diff options
| -rw-r--r-- | src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp | 7 | 
1 files changed, 2 insertions, 5 deletions
| diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp index 97b0e7409..14fdc88f6 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp @@ -163,11 +163,8 @@ void EmitGetPatch(EmitContext& ctx, IR::Inst& inst, IR::Patch patch) {      const u32 index{IR::GenericPatchIndex(patch)};      const u32 element{IR::GenericPatchElement(patch)};      const char swizzle{"xyzw"[element]}; -    if (ctx.stage == Stage::TessellationControl) { -        ctx.Add("MOV.F {},primitive.out.patch.attrib[{}].{};", inst, index, swizzle); -    } else { -        ctx.Add("MOV.F {},primitive.patch.attrib[{}].{};", inst, index, swizzle); -    } +    const std::string_view out{ctx.stage == Stage::TessellationControl ? ".out" : ""}; +    ctx.Add("MOV.F {},primitive{}.patch.attrib[{}].{};", inst, out, index, swizzle);  }  void EmitSetPatch(EmitContext& ctx, IR::Patch patch, ScalarF32 value) { | 
