diff options
| -rw-r--r-- | src/video_core/engines/shader_bytecode.h | 2 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 5 | 
2 files changed, 5 insertions, 2 deletions
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h index 95b7d46ec..da1aaeeee 100644 --- a/src/video_core/engines/shader_bytecode.h +++ b/src/video_core/engines/shader_bytecode.h @@ -654,7 +654,7 @@ private:              INST("1110111111011---", Id::LD_A, Type::Memory, "LD_A"),              INST("1110111110010---", Id::LD_C, Type::Memory, "LD_C"),              INST("1110111111110---", Id::ST_A, Type::Memory, "ST_A"), -            INST("1100000000111---", Id::TEX, Type::Memory, "TEX"), +            INST("110000----111---", Id::TEX, Type::Memory, "TEX"),              INST("1101111101001---", Id::TEXQ, Type::Memory, "TEXQ"),              INST("1101100---------", Id::TEXS, Type::Memory, "TEXS"),              INST("1101101---------", Id::TLDS, Type::Memory, "TLDS"), diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 3c3657d9d..bacb389e1 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -686,7 +686,10 @@ u32 RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, GLuint program,          // Bind the uniform to the sampler.          GLint uniform = glGetUniformLocation(program, entry.GetName().c_str()); -        ASSERT(uniform != -1); +        if (uniform == -1) { +            continue; +        } +          glProgramUniform1i(program, uniform, current_bindpoint);          const auto texture = maxwell3d.GetStageTexture(entry.GetStage(), entry.GetOffset());  | 
