diff options
| -rw-r--r-- | src/video_core/pica.h | 4 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 6 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer_cache.cpp | 2 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/pica_to_gl.h | 10 | 
4 files changed, 13 insertions, 9 deletions
diff --git a/src/video_core/pica.h b/src/video_core/pica.h index 855cb442e..c1dca5087 100644 --- a/src/video_core/pica.h +++ b/src/video_core/pica.h @@ -135,6 +135,7 @@ struct Regs {          };          union { +            u32 raw;              BitField< 0, 8, u32> r;              BitField< 8, 8, u32> g;              BitField<16, 8, u32> b; @@ -339,6 +340,7 @@ struct Regs {          };          union { +            u32 const_color;              BitField< 0, 8, u32> const_r;              BitField< 8, 8, u32> const_g;              BitField<16, 8, u32> const_b; @@ -389,6 +391,7 @@ struct Regs {      TevStageConfig tev_stage5;      union { +        u32 raw;          BitField< 0, 8, u32> r;          BitField< 8, 8, u32> g;          BitField<16, 8, u32> b; @@ -473,6 +476,7 @@ struct Regs {          };          union { +            u32 raw;              BitField< 0, 8, u32> r;              BitField< 8, 8, u32> g;              BitField<16, 8, u32> b; diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 80e773728..b556ea65b 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -658,7 +658,7 @@ void RasterizerOpenGL::SyncBlendFuncs() {  }  void RasterizerOpenGL::SyncBlendColor() { -    auto blend_color = PicaToGL::ColorRGBA8((u8*)&Pica::g_state.regs.output_merger.blend_const.r); +    auto blend_color = PicaToGL::ColorRGBA8(Pica::g_state.regs.output_merger.blend_const.raw);      state.blend.color.red = blend_color[0];      state.blend.color.green = blend_color[1];      state.blend.color.blue = blend_color[2]; @@ -728,7 +728,7 @@ void RasterizerOpenGL::SyncTevOps(unsigned stage_index, const Pica::Regs::TevSta  }  void RasterizerOpenGL::SyncTevColor(unsigned stage_index, const Pica::Regs::TevStageConfig& config) { -    auto const_color = PicaToGL::ColorRGBA8((u8*)&config.const_r); +    auto const_color = PicaToGL::ColorRGBA8(config.const_color);      glUniform4fv(uniform_tev_cfgs[stage_index].const_color, 1, const_color.data());  } @@ -737,7 +737,7 @@ void RasterizerOpenGL::SyncTevMultipliers(unsigned stage_index, const Pica::Regs  }  void RasterizerOpenGL::SyncCombinerColor() { -    auto combiner_color = PicaToGL::ColorRGBA8((u8*)&Pica::g_state.regs.tev_combiner_buffer_color.r); +    auto combiner_color = PicaToGL::ColorRGBA8(Pica::g_state.regs.tev_combiner_buffer_color.raw);      glUniform4fv(uniform_tev_combiner_buffer_color, 1, combiner_color.data());  } diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp index 1e38c2e6d..5d9a80cd4 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp @@ -46,7 +46,7 @@ void RasterizerCacheOpenGL::LoadAndBindTexture(OpenGLState &state, unsigned text          glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, wrap_t);          if (wrap_s == GL_CLAMP_TO_BORDER || wrap_t == GL_CLAMP_TO_BORDER) { -            auto border_color = PicaToGL::ColorRGBA8((u8*)&config.config.border_color.r); +            auto border_color = PicaToGL::ColorRGBA8(config.config.border_color.raw);              glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, border_color.data());          } diff --git a/src/video_core/renderer_opengl/pica_to_gl.h b/src/video_core/renderer_opengl/pica_to_gl.h index 6344f467f..04c1d1a34 100644 --- a/src/video_core/renderer_opengl/pica_to_gl.h +++ b/src/video_core/renderer_opengl/pica_to_gl.h @@ -175,11 +175,11 @@ inline GLenum StencilOp(Pica::Regs::StencilAction action) {      return stencil_op_table[(unsigned)action];  } -inline std::array<GLfloat, 4> ColorRGBA8(const u8* bytes) { -    return { { bytes[0] / 255.0f, -               bytes[1] / 255.0f, -               bytes[2] / 255.0f, -               bytes[3] / 255.0f +inline std::array<GLfloat, 4> ColorRGBA8(const u32 color) { +    return { { (color >>  0 & 0xFF) / 255.0f, +               (color >>  8 & 0xFF) / 255.0f, +               (color >> 16 & 0xFF) / 255.0f, +               (color >> 24 & 0xFF) / 255.0f             } };  }  | 
