diff options
| -rw-r--r-- | src/video_core/renderer_opengl/renderer_opengl.cpp | 3 | ||||
| -rw-r--r-- | src/yuzu/bootmanager.cpp | 3 | ||||
| -rw-r--r-- | src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp | 3 | 
3 files changed, 9 insertions, 0 deletions
| diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index 6b489e6db..e7952924a 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -753,6 +753,9 @@ void RendererOpenGL::RenderScreenshot() {  bool RendererOpenGL::Init() {      if (GLAD_GL_KHR_debug) {          glEnable(GL_DEBUG_OUTPUT); +        if (Settings::values.renderer_debug) { +            glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS); +        }          glDebugMessageCallback(DebugHandler, nullptr);      } diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp index 1adf8932b..1f5e43043 100644 --- a/src/yuzu/bootmanager.cpp +++ b/src/yuzu/bootmanager.cpp @@ -106,6 +106,9 @@ public:          format.setVersion(4, 3);          format.setProfile(QSurfaceFormat::CompatibilityProfile);          format.setOption(QSurfaceFormat::FormatOption::DeprecatedFunctions); +        if (Settings::values.renderer_debug) { +            format.setOption(QSurfaceFormat::FormatOption::DebugContext); +        }          // TODO: expose a setting for buffer value (ie default/single/double/triple)          format.setSwapBehavior(QSurfaceFormat::DefaultSwapBehavior);          format.setSwapInterval(0); diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp index 411e7e647..09cc0a3b5 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp @@ -98,6 +98,9 @@ EmuWindow_SDL2_GL::EmuWindow_SDL2_GL(Core::System& system, bool fullscreen)      SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8);      SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 0);      SDL_GL_SetAttribute(SDL_GL_SHARE_WITH_CURRENT_CONTEXT, 1); +    if (Settings::values.renderer_debug) { +        SDL_GL_SetAttribute(SDL_GL_CONTEXT_FLAGS, SDL_GL_CONTEXT_DEBUG_FLAG); +    }      SDL_GL_SetSwapInterval(0);      std::string window_title = fmt::format("yuzu {} | {}-{}", Common::g_build_fullname, | 
