diff options
| -rw-r--r-- | src/video_core/renderer_opengl/gl_shader_manager.cpp | 5 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/gl_shader_manager.h | 1 | 
2 files changed, 3 insertions, 3 deletions
| diff --git a/src/video_core/renderer_opengl/gl_shader_manager.cpp b/src/video_core/renderer_opengl/gl_shader_manager.cpp index 1aa437f76..e81fcbbc4 100644 --- a/src/video_core/renderer_opengl/gl_shader_manager.cpp +++ b/src/video_core/renderer_opengl/gl_shader_manager.cpp @@ -10,8 +10,9 @@  namespace GLShader {  namespace Impl { -void SetShaderUniformBlockBinding(GLuint shader, const char* name, -                                  Maxwell3D::Regs::ShaderStage binding, size_t expected_size) { +static void SetShaderUniformBlockBinding(GLuint shader, const char* name, +                                         Maxwell3D::Regs::ShaderStage binding, +                                         size_t expected_size) {      GLuint ub_index = glGetUniformBlockIndex(shader, name);      if (ub_index != GL_INVALID_INDEX) {          GLint ub_size = 0; diff --git a/src/video_core/renderer_opengl/gl_shader_manager.h b/src/video_core/renderer_opengl/gl_shader_manager.h index 4295c20a6..e29d551e1 100644 --- a/src/video_core/renderer_opengl/gl_shader_manager.h +++ b/src/video_core/renderer_opengl/gl_shader_manager.h @@ -21,7 +21,6 @@ using Tegra::Engines::Maxwell3D;  namespace Impl {  void SetShaderUniformBlockBindings(GLuint shader); -void SetShaderSamplerBindings(GLuint shader);  } // namespace Impl  /// Uniform structure for the Uniform Buffer Object, all vectors must be 16-byte aligned | 
