diff options
| -rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 5 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer_cache.cpp | 110 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer_cache.h | 37 | 
3 files changed, 20 insertions, 132 deletions
| diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 96851ccb5..41a58598b 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -571,12 +571,10 @@ void RasterizerOpenGL::NotifyMaxwellRegisterChanged(u32 method) {}  void RasterizerOpenGL::FlushAll() {      MICROPROFILE_SCOPE(OpenGL_CacheManagement); -    res_cache.FlushRegion(0, Kernel::VMManager::MAX_ADDRESS);  }  void RasterizerOpenGL::FlushRegion(Tegra::GPUVAddr addr, u64 size) {      MICROPROFILE_SCOPE(OpenGL_CacheManagement); -    res_cache.FlushRegion(addr, size);  }  void RasterizerOpenGL::InvalidateRegion(Tegra::GPUVAddr addr, u64 size) { @@ -586,8 +584,7 @@ void RasterizerOpenGL::InvalidateRegion(Tegra::GPUVAddr addr, u64 size) {  void RasterizerOpenGL::FlushAndInvalidateRegion(Tegra::GPUVAddr addr, u64 size) {      MICROPROFILE_SCOPE(OpenGL_CacheManagement); -    res_cache.FlushRegion(addr, size); -    res_cache.InvalidateRegion(addr, size); +    InvalidateRegion(addr, size);  }  bool RasterizerOpenGL::AccelerateDisplayTransfer(const void* config) { diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp index 83d8d3d94..65305000c 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp @@ -677,12 +677,6 @@ RasterizerCacheOpenGL::RasterizerCacheOpenGL() {      draw_framebuffer.Create();  } -RasterizerCacheOpenGL::~RasterizerCacheOpenGL() { -    while (!surface_cache.empty()) { -        UnregisterSurface(surface_cache.begin()->second); -    } -} -  Surface RasterizerCacheOpenGL::GetTextureSurface(const Tegra::Texture::FullTextureInfo& config) {      return GetSurface(SurfaceParams::CreateForTexture(config));  } @@ -766,27 +760,25 @@ Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params, bool pres          return {};      // Look up surface in the cache based on address -    const auto& search{surface_cache.find(params.addr)}; -    Surface surface; -    if (search != surface_cache.end()) { -        surface = search->second; +    Surface surface{TryGet(params.addr)}; +    if (surface) {          if (Settings::values.use_accurate_framebuffers) {              // If use_accurate_framebuffers is enabled, always load from memory              FlushSurface(surface); -            UnregisterSurface(surface); +            Unregister(surface);          } else if (surface->GetSurfaceParams().IsCompatibleSurface(params)) {              // Use the cached surface as-is              return surface;          } else if (preserve_contents) {              // If surface parameters changed and we care about keeping the previous data, recreate              // the surface from the old one -            UnregisterSurface(surface); +            Unregister(surface);              Surface new_surface{RecreateSurface(surface, params)}; -            RegisterSurface(new_surface); +            Register(new_surface);              return new_surface;          } else {              // Delete the old surface before creating a new one to prevent collisions. -            UnregisterSurface(surface); +            Unregister(surface);          }      } @@ -797,7 +789,7 @@ Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params, bool pres      if (!surface) {          surface = std::make_shared<CachedSurface>(params);          ReserveSurface(surface); -        RegisterSurface(surface); +        Register(surface);      }      // Only load surface from memory if we care about the contents @@ -894,7 +886,7 @@ Surface RasterizerCacheOpenGL::TryFindFramebufferSurface(VAddr cpu_addr) const {      // framebuffer overlaps surfaces.      std::vector<Surface> surfaces; -    for (const auto& surface : surface_cache) { +    for (const auto& surface : GetCache()) {          const auto& params = surface.second->GetSurfaceParams();          const VAddr surface_cpu_addr = params.GetCpuAddr();          if (cpu_addr >= surface_cpu_addr && cpu_addr < (surface_cpu_addr + params.size_in_bytes)) { @@ -912,51 +904,6 @@ Surface RasterizerCacheOpenGL::TryFindFramebufferSurface(VAddr cpu_addr) const {      return surfaces[0];  } -void RasterizerCacheOpenGL::FlushRegion(Tegra::GPUVAddr /*addr*/, size_t /*size*/) { -    // TODO(bunnei): This is unused in the current implementation of the rasterizer cache. We should -    // probably implement this in the future, but for now, the `use_accurate_framebufers` setting -    // can be used to always flush. -} - -void RasterizerCacheOpenGL::InvalidateRegion(Tegra::GPUVAddr addr, size_t size) { -    for (auto iter = surface_cache.cbegin(); iter != surface_cache.cend();) { -        const auto& surface{iter->second}; -        const auto& params{surface->GetSurfaceParams()}; - -        ++iter; - -        if (params.IsOverlappingRegion(addr, size)) { -            UnregisterSurface(surface); -        } -    } -} - -void RasterizerCacheOpenGL::RegisterSurface(const Surface& surface) { -    const auto& params{surface->GetSurfaceParams()}; -    const auto& search{surface_cache.find(params.addr)}; - -    if (search != surface_cache.end()) { -        // Registered already -        return; -    } - -    surface_cache[params.addr] = surface; -    UpdatePagesCachedCount(params.addr, params.size_in_bytes, 1); -} - -void RasterizerCacheOpenGL::UnregisterSurface(const Surface& surface) { -    const auto& params{surface->GetSurfaceParams()}; -    const auto& search{surface_cache.find(params.addr)}; - -    if (search == surface_cache.end()) { -        // Unregistered already -        return; -    } - -    UpdatePagesCachedCount(params.addr, params.size_in_bytes, -1); -    surface_cache.erase(search); -} -  void RasterizerCacheOpenGL::ReserveSurface(const Surface& surface) {      const auto& surface_reserve_key{SurfaceReserveKey::Create(surface->GetSurfaceParams())};      surface_reserve[surface_reserve_key] = surface; @@ -966,49 +913,10 @@ Surface RasterizerCacheOpenGL::TryGetReservedSurface(const SurfaceParams& params      const auto& surface_reserve_key{SurfaceReserveKey::Create(params)};      auto search{surface_reserve.find(surface_reserve_key)};      if (search != surface_reserve.end()) { -        RegisterSurface(search->second); +        Register(search->second);          return search->second;      }      return {};  } -template <typename Map, typename Interval> -constexpr auto RangeFromInterval(Map& map, const Interval& interval) { -    return boost::make_iterator_range(map.equal_range(interval)); -} - -void RasterizerCacheOpenGL::UpdatePagesCachedCount(Tegra::GPUVAddr addr, u64 size, int delta) { -    const u64 num_pages = ((addr + size - 1) >> Tegra::MemoryManager::PAGE_BITS) - -                          (addr >> Tegra::MemoryManager::PAGE_BITS) + 1; -    const u64 page_start = addr >> Tegra::MemoryManager::PAGE_BITS; -    const u64 page_end = page_start + num_pages; - -    // Interval maps will erase segments if count reaches 0, so if delta is negative we have to -    // subtract after iterating -    const auto pages_interval = PageMap::interval_type::right_open(page_start, page_end); -    if (delta > 0) -        cached_pages.add({pages_interval, delta}); - -    for (const auto& pair : RangeFromInterval(cached_pages, pages_interval)) { -        const auto interval = pair.first & pages_interval; -        const int count = pair.second; - -        const Tegra::GPUVAddr interval_start_addr = boost::icl::first(interval) -                                                    << Tegra::MemoryManager::PAGE_BITS; -        const Tegra::GPUVAddr interval_end_addr = boost::icl::last_next(interval) -                                                  << Tegra::MemoryManager::PAGE_BITS; -        const u64 interval_size = interval_end_addr - interval_start_addr; - -        if (delta > 0 && count == delta) -            Memory::RasterizerMarkRegionCached(interval_start_addr, interval_size, true); -        else if (delta < 0 && count == -delta) -            Memory::RasterizerMarkRegionCached(interval_start_addr, interval_size, false); -        else -            ASSERT(count >= 0); -    } - -    if (delta < 0) -        cached_pages.add({pages_interval, delta}); -} -  } // namespace OpenGL diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h index c8c615df2..8a6ca2a4b 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h @@ -8,12 +8,12 @@  #include <map>  #include <memory>  #include <vector> -#include <boost/icl/interval_map.hpp>  #include "common/common_types.h"  #include "common/hash.h"  #include "common/math_util.h"  #include "video_core/engines/maxwell_3d.h" +#include "video_core/rasterizer_cache.h"  #include "video_core/renderer_opengl/gl_resource_manager.h"  #include "video_core/textures/texture.h" @@ -22,7 +22,6 @@ namespace OpenGL {  class CachedSurface;  using Surface = std::shared_ptr<CachedSurface>;  using SurfaceSurfaceRect_Tuple = std::tuple<Surface, Surface, MathUtil::Rectangle<u32>>; -using PageMap = boost::icl::interval_map<u64, int>;  struct SurfaceParams {      enum class PixelFormat { @@ -632,11 +631,6 @@ struct SurfaceParams {      /// Returns the CPU virtual address for this surface      VAddr GetCpuAddr() const; -    /// Returns true if the specified region overlaps with this surface's region in Switch memory -    bool IsOverlappingRegion(Tegra::GPUVAddr region_addr, size_t region_size) const { -        return addr <= (region_addr + region_size) && region_addr <= (addr + size_in_bytes); -    } -      /// Creates SurfaceParams from a texture configuration      static SurfaceParams CreateForTexture(const Tegra::Texture::FullTextureInfo& config); @@ -708,6 +702,14 @@ class CachedSurface final {  public:      CachedSurface(const SurfaceParams& params); +    Tegra::GPUVAddr GetAddr() const { +        return params.addr; +    } + +    size_t GetSizeInBytes() const { +        return params.size_in_bytes; +    } +      const OGLTexture& Texture() const {          return texture;      } @@ -737,10 +739,9 @@ private:      SurfaceParams params;  }; -class RasterizerCacheOpenGL final : NonCopyable { +class RasterizerCacheOpenGL final : public RasterizerCache<Surface> {  public:      RasterizerCacheOpenGL(); -    ~RasterizerCacheOpenGL();      /// Get a surface based on the texture configuration      Surface GetTextureSurface(const Tegra::Texture::FullTextureInfo& config); @@ -755,12 +756,6 @@ public:      /// Tries to find a framebuffer GPU address based on the provided CPU address      Surface TryFindFramebufferSurface(VAddr cpu_addr) const; -    /// Write any cached resources overlapping the region back to memory (if dirty) -    void FlushRegion(Tegra::GPUVAddr addr, size_t size); - -    /// Mark the specified region as being invalidated -    void InvalidateRegion(Tegra::GPUVAddr addr, size_t size); -  private:      void LoadSurface(const Surface& surface);      Surface GetSurface(const SurfaceParams& params, bool preserve_contents = true); @@ -768,24 +763,12 @@ private:      /// Recreates a surface with new parameters      Surface RecreateSurface(const Surface& surface, const SurfaceParams& new_params); -    /// Register surface into the cache -    void RegisterSurface(const Surface& surface); - -    /// Remove surface from the cache -    void UnregisterSurface(const Surface& surface); -      /// Reserves a unique surface that can be reused later      void ReserveSurface(const Surface& surface);      /// Tries to get a reserved surface for the specified parameters      Surface TryGetReservedSurface(const SurfaceParams& params); -    /// Increase/decrease the number of surface in pages touching the specified region -    void UpdatePagesCachedCount(Tegra::GPUVAddr addr, u64 size, int delta); - -    std::unordered_map<Tegra::GPUVAddr, Surface> surface_cache; -    PageMap cached_pages; -      /// The surface reserve is a "backup" cache, this is where we put unique surfaces that have      /// previously been used. This is to prevent surfaces from being constantly created and      /// destroyed when used with different surface parameters. | 
