diff options
| -rw-r--r-- | src/shader_recompiler/backend/glasm/emit_glasm_floating_point.cpp | 12 | 
1 files changed, 6 insertions, 6 deletions
| diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_floating_point.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_floating_point.cpp index 2e1c7d55f..84028e01a 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_floating_point.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_floating_point.cpp @@ -36,11 +36,11 @@ void Compare(EmitContext& ctx, IR::Inst& inst, InputType lhs, InputType rhs, std  template <typename InputType>  void Clamp(EmitContext& ctx, Register ret, InputType value, InputType min_value, -           InputType max_value) { +           InputType max_value, std::string_view type) {      // Call MAX first to properly clamp nan to min_value instead -    ctx.Add("MAX.F {}.x,{},{};" -            "MIN.F {}.x,{},{};", -            ret, min_value, value, ret, ret, max_value); +    ctx.Add("MAX.{} {}.x,{},{};" +            "MIN.{} {}.x,{}.x,{};", +            type, ret, min_value, value, type, ret, ret, max_value);  }  } // Anonymous namespace @@ -180,12 +180,12 @@ void EmitFPClamp16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] Register  void EmitFPClamp32(EmitContext& ctx, IR::Inst& inst, ScalarF32 value, ScalarF32 min_value,                     ScalarF32 max_value) { -    Clamp(ctx, ctx.reg_alloc.Define(inst), value, min_value, max_value); +    Clamp(ctx, ctx.reg_alloc.Define(inst), value, min_value, max_value, "F");  }  void EmitFPClamp64(EmitContext& ctx, IR::Inst& inst, ScalarF64 value, ScalarF64 min_value,                     ScalarF64 max_value) { -    Clamp(ctx, ctx.reg_alloc.LongDefine(inst), value, min_value, max_value); +    Clamp(ctx, ctx.reg_alloc.LongDefine(inst), value, min_value, max_value, "F64");  }  void EmitFPRoundEven16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] Register value) { | 
