diff options
| -rw-r--r-- | src/citra_qt/game_list.cpp | 2 | ||||
| -rw-r--r-- | src/citra_qt/main.cpp | 8 | 
2 files changed, 5 insertions, 5 deletions
| diff --git a/src/citra_qt/game_list.cpp b/src/citra_qt/game_list.cpp index dade3c212..e925f08a7 100644 --- a/src/citra_qt/game_list.cpp +++ b/src/citra_qt/game_list.cpp @@ -80,7 +80,7 @@ void GameList::DonePopulating()  void GameList::PopulateAsync(const QString& dir_path, bool deep_scan)  {      if (!FileUtil::Exists(dir_path.toStdString()) || !FileUtil::IsDirectory(dir_path.toStdString())) { -        LOG_ERROR(Frontend, "Could not find game list folder at %s", dir_path.toLatin1().data()); +        LOG_ERROR(Frontend, "Could not find game list folder at %s", dir_path.toLocal8Bit().data());          return;      } diff --git a/src/citra_qt/main.cpp b/src/citra_qt/main.cpp index d25220e25..bcff6be64 100644 --- a/src/citra_qt/main.cpp +++ b/src/citra_qt/main.cpp @@ -355,7 +355,7 @@ void GMainWindow::UpdateRecentFiles() {  }  void GMainWindow::OnGameListLoadFile(QString game_path) { -    BootGame(game_path.toLatin1().data()); +    BootGame(game_path.toLocal8Bit().data());  }  void GMainWindow::OnMenuLoadFile() { @@ -367,7 +367,7 @@ void GMainWindow::OnMenuLoadFile() {          settings.setValue("romsPath", QFileInfo(filename).path());          StoreRecentFile(filename); -        BootGame(filename.toLatin1().data()); +        BootGame(filename.toLocal8Bit().data());      }  } @@ -379,7 +379,7 @@ void GMainWindow::OnMenuLoadSymbolMap() {      if (!filename.isEmpty()) {          settings.setValue("symbolsPath", QFileInfo(filename).path()); -        LoadSymbolMap(filename.toLatin1().data()); +        LoadSymbolMap(filename.toLocal8Bit().data());      }  } @@ -400,7 +400,7 @@ void GMainWindow::OnMenuRecentFile() {      QString filename = action->data().toString();      QFileInfo file_info(filename);      if (file_info.exists()) { -        BootGame(filename.toLatin1().data()); +        BootGame(filename.toLocal8Bit().data());          StoreRecentFile(filename); // Put the filename on top of the list      } else {          // Display an error message and remove the file from the list. | 
