diff options
| -rw-r--r-- | src/common/thread.h | 4 | ||||
| -rw-r--r-- | src/core/core_timing.cpp | 53 | ||||
| -rw-r--r-- | src/core/hle/service/nvflinger/nvflinger.cpp | 42 | ||||
| -rw-r--r-- | src/core/hle/service/nvflinger/nvflinger.h | 5 | 
4 files changed, 71 insertions, 33 deletions
diff --git a/src/common/thread.h b/src/common/thread.h index 1552f58e0..e17a7850f 100644 --- a/src/common/thread.h +++ b/src/common/thread.h @@ -54,6 +54,10 @@ public:          is_set = false;      } +    [[nodiscard]] bool IsSet() { +        return is_set; +    } +  private:      std::condition_variable condvar;      std::mutex mutex; diff --git a/src/core/core_timing.cpp b/src/core/core_timing.cpp index 5375a5d59..f6c4567ba 100644 --- a/src/core/core_timing.cpp +++ b/src/core/core_timing.cpp @@ -134,13 +134,17 @@ void CoreTiming::ScheduleLoopingEvent(std::chrono::nanoseconds start_time,                                        std::chrono::nanoseconds resched_time,                                        const std::shared_ptr<EventType>& event_type,                                        std::uintptr_t user_data, bool absolute_time) { -    std::scoped_lock scope{basic_lock}; -    const auto next_time{absolute_time ? start_time : GetGlobalTimeNs() + start_time}; +    { +        std::scoped_lock scope{basic_lock}; +        const auto next_time{absolute_time ? start_time : GetGlobalTimeNs() + start_time}; + +        event_queue.emplace_back( +            Event{next_time.count(), event_fifo_id++, user_data, event_type, resched_time.count()}); -    event_queue.emplace_back( -        Event{next_time.count(), event_fifo_id++, user_data, event_type, resched_time.count()}); +        std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>()); +    } -    std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>()); +    event.Set();  }  void CoreTiming::UnscheduleEvent(const std::shared_ptr<EventType>& event_type, @@ -229,17 +233,17 @@ std::optional<s64> CoreTiming::Advance() {              basic_lock.lock();              if (evt.reschedule_time != 0) { +                const auto next_schedule_time{new_schedule_time.has_value() +                                                  ? new_schedule_time.value().count() +                                                  : evt.reschedule_time}; +                  // If this event was scheduled into a pause, its time now is going to be way behind.                  // Re-set this event to continue from the end of the pause. -                auto next_time{evt.time + evt.reschedule_time}; +                auto next_time{evt.time + next_schedule_time};                  if (evt.time < pause_end_time) { -                    next_time = pause_end_time + evt.reschedule_time; +                    next_time = pause_end_time + next_schedule_time;                  } -                const auto next_schedule_time{new_schedule_time.has_value() -                                                  ? new_schedule_time.value().count() -                                                  : evt.reschedule_time}; -                  event_queue.emplace_back(                      Event{next_time, event_fifo_id++, evt.user_data, evt.type, next_schedule_time});                  std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>()); @@ -250,8 +254,7 @@ std::optional<s64> CoreTiming::Advance() {      }      if (!event_queue.empty()) { -        const s64 next_time = event_queue.front().time - global_timer; -        return next_time; +        return event_queue.front().time;      } else {          return std::nullopt;      } @@ -264,11 +267,29 @@ void CoreTiming::ThreadLoop() {              paused_set = false;              const auto next_time = Advance();              if (next_time) { -                if (*next_time > 0) { -                    std::chrono::nanoseconds next_time_ns = std::chrono::nanoseconds(*next_time); -                    event.WaitFor(next_time_ns); +                // There are more events left in the queue, wait until the next event. +                const auto wait_time = *next_time - GetGlobalTimeNs().count(); +                if (wait_time > 0) { +                    // Assume a timer resolution of 1ms. +                    static constexpr s64 TimerResolutionNS = 1000000; + +                    // Sleep in discrete intervals of the timer resolution, and spin the rest. +                    const auto sleep_time = wait_time - (wait_time % TimerResolutionNS); +                    if (sleep_time > 0) { +                        event.WaitFor(std::chrono::nanoseconds(sleep_time)); +                    } + +                    while (!paused && !event.IsSet() && GetGlobalTimeNs().count() < *next_time) { +                        // Yield to reduce thread starvation. +                        std::this_thread::yield(); +                    } + +                    if (event.IsSet()) { +                        event.Reset(); +                    }                  }              } else { +                // Queue is empty, wait until another event is scheduled and signals us to continue.                  wait_set = true;                  event.Wait();              } diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp index 5574269eb..9b382bf56 100644 --- a/src/core/hle/service/nvflinger/nvflinger.cpp +++ b/src/core/hle/service/nvflinger/nvflinger.cpp @@ -38,20 +38,16 @@ void NVFlinger::SplitVSync(std::stop_token stop_token) {      Common::SetCurrentThreadName(name.c_str());      Common::SetCurrentThreadPriority(Common::ThreadPriority::High); -    s64 delay = 0; +      while (!stop_token.stop_requested()) { +        vsync_signal.wait(false); +        vsync_signal.store(false); +          guard->lock(); -        const s64 time_start = system.CoreTiming().GetGlobalTimeNs().count(); +          Compose(); -        const auto ticks = GetNextTicks(); -        const s64 time_end = system.CoreTiming().GetGlobalTimeNs().count(); -        const s64 time_passed = time_end - time_start; -        const s64 next_time = std::max<s64>(0, ticks - time_passed - delay); +          guard->unlock(); -        if (next_time > 0) { -            std::this_thread::sleep_for(std::chrono::nanoseconds{next_time}); -        } -        delay = (system.CoreTiming().GetGlobalTimeNs().count() - time_end) - next_time;      }  } @@ -66,27 +62,41 @@ NVFlinger::NVFlinger(Core::System& system_, HosBinderDriverServer& hos_binder_dr      guard = std::make_shared<std::mutex>();      // Schedule the screen composition events -    composition_event = Core::Timing::CreateEvent( +    multi_composition_event = Core::Timing::CreateEvent( +        "ScreenComposition", +        [this](std::uintptr_t, s64 time, +               std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> { +            vsync_signal.store(true); +            vsync_signal.notify_all(); +            return std::chrono::nanoseconds(GetNextTicks()); +        }); + +    single_composition_event = Core::Timing::CreateEvent(          "ScreenComposition",          [this](std::uintptr_t, s64 time,                 std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {              const auto lock_guard = Lock();              Compose(); -            return std::max(std::chrono::nanoseconds::zero(), -                            std::chrono::nanoseconds(GetNextTicks()) - ns_late); +            return std::chrono::nanoseconds(GetNextTicks());          });      if (system.IsMulticore()) { +        system.CoreTiming().ScheduleLoopingEvent(frame_ns, frame_ns, multi_composition_event);          vsync_thread = std::jthread([this](std::stop_token token) { SplitVSync(token); });      } else { -        system.CoreTiming().ScheduleLoopingEvent(frame_ns, frame_ns, composition_event); +        system.CoreTiming().ScheduleLoopingEvent(frame_ns, frame_ns, single_composition_event);      }  }  NVFlinger::~NVFlinger() { -    if (!system.IsMulticore()) { -        system.CoreTiming().UnscheduleEvent(composition_event, 0); +    if (system.IsMulticore()) { +        system.CoreTiming().UnscheduleEvent(multi_composition_event, {}); +        vsync_thread.request_stop(); +        vsync_signal.store(true); +        vsync_signal.notify_all(); +    } else { +        system.CoreTiming().UnscheduleEvent(single_composition_event, {});      }      for (auto& display : displays) { diff --git a/src/core/hle/service/nvflinger/nvflinger.h b/src/core/hle/service/nvflinger/nvflinger.h index 4775597cc..044ac6ac8 100644 --- a/src/core/hle/service/nvflinger/nvflinger.h +++ b/src/core/hle/service/nvflinger/nvflinger.h @@ -126,12 +126,15 @@ private:      u32 swap_interval = 1;      /// Event that handles screen composition. -    std::shared_ptr<Core::Timing::EventType> composition_event; +    std::shared_ptr<Core::Timing::EventType> multi_composition_event; +    std::shared_ptr<Core::Timing::EventType> single_composition_event;      std::shared_ptr<std::mutex> guard;      Core::System& system; +    std::atomic<bool> vsync_signal; +      std::jthread vsync_thread;      KernelHelpers::ServiceContext service_context;  | 
