diff options
| -rw-r--r-- | src/video_core/renderer_opengl/maxwell_to_gl.h | 12 | 
1 files changed, 4 insertions, 8 deletions
| diff --git a/src/video_core/renderer_opengl/maxwell_to_gl.h b/src/video_core/renderer_opengl/maxwell_to_gl.h index ea4f35663..81b4f33e7 100644 --- a/src/video_core/renderer_opengl/maxwell_to_gl.h +++ b/src/video_core/renderer_opengl/maxwell_to_gl.h @@ -47,8 +47,7 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {          case Maxwell::VertexAttribute::Size::Size_10_10_10_2:              return GL_UNSIGNED_INT_2_10_10_10_REV;          default: -            LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString()); -            UNREACHABLE(); +            LOG_ERROR(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());              return {};          }      case Maxwell::VertexAttribute::Type::SignedInt: @@ -72,8 +71,7 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {          case Maxwell::VertexAttribute::Size::Size_10_10_10_2:              return GL_INT_2_10_10_10_REV;          default: -            LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString()); -            UNREACHABLE(); +            LOG_ERROR(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());              return {};          }      case Maxwell::VertexAttribute::Type::Float: @@ -89,13 +87,11 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {          case Maxwell::VertexAttribute::Size::Size_32_32_32_32:              return GL_FLOAT;          default: -            LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString()); -            UNREACHABLE(); +            LOG_ERROR(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());              return {};          }      default: -        LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex type={}", attrib.TypeString()); -        UNREACHABLE(); +        LOG_ERROR(Render_OpenGL, "Unimplemented vertex type={}", attrib.TypeString());          return {};      }  } | 
