diff options
| -rw-r--r-- | src/yuzu/configuration/config.cpp | 6 | ||||
| -rw-r--r-- | src/yuzu/configuration/config.h | 1 | ||||
| -rw-r--r-- | src/yuzu/main.cpp | 8 | 
3 files changed, 14 insertions, 1 deletions
| diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 6288fef62..fe12fa8f3 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -101,6 +101,12 @@ const std::map<Settings::RendererBackend, QString> Config::renderer_backend_text      {Settings::RendererBackend::Null, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Null"))},  }; +const std::map<Settings::ShaderBackend, QString> Config::shader_backend_texts_map = { +    {Settings::ShaderBackend::GLSL, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "GLSL"))}, +    {Settings::ShaderBackend::GLASM, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "GLASM"))}, +    {Settings::ShaderBackend::SPIRV, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "SPIRV"))}, +}; +  // This shouldn't have anything except static initializers (no functions). So  // QKeySequence(...).toString() is NOT ALLOWED HERE.  // This must be in alphabetical order according to action name as it must have the same order as diff --git a/src/yuzu/configuration/config.h b/src/yuzu/configuration/config.h index ad590ea9e..0fd4baf6b 100644 --- a/src/yuzu/configuration/config.h +++ b/src/yuzu/configuration/config.h @@ -54,6 +54,7 @@ public:      static const std::map<bool, QString> use_docked_mode_texts_map;      static const std::map<Settings::GPUAccuracy, QString> gpu_accuracy_texts_map;      static const std::map<Settings::RendererBackend, QString> renderer_backend_texts_map; +    static const std::map<Settings::ShaderBackend, QString> shader_backend_texts_map;      static constexpr UISettings::Theme default_theme{  #ifdef _WIN32 diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 145fea5f1..9d06b21b6 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -4116,7 +4116,13 @@ void GMainWindow::UpdateDockedButton() {  void GMainWindow::UpdateAPIText() {      const auto api = Settings::values.renderer_backend.GetValue();      const auto renderer_status_text = Config::renderer_backend_texts_map.find(api)->second; -    renderer_status_button->setText(renderer_status_text.toUpper()); +    renderer_status_button->setText( +        api == Settings::RendererBackend::OpenGL +            ? tr("%1 %2").arg( +                  renderer_status_text.toUpper(), +                  Config::shader_backend_texts_map.find(Settings::values.shader_backend.GetValue()) +                      ->second) +            : renderer_status_text.toUpper());  }  void GMainWindow::UpdateFilterText() { | 
