diff options
| -rw-r--r-- | src/core/hid/emulated_controller.cpp | 7 | 
1 files changed, 7 insertions, 0 deletions
| diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index f238d6ccd..5587ee097 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -210,6 +210,13 @@ void EmulatedController::LoadTASParams() {      tas_stick_params[Settings::NativeAnalog::LStick].Set("axis_y", 1);      tas_stick_params[Settings::NativeAnalog::RStick].Set("axis_x", 2);      tas_stick_params[Settings::NativeAnalog::RStick].Set("axis_y", 3); + +    // set to optimal stick to avoid sanitizing the stick and tweaking the coordinates +    // making sure they play back in the game as originally written down in the script file +    tas_stick_params[Settings::NativeAnalog::LStick].Set("deadzone", 0.0f); +    tas_stick_params[Settings::NativeAnalog::LStick].Set("range", 1.0f); +    tas_stick_params[Settings::NativeAnalog::RStick].Set("deadzone", 0.0f); +    tas_stick_params[Settings::NativeAnalog::RStick].Set("range", 1.0f);  }  void EmulatedController::LoadVirtualGamepadParams() { | 
