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-rw-r--r--src/core/hle/service/hid/hid.h2
-rw-r--r--src/core/hle/service/ir/ir_rst.cpp2
-rw-r--r--src/video_core/swrasterizer/lighting.cpp2
3 files changed, 3 insertions, 3 deletions
diff --git a/src/core/hle/service/hid/hid.h b/src/core/hle/service/hid/hid.h
index 1ef972e70..ef25926b5 100644
--- a/src/core/hle/service/hid/hid.h
+++ b/src/core/hle/service/hid/hid.h
@@ -24,7 +24,7 @@ namespace HID {
*/
struct PadState {
union {
- u32 hex;
+ u32 hex{};
BitField<0, 1, u32> a;
BitField<1, 1, u32> b;
diff --git a/src/core/hle/service/ir/ir_rst.cpp b/src/core/hle/service/ir/ir_rst.cpp
index 837413f93..0912d5756 100644
--- a/src/core/hle/service/ir/ir_rst.cpp
+++ b/src/core/hle/service/ir/ir_rst.cpp
@@ -18,7 +18,7 @@ namespace Service {
namespace IR {
union PadState {
- u32_le hex;
+ u32_le hex{};
BitField<14, 1, u32_le> zl;
BitField<15, 1, u32_le> zr;
diff --git a/src/video_core/swrasterizer/lighting.cpp b/src/video_core/swrasterizer/lighting.cpp
index 63088eee8..d61e6d572 100644
--- a/src/video_core/swrasterizer/lighting.cpp
+++ b/src/video_core/swrasterizer/lighting.cpp
@@ -244,7 +244,7 @@ std::tuple<Math::Vec4<u8>, Math::Vec4<u8>> ComputeFragmentsColors(
MathUtil::Clamp(specular_sum.z, 0.0f, 1.0f) * 255,
MathUtil::Clamp(specular_sum.w, 0.0f, 1.0f) * 255)
.Cast<u8>();
- return {diffuse, specular};
+ return std::make_tuple(diffuse, specular);
}
} // namespace Pica