diff options
| -rw-r--r-- | src/video_core/command_processor.cpp | 62 | ||||
| -rw-r--r-- | src/video_core/regs_pipeline.h | 9 | 
2 files changed, 45 insertions, 26 deletions
diff --git a/src/video_core/command_processor.cpp b/src/video_core/command_processor.cpp index 4633a1df1..f98ca3302 100644 --- a/src/video_core/command_processor.cpp +++ b/src/video_core/command_processor.cpp @@ -119,27 +119,6 @@ static void WriteUniformFloatReg(ShaderRegs& config, Shader::ShaderSetup& setup,      }  } -static void WriteProgramCode(ShaderRegs& config, Shader::ShaderSetup& setup, -                             unsigned max_program_code_length, u32 value) { -    if (config.program.offset >= max_program_code_length) { -        LOG_ERROR(HW_GPU, "Invalid %s program offset %d", GetShaderSetupTypeName(setup), -                  (int)config.program.offset); -    } else { -        setup.program_code[config.program.offset] = value; -        config.program.offset++; -    } -} - -static void WriteSwizzlePatterns(ShaderRegs& config, Shader::ShaderSetup& setup, u32 value) { -    if (config.swizzle_patterns.offset >= setup.swizzle_data.size()) { -        LOG_ERROR(HW_GPU, "Invalid %s swizzle pattern offset %d", GetShaderSetupTypeName(setup), -                  (int)config.swizzle_patterns.offset); -    } else { -        setup.swizzle_data[config.swizzle_patterns.offset] = value; -        config.swizzle_patterns.offset++; -    } -} -  static void WritePicaReg(u32 id, u32 value, u32 mask) {      auto& regs = g_state.regs; @@ -458,7 +437,13 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {      case PICA_REG_INDEX_WORKAROUND(gs.program.set_word[5], 0x2a1):      case PICA_REG_INDEX_WORKAROUND(gs.program.set_word[6], 0x2a2):      case PICA_REG_INDEX_WORKAROUND(gs.program.set_word[7], 0x2a3): { -        WriteProgramCode(g_state.regs.gs, g_state.gs, 4096, value); +        u32& offset = g_state.regs.gs.program.offset; +        if (offset >= 4096) { +            LOG_ERROR(HW_GPU, "Invalid GS program offset %u", offset); +        } else { +            g_state.gs.program_code[offset] = value; +            offset++; +        }          break;      } @@ -470,11 +455,18 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {      case PICA_REG_INDEX_WORKAROUND(gs.swizzle_patterns.set_word[5], 0x2ab):      case PICA_REG_INDEX_WORKAROUND(gs.swizzle_patterns.set_word[6], 0x2ac):      case PICA_REG_INDEX_WORKAROUND(gs.swizzle_patterns.set_word[7], 0x2ad): { -        WriteSwizzlePatterns(g_state.regs.gs, g_state.gs, value); +        u32& offset = g_state.regs.gs.swizzle_patterns.offset; +        if (offset >= g_state.gs.swizzle_data.size()) { +            LOG_ERROR(HW_GPU, "Invalid GS swizzle pattern offset %u", offset); +        } else { +            g_state.gs.swizzle_data[offset] = value; +            offset++; +        }          break;      }      case PICA_REG_INDEX(vs.bool_uniforms): +        // TODO (wwylele): does regs.pipeline.gs_unit_exclusive_configuration affect this?          WriteUniformBoolReg(g_state.vs, g_state.regs.vs.bool_uniforms.Value());          break; @@ -482,6 +474,7 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {      case PICA_REG_INDEX_WORKAROUND(vs.int_uniforms[1], 0x2b2):      case PICA_REG_INDEX_WORKAROUND(vs.int_uniforms[2], 0x2b3):      case PICA_REG_INDEX_WORKAROUND(vs.int_uniforms[3], 0x2b4): { +        // TODO (wwylele): does regs.pipeline.gs_unit_exclusive_configuration affect this?          unsigned index = (id - PICA_REG_INDEX_WORKAROUND(vs.int_uniforms[0], 0x2b1));          auto values = regs.vs.int_uniforms[index];          WriteUniformIntReg(g_state.vs, index, @@ -497,6 +490,7 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {      case PICA_REG_INDEX_WORKAROUND(vs.uniform_setup.set_value[5], 0x2c6):      case PICA_REG_INDEX_WORKAROUND(vs.uniform_setup.set_value[6], 0x2c7):      case PICA_REG_INDEX_WORKAROUND(vs.uniform_setup.set_value[7], 0x2c8): { +        // TODO (wwylele): does regs.pipeline.gs_unit_exclusive_configuration affect this?          WriteUniformFloatReg(g_state.regs.vs, g_state.vs, vs_float_regs_counter,                               vs_uniform_write_buffer, value);          break; @@ -510,7 +504,16 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {      case PICA_REG_INDEX_WORKAROUND(vs.program.set_word[5], 0x2d1):      case PICA_REG_INDEX_WORKAROUND(vs.program.set_word[6], 0x2d2):      case PICA_REG_INDEX_WORKAROUND(vs.program.set_word[7], 0x2d3): { -        WriteProgramCode(g_state.regs.vs, g_state.vs, 512, value); +        u32& offset = g_state.regs.vs.program.offset; +        if (offset >= 512) { +            LOG_ERROR(HW_GPU, "Invalid VS program offset %u", offset); +        } else { +            g_state.vs.program_code[offset] = value; +            if (!g_state.regs.pipeline.gs_unit_exclusive_configuration) { +                g_state.gs.program_code[offset] = value; +            } +            offset++; +        }          break;      } @@ -522,7 +525,16 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {      case PICA_REG_INDEX_WORKAROUND(vs.swizzle_patterns.set_word[5], 0x2db):      case PICA_REG_INDEX_WORKAROUND(vs.swizzle_patterns.set_word[6], 0x2dc):      case PICA_REG_INDEX_WORKAROUND(vs.swizzle_patterns.set_word[7], 0x2dd): { -        WriteSwizzlePatterns(g_state.regs.vs, g_state.vs, value); +        u32& offset = g_state.regs.vs.swizzle_patterns.offset; +        if (offset >= g_state.vs.swizzle_data.size()) { +            LOG_ERROR(HW_GPU, "Invalid VS swizzle pattern offset %u", offset); +        } else { +            g_state.vs.swizzle_data[offset] = value; +            if (!g_state.regs.pipeline.gs_unit_exclusive_configuration) { +                g_state.gs.swizzle_data[offset] = value; +            } +            offset++; +        }          break;      } diff --git a/src/video_core/regs_pipeline.h b/src/video_core/regs_pipeline.h index 31c747d77..8b6369297 100644 --- a/src/video_core/regs_pipeline.h +++ b/src/video_core/regs_pipeline.h @@ -202,7 +202,14 @@ struct PipelineRegs {      /// Number of input attributes to the vertex shader minus 1      BitField<0, 4, u32> max_input_attrib_index; -    INSERT_PADDING_WORDS(2); +    INSERT_PADDING_WORDS(1); + +    // The shader unit 3, which can be used for both vertex and geometry shader, gets its +    // configuration depending on this register. If this is not set, unit 3 will share some +    // configuration with other units. It is known that program code and swizzle pattern uploaded +    // via regs.vs will be also uploaded to unit 3 if this is not set. Although very likely, it is +    // still unclear whether uniforms and other configuration can be also shared. +    BitField<0, 1, u32> gs_unit_exclusive_configuration;      enum class GPUMode : u32 {          Drawing = 0,  | 
