diff options
| -rw-r--r-- | src/video_core/renderer_opengl/gl_shader_decompiler.cpp | 5 | 
1 files changed, 5 insertions, 0 deletions
| diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index 27190cc45..6d5b7a99c 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -664,6 +664,11 @@ private:              }              switch (opcode->GetId()) { +            case OpCode::Id::MOV_C: { +                regs.SetRegisterToFloat(instr.gpr0, 0, op_b, 1, 1); +                break; +            } +              case OpCode::Id::MOV32_IMM: {                  // mov32i doesn't have abs or neg bits.                  regs.SetRegisterToFloat(instr.gpr0, 0, GetImmediate32(instr), 1, 1); | 
