diff options
79 files changed, 1570 insertions, 635 deletions
diff --git a/CMakeModules/CopyYuzuQt5Deps.cmake b/CMakeModules/CopyYuzuQt5Deps.cmake index e4a9796c8..aaf80b77b 100644 --- a/CMakeModules/CopyYuzuQt5Deps.cmake +++ b/CMakeModules/CopyYuzuQt5Deps.cmake @@ -4,8 +4,10 @@ function(copy_yuzu_Qt5_deps target_dir)      set(Qt5_DLL_DIR "${Qt5_DIR}/../../../bin")      set(Qt5_PLATFORMS_DIR "${Qt5_DIR}/../../../plugins/platforms/")      set(Qt5_STYLES_DIR "${Qt5_DIR}/../../../plugins/styles/") +    set(Qt5_IMAGEFORMATS_DIR "${Qt5_DIR}/../../../plugins/imageformats/")      set(PLATFORMS ${DLL_DEST}platforms/)      set(STYLES ${DLL_DEST}styles/) +    set(IMAGEFORMATS ${DLL_DEST}imageformats/)      windows_copy_files(${target_dir} ${Qt5_DLL_DIR} ${DLL_DEST}          icudt*.dll          icuin*.dll @@ -17,4 +19,5 @@ function(copy_yuzu_Qt5_deps target_dir)      )      windows_copy_files(yuzu ${Qt5_PLATFORMS_DIR} ${PLATFORMS} qwindows$<$<CONFIG:Debug>:d>.*)      windows_copy_files(yuzu ${Qt5_STYLES_DIR} ${STYLES} qwindowsvistastyle$<$<CONFIG:Debug>:d>.*) +    windows_copy_files(yuzu ${Qt5_IMAGEFORMATS_DIR} ${IMAGEFORMATS} qjpeg$<$<CONFIG:Debug>:d>.*)  endfunction(copy_yuzu_Qt5_deps) diff --git a/appveyor.yml b/appveyor.yml index 17d1b5fee..a6f12b267 100644 --- a/appveyor.yml +++ b/appveyor.yml @@ -117,6 +117,7 @@ after_build:            mkdir $RELEASE_DIST            mkdir $RELEASE_DIST/platforms            mkdir $RELEASE_DIST/styles +          mkdir $RELEASE_DIST/imageformats            # copy the compiled binaries and other release files to the release folder            Get-ChildItem "$CMAKE_BINARY_DIR" -Filter "yuzu*.exe" | Copy-Item -destination $RELEASE_DIST @@ -140,6 +141,9 @@ after_build:            # copy the qt windows vista style dll to platforms            Copy-Item -path "C:/msys64/mingw64/share/qt5/plugins/styles/qwindowsvistastyle.dll" -force -destination "$RELEASE_DIST/styles" +          # copy the qt jpeg imageformat dll to platforms +          Copy-Item -path "C:/msys64/mingw64/share/qt5/plugins/imageformats/qjpeg.dll" -force -destination "$RELEASE_DIST/imageformats" +            7z a -tzip $MINGW_BUILD_ZIP $RELEASE_DIST\*            7z a $MINGW_SEVENZIP $RELEASE_DIST          } diff --git a/externals/CMakeLists.txt b/externals/CMakeLists.txt index db21f3d50..b6eb36f20 100644 --- a/externals/CMakeLists.txt +++ b/externals/CMakeLists.txt @@ -32,7 +32,7 @@ add_subdirectory(inih)  # lz4  set(LZ4_BUNDLED_MODE ON) -add_subdirectory(lz4/contrib/cmake_unofficial) +add_subdirectory(lz4/contrib/cmake_unofficial EXCLUDE_FROM_ALL)  target_include_directories(lz4_static INTERFACE ./lz4/lib)  # mbedtls diff --git a/src/common/alignment.h b/src/common/alignment.h index b77da4a92..b9dd38746 100644 --- a/src/common/alignment.h +++ b/src/common/alignment.h @@ -9,13 +9,13 @@ namespace Common {  template <typename T>  constexpr T AlignUp(T value, size_t size) { -    static_assert(std::is_unsigned<T>::value, "T must be an unsigned value."); +    static_assert(std::is_unsigned_v<T>, "T must be an unsigned value.");      return static_cast<T>(value + (size - value % size) % size);  }  template <typename T>  constexpr T AlignDown(T value, size_t size) { -    static_assert(std::is_unsigned<T>::value, "T must be an unsigned value."); +    static_assert(std::is_unsigned_v<T>, "T must be an unsigned value.");      return static_cast<T>(value - value % size);  } diff --git a/src/common/bit_set.h b/src/common/bit_set.h index 84e3cbe58..5a197d8c1 100644 --- a/src/common/bit_set.h +++ b/src/common/bit_set.h @@ -96,7 +96,7 @@ static inline int LeastSignificantSetBit(u64 val) {  template <typename IntTy>  class BitSet { -    static_assert(!std::is_signed<IntTy>::value, "BitSet should not be used with signed types"); +    static_assert(!std::is_signed_v<IntTy>, "BitSet should not be used with signed types");  public:      // A reference to a particular bit, returned from operator[]. diff --git a/src/common/color.h b/src/common/color.h index 24a445dac..0379040be 100644 --- a/src/common/color.h +++ b/src/common/color.h @@ -4,6 +4,8 @@  #pragma once +#include <cstring> +  #include "common/common_types.h"  #include "common/swap.h"  #include "common/vector_math.h" @@ -55,7 +57,7 @@ constexpr u8 Convert8To6(u8 value) {   * @param bytes Pointer to encoded source color   * @return Result color decoded as Math::Vec4<u8>   */ -inline const Math::Vec4<u8> DecodeRGBA8(const u8* bytes) { +inline Math::Vec4<u8> DecodeRGBA8(const u8* bytes) {      return {bytes[3], bytes[2], bytes[1], bytes[0]};  } @@ -64,7 +66,7 @@ inline const Math::Vec4<u8> DecodeRGBA8(const u8* bytes) {   * @param bytes Pointer to encoded source color   * @return Result color decoded as Math::Vec4<u8>   */ -inline const Math::Vec4<u8> DecodeRGB8(const u8* bytes) { +inline Math::Vec4<u8> DecodeRGB8(const u8* bytes) {      return {bytes[2], bytes[1], bytes[0], 255};  } @@ -73,7 +75,7 @@ inline const Math::Vec4<u8> DecodeRGB8(const u8* bytes) {   * @param bytes Pointer to encoded source color   * @return Result color decoded as Math::Vec4<u8>   */ -inline const Math::Vec4<u8> DecodeRG8(const u8* bytes) { +inline Math::Vec4<u8> DecodeRG8(const u8* bytes) {      return {bytes[1], bytes[0], 0, 255};  } @@ -82,8 +84,9 @@ inline const Math::Vec4<u8> DecodeRG8(const u8* bytes) {   * @param bytes Pointer to encoded source color   * @return Result color decoded as Math::Vec4<u8>   */ -inline const Math::Vec4<u8> DecodeRGB565(const u8* bytes) { -    const u16_le pixel = *reinterpret_cast<const u16_le*>(bytes); +inline Math::Vec4<u8> DecodeRGB565(const u8* bytes) { +    u16_le pixel; +    std::memcpy(&pixel, bytes, sizeof(pixel));      return {Convert5To8((pixel >> 11) & 0x1F), Convert6To8((pixel >> 5) & 0x3F),              Convert5To8(pixel & 0x1F), 255};  } @@ -93,8 +96,9 @@ inline const Math::Vec4<u8> DecodeRGB565(const u8* bytes) {   * @param bytes Pointer to encoded source color   * @return Result color decoded as Math::Vec4<u8>   */ -inline const Math::Vec4<u8> DecodeRGB5A1(const u8* bytes) { -    const u16_le pixel = *reinterpret_cast<const u16_le*>(bytes); +inline Math::Vec4<u8> DecodeRGB5A1(const u8* bytes) { +    u16_le pixel; +    std::memcpy(&pixel, bytes, sizeof(pixel));      return {Convert5To8((pixel >> 11) & 0x1F), Convert5To8((pixel >> 6) & 0x1F),              Convert5To8((pixel >> 1) & 0x1F), Convert1To8(pixel & 0x1)};  } @@ -104,8 +108,9 @@ inline const Math::Vec4<u8> DecodeRGB5A1(const u8* bytes) {   * @param bytes Pointer to encoded source color   * @return Result color decoded as Math::Vec4<u8>   */ -inline const Math::Vec4<u8> DecodeRGBA4(const u8* bytes) { -    const u16_le pixel = *reinterpret_cast<const u16_le*>(bytes); +inline Math::Vec4<u8> DecodeRGBA4(const u8* bytes) { +    u16_le pixel; +    std::memcpy(&pixel, bytes, sizeof(pixel));      return {Convert4To8((pixel >> 12) & 0xF), Convert4To8((pixel >> 8) & 0xF),              Convert4To8((pixel >> 4) & 0xF), Convert4To8(pixel & 0xF)};  } @@ -116,7 +121,9 @@ inline const Math::Vec4<u8> DecodeRGBA4(const u8* bytes) {   * @return Depth value as an u32   */  inline u32 DecodeD16(const u8* bytes) { -    return *reinterpret_cast<const u16_le*>(bytes); +    u16_le data; +    std::memcpy(&data, bytes, sizeof(data)); +    return data;  }  /** @@ -133,7 +140,7 @@ inline u32 DecodeD24(const u8* bytes) {   * @param bytes Pointer to encoded source values   * @return Resulting values stored as a Math::Vec2   */ -inline const Math::Vec2<u32> DecodeD24S8(const u8* bytes) { +inline Math::Vec2<u32> DecodeD24S8(const u8* bytes) {      return {static_cast<u32>((bytes[2] << 16) | (bytes[1] << 8) | bytes[0]), bytes[3]};  } @@ -175,8 +182,10 @@ inline void EncodeRG8(const Math::Vec4<u8>& color, u8* bytes) {   * @param bytes Destination pointer to store encoded color   */  inline void EncodeRGB565(const Math::Vec4<u8>& color, u8* bytes) { -    *reinterpret_cast<u16_le*>(bytes) = +    const u16_le data =          (Convert8To5(color.r()) << 11) | (Convert8To6(color.g()) << 5) | Convert8To5(color.b()); + +    std::memcpy(bytes, &data, sizeof(data));  }  /** @@ -185,9 +194,10 @@ inline void EncodeRGB565(const Math::Vec4<u8>& color, u8* bytes) {   * @param bytes Destination pointer to store encoded color   */  inline void EncodeRGB5A1(const Math::Vec4<u8>& color, u8* bytes) { -    *reinterpret_cast<u16_le*>(bytes) = (Convert8To5(color.r()) << 11) | -                                        (Convert8To5(color.g()) << 6) | -                                        (Convert8To5(color.b()) << 1) | Convert8To1(color.a()); +    const u16_le data = (Convert8To5(color.r()) << 11) | (Convert8To5(color.g()) << 6) | +                        (Convert8To5(color.b()) << 1) | Convert8To1(color.a()); + +    std::memcpy(bytes, &data, sizeof(data));  }  /** @@ -196,9 +206,10 @@ inline void EncodeRGB5A1(const Math::Vec4<u8>& color, u8* bytes) {   * @param bytes Destination pointer to store encoded color   */  inline void EncodeRGBA4(const Math::Vec4<u8>& color, u8* bytes) { -    *reinterpret_cast<u16_le*>(bytes) = (Convert8To4(color.r()) << 12) | -                                        (Convert8To4(color.g()) << 8) | -                                        (Convert8To4(color.b()) << 4) | Convert8To4(color.a()); +    const u16 data = (Convert8To4(color.r()) << 12) | (Convert8To4(color.g()) << 8) | +                     (Convert8To4(color.b()) << 4) | Convert8To4(color.a()); + +    std::memcpy(bytes, &data, sizeof(data));  }  /** @@ -207,7 +218,8 @@ inline void EncodeRGBA4(const Math::Vec4<u8>& color, u8* bytes) {   * @param bytes Pointer where to store the encoded value   */  inline void EncodeD16(u32 value, u8* bytes) { -    *reinterpret_cast<u16_le*>(bytes) = value & 0xFFFF; +    const u16_le data = static_cast<u16>(value); +    std::memcpy(bytes, &data, sizeof(data));  }  /** diff --git a/src/common/file_util.cpp b/src/common/file_util.cpp index 7aeda737f..3ce590062 100644 --- a/src/common/file_util.cpp +++ b/src/common/file_util.cpp @@ -884,11 +884,21 @@ std::string_view RemoveTrailingSlash(std::string_view path) {      return path;  } -std::string SanitizePath(std::string_view path_) { +std::string SanitizePath(std::string_view path_, DirectorySeparator directory_separator) {      std::string path(path_); -    std::replace(path.begin(), path.end(), '\\', '/'); +    char type1 = directory_separator == DirectorySeparator::BackwardSlash ? '/' : '\\'; +    char type2 = directory_separator == DirectorySeparator::BackwardSlash ? '\\' : '/'; + +    if (directory_separator == DirectorySeparator::PlatformDefault) { +#ifdef _WIN32 +        type1 = '/'; +        type2 = '\\'; +#endif +    } + +    std::replace(path.begin(), path.end(), type1, type2);      path.erase(std::unique(path.begin(), path.end(), -                           [](char c1, char c2) { return c1 == '/' && c2 == '/'; }), +                           [type2](char c1, char c2) { return c1 == type2 && c2 == type2; }),                 path.end());      return std::string(RemoveTrailingSlash(path));  } diff --git a/src/common/file_util.h b/src/common/file_util.h index 430dac41c..2711872ae 100644 --- a/src/common/file_util.h +++ b/src/common/file_util.h @@ -182,8 +182,12 @@ std::vector<T> SliceVector(const std::vector<T>& vector, size_t first, size_t la      return std::vector<T>(vector.begin() + first, vector.begin() + first + last);  } -// Removes trailing slash, makes all '\\' into '/', and removes duplicate '/'. -std::string SanitizePath(std::string_view path); +enum class DirectorySeparator { ForwardSlash, BackwardSlash, PlatformDefault }; + +// Removes trailing slash, makes all '\\' into '/', and removes duplicate '/'. Makes '/' into '\\' +// depending if directory_separator is BackwardSlash or PlatformDefault and running on windows +std::string SanitizePath(std::string_view path, +                         DirectorySeparator directory_separator = DirectorySeparator::ForwardSlash);  // simple wrapper for cstdlib file functions to  // hopefully will make error checking easier @@ -208,7 +212,7 @@ public:      template <typename T>      size_t ReadArray(T* data, size_t length) const { -        static_assert(std::is_trivially_copyable<T>(), +        static_assert(std::is_trivially_copyable_v<T>,                        "Given array does not consist of trivially copyable objects");          if (!IsOpen()) { @@ -220,7 +224,7 @@ public:      template <typename T>      size_t WriteArray(const T* data, size_t length) { -        static_assert(std::is_trivially_copyable<T>(), +        static_assert(std::is_trivially_copyable_v<T>,                        "Given array does not consist of trivially copyable objects");          if (!IsOpen()) {              return std::numeric_limits<size_t>::max(); @@ -231,19 +235,19 @@ public:      template <typename T>      size_t ReadBytes(T* data, size_t length) const { -        static_assert(std::is_trivially_copyable<T>(), "T must be trivially copyable"); +        static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable");          return ReadArray(reinterpret_cast<char*>(data), length);      }      template <typename T>      size_t WriteBytes(const T* data, size_t length) { -        static_assert(std::is_trivially_copyable<T>(), "T must be trivially copyable"); +        static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable");          return WriteArray(reinterpret_cast<const char*>(data), length);      }      template <typename T>      size_t WriteObject(const T& object) { -        static_assert(!std::is_pointer<T>::value, "Given object is a pointer"); +        static_assert(!std::is_pointer_v<T>, "WriteObject arguments must not be a pointer");          return WriteArray(&object, 1);      } diff --git a/src/common/hash.h b/src/common/hash.h index 73c326980..2c761e545 100644 --- a/src/common/hash.h +++ b/src/common/hash.h @@ -28,7 +28,7 @@ static inline u64 ComputeHash64(const void* data, size_t len) {   */  template <typename T>  static inline u64 ComputeStructHash64(const T& data) { -    static_assert(std::is_trivially_copyable<T>(), +    static_assert(std::is_trivially_copyable_v<T>,                    "Type passed to ComputeStructHash64 must be trivially copyable");      return ComputeHash64(&data, sizeof(data));  } @@ -38,7 +38,7 @@ template <typename T>  struct HashableStruct {      // In addition to being trivially copyable, T must also have a trivial default constructor,      // because any member initialization would be overridden by memset -    static_assert(std::is_trivial<T>(), "Type passed to HashableStruct must be trivial"); +    static_assert(std::is_trivial_v<T>, "Type passed to HashableStruct must be trivial");      /*       * We use a union because "implicitly-defined copy/move constructor for a union X copies the       * object representation of X." and "implicitly-defined copy assignment operator for a union X diff --git a/src/common/logging/backend.cpp b/src/common/logging/backend.cpp index 355abd682..e80784c3c 100644 --- a/src/common/logging/backend.cpp +++ b/src/common/logging/backend.cpp @@ -171,15 +171,21 @@ void FileBackend::Write(const Entry& entry) {      SUB(Service, ARP)                                                                              \      SUB(Service, BCAT)                                                                             \      SUB(Service, BPC)                                                                              \ +    SUB(Service, BTDRV)                                                                            \      SUB(Service, BTM)                                                                              \      SUB(Service, Capture)                                                                          \ +    SUB(Service, ERPT)                                                                             \ +    SUB(Service, ETicket)                                                                          \ +    SUB(Service, EUPLD)                                                                            \      SUB(Service, Fatal)                                                                            \      SUB(Service, FGM)                                                                              \      SUB(Service, Friend)                                                                           \      SUB(Service, FS)                                                                               \ +    SUB(Service, GRC)                                                                              \      SUB(Service, HID)                                                                              \      SUB(Service, LBL)                                                                              \      SUB(Service, LDN)                                                                              \ +    SUB(Service, LDR)                                                                              \      SUB(Service, LM)                                                                               \      SUB(Service, Migration)                                                                        \      SUB(Service, Mii)                                                                              \ @@ -188,11 +194,13 @@ void FileBackend::Write(const Entry& entry) {      SUB(Service, NFC)                                                                              \      SUB(Service, NFP)                                                                              \      SUB(Service, NIFM)                                                                             \ +    SUB(Service, NIM)                                                                              \      SUB(Service, NS)                                                                               \      SUB(Service, NVDRV)                                                                            \      SUB(Service, PCIE)                                                                             \      SUB(Service, PCTL)                                                                             \      SUB(Service, PCV)                                                                              \ +    SUB(Service, PM)                                                                               \      SUB(Service, PREPO)                                                                            \      SUB(Service, PSC)                                                                              \      SUB(Service, SET)                                                                              \ diff --git a/src/common/logging/log.h b/src/common/logging/log.h index a889ebefa..e12f47f8f 100644 --- a/src/common/logging/log.h +++ b/src/common/logging/log.h @@ -58,15 +58,21 @@ enum class Class : ClassType {      Service_Audio,     ///< The Audio (Audio control) service      Service_BCAT,      ///< The BCAT service      Service_BPC,       ///< The BPC service +    Service_BTDRV,     ///< The Bluetooth driver service      Service_BTM,       ///< The BTM service      Service_Capture,   ///< The capture service +    Service_ERPT,      ///< The error reporting service +    Service_ETicket,   ///< The ETicket service +    Service_EUPLD,     ///< The error upload service      Service_Fatal,     ///< The Fatal service      Service_FGM,       ///< The FGM service      Service_Friend,    ///< The friend service      Service_FS,        ///< The FS (Filesystem) service +    Service_GRC,       ///< The game recording service      Service_HID,       ///< The HID (Human interface device) service      Service_LBL,       ///< The LBL (LCD backlight) service      Service_LDN,       ///< The LDN (Local domain network) service +    Service_LDR,       ///< The loader service      Service_LM,        ///< The LM (Logger) service      Service_Migration, ///< The migration service      Service_Mii,       ///< The Mii service @@ -75,11 +81,13 @@ enum class Class : ClassType {      Service_NFC,       ///< The NFC (Near-field communication) service      Service_NFP,       ///< The NFP service      Service_NIFM,      ///< The NIFM (Network interface) service +    Service_NIM,       ///< The NIM service      Service_NS,        ///< The NS services      Service_NVDRV,     ///< The NVDRV (Nvidia driver) service      Service_PCIE,      ///< The PCIe service      Service_PCTL,      ///< The PCTL (Parental control) service      Service_PCV,       ///< The PCV service +    Service_PM,        ///< The PM service      Service_PREPO,     ///< The PREPO (Play report) service      Service_PSC,       ///< The PSC service      Service_SET,       ///< The SET (Settings) service diff --git a/src/common/vector_math.h b/src/common/vector_math.h index cca43bd4c..8feb49941 100644 --- a/src/common/vector_math.h +++ b/src/common/vector_math.h @@ -43,139 +43,135 @@ template <typename T>  class Vec4;  template <typename T> -static inline Vec2<T> MakeVec(const T& x, const T& y); -template <typename T> -static inline Vec3<T> MakeVec(const T& x, const T& y, const T& z); -template <typename T> -static inline Vec4<T> MakeVec(const T& x, const T& y, const T& z, const T& w); - -template <typename T>  class Vec2 {  public:      T x{};      T y{}; -    Vec2() = default; -    Vec2(const T& _x, const T& _y) : x(_x), y(_y) {} +    constexpr Vec2() = default; +    constexpr Vec2(const T& x_, const T& y_) : x(x_), y(y_) {}      template <typename T2> -    Vec2<T2> Cast() const { -        return Vec2<T2>((T2)x, (T2)y); +    constexpr Vec2<T2> Cast() const { +        return Vec2<T2>(static_cast<T2>(x), static_cast<T2>(y));      } -    static Vec2 AssignToAll(const T& f) { -        return Vec2<T>(f, f); +    static constexpr Vec2 AssignToAll(const T& f) { +        return Vec2{f, f};      } -    Vec2<decltype(T{} + T{})> operator+(const Vec2& other) const { -        return MakeVec(x + other.x, y + other.y); +    constexpr Vec2<decltype(T{} + T{})> operator+(const Vec2& other) const { +        return {x + other.x, y + other.y};      } -    void operator+=(const Vec2& other) { +    constexpr Vec2& operator+=(const Vec2& other) {          x += other.x;          y += other.y; +        return *this;      } -    Vec2<decltype(T{} - T{})> operator-(const Vec2& other) const { -        return MakeVec(x - other.x, y - other.y); +    constexpr Vec2<decltype(T{} - T{})> operator-(const Vec2& other) const { +        return {x - other.x, y - other.y};      } -    void operator-=(const Vec2& other) { +    constexpr Vec2& operator-=(const Vec2& other) {          x -= other.x;          y -= other.y; +        return *this;      }      template <typename U = T> -    Vec2<std::enable_if_t<std::is_signed<U>::value, U>> operator-() const { -        return MakeVec(-x, -y); +    constexpr Vec2<std::enable_if_t<std::is_signed_v<U>, U>> operator-() const { +        return {-x, -y};      } -    Vec2<decltype(T{} * T{})> operator*(const Vec2& other) const { -        return MakeVec(x * other.x, y * other.y); +    constexpr Vec2<decltype(T{} * T{})> operator*(const Vec2& other) const { +        return {x * other.x, y * other.y};      } +      template <typename V> -    Vec2<decltype(T{} * V{})> operator*(const V& f) const { -        return MakeVec(x * f, y * f); +    constexpr Vec2<decltype(T{} * V{})> operator*(const V& f) const { +        return {x * f, y * f};      } +      template <typename V> -    void operator*=(const V& f) { +    constexpr Vec2& operator*=(const V& f) {          *this = *this * f; +        return *this;      } +      template <typename V> -    Vec2<decltype(T{} / V{})> operator/(const V& f) const { -        return MakeVec(x / f, y / f); +    constexpr Vec2<decltype(T{} / V{})> operator/(const V& f) const { +        return {x / f, y / f};      } +      template <typename V> -    void operator/=(const V& f) { +    constexpr Vec2& operator/=(const V& f) {          *this = *this / f; +        return *this;      } -    T Length2() const { +    constexpr T Length2() const {          return x * x + y * y;      }      // Only implemented for T=float      float Length() const; -    void SetLength(const float l); -    Vec2 WithLength(const float l) const; -    float Distance2To(Vec2& other); -    Vec2 Normalized() const;      float Normalize(); // returns the previous length, which is often useful -    T& operator[](int i) // allow vector[1] = 3   (vector.y=3) -    { +    constexpr T& operator[](std::size_t i) {          return *((&x) + i);      } -    T operator[](const int i) const { +    constexpr const T& operator[](std::size_t i) const {          return *((&x) + i);      } -    void SetZero() { +    constexpr void SetZero() {          x = 0;          y = 0;      }      // Common aliases: UV (texel coordinates), ST (texture coordinates) -    T& u() { +    constexpr T& u() {          return x;      } -    T& v() { +    constexpr T& v() {          return y;      } -    T& s() { +    constexpr T& s() {          return x;      } -    T& t() { +    constexpr T& t() {          return y;      } -    const T& u() const { +    constexpr const T& u() const {          return x;      } -    const T& v() const { +    constexpr const T& v() const {          return y;      } -    const T& s() const { +    constexpr const T& s() const {          return x;      } -    const T& t() const { +    constexpr const T& t() const {          return y;      }      // swizzlers - create a subvector of specific components -    const Vec2 yx() const { +    constexpr Vec2 yx() const {          return Vec2(y, x);      } -    const Vec2 vu() const { +    constexpr Vec2 vu() const {          return Vec2(y, x);      } -    const Vec2 ts() const { +    constexpr Vec2 ts() const {          return Vec2(y, x);      }  };  template <typename T, typename V> -Vec2<T> operator*(const V& f, const Vec2<T>& vec) { +constexpr Vec2<T> operator*(const V& f, const Vec2<T>& vec) {      return Vec2<T>(f * vec.x, f * vec.y);  } -typedef Vec2<float> Vec2f; +using Vec2f = Vec2<float>;  template <>  inline float Vec2<float>::Length() const { @@ -196,147 +192,151 @@ public:      T y{};      T z{}; -    Vec3() = default; -    Vec3(const T& _x, const T& _y, const T& _z) : x(_x), y(_y), z(_z) {} +    constexpr Vec3() = default; +    constexpr Vec3(const T& x_, const T& y_, const T& z_) : x(x_), y(y_), z(z_) {}      template <typename T2> -    Vec3<T2> Cast() const { -        return MakeVec<T2>((T2)x, (T2)y, (T2)z); +    constexpr Vec3<T2> Cast() const { +        return Vec3<T2>(static_cast<T2>(x), static_cast<T2>(y), static_cast<T2>(z));      } -    // Only implemented for T=int and T=float -    static Vec3 FromRGB(unsigned int rgb); -    unsigned int ToRGB() const; // alpha bits set to zero - -    static Vec3 AssignToAll(const T& f) { -        return MakeVec(f, f, f); +    static constexpr Vec3 AssignToAll(const T& f) { +        return Vec3(f, f, f);      } -    Vec3<decltype(T{} + T{})> operator+(const Vec3& other) const { -        return MakeVec(x + other.x, y + other.y, z + other.z); +    constexpr Vec3<decltype(T{} + T{})> operator+(const Vec3& other) const { +        return {x + other.x, y + other.y, z + other.z};      } -    void operator+=(const Vec3& other) { + +    constexpr Vec3& operator+=(const Vec3& other) {          x += other.x;          y += other.y;          z += other.z; +        return *this;      } -    Vec3<decltype(T{} - T{})> operator-(const Vec3& other) const { -        return MakeVec(x - other.x, y - other.y, z - other.z); + +    constexpr Vec3<decltype(T{} - T{})> operator-(const Vec3& other) const { +        return {x - other.x, y - other.y, z - other.z};      } -    void operator-=(const Vec3& other) { + +    constexpr Vec3& operator-=(const Vec3& other) {          x -= other.x;          y -= other.y;          z -= other.z; +        return *this;      }      template <typename U = T> -    Vec3<std::enable_if_t<std::is_signed<U>::value, U>> operator-() const { -        return MakeVec(-x, -y, -z); +    constexpr Vec3<std::enable_if_t<std::is_signed_v<U>, U>> operator-() const { +        return {-x, -y, -z};      } -    Vec3<decltype(T{} * T{})> operator*(const Vec3& other) const { -        return MakeVec(x * other.x, y * other.y, z * other.z); + +    constexpr Vec3<decltype(T{} * T{})> operator*(const Vec3& other) const { +        return {x * other.x, y * other.y, z * other.z};      } +      template <typename V> -    Vec3<decltype(T{} * V{})> operator*(const V& f) const { -        return MakeVec(x * f, y * f, z * f); +    constexpr Vec3<decltype(T{} * V{})> operator*(const V& f) const { +        return {x * f, y * f, z * f};      } +      template <typename V> -    void operator*=(const V& f) { +    constexpr Vec3& operator*=(const V& f) {          *this = *this * f; +        return *this;      }      template <typename V> -    Vec3<decltype(T{} / V{})> operator/(const V& f) const { -        return MakeVec(x / f, y / f, z / f); +    constexpr Vec3<decltype(T{} / V{})> operator/(const V& f) const { +        return {x / f, y / f, z / f};      } +      template <typename V> -    void operator/=(const V& f) { +    constexpr Vec3& operator/=(const V& f) {          *this = *this / f; +        return *this;      } -    T Length2() const { +    constexpr T Length2() const {          return x * x + y * y + z * z;      }      // Only implemented for T=float      float Length() const; -    void SetLength(const float l); -    Vec3 WithLength(const float l) const; -    float Distance2To(Vec3& other);      Vec3 Normalized() const;      float Normalize(); // returns the previous length, which is often useful -    T& operator[](int i) // allow vector[2] = 3   (vector.z=3) -    { +    constexpr T& operator[](std::size_t i) {          return *((&x) + i);      } -    T operator[](const int i) const { + +    constexpr const T& operator[](std::size_t i) const {          return *((&x) + i);      } -    void SetZero() { +    constexpr void SetZero() {          x = 0;          y = 0;          z = 0;      }      // Common aliases: UVW (texel coordinates), RGB (colors), STQ (texture coordinates) -    T& u() { +    constexpr T& u() {          return x;      } -    T& v() { +    constexpr T& v() {          return y;      } -    T& w() { +    constexpr T& w() {          return z;      } -    T& r() { +    constexpr T& r() {          return x;      } -    T& g() { +    constexpr T& g() {          return y;      } -    T& b() { +    constexpr T& b() {          return z;      } -    T& s() { +    constexpr T& s() {          return x;      } -    T& t() { +    constexpr T& t() {          return y;      } -    T& q() { +    constexpr T& q() {          return z;      } -    const T& u() const { +    constexpr const T& u() const {          return x;      } -    const T& v() const { +    constexpr const T& v() const {          return y;      } -    const T& w() const { +    constexpr const T& w() const {          return z;      } -    const T& r() const { +    constexpr const T& r() const {          return x;      } -    const T& g() const { +    constexpr const T& g() const {          return y;      } -    const T& b() const { +    constexpr const T& b() const {          return z;      } -    const T& s() const { +    constexpr const T& s() const {          return x;      } -    const T& t() const { +    constexpr const T& t() const {          return y;      } -    const T& q() const { +    constexpr const T& q() const {          return z;      } @@ -345,7 +345,7 @@ public:  // _DEFINE_SWIZZLER2 defines a single such function, DEFINE_SWIZZLER2 defines all of them for all  // component names (x<->r) and permutations (xy<->yx)  #define _DEFINE_SWIZZLER2(a, b, name)                                                              \ -    const Vec2<T> name() const {                                                                   \ +    constexpr Vec2<T> name() const {                                                               \          return Vec2<T>(a, b);                                                                      \      }  #define DEFINE_SWIZZLER2(a, b, a2, b2, a3, b3, a4, b4)                                             \ @@ -366,7 +366,7 @@ public:  };  template <typename T, typename V> -Vec3<T> operator*(const V& f, const Vec3<T>& vec) { +constexpr Vec3<T> operator*(const V& f, const Vec3<T>& vec) {      return Vec3<T>(f * vec.x, f * vec.y, f * vec.z);  } @@ -387,7 +387,7 @@ inline float Vec3<float>::Normalize() {      return length;  } -typedef Vec3<float> Vec3f; +using Vec3f = Vec3<float>;  template <typename T>  class Vec4 { @@ -397,86 +397,88 @@ public:      T z{};      T w{}; -    Vec4() = default; -    Vec4(const T& _x, const T& _y, const T& _z, const T& _w) : x(_x), y(_y), z(_z), w(_w) {} +    constexpr Vec4() = default; +    constexpr Vec4(const T& x_, const T& y_, const T& z_, const T& w_) +        : x(x_), y(y_), z(z_), w(w_) {}      template <typename T2> -    Vec4<T2> Cast() const { -        return Vec4<T2>((T2)x, (T2)y, (T2)z, (T2)w); +    constexpr Vec4<T2> Cast() const { +        return Vec4<T2>(static_cast<T2>(x), static_cast<T2>(y), static_cast<T2>(z), +                        static_cast<T2>(w));      } -    // Only implemented for T=int and T=float -    static Vec4 FromRGBA(unsigned int rgba); -    unsigned int ToRGBA() const; - -    static Vec4 AssignToAll(const T& f) { -        return Vec4<T>(f, f, f, f); +    static constexpr Vec4 AssignToAll(const T& f) { +        return Vec4(f, f, f, f);      } -    Vec4<decltype(T{} + T{})> operator+(const Vec4& other) const { -        return MakeVec(x + other.x, y + other.y, z + other.z, w + other.w); +    constexpr Vec4<decltype(T{} + T{})> operator+(const Vec4& other) const { +        return {x + other.x, y + other.y, z + other.z, w + other.w};      } -    void operator+=(const Vec4& other) { + +    constexpr Vec4& operator+=(const Vec4& other) {          x += other.x;          y += other.y;          z += other.z;          w += other.w; +        return *this;      } -    Vec4<decltype(T{} - T{})> operator-(const Vec4& other) const { -        return MakeVec(x - other.x, y - other.y, z - other.z, w - other.w); + +    constexpr Vec4<decltype(T{} - T{})> operator-(const Vec4& other) const { +        return {x - other.x, y - other.y, z - other.z, w - other.w};      } -    void operator-=(const Vec4& other) { + +    constexpr Vec4& operator-=(const Vec4& other) {          x -= other.x;          y -= other.y;          z -= other.z;          w -= other.w; +        return *this;      }      template <typename U = T> -    Vec4<std::enable_if_t<std::is_signed<U>::value, U>> operator-() const { -        return MakeVec(-x, -y, -z, -w); +    constexpr Vec4<std::enable_if_t<std::is_signed_v<U>, U>> operator-() const { +        return {-x, -y, -z, -w};      } -    Vec4<decltype(T{} * T{})> operator*(const Vec4& other) const { -        return MakeVec(x * other.x, y * other.y, z * other.z, w * other.w); + +    constexpr Vec4<decltype(T{} * T{})> operator*(const Vec4& other) const { +        return {x * other.x, y * other.y, z * other.z, w * other.w};      } +      template <typename V> -    Vec4<decltype(T{} * V{})> operator*(const V& f) const { -        return MakeVec(x * f, y * f, z * f, w * f); +    constexpr Vec4<decltype(T{} * V{})> operator*(const V& f) const { +        return {x * f, y * f, z * f, w * f};      } +      template <typename V> -    void operator*=(const V& f) { +    constexpr Vec4& operator*=(const V& f) {          *this = *this * f; +        return *this;      } +      template <typename V> -    Vec4<decltype(T{} / V{})> operator/(const V& f) const { -        return MakeVec(x / f, y / f, z / f, w / f); +    constexpr Vec4<decltype(T{} / V{})> operator/(const V& f) const { +        return {x / f, y / f, z / f, w / f};      } +      template <typename V> -    void operator/=(const V& f) { +    constexpr Vec4& operator/=(const V& f) {          *this = *this / f; +        return *this;      } -    T Length2() const { +    constexpr T Length2() const {          return x * x + y * y + z * z + w * w;      } -    // Only implemented for T=float -    float Length() const; -    void SetLength(const float l); -    Vec4 WithLength(const float l) const; -    float Distance2To(Vec4& other); -    Vec4 Normalized() const; -    float Normalize(); // returns the previous length, which is often useful - -    T& operator[](int i) // allow vector[2] = 3   (vector.z=3) -    { +    constexpr T& operator[](std::size_t i) {          return *((&x) + i);      } -    T operator[](const int i) const { + +    constexpr const T& operator[](std::size_t i) const {          return *((&x) + i);      } -    void SetZero() { +    constexpr void SetZero() {          x = 0;          y = 0;          z = 0; @@ -484,29 +486,29 @@ public:      }      // Common alias: RGBA (colors) -    T& r() { +    constexpr T& r() {          return x;      } -    T& g() { +    constexpr T& g() {          return y;      } -    T& b() { +    constexpr T& b() {          return z;      } -    T& a() { +    constexpr T& a() {          return w;      } -    const T& r() const { +    constexpr const T& r() const {          return x;      } -    const T& g() const { +    constexpr const T& g() const {          return y;      } -    const T& b() const { +    constexpr const T& b() const {          return z;      } -    const T& a() const { +    constexpr const T& a() const {          return w;      } @@ -518,7 +520,7 @@ public:  // DEFINE_SWIZZLER2_COMP2 defines two component functions for all component names (x<->r) and  // permutations (xy<->yx)  #define _DEFINE_SWIZZLER2(a, b, name)                                                              \ -    const Vec2<T> name() const {                                                                   \ +    constexpr Vec2<T> name() const {                                                               \          return Vec2<T>(a, b);                                                                      \      }  #define DEFINE_SWIZZLER2_COMP1(a, a2)                                                              \ @@ -545,7 +547,7 @@ public:  #undef _DEFINE_SWIZZLER2  #define _DEFINE_SWIZZLER3(a, b, c, name)                                                           \ -    const Vec3<T> name() const {                                                                   \ +    constexpr Vec3<T> name() const {                                                               \          return Vec3<T>(a, b, c);                                                                   \      }  #define DEFINE_SWIZZLER3_COMP1(a, a2)                                                              \ @@ -579,51 +581,51 @@ public:  };  template <typename T, typename V> -Vec4<decltype(V{} * T{})> operator*(const V& f, const Vec4<T>& vec) { -    return MakeVec(f * vec.x, f * vec.y, f * vec.z, f * vec.w); +constexpr Vec4<decltype(V{} * T{})> operator*(const V& f, const Vec4<T>& vec) { +    return {f * vec.x, f * vec.y, f * vec.z, f * vec.w};  } -typedef Vec4<float> Vec4f; +using Vec4f = Vec4<float>;  template <typename T> -static inline decltype(T{} * T{} + T{} * T{}) Dot(const Vec2<T>& a, const Vec2<T>& b) { +constexpr decltype(T{} * T{} + T{} * T{}) Dot(const Vec2<T>& a, const Vec2<T>& b) {      return a.x * b.x + a.y * b.y;  }  template <typename T> -static inline decltype(T{} * T{} + T{} * T{}) Dot(const Vec3<T>& a, const Vec3<T>& b) { +constexpr decltype(T{} * T{} + T{} * T{}) Dot(const Vec3<T>& a, const Vec3<T>& b) {      return a.x * b.x + a.y * b.y + a.z * b.z;  }  template <typename T> -static inline decltype(T{} * T{} + T{} * T{}) Dot(const Vec4<T>& a, const Vec4<T>& b) { +constexpr decltype(T{} * T{} + T{} * T{}) Dot(const Vec4<T>& a, const Vec4<T>& b) {      return a.x * b.x + a.y * b.y + a.z * b.z + a.w * b.w;  }  template <typename T> -static inline Vec3<decltype(T{} * T{} - T{} * T{})> Cross(const Vec3<T>& a, const Vec3<T>& b) { -    return MakeVec(a.y * b.z - a.z * b.y, a.z * b.x - a.x * b.z, a.x * b.y - a.y * b.x); +constexpr Vec3<decltype(T{} * T{} - T{} * T{})> Cross(const Vec3<T>& a, const Vec3<T>& b) { +    return {a.y * b.z - a.z * b.y, a.z * b.x - a.x * b.z, a.x * b.y - a.y * b.x};  }  // linear interpolation via float: 0.0=begin, 1.0=end  template <typename X> -static inline decltype(X{} * float{} + X{} * float{}) Lerp(const X& begin, const X& end, -                                                           const float t) { +constexpr decltype(X{} * float{} + X{} * float{}) Lerp(const X& begin, const X& end, +                                                       const float t) {      return begin * (1.f - t) + end * t;  }  // linear interpolation via int: 0=begin, base=end  template <typename X, int base> -static inline decltype((X{} * int{} + X{} * int{}) / base) LerpInt(const X& begin, const X& end, -                                                                   const int t) { +constexpr decltype((X{} * int{} + X{} * int{}) / base) LerpInt(const X& begin, const X& end, +                                                               const int t) {      return (begin * (base - t) + end * t) / base;  }  // bilinear interpolation. s is for interpolating x00-x01 and x10-x11, and t is for the second  // interpolation.  template <typename X> -inline auto BilinearInterp(const X& x00, const X& x01, const X& x10, const X& x11, const float s, -                           const float t) { +constexpr auto BilinearInterp(const X& x00, const X& x01, const X& x10, const X& x11, const float s, +                              const float t) {      auto y0 = Lerp(x00, x01, s);      auto y1 = Lerp(x10, x11, s);      return Lerp(y0, y1, t); @@ -631,42 +633,42 @@ inline auto BilinearInterp(const X& x00, const X& x01, const X& x10, const X& x1  // Utility vector factories  template <typename T> -static inline Vec2<T> MakeVec(const T& x, const T& y) { +constexpr Vec2<T> MakeVec(const T& x, const T& y) {      return Vec2<T>{x, y};  }  template <typename T> -static inline Vec3<T> MakeVec(const T& x, const T& y, const T& z) { +constexpr Vec3<T> MakeVec(const T& x, const T& y, const T& z) {      return Vec3<T>{x, y, z};  }  template <typename T> -static inline Vec4<T> MakeVec(const T& x, const T& y, const Vec2<T>& zw) { +constexpr Vec4<T> MakeVec(const T& x, const T& y, const Vec2<T>& zw) {      return MakeVec(x, y, zw[0], zw[1]);  }  template <typename T> -static inline Vec3<T> MakeVec(const Vec2<T>& xy, const T& z) { +constexpr Vec3<T> MakeVec(const Vec2<T>& xy, const T& z) {      return MakeVec(xy[0], xy[1], z);  }  template <typename T> -static inline Vec3<T> MakeVec(const T& x, const Vec2<T>& yz) { +constexpr Vec3<T> MakeVec(const T& x, const Vec2<T>& yz) {      return MakeVec(x, yz[0], yz[1]);  }  template <typename T> -static inline Vec4<T> MakeVec(const T& x, const T& y, const T& z, const T& w) { +constexpr Vec4<T> MakeVec(const T& x, const T& y, const T& z, const T& w) {      return Vec4<T>{x, y, z, w};  }  template <typename T> -static inline Vec4<T> MakeVec(const Vec2<T>& xy, const T& z, const T& w) { +constexpr Vec4<T> MakeVec(const Vec2<T>& xy, const T& z, const T& w) {      return MakeVec(xy[0], xy[1], z, w);  }  template <typename T> -static inline Vec4<T> MakeVec(const T& x, const Vec2<T>& yz, const T& w) { +constexpr Vec4<T> MakeVec(const T& x, const Vec2<T>& yz, const T& w) {      return MakeVec(x, yz[0], yz[1], w);  } @@ -674,17 +676,17 @@ static inline Vec4<T> MakeVec(const T& x, const Vec2<T>& yz, const T& w) {  //       Even if someone wanted to use an odd object like Vec2<Vec2<T>>, the compiler would error  //       out soon enough due to misuse of the returned structure.  template <typename T> -static inline Vec4<T> MakeVec(const Vec2<T>& xy, const Vec2<T>& zw) { +constexpr Vec4<T> MakeVec(const Vec2<T>& xy, const Vec2<T>& zw) {      return MakeVec(xy[0], xy[1], zw[0], zw[1]);  }  template <typename T> -static inline Vec4<T> MakeVec(const Vec3<T>& xyz, const T& w) { +constexpr Vec4<T> MakeVec(const Vec3<T>& xyz, const T& w) {      return MakeVec(xyz[0], xyz[1], xyz[2], w);  }  template <typename T> -static inline Vec4<T> MakeVec(const T& x, const Vec3<T>& yzw) { +constexpr Vec4<T> MakeVec(const T& x, const Vec3<T>& yzw) {      return MakeVec(x, yzw[0], yzw[1], yzw[2]);  } diff --git a/src/common/x64/xbyak_util.h b/src/common/x64/xbyak_util.h index 0f52f704b..ec76e0a47 100644 --- a/src/common/x64/xbyak_util.h +++ b/src/common/x64/xbyak_util.h @@ -34,7 +34,7 @@ inline bool IsWithin2G(const Xbyak::CodeGenerator& code, uintptr_t target) {  template <typename T>  inline void CallFarFunction(Xbyak::CodeGenerator& code, const T f) { -    static_assert(std::is_pointer<T>(), "Argument must be a (function) pointer."); +    static_assert(std::is_pointer_v<T>, "Argument must be a (function) pointer.");      size_t addr = reinterpret_cast<size_t>(f);      if (IsWithin2G(code, addr)) {          code.call(f); diff --git a/src/core/core.cpp b/src/core/core.cpp index 085ba68d0..69c45c026 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -89,7 +89,7 @@ System::ResultStatus System::SingleStep() {  }  System::ResultStatus System::Load(EmuWindow& emu_window, const std::string& filepath) { -    app_loader = Loader::GetLoader(std::make_shared<FileSys::RealVfsFile>(filepath)); +    app_loader = Loader::GetLoader(virtual_filesystem->OpenFile(filepath, FileSys::Mode::Read));      if (!app_loader) {          LOG_CRITICAL(Core, "Failed to obtain loader for {}!", filepath); @@ -174,6 +174,10 @@ System::ResultStatus System::Init(EmuWindow& emu_window) {      CoreTiming::Init(); +    // Create a default fs if one doesn't already exist. +    if (virtual_filesystem == nullptr) +        virtual_filesystem = std::make_shared<FileSys::RealVfsFilesystem>(); +      current_process = Kernel::Process::Create("main");      cpu_barrier = std::make_shared<CpuBarrier>(); @@ -186,7 +190,7 @@ System::ResultStatus System::Init(EmuWindow& emu_window) {      service_manager = std::make_shared<Service::SM::ServiceManager>();      Kernel::Init(); -    Service::Init(service_manager); +    Service::Init(service_manager, virtual_filesystem);      GDBStub::Init();      renderer = VideoCore::CreateRenderer(emu_window); diff --git a/src/core/core.h b/src/core/core.h index c8ca4b247..7cf7ea4e1 100644 --- a/src/core/core.h +++ b/src/core/core.h @@ -17,6 +17,8 @@  #include "core/memory.h"  #include "core/perf_stats.h"  #include "core/telemetry_session.h" +#include "file_sys/vfs_real.h" +#include "hle/service/filesystem/filesystem.h"  #include "video_core/debug_utils/debug_utils.h"  #include "video_core/gpu.h" @@ -211,6 +213,14 @@ public:          return debug_context;      } +    void SetFilesystem(FileSys::VirtualFilesystem vfs) { +        virtual_filesystem = std::move(vfs); +    } + +    FileSys::VirtualFilesystem GetFilesystem() const { +        return virtual_filesystem; +    } +  private:      System(); @@ -225,6 +235,8 @@ private:       */      ResultStatus Init(EmuWindow& emu_window); +    /// RealVfsFilesystem instance +    FileSys::VirtualFilesystem virtual_filesystem;      /// AppLoader used to load the current executing application      std::unique_ptr<Loader::AppLoader> app_loader;      std::unique_ptr<VideoCore::RendererBase> renderer; diff --git a/src/core/file_sys/card_image.cpp b/src/core/file_sys/card_image.cpp index 395eea8ae..e897d9913 100644 --- a/src/core/file_sys/card_image.cpp +++ b/src/core/file_sys/card_image.cpp @@ -5,6 +5,7 @@  #include <array>  #include <string>  #include <core/loader/loader.h> +#include "common/logging/log.h"  #include "core/file_sys/card_image.h"  #include "core/file_sys/partition_filesystem.h"  #include "core/file_sys/vfs_offset.h" diff --git a/src/core/file_sys/content_archive.cpp b/src/core/file_sys/content_archive.cpp index 3529166ac..d3007d981 100644 --- a/src/core/file_sys/content_archive.cpp +++ b/src/core/file_sys/content_archive.cpp @@ -170,6 +170,10 @@ VirtualFile NCA::Decrypt(NCASectionHeader s_header, VirtualFile in, u64 starting  }  NCA::NCA(VirtualFile file_) : file(std::move(file_)) { +    if (file == nullptr) { +        status = Loader::ResultStatus::ErrorInvalidFormat; +        return; +    }      if (sizeof(NCAHeader) != file->ReadObject(&header))          LOG_ERROR(Loader, "File reader errored out during header read."); diff --git a/src/core/file_sys/content_archive.h b/src/core/file_sys/content_archive.h index a8879d9a8..5cfd5031a 100644 --- a/src/core/file_sys/content_archive.h +++ b/src/core/file_sys/content_archive.h @@ -12,6 +12,7 @@  #include "common/common_funcs.h"  #include "common/common_types.h"  #include "common/swap.h" +#include "control_metadata.h"  #include "core/crypto/key_manager.h"  #include "core/file_sys/partition_filesystem.h"  #include "core/loader/loader.h" diff --git a/src/core/file_sys/control_metadata.h b/src/core/file_sys/control_metadata.h index cc3b745f7..6582cc240 100644 --- a/src/core/file_sys/control_metadata.h +++ b/src/core/file_sys/control_metadata.h @@ -62,6 +62,13 @@ enum class Language : u8 {      Chinese = 14,  }; +static constexpr std::array<const char*, 15> LANGUAGE_NAMES = { +    "AmericanEnglish", "BritishEnglish", "Japanese", +    "French",          "German",         "LatinAmericanSpanish", +    "Spanish",         "Italian",        "Dutch", +    "CanadianFrench",  "Portugese",      "Russian", +    "Korean",          "Taiwanese",      "Chinese"}; +  // A class representing the format used by NX metadata files, typically named Control.nacp.  // These store application name, dev name, title id, and other miscellaneous data.  class NACP { diff --git a/src/core/file_sys/directory.h b/src/core/file_sys/directory.h index 213ce1826..3759e743a 100644 --- a/src/core/file_sys/directory.h +++ b/src/core/file_sys/directory.h @@ -4,8 +4,9 @@  #pragma once -#include <array>  #include <cstddef> +#include <iterator> +#include <string_view>  #include "common/common_funcs.h"  #include "common/common_types.h" @@ -21,9 +22,14 @@ enum EntryType : u8 {  // Structure of a directory entry, from  // http://switchbrew.org/index.php?title=Filesystem_services#DirectoryEntry -const size_t FILENAME_LENGTH = 0x300;  struct Entry { -    char filename[FILENAME_LENGTH]; +    Entry(std::string_view view, EntryType entry_type, u64 entry_size) +        : type{entry_type}, file_size{entry_size} { +        const size_t copy_size = view.copy(filename, std::size(filename) - 1); +        filename[copy_size] = '\0'; +    } + +    char filename[0x300];      INSERT_PADDING_BYTES(4);      EntryType type;      INSERT_PADDING_BYTES(3); diff --git a/src/core/file_sys/savedata_factory.h b/src/core/file_sys/savedata_factory.h index e3a578c0f..f3cf50d5a 100644 --- a/src/core/file_sys/savedata_factory.h +++ b/src/core/file_sys/savedata_factory.h @@ -7,6 +7,7 @@  #include <memory>  #include <string>  #include "common/common_types.h" +#include "common/swap.h"  #include "core/hle/result.h"  namespace FileSys { diff --git a/src/core/file_sys/vfs.cpp b/src/core/file_sys/vfs.cpp index dae1c16ef..24e158962 100644 --- a/src/core/file_sys/vfs.cpp +++ b/src/core/file_sys/vfs.cpp @@ -4,12 +4,160 @@  #include <algorithm>  #include <numeric> +#include <string> +#include "common/common_paths.h"  #include "common/file_util.h"  #include "common/logging/backend.h"  #include "core/file_sys/vfs.h"  namespace FileSys { +VfsFilesystem::VfsFilesystem(VirtualDir root_) : root(std::move(root_)) {} + +VfsFilesystem::~VfsFilesystem() = default; + +std::string VfsFilesystem::GetName() const { +    return root->GetName(); +} + +bool VfsFilesystem::IsReadable() const { +    return root->IsReadable(); +} + +bool VfsFilesystem::IsWritable() const { +    return root->IsWritable(); +} + +VfsEntryType VfsFilesystem::GetEntryType(std::string_view path_) const { +    const auto path = FileUtil::SanitizePath(path_); +    if (root->GetFileRelative(path) != nullptr) +        return VfsEntryType::File; +    if (root->GetDirectoryRelative(path) != nullptr) +        return VfsEntryType::Directory; + +    return VfsEntryType::None; +} + +VirtualFile VfsFilesystem::OpenFile(std::string_view path_, Mode perms) { +    const auto path = FileUtil::SanitizePath(path_); +    return root->GetFileRelative(path); +} + +VirtualFile VfsFilesystem::CreateFile(std::string_view path_, Mode perms) { +    const auto path = FileUtil::SanitizePath(path_); +    return root->CreateFileRelative(path); +} + +VirtualFile VfsFilesystem::CopyFile(std::string_view old_path_, std::string_view new_path_) { +    const auto old_path = FileUtil::SanitizePath(old_path_); +    const auto new_path = FileUtil::SanitizePath(new_path_); + +    // VfsDirectory impls are only required to implement copy across the current directory. +    if (FileUtil::GetParentPath(old_path) == FileUtil::GetParentPath(new_path)) { +        if (!root->Copy(FileUtil::GetFilename(old_path), FileUtil::GetFilename(new_path))) +            return nullptr; +        return OpenFile(new_path, Mode::ReadWrite); +    } + +    // Do it using RawCopy. Non-default impls are encouraged to optimize this. +    const auto old_file = OpenFile(old_path, Mode::Read); +    if (old_file == nullptr) +        return nullptr; +    auto new_file = OpenFile(new_path, Mode::Read); +    if (new_file != nullptr) +        return nullptr; +    new_file = CreateFile(new_path, Mode::Write); +    if (new_file == nullptr) +        return nullptr; +    if (!VfsRawCopy(old_file, new_file)) +        return nullptr; +    return new_file; +} + +VirtualFile VfsFilesystem::MoveFile(std::string_view old_path_, std::string_view new_path_) { +    const auto old_path = FileUtil::SanitizePath(old_path_); +    const auto new_path = FileUtil::SanitizePath(new_path_); + +    // Again, non-default impls are highly encouraged to provide a more optimized version of this. +    auto out = CopyFile(old_path_, new_path_); +    if (out == nullptr) +        return nullptr; +    if (DeleteFile(old_path)) +        return out; +    return nullptr; +} + +bool VfsFilesystem::DeleteFile(std::string_view path_) { +    const auto path = FileUtil::SanitizePath(path_); +    auto parent = OpenDirectory(FileUtil::GetParentPath(path), Mode::Write); +    if (parent == nullptr) +        return false; +    return parent->DeleteFile(FileUtil::GetFilename(path)); +} + +VirtualDir VfsFilesystem::OpenDirectory(std::string_view path_, Mode perms) { +    const auto path = FileUtil::SanitizePath(path_); +    return root->GetDirectoryRelative(path); +} + +VirtualDir VfsFilesystem::CreateDirectory(std::string_view path_, Mode perms) { +    const auto path = FileUtil::SanitizePath(path_); +    return root->CreateDirectoryRelative(path); +} + +VirtualDir VfsFilesystem::CopyDirectory(std::string_view old_path_, std::string_view new_path_) { +    const auto old_path = FileUtil::SanitizePath(old_path_); +    const auto new_path = FileUtil::SanitizePath(new_path_); + +    // Non-default impls are highly encouraged to provide a more optimized version of this. +    auto old_dir = OpenDirectory(old_path, Mode::Read); +    if (old_dir == nullptr) +        return nullptr; +    auto new_dir = OpenDirectory(new_path, Mode::Read); +    if (new_dir != nullptr) +        return nullptr; +    new_dir = CreateDirectory(new_path, Mode::Write); +    if (new_dir == nullptr) +        return nullptr; + +    for (const auto& file : old_dir->GetFiles()) { +        const auto x = +            CopyFile(old_path + DIR_SEP + file->GetName(), new_path + DIR_SEP + file->GetName()); +        if (x == nullptr) +            return nullptr; +    } + +    for (const auto& dir : old_dir->GetSubdirectories()) { +        const auto x = +            CopyDirectory(old_path + DIR_SEP + dir->GetName(), new_path + DIR_SEP + dir->GetName()); +        if (x == nullptr) +            return nullptr; +    } + +    return new_dir; +} + +VirtualDir VfsFilesystem::MoveDirectory(std::string_view old_path_, std::string_view new_path_) { +    const auto old_path = FileUtil::SanitizePath(old_path_); +    const auto new_path = FileUtil::SanitizePath(new_path_); + +    // Non-default impls are highly encouraged to provide a more optimized version of this. +    auto out = CopyDirectory(old_path_, new_path_); +    if (out == nullptr) +        return nullptr; +    if (DeleteDirectory(old_path)) +        return out; +    return nullptr; +} + +bool VfsFilesystem::DeleteDirectory(std::string_view path_) { +    const auto path = FileUtil::SanitizePath(path_); +    auto parent = OpenDirectory(FileUtil::GetParentPath(path), Mode::Write); +    if (parent == nullptr) +        return false; +    return parent->DeleteSubdirectoryRecursive(FileUtil::GetFilename(path)); +} +  VfsFile::~VfsFile() = default;  std::string VfsFile::GetExtension() const { diff --git a/src/core/file_sys/vfs.h b/src/core/file_sys/vfs.h index fab9e2b45..141a053ce 100644 --- a/src/core/file_sys/vfs.h +++ b/src/core/file_sys/vfs.h @@ -11,14 +11,74 @@  #include <vector>  #include "boost/optional.hpp"  #include "common/common_types.h" +#include "core/file_sys/mode.h"  namespace FileSys { + +struct VfsFilesystem;  struct VfsFile;  struct VfsDirectory; -// Convenience typedefs to use VfsDirectory and VfsFile -using VirtualDir = std::shared_ptr<FileSys::VfsDirectory>; -using VirtualFile = std::shared_ptr<FileSys::VfsFile>; +// Convenience typedefs to use Vfs* interfaces +using VirtualFilesystem = std::shared_ptr<VfsFilesystem>; +using VirtualDir = std::shared_ptr<VfsDirectory>; +using VirtualFile = std::shared_ptr<VfsFile>; + +// An enumeration representing what can be at the end of a path in a VfsFilesystem +enum class VfsEntryType { +    None, +    File, +    Directory, +}; + +// A class representing an abstract filesystem. A default implementation given the root VirtualDir +// is provided for convenience, but if the Vfs implementation has any additional state or +// functionality, they will need to override. +struct VfsFilesystem : NonCopyable { +    VfsFilesystem(VirtualDir root); +    virtual ~VfsFilesystem(); + +    // Gets the friendly name for the filesystem. +    virtual std::string GetName() const; + +    // Return whether or not the user has read permissions on this filesystem. +    virtual bool IsReadable() const; +    // Return whether or not the user has write permission on this filesystem. +    virtual bool IsWritable() const; + +    // Determine if the entry at path is non-existant, a file, or a directory. +    virtual VfsEntryType GetEntryType(std::string_view path) const; + +    // Opens the file with path relative to root. If it doesn't exist, returns nullptr. +    virtual VirtualFile OpenFile(std::string_view path, Mode perms); +    // Creates a new, empty file at path +    virtual VirtualFile CreateFile(std::string_view path, Mode perms); +    // Copies the file from old_path to new_path, returning the new file on success and nullptr on +    // failure. +    virtual VirtualFile CopyFile(std::string_view old_path, std::string_view new_path); +    // Moves the file from old_path to new_path, returning the moved file on success and nullptr on +    // failure. +    virtual VirtualFile MoveFile(std::string_view old_path, std::string_view new_path); +    // Deletes the file with path relative to root, returing true on success. +    virtual bool DeleteFile(std::string_view path); + +    // Opens the directory with path relative to root. If it doesn't exist, returns nullptr. +    virtual VirtualDir OpenDirectory(std::string_view path, Mode perms); +    // Creates a new, empty directory at path +    virtual VirtualDir CreateDirectory(std::string_view path, Mode perms); +    // Copies the directory from old_path to new_path, returning the new directory on success and +    // nullptr on failure. +    virtual VirtualDir CopyDirectory(std::string_view old_path, std::string_view new_path); +    // Moves the directory from old_path to new_path, returning the moved directory on success and +    // nullptr on failure. +    virtual VirtualDir MoveDirectory(std::string_view old_path, std::string_view new_path); +    // Deletes the directory with path relative to root, returing true on success. +    virtual bool DeleteDirectory(std::string_view path); + +protected: +    // Root directory in default implementation. +    VirtualDir root; +};  // A class representing a file in an abstract filesystem.  struct VfsFile : NonCopyable { diff --git a/src/core/file_sys/vfs_real.cpp b/src/core/file_sys/vfs_real.cpp index 82d54da4a..1b5919737 100644 --- a/src/core/file_sys/vfs_real.cpp +++ b/src/core/file_sys/vfs_real.cpp @@ -6,7 +6,7 @@  #include <cstddef>  #include <iterator>  #include <utility> - +#include "common/assert.h"  #include "common/common_paths.h"  #include "common/logging/log.h"  #include "core/file_sys/vfs_real.h" @@ -29,6 +29,8 @@ static std::string ModeFlagsToString(Mode mode) {              mode_str = "a";          else if (mode & Mode::Write)              mode_str = "w"; +        else +            UNREACHABLE_MSG("Invalid file open mode: {:02X}", static_cast<u8>(mode));      }      mode_str += "b"; @@ -36,8 +38,174 @@ static std::string ModeFlagsToString(Mode mode) {      return mode_str;  } -RealVfsFile::RealVfsFile(const std::string& path_, Mode perms_) -    : backing(path_, ModeFlagsToString(perms_).c_str()), path(path_), +RealVfsFilesystem::RealVfsFilesystem() : VfsFilesystem(nullptr) {} + +std::string RealVfsFilesystem::GetName() const { +    return "Real"; +} + +bool RealVfsFilesystem::IsReadable() const { +    return true; +} + +bool RealVfsFilesystem::IsWritable() const { +    return true; +} + +VfsEntryType RealVfsFilesystem::GetEntryType(std::string_view path_) const { +    const auto path = FileUtil::SanitizePath(path_, FileUtil::DirectorySeparator::PlatformDefault); +    if (!FileUtil::Exists(path)) +        return VfsEntryType::None; +    if (FileUtil::IsDirectory(path)) +        return VfsEntryType::Directory; + +    return VfsEntryType::File; +} + +VirtualFile RealVfsFilesystem::OpenFile(std::string_view path_, Mode perms) { +    const auto path = FileUtil::SanitizePath(path_, FileUtil::DirectorySeparator::PlatformDefault); +    if (cache.find(path) != cache.end()) { +        auto weak = cache[path]; +        if (!weak.expired()) { +            return std::shared_ptr<RealVfsFile>(new RealVfsFile(*this, weak.lock(), path, perms)); +        } +    } + +    if (!FileUtil::Exists(path) && (perms & Mode::WriteAppend) != 0) +        FileUtil::CreateEmptyFile(path); + +    auto backing = std::make_shared<FileUtil::IOFile>(path, ModeFlagsToString(perms).c_str()); +    cache[path] = backing; + +    // Cannot use make_shared as RealVfsFile constructor is private +    return std::shared_ptr<RealVfsFile>(new RealVfsFile(*this, backing, path, perms)); +} + +VirtualFile RealVfsFilesystem::CreateFile(std::string_view path_, Mode perms) { +    const auto path = FileUtil::SanitizePath(path_, FileUtil::DirectorySeparator::PlatformDefault); +    if (!FileUtil::Exists(path) && !FileUtil::CreateEmptyFile(path)) +        return nullptr; +    return OpenFile(path, perms); +} + +VirtualFile RealVfsFilesystem::CopyFile(std::string_view old_path_, std::string_view new_path_) { +    const auto old_path = +        FileUtil::SanitizePath(old_path_, FileUtil::DirectorySeparator::PlatformDefault); +    const auto new_path = +        FileUtil::SanitizePath(new_path_, FileUtil::DirectorySeparator::PlatformDefault); + +    if (!FileUtil::Exists(old_path) || FileUtil::Exists(new_path) || +        FileUtil::IsDirectory(old_path) || !FileUtil::Copy(old_path, new_path)) +        return nullptr; +    return OpenFile(new_path, Mode::ReadWrite); +} + +VirtualFile RealVfsFilesystem::MoveFile(std::string_view old_path_, std::string_view new_path_) { +    const auto old_path = +        FileUtil::SanitizePath(old_path_, FileUtil::DirectorySeparator::PlatformDefault); +    const auto new_path = +        FileUtil::SanitizePath(new_path_, FileUtil::DirectorySeparator::PlatformDefault); + +    if (!FileUtil::Exists(old_path) || FileUtil::Exists(new_path) || +        FileUtil::IsDirectory(old_path) || !FileUtil::Rename(old_path, new_path)) +        return nullptr; + +    if (cache.find(old_path) != cache.end()) { +        auto cached = cache[old_path]; +        if (!cached.expired()) { +            auto file = cached.lock(); +            file->Open(new_path, "r+b"); +            cache.erase(old_path); +            cache[new_path] = file; +        } +    } +    return OpenFile(new_path, Mode::ReadWrite); +} + +bool RealVfsFilesystem::DeleteFile(std::string_view path_) { +    const auto path = FileUtil::SanitizePath(path_, FileUtil::DirectorySeparator::PlatformDefault); +    if (cache.find(path) != cache.end()) { +        if (!cache[path].expired()) +            cache[path].lock()->Close(); +        cache.erase(path); +    } +    return FileUtil::Delete(path); +} + +VirtualDir RealVfsFilesystem::OpenDirectory(std::string_view path_, Mode perms) { +    const auto path = FileUtil::SanitizePath(path_, FileUtil::DirectorySeparator::PlatformDefault); +    // Cannot use make_shared as RealVfsDirectory constructor is private +    return std::shared_ptr<RealVfsDirectory>(new RealVfsDirectory(*this, path, perms)); +} + +VirtualDir RealVfsFilesystem::CreateDirectory(std::string_view path_, Mode perms) { +    const auto path = FileUtil::SanitizePath(path_, FileUtil::DirectorySeparator::PlatformDefault); +    if (!FileUtil::Exists(path) && !FileUtil::CreateDir(path)) +        return nullptr; +    // Cannot use make_shared as RealVfsDirectory constructor is private +    return std::shared_ptr<RealVfsDirectory>(new RealVfsDirectory(*this, path, perms)); +} + +VirtualDir RealVfsFilesystem::CopyDirectory(std::string_view old_path_, +                                            std::string_view new_path_) { +    const auto old_path = +        FileUtil::SanitizePath(old_path_, FileUtil::DirectorySeparator::PlatformDefault); +    const auto new_path = +        FileUtil::SanitizePath(new_path_, FileUtil::DirectorySeparator::PlatformDefault); +    if (!FileUtil::Exists(old_path) || FileUtil::Exists(new_path) || +        !FileUtil::IsDirectory(old_path)) +        return nullptr; +    FileUtil::CopyDir(old_path, new_path); +    return OpenDirectory(new_path, Mode::ReadWrite); +} + +VirtualDir RealVfsFilesystem::MoveDirectory(std::string_view old_path_, +                                            std::string_view new_path_) { +    const auto old_path = +        FileUtil::SanitizePath(old_path_, FileUtil::DirectorySeparator::PlatformDefault); +    const auto new_path = +        FileUtil::SanitizePath(new_path_, FileUtil::DirectorySeparator::PlatformDefault); +    if (!FileUtil::Exists(old_path) || FileUtil::Exists(new_path) || +        FileUtil::IsDirectory(old_path) || !FileUtil::Rename(old_path, new_path)) +        return nullptr; + +    for (auto& kv : cache) { +        // Path in cache starts with old_path +        if (kv.first.rfind(old_path, 0) == 0) { +            const auto file_old_path = +                FileUtil::SanitizePath(kv.first, FileUtil::DirectorySeparator::PlatformDefault); +            const auto file_new_path = +                FileUtil::SanitizePath(new_path + DIR_SEP + kv.first.substr(old_path.size()), +                                       FileUtil::DirectorySeparator::PlatformDefault); +            auto cached = cache[file_old_path]; +            if (!cached.expired()) { +                auto file = cached.lock(); +                file->Open(file_new_path, "r+b"); +                cache.erase(file_old_path); +                cache[file_new_path] = file; +            } +        } +    } + +    return OpenDirectory(new_path, Mode::ReadWrite); +} + +bool RealVfsFilesystem::DeleteDirectory(std::string_view path_) { +    const auto path = FileUtil::SanitizePath(path_, FileUtil::DirectorySeparator::PlatformDefault); +    for (auto& kv : cache) { +        // Path in cache starts with old_path +        if (kv.first.rfind(path, 0) == 0) { +            if (!cache[kv.first].expired()) +                cache[kv.first].lock()->Close(); +            cache.erase(kv.first); +        } +    } +    return FileUtil::DeleteDirRecursively(path); +} + +RealVfsFile::RealVfsFile(RealVfsFilesystem& base_, std::shared_ptr<FileUtil::IOFile> backing_, +                         const std::string& path_, Mode perms_) +    : base(base_), backing(std::move(backing_)), path(path_),        parent_path(FileUtil::GetParentPath(path_)),        path_components(FileUtil::SplitPathComponents(path_)),        parent_components(FileUtil::SliceVector(path_components, 0, path_components.size() - 1)), @@ -48,15 +216,15 @@ std::string RealVfsFile::GetName() const {  }  size_t RealVfsFile::GetSize() const { -    return backing.GetSize(); +    return backing->GetSize();  }  bool RealVfsFile::Resize(size_t new_size) { -    return backing.Resize(new_size); +    return backing->Resize(new_size);  }  std::shared_ptr<VfsDirectory> RealVfsFile::GetContainingDirectory() const { -    return std::make_shared<RealVfsDirectory>(parent_path, perms); +    return base.OpenDirectory(parent_path, perms);  }  bool RealVfsFile::IsWritable() const { @@ -68,62 +236,118 @@ bool RealVfsFile::IsReadable() const {  }  size_t RealVfsFile::Read(u8* data, size_t length, size_t offset) const { -    if (!backing.Seek(offset, SEEK_SET)) +    if (!backing->Seek(offset, SEEK_SET))          return 0; -    return backing.ReadBytes(data, length); +    return backing->ReadBytes(data, length);  }  size_t RealVfsFile::Write(const u8* data, size_t length, size_t offset) { -    if (!backing.Seek(offset, SEEK_SET)) +    if (!backing->Seek(offset, SEEK_SET))          return 0; -    return backing.WriteBytes(data, length); +    return backing->WriteBytes(data, length);  }  bool RealVfsFile::Rename(std::string_view name) { -    std::string name_str(name.begin(), name.end()); -    const auto out = FileUtil::Rename(GetName(), name_str); +    return base.MoveFile(path, parent_path + DIR_SEP + std::string(name)) != nullptr; +} + +bool RealVfsFile::Close() { +    return backing->Close(); +} -    path = (parent_path + DIR_SEP).append(name); -    path_components = parent_components; -    path_components.push_back(std::move(name_str)); -    backing = FileUtil::IOFile(path, ModeFlagsToString(perms).c_str()); +// TODO(DarkLordZach): MSVC would not let me combine the following two functions using 'if +// constexpr' because there is a compile error in the branch not used. + +template <> +std::vector<VirtualFile> RealVfsDirectory::IterateEntries<RealVfsFile, VfsFile>() const { +    if (perms == Mode::Append) +        return {}; + +    std::vector<VirtualFile> out; +    FileUtil::ForeachDirectoryEntry( +        nullptr, path, +        [&out, this](u64* entries_out, const std::string& directory, const std::string& filename) { +            const std::string full_path = directory + DIR_SEP + filename; +            if (!FileUtil::IsDirectory(full_path)) +                out.emplace_back(base.OpenFile(full_path, perms)); +            return true; +        });      return out;  } -bool RealVfsFile::Close() { -    return backing.Close(); +template <> +std::vector<VirtualDir> RealVfsDirectory::IterateEntries<RealVfsDirectory, VfsDirectory>() const { +    if (perms == Mode::Append) +        return {}; + +    std::vector<VirtualDir> out; +    FileUtil::ForeachDirectoryEntry( +        nullptr, path, +        [&out, this](u64* entries_out, const std::string& directory, const std::string& filename) { +            const std::string full_path = directory + DIR_SEP + filename; +            if (FileUtil::IsDirectory(full_path)) +                out.emplace_back(base.OpenDirectory(full_path, perms)); +            return true; +        }); + +    return out;  } -RealVfsDirectory::RealVfsDirectory(const std::string& path_, Mode perms_) -    : path(FileUtil::RemoveTrailingSlash(path_)), parent_path(FileUtil::GetParentPath(path)), +RealVfsDirectory::RealVfsDirectory(RealVfsFilesystem& base_, const std::string& path_, Mode perms_) +    : base(base_), path(FileUtil::RemoveTrailingSlash(path_)), +      parent_path(FileUtil::GetParentPath(path)),        path_components(FileUtil::SplitPathComponents(path)),        parent_components(FileUtil::SliceVector(path_components, 0, path_components.size() - 1)),        perms(perms_) {      if (!FileUtil::Exists(path) && perms & Mode::WriteAppend)          FileUtil::CreateDir(path); +} -    if (perms == Mode::Append) -        return; +std::shared_ptr<VfsFile> RealVfsDirectory::GetFileRelative(std::string_view path) const { +    const auto full_path = FileUtil::SanitizePath(this->path + DIR_SEP + std::string(path)); +    if (!FileUtil::Exists(full_path)) +        return nullptr; +    return base.OpenFile(full_path, perms); +} -    FileUtil::ForeachDirectoryEntry( -        nullptr, path, -        [this](u64* entries_out, const std::string& directory, const std::string& filename) { -            std::string full_path = directory + DIR_SEP + filename; -            if (FileUtil::IsDirectory(full_path)) -                subdirectories.emplace_back(std::make_shared<RealVfsDirectory>(full_path, perms)); -            else -                files.emplace_back(std::make_shared<RealVfsFile>(full_path, perms)); -            return true; -        }); +std::shared_ptr<VfsDirectory> RealVfsDirectory::GetDirectoryRelative(std::string_view path) const { +    const auto full_path = FileUtil::SanitizePath(this->path + DIR_SEP + std::string(path)); +    if (!FileUtil::Exists(full_path)) +        return nullptr; +    return base.OpenDirectory(full_path, perms); +} + +std::shared_ptr<VfsFile> RealVfsDirectory::GetFile(std::string_view name) const { +    return GetFileRelative(name); +} + +std::shared_ptr<VfsDirectory> RealVfsDirectory::GetSubdirectory(std::string_view name) const { +    return GetDirectoryRelative(name); +} + +std::shared_ptr<VfsFile> RealVfsDirectory::CreateFileRelative(std::string_view path) { +    const auto full_path = FileUtil::SanitizePath(this->path + DIR_SEP + std::string(path)); +    return base.CreateFile(full_path, perms); +} + +std::shared_ptr<VfsDirectory> RealVfsDirectory::CreateDirectoryRelative(std::string_view path) { +    const auto full_path = FileUtil::SanitizePath(this->path + DIR_SEP + std::string(path)); +    auto parent = std::string(FileUtil::GetParentPath(full_path)); +    return base.CreateDirectory(full_path, perms); +} + +bool RealVfsDirectory::DeleteSubdirectoryRecursive(std::string_view name) { +    auto full_path = FileUtil::SanitizePath(this->path + DIR_SEP + std::string(name)); +    return base.DeleteDirectory(full_path);  }  std::vector<std::shared_ptr<VfsFile>> RealVfsDirectory::GetFiles() const { -    return files; +    return IterateEntries<RealVfsFile, VfsFile>();  }  std::vector<std::shared_ptr<VfsDirectory>> RealVfsDirectory::GetSubdirectories() const { -    return subdirectories; +    return IterateEntries<RealVfsDirectory, VfsDirectory>();  }  bool RealVfsDirectory::IsWritable() const { @@ -142,57 +366,32 @@ std::shared_ptr<VfsDirectory> RealVfsDirectory::GetParentDirectory() const {      if (path_components.size() <= 1)          return nullptr; -    return std::make_shared<RealVfsDirectory>(parent_path, perms); +    return base.OpenDirectory(parent_path, perms);  }  std::shared_ptr<VfsDirectory> RealVfsDirectory::CreateSubdirectory(std::string_view name) {      const std::string subdir_path = (path + DIR_SEP).append(name); - -    if (!FileUtil::CreateDir(subdir_path)) { -        return nullptr; -    } - -    subdirectories.emplace_back(std::make_shared<RealVfsDirectory>(subdir_path, perms)); -    return subdirectories.back(); +    return base.CreateDirectory(subdir_path, perms);  }  std::shared_ptr<VfsFile> RealVfsDirectory::CreateFile(std::string_view name) {      const std::string file_path = (path + DIR_SEP).append(name); - -    if (!FileUtil::CreateEmptyFile(file_path)) { -        return nullptr; -    } - -    files.emplace_back(std::make_shared<RealVfsFile>(file_path, perms)); -    return files.back(); +    return base.CreateFile(file_path, perms);  }  bool RealVfsDirectory::DeleteSubdirectory(std::string_view name) {      const std::string subdir_path = (path + DIR_SEP).append(name); - -    return FileUtil::DeleteDirRecursively(subdir_path); +    return base.DeleteDirectory(subdir_path);  }  bool RealVfsDirectory::DeleteFile(std::string_view name) { -    const auto file = GetFile(name); - -    if (file == nullptr) { -        return false; -    } - -    files.erase(std::find(files.begin(), files.end(), file)); - -    auto real_file = std::static_pointer_cast<RealVfsFile>(file); -    real_file->Close(); -      const std::string file_path = (path + DIR_SEP).append(name); -    return FileUtil::Delete(file_path); +    return base.DeleteFile(file_path);  }  bool RealVfsDirectory::Rename(std::string_view name) {      const std::string new_name = (parent_path + DIR_SEP).append(name); - -    return FileUtil::Rename(path, new_name); +    return base.MoveFile(path, new_name) != nullptr;  }  std::string RealVfsDirectory::GetFullPath() const { @@ -202,16 +401,6 @@ std::string RealVfsDirectory::GetFullPath() const {  }  bool RealVfsDirectory::ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) { -    const auto iter = std::find(files.begin(), files.end(), file); -    if (iter == files.end()) -        return false; - -    const std::ptrdiff_t offset = std::distance(files.begin(), iter); -    files[offset] = files.back(); -    files.pop_back(); - -    subdirectories.emplace_back(std::move(dir)); - -    return true; +    return false;  }  } // namespace FileSys diff --git a/src/core/file_sys/vfs_real.h b/src/core/file_sys/vfs_real.h index 243d58576..8a1e79ef6 100644 --- a/src/core/file_sys/vfs_real.h +++ b/src/core/file_sys/vfs_real.h @@ -6,18 +6,45 @@  #include <string_view> +#include <boost/container/flat_map.hpp>  #include "common/file_util.h"  #include "core/file_sys/mode.h"  #include "core/file_sys/vfs.h"  namespace FileSys { +class RealVfsFilesystem : public VfsFilesystem { +public: +    RealVfsFilesystem(); + +    std::string GetName() const override; +    bool IsReadable() const override; +    bool IsWritable() const override; +    VfsEntryType GetEntryType(std::string_view path) const override; +    VirtualFile OpenFile(std::string_view path, Mode perms = Mode::Read) override; +    VirtualFile CreateFile(std::string_view path, Mode perms = Mode::ReadWrite) override; +    VirtualFile CopyFile(std::string_view old_path, std::string_view new_path) override; +    VirtualFile MoveFile(std::string_view old_path, std::string_view new_path) override; +    bool DeleteFile(std::string_view path) override; +    VirtualDir OpenDirectory(std::string_view path, Mode perms = Mode::Read) override; +    VirtualDir CreateDirectory(std::string_view path, Mode perms = Mode::ReadWrite) override; +    VirtualDir CopyDirectory(std::string_view old_path, std::string_view new_path) override; +    VirtualDir MoveDirectory(std::string_view old_path, std::string_view new_path) override; +    bool DeleteDirectory(std::string_view path) override; + +private: +    boost::container::flat_map<std::string, std::weak_ptr<FileUtil::IOFile>> cache; +}; +  // An implmentation of VfsFile that represents a file on the user's computer. -struct RealVfsFile : public VfsFile { -    friend struct RealVfsDirectory; +class RealVfsFile : public VfsFile { +    friend class RealVfsDirectory; +    friend class RealVfsFilesystem; -    RealVfsFile(const std::string& name, Mode perms = Mode::Read); +    RealVfsFile(RealVfsFilesystem& base, std::shared_ptr<FileUtil::IOFile> backing, +                const std::string& path, Mode perms = Mode::Read); +public:      std::string GetName() const override;      size_t GetSize() const override;      bool Resize(size_t new_size) override; @@ -31,7 +58,8 @@ struct RealVfsFile : public VfsFile {  private:      bool Close(); -    FileUtil::IOFile backing; +    RealVfsFilesystem& base; +    std::shared_ptr<FileUtil::IOFile> backing;      std::string path;      std::string parent_path;      std::vector<std::string> path_components; @@ -40,9 +68,19 @@ private:  };  // An implementation of VfsDirectory that represents a directory on the user's computer. -struct RealVfsDirectory : public VfsDirectory { -    RealVfsDirectory(const std::string& path, Mode perms = Mode::Read); +class RealVfsDirectory : public VfsDirectory { +    friend class RealVfsFilesystem; +    RealVfsDirectory(RealVfsFilesystem& base, const std::string& path, Mode perms = Mode::Read); + +public: +    std::shared_ptr<VfsFile> GetFileRelative(std::string_view path) const override; +    std::shared_ptr<VfsDirectory> GetDirectoryRelative(std::string_view path) const override; +    std::shared_ptr<VfsFile> GetFile(std::string_view name) const override; +    std::shared_ptr<VfsDirectory> GetSubdirectory(std::string_view name) const override; +    std::shared_ptr<VfsFile> CreateFileRelative(std::string_view path) override; +    std::shared_ptr<VfsDirectory> CreateDirectoryRelative(std::string_view path) override; +    bool DeleteSubdirectoryRecursive(std::string_view name) override;      std::vector<std::shared_ptr<VfsFile>> GetFiles() const override;      std::vector<std::shared_ptr<VfsDirectory>> GetSubdirectories() const override;      bool IsWritable() const override; @@ -60,13 +98,15 @@ protected:      bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) override;  private: +    template <typename T, typename R> +    std::vector<std::shared_ptr<R>> IterateEntries() const; + +    RealVfsFilesystem& base;      std::string path;      std::string parent_path;      std::vector<std::string> path_components;      std::vector<std::string> parent_components;      Mode perms; -    std::vector<std::shared_ptr<VfsFile>> files; -    std::vector<std::shared_ptr<VfsDirectory>> subdirectories;  };  } // namespace FileSys diff --git a/src/core/hle/kernel/hle_ipc.cpp b/src/core/hle/kernel/hle_ipc.cpp index 5dd1b68d7..82a3fb5a8 100644 --- a/src/core/hle/kernel/hle_ipc.cpp +++ b/src/core/hle/kernel/hle_ipc.cpp @@ -201,7 +201,7 @@ ResultCode HLERequestContext::PopulateFromIncomingCommandBuffer(u32_le* src_cmdb      return RESULT_SUCCESS;  } -ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(Thread& thread) { +ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(const Thread& thread) {      std::array<u32, IPC::COMMAND_BUFFER_LENGTH> dst_cmdbuf;      Memory::ReadBlock(*thread.owner_process, thread.GetTLSAddress(), dst_cmdbuf.data(),                        dst_cmdbuf.size() * sizeof(u32)); diff --git a/src/core/hle/kernel/hle_ipc.h b/src/core/hle/kernel/hle_ipc.h index 9ce52db24..f0d07f1b6 100644 --- a/src/core/hle/kernel/hle_ipc.h +++ b/src/core/hle/kernel/hle_ipc.h @@ -132,7 +132,7 @@ public:      ResultCode PopulateFromIncomingCommandBuffer(u32_le* src_cmdbuf, Process& src_process,                                                   HandleTable& src_table);      /// Writes data from this context back to the requesting process/thread. -    ResultCode WriteToOutgoingCommandBuffer(Thread& thread); +    ResultCode WriteToOutgoingCommandBuffer(const Thread& thread);      u32_le GetCommand() const {          return command; diff --git a/src/core/hle/service/acc/acc.cpp b/src/core/hle/service/acc/acc.cpp index 0a6cac5b7..e74379a24 100644 --- a/src/core/hle/service/acc/acc.cpp +++ b/src/core/hle/service/acc/acc.cpp @@ -38,7 +38,7 @@ public:              {0, &IProfile::Get, "Get"},              {1, &IProfile::GetBase, "GetBase"},              {10, nullptr, "GetImageSize"}, -            {11, nullptr, "LoadImage"}, +            {11, &IProfile::LoadImage, "LoadImage"},          };          RegisterHandlers(functions);      } @@ -72,6 +72,27 @@ private:          }      } +    void LoadImage(Kernel::HLERequestContext& ctx) { +        LOG_WARNING(Service_ACC, "(STUBBED) called"); +        // smallest jpeg https://github.com/mathiasbynens/small/blob/master/jpeg.jpg +        // TODO(mailwl): load actual profile image from disk, width 256px, max size 0x20000 +        const u32 jpeg_size = 107; +        static const std::array<u8, jpeg_size> jpeg{ +            0xff, 0xd8, 0xff, 0xdb, 0x00, 0x43, 0x00, 0x03, 0x02, 0x02, 0x02, 0x02, 0x02, 0x03, +            0x02, 0x02, 0x02, 0x03, 0x03, 0x03, 0x03, 0x04, 0x06, 0x04, 0x04, 0x04, 0x04, 0x04, +            0x08, 0x06, 0x06, 0x05, 0x06, 0x09, 0x08, 0x0a, 0x0a, 0x09, 0x08, 0x09, 0x09, 0x0a, +            0x0c, 0x0f, 0x0c, 0x0a, 0x0b, 0x0e, 0x0b, 0x09, 0x09, 0x0d, 0x11, 0x0d, 0x0e, 0x0f, +            0x10, 0x10, 0x11, 0x10, 0x0a, 0x0c, 0x12, 0x13, 0x12, 0x10, 0x13, 0x0f, 0x10, 0x10, +            0x10, 0xff, 0xc9, 0x00, 0x0b, 0x08, 0x00, 0x01, 0x00, 0x01, 0x01, 0x01, 0x11, 0x00, +            0xff, 0xcc, 0x00, 0x06, 0x00, 0x10, 0x10, 0x05, 0xff, 0xda, 0x00, 0x08, 0x01, 0x01, +            0x00, 0x00, 0x3f, 0x00, 0xd2, 0xcf, 0x20, 0xff, 0xd9, +        }; +        ctx.WriteBuffer(jpeg.data(), jpeg_size); +        IPC::ResponseBuilder rb{ctx, 3}; +        rb.Push(RESULT_SUCCESS); +        rb.Push<u32>(jpeg_size); +    } +      ProfileManager& profile_manager;      UUID user_id; ///< The user id this profile refers to.  }; diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp index 9404d6b8c..762763463 100644 --- a/src/core/hle/service/am/am.cpp +++ b/src/core/hle/service/am/am.cpp @@ -136,7 +136,7 @@ ISelfController::ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger          {16, &ISelfController::SetOutOfFocusSuspendingEnabled, "SetOutOfFocusSuspendingEnabled"},          {17, nullptr, "SetControllerFirmwareUpdateSection"},          {18, nullptr, "SetRequiresCaptureButtonShortPressedMessage"}, -        {19, nullptr, "SetScreenShotImageOrientation"}, +        {19, &ISelfController::SetScreenShotImageOrientation, "SetScreenShotImageOrientation"},          {20, nullptr, "SetDesirableKeyboardLayout"},          {40, &ISelfController::CreateManagedDisplayLayer, "CreateManagedDisplayLayer"},          {41, nullptr, "IsSystemBufferSharingEnabled"}, @@ -254,6 +254,13 @@ void ISelfController::GetLibraryAppletLaunchableEvent(Kernel::HLERequestContext&      LOG_WARNING(Service_AM, "(STUBBED) called");  } +void ISelfController::SetScreenShotImageOrientation(Kernel::HLERequestContext& ctx) { +    IPC::ResponseBuilder rb{ctx, 2}; +    rb.Push(RESULT_SUCCESS); + +    LOG_WARNING(Service_AM, "(STUBBED) called"); +} +  void ISelfController::CreateManagedDisplayLayer(Kernel::HLERequestContext& ctx) {      // TODO(Subv): Find out how AM determines the display to use, for now just create the layer      // in the Default display. diff --git a/src/core/hle/service/am/am.h b/src/core/hle/service/am/am.h index 8f4f98346..862f338ac 100644 --- a/src/core/hle/service/am/am.h +++ b/src/core/hle/service/am/am.h @@ -83,6 +83,7 @@ private:      void LockExit(Kernel::HLERequestContext& ctx);      void UnlockExit(Kernel::HLERequestContext& ctx);      void GetLibraryAppletLaunchableEvent(Kernel::HLERequestContext& ctx); +    void SetScreenShotImageOrientation(Kernel::HLERequestContext& ctx);      void CreateManagedDisplayLayer(Kernel::HLERequestContext& ctx);      void SetScreenShotPermission(Kernel::HLERequestContext& ctx);      void SetHandlesRequestToDisplay(Kernel::HLERequestContext& ctx); diff --git a/src/core/hle/service/filesystem/filesystem.cpp b/src/core/hle/service/filesystem/filesystem.cpp index e17d637e4..5e416cde2 100644 --- a/src/core/hle/service/filesystem/filesystem.cpp +++ b/src/core/hle/service/filesystem/filesystem.cpp @@ -59,7 +59,7 @@ ResultCode VfsDirectoryServiceWrapper::CreateFile(const std::string& path_, u64  ResultCode VfsDirectoryServiceWrapper::DeleteFile(const std::string& path_) const {      std::string path(FileUtil::SanitizePath(path_));      auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path)); -    if (path == "/" || path == "\\") { +    if (path.empty()) {          // TODO(DarkLordZach): Why do games call this and what should it do? Works as is but...          return RESULT_SUCCESS;      } @@ -281,15 +281,15 @@ ResultVal<FileSys::VirtualDir> OpenSDMC() {      return sdmc_factory->Open();  } -void RegisterFileSystems() { +void RegisterFileSystems(const FileSys::VirtualFilesystem& vfs) {      romfs_factory = nullptr;      save_data_factory = nullptr;      sdmc_factory = nullptr; -    auto nand_directory = std::make_shared<FileSys::RealVfsDirectory>( -        FileUtil::GetUserPath(FileUtil::UserPath::NANDDir), FileSys::Mode::ReadWrite); -    auto sd_directory = std::make_shared<FileSys::RealVfsDirectory>( -        FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir), FileSys::Mode::ReadWrite); +    auto nand_directory = vfs->OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir), +                                             FileSys::Mode::ReadWrite); +    auto sd_directory = vfs->OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir), +                                           FileSys::Mode::ReadWrite);      auto savedata = std::make_unique<FileSys::SaveDataFactory>(std::move(nand_directory));      save_data_factory = std::move(savedata); @@ -298,8 +298,8 @@ void RegisterFileSystems() {      sdmc_factory = std::move(sdcard);  } -void InstallInterfaces(SM::ServiceManager& service_manager) { -    RegisterFileSystems(); +void InstallInterfaces(SM::ServiceManager& service_manager, const FileSys::VirtualFilesystem& vfs) { +    RegisterFileSystems(vfs);      std::make_shared<FSP_LDR>()->InstallAsService(service_manager);      std::make_shared<FSP_PR>()->InstallAsService(service_manager);      std::make_shared<FSP_SRV>()->InstallAsService(service_manager); diff --git a/src/core/hle/service/filesystem/filesystem.h b/src/core/hle/service/filesystem/filesystem.h index d4483daa5..462c13f20 100644 --- a/src/core/hle/service/filesystem/filesystem.h +++ b/src/core/hle/service/filesystem/filesystem.h @@ -36,7 +36,7 @@ ResultVal<FileSys::VirtualDir> OpenSDMC();  // ResultVal<std::unique_ptr<FileSys::FileSystemBackend>> OpenBIS();  /// Registers all Filesystem services with the specified service manager. -void InstallInterfaces(SM::ServiceManager& service_manager); +void InstallInterfaces(SM::ServiceManager& service_manager, const FileSys::VirtualFilesystem& vfs);  // A class that wraps a VfsDirectory with methods that return ResultVal and ResultCode instead of  // pointers and booleans. This makes using a VfsDirectory with switch services much easier and diff --git a/src/core/hle/service/filesystem/fsp_srv.cpp b/src/core/hle/service/filesystem/fsp_srv.cpp index e7ffb6bd1..1470f9017 100644 --- a/src/core/hle/service/filesystem/fsp_srv.cpp +++ b/src/core/hle/service/filesystem/fsp_srv.cpp @@ -193,13 +193,10 @@ private:  template <typename T>  static void BuildEntryIndex(std::vector<FileSys::Entry>& entries, const std::vector<T>& new_data,                              FileSys::EntryType type) { +    entries.reserve(entries.size() + new_data.size()); +      for (const auto& new_entry : new_data) { -        FileSys::Entry entry; -        entry.filename[0] = '\0'; -        std::strncat(entry.filename, new_entry->GetName().c_str(), FileSys::FILENAME_LENGTH - 1); -        entry.type = type; -        entry.file_size = new_entry->GetSize(); -        entries.emplace_back(std::move(entry)); +        entries.emplace_back(new_entry->GetName(), type, new_entry->GetSize());      }  } diff --git a/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp b/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp index 116dabedb..4cdf7f613 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp +++ b/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp @@ -147,7 +147,7 @@ u32 nvhost_gpu::SubmitGPFIFO(const std::vector<u8>& input, std::vector<u8>& outp      }      params.fence_out.id = 0;      params.fence_out.value = 0; -    std::memcpy(output.data(), ¶ms, output.size()); +    std::memcpy(output.data(), ¶ms, sizeof(IoctlSubmitGpfifo));      return 0;  } diff --git a/src/core/hle/service/nvdrv/nvdrv.cpp b/src/core/hle/service/nvdrv/nvdrv.cpp index e8b30921a..427f4b574 100644 --- a/src/core/hle/service/nvdrv/nvdrv.cpp +++ b/src/core/hle/service/nvdrv/nvdrv.cpp @@ -16,19 +16,18 @@  #include "core/hle/service/nvdrv/interface.h"  #include "core/hle/service/nvdrv/nvdrv.h"  #include "core/hle/service/nvdrv/nvmemp.h" +#include "core/hle/service/nvflinger/nvflinger.h"  namespace Service::Nvidia { -std::weak_ptr<Module> nvdrv; - -void InstallInterfaces(SM::ServiceManager& service_manager) { +void InstallInterfaces(SM::ServiceManager& service_manager, NVFlinger::NVFlinger& nvflinger) {      auto module_ = std::make_shared<Module>();      std::make_shared<NVDRV>(module_, "nvdrv")->InstallAsService(service_manager);      std::make_shared<NVDRV>(module_, "nvdrv:a")->InstallAsService(service_manager);      std::make_shared<NVDRV>(module_, "nvdrv:s")->InstallAsService(service_manager);      std::make_shared<NVDRV>(module_, "nvdrv:t")->InstallAsService(service_manager);      std::make_shared<NVMEMP>()->InstallAsService(service_manager); -    nvdrv = module_; +    nvflinger.SetNVDrvInstance(module_);  }  Module::Module() { diff --git a/src/core/hle/service/nvdrv/nvdrv.h b/src/core/hle/service/nvdrv/nvdrv.h index 184f3c9fc..99eb1128a 100644 --- a/src/core/hle/service/nvdrv/nvdrv.h +++ b/src/core/hle/service/nvdrv/nvdrv.h @@ -10,6 +10,10 @@  #include "common/common_types.h"  #include "core/hle/service/service.h" +namespace Service::NVFlinger { +class NVFlinger; +} +  namespace Service::Nvidia {  namespace Devices { @@ -56,8 +60,6 @@ private:  };  /// Registers all NVDRV services with the specified service manager. -void InstallInterfaces(SM::ServiceManager& service_manager); - -extern std::weak_ptr<Module> nvdrv; +void InstallInterfaces(SM::ServiceManager& service_manager, NVFlinger::NVFlinger& nvflinger);  } // namespace Service::Nvidia diff --git a/src/core/hle/service/nvflinger/buffer_queue.cpp b/src/core/hle/service/nvflinger/buffer_queue.cpp index adf180509..ef5713a71 100644 --- a/src/core/hle/service/nvflinger/buffer_queue.cpp +++ b/src/core/hle/service/nvflinger/buffer_queue.cpp @@ -16,7 +16,7 @@ BufferQueue::BufferQueue(u32 id, u64 layer_id) : id(id), layer_id(layer_id) {          Kernel::Event::Create(Kernel::ResetType::Sticky, "BufferQueue NativeHandle");  } -void BufferQueue::SetPreallocatedBuffer(u32 slot, IGBPBuffer& igbp_buffer) { +void BufferQueue::SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer) {      Buffer buffer{};      buffer.slot = slot;      buffer.igbp_buffer = igbp_buffer; diff --git a/src/core/hle/service/nvflinger/buffer_queue.h b/src/core/hle/service/nvflinger/buffer_queue.h index 004170538..f86e1056c 100644 --- a/src/core/hle/service/nvflinger/buffer_queue.h +++ b/src/core/hle/service/nvflinger/buffer_queue.h @@ -72,7 +72,7 @@ public:          MathUtil::Rectangle<int> crop_rect;      }; -    void SetPreallocatedBuffer(u32 slot, IGBPBuffer& buffer); +    void SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer);      boost::optional<u32> DequeueBuffer(u32 width, u32 height);      const IGBPBuffer& RequestBuffer(u32 slot) const;      void QueueBuffer(u32 slot, BufferTransformFlags transform, diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp index 570aa8493..a26a5f812 100644 --- a/src/core/hle/service/nvflinger/nvflinger.cpp +++ b/src/core/hle/service/nvflinger/nvflinger.cpp @@ -46,6 +46,10 @@ NVFlinger::~NVFlinger() {      CoreTiming::UnscheduleEvent(composition_event, 0);  } +void NVFlinger::SetNVDrvInstance(std::shared_ptr<Nvidia::Module> instance) { +    nvdrv = std::move(instance); +} +  u64 NVFlinger::OpenDisplay(std::string_view name) {      LOG_WARNING(Service, "Opening display {}", name); @@ -141,9 +145,6 @@ void NVFlinger::Compose() {          auto& igbp_buffer = buffer->igbp_buffer;          // Now send the buffer to the GPU for drawing. -        auto nvdrv = Nvidia::nvdrv.lock(); -        ASSERT(nvdrv); -          // TODO(Subv): Support more than just disp0. The display device selection is probably based          // on which display we're drawing (Default, Internal, External, etc)          auto nvdisp = nvdrv->GetDevice<Nvidia::Devices::nvdisp_disp0>("/dev/nvdisp_disp0"); diff --git a/src/core/hle/service/nvflinger/nvflinger.h b/src/core/hle/service/nvflinger/nvflinger.h index 5374df175..f7112949f 100644 --- a/src/core/hle/service/nvflinger/nvflinger.h +++ b/src/core/hle/service/nvflinger/nvflinger.h @@ -16,6 +16,10 @@ namespace CoreTiming {  struct EventType;  } +namespace Service::Nvidia { +class Module; +} +  namespace Service::NVFlinger {  class BufferQueue; @@ -44,6 +48,9 @@ public:      NVFlinger();      ~NVFlinger(); +    /// Sets the NVDrv module instance to use to send buffers to the GPU. +    void SetNVDrvInstance(std::shared_ptr<Nvidia::Module> instance); +      /// Opens the specified display and returns the id.      u64 OpenDisplay(std::string_view name); @@ -70,6 +77,8 @@ private:      /// Returns the layer identified by the specified id in the desired display.      Layer& GetLayer(u64 display_id, u64 layer_id); +    std::shared_ptr<Nvidia::Module> nvdrv; +      std::vector<Display> displays;      std::vector<std::shared_ptr<BufferQueue>> buffer_queues; diff --git a/src/core/hle/service/service.cpp b/src/core/hle/service/service.cpp index 889cdd41a..11951adaf 100644 --- a/src/core/hle/service/service.cpp +++ b/src/core/hle/service/service.cpp @@ -198,7 +198,7 @@ void AddNamedPort(std::string name, SharedPtr<ClientPort> port) {  }  /// Initialize ServiceManager -void Init(std::shared_ptr<SM::ServiceManager>& sm) { +void Init(std::shared_ptr<SM::ServiceManager>& sm, const FileSys::VirtualFilesystem& rfs) {      // NVFlinger needs to be accessed by several services like Vi and AppletOE so we instantiate it      // here and pass it into the respective InstallInterfaces functions.      auto nv_flinger = std::make_shared<NVFlinger::NVFlinger>(); @@ -221,7 +221,7 @@ void Init(std::shared_ptr<SM::ServiceManager>& sm) {      EUPLD::InstallInterfaces(*sm);      Fatal::InstallInterfaces(*sm);      FGM::InstallInterfaces(*sm); -    FileSystem::InstallInterfaces(*sm); +    FileSystem::InstallInterfaces(*sm, rfs);      Friend::InstallInterfaces(*sm);      GRC::InstallInterfaces(*sm);      HID::InstallInterfaces(*sm); @@ -238,7 +238,7 @@ void Init(std::shared_ptr<SM::ServiceManager>& sm) {      NIFM::InstallInterfaces(*sm);      NIM::InstallInterfaces(*sm);      NS::InstallInterfaces(*sm); -    Nvidia::InstallInterfaces(*sm); +    Nvidia::InstallInterfaces(*sm, *nv_flinger);      PCIe::InstallInterfaces(*sm);      PCTL::InstallInterfaces(*sm);      PCV::InstallInterfaces(*sm); diff --git a/src/core/hle/service/service.h b/src/core/hle/service/service.h index 046c5e18d..8a294c0f2 100644 --- a/src/core/hle/service/service.h +++ b/src/core/hle/service/service.h @@ -22,6 +22,10 @@ class ServerSession;  class HLERequestContext;  } // namespace Kernel +namespace FileSys { +struct VfsFilesystem; +} +  namespace Service {  namespace SM { @@ -177,7 +181,8 @@ private:  };  /// Initialize ServiceManager -void Init(std::shared_ptr<SM::ServiceManager>& sm); +void Init(std::shared_ptr<SM::ServiceManager>& sm, +          const std::shared_ptr<FileSys::VfsFilesystem>& vfs);  /// Shutdown ServiceManager  void Shutdown(); diff --git a/src/core/loader/deconstructed_rom_directory.cpp b/src/core/loader/deconstructed_rom_directory.cpp index 9a8cdd0ff..915d525b0 100644 --- a/src/core/loader/deconstructed_rom_directory.cpp +++ b/src/core/loader/deconstructed_rom_directory.cpp @@ -7,6 +7,7 @@  #include "common/file_util.h"  #include "common/logging/log.h"  #include "core/file_sys/content_archive.h" +#include "core/file_sys/control_metadata.h"  #include "core/gdbstub/gdbstub.h"  #include "core/hle/kernel/process.h"  #include "core/hle/kernel/resource_limit.h" @@ -17,8 +18,50 @@  namespace Loader { -AppLoader_DeconstructedRomDirectory::AppLoader_DeconstructedRomDirectory(FileSys::VirtualFile file) -    : AppLoader(std::move(file)) {} +AppLoader_DeconstructedRomDirectory::AppLoader_DeconstructedRomDirectory(FileSys::VirtualFile file_) +    : AppLoader(std::move(file_)) { +    const auto dir = file->GetContainingDirectory(); + +    // Icon +    FileSys::VirtualFile icon_file = nullptr; +    for (const auto& language : FileSys::LANGUAGE_NAMES) { +        icon_file = dir->GetFile("icon_" + std::string(language) + ".dat"); +        if (icon_file != nullptr) { +            icon_data = icon_file->ReadAllBytes(); +            break; +        } +    } + +    if (icon_data.empty()) { +        // Any png, jpeg, or bmp file +        const auto& files = dir->GetFiles(); +        const auto icon_iter = +            std::find_if(files.begin(), files.end(), [](const FileSys::VirtualFile& file) { +                return file->GetExtension() == "png" || file->GetExtension() == "jpg" || +                       file->GetExtension() == "bmp" || file->GetExtension() == "jpeg"; +            }); +        if (icon_iter != files.end()) +            icon_data = (*icon_iter)->ReadAllBytes(); +    } + +    // Metadata +    FileSys::VirtualFile nacp_file = dir->GetFile("control.nacp"); +    if (nacp_file == nullptr) { +        const auto& files = dir->GetFiles(); +        const auto nacp_iter = +            std::find_if(files.begin(), files.end(), [](const FileSys::VirtualFile& file) { +                return file->GetExtension() == "nacp"; +            }); +        if (nacp_iter != files.end()) +            nacp_file = *nacp_iter; +    } + +    if (nacp_file != nullptr) { +        FileSys::NACP nacp(nacp_file); +        title_id = nacp.GetTitleId(); +        name = nacp.GetApplicationName(); +    } +}  AppLoader_DeconstructedRomDirectory::AppLoader_DeconstructedRomDirectory(      FileSys::VirtualDir directory) @@ -105,4 +148,25 @@ ResultStatus AppLoader_DeconstructedRomDirectory::ReadRomFS(FileSys::VirtualFile      return ResultStatus::Success;  } +ResultStatus AppLoader_DeconstructedRomDirectory::ReadIcon(std::vector<u8>& buffer) { +    if (icon_data.empty()) +        return ResultStatus::ErrorNotUsed; +    buffer = icon_data; +    return ResultStatus::Success; +} + +ResultStatus AppLoader_DeconstructedRomDirectory::ReadProgramId(u64& out_program_id) { +    if (name.empty()) +        return ResultStatus::ErrorNotUsed; +    out_program_id = title_id; +    return ResultStatus::Success; +} + +ResultStatus AppLoader_DeconstructedRomDirectory::ReadTitle(std::string& title) { +    if (name.empty()) +        return ResultStatus::ErrorNotUsed; +    title = name; +    return ResultStatus::Success; +} +  } // namespace Loader diff --git a/src/core/loader/deconstructed_rom_directory.h b/src/core/loader/deconstructed_rom_directory.h index 7d5433563..b20804f75 100644 --- a/src/core/loader/deconstructed_rom_directory.h +++ b/src/core/loader/deconstructed_rom_directory.h @@ -39,11 +39,18 @@ public:      ResultStatus Load(Kernel::SharedPtr<Kernel::Process>& process) override;      ResultStatus ReadRomFS(FileSys::VirtualFile& dir) override; +    ResultStatus ReadIcon(std::vector<u8>& buffer) override; +    ResultStatus ReadProgramId(u64& out_program_id) override; +    ResultStatus ReadTitle(std::string& title) override;  private:      FileSys::ProgramMetadata metadata;      FileSys::VirtualFile romfs;      FileSys::VirtualDir dir; + +    std::vector<u8> icon_data; +    std::string name; +    u64 title_id{};  };  } // namespace Loader diff --git a/src/core/loader/loader.cpp b/src/core/loader/loader.cpp index 57e6c0365..a288654df 100644 --- a/src/core/loader/loader.cpp +++ b/src/core/loader/loader.cpp @@ -43,10 +43,6 @@ FileType IdentifyFile(FileSys::VirtualFile file) {      return FileType::Unknown;  } -FileType IdentifyFile(const std::string& file_name) { -    return IdentifyFile(std::make_shared<FileSys::RealVfsFile>(file_name)); -} -  FileType GuessFromFilename(const std::string& name) {      if (name == "main")          return FileType::DeconstructedRomDirectory; @@ -68,7 +64,7 @@ FileType GuessFromFilename(const std::string& name) {      return FileType::Unknown;  } -const char* GetFileTypeString(FileType type) { +std::string GetFileTypeString(FileType type) {      switch (type) {      case FileType::ELF:          return "ELF"; diff --git a/src/core/loader/loader.h b/src/core/loader/loader.h index e69ab85ef..6a9e5a68b 100644 --- a/src/core/loader/loader.h +++ b/src/core/loader/loader.h @@ -43,14 +43,6 @@ enum class FileType {  FileType IdentifyFile(FileSys::VirtualFile file);  /** - * Identifies the type of a bootable file based on the magic value in its header. - * @param file_name path to file - * @return FileType of file. Note: this will return FileType::Unknown if it is unable to determine - * a filetype, and will never return FileType::Error. - */ -FileType IdentifyFile(const std::string& file_name); - -/**   * Guess the type of a bootable file from its name   * @param name String name of bootable file   * @return FileType of file. Note: this will return FileType::Unknown if it is unable to determine @@ -61,7 +53,7 @@ FileType GuessFromFilename(const std::string& name);  /**   * Convert a FileType into a string which can be displayed to the user.   */ -const char* GetFileTypeString(FileType type); +std::string GetFileTypeString(FileType type);  /// Return type for functions in Loader namespace  enum class ResultStatus { diff --git a/src/core/loader/nca.cpp b/src/core/loader/nca.cpp index dbc67c0b5..46f5cd393 100644 --- a/src/core/loader/nca.cpp +++ b/src/core/loader/nca.cpp @@ -77,8 +77,8 @@ ResultStatus AppLoader_NCA::ReadRomFS(FileSys::VirtualFile& dir) {  }  ResultStatus AppLoader_NCA::ReadProgramId(u64& out_program_id) { -    if (nca == nullptr) -        return ResultStatus::ErrorNotLoaded; +    if (nca == nullptr || nca->GetStatus() != ResultStatus::Success) +        return ResultStatus::ErrorInvalidFormat;      out_program_id = nca->GetTitleId();      return ResultStatus::Success;  } diff --git a/src/core/loader/nca.h b/src/core/loader/nca.h index 0fd2d0417..7f7d8ea0b 100644 --- a/src/core/loader/nca.h +++ b/src/core/loader/nca.h @@ -33,7 +33,6 @@ public:      ResultStatus Load(Kernel::SharedPtr<Kernel::Process>& process) override;      ResultStatus ReadRomFS(FileSys::VirtualFile& dir) override; -      ResultStatus ReadProgramId(u64& out_program_id) override;      ~AppLoader_NCA(); @@ -41,6 +40,7 @@ public:  private:      FileSys::ProgramMetadata metadata; +    FileSys::NCAHeader header;      std::unique_ptr<FileSys::NCA> nca;      std::unique_ptr<AppLoader_DeconstructedRomDirectory> directory_loader;  }; diff --git a/src/core/loader/xci.cpp b/src/core/loader/xci.cpp index eb4dee2c2..d3fe24419 100644 --- a/src/core/loader/xci.cpp +++ b/src/core/loader/xci.cpp @@ -26,7 +26,25 @@ namespace Loader {  AppLoader_XCI::AppLoader_XCI(FileSys::VirtualFile file)      : AppLoader(file), xci(std::make_unique<FileSys::XCI>(file)),        nca_loader(std::make_unique<AppLoader_NCA>( -          xci->GetNCAFileByType(FileSys::NCAContentType::Program))) {} +          xci->GetNCAFileByType(FileSys::NCAContentType::Program))) { +    if (xci->GetStatus() != ResultStatus::Success) +        return; +    const auto control_nca = xci->GetNCAByType(FileSys::NCAContentType::Control); +    if (control_nca == nullptr || control_nca->GetStatus() != ResultStatus::Success) +        return; +    const auto romfs = FileSys::ExtractRomFS(control_nca->GetRomFS()); +    if (romfs == nullptr) +        return; +    for (const auto& language : FileSys::LANGUAGE_NAMES) { +        icon_file = romfs->GetFile("icon_" + std::string(language) + ".dat"); +        if (icon_file != nullptr) +            break; +    } +    const auto nacp_raw = romfs->GetFile("control.nacp"); +    if (nacp_raw == nullptr) +        return; +    nacp_file = std::make_shared<FileSys::NACP>(nacp_raw); +}  AppLoader_XCI::~AppLoader_XCI() = default; @@ -71,4 +89,17 @@ ResultStatus AppLoader_XCI::ReadProgramId(u64& out_program_id) {      return nca_loader->ReadProgramId(out_program_id);  } +ResultStatus AppLoader_XCI::ReadIcon(std::vector<u8>& buffer) { +    if (icon_file == nullptr) +        return ResultStatus::ErrorInvalidFormat; +    buffer = icon_file->ReadAllBytes(); +    return ResultStatus::Success; +} + +ResultStatus AppLoader_XCI::ReadTitle(std::string& title) { +    if (nacp_file == nullptr) +        return ResultStatus::ErrorInvalidFormat; +    title = nacp_file->GetApplicationName(); +    return ResultStatus::Success; +}  } // namespace Loader diff --git a/src/core/loader/xci.h b/src/core/loader/xci.h index 0dbcfbdf8..973833050 100644 --- a/src/core/loader/xci.h +++ b/src/core/loader/xci.h @@ -33,12 +33,17 @@ public:      ResultStatus ReadRomFS(FileSys::VirtualFile& dir) override;      ResultStatus ReadProgramId(u64& out_program_id) override; +    ResultStatus ReadIcon(std::vector<u8>& buffer) override; +    ResultStatus ReadTitle(std::string& title) override;  private:      FileSys::ProgramMetadata metadata;      std::unique_ptr<FileSys::XCI> xci;      std::unique_ptr<AppLoader_NCA> nca_loader; + +    FileSys::VirtualFile icon_file; +    std::shared_ptr<FileSys::NACP> nacp_file;  };  } // namespace Loader diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index 5c0ae8009..a46ed4bd7 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -23,12 +23,17 @@ Maxwell3D::Maxwell3D(VideoCore::RasterizerInterface& rasterizer, MemoryManager&      : memory_manager(memory_manager), rasterizer{rasterizer}, macro_interpreter(*this) {}  void Maxwell3D::CallMacroMethod(u32 method, std::vector<u32> parameters) { -    auto macro_code = uploaded_macros.find(method); +    // Reset the current macro. +    executing_macro = 0; +      // The requested macro must have been uploaded already. -    ASSERT_MSG(macro_code != uploaded_macros.end(), "Macro %08X was not uploaded", method); +    auto macro_code = uploaded_macros.find(method); +    if (macro_code == uploaded_macros.end()) { +        LOG_ERROR(HW_GPU, "Macro {:04X} was not uploaded", method); +        return; +    } -    // Reset the current macro and execute it. -    executing_macro = 0; +    // Execute the current macro.      macro_interpreter.Execute(macro_code->second, std::move(parameters));  } @@ -238,6 +243,8 @@ void Maxwell3D::ProcessCBBind(Regs::ShaderStage stage) {      auto& buffer = shader.const_buffers[bind_data.index]; +    ASSERT(bind_data.index < Regs::MaxConstBuffers); +      buffer.enabled = bind_data.valid.Value() != 0;      buffer.index = bind_data.index;      buffer.address = regs.const_buffer.BufferAddress(); diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h index 4d0ff96a5..0506ac8fe 100644 --- a/src/video_core/engines/maxwell_3d.h +++ b/src/video_core/engines/maxwell_3d.h @@ -44,7 +44,7 @@ public:          static constexpr size_t MaxShaderProgram = 6;          static constexpr size_t MaxShaderStage = 5;          // Maximum number of const buffers per shader stage. -        static constexpr size_t MaxConstBuffers = 16; +        static constexpr size_t MaxConstBuffers = 18;          enum class QueryMode : u32 {              Write = 0, diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h index c7e3fb4b1..3d4557b7e 100644 --- a/src/video_core/engines/shader_bytecode.h +++ b/src/video_core/engines/shader_bytecode.h @@ -78,6 +78,8 @@ union Attribute {          // shader, and a tuple of (TessCoord.x, TessCoord.y, TessCoord.z, ~) when inside a Tess Eval          // shader.          TessCoordInstanceIDVertexID = 47, +        // TODO(bunnei): Figure out what this is used for. Super Mario Odyssey uses this. +        Unknown_63 = 63,      };      union { @@ -254,20 +256,15 @@ union Instruction {              BitField<56, 1, u64> invert_b;          } lop32i; -        float GetImm20_19() const { -            float result{}; +        u32 GetImm20_19() const {              u32 imm{static_cast<u32>(imm20_19)};              imm <<= 12;              imm |= negate_imm ? 0x80000000 : 0; -            std::memcpy(&result, &imm, sizeof(imm)); -            return result; +            return imm;          } -        float GetImm20_32() const { -            float result{}; -            s32 imm{static_cast<s32>(imm20_32)}; -            std::memcpy(&result, &imm, sizeof(imm)); -            return result; +        u32 GetImm20_32() const { +            return static_cast<u32>(imm20_32);          }          s32 GetSignedImm20_20() const { diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp index b2a83ce0b..4ff4d71c5 100644 --- a/src/video_core/gpu.cpp +++ b/src/video_core/gpu.cpp @@ -42,6 +42,7 @@ u32 RenderTargetBytesPerPixel(RenderTargetFormat format) {      case RenderTargetFormat::RGB10_A2_UNORM:      case RenderTargetFormat::BGRA8_UNORM:      case RenderTargetFormat::R32_FLOAT: +    case RenderTargetFormat::R11G11B10_FLOAT:          return 4;      default:          UNIMPLEMENTED_MSG("Unimplemented render target format {}", static_cast<u32>(format)); diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h index 440505c9d..874eddd78 100644 --- a/src/video_core/gpu.h +++ b/src/video_core/gpu.h @@ -34,6 +34,7 @@ enum class RenderTargetFormat : u32 {      RG16_FLOAT = 0xDE,      R11G11B10_FLOAT = 0xE0,      R32_FLOAT = 0xE5, +    B5G6R5_UNORM = 0xE8,      R16_FLOAT = 0xF2,      R8_UNORM = 0xF3,  }; diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index c2a931469..8360feb5d 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -161,7 +161,7 @@ std::pair<u8*, GLintptr> RasterizerOpenGL::SetupVertexArrays(u8* array_ptr,      // assume every shader uses them all.      for (unsigned index = 0; index < 16; ++index) {          auto& attrib = regs.vertex_attrib_format[index]; -        LOG_DEBUG(HW_GPU, "vertex attrib {}, count={}, size={}, type={}, offset={}, normalize={}", +        LOG_TRACE(HW_GPU, "vertex attrib {}, count={}, size={}, type={}, offset={}, normalize={}",                    index, attrib.ComponentCount(), attrib.SizeString(), attrib.TypeString(),                    attrib.offset.Value(), attrib.IsNormalized()); @@ -324,11 +324,14 @@ std::pair<Surface, Surface> RasterizerOpenGL::ConfigureFramebuffers(bool using_c                                                                      bool using_depth_fb) {      const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; +    if (regs.rt[0].format == Tegra::RenderTargetFormat::NONE) { +        LOG_ERROR(HW_GPU, "RenderTargetFormat is not configured"); +        using_color_fb = false; +    } +      // TODO(bunnei): Implement this      const bool has_stencil = false; -    const MathUtil::Rectangle<s32> viewport_rect{regs.viewport_transform[0].GetRect()}; -      const bool write_color_fb =          state.color_mask.red_enabled == GL_TRUE || state.color_mask.green_enabled == GL_TRUE ||          state.color_mask.blue_enabled == GL_TRUE || state.color_mask.alpha_enabled == GL_TRUE; @@ -341,9 +344,10 @@ std::pair<Surface, Surface> RasterizerOpenGL::ConfigureFramebuffers(bool using_c      Surface depth_surface;      MathUtil::Rectangle<u32> surfaces_rect;      std::tie(color_surface, depth_surface, surfaces_rect) = -        res_cache.GetFramebufferSurfaces(using_color_fb, using_depth_fb, viewport_rect); +        res_cache.GetFramebufferSurfaces(using_color_fb, using_depth_fb); -    MathUtil::Rectangle<u32> draw_rect{ +    const MathUtil::Rectangle<s32> viewport_rect{regs.viewport_transform[0].GetRect()}; +    const MathUtil::Rectangle<u32> draw_rect{          static_cast<u32>(std::clamp<s32>(static_cast<s32>(surfaces_rect.left) + viewport_rect.left,                                           surfaces_rect.left, surfaces_rect.right)), // Left          static_cast<u32>(std::clamp<s32>(static_cast<s32>(surfaces_rect.bottom) + viewport_rect.top, @@ -659,7 +663,10 @@ u32 RasterizerOpenGL::SetupConstBuffers(Maxwell::ShaderStage stage, GLuint progr          auto& buffer_draw_state =              state.draw.const_buffers[static_cast<size_t>(stage)][used_buffer.GetIndex()]; -        ASSERT_MSG(buffer.enabled, "Attempted to upload disabled constbuffer"); +        if (!buffer.enabled) { +            continue; +        } +          buffer_draw_state.enabled = true;          buffer_draw_state.bindpoint = current_bindpoint + bindpoint; @@ -804,9 +811,7 @@ void RasterizerOpenGL::SyncClipCoef() {  void RasterizerOpenGL::SyncCullMode() {      const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; -    // TODO(bunnei): Enable the below once more things work - until then, this may hide regressions -    // state.cull.enabled = regs.cull.enabled != 0; -    state.cull.enabled = false; +    state.cull.enabled = regs.cull.enabled != 0;      if (state.cull.enabled) {          state.cull.front_face = MaxwellToGL::FrontFace(regs.cull.front_face); diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp index 257aa9571..9fb734b77 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp @@ -109,6 +109,9 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form      {GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,       true},                                                                                 // DXT45      {GL_COMPRESSED_RED_RGTC1, GL_RED, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, true}, // DXN1 +    {GL_COMPRESSED_RG_RGTC2, GL_RG, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, +     true},                                                                     // DXN2UNORM +    {GL_COMPRESSED_SIGNED_RG_RGTC2, GL_RG, GL_INT, ComponentType::SNorm, true}, // DXN2SNORM      {GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,       true},                                                                    // BC7U      {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false},        // ASTC_2D_4X4 @@ -180,36 +183,49 @@ MathUtil::Rectangle<u32> SurfaceParams::GetRect() const {      return {0, actual_height, width, 0};  } +/// Returns true if the specified PixelFormat is a BCn format, e.g. DXT or DXN +static bool IsFormatBCn(PixelFormat format) { +    switch (format) { +    case PixelFormat::DXT1: +    case PixelFormat::DXT23: +    case PixelFormat::DXT45: +    case PixelFormat::DXN1: +    case PixelFormat::DXN2SNORM: +    case PixelFormat::DXN2UNORM: +    case PixelFormat::BC7U: +        return true; +    } +    return false; +} +  template <bool morton_to_gl, PixelFormat format> -void MortonCopy(u32 stride, u32 block_height, u32 height, u8* gl_buffer, Tegra::GPUVAddr addr) { +void MortonCopy(u32 stride, u32 block_height, u32 height, std::vector<u8>& gl_buffer, +                Tegra::GPUVAddr addr) {      constexpr u32 bytes_per_pixel = SurfaceParams::GetFormatBpp(format) / CHAR_BIT;      constexpr u32 gl_bytes_per_pixel = CachedSurface::GetGLBytesPerPixel(format);      const auto& gpu = Core::System::GetInstance().GPU();      if (morton_to_gl) { -        if (SurfaceParams::GetFormatType(format) == SurfaceType::ColorTexture) { -            auto data = Tegra::Texture::UnswizzleTexture( -                *gpu.memory_manager->GpuToCpuAddress(addr), -                SurfaceParams::TextureFormatFromPixelFormat(format), stride, height, block_height); -            std::memcpy(gl_buffer, data.data(), data.size()); -        } else { -            auto data = Tegra::Texture::UnswizzleDepthTexture( -                *gpu.memory_manager->GpuToCpuAddress(addr), -                SurfaceParams::DepthFormatFromPixelFormat(format), stride, height, block_height); -            std::memcpy(gl_buffer, data.data(), data.size()); -        } +        // With the BCn formats (DXT and DXN), each 4x4 tile is swizzled instead of just individual +        // pixel values. +        const u32 tile_size{IsFormatBCn(format) ? 4U : 1U}; +        const std::vector<u8> data = +            Tegra::Texture::UnswizzleTexture(*gpu.memory_manager->GpuToCpuAddress(addr), tile_size, +                                             bytes_per_pixel, stride, height, block_height); +        const size_t size_to_copy{std::min(gl_buffer.size(), data.size())}; +        gl_buffer.assign(data.begin(), data.begin() + size_to_copy);      } else {          // TODO(bunnei): Assumes the default rendering GOB size of 16 (128 lines). We should          // check the configuration for this and perform more generic un/swizzle          LOG_WARNING(Render_OpenGL, "need to use correct swizzle/GOB parameters!");          VideoCore::MortonCopyPixels128(              stride, height, bytes_per_pixel, gl_bytes_per_pixel, -            Memory::GetPointer(*gpu.memory_manager->GpuToCpuAddress(addr)), gl_buffer, +            Memory::GetPointer(*gpu.memory_manager->GpuToCpuAddress(addr)), gl_buffer.data(),              morton_to_gl);      }  } -static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr), +static constexpr std::array<void (*)(u32, u32, u32, std::vector<u8>&, Tegra::GPUVAddr),                              SurfaceParams::MaxPixelFormat>      morton_to_gl_fns = {          MortonCopy<true, PixelFormat::ABGR8>,        MortonCopy<true, PixelFormat::B5G6R5>, @@ -218,6 +234,7 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),          MortonCopy<true, PixelFormat::R11FG11FB10F>, MortonCopy<true, PixelFormat::RGBA32UI>,          MortonCopy<true, PixelFormat::DXT1>,         MortonCopy<true, PixelFormat::DXT23>,          MortonCopy<true, PixelFormat::DXT45>,        MortonCopy<true, PixelFormat::DXN1>, +        MortonCopy<true, PixelFormat::DXN2UNORM>,    MortonCopy<true, PixelFormat::DXN2SNORM>,          MortonCopy<true, PixelFormat::BC7U>,         MortonCopy<true, PixelFormat::ASTC_2D_4X4>,          MortonCopy<true, PixelFormat::G8R8>,         MortonCopy<true, PixelFormat::BGRA8>,          MortonCopy<true, PixelFormat::RGBA32F>,      MortonCopy<true, PixelFormat::RG32F>, @@ -231,7 +248,7 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),          MortonCopy<true, PixelFormat::Z32FS8>,  }; -static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr), +static constexpr std::array<void (*)(u32, u32, u32, std::vector<u8>&, Tegra::GPUVAddr),                              SurfaceParams::MaxPixelFormat>      gl_to_morton_fns = {          MortonCopy<false, PixelFormat::ABGR8>, @@ -242,7 +259,10 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),          MortonCopy<false, PixelFormat::RGBA16F>,          MortonCopy<false, PixelFormat::R11FG11FB10F>,          MortonCopy<false, PixelFormat::RGBA32UI>, -        // TODO(Subv): Swizzling DXT1/DXT23/DXT45/DXN1/BC7U/ASTC_2D_4X4 formats is not supported +        // TODO(Subv): Swizzling DXT1/DXT23/DXT45/DXN1/DXN2/BC7U/ASTC_2D_4X4 formats is not +        // supported +        nullptr, +        nullptr,          nullptr,          nullptr,          nullptr, @@ -447,22 +467,24 @@ MICROPROFILE_DEFINE(OpenGL_SurfaceLoad, "OpenGL", "Surface Load", MP_RGB(128, 64  void CachedSurface::LoadGLBuffer() {      ASSERT(params.type != SurfaceType::Fill); -    u8* const texture_src_data = Memory::GetPointer(params.GetCpuAddr()); +    const u8* const texture_src_data = Memory::GetPointer(params.GetCpuAddr());      ASSERT(texture_src_data); -    gl_buffer.resize(params.width * params.height * GetGLBytesPerPixel(params.pixel_format)); +    const u32 bytes_per_pixel = GetGLBytesPerPixel(params.pixel_format); +    const u32 copy_size = params.width * params.height * bytes_per_pixel;      MICROPROFILE_SCOPE(OpenGL_SurfaceLoad); -    if (!params.is_tiled) { -        const u32 bytes_per_pixel{params.GetFormatBpp() >> 3}; +    if (params.is_tiled) { +        gl_buffer.resize(copy_size); -        std::memcpy(gl_buffer.data(), texture_src_data, -                    bytes_per_pixel * params.width * params.height); -    } else {          morton_to_gl_fns[static_cast<size_t>(params.pixel_format)]( -            params.width, params.block_height, params.height, gl_buffer.data(), params.addr); +            params.width, params.block_height, params.height, gl_buffer, params.addr); +    } else { +        const u8* const texture_src_data_end = texture_src_data + copy_size; + +        gl_buffer.assign(texture_src_data, texture_src_data_end);      }      ConvertFormatAsNeeded_LoadGLBuffer(gl_buffer, params.pixel_format, params.width, params.height); @@ -485,7 +507,7 @@ void CachedSurface::FlushGLBuffer() {          std::memcpy(dst_buffer, gl_buffer.data(), params.size_in_bytes);      } else {          gl_to_morton_fns[static_cast<size_t>(params.pixel_format)]( -            params.width, params.block_height, params.height, gl_buffer.data(), params.addr); +            params.width, params.block_height, params.height, gl_buffer, params.addr);      }  } @@ -600,8 +622,8 @@ Surface RasterizerCacheOpenGL::GetTextureSurface(const Tegra::Texture::FullTextu      return GetSurface(SurfaceParams::CreateForTexture(config));  } -SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces( -    bool using_color_fb, bool using_depth_fb, const MathUtil::Rectangle<s32>& viewport) { +SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces(bool using_color_fb, +                                                                       bool using_depth_fb) {      const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;      // TODO(bunnei): This is hard corded to use just the first render buffer @@ -757,10 +779,12 @@ void RasterizerCacheOpenGL::FlushRegion(Tegra::GPUVAddr /*addr*/, size_t /*size*  }  void RasterizerCacheOpenGL::InvalidateRegion(Tegra::GPUVAddr addr, size_t size) { -    for (const auto& pair : surface_cache) { -        const auto& surface{pair.second}; +    for (auto iter = surface_cache.cbegin(); iter != surface_cache.cend();) { +        const auto& surface{iter->second};          const auto& params{surface->GetSurfaceParams()}; +        ++iter; +          if (params.IsOverlappingRegion(addr, size)) {              UnregisterSurface(surface);          } diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h index 0c6652c7a..829a76dfe 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h @@ -35,31 +35,33 @@ struct SurfaceParams {          DXT23 = 9,          DXT45 = 10,          DXN1 = 11, // This is also known as BC4 -        BC7U = 12, -        ASTC_2D_4X4 = 13, -        G8R8 = 14, -        BGRA8 = 15, -        RGBA32F = 16, -        RG32F = 17, -        R32F = 18, -        R16F = 19, -        R16UNORM = 20, -        RG16 = 21, -        RG16F = 22, -        RG16UI = 23, -        RG16I = 24, -        RG16S = 25, -        RGB32F = 26, -        SRGBA8 = 27, +        DXN2UNORM = 12, +        DXN2SNORM = 13, +        BC7U = 14, +        ASTC_2D_4X4 = 15, +        G8R8 = 16, +        BGRA8 = 17, +        RGBA32F = 18, +        RG32F = 19, +        R32F = 20, +        R16F = 21, +        R16UNORM = 22, +        RG16 = 23, +        RG16F = 24, +        RG16UI = 25, +        RG16I = 26, +        RG16S = 27, +        RGB32F = 28, +        SRGBA8 = 29,          MaxColorFormat,          // DepthStencil formats -        Z24S8 = 28, -        S8Z24 = 29, -        Z32F = 30, -        Z16 = 31, -        Z32FS8 = 32, +        Z24S8 = 30, +        S8Z24 = 31, +        Z32F = 32, +        Z16 = 33, +        Z32FS8 = 34,          MaxDepthStencilFormat, @@ -109,6 +111,8 @@ struct SurfaceParams {              4, // DXT23              4, // DXT45              4, // DXN1 +            4, // DXN2UNORM +            4, // DXN2SNORM              4, // BC7U              4, // ASTC_2D_4X4              1, // G8R8 @@ -153,6 +157,8 @@ struct SurfaceParams {              128, // DXT23              128, // DXT45              64,  // DXN1 +            128, // DXN2UNORM +            128, // DXN2SNORM              128, // BC7U              32,  // ASTC_2D_4X4              16,  // G8R8 @@ -221,6 +227,8 @@ struct SurfaceParams {              return PixelFormat::RG32F;          case Tegra::RenderTargetFormat::R11G11B10_FLOAT:              return PixelFormat::R11FG11FB10F; +        case Tegra::RenderTargetFormat::B5G6R5_UNORM: +            return PixelFormat::B5G6R5;          case Tegra::RenderTargetFormat::RGBA32_UINT:              return PixelFormat::RGBA32UI;          case Tegra::RenderTargetFormat::R8_UNORM: @@ -303,6 +311,16 @@ struct SurfaceParams {              return PixelFormat::DXT45;          case Tegra::Texture::TextureFormat::DXN1:              return PixelFormat::DXN1; +        case Tegra::Texture::TextureFormat::DXN2: +            switch (component_type) { +            case Tegra::Texture::ComponentType::UNORM: +                return PixelFormat::DXN2UNORM; +            case Tegra::Texture::ComponentType::SNORM: +                return PixelFormat::DXN2SNORM; +            } +            LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", +                         static_cast<u32>(component_type)); +            UNREACHABLE();          case Tegra::Texture::TextureFormat::BC7U:              return PixelFormat::BC7U;          case Tegra::Texture::TextureFormat::ASTC_2D_4X4: @@ -330,89 +348,6 @@ struct SurfaceParams {          }      } -    static Tegra::Texture::TextureFormat TextureFormatFromPixelFormat(PixelFormat format) { -        // TODO(Subv): Properly implement this -        switch (format) { -        case PixelFormat::ABGR8: -        case PixelFormat::SRGBA8: -            return Tegra::Texture::TextureFormat::A8R8G8B8; -        case PixelFormat::B5G6R5: -            return Tegra::Texture::TextureFormat::B5G6R5; -        case PixelFormat::A2B10G10R10: -            return Tegra::Texture::TextureFormat::A2B10G10R10; -        case PixelFormat::A1B5G5R5: -            return Tegra::Texture::TextureFormat::A1B5G5R5; -        case PixelFormat::R8: -            return Tegra::Texture::TextureFormat::R8; -        case PixelFormat::G8R8: -            return Tegra::Texture::TextureFormat::G8R8; -        case PixelFormat::RGBA16F: -            return Tegra::Texture::TextureFormat::R16_G16_B16_A16; -        case PixelFormat::R11FG11FB10F: -            return Tegra::Texture::TextureFormat::BF10GF11RF11; -        case PixelFormat::RGBA32UI: -            return Tegra::Texture::TextureFormat::R32_G32_B32_A32; -        case PixelFormat::DXT1: -            return Tegra::Texture::TextureFormat::DXT1; -        case PixelFormat::DXT23: -            return Tegra::Texture::TextureFormat::DXT23; -        case PixelFormat::DXT45: -            return Tegra::Texture::TextureFormat::DXT45; -        case PixelFormat::DXN1: -            return Tegra::Texture::TextureFormat::DXN1; -        case PixelFormat::BC7U: -            return Tegra::Texture::TextureFormat::BC7U; -        case PixelFormat::ASTC_2D_4X4: -            return Tegra::Texture::TextureFormat::ASTC_2D_4X4; -        case PixelFormat::BGRA8: -            // TODO(bunnei): This is fine for unswizzling (since we just need the right component -            // sizes), but could be a bug if we used this function in different ways. -            return Tegra::Texture::TextureFormat::A8R8G8B8; -        case PixelFormat::RGBA32F: -            return Tegra::Texture::TextureFormat::R32_G32_B32_A32; -        case PixelFormat::RGB32F: -            return Tegra::Texture::TextureFormat::R32_G32_B32; -        case PixelFormat::RG32F: -            return Tegra::Texture::TextureFormat::R32_G32; -        case PixelFormat::R32F: -            return Tegra::Texture::TextureFormat::R32; -        case PixelFormat::R16F: -        case PixelFormat::R16UNORM: -            return Tegra::Texture::TextureFormat::R16; -        case PixelFormat::Z32F: -            return Tegra::Texture::TextureFormat::ZF32; -        case PixelFormat::Z24S8: -            return Tegra::Texture::TextureFormat::Z24S8; -        case PixelFormat::RG16F: -        case PixelFormat::RG16: -        case PixelFormat::RG16UI: -        case PixelFormat::RG16I: -        case PixelFormat::RG16S: -            return Tegra::Texture::TextureFormat::R16_G16; -        default: -            LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format)); -            UNREACHABLE(); -        } -    } - -    static Tegra::DepthFormat DepthFormatFromPixelFormat(PixelFormat format) { -        switch (format) { -        case PixelFormat::S8Z24: -            return Tegra::DepthFormat::S8_Z24_UNORM; -        case PixelFormat::Z24S8: -            return Tegra::DepthFormat::Z24_S8_UNORM; -        case PixelFormat::Z32F: -            return Tegra::DepthFormat::Z32_FLOAT; -        case PixelFormat::Z16: -            return Tegra::DepthFormat::Z16_UNORM; -        case PixelFormat::Z32FS8: -            return Tegra::DepthFormat::Z32_S8_X24_FLOAT; -        default: -            LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format)); -            UNREACHABLE(); -        } -    } -      static ComponentType ComponentTypeFromTexture(Tegra::Texture::ComponentType type) {          // TODO(Subv): Implement more component types          switch (type) { @@ -441,6 +376,7 @@ struct SurfaceParams {          case Tegra::RenderTargetFormat::RGB10_A2_UNORM:          case Tegra::RenderTargetFormat::R8_UNORM:          case Tegra::RenderTargetFormat::RG16_UNORM: +        case Tegra::RenderTargetFormat::B5G6R5_UNORM:              return ComponentType::UNorm;          case Tegra::RenderTargetFormat::RG16_SNORM:              return ComponentType::SNorm; @@ -612,8 +548,7 @@ public:      Surface GetTextureSurface(const Tegra::Texture::FullTextureInfo& config);      /// Get the color and depth surfaces based on the framebuffer configuration -    SurfaceSurfaceRect_Tuple GetFramebufferSurfaces(bool using_color_fb, bool using_depth_fb, -                                                    const MathUtil::Rectangle<s32>& viewport); +    SurfaceSurfaceRect_Tuple GetFramebufferSurfaces(bool using_color_fb, bool using_depth_fb);      /// Flushes the surface to Switch memory      void FlushSurface(const Surface& surface); diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index e3217db81..32f06f409 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -507,6 +507,8 @@ private:      /// Build the GLSL register list.      void BuildRegisterList() { +        regs.reserve(Register::NumRegisters); +          for (size_t index = 0; index < Register::NumRegisters; ++index) {              regs.emplace_back(index, suffix);          } @@ -523,6 +525,11 @@ private:              // shader.              ASSERT(stage == Maxwell3D::Regs::ShaderStage::Vertex);              return "vec4(0, 0, uintBitsToFloat(gl_InstanceID), uintBitsToFloat(gl_VertexID))"; +        case Attribute::Index::Unknown_63: +            // TODO(bunnei): Figure out what this is used for. Super Mario Odyssey uses this. +            LOG_CRITICAL(HW_GPU, "Unhandled input attribute Unknown_63"); +            UNREACHABLE(); +            break;          default:              const u32 index{static_cast<u32>(attribute) -                              static_cast<u32>(Attribute::Index::Attribute_0)}; @@ -534,6 +541,8 @@ private:              LOG_CRITICAL(HW_GPU, "Unhandled input attribute: {}", index);              UNREACHABLE();          } + +        return "vec4(0, 0, 0, 0)";      }      /// Generates code representing an output attribute register. @@ -602,12 +611,12 @@ private:      /// Generates code representing a 19-bit immediate value      static std::string GetImmediate19(const Instruction& instr) { -        return std::to_string(instr.alu.GetImm20_19()); +        return fmt::format("uintBitsToFloat({})", instr.alu.GetImm20_19());      }      /// Generates code representing a 32-bit immediate value      static std::string GetImmediate32(const Instruction& instr) { -        return std::to_string(instr.alu.GetImm20_32()); +        return fmt::format("uintBitsToFloat({})", instr.alu.GetImm20_32());      }      /// Generates code representing a texture sampler. @@ -650,16 +659,17 @@ private:       * @param instr Instruction to generate the if condition for.       * @returns string containing the predicate condition.       */ -    std::string GetPredicateCondition(u64 index, bool negate) const { +    std::string GetPredicateCondition(u64 index, bool negate) {          using Tegra::Shader::Pred;          std::string variable;          // Index 7 is used as an 'Always True' condition. -        if (index == static_cast<u64>(Pred::UnusedIndex)) +        if (index == static_cast<u64>(Pred::UnusedIndex)) {              variable = "true"; -        else +        } else {              variable = 'p' + std::to_string(index) + '_' + suffix; - +            declr_predicates.insert(variable); +        }          if (negate) {              return "!(" + variable + ')';          } diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h index 24b1d956b..5c7b636e4 100644 --- a/src/video_core/renderer_opengl/gl_state.h +++ b/src/video_core/renderer_opengl/gl_state.h @@ -7,6 +7,10 @@  #include <array>  #include <glad/glad.h> +#include "video_core/engines/maxwell_3d.h" + +using Regs = Tegra::Engines::Maxwell3D::Regs; +  namespace TextureUnits {  struct TextureUnit { @@ -120,7 +124,7 @@ public:              GLuint bindpoint;              GLuint ssbo;          }; -        std::array<std::array<ConstBufferConfig, 16>, 5> const_buffers{}; +        std::array<std::array<ConstBufferConfig, Regs::MaxConstBuffers>, 5> const_buffers;      } draw;      struct { diff --git a/src/video_core/renderer_opengl/maxwell_to_gl.h b/src/video_core/renderer_opengl/maxwell_to_gl.h index 16b1bd606..c439446b1 100644 --- a/src/video_core/renderer_opengl/maxwell_to_gl.h +++ b/src/video_core/renderer_opengl/maxwell_to_gl.h @@ -27,9 +27,11 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {      case Maxwell::VertexAttribute::Type::UnsignedNorm: {          switch (attrib.size) { +        case Maxwell::VertexAttribute::Size::Size_8_8:          case Maxwell::VertexAttribute::Size::Size_8_8_8_8:              return GL_UNSIGNED_BYTE;          case Maxwell::VertexAttribute::Size::Size_16_16: +        case Maxwell::VertexAttribute::Size::Size_16_16_16_16:              return GL_UNSIGNED_SHORT;          case Maxwell::VertexAttribute::Size::Size_10_10_10_2:              return GL_UNSIGNED_INT_2_10_10_10_REV; @@ -43,6 +45,9 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {      case Maxwell::VertexAttribute::Type::SignedNorm: {          switch (attrib.size) { +        case Maxwell::VertexAttribute::Size::Size_32_32_32: +            return GL_INT; +        case Maxwell::VertexAttribute::Size::Size_8_8:          case Maxwell::VertexAttribute::Size::Size_8_8_8_8:              return GL_BYTE;          case Maxwell::VertexAttribute::Size::Size_16_16: @@ -84,6 +89,8 @@ inline GLenum IndexFormat(Maxwell::IndexFormat index_format) {  inline GLenum PrimitiveTopology(Maxwell::PrimitiveTopology topology) {      switch (topology) { +    case Maxwell::PrimitiveTopology::Points: +        return GL_POINTS;      case Maxwell::PrimitiveTopology::Triangles:          return GL_TRIANGLES;      case Maxwell::PrimitiveTopology::TriangleStrip: diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index bf9131193..899865e3b 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -430,7 +430,7 @@ static void APIENTRY DebugHandler(GLenum source, GLenum type, GLuint id, GLenum          break;      case GL_DEBUG_SEVERITY_NOTIFICATION:      case GL_DEBUG_SEVERITY_LOW: -        LOG_DEBUG(Render_OpenGL, format, str_source, str_type, id, message); +        LOG_TRACE(Render_OpenGL, format, str_source, str_type, id, message);          break;      }  } diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp index 65db84ad3..70746a34e 100644 --- a/src/video_core/textures/decoders.cpp +++ b/src/video_core/textures/decoders.cpp @@ -54,6 +54,7 @@ u32 BytesPerPixel(TextureFormat format) {          return 8;      case TextureFormat::DXT23:      case TextureFormat::DXT45: +    case TextureFormat::DXN2:      case TextureFormat::BC7U:          // In this case a 'pixel' actually refers to a 4x4 tile.          return 16; @@ -85,87 +86,11 @@ u32 BytesPerPixel(TextureFormat format) {      }  } -static u32 DepthBytesPerPixel(DepthFormat format) { -    switch (format) { -    case DepthFormat::Z16_UNORM: -        return 2; -    case DepthFormat::S8_Z24_UNORM: -    case DepthFormat::Z24_S8_UNORM: -    case DepthFormat::Z32_FLOAT: -        return 4; -    case DepthFormat::Z32_S8_X24_FLOAT: -        return 8; -    default: -        UNIMPLEMENTED_MSG("Format not implemented"); -        break; -    } -} - -std::vector<u8> UnswizzleTexture(VAddr address, TextureFormat format, u32 width, u32 height, -                                 u32 block_height) { -    u8* data = Memory::GetPointer(address); -    u32 bytes_per_pixel = BytesPerPixel(format); - +std::vector<u8> UnswizzleTexture(VAddr address, u32 tile_size, u32 bytes_per_pixel, u32 width, +                                 u32 height, u32 block_height) {      std::vector<u8> unswizzled_data(width * height * bytes_per_pixel); - -    switch (format) { -    case TextureFormat::DXT1: -    case TextureFormat::DXT23: -    case TextureFormat::DXT45: -    case TextureFormat::DXN1: -    case TextureFormat::BC7U: -        // In the DXT and DXN formats, each 4x4 tile is swizzled instead of just individual pixel -        // values. -        CopySwizzledData(width / 4, height / 4, bytes_per_pixel, bytes_per_pixel, data, -                         unswizzled_data.data(), true, block_height); -        break; -    case TextureFormat::A8R8G8B8: -    case TextureFormat::A2B10G10R10: -    case TextureFormat::A1B5G5R5: -    case TextureFormat::B5G6R5: -    case TextureFormat::R8: -    case TextureFormat::G8R8: -    case TextureFormat::R16_G16_B16_A16: -    case TextureFormat::R32_G32_B32_A32: -    case TextureFormat::R32_G32: -    case TextureFormat::R32: -    case TextureFormat::R16: -    case TextureFormat::R16_G16: -    case TextureFormat::BF10GF11RF11: -    case TextureFormat::ASTC_2D_4X4: -    case TextureFormat::R32_G32_B32: -        CopySwizzledData(width, height, bytes_per_pixel, bytes_per_pixel, data, -                         unswizzled_data.data(), true, block_height); -        break; -    default: -        UNIMPLEMENTED_MSG("Format not implemented"); -        break; -    } - -    return unswizzled_data; -} - -std::vector<u8> UnswizzleDepthTexture(VAddr address, DepthFormat format, u32 width, u32 height, -                                      u32 block_height) { -    u8* data = Memory::GetPointer(address); -    u32 bytes_per_pixel = DepthBytesPerPixel(format); - -    std::vector<u8> unswizzled_data(width * height * bytes_per_pixel); - -    switch (format) { -    case DepthFormat::Z16_UNORM: -    case DepthFormat::S8_Z24_UNORM: -    case DepthFormat::Z24_S8_UNORM: -    case DepthFormat::Z32_FLOAT: -    case DepthFormat::Z32_S8_X24_FLOAT: -        CopySwizzledData(width, height, bytes_per_pixel, bytes_per_pixel, data, -                         unswizzled_data.data(), true, block_height); -        break; -    default: -        UNIMPLEMENTED_MSG("Format not implemented"); -        break; -    } - +    CopySwizzledData(width / tile_size, height / tile_size, bytes_per_pixel, bytes_per_pixel, +                     Memory::GetPointer(address), unswizzled_data.data(), true, block_height);      return unswizzled_data;  } @@ -179,6 +104,7 @@ std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat      case TextureFormat::DXT23:      case TextureFormat::DXT45:      case TextureFormat::DXN1: +    case TextureFormat::DXN2:      case TextureFormat::BC7U:      case TextureFormat::ASTC_2D_4X4:      case TextureFormat::A8R8G8B8: diff --git a/src/video_core/textures/decoders.h b/src/video_core/textures/decoders.h index 73a4924d1..1f7b731be 100644 --- a/src/video_core/textures/decoders.h +++ b/src/video_core/textures/decoders.h @@ -13,8 +13,8 @@ namespace Tegra::Texture {  /**   * Unswizzles a swizzled texture without changing its format.   */ -std::vector<u8> UnswizzleTexture(VAddr address, TextureFormat format, u32 width, u32 height, -                                 u32 block_height = TICEntry::DefaultBlockHeight); +std::vector<u8> UnswizzleTexture(VAddr address, u32 tile_size, u32 bytes_per_pixel, u32 width, +                                 u32 height, u32 block_height = TICEntry::DefaultBlockHeight);  /**   * Unswizzles a swizzled depth texture without changing its format. diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt index 475556806..46ed232d8 100644 --- a/src/yuzu/CMakeLists.txt +++ b/src/yuzu/CMakeLists.txt @@ -17,6 +17,8 @@ add_executable(yuzu      configuration/configure_debug.h      configuration/configure_dialog.cpp      configuration/configure_dialog.h +    configuration/configure_gamelist.cpp +    configuration/configure_gamelist.h      configuration/configure_general.cpp      configuration/configure_general.h      configuration/configure_graphics.cpp @@ -59,6 +61,7 @@ set(UIS      configuration/configure.ui      configuration/configure_audio.ui      configuration/configure_debug.ui +    configuration/configure_gamelist.ui      configuration/configure_general.ui      configuration/configure_graphics.ui      configuration/configure_input.ui diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index bf469ee73..0bd46dbac 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -122,6 +122,13 @@ void Config::ReadValues() {      qt_config->beginGroup("UI");      UISettings::values.theme = qt_config->value("theme", UISettings::themes[0].second).toString(); +    qt_config->beginGroup("UIGameList"); +    UISettings::values.show_unknown = qt_config->value("show_unknown", true).toBool(); +    UISettings::values.icon_size = qt_config->value("icon_size", 48).toUInt(); +    UISettings::values.row_1_text_id = qt_config->value("row_1_text_id", 0).toUInt(); +    UISettings::values.row_2_text_id = qt_config->value("row_2_text_id", 3).toUInt(); +    qt_config->endGroup(); +      qt_config->beginGroup("UILayout");      UISettings::values.geometry = qt_config->value("geometry").toByteArray();      UISettings::values.state = qt_config->value("state").toByteArray(); @@ -234,6 +241,13 @@ void Config::SaveValues() {      qt_config->beginGroup("UI");      qt_config->setValue("theme", UISettings::values.theme); +    qt_config->beginGroup("UIGameList"); +    qt_config->setValue("show_unknown", UISettings::values.show_unknown); +    qt_config->setValue("icon_size", UISettings::values.icon_size); +    qt_config->setValue("row_1_text_id", UISettings::values.row_1_text_id); +    qt_config->setValue("row_2_text_id", UISettings::values.row_2_text_id); +    qt_config->endGroup(); +      qt_config->beginGroup("UILayout");      qt_config->setValue("geometry", UISettings::values.geometry);      qt_config->setValue("state", UISettings::values.state); diff --git a/src/yuzu/configuration/configure.ui b/src/yuzu/configuration/configure.ui index c8e0b88af..20f120134 100644 --- a/src/yuzu/configuration/configure.ui +++ b/src/yuzu/configuration/configure.ui @@ -24,6 +24,11 @@         <string>General</string>        </attribute>       </widget> +      <widget class="ConfigureGameList" name="gameListTab"> +        <attribute name="title"> +          <string>Game List</string> +        </attribute> +      </widget>       <widget class="ConfigureSystem" name="systemTab">        <attribute name="title">         <string>System</string> @@ -67,6 +72,12 @@     <header>configuration/configure_general.h</header>     <container>1</container>    </customwidget> +   <customwidget> +     <class>ConfigureGameList</class> +     <extends>QWidget</extends> +     <header>configuration/configure_gamelist.h</header> +     <container>1</container> +   </customwidget>    <customwidget>     <class>ConfigureSystem</class>     <extends>QWidget</extends> diff --git a/src/yuzu/configuration/configure_dialog.cpp b/src/yuzu/configuration/configure_dialog.cpp index cc4b326ae..daa4cc0d9 100644 --- a/src/yuzu/configuration/configure_dialog.cpp +++ b/src/yuzu/configuration/configure_dialog.cpp @@ -21,6 +21,7 @@ void ConfigureDialog::setConfiguration() {}  void ConfigureDialog::applyConfiguration() {      ui->generalTab->applyConfiguration(); +    ui->gameListTab->applyConfiguration();      ui->systemTab->applyConfiguration();      ui->inputTab->applyConfiguration();      ui->graphicsTab->applyConfiguration(); diff --git a/src/yuzu/configuration/configure_gamelist.cpp b/src/yuzu/configuration/configure_gamelist.cpp new file mode 100644 index 000000000..1ae3423cf --- /dev/null +++ b/src/yuzu/configuration/configure_gamelist.cpp @@ -0,0 +1,63 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "core/core.h" +#include "core/settings.h" +#include "ui_configure_gamelist.h" +#include "ui_settings.h" +#include "yuzu/configuration/configure_gamelist.h" + +ConfigureGameList::ConfigureGameList(QWidget* parent) +    : QWidget(parent), ui(new Ui::ConfigureGameList) { +    ui->setupUi(this); + +    static const std::vector<std::pair<u32, std::string>> default_icon_sizes{ +        std::make_pair(0, "None"),        std::make_pair(32, "Small"), +        std::make_pair(64, "Standard"),   std::make_pair(128, "Large"), +        std::make_pair(256, "Full Size"), +    }; + +    for (const auto& size : default_icon_sizes) { +        ui->icon_size_combobox->addItem(QString::fromStdString(size.second + " (" + +                                                               std::to_string(size.first) + "x" + +                                                               std::to_string(size.first) + ")"), +                                        size.first); +    } + +    static const std::vector<std::string> row_text_names{ +        "Filename", +        "Filetype", +        "Title ID", +        "Title Name", +    }; + +    for (size_t i = 0; i < row_text_names.size(); ++i) { +        ui->row_1_text_combobox->addItem(QString::fromStdString(row_text_names[i]), +                                         QVariant::fromValue(i)); +        ui->row_2_text_combobox->addItem(QString::fromStdString(row_text_names[i]), +                                         QVariant::fromValue(i)); +    } + +    this->setConfiguration(); +} + +ConfigureGameList::~ConfigureGameList() {} + +void ConfigureGameList::setConfiguration() { +    ui->show_unknown->setChecked(UISettings::values.show_unknown); +    ui->icon_size_combobox->setCurrentIndex( +        ui->icon_size_combobox->findData(UISettings::values.icon_size)); +    ui->row_1_text_combobox->setCurrentIndex( +        ui->row_1_text_combobox->findData(UISettings::values.row_1_text_id)); +    ui->row_2_text_combobox->setCurrentIndex( +        ui->row_2_text_combobox->findData(UISettings::values.row_2_text_id)); +} + +void ConfigureGameList::applyConfiguration() { +    UISettings::values.show_unknown = ui->show_unknown->isChecked(); +    UISettings::values.icon_size = ui->icon_size_combobox->currentData().toUInt(); +    UISettings::values.row_1_text_id = ui->row_1_text_combobox->currentData().toUInt(); +    UISettings::values.row_2_text_id = ui->row_2_text_combobox->currentData().toUInt(); +    Settings::Apply(); +} diff --git a/src/yuzu/configuration/configure_gamelist.h b/src/yuzu/configuration/configure_gamelist.h new file mode 100644 index 000000000..94fba6373 --- /dev/null +++ b/src/yuzu/configuration/configure_gamelist.h @@ -0,0 +1,28 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <memory> +#include <QWidget> + +namespace Ui { +class ConfigureGameList; +} + +class ConfigureGameList : public QWidget { +    Q_OBJECT + +public: +    explicit ConfigureGameList(QWidget* parent = nullptr); +    ~ConfigureGameList(); + +    void applyConfiguration(); + +private: +    void setConfiguration(); + +private: +    std::unique_ptr<Ui::ConfigureGameList> ui; +}; diff --git a/src/yuzu/configuration/configure_gamelist.ui b/src/yuzu/configuration/configure_gamelist.ui new file mode 100644 index 000000000..7471fdb60 --- /dev/null +++ b/src/yuzu/configuration/configure_gamelist.ui @@ -0,0 +1,126 @@ +<?xml version="1.0" encoding="UTF-8"?> +<ui version="4.0"> + <class>ConfigureGameList</class> +  <widget class="QWidget" name="ConfigureGeneral"> +    <property name="geometry"> +      <rect> +        <x>0</x> +        <y>0</y> +        <width>300</width> +        <height>377</height> +      </rect> +    </property> +    <property name="windowTitle"> +      <string>Form</string> +    </property> +    <layout class="QHBoxLayout" name="HorizontalLayout"> +      <item> +        <layout class="QVBoxLayout" name="VerticalLayout"> +          <item> +            <widget class="QGroupBox" name="GeneralGroupBox"> +              <property name="title"> +                <string>General</string> +              </property> +              <layout class="QHBoxLayout" name="GeneralHorizontalLayout"> +                <item> +                  <layout class="QVBoxLayout" name="GeneralVerticalLayout"> +                    <item> +                      <widget class="QCheckBox" name="show_unknown"> +                        <property name="text"> +                          <string>Show files with type 'Unknown'</string> +                        </property> +                      </widget> +                    </item> +                  </layout> +                </item> +              </layout> +            </widget> +          </item> +          <item> +            <widget class="QGroupBox" name="IconSizeGroupBox"> +              <property name="title"> +                <string>Icon Size</string> +              </property> +              <layout class="QHBoxLayout" name="icon_size_qhbox_layout"> +                <item> +                  <layout class="QVBoxLayout" name="icon_size_qvbox_layout"> +                    <item> +                      <layout class="QHBoxLayout" name="icon_size_qhbox_layout_2"> +                        <item> +                          <widget class="QLabel" name="icon_size_label"> +                            <property name="text"> +                              <string>Icon Size:</string> +                            </property> +                          </widget> +                        </item> +                        <item> +                          <widget class="QComboBox" name="icon_size_combobox"/> +                        </item> +                      </layout> +                    </item> +                  </layout> +                </item> +              </layout> +            </widget> +          </item> +          <item> +            <widget class="QGroupBox" name="RowGroupBox"> +              <property name="title"> +                <string>Row Text</string> +              </property> +              <layout class="QHBoxLayout" name="RowHorizontalLayout"> +                <item> +                  <layout class="QVBoxLayout" name="RowVerticalLayout"> +                    <item> +                      <layout class="QHBoxLayout" name="row_1_qhbox_layout"> +                        <item> +                          <widget class="QLabel" name="row_1_label"> +                            <property name="text"> +                              <string>Row 1 Text:</string> +                            </property> +                          </widget> +                        </item> +                        <item> +                          <widget class="QComboBox" name="row_1_text_combobox"/> +                        </item> +                      </layout> +                    </item> +                    <item> +                      <layout class="QHBoxLayout" name="row_2_qhbox_layout"> +                        <item> +                          <widget class="QLabel" name="row_2_label"> +                            <property name="text"> +                              <string>Row 2 Text:</string> +                            </property> +                          </widget> +                        </item> +                        <item> +                          <widget class="QComboBox" name="row_2_text_combobox"/> +                        </item> +                      </layout> +                    </item> +                  </layout> +                </item> +              </layout> +            </widget> +          </item> +          <item> +            <spacer name="verticalSpacer"> +              <property name="orientation"> +                <enum>Qt::Vertical</enum> +              </property> +              <property name="sizeHint" stdset="0"> +                <size> +                  <width>20</width> +                  <height>40</height> +                </size> +              </property> +            </spacer> +          </item> +        </layout> +      </item> +    </layout> +  </widget> + <resources/> + <connections/> +</ui> diff --git a/src/yuzu/debugger/graphics/graphics_surface.cpp b/src/yuzu/debugger/graphics/graphics_surface.cpp index 3f7103ab9..e037223c2 100644 --- a/src/yuzu/debugger/graphics/graphics_surface.cpp +++ b/src/yuzu/debugger/graphics/graphics_surface.cpp @@ -383,8 +383,10 @@ void GraphicsSurfaceWidget::OnUpdate() {      QImage decoded_image(surface_width, surface_height, QImage::Format_ARGB32);      boost::optional<VAddr> address = gpu.memory_manager->GpuToCpuAddress(surface_address); -    auto unswizzled_data = -        Tegra::Texture::UnswizzleTexture(*address, surface_format, surface_width, surface_height); +    // TODO(bunnei): Will not work with BCn formats that swizzle 4x4 tiles. +    // Needs to be fixed if we plan to use this feature more, otherwise we may remove it. +    auto unswizzled_data = Tegra::Texture::UnswizzleTexture( +        *address, 1, Tegra::Texture::BytesPerPixel(surface_format), surface_width, surface_height);      auto texture_data = Tegra::Texture::DecodeTexture(unswizzled_data, surface_format,                                                        surface_width, surface_height); diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index 24f38a3c7..1c738d2a4 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp @@ -9,9 +9,13 @@  #include <QKeyEvent>  #include <QMenu>  #include <QThreadPool> +#include <boost/container/flat_map.hpp>  #include "common/common_paths.h"  #include "common/logging/log.h"  #include "common/string_util.h" +#include "core/file_sys/content_archive.h" +#include "core/file_sys/control_metadata.h" +#include "core/file_sys/romfs.h"  #include "core/file_sys/vfs_real.h"  #include "core/loader/loader.h"  #include "game_list.h" @@ -194,7 +198,8 @@ void GameList::onFilterCloseClicked() {      main_window->filterBarSetChecked(false);  } -GameList::GameList(GMainWindow* parent) : QWidget{parent} { +GameList::GameList(FileSys::VirtualFilesystem vfs, GMainWindow* parent) +    : QWidget{parent}, vfs(std::move(vfs)) {      watcher = new QFileSystemWatcher(this);      connect(watcher, &QFileSystemWatcher::directoryChanged, this, &GameList::RefreshGameDirectory); @@ -338,7 +343,7 @@ void GameList::PopulateAsync(const QString& dir_path, bool deep_scan) {      emit ShouldCancelWorker(); -    GameListWorker* worker = new GameListWorker(dir_path, deep_scan); +    GameListWorker* worker = new GameListWorker(vfs, dir_path, deep_scan);      connect(worker, &GameListWorker::EntryReady, this, &GameList::AddEntry, Qt::QueuedConnection);      connect(worker, &GameListWorker::Finished, this, &GameList::DonePopulating, @@ -398,8 +403,32 @@ void GameList::RefreshGameDirectory() {  }  void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsigned int recursion) { -    const auto callback = [this, recursion](u64* num_entries_out, const std::string& directory, -                                            const std::string& virtual_name) -> bool { +    boost::container::flat_map<u64, std::shared_ptr<FileSys::NCA>> nca_control_map; + +    const auto nca_control_callback = +        [this, &nca_control_map](u64* num_entries_out, const std::string& directory, +                                 const std::string& virtual_name) -> bool { +        std::string physical_name = directory + DIR_SEP + virtual_name; + +        if (stop_processing) +            return false; // Breaks the callback loop. + +        bool is_dir = FileUtil::IsDirectory(physical_name); +        QFileInfo file_info(physical_name.c_str()); +        if (!is_dir && file_info.suffix().toStdString() == "nca") { +            auto nca = +                std::make_shared<FileSys::NCA>(vfs->OpenFile(physical_name, FileSys::Mode::Read)); +            if (nca->GetType() == FileSys::NCAContentType::Control) +                nca_control_map.insert_or_assign(nca->GetTitleId(), nca); +        } +        return true; +    }; + +    FileUtil::ForeachDirectoryEntry(nullptr, dir_path, nca_control_callback); + +    const auto callback = [this, recursion, +                           &nca_control_map](u64* num_entries_out, const std::string& directory, +                                             const std::string& virtual_name) -> bool {          std::string physical_name = directory + DIR_SEP + virtual_name;          if (stop_processing) @@ -409,18 +438,51 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign          if (!is_dir &&              (HasSupportedFileExtension(physical_name) || IsExtractedNCAMain(physical_name))) {              std::unique_ptr<Loader::AppLoader> loader = -                Loader::GetLoader(std::make_shared<FileSys::RealVfsFile>(physical_name)); -            if (!loader) +                Loader::GetLoader(vfs->OpenFile(physical_name, FileSys::Mode::Read)); +            if (!loader || ((loader->GetFileType() == Loader::FileType::Unknown || +                             loader->GetFileType() == Loader::FileType::Error) && +                            !UISettings::values.show_unknown))                  return true; -            std::vector<u8> smdh; -            loader->ReadIcon(smdh); - -            u64 program_id = 0; -            loader->ReadProgramId(program_id); +            std::vector<u8> icon; +            const auto res1 = loader->ReadIcon(icon); + +            u64 program_id; +            const auto res2 = loader->ReadProgramId(program_id); + +            std::string name = " "; +            const auto res3 = loader->ReadTitle(name); + +            if ((res1 == Loader::ResultStatus::ErrorNotUsed || +                 res1 == Loader::ResultStatus::ErrorNotImplemented) && +                (res3 == Loader::ResultStatus::ErrorNotUsed || +                 res3 == Loader::ResultStatus::ErrorNotImplemented) && +                res2 == Loader::ResultStatus::Success) { +                // Use from metadata pool. +                if (nca_control_map.find(program_id) != nca_control_map.end()) { +                    const auto nca = nca_control_map[program_id]; +                    const auto control_dir = FileSys::ExtractRomFS(nca->GetRomFS()); + +                    const auto nacp_file = control_dir->GetFile("control.nacp"); +                    FileSys::NACP nacp(nacp_file); +                    name = nacp.GetApplicationName(); + +                    FileSys::VirtualFile icon_file = nullptr; +                    for (const auto& language : FileSys::LANGUAGE_NAMES) { +                        icon_file = control_dir->GetFile("icon_" + std::string(language) + ".dat"); +                        if (icon_file != nullptr) { +                            icon = icon_file->ReadAllBytes(); +                            break; +                        } +                    } +                } +            }              emit EntryReady({ -                new GameListItemPath(FormatGameName(physical_name), smdh, program_id), +                new GameListItemPath( +                    FormatGameName(physical_name), icon, QString::fromStdString(name), +                    QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType())), +                    program_id),                  new GameListItem(                      QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType()))),                  new GameListItemSize(FileUtil::GetSize(physical_name)), diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h index 3bc14f07f..afe624b32 100644 --- a/src/yuzu/game_list.h +++ b/src/yuzu/game_list.h @@ -59,7 +59,7 @@ public:          QToolButton* button_filter_close = nullptr;      }; -    explicit GameList(GMainWindow* parent = nullptr); +    explicit GameList(FileSys::VirtualFilesystem vfs, GMainWindow* parent = nullptr);      ~GameList() override;      void clearFilter(); @@ -90,6 +90,7 @@ private:      void PopupContextMenu(const QPoint& menu_location);      void RefreshGameDirectory(); +    FileSys::VirtualFilesystem vfs;      SearchField* search_field;      GMainWindow* main_window = nullptr;      QVBoxLayout* layout = nullptr; diff --git a/src/yuzu/game_list_p.h b/src/yuzu/game_list_p.h index aa69a098f..114a0fc7f 100644 --- a/src/yuzu/game_list_p.h +++ b/src/yuzu/game_list_p.h @@ -11,6 +11,7 @@  #include <QStandardItem>  #include <QString>  #include "common/string_util.h" +#include "ui_settings.h"  #include "yuzu/util/util.h"  /** @@ -18,8 +19,7 @@   * @param large If true, returns large icon (48x48), otherwise returns small icon (24x24)   * @return QPixmap default icon   */ -static QPixmap GetDefaultIcon(bool large) { -    int size = large ? 48 : 24; +static QPixmap GetDefaultIcon(u32 size) {      QPixmap icon(size, size);      icon.fill(Qt::transparent);      return icon; @@ -44,11 +44,25 @@ public:      static const int FullPathRole = Qt::UserRole + 1;      static const int TitleRole = Qt::UserRole + 2;      static const int ProgramIdRole = Qt::UserRole + 3; +    static const int FileTypeRole = Qt::UserRole + 4;      GameListItemPath() = default; -    GameListItemPath(const QString& game_path, const std::vector<u8>& smdh_data, u64 program_id) { +    GameListItemPath(const QString& game_path, const std::vector<u8>& picture_data, +                     const QString& game_name, const QString& game_type, u64 program_id) +        : GameListItem() {          setData(game_path, FullPathRole); +        setData(game_name, TitleRole);          setData(qulonglong(program_id), ProgramIdRole); +        setData(game_type, FileTypeRole); + +        QPixmap picture; +        u32 size = UISettings::values.icon_size; +        if (!picture.loadFromData(picture_data.data(), picture_data.size())) +            picture = GetDefaultIcon(size); + +        picture = picture.scaled(size, size); + +        setData(picture, Qt::DecorationRole);      }      QVariant data(int role) const override { @@ -57,7 +71,23 @@ public:              Common::SplitPath(data(FullPathRole).toString().toStdString(), nullptr, &filename,                                nullptr);              QString title = data(TitleRole).toString(); -            return QString::fromStdString(filename) + (title.isEmpty() ? "" : "\n    " + title); + +            std::vector<QString> row_data{ +                QString::fromStdString(filename), +                data(FileTypeRole).toString(), +                QString::fromStdString(fmt::format("0x{:016X}", data(ProgramIdRole).toULongLong())), +                data(TitleRole).toString(), +            }; + +            auto row1 = row_data.at(UISettings::values.row_1_text_id); +            auto row2 = row_data.at(UISettings::values.row_2_text_id); + +            if (row1.isEmpty() || row1 == row2) +                return row2; +            if (row2.isEmpty()) +                return row1; + +            return row1 + "\n    " + row2;          } else {              return GameListItem::data(role);          } @@ -109,8 +139,8 @@ class GameListWorker : public QObject, public QRunnable {      Q_OBJECT  public: -    GameListWorker(QString dir_path, bool deep_scan) -        : dir_path(std::move(dir_path)), deep_scan(deep_scan) {} +    GameListWorker(FileSys::VirtualFilesystem vfs, QString dir_path, bool deep_scan) +        : vfs(std::move(vfs)), dir_path(std::move(dir_path)), deep_scan(deep_scan) {}  public slots:      /// Starts the processing of directory tree information. @@ -133,6 +163,7 @@ signals:      void Finished(QStringList watch_list);  private: +    FileSys::VirtualFilesystem vfs;      QStringList watch_list;      QString dir_path;      bool deep_scan; diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 17ed62c72..67e3c6549 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -24,6 +24,7 @@  #include "common/string_util.h"  #include "core/core.h"  #include "core/crypto/key_manager.h" +#include "core/file_sys/vfs_real.h"  #include "core/gdbstub/gdbstub.h"  #include "core/loader/loader.h"  #include "core/settings.h" @@ -83,7 +84,9 @@ void GMainWindow::ShowCallouts() {}  const int GMainWindow::max_recent_files_item; -GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr) { +GMainWindow::GMainWindow() +    : config(new Config()), emu_thread(nullptr), +      vfs(std::make_shared<FileSys::RealVfsFilesystem>()) {      debug_context = Tegra::DebugContext::Construct(); @@ -132,7 +135,7 @@ void GMainWindow::InitializeWidgets() {      render_window = new GRenderWindow(this, emu_thread.get());      render_window->hide(); -    game_list = new GameList(this); +    game_list = new GameList(vfs, this);      ui.horizontalLayout->addWidget(game_list);      // Create status bar @@ -406,6 +409,7 @@ bool GMainWindow::LoadROM(const QString& filename) {      }      Core::System& system{Core::System::GetInstance()}; +    system.SetFilesystem(vfs);      system.SetGPUDebugContext(debug_context); @@ -768,6 +772,7 @@ void GMainWindow::OnConfigure() {          configureDialog.applyConfiguration();          if (UISettings::values.theme != old_theme)              UpdateUITheme(); +        game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan);          config->Save();      }  } diff --git a/src/yuzu/main.h b/src/yuzu/main.h index 6e335b8f8..74487c58c 100644 --- a/src/yuzu/main.h +++ b/src/yuzu/main.h @@ -161,6 +161,9 @@ private:      bool emulation_running = false;      std::unique_ptr<EmuThread> emu_thread; +    // FS +    FileSys::VirtualFilesystem vfs; +      // Debugger panes      ProfilerWidget* profilerWidget;      MicroProfileDialog* microProfileDialog; diff --git a/src/yuzu/ui_settings.h b/src/yuzu/ui_settings.h index 2286c2559..051494bc5 100644 --- a/src/yuzu/ui_settings.h +++ b/src/yuzu/ui_settings.h @@ -54,6 +54,12 @@ struct Values {      // logging      bool show_console; + +    // Game List +    bool show_unknown; +    uint32_t icon_size; +    uint8_t row_1_text_id; +    uint8_t row_2_text_id;  };  extern Values values; diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp index d637dbd0c..0605c92e3 100644 --- a/src/yuzu_cmd/yuzu.cpp +++ b/src/yuzu_cmd/yuzu.cpp @@ -161,6 +161,7 @@ int main(int argc, char** argv) {      }      Core::System& system{Core::System::GetInstance()}; +    system.SetFilesystem(std::make_shared<FileSys::RealVfsFilesystem>());      SCOPE_EXIT({ system.Shutdown(); });  | 
