diff options
| -rw-r--r-- | src/common/settings_input.h | 1 | ||||
| -rw-r--r-- | src/core/hid/emulated_controller.cpp | 3 | ||||
| -rw-r--r-- | src/yuzu/CMakeLists.txt | 3 | ||||
| -rw-r--r-- | src/yuzu/configuration/config.cpp | 24 | ||||
| -rw-r--r-- | src/yuzu/configuration/configure_input_per_game.cpp | 76 | ||||
| -rw-r--r-- | src/yuzu/configuration/configure_input_per_game.h | 44 | ||||
| -rw-r--r-- | src/yuzu/configuration/configure_input_per_game.ui | 298 | ||||
| -rw-r--r-- | src/yuzu/configuration/configure_input_player.h | 2 | ||||
| -rw-r--r-- | src/yuzu/configuration/configure_per_game.cpp | 5 | ||||
| -rw-r--r-- | src/yuzu/configuration/configure_per_game.h | 6 | ||||
| -rw-r--r-- | src/yuzu/main.cpp | 17 | 
11 files changed, 465 insertions, 14 deletions
| diff --git a/src/common/settings_input.h b/src/common/settings_input.h index 485e4ad22..46f38c703 100644 --- a/src/common/settings_input.h +++ b/src/common/settings_input.h @@ -391,6 +391,7 @@ struct PlayerInput {      u32 body_color_right;      u32 button_color_left;      u32 button_color_right; +    std::string profile_name;  };  struct TouchscreenInput { diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index ec1364452..a2d106245 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -107,10 +107,9 @@ void EmulatedController::ReloadFromSettings() {          original_npad_type = npad_type;      } +    Disconnect();      if (player.connected) {          Connect(); -    } else { -        Disconnect();      }      ReloadInput(); diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt index 5cc1fbf32..8a252bd5d 100644 --- a/src/yuzu/CMakeLists.txt +++ b/src/yuzu/CMakeLists.txt @@ -85,6 +85,9 @@ add_executable(yuzu      configuration/configure_input_advanced.cpp      configuration/configure_input_advanced.h      configuration/configure_input_advanced.ui +    configuration/configure_input_per_game.cpp +    configuration/configure_input_per_game.h +    configuration/configure_input_per_game.ui      configuration/configure_input_player.cpp      configuration/configure_input_player.h      configuration/configure_input_player.ui diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 343f3b8e5..4067ea607 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -186,7 +186,7 @@ void Config::WriteGlobalSetting(const Settings::SwitchableSetting<Type, ranged>&  void Config::ReadPlayerValue(std::size_t player_index) {      const QString player_prefix = [this, player_index] { -        if (type == ConfigType::InputProfile) { +        if (type == ConfigType::InputProfile && global) {              return QString{};          } else {              return QStringLiteral("player_%1_").arg(player_index); @@ -244,6 +244,14 @@ void Config::ReadPlayerValue(std::size_t player_index) {                  ->value(QStringLiteral("%1button_color_right").arg(player_prefix),                          Settings::JOYCON_BUTTONS_NEON_RED)                  .toUInt(); + +        // This only applies to per-game configs +        if (!global) { +            player.profile_name = +                qt_config->value(QStringLiteral("%1profile_name").arg(player_prefix), QString{}) +                    .toString() +                    .toStdString(); +        }      }      for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { @@ -386,6 +394,7 @@ void Config::ReadAudioValues() {  }  void Config::ReadControlValues() { +    Settings::values.players.SetGlobal(global);      qt_config->beginGroup(QStringLiteral("Controls"));      for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) { @@ -904,7 +913,6 @@ void Config::ReadMultiplayerValues() {  void Config::ReadValues() {      if (global) { -        ReadControlValues();          ReadDataStorageValues();          ReadDebuggingValues();          ReadDisabledAddOnValues(); @@ -913,6 +921,7 @@ void Config::ReadValues() {          ReadWebServiceValues();          ReadMiscellaneousValues();      } +    ReadControlValues();      ReadCoreValues();      ReadCpuValues();      ReadRendererValues(); @@ -923,7 +932,7 @@ void Config::ReadValues() {  void Config::SavePlayerValue(std::size_t player_index) {      const QString player_prefix = [this, player_index] { -        if (type == ConfigType::InputProfile) { +        if (type == ConfigType::InputProfile && global) {              return QString{};          } else {              return QStringLiteral("player_%1_").arg(player_index); @@ -951,6 +960,12 @@ void Config::SavePlayerValue(std::size_t player_index) {                       player.button_color_left, Settings::JOYCON_BUTTONS_NEON_BLUE);          WriteSetting(QStringLiteral("%1button_color_right").arg(player_prefix),                       player.button_color_right, Settings::JOYCON_BUTTONS_NEON_RED); + +        // This only applies to per-game configs +        if (!global) { +            WriteSetting(QStringLiteral("%1profile_name").arg(player_prefix), +                         QString::fromStdString(player.profile_name), QString{}); +        }      }      for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { @@ -1054,7 +1069,6 @@ void Config::SaveIrCameraValues() {  void Config::SaveValues() {      if (global) { -        SaveControlValues();          SaveDataStorageValues();          SaveDebuggingValues();          SaveDisabledAddOnValues(); @@ -1063,6 +1077,7 @@ void Config::SaveValues() {          SaveWebServiceValues();          SaveMiscellaneousValues();      } +    SaveControlValues();      SaveCoreValues();      SaveCpuValues();      SaveRendererValues(); @@ -1085,6 +1100,7 @@ void Config::SaveAudioValues() {  }  void Config::SaveControlValues() { +    Settings::values.players.SetGlobal(global);      qt_config->beginGroup(QStringLiteral("Controls"));      for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) { diff --git a/src/yuzu/configuration/configure_input_per_game.cpp b/src/yuzu/configuration/configure_input_per_game.cpp new file mode 100644 index 000000000..5773c268d --- /dev/null +++ b/src/yuzu/configuration/configure_input_per_game.cpp @@ -0,0 +1,76 @@ +// SPDX-FileCopyrightText: 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include "common/settings.h" +#include "core/core.h" +#include "core/hid/emulated_controller.h" +#include "core/hid/hid_core.h" +#include "ui_configure_input_per_game.h" +#include "yuzu/configuration/configure_input_per_game.h" +#include "yuzu/configuration/input_profiles.h" + +ConfigureInputPerGame::ConfigureInputPerGame(Core::System& system_, QWidget* parent) +    : QWidget(parent), ui(std::make_unique<Ui::ConfigureInputPerGame>()), +      profiles(std::make_unique<InputProfiles>()), system{system_} { +    ui->setupUi(this); + +    Settings::values.players.SetGlobal(false); +    const auto previous_profile = Settings::values.players.GetValue()[0].profile_name; + +    const auto& profile_names = profiles->GetInputProfileNames(); + +    ui->profile_player_1->addItem(QString::fromStdString("Use global configuration")); +    for (size_t index = 0; index < profile_names.size(); ++index) { +        const auto& profile_name = profile_names[index]; +        ui->profile_player_1->addItem(QString::fromStdString(profile_name)); +        if (profile_name == previous_profile) { +            // offset by 1 since the first element is the global config +            ui->profile_player_1->setCurrentIndex(static_cast<int>(index + 1)); +        } +    } +    LoadConfiguration(); +} + +void ConfigureInputPerGame::ApplyConfiguration() { +    LoadConfiguration(); + +    auto& hid_core = system.HIDCore(); +    auto* emulated_controller = hid_core.GetEmulatedControllerByIndex(0); + +    const auto selection_index = ui->profile_player_1->currentIndex(); +    if (selection_index == 0) { +        Settings::values.players.SetGlobal(true); +        emulated_controller->ReloadFromSettings(); +        return; +    } else { +        Settings::values.players.SetGlobal(false); +    } +    const QString profile_name = ui->profile_player_1->itemText(selection_index); +    if (profile_name.isEmpty()) { +        return; +    } +    profiles->SaveProfile(Settings::values.players.GetValue()[0].profile_name, 0); +    emulated_controller->ReloadFromSettings(); +} + +void ConfigureInputPerGame::LoadConfiguration() { +    auto& hid_core = system.HIDCore(); +    auto* emulated_controller = hid_core.GetEmulatedControllerByIndex(0); + +    Settings::values.players.SetGlobal(false); + +    const auto selection_index = ui->profile_player_1->currentIndex(); +    if (selection_index == 0) { +        Settings::values.players.GetValue()[0].profile_name = ""; +        Settings::values.players.SetGlobal(true); +        emulated_controller->ReloadFromSettings(); +        return; +    } +    const QString profile_name = ui->profile_player_1->itemText(selection_index); +    if (profile_name.isEmpty()) { +        return; +    } +    profiles->LoadProfile(profile_name.toStdString(), 0); +    Settings::values.players.GetValue()[0].profile_name = profile_name.toStdString(); +    emulated_controller->ReloadFromSettings(); +} diff --git a/src/yuzu/configuration/configure_input_per_game.h b/src/yuzu/configuration/configure_input_per_game.h new file mode 100644 index 000000000..6feb608b7 --- /dev/null +++ b/src/yuzu/configuration/configure_input_per_game.h @@ -0,0 +1,44 @@ +// SPDX-FileCopyrightText: 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include <memory> + +#include <QWidget> + +namespace Core { +class System; +} + +namespace InputCommon { +class InputSubsystem; +} + +namespace Ui { +class ConfigureInputPerGame; +} + +class InputProfiles; + +class ConfigureInputPerGame : public QWidget { +    Q_OBJECT + +public: +    explicit ConfigureInputPerGame(Core::System& system_, QWidget* parent = nullptr); + +    /// Initializes the input dialog with the given input subsystem. +    // void Initialize(InputCommon::InputSubsystem* input_subsystem_, std::size_t max_players = 8); + +    /// Save configurations to settings file. +    void ApplyConfiguration(); + +private: +    /// Load configuration from settings file. +    void LoadConfiguration(); + +    std::unique_ptr<Ui::ConfigureInputPerGame> ui; +    std::unique_ptr<InputProfiles> profiles; + +    Core::System& system; +}; diff --git a/src/yuzu/configuration/configure_input_per_game.ui b/src/yuzu/configuration/configure_input_per_game.ui new file mode 100644 index 000000000..8a384c0df --- /dev/null +++ b/src/yuzu/configuration/configure_input_per_game.ui @@ -0,0 +1,298 @@ +<?xml version="1.0" encoding="UTF-8"?> +<ui version="4.0"> + <class>ConfigureInputPerGame</class> + <widget class="QWidget" name="PerGameInput"> +  <property name="geometry"> +   <rect> +    <x>0</x> +    <y>0</y> +    <width>541</width> +    <height>759</height> +   </rect> +  </property> +  <property name="windowTitle"> +   <string>Form</string> +  </property> +  <property name="accessibleName"> +   <string>Graphics</string> +  </property> +  <layout class="QVBoxLayout" name="verticalLayout_1"> +   <item> +    <layout class="QVBoxLayout" name="verticalLayout_2"> +     <property name="spacing"> +      <number>0</number> +     </property> +     <item> +      <widget class="QGroupBox" name="groupBox"> +       <property name="title"> +        <string>Input Profiles</string> +       </property> +       <layout class="QVBoxLayout" name="verticalLayout_4"> +        <item> +         <widget class="QWidget" name="player_1" native="true"> +          <layout class="QHBoxLayout" name="input_profile_layout"> +           <property name="leftMargin"> +            <number>0</number> +           </property> +           <property name="topMargin"> +            <number>0</number> +           </property> +           <property name="rightMargin"> +            <number>0</number> +           </property> +           <property name="bottomMargin"> +            <number>0</number> +           </property> +           <item> +            <widget class="QLabel" name="label_player_1"> +             <property name="text"> +              <string>Player 1 Profile</string> +             </property> +            </widget> +           </item> +           <item> +            <widget class="QComboBox" name="profile_player_1"> +             <property name="sizePolicy"> +              <sizepolicy hsizetype="Preferred" vsizetype="Fixed"> +               <horstretch>0</horstretch> +               <verstretch>0</verstretch> +              </sizepolicy> +             </property> +            </widget> +           </item> +          </layout> +         </widget> +        </item> +        <item> +         <widget class="QWidget" name="player_3" native="true"> +          <layout class="QHBoxLayout" name="input_profile_layout"> +           <property name="leftMargin"> +            <number>0</number> +           </property> +           <property name="topMargin"> +            <number>0</number> +           </property> +           <property name="rightMargin"> +            <number>0</number> +           </property> +           <property name="bottomMargin"> +            <number>0</number> +           </property> +           <item> +            <widget class="QLabel" name="label_player_3"> +             <property name="text"> +              <string>Player 3 Profile</string> +             </property> +            </widget> +           </item> +           <item> +            <widget class="QComboBox" name="profile_player_3"> +             <property name="sizePolicy"> +              <sizepolicy hsizetype="Preferred" vsizetype="Fixed"> +               <horstretch>0</horstretch> +               <verstretch>0</verstretch> +              </sizepolicy> +             </property> +            </widget> +           </item> +          </layout> +         </widget> +        </item> +        <item> +         <widget class="QWidget" name="player_4" native="true"> +          <layout class="QHBoxLayout" name="input_profile_layout"> +           <property name="leftMargin"> +            <number>0</number> +           </property> +           <property name="topMargin"> +            <number>0</number> +           </property> +           <property name="rightMargin"> +            <number>0</number> +           </property> +           <property name="bottomMargin"> +            <number>0</number> +           </property> +           <item> +            <widget class="QLabel" name="label_player_4"> +             <property name="text"> +              <string>Player 4 Profile</string> +             </property> +            </widget> +           </item> +           <item> +            <widget class="QComboBox" name="profile_player_4"> +             <property name="sizePolicy"> +              <sizepolicy hsizetype="Preferred" vsizetype="Fixed"> +               <horstretch>0</horstretch> +               <verstretch>0</verstretch> +              </sizepolicy> +             </property> +            </widget> +           </item> +          </layout> +         </widget> +        </item> +        <item> +         <widget class="QWidget" name="player_5" native="true"> +          <layout class="QHBoxLayout" name="input_profile_layout"> +           <property name="leftMargin"> +            <number>0</number> +           </property> +           <property name="topMargin"> +            <number>0</number> +           </property> +           <property name="rightMargin"> +            <number>0</number> +           </property> +           <property name="bottomMargin"> +            <number>0</number> +           </property> +           <item> +            <widget class="QLabel" name="label_player_5"> +             <property name="text"> +              <string>Player 5 Profile</string> +             </property> +            </widget> +           </item> +           <item> +            <widget class="QComboBox" name="profile_player_5"> +             <property name="sizePolicy"> +              <sizepolicy hsizetype="Preferred" vsizetype="Fixed"> +               <horstretch>0</horstretch> +               <verstretch>0</verstretch> +              </sizepolicy> +             </property> +            </widget> +           </item> +          </layout> +         </widget> +        </item> +        <item> +         <widget class="QWidget" name="player_6" native="true"> +          <layout class="QHBoxLayout" name="input_profile_layout"> +           <property name="leftMargin"> +            <number>0</number> +           </property> +           <property name="topMargin"> +            <number>0</number> +           </property> +           <property name="rightMargin"> +            <number>0</number> +           </property> +           <property name="bottomMargin"> +            <number>0</number> +           </property> +           <item> +            <widget class="QLabel" name="label_player_6"> +             <property name="text"> +              <string>Player 6 Profile</string> +             </property> +            </widget> +           </item> +           <item> +            <widget class="QComboBox" name="profile_player_6"> +             <property name="sizePolicy"> +              <sizepolicy hsizetype="Preferred" vsizetype="Fixed"> +               <horstretch>0</horstretch> +               <verstretch>0</verstretch> +              </sizepolicy> +             </property> +            </widget> +           </item> +          </layout> +         </widget> +        </item> +        <item> +         <widget class="QWidget" name="player_7" native="true"> +          <layout class="QHBoxLayout" name="input_profile_layout"> +           <property name="leftMargin"> +            <number>0</number> +           </property> +           <property name="topMargin"> +            <number>0</number> +           </property> +           <property name="rightMargin"> +            <number>0</number> +           </property> +           <property name="bottomMargin"> +            <number>0</number> +           </property> +           <item> +            <widget class="QLabel" name="label_player_7"> +             <property name="text"> +              <string>Player 7 Profile</string> +             </property> +            </widget> +           </item> +           <item> +            <widget class="QComboBox" name="profile_player_7"> +             <property name="sizePolicy"> +              <sizepolicy hsizetype="Preferred" vsizetype="Fixed"> +               <horstretch>0</horstretch> +               <verstretch>0</verstretch> +              </sizepolicy> +             </property> +            </widget> +           </item> +          </layout> +         </widget> +        </item> +        <item> +         <widget class="QWidget" name="player_8" native="true"> +          <layout class="QHBoxLayout" name="input_profile_layout"> +           <property name="leftMargin"> +            <number>0</number> +           </property> +           <property name="topMargin"> +            <number>0</number> +           </property> +           <property name="rightMargin"> +            <number>0</number> +           </property> +           <property name="bottomMargin"> +            <number>0</number> +           </property> +           <item> +            <widget class="QLabel" name="label_player_8"> +             <property name="text"> +              <string>Player 8 Profile</string> +             </property> +            </widget> +           </item> +           <item> +            <widget class="QComboBox" name="profile_player_8"> +             <property name="sizePolicy"> +              <sizepolicy hsizetype="Preferred" vsizetype="Fixed"> +               <horstretch>0</horstretch> +               <verstretch>0</verstretch> +              </sizepolicy> +             </property> +            </widget> +           </item> +          </layout> +         </widget> +        </item> +       </layout> +      </widget> +     </item> +    </layout> +   </item> +   <item> +    <spacer name="verticalSpacer"> +     <property name="orientation"> +      <enum>Qt::Vertical</enum> +     </property> +     <property name="sizeHint" stdset="0"> +      <size> +       <width>20</width> +       <height>40</height> +      </size> +     </property> +    </spacer> +   </item> +  </layout> + </widget> + <resources/> + <connections/> +</ui> diff --git a/src/yuzu/configuration/configure_input_player.h b/src/yuzu/configuration/configure_input_player.h index 79434fdd8..26f60d121 100644 --- a/src/yuzu/configuration/configure_input_player.h +++ b/src/yuzu/configuration/configure_input_player.h @@ -38,7 +38,7 @@ enum class InputType;  namespace Ui {  class ConfigureInputPlayer; -} +} // namespace Ui  namespace Core::HID {  class HIDCore; diff --git a/src/yuzu/configuration/configure_per_game.cpp b/src/yuzu/configuration/configure_per_game.cpp index c3cb8f61d..cf0a6dc0e 100644 --- a/src/yuzu/configuration/configure_per_game.cpp +++ b/src/yuzu/configuration/configure_per_game.cpp @@ -28,7 +28,7 @@  #include "yuzu/configuration/configure_general.h"  #include "yuzu/configuration/configure_graphics.h"  #include "yuzu/configuration/configure_graphics_advanced.h" -#include "yuzu/configuration/configure_input.h" +#include "yuzu/configuration/configure_input_per_game.h"  #include "yuzu/configuration/configure_per_game.h"  #include "yuzu/configuration/configure_per_game_addons.h"  #include "yuzu/configuration/configure_system.h" @@ -50,6 +50,7 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const std::st      general_tab = std::make_unique<ConfigureGeneral>(system_, this);      graphics_tab = std::make_unique<ConfigureGraphics>(system_, this);      graphics_advanced_tab = std::make_unique<ConfigureGraphicsAdvanced>(system_, this); +    input_tab = std::make_unique<ConfigureInputPerGame>(system_, this);      system_tab = std::make_unique<ConfigureSystem>(system_, this);      ui->setupUi(this); @@ -61,6 +62,7 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const std::st      ui->tabWidget->addTab(graphics_tab.get(), tr("Graphics"));      ui->tabWidget->addTab(graphics_advanced_tab.get(), tr("Adv. Graphics"));      ui->tabWidget->addTab(audio_tab.get(), tr("Audio")); +    ui->tabWidget->addTab(input_tab.get(), tr("Input Profiles"));      setFocusPolicy(Qt::ClickFocus);      setWindowTitle(tr("Properties")); @@ -91,6 +93,7 @@ void ConfigurePerGame::ApplyConfiguration() {      graphics_tab->ApplyConfiguration();      graphics_advanced_tab->ApplyConfiguration();      audio_tab->ApplyConfiguration(); +    input_tab->ApplyConfiguration();      system.ApplySettings();      Settings::LogSettings(); diff --git a/src/yuzu/configuration/configure_per_game.h b/src/yuzu/configuration/configure_per_game.h index 17a98a0f3..4ecc43541 100644 --- a/src/yuzu/configuration/configure_per_game.h +++ b/src/yuzu/configuration/configure_per_game.h @@ -16,12 +16,17 @@ namespace Core {  class System;  } +namespace InputCommon { +class InputSubsystem; +} +  class ConfigurePerGameAddons;  class ConfigureAudio;  class ConfigureCpu;  class ConfigureGeneral;  class ConfigureGraphics;  class ConfigureGraphicsAdvanced; +class ConfigureInputPerGame;  class ConfigureSystem;  class QGraphicsScene; @@ -72,5 +77,6 @@ private:      std::unique_ptr<ConfigureGeneral> general_tab;      std::unique_ptr<ConfigureGraphics> graphics_tab;      std::unique_ptr<ConfigureGraphicsAdvanced> graphics_advanced_tab; +    std::unique_ptr<ConfigureInputPerGame> input_tab;      std::unique_ptr<ConfigureSystem> system_tab;  }; diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 72498f52a..e0c353788 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -124,6 +124,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual  #include "yuzu/compatibility_list.h"  #include "yuzu/configuration/config.h"  #include "yuzu/configuration/configure_dialog.h" +#include "yuzu/configuration/configure_input_per_game.h"  #include "yuzu/debugger/console.h"  #include "yuzu/debugger/controller.h"  #include "yuzu/debugger/profiler.h" @@ -1647,6 +1648,11 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t      LOG_INFO(Frontend, "yuzu starting...");      StoreRecentFile(filename); // Put the filename on top of the list +    // Save configurations +    UpdateUISettings(); +    game_list->SaveInterfaceLayout(); +    config->Save(); +      u64 title_id{0};      last_filename_booted = filename; @@ -1666,11 +1672,6 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t          system->ApplySettings();      } -    // Save configurations -    UpdateUISettings(); -    game_list->SaveInterfaceLayout(); -    config->Save(); -      Settings::LogSettings();      if (UISettings::values.select_user_on_boot) { @@ -2790,6 +2791,7 @@ void GMainWindow::OnStopGame() {      ShutdownGame();      Settings::RestoreGlobalState(system->IsPoweredOn()); +    system->HIDCore().ReloadInputDevices();      UpdateStatusButtons();  } @@ -3250,6 +3252,7 @@ void GMainWindow::OpenPerGameConfiguration(u64 title_id, const std::string& file      // Do not cause the global config to write local settings into the config file      const bool is_powered_on = system->IsPoweredOn();      Settings::RestoreGlobalState(is_powered_on); +    system->HIDCore().ReloadInputDevices();      UISettings::values.configuration_applied = false; @@ -3709,6 +3712,7 @@ void GMainWindow::OnCoreError(Core::SystemResultStatus result, std::string detai              ShutdownGame();              Settings::RestoreGlobalState(system->IsPoweredOn()); +            system->HIDCore().ReloadInputDevices();              UpdateStatusButtons();          }      } else { @@ -3860,18 +3864,19 @@ void GMainWindow::closeEvent(QCloseEvent* event) {      // Unload controllers early      controller_dialog->UnloadController();      game_list->UnloadController(); -    system->HIDCore().UnloadInputDevices();      // Shutdown session if the emu thread is active...      if (emu_thread != nullptr) {          ShutdownGame();          Settings::RestoreGlobalState(system->IsPoweredOn()); +        system->HIDCore().ReloadInputDevices();          UpdateStatusButtons();      }      render_window->close();      multiplayer_state->Close(); +    system->HIDCore().UnloadInputDevices();      system->GetRoomNetwork().Shutdown();      QWidget::closeEvent(event); | 
