diff options
-rw-r--r-- | src/CMakeLists.txt | 7 | ||||
-rw-r--r-- | src/video_core/gpu_thread.cpp | 2 | ||||
-rw-r--r-- | src/video_core/rasterizer_cache.h | 7 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_buffer_cache.h | 6 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_global_cache.h | 7 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer_cache.cpp | 26 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer_cache.h | 28 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_cache.cpp | 2 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_cache.h | 7 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_decompiler.cpp | 11 | ||||
-rw-r--r-- | src/video_core/renderer_vulkan/vk_buffer_cache.h | 7 | ||||
-rw-r--r-- | src/video_core/renderer_vulkan/vk_shader_decompiler.cpp | 1 | ||||
-rw-r--r-- | src/video_core/shader/decode/texture.cpp | 1 | ||||
-rw-r--r-- | src/video_core/textures/astc.cpp | 8 |
14 files changed, 64 insertions, 56 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index a1d87bbbc..04018233f 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -27,6 +27,7 @@ if (MSVC) # /Zo - Enhanced debug info for optimized builds # /permissive- - Enables stricter C++ standards conformance checks # /EHsc - C++-only exception handling semantics + # /volatile:iso - Use strict standards-compliant volatile semantics. # /Zc:externConstexpr - Allow extern constexpr variables to have external linkage, like the standard mandates # /Zc:inline - Let codegen omit inline functions in object files # /Zc:throwingNew - Let codegen assume `operator new` (without std::nothrow) will never return null @@ -38,6 +39,7 @@ if (MSVC) /permissive- /EHsc /std:c++latest + /volatile:iso /Zc:externConstexpr /Zc:inline /Zc:throwingNew @@ -49,7 +51,10 @@ if (MSVC) set(CMAKE_EXE_LINKER_FLAGS_DEBUG "/DEBUG /MANIFEST:NO" CACHE STRING "" FORCE) set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/DEBUG /MANIFEST:NO /INCREMENTAL:NO /OPT:REF,ICF" CACHE STRING "" FORCE) else() - add_compile_options("-Wno-attributes") + add_compile_options( + -Wall + -Wno-attributes + ) if (APPLE AND CMAKE_CXX_COMPILER_ID STREQUAL Clang) add_compile_options("-stdlib=libc++") diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp index c9a2077de..03856013f 100644 --- a/src/video_core/gpu_thread.cpp +++ b/src/video_core/gpu_thread.cpp @@ -44,7 +44,7 @@ static void RunThread(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_p renderer.Rasterizer().FlushRegion(data->addr, data->size); } else if (const auto data = std::get_if<InvalidateRegionCommand>(&next.data)) { renderer.Rasterizer().InvalidateRegion(data->addr, data->size); - } else if (const auto data = std::get_if<EndProcessingCommand>(&next.data)) { + } else if (std::holds_alternative<EndProcessingCommand>(next.data)) { return; } else { UNREACHABLE(); diff --git a/src/video_core/rasterizer_cache.h b/src/video_core/rasterizer_cache.h index 291772186..f820f3ed9 100644 --- a/src/video_core/rasterizer_cache.h +++ b/src/video_core/rasterizer_cache.h @@ -37,9 +37,6 @@ public: /// Gets the size of the shader in guest memory, required for cache management virtual std::size_t GetSizeInBytes() const = 0; - /// Wriets any cached resources back to memory - virtual void Flush() = 0; - /// Sets whether the cached object should be considered registered void SetIsRegistered(bool registered) { is_registered = registered; @@ -158,6 +155,8 @@ protected: return ++modified_ticks; } + virtual void FlushObjectInner(const T& object) = 0; + /// Flushes the specified object, updating appropriate cache state as needed void FlushObject(const T& object) { std::lock_guard lock{mutex}; @@ -165,7 +164,7 @@ protected: if (!object->IsDirty()) { return; } - object->Flush(); + FlushObjectInner(object); object->MarkAsModified(false, *this); } diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.h b/src/video_core/renderer_opengl/gl_buffer_cache.h index fc33aa433..f9247a40e 100644 --- a/src/video_core/renderer_opengl/gl_buffer_cache.h +++ b/src/video_core/renderer_opengl/gl_buffer_cache.h @@ -42,9 +42,6 @@ public: return alignment; } - // We do not have to flush this cache as things in it are never modified by us. - void Flush() override {} - private: VAddr cpu_addr{}; std::size_t size{}; @@ -75,6 +72,9 @@ public: protected: void AlignBuffer(std::size_t alignment); + // We do not have to flush this cache as things in it are never modified by us. + void FlushObjectInner(const std::shared_ptr<CachedBufferEntry>& object) override {} + private: OGLStreamBuffer stream_buffer; diff --git a/src/video_core/renderer_opengl/gl_global_cache.h b/src/video_core/renderer_opengl/gl_global_cache.h index 196e6e278..2d467a240 100644 --- a/src/video_core/renderer_opengl/gl_global_cache.h +++ b/src/video_core/renderer_opengl/gl_global_cache.h @@ -46,7 +46,7 @@ public: /// Reloads the global region from guest memory void Reload(u32 size_); - void Flush() override; + void Flush(); private: VAddr cpu_addr{}; @@ -65,6 +65,11 @@ public: GlobalRegion GetGlobalRegion(const GLShader::GlobalMemoryEntry& descriptor, Tegra::Engines::Maxwell3D::Regs::ShaderStage stage); +protected: + void FlushObjectInner(const GlobalRegion& object) override { + object->Flush(); + } + private: GlobalRegion TryGetReservedGlobalRegion(CacheAddr addr, u32 size) const; GlobalRegion GetUncachedGlobalRegion(GPUVAddr addr, u8* host_ptr, u32 size); diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp index 5a25f5b37..a7681902e 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp @@ -628,9 +628,11 @@ CachedSurface::CachedSurface(const SurfaceParams& params) } MICROPROFILE_DEFINE(OpenGL_SurfaceLoad, "OpenGL", "Surface Load", MP_RGB(128, 192, 64)); -void CachedSurface::LoadGLBuffer() { +void CachedSurface::LoadGLBuffer(RasterizerTemporaryMemory& res_cache_tmp_mem) { MICROPROFILE_SCOPE(OpenGL_SurfaceLoad); - gl_buffer.resize(params.max_mip_level); + auto& gl_buffer = res_cache_tmp_mem.gl_buffer; + if (gl_buffer.size() < params.max_mip_level) + gl_buffer.resize(params.max_mip_level); for (u32 i = 0; i < params.max_mip_level; i++) gl_buffer[i].resize(params.GetMipmapSizeGL(i)); if (params.is_tiled) { @@ -671,13 +673,13 @@ void CachedSurface::LoadGLBuffer() { } MICROPROFILE_DEFINE(OpenGL_SurfaceFlush, "OpenGL", "Surface Flush", MP_RGB(128, 192, 64)); -void CachedSurface::FlushGLBuffer() { +void CachedSurface::FlushGLBuffer(RasterizerTemporaryMemory& res_cache_tmp_mem) { MICROPROFILE_SCOPE(OpenGL_SurfaceFlush); ASSERT_MSG(!IsPixelFormatASTC(params.pixel_format), "Unimplemented"); + auto& gl_buffer = res_cache_tmp_mem.gl_buffer; // OpenGL temporary buffer needs to be big enough to store raw texture size - gl_buffer.resize(1); gl_buffer[0].resize(GetSizeInBytes()); const FormatTuple& tuple = GetFormatTuple(params.pixel_format, params.component_type); @@ -713,10 +715,12 @@ void CachedSurface::FlushGLBuffer() { } } -void CachedSurface::UploadGLMipmapTexture(u32 mip_map, GLuint read_fb_handle, - GLuint draw_fb_handle) { +void CachedSurface::UploadGLMipmapTexture(RasterizerTemporaryMemory& res_cache_tmp_mem, u32 mip_map, + GLuint read_fb_handle, GLuint draw_fb_handle) { const auto& rect{params.GetRect(mip_map)}; + auto& gl_buffer = res_cache_tmp_mem.gl_buffer; + // Load data from memory to the surface const auto x0 = static_cast<GLint>(rect.left); const auto y0 = static_cast<GLint>(rect.bottom); @@ -801,7 +805,6 @@ void CachedSurface::UploadGLMipmapTexture(u32 mip_map, GLuint read_fb_handle, tuple.type, &gl_buffer[mip_map][buffer_offset]); break; case SurfaceTarget::TextureCubemap: { - std::size_t start = buffer_offset; for (std::size_t face = 0; face < params.depth; ++face) { glTextureSubImage3D(texture.handle, mip_map, x0, y0, static_cast<GLint>(face), static_cast<GLsizei>(rect.GetWidth()), @@ -845,11 +848,12 @@ void CachedSurface::EnsureTextureDiscrepantView() { } MICROPROFILE_DEFINE(OpenGL_TextureUL, "OpenGL", "Texture Upload", MP_RGB(128, 192, 64)); -void CachedSurface::UploadGLTexture(GLuint read_fb_handle, GLuint draw_fb_handle) { +void CachedSurface::UploadGLTexture(RasterizerTemporaryMemory& res_cache_tmp_mem, + GLuint read_fb_handle, GLuint draw_fb_handle) { MICROPROFILE_SCOPE(OpenGL_TextureUL); for (u32 i = 0; i < params.max_mip_level; i++) - UploadGLMipmapTexture(i, read_fb_handle, draw_fb_handle); + UploadGLMipmapTexture(res_cache_tmp_mem, i, read_fb_handle, draw_fb_handle); } void CachedSurface::UpdateSwizzle(Tegra::Texture::SwizzleSource swizzle_x, @@ -929,8 +933,8 @@ Surface RasterizerCacheOpenGL::GetColorBufferSurface(std::size_t index, bool pre } void RasterizerCacheOpenGL::LoadSurface(const Surface& surface) { - surface->LoadGLBuffer(); - surface->UploadGLTexture(read_framebuffer.handle, draw_framebuffer.handle); + surface->LoadGLBuffer(temporal_memory); + surface->UploadGLTexture(temporal_memory, read_framebuffer.handle, draw_framebuffer.handle); surface->MarkAsModified(false, *this); surface->MarkForReload(false); } diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h index db280dbb3..6263ef3e7 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h @@ -355,6 +355,12 @@ namespace OpenGL { class RasterizerOpenGL; +// This is used to store temporary big buffers, +// instead of creating/destroying all the time +struct RasterizerTemporaryMemory { + std::vector<std::vector<u8>> gl_buffer; +}; + class CachedSurface final : public RasterizerCacheObject { public: explicit CachedSurface(const SurfaceParams& params); @@ -371,10 +377,6 @@ public: return memory_size; } - void Flush() override { - FlushGLBuffer(); - } - const OGLTexture& Texture() const { return texture; } @@ -397,11 +399,12 @@ public: } // Read/Write data in Switch memory to/from gl_buffer - void LoadGLBuffer(); - void FlushGLBuffer(); + void LoadGLBuffer(RasterizerTemporaryMemory& res_cache_tmp_mem); + void FlushGLBuffer(RasterizerTemporaryMemory& res_cache_tmp_mem); // Upload data in gl_buffer to this surface's texture - void UploadGLTexture(GLuint read_fb_handle, GLuint draw_fb_handle); + void UploadGLTexture(RasterizerTemporaryMemory& res_cache_tmp_mem, GLuint read_fb_handle, + GLuint draw_fb_handle); void UpdateSwizzle(Tegra::Texture::SwizzleSource swizzle_x, Tegra::Texture::SwizzleSource swizzle_y, @@ -429,13 +432,13 @@ public: } private: - void UploadGLMipmapTexture(u32 mip_map, GLuint read_fb_handle, GLuint draw_fb_handle); + void UploadGLMipmapTexture(RasterizerTemporaryMemory& res_cache_tmp_mem, u32 mip_map, + GLuint read_fb_handle, GLuint draw_fb_handle); void EnsureTextureDiscrepantView(); OGLTexture texture; OGLTexture discrepant_view; - std::vector<std::vector<u8>> gl_buffer; SurfaceParams params{}; GLenum gl_target{}; GLenum gl_internal_format{}; @@ -473,6 +476,11 @@ public: void SignalPreDrawCall(); void SignalPostDrawCall(); +protected: + void FlushObjectInner(const Surface& object) override { + object->FlushGLBuffer(temporal_memory); + } + private: void LoadSurface(const Surface& surface); Surface GetSurface(const SurfaceParams& params, bool preserve_contents = true); @@ -519,6 +527,8 @@ private: std::array<Surface, Maxwell::NumRenderTargets> current_color_buffers; Surface last_depth_buffer; + RasterizerTemporaryMemory temporal_memory; + using SurfaceIntervalCache = boost::icl::interval_map<CacheAddr, Surface>; using SurfaceInterval = typename SurfaceIntervalCache::interval_type; diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index b1c8f7c35..f700dc89a 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -345,7 +345,7 @@ ShaderDiskCacheUsage CachedShader::GetUsage(GLenum primitive_mode, ShaderCacheOpenGL::ShaderCacheOpenGL(RasterizerOpenGL& rasterizer, Core::System& system, const Device& device) - : RasterizerCache{rasterizer}, disk_cache{system}, device{device} {} + : RasterizerCache{rasterizer}, device{device}, disk_cache{system} {} void ShaderCacheOpenGL::LoadDiskCache(const std::atomic_bool& stop_loading, const VideoCore::DiskResourceLoadCallback& callback) { diff --git a/src/video_core/renderer_opengl/gl_shader_cache.h b/src/video_core/renderer_opengl/gl_shader_cache.h index a332087f8..31b979987 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.h +++ b/src/video_core/renderer_opengl/gl_shader_cache.h @@ -57,9 +57,6 @@ public: return shader_length; } - // We do not have to flush this cache as things in it are never modified by us. - void Flush() override {} - /// Gets the shader entries for the shader const GLShader::ShaderEntries& GetShaderEntries() const { return entries; @@ -123,6 +120,10 @@ public: /// Gets the current specified shader stage program Shader GetStageProgram(Maxwell::ShaderProgram program); +protected: + // We do not have to flush this cache as things in it are never modified by us. + void FlushObjectInner(const Shader& object) override {} + private: std::unordered_map<u64, UnspecializedShader> GenerateUnspecializedShaders( const std::atomic_bool& stop_loading, const VideoCore::DiskResourceLoadCallback& callback, diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index ef1a1995f..1a62795e1 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -871,17 +871,6 @@ private: return {}; } - std::string Composite(Operation operation) { - std::string value = "vec4("; - for (std::size_t i = 0; i < 4; ++i) { - value += Visit(operation[i]); - if (i < 3) - value += ", "; - } - value += ')'; - return value; - } - template <Type type> std::string Add(Operation operation) { return GenerateBinaryInfix(operation, "+", type, type, type); diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.h b/src/video_core/renderer_vulkan/vk_buffer_cache.h index 08b786aad..3edf460df 100644 --- a/src/video_core/renderer_vulkan/vk_buffer_cache.h +++ b/src/video_core/renderer_vulkan/vk_buffer_cache.h @@ -49,9 +49,6 @@ public: return alignment; } - // We do not have to flush this cache as things in it are never modified by us. - void Flush() override {} - private: VAddr cpu_addr{}; std::size_t size{}; @@ -87,6 +84,10 @@ public: return buffer_handle; } +protected: + // We do not have to flush this cache as things in it are never modified by us. + void FlushObjectInner(const std::shared_ptr<CachedBufferEntry>& object) override {} + private: void AlignBuffer(std::size_t alignment); diff --git a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp index 23d9b10db..a11000f6b 100644 --- a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp +++ b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp @@ -315,7 +315,6 @@ private: constexpr std::array<const char*, INTERNAL_FLAGS_COUNT> names = {"zero", "sign", "carry", "overflow"}; for (std::size_t flag = 0; flag < INTERNAL_FLAGS_COUNT; ++flag) { - const auto flag_code = static_cast<InternalFlag>(flag); const Id id = OpVariable(t_prv_bool, spv::StorageClass::Private, v_false); internal_flags[flag] = AddGlobalVariable(Name(id, names[flag])); } diff --git a/src/video_core/shader/decode/texture.cpp b/src/video_core/shader/decode/texture.cpp index 8b574d4e5..5b033126d 100644 --- a/src/video_core/shader/decode/texture.cpp +++ b/src/video_core/shader/decode/texture.cpp @@ -540,7 +540,6 @@ Node4 ShaderIR::GetTexsCode(Instruction instr, TextureType texture_type, Node4 ShaderIR::GetTld4Code(Instruction instr, TextureType texture_type, bool depth_compare, bool is_array, bool is_aoffi) { const std::size_t coord_count = GetCoordCount(texture_type); - const std::size_t total_coord_count = coord_count + (is_array ? 1 : 0); // If enabled arrays index is always stored in the gpr8 field const u64 array_register = instr.gpr8.Value(); diff --git a/src/video_core/textures/astc.cpp b/src/video_core/textures/astc.cpp index eafb6b73a..a9b8f69af 100644 --- a/src/video_core/textures/astc.cpp +++ b/src/video_core/textures/astc.cpp @@ -25,8 +25,8 @@ class InputBitStream { public: - explicit InputBitStream(const unsigned char* ptr, int nBits = 0, int start_offset = 0) - : m_NumBits(nBits), m_CurByte(ptr), m_NextBit(start_offset % 8) {} + explicit InputBitStream(const unsigned char* ptr, int start_offset = 0) + : m_CurByte(ptr), m_NextBit(start_offset % 8) {} ~InputBitStream() = default; @@ -55,12 +55,9 @@ public: } private: - const int m_NumBits; const unsigned char* m_CurByte; int m_NextBit = 0; int m_BitsRead = 0; - - bool done = false; }; class OutputBitStream { @@ -114,7 +111,6 @@ private: const int m_NumBits; unsigned char* m_CurByte; int m_NextBit = 0; - int m_BitsRead = 0; bool done = false; }; |