diff options
-rwxr-xr-x | .travis/linux-mingw/docker.sh | 4 | ||||
-rwxr-xr-x | .travis/linux/docker.sh | 2 | ||||
-rwxr-xr-x | .travis/macos/build.sh | 1 | ||||
-rw-r--r-- | src/common/zstd_compression.cpp | 2 | ||||
-rw-r--r-- | src/core/frontend/emu_window.cpp | 2 | ||||
-rw-r--r-- | src/core/frontend/emu_window.h | 2 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 4 | ||||
-rw-r--r-- | src/video_core/shader/decode/texture.cpp | 1 |
8 files changed, 10 insertions, 8 deletions
diff --git a/.travis/linux-mingw/docker.sh b/.travis/linux-mingw/docker.sh index b73a28693..28033acfb 100755 --- a/.travis/linux-mingw/docker.sh +++ b/.travis/linux-mingw/docker.sh @@ -13,8 +13,8 @@ echo '' >> /bin/cmd chmod +x /bin/cmd mkdir build && cd build -cmake .. -DCMAKE_TOOLCHAIN_FILE="$(pwd)/../CMakeModules/MinGWCross.cmake" -DUSE_CCACHE=ON -DYUZU_USE_BUNDLED_UNICORN=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DCMAKE_BUILD_TYPE=Release -make -j4 +cmake .. -G Ninja -DCMAKE_TOOLCHAIN_FILE="$(pwd)/../CMakeModules/MinGWCross.cmake" -DUSE_CCACHE=ON -DYUZU_USE_BUNDLED_UNICORN=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DCMAKE_BUILD_TYPE=Release +ninja # Clean up the dirty hacks rm /bin/uname && mv /bin/uname1 /bin/uname diff --git a/.travis/linux/docker.sh b/.travis/linux/docker.sh index a21a8f9e2..3a9970384 100755 --- a/.travis/linux/docker.sh +++ b/.travis/linux/docker.sh @@ -3,7 +3,7 @@ cd /yuzu mkdir build && cd build -cmake .. -DYUZU_USE_BUNDLED_UNICORN=ON -DYUZU_USE_QT_WEB_ENGINE=ON -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=/usr/lib/ccache/gcc -DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON -G Ninja +cmake .. -G Ninja -DYUZU_USE_BUNDLED_UNICORN=ON -DYUZU_USE_QT_WEB_ENGINE=ON -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=/usr/lib/ccache/gcc -DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON ninja ccache -s diff --git a/.travis/macos/build.sh b/.travis/macos/build.sh index b7b4c6f8c..0abd1a93a 100755 --- a/.travis/macos/build.sh +++ b/.travis/macos/build.sh @@ -7,6 +7,7 @@ export Qt5_DIR=$(brew --prefix)/opt/qt5 export UNICORNDIR=$(pwd)/externals/unicorn export PATH="/usr/local/opt/ccache/libexec:$PATH" +# TODO: Build using ninja instead of make mkdir build && cd build cmake --version cmake .. -DYUZU_USE_BUNDLED_UNICORN=ON -DYUZU_USE_QT_WEB_ENGINE=ON -DCMAKE_BUILD_TYPE=Release -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DUSE_DISCORD_PRESENCE=ON diff --git a/src/common/zstd_compression.cpp b/src/common/zstd_compression.cpp index 60a35c67c..978526492 100644 --- a/src/common/zstd_compression.cpp +++ b/src/common/zstd_compression.cpp @@ -2,8 +2,6 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#pragma once - #include <algorithm> #include <zstd.h> diff --git a/src/core/frontend/emu_window.cpp b/src/core/frontend/emu_window.cpp index 1320bbe77..eda466a5d 100644 --- a/src/core/frontend/emu_window.cpp +++ b/src/core/frontend/emu_window.cpp @@ -10,6 +10,8 @@ namespace Core::Frontend { +GraphicsContext::~GraphicsContext() = default; + class EmuWindow::TouchState : public Input::Factory<Input::TouchDevice>, public std::enable_shared_from_this<TouchState> { public: diff --git a/src/core/frontend/emu_window.h b/src/core/frontend/emu_window.h index 70a522556..e2c290dc1 100644 --- a/src/core/frontend/emu_window.h +++ b/src/core/frontend/emu_window.h @@ -19,6 +19,8 @@ namespace Core::Frontend { */ class GraphicsContext { public: + virtual ~GraphicsContext(); + /// Makes the graphics context current for the caller thread virtual void MakeCurrent() = 0; diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index db73e746c..3cc945235 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -922,8 +922,8 @@ void RasterizerOpenGL::SyncViewport(OpenGLState& current_state) { viewport.y = viewport_rect.bottom; viewport.width = viewport_rect.GetWidth(); viewport.height = viewport_rect.GetHeight(); - viewport.depth_range_far = regs.viewports[i].depth_range_far; - viewport.depth_range_near = regs.viewports[i].depth_range_near; + viewport.depth_range_far = src.depth_range_far; + viewport.depth_range_near = src.depth_range_near; } state.depth_clamp.far_plane = regs.view_volume_clip_control.depth_clamp_far != 0; state.depth_clamp.near_plane = regs.view_volume_clip_control.depth_clamp_near != 0; diff --git a/src/video_core/shader/decode/texture.cpp b/src/video_core/shader/decode/texture.cpp index 819cc6131..8b574d4e5 100644 --- a/src/video_core/shader/decode/texture.cpp +++ b/src/video_core/shader/decode/texture.cpp @@ -541,7 +541,6 @@ Node4 ShaderIR::GetTld4Code(Instruction instr, TextureType texture_type, bool de bool is_array, bool is_aoffi) { const std::size_t coord_count = GetCoordCount(texture_type); const std::size_t total_coord_count = coord_count + (is_array ? 1 : 0); - const std::size_t total_reg_count = total_coord_count + (depth_compare ? 1 : 0); // If enabled arrays index is always stored in the gpr8 field const u64 array_register = instr.gpr8.Value(); |