diff options
| -rw-r--r-- | src/input_common/main.cpp | 12 | ||||
| -rw-r--r-- | src/input_common/main.h | 2 | ||||
| -rw-r--r-- | src/input_common/sdl/sdl.cpp | 387 | ||||
| -rw-r--r-- | src/input_common/sdl/sdl.h | 9 | ||||
| -rw-r--r-- | src/yuzu/bootmanager.cpp | 1 | ||||
| -rw-r--r-- | src/yuzu/configuration/configure_input.cpp | 22 | ||||
| -rw-r--r-- | src/yuzu_cmd/emu_window/emu_window_sdl2.cpp | 7 | 
7 files changed, 339 insertions, 101 deletions
diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp index b12623d55..37f572853 100644 --- a/src/input_common/main.cpp +++ b/src/input_common/main.cpp @@ -3,6 +3,7 @@  // Refer to the license.txt file included.  #include <memory> +#include <thread>  #include "common/param_package.h"  #include "input_common/analog_from_button.h"  #include "input_common/keyboard.h" @@ -17,6 +18,10 @@ namespace InputCommon {  static std::shared_ptr<Keyboard> keyboard;  static std::shared_ptr<MotionEmu> motion_emu; +#ifdef HAVE_SDL2 +static std::thread poll_thread; +#endif +  void Init() {      keyboard = std::make_shared<Keyboard>();      Input::RegisterFactory<Input::ButtonDevice>("keyboard", keyboard); @@ -30,6 +35,12 @@ void Init() {  #endif  } +void StartJoystickEventHandler() { +#ifdef HAVE_SDL2 +    poll_thread = std::thread(SDL::PollLoop); +#endif +} +  void Shutdown() {      Input::UnregisterFactory<Input::ButtonDevice>("keyboard");      keyboard.reset(); @@ -39,6 +50,7 @@ void Shutdown() {  #ifdef HAVE_SDL2      SDL::Shutdown(); +    poll_thread.join();  #endif  } diff --git a/src/input_common/main.h b/src/input_common/main.h index 77a0ce90b..9eb13106e 100644 --- a/src/input_common/main.h +++ b/src/input_common/main.h @@ -20,6 +20,8 @@ void Init();  /// Deregisters all built-in input device factories and shuts them down.  void Shutdown(); +void StartJoystickEventHandler(); +  class Keyboard;  /// Gets the keyboard button device factory. diff --git a/src/input_common/sdl/sdl.cpp b/src/input_common/sdl/sdl.cpp index d1b960fd7..faf3c1fa3 100644 --- a/src/input_common/sdl/sdl.cpp +++ b/src/input_common/sdl/sdl.cpp @@ -2,15 +2,24 @@  // Licensed under GPLv2 or any later version  // Refer to the license.txt file included. +#include <algorithm> +#include <atomic>  #include <cmath> +#include <functional> +#include <iterator> +#include <mutex>  #include <string> +#include <thread>  #include <tuple>  #include <unordered_map>  #include <utility> +#include <vector>  #include <SDL.h> +#include "common/assert.h"  #include "common/logging/log.h"  #include "common/math_util.h"  #include "common/param_package.h" +#include "common/threadsafe_queue.h"  #include "input_common/main.h"  #include "input_common/sdl/sdl.h" @@ -21,33 +30,51 @@ namespace SDL {  class SDLJoystick;  class SDLButtonFactory;  class SDLAnalogFactory; -static std::unordered_map<int, std::weak_ptr<SDLJoystick>> joystick_list; + +/// Map of GUID of a list of corresponding virtual Joysticks +static std::unordered_map<std::string, std::vector<std::shared_ptr<SDLJoystick>>> joystick_map; +static std::mutex joystick_map_mutex; +  static std::shared_ptr<SDLButtonFactory> button_factory;  static std::shared_ptr<SDLAnalogFactory> analog_factory; -static bool initialized = false; +/// Used by the Pollers during config +static std::atomic<bool> polling; +static Common::SPSCQueue<SDL_Event> event_queue; + +static std::atomic<bool> initialized = false; + +static std::string GetGUID(SDL_Joystick* joystick) { +    SDL_JoystickGUID guid = SDL_JoystickGetGUID(joystick); +    char guid_str[33]; +    SDL_JoystickGetGUIDString(guid, guid_str, sizeof(guid_str)); +    return guid_str; +}  class SDLJoystick {  public: -    explicit SDLJoystick(int joystick_index) -        : joystick{SDL_JoystickOpen(joystick_index), SDL_JoystickClose} { -        if (!joystick) { -            LOG_ERROR(Input, "failed to open joystick {}", joystick_index); -        } +    SDLJoystick(std::string guid_, int port_, SDL_Joystick* joystick, +                decltype(&SDL_JoystickClose) deleter = &SDL_JoystickClose) +        : guid{std::move(guid_)}, port{port_}, sdl_joystick{joystick, deleter} {} + +    void SetButton(int button, bool value) { +        std::lock_guard<std::mutex> lock(mutex); +        state.buttons[button] = value;      }      bool GetButton(int button) const { -        if (!joystick) -            return {}; -        SDL_JoystickUpdate(); -        return SDL_JoystickGetButton(joystick.get(), button) == 1; +        std::lock_guard<std::mutex> lock(mutex); +        return state.buttons.at(button); +    } + +    void SetAxis(int axis, Sint16 value) { +        std::lock_guard<std::mutex> lock(mutex); +        state.axes[axis] = value;      }      float GetAxis(int axis) const { -        if (!joystick) -            return {}; -        SDL_JoystickUpdate(); -        return SDL_JoystickGetAxis(joystick.get(), axis) / 32767.0f; +        std::lock_guard<std::mutex> lock(mutex); +        return state.axes.at(axis) / 32767.0f;      }      std::tuple<float, float> GetAnalog(int axis_x, int axis_y) const { @@ -67,18 +94,213 @@ public:          return std::make_tuple(x, y);      } +    void SetHat(int hat, Uint8 direction) { +        std::lock_guard<std::mutex> lock(mutex); +        state.hats[hat] = direction; +    } +      bool GetHatDirection(int hat, Uint8 direction) const { -        return (SDL_JoystickGetHat(joystick.get(), hat) & direction) != 0; +        std::lock_guard<std::mutex> lock(mutex); +        return (state.hats.at(hat) & direction) != 0; +    } +    /** +     * The guid of the joystick +     */ +    const std::string& GetGUID() const { +        return guid; +    } + +    /** +     * The number of joystick from the same type that were connected before this joystick +     */ +    int GetPort() const { +        return port; +    } + +    SDL_Joystick* GetSDLJoystick() const { +        return sdl_joystick.get();      } -    SDL_JoystickID GetJoystickID() const { -        return SDL_JoystickInstanceID(joystick.get()); +    void SetSDLJoystick(SDL_Joystick* joystick, +                        decltype(&SDL_JoystickClose) deleter = &SDL_JoystickClose) { +        sdl_joystick = +            std::unique_ptr<SDL_Joystick, decltype(&SDL_JoystickClose)>(joystick, deleter);      }  private: -    std::unique_ptr<SDL_Joystick, decltype(&SDL_JoystickClose)> joystick; +    struct State { +        std::unordered_map<int, bool> buttons; +        std::unordered_map<int, Sint16> axes; +        std::unordered_map<int, Uint8> hats; +    } state; +    std::string guid; +    int port; +    std::unique_ptr<SDL_Joystick, decltype(&SDL_JoystickClose)> sdl_joystick; +    mutable std::mutex mutex;  }; +/** + * Get the nth joystick with the corresponding GUID + */ +static std::shared_ptr<SDLJoystick> GetSDLJoystickByGUID(const std::string& guid, int port) { +    std::lock_guard<std::mutex> lock(joystick_map_mutex); +    const auto it = joystick_map.find(guid); +    if (it != joystick_map.end()) { +        while (it->second.size() <= port) { +            auto joystick = std::make_shared<SDLJoystick>(guid, it->second.size(), nullptr, +                                                          [](SDL_Joystick*) {}); +            it->second.emplace_back(std::move(joystick)); +        } +        return it->second[port]; +    } +    auto joystick = std::make_shared<SDLJoystick>(guid, 0, nullptr, [](SDL_Joystick*) {}); +    return joystick_map[guid].emplace_back(std::move(joystick)); +} + +/** + * Check how many identical joysticks (by guid) were connected before the one with sdl_id and so tie + * it to a SDLJoystick with the same guid and that port + */ +static std::shared_ptr<SDLJoystick> GetSDLJoystickBySDLID(SDL_JoystickID sdl_id) { +    std::lock_guard<std::mutex> lock(joystick_map_mutex); +    auto sdl_joystick = SDL_JoystickFromInstanceID(sdl_id); +    const std::string guid = GetGUID(sdl_joystick); +    auto map_it = joystick_map.find(guid); +    if (map_it != joystick_map.end()) { +        auto vec_it = std::find_if(map_it->second.begin(), map_it->second.end(), +                                   [&sdl_joystick](const std::shared_ptr<SDLJoystick>& joystick) { +                                       return sdl_joystick == joystick->GetSDLJoystick(); +                                   }); +        if (vec_it != map_it->second.end()) { +            // This is the common case: There is already an existing SDL_Joystick maped to a +            // SDLJoystick. return the SDLJoystick +            return *vec_it; +        } +        // Search for a SDLJoystick without a mapped SDL_Joystick... +        auto nullptr_it = std::find_if(map_it->second.begin(), map_it->second.end(), +                                       [](const std::shared_ptr<SDLJoystick>& joystick) { +                                           return !joystick->GetSDLJoystick(); +                                       }); +        if (nullptr_it != map_it->second.end()) { +            // ... and map it +            (*nullptr_it)->SetSDLJoystick(sdl_joystick); +            return *nullptr_it; +        } +        // There is no SDLJoystick without a mapped SDL_Joystick +        // Create a new SDLJoystick +        auto joystick = std::make_shared<SDLJoystick>(guid, map_it->second.size(), sdl_joystick); +        return map_it->second.emplace_back(std::move(joystick)); +    } +    auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick); +    return joystick_map[guid].emplace_back(std::move(joystick)); +} + +void InitJoystick(int joystick_index) { +    std::lock_guard<std::mutex> lock(joystick_map_mutex); +    SDL_Joystick* sdl_joystick = SDL_JoystickOpen(joystick_index); +    if (!sdl_joystick) { +        LOG_ERROR(Input, "failed to open joystick {}", joystick_index); +        return; +    } +    std::string guid = GetGUID(sdl_joystick); +    if (joystick_map.find(guid) == joystick_map.end()) { +        auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick); +        joystick_map[guid].emplace_back(std::move(joystick)); +        return; +    } +    auto& joystick_guid_list = joystick_map[guid]; +    const auto it = std::find_if( +        joystick_guid_list.begin(), joystick_guid_list.end(), +        [](const std::shared_ptr<SDLJoystick>& joystick) { return !joystick->GetSDLJoystick(); }); +    if (it != joystick_guid_list.end()) { +        (*it)->SetSDLJoystick(sdl_joystick); +        return; +    } +    auto joystick = std::make_shared<SDLJoystick>(guid, joystick_guid_list.size(), sdl_joystick); +    joystick_guid_list.emplace_back(std::move(joystick)); +} + +void CloseJoystick(SDL_Joystick* sdl_joystick) { +    std::lock_guard<std::mutex> lock(joystick_map_mutex); +    std::string guid = GetGUID(sdl_joystick); +    // This call to guid is save since the joystick is guranteed to be in that map +    auto& joystick_guid_list = joystick_map[guid]; +    const auto joystick_it = +        std::find_if(joystick_guid_list.begin(), joystick_guid_list.end(), +                     [&sdl_joystick](const std::shared_ptr<SDLJoystick>& joystick) { +                         return joystick->GetSDLJoystick() == sdl_joystick; +                     }); +    (*joystick_it)->SetSDLJoystick(nullptr, [](SDL_Joystick*) {}); +} + +void HandleGameControllerEvent(const SDL_Event& event) { +    switch (event.type) { +    case SDL_JOYBUTTONUP: { +        auto joystick = GetSDLJoystickBySDLID(event.jbutton.which); +        if (joystick) { +            joystick->SetButton(event.jbutton.button, false); +        } +        break; +    } +    case SDL_JOYBUTTONDOWN: { +        auto joystick = GetSDLJoystickBySDLID(event.jbutton.which); +        if (joystick) { +            joystick->SetButton(event.jbutton.button, true); +        } +        break; +    } +    case SDL_JOYHATMOTION: { +        auto joystick = GetSDLJoystickBySDLID(event.jhat.which); +        if (joystick) { +            joystick->SetHat(event.jhat.hat, event.jhat.value); +        } +        break; +    } +    case SDL_JOYAXISMOTION: { +        auto joystick = GetSDLJoystickBySDLID(event.jaxis.which); +        if (joystick) { +            joystick->SetAxis(event.jaxis.axis, event.jaxis.value); +        } +        break; +    } +    case SDL_JOYDEVICEREMOVED: +        LOG_DEBUG(Input, "Controller removed with Instance_ID {}", event.jdevice.which); +        CloseJoystick(SDL_JoystickFromInstanceID(event.jdevice.which)); +        break; +    case SDL_JOYDEVICEADDED: +        LOG_DEBUG(Input, "Controller connected with device index {}", event.jdevice.which); +        InitJoystick(event.jdevice.which); +        break; +    } +} + +void CloseSDLJoysticks() { +    std::lock_guard<std::mutex> lock(joystick_map_mutex); +    joystick_map.clear(); +} + +void PollLoop() { +    if (SDL_Init(SDL_INIT_JOYSTICK) < 0) { +        LOG_CRITICAL(Input, "SDL_Init(SDL_INIT_JOYSTICK) failed with: {}", SDL_GetError()); +        return; +    } + +    SDL_Event event; +    while (initialized) { +        // Wait for 10 ms or until an event happens +        if (SDL_WaitEventTimeout(&event, 10)) { +            // Don't handle the event if we are configuring +            if (polling) { +                event_queue.Push(event); +            } else { +                HandleGameControllerEvent(event); +            } +        } +    } +    CloseSDLJoysticks(); +    SDL_QuitSubSystem(SDL_INIT_JOYSTICK); +} +  class SDLButton final : public Input::ButtonDevice {  public:      explicit SDLButton(std::shared_ptr<SDLJoystick> joystick_, int button_) @@ -144,22 +366,14 @@ private:      int axis_y;  }; -static std::shared_ptr<SDLJoystick> GetJoystick(int joystick_index) { -    std::shared_ptr<SDLJoystick> joystick = joystick_list[joystick_index].lock(); -    if (!joystick) { -        joystick = std::make_shared<SDLJoystick>(joystick_index); -        joystick_list[joystick_index] = joystick; -    } -    return joystick; -} -  /// A button device factory that creates button devices from SDL joystick  class SDLButtonFactory final : public Input::Factory<Input::ButtonDevice> {  public:      /**       * Creates a button device from a joystick button       * @param params contains parameters for creating the device: -     *     - "joystick": the index of the joystick to bind +     *     - "guid": the guid of the joystick to bind +     *     - "port": the nth joystick of the same type to bind       *     - "button"(optional): the index of the button to bind       *     - "hat"(optional): the index of the hat to bind as direction buttons       *     - "axis"(optional): the index of the axis to bind @@ -167,12 +381,15 @@ public:       *         "down", "left" or "right"       *     - "threshold"(only used for axis): a float value in (-1.0, 1.0) which the button is       *         triggered if the axis value crosses -     *     - "direction"(only used for axis): "+" means the button is triggered when the axis value -     *         is greater than the threshold; "-" means the button is triggered when the axis value -     *         is smaller than the threshold +     *     - "direction"(only used for axis): "+" means the button is triggered when the axis +     * value is greater than the threshold; "-" means the button is triggered when the axis +     * value is smaller than the threshold       */      std::unique_ptr<Input::ButtonDevice> Create(const Common::ParamPackage& params) override { -        const int joystick_index = params.Get("joystick", 0); +        const std::string guid = params.Get("guid", "0"); +        const int port = params.Get("port", 0); + +        auto joystick = GetSDLJoystickByGUID(guid, port);          if (params.Has("hat")) {              const int hat = params.Get("hat", 0); @@ -189,8 +406,9 @@ public:              } else {                  direction = 0;              } -            return std::make_unique<SDLDirectionButton>(GetJoystick(joystick_index), hat, -                                                        direction); +            // This is necessary so accessing GetHat with hat won't crash +            joystick->SetHat(hat, SDL_HAT_CENTERED); +            return std::make_unique<SDLDirectionButton>(joystick, hat, direction);          }          if (params.Has("axis")) { @@ -206,12 +424,15 @@ public:                  trigger_if_greater = true;                  LOG_ERROR(Input, "Unknown direction '{}'", direction_name);              } -            return std::make_unique<SDLAxisButton>(GetJoystick(joystick_index), axis, threshold, -                                                   trigger_if_greater); +            // This is necessary so accessing GetAxis with axis won't crash +            joystick->SetAxis(axis, 0); +            return std::make_unique<SDLAxisButton>(joystick, axis, threshold, trigger_if_greater);          }          const int button = params.Get("button", 0); -        return std::make_unique<SDLButton>(GetJoystick(joystick_index), button); +        // This is necessary so accessing GetButton with button won't crash +        joystick->SetButton(button, false); +        return std::make_unique<SDLButton>(joystick, button);      }  }; @@ -221,27 +442,32 @@ public:      /**       * Creates analog device from joystick axes       * @param params contains parameters for creating the device: -     *     - "joystick": the index of the joystick to bind +     *     - "guid": the guid of the joystick to bind +     *     - "port": the nth joystick of the same type       *     - "axis_x": the index of the axis to be bind as x-axis       *     - "axis_y": the index of the axis to be bind as y-axis       */      std::unique_ptr<Input::AnalogDevice> Create(const Common::ParamPackage& params) override { -        const int joystick_index = params.Get("joystick", 0); +        const std::string guid = params.Get("guid", "0"); +        const int port = params.Get("port", 0);          const int axis_x = params.Get("axis_x", 0);          const int axis_y = params.Get("axis_y", 1); -        return std::make_unique<SDLAnalog>(GetJoystick(joystick_index), axis_x, axis_y); + +        auto joystick = GetSDLJoystickByGUID(guid, port); + +        // This is necessary so accessing GetAxis with axis_x and axis_y won't crash +        joystick->SetAxis(axis_x, 0); +        joystick->SetAxis(axis_y, 0); +        return std::make_unique<SDLAnalog>(joystick, axis_x, axis_y);      }  };  void Init() { -    if (SDL_Init(SDL_INIT_JOYSTICK) < 0) { -        LOG_CRITICAL(Input, "SDL_Init(SDL_INIT_JOYSTICK) failed with: {}", SDL_GetError()); -    } else { -        using namespace Input; -        RegisterFactory<ButtonDevice>("sdl", std::make_shared<SDLButtonFactory>()); -        RegisterFactory<AnalogDevice>("sdl", std::make_shared<SDLAnalogFactory>()); -        initialized = true; -    } +    using namespace Input; +    RegisterFactory<ButtonDevice>("sdl", std::make_shared<SDLButtonFactory>()); +    RegisterFactory<AnalogDevice>("sdl", std::make_shared<SDLAnalogFactory>()); +    polling = false; +    initialized = true;  }  void Shutdown() { @@ -249,30 +475,17 @@ void Shutdown() {          using namespace Input;          UnregisterFactory<ButtonDevice>("sdl");          UnregisterFactory<AnalogDevice>("sdl"); -        SDL_QuitSubSystem(SDL_INIT_JOYSTICK); +        initialized = false;      }  } -/** - * This function converts a joystick ID used in SDL events to the device index. This is necessary - * because Citra opens joysticks using their indices, not their IDs. - */ -static int JoystickIDToDeviceIndex(SDL_JoystickID id) { -    int num_joysticks = SDL_NumJoysticks(); -    for (int i = 0; i < num_joysticks; i++) { -        auto joystick = GetJoystick(i); -        if (joystick->GetJoystickID() == id) { -            return i; -        } -    } -    return -1; -} -  Common::ParamPackage SDLEventToButtonParamPackage(const SDL_Event& event) {      Common::ParamPackage params({{"engine", "sdl"}});      switch (event.type) { -    case SDL_JOYAXISMOTION: -        params.Set("joystick", JoystickIDToDeviceIndex(event.jaxis.which)); +    case SDL_JOYAXISMOTION: { +        auto joystick = GetSDLJoystickBySDLID(event.jaxis.which); +        params.Set("port", joystick->GetPort()); +        params.Set("guid", joystick->GetGUID());          params.Set("axis", event.jaxis.axis);          if (event.jaxis.value > 0) {              params.Set("direction", "+"); @@ -282,12 +495,18 @@ Common::ParamPackage SDLEventToButtonParamPackage(const SDL_Event& event) {              params.Set("threshold", "-0.5");          }          break; -    case SDL_JOYBUTTONUP: -        params.Set("joystick", JoystickIDToDeviceIndex(event.jbutton.which)); +    } +    case SDL_JOYBUTTONUP: { +        auto joystick = GetSDLJoystickBySDLID(event.jbutton.which); +        params.Set("port", joystick->GetPort()); +        params.Set("guid", joystick->GetGUID());          params.Set("button", event.jbutton.button);          break; -    case SDL_JOYHATMOTION: -        params.Set("joystick", JoystickIDToDeviceIndex(event.jhat.which)); +    } +    case SDL_JOYHATMOTION: { +        auto joystick = GetSDLJoystickBySDLID(event.jhat.which); +        params.Set("port", joystick->GetPort()); +        params.Set("guid", joystick->GetGUID());          params.Set("hat", event.jhat.hat);          switch (event.jhat.value) {          case SDL_HAT_UP: @@ -307,6 +526,7 @@ Common::ParamPackage SDLEventToButtonParamPackage(const SDL_Event& event) {          }          break;      } +    }      return params;  } @@ -315,31 +535,20 @@ namespace Polling {  class SDLPoller : public InputCommon::Polling::DevicePoller {  public:      void Start() override { -        // SDL joysticks must be opened, otherwise they don't generate events -        SDL_JoystickUpdate(); -        int num_joysticks = SDL_NumJoysticks(); -        for (int i = 0; i < num_joysticks; i++) { -            joysticks_opened.emplace_back(GetJoystick(i)); -        } -        // Empty event queue to get rid of old events. citra-qt doesn't use the queue -        SDL_Event dummy; -        while (SDL_PollEvent(&dummy)) { -        } +        event_queue.Clear(); +        polling = true;      }      void Stop() override { -        joysticks_opened.clear(); +        polling = false;      } - -private: -    std::vector<std::shared_ptr<SDLJoystick>> joysticks_opened;  };  class SDLButtonPoller final : public SDLPoller {  public:      Common::ParamPackage GetNextInput() override {          SDL_Event event; -        while (SDL_PollEvent(&event)) { +        while (event_queue.Pop(event)) {              switch (event.type) {              case SDL_JOYAXISMOTION:                  if (std::abs(event.jaxis.value / 32767.0) < 0.5) { @@ -367,7 +576,7 @@ public:      Common::ParamPackage GetNextInput() override {          SDL_Event event; -        while (SDL_PollEvent(&event)) { +        while (event_queue.Pop(event)) {              if (event.type != SDL_JOYAXISMOTION || std::abs(event.jaxis.value / 32767.0) < 0.5) {                  continue;              } @@ -384,8 +593,10 @@ public:          }          Common::ParamPackage params;          if (analog_xaxis != -1 && analog_yaxis != -1) { +            auto joystick = GetSDLJoystickBySDLID(event.jaxis.which);              params.Set("engine", "sdl"); -            params.Set("joystick", JoystickIDToDeviceIndex(analog_axes_joystick)); +            params.Set("port", joystick->GetPort()); +            params.Set("guid", joystick->GetGUID());              params.Set("axis_x", analog_xaxis);              params.Set("axis_y", analog_yaxis);              analog_xaxis = -1; diff --git a/src/input_common/sdl/sdl.h b/src/input_common/sdl/sdl.h index 7934099d4..0206860d3 100644 --- a/src/input_common/sdl/sdl.h +++ b/src/input_common/sdl/sdl.h @@ -28,6 +28,15 @@ void Init();  /// Unresisters SDL device factories and shut them down.  void Shutdown(); +/// Needs to be called before SDL_QuitSubSystem. +void CloseSDLJoysticks(); + +/// Handle SDL_Events for joysticks from SDL_PollEvent +void HandleGameControllerEvent(const SDL_Event& event); + +/// A Loop that calls HandleGameControllerEvent until Shutdown is called +void PollLoop(); +  /// Creates a ParamPackage from an SDL_Event that can directly be used to create a ButtonDevice  Common::ParamPackage SDLEventToButtonParamPackage(const SDL_Event& event); diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp index 4a60f450a..4e4c108ab 100644 --- a/src/yuzu/bootmanager.cpp +++ b/src/yuzu/bootmanager.cpp @@ -112,6 +112,7 @@ GRenderWindow::GRenderWindow(QWidget* parent, EmuThread* emu_thread)      setWindowTitle(QString::fromStdString(window_title));      InputCommon::Init(); +    InputCommon::StartJoystickEventHandler();  }  GRenderWindow::~GRenderWindow() { diff --git a/src/yuzu/configuration/configure_input.cpp b/src/yuzu/configuration/configure_input.cpp index 5e7badedf..d29abb74b 100644 --- a/src/yuzu/configuration/configure_input.cpp +++ b/src/yuzu/configuration/configure_input.cpp @@ -1,4 +1,4 @@ -// Copyright 2016 Citra Emulator Project +// Copyright 2016 Citra Emulator Project  // Licensed under GPLv2 or any later version  // Refer to the license.txt file included. @@ -53,19 +53,18 @@ static QString ButtonToText(const Common::ParamPackage& param) {      } else if (param.Get("engine", "") == "keyboard") {          return getKeyName(param.Get("code", 0));      } else if (param.Get("engine", "") == "sdl") { -        QString text = QString(QObject::tr("Joystick %1")).arg(param.Get("joystick", "").c_str());          if (param.Has("hat")) { -            text += QString(QObject::tr(" Hat %1 %2")) -                        .arg(param.Get("hat", "").c_str(), param.Get("direction", "").c_str()); +            return QString(QObject::tr("Hat %1 %2")) +                .arg(param.Get("hat", "").c_str(), param.Get("direction", "").c_str());          }          if (param.Has("axis")) { -            text += QString(QObject::tr(" Axis %1%2")) -                        .arg(param.Get("axis", "").c_str(), param.Get("direction", "").c_str()); +            return QString(QObject::tr("Axis %1%2")) +                .arg(param.Get("axis", "").c_str(), param.Get("direction", "").c_str());          }          if (param.Has("button")) { -            text += QString(QObject::tr(" Button %1")).arg(param.Get("button", "").c_str()); +            return QString(QObject::tr("Button %1")).arg(param.Get("button", "").c_str());          } -        return text; +        return QString();      } else {          return QObject::tr("[unknown]");      } @@ -81,13 +80,12 @@ static QString AnalogToText(const Common::ParamPackage& param, const std::string              return QString(QObject::tr("[unused]"));          } -        QString text = QString(QObject::tr("Joystick %1")).arg(param.Get("joystick", "").c_str());          if (dir == "left" || dir == "right") { -            text += QString(QObject::tr(" Axis %1")).arg(param.Get("axis_x", "").c_str()); +            return QString(QObject::tr("Axis %1")).arg(param.Get("axis_x", "").c_str());          } else if (dir == "up" || dir == "down") { -            text += QString(QObject::tr(" Axis %1")).arg(param.Get("axis_y", "").c_str()); +            return QString(QObject::tr("Axis %1")).arg(param.Get("axis_y", "").c_str());          } -        return text; +        return QString();      } else {          return QObject::tr("[unknown]");      } diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp index 2f7916256..1c4717123 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp @@ -16,6 +16,7 @@  #include "input_common/keyboard.h"  #include "input_common/main.h"  #include "input_common/motion_emu.h" +#include "input_common/sdl/sdl.h"  #include "yuzu_cmd/emu_window/emu_window_sdl2.h"  void EmuWindow_SDL2::OnMouseMotion(s32 x, s32 y) { @@ -116,7 +117,7 @@ EmuWindow_SDL2::EmuWindow_SDL2(bool fullscreen) {      SDL_SetMainReady();      // Initialize the window -    if (SDL_Init(SDL_INIT_VIDEO) < 0) { +    if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) {          LOG_CRITICAL(Frontend, "Failed to initialize SDL2! Exiting...");          exit(1);      } @@ -176,6 +177,7 @@ EmuWindow_SDL2::EmuWindow_SDL2(bool fullscreen) {  }  EmuWindow_SDL2::~EmuWindow_SDL2() { +    InputCommon::SDL::CloseSDLJoysticks();      SDL_GL_DeleteContext(gl_context);      SDL_Quit(); @@ -220,6 +222,9 @@ void EmuWindow_SDL2::PollEvents() {          case SDL_QUIT:              is_open = false;              break; +        default: +            InputCommon::SDL::HandleGameControllerEvent(event); +            break;          }      }  }  | 
