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Diffstat (limited to 'src/citra_qt/main.cpp')
-rw-r--r--src/citra_qt/main.cpp19
1 files changed, 14 insertions, 5 deletions
diff --git a/src/citra_qt/main.cpp b/src/citra_qt/main.cpp
index e5ed01a11..d6c27f0df 100644
--- a/src/citra_qt/main.cpp
+++ b/src/citra_qt/main.cpp
@@ -247,7 +247,7 @@ void GMainWindow::OnDisplayTitleBars(bool show)
}
void GMainWindow::BootGame(const std::string& filename) {
- LOG_INFO(Frontend, "Citra starting...\n");
+ LOG_INFO(Frontend, "Citra starting...");
// Shutdown previous session if the emu thread is still active...
if (emu_thread != nullptr)
@@ -362,7 +362,7 @@ void GMainWindow::UpdateRecentFiles() {
}
void GMainWindow::OnGameListLoadFile(QString game_path) {
- BootGame(game_path.toLatin1().data());
+ BootGame(game_path.toLocal8Bit().data());
}
void GMainWindow::OnMenuLoadFile() {
@@ -374,7 +374,7 @@ void GMainWindow::OnMenuLoadFile() {
settings.setValue("romsPath", QFileInfo(filename).path());
StoreRecentFile(filename);
- BootGame(filename.toLatin1().data());
+ BootGame(filename.toLocal8Bit().data());
}
}
@@ -386,7 +386,7 @@ void GMainWindow::OnMenuLoadSymbolMap() {
if (!filename.isEmpty()) {
settings.setValue("symbolsPath", QFileInfo(filename).path());
- LoadSymbolMap(filename.toLatin1().data());
+ LoadSymbolMap(filename.toLocal8Bit().data());
}
}
@@ -407,7 +407,7 @@ void GMainWindow::OnMenuRecentFile() {
QString filename = action->data().toString();
QFileInfo file_info(filename);
if (file_info.exists()) {
- BootGame(filename.toLatin1().data());
+ BootGame(filename.toLocal8Bit().data());
StoreRecentFile(filename); // Put the filename on top of the list
} else {
// Display an error message and remove the file from the list.
@@ -450,6 +450,10 @@ void GMainWindow::OnOpenHotkeysDialog() {
void GMainWindow::SetHardwareRendererEnabled(bool enabled) {
VideoCore::g_hw_renderer_enabled = enabled;
+
+ Config config;
+ Settings::values.use_hw_renderer = enabled;
+ config.Save();
}
void GMainWindow::SetGdbstubEnabled(bool enabled) {
@@ -458,6 +462,10 @@ void GMainWindow::SetGdbstubEnabled(bool enabled) {
void GMainWindow::SetShaderJITEnabled(bool enabled) {
VideoCore::g_shader_jit_enabled = enabled;
+
+ Config config;
+ Settings::values.use_shader_jit = enabled;
+ config.Save();
}
void GMainWindow::ToggleWindowMode() {
@@ -469,6 +477,7 @@ void GMainWindow::ToggleWindowMode() {
if (emulation_running) {
render_window->setVisible(true);
render_window->setFocus();
+ game_list->hide();
}
} else {