diff options
| -rw-r--r-- | src/core/hle/service/hid/hid.cpp | 3 | 
1 files changed, 2 insertions, 1 deletions
| diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp index 6e12381fb..84da38b3b 100644 --- a/src/core/hle/service/hid/hid.cpp +++ b/src/core/hle/service/hid/hid.cpp @@ -37,7 +37,8 @@ namespace Service::HID {  // Period time is obtained by measuring the number of samples in a second on HW using a homebrew  constexpr auto pad_update_ns = std::chrono::nanoseconds{4 * 1000 * 1000};            // (4ms, 250Hz)  constexpr auto mouse_keyboard_update_ns = std::chrono::nanoseconds{8 * 1000 * 1000}; // (8ms, 125Hz) -constexpr auto motion_update_ns = std::chrono::nanoseconds{5 * 1000 * 1000};         // (5ms, 200Hz) +// TODO: Correct update rate for motion is 5ms. Check why some games don't behave at that speed +constexpr auto motion_update_ns = std::chrono::nanoseconds{10 * 1000 * 1000}; // (10ms, 100Hz)  constexpr std::size_t SHARED_MEMORY_SIZE = 0x40000;  IAppletResource::IAppletResource(Core::System& system_, | 
