diff options
| -rw-r--r-- | src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp | 3 | 
1 files changed, 3 insertions, 0 deletions
| diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp index b64025420..116b42361 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp @@ -70,6 +70,9 @@ void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr, Scal          return;      }      switch (attr) { +    case IR::Attribute::PrimitiveId: +        ctx.Add("MOV.S {}.x,primitive.id;", inst); +        break;      case IR::Attribute::PositionX:      case IR::Attribute::PositionY:      case IR::Attribute::PositionZ: | 
