diff options
| -rw-r--r-- | src/video_core/engines/shader_bytecode.h | 7 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/gl_shader_decompiler.cpp | 8 | 
2 files changed, 13 insertions, 2 deletions
| diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h index 3d4557b7e..42c6ea5fd 100644 --- a/src/video_core/engines/shader_bytecode.h +++ b/src/video_core/engines/shader_bytecode.h @@ -598,6 +598,13 @@ public:          Unknown,      }; +    /// Returns whether an opcode has an execution predicate field or not (ie, whether it can be +    /// conditionally executed). +    static bool IsPredicatedInstruction(Id opcode) { +        // TODO(Subv): Add the rest of unpredicated instructions. +        return opcode != Id::SSY; +    } +      class Matcher {      public:          Matcher(const char* const name, u16 mask, u16 expected, OpCode::Id id, OpCode::Type type) diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index 532a47037..8954deb81 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -837,7 +837,11 @@ private:          ASSERT_MSG(instr.pred.full_pred != Pred::NeverExecute,                     "NeverExecute predicate not implemented"); -        if (instr.pred.pred_index != static_cast<u64>(Pred::UnusedIndex)) { +        // Some instructions (like SSY) don't have a predicate field, they are always +        // unconditionally executed. +        bool can_be_predicated = OpCode::IsPredicatedInstruction(opcode->GetId()); + +        if (can_be_predicated && instr.pred.pred_index != static_cast<u64>(Pred::UnusedIndex)) {              shader.AddLine("if (" +                             GetPredicateCondition(instr.pred.pred_index, instr.negate_pred != 0) +                             ')'); @@ -1709,7 +1713,7 @@ private:          }          // Close the predicate condition scope. -        if (instr.pred.pred_index != static_cast<u64>(Pred::UnusedIndex)) { +        if (can_be_predicated && instr.pred.pred_index != static_cast<u64>(Pred::UnusedIndex)) {              --shader.scope;              shader.AddLine('}');          } | 
