diff options
3 files changed, 1 insertions, 103 deletions
| diff --git a/src/shader_recompiler/backend/glsl/emit_glsl.cpp b/src/shader_recompiler/backend/glsl/emit_glsl.cpp index 78b2eeaa2..b6b17a330 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl.cpp @@ -176,7 +176,7 @@ void EmitCode(EmitContext& ctx, const IR::Program& program) {  }  std::string GlslVersionSpecifier(const EmitContext& ctx) { -    if (ctx.uses_y_direction || ctx.info.stores.Legacy() || ctx.info.loads.Legacy()) { +    if (ctx.uses_y_direction) {          return " compatibility";      }      return ""; diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp index 1920047f4..6477bd192 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp @@ -98,10 +98,6 @@ void GetCbuf16(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, const          GetCbuf(ctx, ret, binding, offset, 16, cast, bit_offset);      }  } - -u32 TexCoordIndex(IR::Attribute attr) { -    return (static_cast<u32>(attr) - static_cast<u32>(IR::Attribute::FixedFncTexture0S)) / 4; -}  } // Anonymous namespace  void EmitGetCbufU8(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, @@ -190,18 +186,6 @@ void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr,          ctx.AddF32("{}=in_attr{}{}.{};", inst, index, InputVertexIndex(ctx, vertex), swizzle);          return;      } -    // GLSL only exposes 8 legacy texcoords -    if (attr >= IR::Attribute::FixedFncTexture8S && attr <= IR::Attribute::FixedFncTexture9Q) { -        LOG_WARNING(Shader_GLSL, "GLSL does not allow access to gl_TexCoord[{}]", -                    TexCoordIndex(attr)); -        ctx.AddF32("{}=0.f;", inst); -        return; -    } -    if (attr >= IR::Attribute::FixedFncTexture0S && attr <= IR::Attribute::FixedFncTexture7Q) { -        const u32 index{TexCoordIndex(attr)}; -        ctx.AddF32("{}=gl_TexCoord[{}].{};", inst, index, swizzle); -        return; -    }      switch (attr) {      case IR::Attribute::PrimitiveId:          ctx.AddF32("{}=itof(gl_PrimitiveID);", inst); @@ -215,16 +199,6 @@ void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr,          ctx.AddF32("{}={}{}.{};", inst, input_decorator, ctx.position_name, swizzle);          break;      } -    case IR::Attribute::ColorFrontDiffuseR: -    case IR::Attribute::ColorFrontDiffuseG: -    case IR::Attribute::ColorFrontDiffuseB: -    case IR::Attribute::ColorFrontDiffuseA: -        if (ctx.stage == Stage::Fragment) { -            ctx.AddF32("{}=gl_Color.{};", inst, swizzle); -        } else { -            ctx.AddF32("{}=gl_FrontColor.{};", inst, swizzle); -        } -        break;      case IR::Attribute::PointSpriteS:      case IR::Attribute::PointSpriteT:          ctx.AddF32("{}=gl_PointCoord.{};", inst, swizzle); @@ -264,17 +238,6 @@ void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, std::string_view val      }      const u32 element{static_cast<u32>(attr) % 4};      const char swizzle{"xyzw"[element]}; -    // GLSL only exposes 8 legacy texcoords -    if (attr >= IR::Attribute::FixedFncTexture8S && attr <= IR::Attribute::FixedFncTexture9Q) { -        LOG_WARNING(Shader_GLSL, "GLSL does not allow access to gl_TexCoord[{}]", -                    TexCoordIndex(attr)); -        return; -    } -    if (attr >= IR::Attribute::FixedFncTexture0S && attr <= IR::Attribute::FixedFncTexture7Q) { -        const u32 index{TexCoordIndex(attr)}; -        ctx.Add("gl_TexCoord[{}].{}={};", index, swizzle, value); -        return; -    }      switch (attr) {      case IR::Attribute::Layer:          if (ctx.stage != Stage::Geometry && @@ -312,33 +275,6 @@ void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, std::string_view val      case IR::Attribute::PositionW:          ctx.Add("gl_Position.{}={};", swizzle, value);          break; -    case IR::Attribute::ColorFrontDiffuseR: -    case IR::Attribute::ColorFrontDiffuseG: -    case IR::Attribute::ColorFrontDiffuseB: -    case IR::Attribute::ColorFrontDiffuseA: -        ctx.Add("gl_FrontColor.{}={};", swizzle, value); -        break; -    case IR::Attribute::ColorFrontSpecularR: -    case IR::Attribute::ColorFrontSpecularG: -    case IR::Attribute::ColorFrontSpecularB: -    case IR::Attribute::ColorFrontSpecularA: -        ctx.Add("gl_FrontSecondaryColor.{}={};", swizzle, value); -        break; -    case IR::Attribute::ColorBackDiffuseR: -    case IR::Attribute::ColorBackDiffuseG: -    case IR::Attribute::ColorBackDiffuseB: -    case IR::Attribute::ColorBackDiffuseA: -        ctx.Add("gl_BackColor.{}={};", swizzle, value); -        break; -    case IR::Attribute::ColorBackSpecularR: -    case IR::Attribute::ColorBackSpecularG: -    case IR::Attribute::ColorBackSpecularB: -    case IR::Attribute::ColorBackSpecularA: -        ctx.Add("gl_BackSecondaryColor.{}={};", swizzle, value); -        break; -    case IR::Attribute::FogCoordinate: -        ctx.Add("gl_FogFragCoord={};", value); -        break;      case IR::Attribute::ClipDistance0:      case IR::Attribute::ClipDistance1:      case IR::Attribute::ClipDistance2: diff --git a/src/shader_recompiler/backend/glsl/glsl_emit_context.cpp b/src/shader_recompiler/backend/glsl/glsl_emit_context.cpp index 1de017e76..bc9d2a904 100644 --- a/src/shader_recompiler/backend/glsl/glsl_emit_context.cpp +++ b/src/shader_recompiler/backend/glsl/glsl_emit_context.cpp @@ -211,27 +211,6 @@ std::string_view OutputPrimitive(OutputTopology topology) {      throw InvalidArgument("Invalid output topology {}", topology);  } -void SetupLegacyOutPerVertex(EmitContext& ctx, std::string& header) { -    if (!ctx.info.stores.Legacy()) { -        return; -    } -    if (ctx.info.stores.FixedFunctionTexture()) { -        header += "vec4 gl_TexCoord[8];"; -    } -    if (ctx.info.stores.AnyComponent(IR::Attribute::ColorFrontDiffuseR)) { -        header += "vec4 gl_FrontColor;"; -    } -    if (ctx.info.stores.AnyComponent(IR::Attribute::ColorFrontSpecularR)) { -        header += "vec4 gl_FrontSecondaryColor;"; -    } -    if (ctx.info.stores.AnyComponent(IR::Attribute::ColorBackDiffuseR)) { -        header += "vec4 gl_BackColor;"; -    } -    if (ctx.info.stores.AnyComponent(IR::Attribute::ColorBackSpecularR)) { -        header += "vec4 gl_BackSecondaryColor;"; -    } -} -  void SetupOutPerVertex(EmitContext& ctx, std::string& header) {      if (!StoresPerVertexAttributes(ctx.stage)) {          return; @@ -250,7 +229,6 @@ void SetupOutPerVertex(EmitContext& ctx, std::string& header) {          ctx.profile.support_viewport_index_layer_non_geometry && ctx.stage != Stage::Geometry) {          header += "int gl_ViewportIndex;";      } -    SetupLegacyOutPerVertex(ctx, header);      header += "};";      if (ctx.info.stores[IR::Attribute::ViewportIndex] && ctx.stage == Stage::Geometry) {          header += "out int gl_ViewportIndex;"; @@ -282,21 +260,6 @@ void SetupInPerVertex(EmitContext& ctx, std::string& header) {      }      header += "}gl_in[gl_MaxPatchVertices];";  } - -void SetupLegacyInPerFragment(EmitContext& ctx, std::string& header) { -    if (!ctx.info.loads.Legacy()) { -        return; -    } -    header += "in gl_PerFragment{"; -    if (ctx.info.loads.FixedFunctionTexture()) { -        header += "vec4 gl_TexCoord[8];"; -    } -    if (ctx.info.loads.AnyComponent(IR::Attribute::ColorFrontDiffuseR)) { -        header += "vec4 gl_Color;"; -    } -    header += "};"; -} -  } // Anonymous namespace  EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile& profile_, @@ -361,7 +324,6 @@ EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile      }      SetupOutPerVertex(*this, header);      SetupInPerVertex(*this, header); -    SetupLegacyInPerFragment(*this, header);      for (size_t index = 0; index < IR::NUM_GENERICS; ++index) {          if (!info.loads.Generic(index) || !runtime_info.previous_stage_stores.Generic(index)) { | 
