diff options
Diffstat (limited to 'src/citra_qt')
26 files changed, 443 insertions, 370 deletions
diff --git a/src/citra_qt/CMakeLists.txt b/src/citra_qt/CMakeLists.txt index d4460bf01..15a6ccf9a 100644 --- a/src/citra_qt/CMakeLists.txt +++ b/src/citra_qt/CMakeLists.txt @@ -69,7 +69,6 @@ set(HEADERS set(UIS debugger/callstack.ui debugger/disassembler.ui - debugger/profiler.ui debugger/registers.ui configure.ui configure_audio.ui diff --git a/src/citra_qt/bootmanager.cpp b/src/citra_qt/bootmanager.cpp index 948db384d..69d18cf0c 100644 --- a/src/citra_qt/bootmanager.cpp +++ b/src/citra_qt/bootmanager.cpp @@ -101,8 +101,8 @@ private: GRenderWindow::GRenderWindow(QWidget* parent, EmuThread* emu_thread) : QWidget(parent), child(nullptr), keyboard_id(0), emu_thread(emu_thread) { - std::string window_title = - Common::StringFromFormat("Citra | %s-%s", Common::g_scm_branch, Common::g_scm_desc); + std::string window_title = Common::StringFromFormat("Citra %s| %s-%s", Common::g_build_name, + Common::g_scm_branch, Common::g_scm_desc); setWindowTitle(QString::fromStdString(window_title)); keyboard_id = KeyMap::NewDeviceId(); diff --git a/src/citra_qt/config.cpp b/src/citra_qt/config.cpp index 8021667d0..5fe57dfa2 100644 --- a/src/citra_qt/config.cpp +++ b/src/citra_qt/config.cpp @@ -63,6 +63,24 @@ void Config::ReadValues() { Settings::values.sink_id = qt_config->value("output_engine", "auto").toString().toStdString(); Settings::values.enable_audio_stretching = qt_config->value("enable_audio_stretching", true).toBool(); + Settings::values.audio_device_id = + qt_config->value("output_device", "auto").toString().toStdString(); + qt_config->endGroup(); + + using namespace Service::CAM; + qt_config->beginGroup("Camera"); + Settings::values.camera_name[OuterRightCamera] = + qt_config->value("camera_outer_right_name", "blank").toString().toStdString(); + Settings::values.camera_config[OuterRightCamera] = + qt_config->value("camera_outer_right_config", "").toString().toStdString(); + Settings::values.camera_name[InnerCamera] = + qt_config->value("camera_inner_name", "blank").toString().toStdString(); + Settings::values.camera_config[InnerCamera] = + qt_config->value("camera_inner_config", "").toString().toStdString(); + Settings::values.camera_name[OuterLeftCamera] = + qt_config->value("camera_outer_left_name", "blank").toString().toStdString(); + Settings::values.camera_config[OuterLeftCamera] = + qt_config->value("camera_outer_left_config", "").toString().toStdString(); qt_config->endGroup(); qt_config->beginGroup("Data Storage"); @@ -128,6 +146,7 @@ void Config::ReadValues() { UISettings::values.single_window_mode = qt_config->value("singleWindowMode", true).toBool(); UISettings::values.display_titlebar = qt_config->value("displayTitleBars", true).toBool(); + UISettings::values.show_status_bar = qt_config->value("showStatusBar", true).toBool(); UISettings::values.confirm_before_closing = qt_config->value("confirmClose", true).toBool(); UISettings::values.first_start = qt_config->value("firstStart", true).toBool(); @@ -169,6 +188,23 @@ void Config::SaveValues() { qt_config->beginGroup("Audio"); qt_config->setValue("output_engine", QString::fromStdString(Settings::values.sink_id)); qt_config->setValue("enable_audio_stretching", Settings::values.enable_audio_stretching); + qt_config->setValue("output_device", QString::fromStdString(Settings::values.audio_device_id)); + qt_config->endGroup(); + + using namespace Service::CAM; + qt_config->beginGroup("Camera"); + qt_config->setValue("camera_outer_right_name", + QString::fromStdString(Settings::values.camera_name[OuterRightCamera])); + qt_config->setValue("camera_outer_right_config", + QString::fromStdString(Settings::values.camera_config[OuterRightCamera])); + qt_config->setValue("camera_inner_name", + QString::fromStdString(Settings::values.camera_name[InnerCamera])); + qt_config->setValue("camera_inner_config", + QString::fromStdString(Settings::values.camera_config[InnerCamera])); + qt_config->setValue("camera_outer_left_name", + QString::fromStdString(Settings::values.camera_name[OuterLeftCamera])); + qt_config->setValue("camera_outer_left_config", + QString::fromStdString(Settings::values.camera_config[OuterLeftCamera])); qt_config->endGroup(); qt_config->beginGroup("Data Storage"); @@ -217,6 +253,7 @@ void Config::SaveValues() { qt_config->setValue("singleWindowMode", UISettings::values.single_window_mode); qt_config->setValue("displayTitleBars", UISettings::values.display_titlebar); + qt_config->setValue("showStatusBar", UISettings::values.show_status_bar); qt_config->setValue("confirmClose", UISettings::values.confirm_before_closing); qt_config->setValue("firstStart", UISettings::values.first_start); diff --git a/src/citra_qt/configure_audio.cpp b/src/citra_qt/configure_audio.cpp index 3cdd4c780..3ddcf9232 100644 --- a/src/citra_qt/configure_audio.cpp +++ b/src/citra_qt/configure_audio.cpp @@ -2,6 +2,9 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include <memory> +#include "audio_core/audio_core.h" +#include "audio_core/sink.h" #include "audio_core/sink_details.h" #include "citra_qt/configure_audio.h" #include "core/settings.h" @@ -18,6 +21,8 @@ ConfigureAudio::ConfigureAudio(QWidget* parent) } this->setConfiguration(); + connect(ui->output_sink_combo_box, SIGNAL(currentIndexChanged(int)), this, + SLOT(updateAudioDevices(int))); } ConfigureAudio::~ConfigureAudio() {} @@ -33,6 +38,19 @@ void ConfigureAudio::setConfiguration() { ui->output_sink_combo_box->setCurrentIndex(new_sink_index); ui->toggle_audio_stretching->setChecked(Settings::values.enable_audio_stretching); + + // The device list cannot be pre-populated (nor listed) until the output sink is known. + updateAudioDevices(new_sink_index); + + int new_device_index = -1; + for (int index = 0; index < ui->audio_device_combo_box->count(); index++) { + if (ui->audio_device_combo_box->itemText(index).toStdString() == + Settings::values.audio_device_id) { + new_device_index = index; + break; + } + } + ui->audio_device_combo_box->setCurrentIndex(new_device_index); } void ConfigureAudio::applyConfiguration() { @@ -40,5 +58,20 @@ void ConfigureAudio::applyConfiguration() { ui->output_sink_combo_box->itemText(ui->output_sink_combo_box->currentIndex()) .toStdString(); Settings::values.enable_audio_stretching = ui->toggle_audio_stretching->isChecked(); + Settings::values.audio_device_id = + ui->audio_device_combo_box->itemText(ui->audio_device_combo_box->currentIndex()) + .toStdString(); Settings::Apply(); } + +void ConfigureAudio::updateAudioDevices(int sink_index) { + ui->audio_device_combo_box->clear(); + ui->audio_device_combo_box->addItem("auto"); + + std::string sink_id = ui->output_sink_combo_box->itemText(sink_index).toStdString(); + std::vector<std::string> device_list = + AudioCore::GetSinkDetails(sink_id).factory()->GetDeviceList(); + for (const auto& device : device_list) { + ui->audio_device_combo_box->addItem(device.c_str()); + } +} diff --git a/src/citra_qt/configure_audio.h b/src/citra_qt/configure_audio.h index 51df2e27b..8190e694f 100644 --- a/src/citra_qt/configure_audio.h +++ b/src/citra_qt/configure_audio.h @@ -20,6 +20,9 @@ public: void applyConfiguration(); +public slots: + void updateAudioDevices(int sink_index); + private: void setConfiguration(); diff --git a/src/citra_qt/configure_audio.ui b/src/citra_qt/configure_audio.ui index 3e2b4635f..dd870eb61 100644 --- a/src/citra_qt/configure_audio.ui +++ b/src/citra_qt/configure_audio.ui @@ -35,6 +35,21 @@ </property> </widget> </item> + <item> + <layout class="QHBoxLayout"> + <item> + <widget class="QLabel"> + <property name="text"> + <string>Audio Device:</string> + </property> + </widget> + </item> + <item> + <widget class="QComboBox" name="audio_device_combo_box"> + </widget> + </item> + </layout> + </item> </layout> </widget> </item> diff --git a/src/citra_qt/configure_general.ui b/src/citra_qt/configure_general.ui index 0f3352a1d..c739605a4 100644 --- a/src/citra_qt/configure_general.ui +++ b/src/citra_qt/configure_general.ui @@ -27,7 +27,7 @@ <item> <widget class="QCheckBox" name="toggle_deepscan"> <property name="text"> - <string>Recursive scan for game folder</string> + <string>Search sub-directories for games</string> </property> </widget> </item> diff --git a/src/citra_qt/configure_input.cpp b/src/citra_qt/configure_input.cpp index 3e6803b8a..c29652f32 100644 --- a/src/citra_qt/configure_input.cpp +++ b/src/citra_qt/configure_input.cpp @@ -17,7 +17,6 @@ static QString getKeyName(Qt::Key key_code) { case Qt::Key_Alt: return QObject::tr("Alt"); case Qt::Key_Meta: - case -1: return ""; default: return QKeySequence(key_code).toString(); diff --git a/src/citra_qt/configure_system.cpp b/src/citra_qt/configure_system.cpp index eb1276ef3..040185e82 100644 --- a/src/citra_qt/configure_system.cpp +++ b/src/citra_qt/configure_system.cpp @@ -4,6 +4,7 @@ #include "citra_qt/configure_system.h" #include "citra_qt/ui_settings.h" +#include "core/core.h" #include "core/hle/service/cfg/cfg.h" #include "core/hle/service/fs/archive.h" #include "ui_configure_system.h" diff --git a/src/citra_qt/debugger/graphics/graphics_cmdlists.cpp b/src/citra_qt/debugger/graphics/graphics_cmdlists.cpp index f5a2ec761..c68fe753b 100644 --- a/src/citra_qt/debugger/graphics/graphics_cmdlists.cpp +++ b/src/citra_qt/debugger/graphics/graphics_cmdlists.cpp @@ -18,15 +18,16 @@ #include "citra_qt/util/util.h" #include "common/vector_math.h" #include "video_core/debug_utils/debug_utils.h" -#include "video_core/pica.h" #include "video_core/pica_state.h" +#include "video_core/regs.h" +#include "video_core/texture/texture_decode.h" namespace { -QImage LoadTexture(const u8* src, const Pica::DebugUtils::TextureInfo& info) { +QImage LoadTexture(const u8* src, const Pica::Texture::TextureInfo& info) { QImage decoded_image(info.width, info.height, QImage::Format_ARGB32); for (int y = 0; y < info.height; ++y) { for (int x = 0; x < info.width; ++x) { - Math::Vec4<u8> color = Pica::DebugUtils::LookupTexture(src, x, y, info, true); + Math::Vec4<u8> color = Pica::Texture::LookupTexture(src, x, y, info, true); decoded_image.setPixel(x, y, qRgba(color.r(), color.g(), color.b(), color.a())); } } @@ -36,9 +37,10 @@ QImage LoadTexture(const u8* src, const Pica::DebugUtils::TextureInfo& info) { class TextureInfoWidget : public QWidget { public: - TextureInfoWidget(const u8* src, const Pica::DebugUtils::TextureInfo& info, + TextureInfoWidget(const u8* src, const Pica::Texture::TextureInfo& info, QWidget* parent = nullptr) : QWidget(parent) { + QLabel* image_widget = new QLabel; QPixmap image_pixmap = QPixmap::fromImage(LoadTexture(src, info)); image_pixmap = image_pixmap.scaled(200, 100, Qt::KeepAspectRatio, Qt::SmoothTransformation); @@ -70,7 +72,7 @@ QVariant GPUCommandListModel::data(const QModelIndex& index, int role) const { if (role == Qt::DisplayRole) { switch (index.column()) { case 0: - return QString::fromLatin1(Pica::Regs::GetCommandName(write.cmd_id).c_str()); + return QString::fromLatin1(Pica::Regs::GetRegisterName(write.cmd_id)); case 1: return QString("%1").arg(write.cmd_id, 3, 16, QLatin1Char('0')); case 2: @@ -121,15 +123,16 @@ void GPUCommandListModel::OnPicaTraceFinished(const Pica::DebugUtils::PicaTrace& void GPUCommandListWidget::OnCommandDoubleClicked(const QModelIndex& index) { const unsigned int command_id = list_widget->model()->data(index, GPUCommandListModel::CommandIdRole).toUInt(); - if (COMMAND_IN_RANGE(command_id, texture0) || COMMAND_IN_RANGE(command_id, texture1) || - COMMAND_IN_RANGE(command_id, texture2)) { + if (COMMAND_IN_RANGE(command_id, texturing.texture0) || + COMMAND_IN_RANGE(command_id, texturing.texture1) || + COMMAND_IN_RANGE(command_id, texturing.texture2)) { unsigned texture_index; - if (COMMAND_IN_RANGE(command_id, texture0)) { + if (COMMAND_IN_RANGE(command_id, texturing.texture0)) { texture_index = 0; - } else if (COMMAND_IN_RANGE(command_id, texture1)) { + } else if (COMMAND_IN_RANGE(command_id, texturing.texture1)) { texture_index = 1; - } else if (COMMAND_IN_RANGE(command_id, texture2)) { + } else if (COMMAND_IN_RANGE(command_id, texturing.texture2)) { texture_index = 2; } else { UNREACHABLE_MSG("Unknown texture command"); @@ -144,23 +147,24 @@ void GPUCommandListWidget::SetCommandInfo(const QModelIndex& index) { const unsigned int command_id = list_widget->model()->data(index, GPUCommandListModel::CommandIdRole).toUInt(); - if (COMMAND_IN_RANGE(command_id, texture0) || COMMAND_IN_RANGE(command_id, texture1) || - COMMAND_IN_RANGE(command_id, texture2)) { + if (COMMAND_IN_RANGE(command_id, texturing.texture0) || + COMMAND_IN_RANGE(command_id, texturing.texture1) || + COMMAND_IN_RANGE(command_id, texturing.texture2)) { unsigned texture_index; - if (COMMAND_IN_RANGE(command_id, texture0)) { + if (COMMAND_IN_RANGE(command_id, texturing.texture0)) { texture_index = 0; - } else if (COMMAND_IN_RANGE(command_id, texture1)) { + } else if (COMMAND_IN_RANGE(command_id, texturing.texture1)) { texture_index = 1; } else { texture_index = 2; } - const auto texture = Pica::g_state.regs.GetTextures()[texture_index]; + const auto texture = Pica::g_state.regs.texturing.GetTextures()[texture_index]; const auto config = texture.config; const auto format = texture.format; - const auto info = Pica::DebugUtils::TextureInfo::FromPicaRegister(config, format); + const auto info = Pica::Texture::TextureInfo::FromPicaRegister(config, format); const u8* src = Memory::GetPhysicalPointer(config.GetPhysicalAddress()); new_info_widget = new TextureInfoWidget(src, info); } diff --git a/src/citra_qt/debugger/graphics/graphics_surface.cpp b/src/citra_qt/debugger/graphics/graphics_surface.cpp index 4efd95d3c..47d9924e1 100644 --- a/src/citra_qt/debugger/graphics/graphics_surface.cpp +++ b/src/citra_qt/debugger/graphics/graphics_surface.cpp @@ -16,8 +16,10 @@ #include "common/color.h" #include "core/hw/gpu.h" #include "core/memory.h" -#include "video_core/pica.h" #include "video_core/pica_state.h" +#include "video_core/regs_framebuffer.h" +#include "video_core/regs_texturing.h" +#include "video_core/texture/texture_decode.h" #include "video_core/utils.h" SurfacePicture::SurfacePicture(QWidget* parent, GraphicsSurfaceWidget* surface_widget_) @@ -413,30 +415,30 @@ void GraphicsSurfaceWidget::OnUpdate() { // TODO: Store a reference to the registers in the debug context instead of accessing them // directly... - const auto& framebuffer = Pica::g_state.regs.framebuffer; + const auto& framebuffer = Pica::g_state.regs.framebuffer.framebuffer; surface_address = framebuffer.GetColorBufferPhysicalAddress(); surface_width = framebuffer.GetWidth(); surface_height = framebuffer.GetHeight(); switch (framebuffer.color_format) { - case Pica::Regs::ColorFormat::RGBA8: + case Pica::FramebufferRegs::ColorFormat::RGBA8: surface_format = Format::RGBA8; break; - case Pica::Regs::ColorFormat::RGB8: + case Pica::FramebufferRegs::ColorFormat::RGB8: surface_format = Format::RGB8; break; - case Pica::Regs::ColorFormat::RGB5A1: + case Pica::FramebufferRegs::ColorFormat::RGB5A1: surface_format = Format::RGB5A1; break; - case Pica::Regs::ColorFormat::RGB565: + case Pica::FramebufferRegs::ColorFormat::RGB565: surface_format = Format::RGB565; break; - case Pica::Regs::ColorFormat::RGBA4: + case Pica::FramebufferRegs::ColorFormat::RGBA4: surface_format = Format::RGBA4; break; @@ -449,22 +451,22 @@ void GraphicsSurfaceWidget::OnUpdate() { } case Source::DepthBuffer: { - const auto& framebuffer = Pica::g_state.regs.framebuffer; + const auto& framebuffer = Pica::g_state.regs.framebuffer.framebuffer; surface_address = framebuffer.GetDepthBufferPhysicalAddress(); surface_width = framebuffer.GetWidth(); surface_height = framebuffer.GetHeight(); switch (framebuffer.depth_format) { - case Pica::Regs::DepthFormat::D16: + case Pica::FramebufferRegs::DepthFormat::D16: surface_format = Format::D16; break; - case Pica::Regs::DepthFormat::D24: + case Pica::FramebufferRegs::DepthFormat::D24: surface_format = Format::D24; break; - case Pica::Regs::DepthFormat::D24S8: + case Pica::FramebufferRegs::DepthFormat::D24S8: surface_format = Format::D24X8; break; @@ -477,14 +479,14 @@ void GraphicsSurfaceWidget::OnUpdate() { } case Source::StencilBuffer: { - const auto& framebuffer = Pica::g_state.regs.framebuffer; + const auto& framebuffer = Pica::g_state.regs.framebuffer.framebuffer; surface_address = framebuffer.GetDepthBufferPhysicalAddress(); surface_width = framebuffer.GetWidth(); surface_height = framebuffer.GetHeight(); switch (framebuffer.depth_format) { - case Pica::Regs::DepthFormat::D24S8: + case Pica::FramebufferRegs::DepthFormat::D24S8: surface_format = Format::X24S8; break; @@ -511,8 +513,8 @@ void GraphicsSurfaceWidget::OnUpdate() { break; } - const auto texture = Pica::g_state.regs.GetTextures()[texture_index]; - auto info = Pica::DebugUtils::TextureInfo::FromPicaRegister(texture.config, texture.format); + const auto texture = Pica::g_state.regs.texturing.GetTextures()[texture_index]; + auto info = Pica::Texture::TextureInfo::FromPicaRegister(texture.config, texture.format); surface_address = info.physical_address; surface_width = info.width; @@ -567,28 +569,27 @@ void GraphicsSurfaceWidget::OnUpdate() { surface_picture_label->show(); - unsigned nibbles_per_pixel = GraphicsSurfaceWidget::NibblesPerPixel(surface_format); - unsigned stride = nibbles_per_pixel * surface_width / 2; - - // We handle depth formats here because DebugUtils only supports TextureFormats if (surface_format <= Format::MaxTextureFormat) { - // Generate a virtual texture - Pica::DebugUtils::TextureInfo info; + Pica::Texture::TextureInfo info; info.physical_address = surface_address; info.width = surface_width; info.height = surface_height; - info.format = static_cast<Pica::Regs::TextureFormat>(surface_format); - info.stride = stride; + info.format = static_cast<Pica::TexturingRegs::TextureFormat>(surface_format); + info.SetDefaultStride(); for (unsigned int y = 0; y < surface_height; ++y) { for (unsigned int x = 0; x < surface_width; ++x) { - Math::Vec4<u8> color = Pica::DebugUtils::LookupTexture(buffer, x, y, info, true); + Math::Vec4<u8> color = Pica::Texture::LookupTexture(buffer, x, y, info, true); decoded_image.setPixel(x, y, qRgba(color.r(), color.g(), color.b(), color.a())); } } - } else { + // We handle depth formats here because DebugUtils only supports TextureFormats + + // TODO(yuriks): Convert to newer tile-based addressing + unsigned nibbles_per_pixel = GraphicsSurfaceWidget::NibblesPerPixel(surface_format); + unsigned stride = nibbles_per_pixel * surface_width / 2; ASSERT_MSG(nibbles_per_pixel >= 2, "Depth decoder only supports formats with at least one byte per pixel"); @@ -689,7 +690,8 @@ void GraphicsSurfaceWidget::SaveSurface() { unsigned int GraphicsSurfaceWidget::NibblesPerPixel(GraphicsSurfaceWidget::Format format) { if (format <= Format::MaxTextureFormat) { - return Pica::Regs::NibblesPerPixel(static_cast<Pica::Regs::TextureFormat>(format)); + return Pica::TexturingRegs::NibblesPerPixel( + static_cast<Pica::TexturingRegs::TextureFormat>(format)); } switch (format) { diff --git a/src/citra_qt/debugger/graphics/graphics_tracing.cpp b/src/citra_qt/debugger/graphics/graphics_tracing.cpp index 716ed50b8..40d5bed51 100644 --- a/src/citra_qt/debugger/graphics/graphics_tracing.cpp +++ b/src/citra_qt/debugger/graphics/graphics_tracing.cpp @@ -18,7 +18,6 @@ #include "core/hw/lcd.h" #include "core/tracer/recorder.h" #include "nihstro/float24.h" -#include "video_core/pica.h" #include "video_core/pica_state.h" GraphicsTracingWidget::GraphicsTracingWidget(std::shared_ptr<Pica::DebugContext> debug_context, @@ -71,8 +70,8 @@ void GraphicsTracingWidget::StartRecording() { std::array<u32, 4 * 16> default_attributes; for (unsigned i = 0; i < 16; ++i) { for (unsigned comp = 0; comp < 3; ++comp) { - default_attributes[4 * i + comp] = - nihstro::to_float24(Pica::g_state.vs_default_attributes[i][comp].ToFloat32()); + default_attributes[4 * i + comp] = nihstro::to_float24( + Pica::g_state.input_default_attributes.attr[i][comp].ToFloat32()); } } diff --git a/src/citra_qt/debugger/graphics/graphics_tracing.h b/src/citra_qt/debugger/graphics/graphics_tracing.h index 3f73bcd2e..eb1292c29 100644 --- a/src/citra_qt/debugger/graphics/graphics_tracing.h +++ b/src/citra_qt/debugger/graphics/graphics_tracing.h @@ -15,6 +15,9 @@ public: explicit GraphicsTracingWidget(std::shared_ptr<Pica::DebugContext> debug_context, QWidget* parent = nullptr); + void OnEmulationStarting(EmuThread* emu_thread); + void OnEmulationStopping(); + private slots: void StartRecording(); void StopRecording(); @@ -23,9 +26,6 @@ private slots: void OnBreakPointHit(Pica::DebugContext::Event event, void* data) override; void OnResumed() override; - void OnEmulationStarting(EmuThread* emu_thread); - void OnEmulationStopping(); - signals: void SetStartTracingButtonEnabled(bool enable); void SetStopTracingButtonEnabled(bool enable); diff --git a/src/citra_qt/debugger/graphics/graphics_vertex_shader.cpp b/src/citra_qt/debugger/graphics/graphics_vertex_shader.cpp index ff2e7e363..e3f3194db 100644 --- a/src/citra_qt/debugger/graphics/graphics_vertex_shader.cpp +++ b/src/citra_qt/debugger/graphics/graphics_vertex_shader.cpp @@ -16,9 +16,10 @@ #include <QTreeView> #include "citra_qt/debugger/graphics/graphics_vertex_shader.h" #include "citra_qt/util/util.h" -#include "video_core/pica.h" #include "video_core/pica_state.h" +#include "video_core/shader/debug_data.h" #include "video_core/shader/shader.h" +#include "video_core/shader/shader_interpreter.h" using nihstro::OpCode; using nihstro::Instruction; @@ -357,7 +358,7 @@ void GraphicsVertexShaderWidget::DumpShader() { auto& config = Pica::g_state.regs.vs; Pica::DebugUtils::DumpShader(filename.toStdString(), config, setup, - Pica::g_state.regs.vs_output_attributes); + Pica::g_state.regs.rasterizer.vs_output_attributes); } GraphicsVertexShaderWidget::GraphicsVertexShaderWidget( @@ -509,7 +510,7 @@ void GraphicsVertexShaderWidget::Reload(bool replace_vertex_data, void* vertex_d auto& shader_config = Pica::g_state.regs.vs; for (auto instr : shader_setup.program_code) info.code.push_back({instr}); - int num_attributes = Pica::g_state.regs.vertex_attributes.GetNumTotalAttributes(); + int num_attributes = shader_config.max_input_attribute_index + 1; for (auto pattern : shader_setup.swizzle_data) info.swizzle_info.push_back({pattern}); @@ -518,12 +519,13 @@ void GraphicsVertexShaderWidget::Reload(bool replace_vertex_data, void* vertex_d info.labels.insert({entry_point, "main"}); // Generate debug information - debug_data = Pica::g_state.vs.ProduceDebugInfo(input_vertex, num_attributes, shader_config, - shader_setup); + Pica::Shader::InterpreterEngine shader_engine; + shader_engine.SetupBatch(shader_setup, entry_point); + debug_data = shader_engine.ProduceDebugInfo(shader_setup, input_vertex, shader_config); // Reload widget state for (int attr = 0; attr < num_attributes; ++attr) { - unsigned source_attr = shader_config.input_register_map.GetRegisterForAttribute(attr); + unsigned source_attr = shader_config.GetRegisterForAttribute(attr); input_data_mapping[attr]->setText(QString("-> v%1").arg(source_attr)); input_data_container[attr]->setVisible(true); } diff --git a/src/citra_qt/debugger/graphics/graphics_vertex_shader.h b/src/citra_qt/debugger/graphics/graphics_vertex_shader.h index bedea0bed..c249a2ff8 100644 --- a/src/citra_qt/debugger/graphics/graphics_vertex_shader.h +++ b/src/citra_qt/debugger/graphics/graphics_vertex_shader.h @@ -8,6 +8,7 @@ #include <QTreeView> #include "citra_qt/debugger/graphics/graphics_breakpoint_observer.h" #include "nihstro/parser_shbin.h" +#include "video_core/shader/debug_data.h" #include "video_core/shader/shader.h" class QLabel; @@ -81,7 +82,7 @@ private: nihstro::ShaderInfo info; Pica::Shader::DebugData<true> debug_data; - Pica::Shader::InputVertex input_vertex; + Pica::Shader::AttributeBuffer input_vertex; friend class GraphicsVertexShaderModel; }; diff --git a/src/citra_qt/debugger/profiler.cpp b/src/citra_qt/debugger/profiler.cpp index cee10403d..f060bbe08 100644 --- a/src/citra_qt/debugger/profiler.cpp +++ b/src/citra_qt/debugger/profiler.cpp @@ -2,6 +2,8 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include <QAction> +#include <QLayout> #include <QMouseEvent> #include <QPainter> #include <QString> @@ -9,121 +11,12 @@ #include "citra_qt/util/util.h" #include "common/common_types.h" #include "common/microprofile.h" -#include "common/profiler_reporting.h" // Include the implementation of the UI in this file. This isn't in microprofile.cpp because the // non-Qt frontends don't need it (and don't implement the UI drawing hooks either). #if MICROPROFILE_ENABLED #define MICROPROFILEUI_IMPL 1 #include "common/microprofileui.h" -#endif - -using namespace Common::Profiling; - -static QVariant GetDataForColumn(int col, const AggregatedDuration& duration) { - static auto duration_to_float = [](Duration dur) -> float { - using FloatMs = std::chrono::duration<float, std::chrono::milliseconds::period>; - return std::chrono::duration_cast<FloatMs>(dur).count(); - }; - - switch (col) { - case 1: - return duration_to_float(duration.avg); - case 2: - return duration_to_float(duration.min); - case 3: - return duration_to_float(duration.max); - default: - return QVariant(); - } -} - -ProfilerModel::ProfilerModel(QObject* parent) : QAbstractItemModel(parent) { - updateProfilingInfo(); -} - -QVariant ProfilerModel::headerData(int section, Qt::Orientation orientation, int role) const { - if (orientation == Qt::Horizontal && role == Qt::DisplayRole) { - switch (section) { - case 0: - return tr("Category"); - case 1: - return tr("Avg"); - case 2: - return tr("Min"); - case 3: - return tr("Max"); - } - } - - return QVariant(); -} - -QModelIndex ProfilerModel::index(int row, int column, const QModelIndex& parent) const { - return createIndex(row, column); -} - -QModelIndex ProfilerModel::parent(const QModelIndex& child) const { - return QModelIndex(); -} - -int ProfilerModel::columnCount(const QModelIndex& parent) const { - return 4; -} - -int ProfilerModel::rowCount(const QModelIndex& parent) const { - if (parent.isValid()) { - return 0; - } else { - return 2; - } -} - -QVariant ProfilerModel::data(const QModelIndex& index, int role) const { - if (role == Qt::DisplayRole) { - if (index.row() == 0) { - if (index.column() == 0) { - return tr("Frame"); - } else { - return GetDataForColumn(index.column(), results.frame_time); - } - } else if (index.row() == 1) { - if (index.column() == 0) { - return tr("Frame (with swapping)"); - } else { - return GetDataForColumn(index.column(), results.interframe_time); - } - } - } - - return QVariant(); -} - -void ProfilerModel::updateProfilingInfo() { - results = GetTimingResultsAggregator()->GetAggregatedResults(); - emit dataChanged(createIndex(0, 1), createIndex(rowCount() - 1, 3)); -} - -ProfilerWidget::ProfilerWidget(QWidget* parent) : QDockWidget(parent) { - ui.setupUi(this); - - model = new ProfilerModel(this); - ui.treeView->setModel(model); - - connect(this, SIGNAL(visibilityChanged(bool)), SLOT(setProfilingInfoUpdateEnabled(bool))); - connect(&update_timer, SIGNAL(timeout()), model, SLOT(updateProfilingInfo())); -} - -void ProfilerWidget::setProfilingInfoUpdateEnabled(bool enable) { - if (enable) { - update_timer.start(100); - model->updateProfilingInfo(); - } else { - update_timer.stop(); - } -} - -#if MICROPROFILE_ENABLED class MicroProfileWidget : public QWidget { public: diff --git a/src/citra_qt/debugger/profiler.h b/src/citra_qt/debugger/profiler.h index c8912fd5a..eae1e9e3c 100644 --- a/src/citra_qt/debugger/profiler.h +++ b/src/citra_qt/debugger/profiler.h @@ -8,46 +8,6 @@ #include <QDockWidget> #include <QTimer> #include "common/microprofile.h" -#include "common/profiler_reporting.h" -#include "ui_profiler.h" - -class ProfilerModel : public QAbstractItemModel { - Q_OBJECT - -public: - explicit ProfilerModel(QObject* parent); - - QVariant headerData(int section, Qt::Orientation orientation, - int role = Qt::DisplayRole) const override; - QModelIndex index(int row, int column, - const QModelIndex& parent = QModelIndex()) const override; - QModelIndex parent(const QModelIndex& child) const override; - int columnCount(const QModelIndex& parent = QModelIndex()) const override; - int rowCount(const QModelIndex& parent = QModelIndex()) const override; - QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const override; - -public slots: - void updateProfilingInfo(); - -private: - Common::Profiling::AggregatedFrameResult results; -}; - -class ProfilerWidget : public QDockWidget { - Q_OBJECT - -public: - explicit ProfilerWidget(QWidget* parent = nullptr); - -private slots: - void setProfilingInfoUpdateEnabled(bool enable); - -private: - Ui::Profiler ui; - ProfilerModel* model; - - QTimer update_timer; -}; class MicroProfileDialog : public QWidget { Q_OBJECT diff --git a/src/citra_qt/debugger/profiler.ui b/src/citra_qt/debugger/profiler.ui deleted file mode 100644 index d3c9a9a1f..000000000 --- a/src/citra_qt/debugger/profiler.ui +++ /dev/null @@ -1,33 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<ui version="4.0"> - <class>Profiler</class> - <widget class="QDockWidget" name="Profiler"> - <property name="geometry"> - <rect> - <x>0</x> - <y>0</y> - <width>400</width> - <height>300</height> - </rect> - </property> - <property name="windowTitle"> - <string>Profiler</string> - </property> - <widget class="QWidget" name="dockWidgetContents"> - <layout class="QVBoxLayout" name="verticalLayout"> - <item> - <widget class="QTreeView" name="treeView"> - <property name="alternatingRowColors"> - <bool>true</bool> - </property> - <property name="uniformRowHeights"> - <bool>true</bool> - </property> - </widget> - </item> - </layout> - </widget> - </widget> - <resources/> - <connections/> -</ui> diff --git a/src/citra_qt/game_list.cpp b/src/citra_qt/game_list.cpp index 09469f3c5..a9ec9e830 100644 --- a/src/citra_qt/game_list.cpp +++ b/src/citra_qt/game_list.cpp @@ -2,6 +2,7 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include <QFileInfo> #include <QHeaderView> #include <QMenu> #include <QThreadPool> @@ -38,11 +39,13 @@ GameList::GameList(QWidget* parent) : QWidget{parent} { connect(tree_view, &QTreeView::activated, this, &GameList::ValidateEntry); connect(tree_view, &QTreeView::customContextMenuRequested, this, &GameList::PopupContextMenu); + connect(&watcher, &QFileSystemWatcher::directoryChanged, this, &GameList::RefreshGameDirectory); // We must register all custom types with the Qt Automoc system so that we are able to use it // with signals/slots. In this case, QList falls under the umbrells of custom types. qRegisterMetaType<QList<QStandardItem*>>("QList<QStandardItem*>"); + layout->setContentsMargins(0, 0, 0, 0); layout->addWidget(tree_view); setLayout(layout); } @@ -102,6 +105,12 @@ void GameList::PopulateAsync(const QString& dir_path, bool deep_scan) { item_model->removeRows(0, item_model->rowCount()); emit ShouldCancelWorker(); + + auto watch_dirs = watcher.directories(); + if (!watch_dirs.isEmpty()) { + watcher.removePaths(watch_dirs); + } + UpdateWatcherList(dir_path.toStdString(), deep_scan ? 256 : 0); GameListWorker* worker = new GameListWorker(dir_path, deep_scan); connect(worker, &GameListWorker::EntryReady, this, &GameList::AddEntry, Qt::QueuedConnection); @@ -131,6 +140,53 @@ void GameList::LoadInterfaceLayout() { item_model->sort(header->sortIndicatorSection(), header->sortIndicatorOrder()); } +const QStringList GameList::supported_file_extensions = {"3ds", "3dsx", "elf", "axf", + "cci", "cxi", "app"}; + +static bool HasSupportedFileExtension(const std::string& file_name) { + QFileInfo file = QFileInfo(file_name.c_str()); + return GameList::supported_file_extensions.contains(file.suffix(), Qt::CaseInsensitive); +} + +void GameList::RefreshGameDirectory() { + if (!UISettings::values.gamedir.isEmpty() && current_worker != nullptr) { + LOG_INFO(Frontend, "Change detected in the games directory. Reloading game list."); + PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan); + } +} + +/** + * Adds the game list folder to the QFileSystemWatcher to check for updates. + * + * The file watcher will fire off an update to the game list when a change is detected in the game + * list folder. + * + * Notice: This method is run on the UI thread because QFileSystemWatcher is not thread safe and + * this function is fast enough to not stall the UI thread. If performance is an issue, it should + * be moved to another thread and properly locked to prevent concurrency issues. + * + * @param dir folder to check for changes in + * @param recursion 0 if recursion is disabled. Any positive number passed to this will add each + * directory recursively to the watcher and will update the file list if any of the folders + * change. The number determines how deep the recursion should traverse. + */ +void GameList::UpdateWatcherList(const std::string& dir, unsigned int recursion) { + const auto callback = [this, recursion](unsigned* num_entries_out, const std::string& directory, + const std::string& virtual_name) -> bool { + std::string physical_name = directory + DIR_SEP + virtual_name; + + if (FileUtil::IsDirectory(physical_name)) { + UpdateWatcherList(physical_name, recursion - 1); + } + return true; + }; + + watcher.addPath(QString::fromStdString(dir)); + if (recursion > 0) { + FileUtil::ForeachDirectoryEntry(nullptr, dir, callback); + } +} + void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsigned int recursion) { const auto callback = [this, recursion](unsigned* num_entries_out, const std::string& directory, const std::string& virtual_name) -> bool { @@ -139,7 +195,7 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign if (stop_processing) return false; // Breaks the callback loop. - if (!FileUtil::IsDirectory(physical_name)) { + if (!FileUtil::IsDirectory(physical_name) && HasSupportedFileExtension(physical_name)) { std::unique_ptr<Loader::AppLoader> loader = Loader::GetLoader(physical_name); if (!loader) return true; @@ -173,6 +229,6 @@ void GameListWorker::run() { } void GameListWorker::Cancel() { - disconnect(this, nullptr, nullptr, nullptr); + this->disconnect(); stop_processing = true; } diff --git a/src/citra_qt/game_list.h b/src/citra_qt/game_list.h index 1abf10051..b141fa3a5 100644 --- a/src/citra_qt/game_list.h +++ b/src/citra_qt/game_list.h @@ -4,6 +4,7 @@ #pragma once +#include <QFileSystemWatcher> #include <QModelIndex> #include <QSettings> #include <QStandardItem> @@ -33,6 +34,8 @@ public: void SaveInterfaceLayout(); void LoadInterfaceLayout(); + static const QStringList supported_file_extensions; + signals: void GameChosen(QString game_path); void ShouldCancelWorker(); @@ -44,8 +47,11 @@ private: void DonePopulating(); void PopupContextMenu(const QPoint& menu_location); + void UpdateWatcherList(const std::string& path, unsigned int recursion); + void RefreshGameDirectory(); QTreeView* tree_view = nullptr; QStandardItemModel* item_model = nullptr; GameListWorker* current_worker = nullptr; + QFileSystemWatcher watcher; }; diff --git a/src/citra_qt/game_list_p.h b/src/citra_qt/game_list_p.h index a15f06c5f..3c11b6dd1 100644 --- a/src/citra_qt/game_list_p.h +++ b/src/citra_qt/game_list_p.h @@ -16,8 +16,8 @@ #include "video_core/utils.h" /** - * Gets game icon from SMDH - * @param sdmh SMDH data + * Gets the game icon from SMDH data. + * @param smdh SMDH data * @param large If true, returns large icon (48x48), otherwise returns small icon (24x24) * @return QPixmap game icon */ @@ -42,8 +42,8 @@ static QPixmap GetDefaultIcon(bool large) { } /** - * Gets the short game title fromn SMDH - * @param sdmh SMDH data + * Gets the short game title from SMDH data. + * @param smdh SMDH data * @param language title language * @return QString short title */ diff --git a/src/citra_qt/hotkeys.h b/src/citra_qt/hotkeys.h index 46f48c2d8..a4ccc193b 100644 --- a/src/citra_qt/hotkeys.h +++ b/src/citra_qt/hotkeys.h @@ -29,6 +29,8 @@ void RegisterHotkey(const QString& group, const QString& action, /** * Returns a QShortcut object whose activated() signal can be connected to other QObjects' slots. * + * @param group General group this hotkey belongs to (e.g. "Main Window", "Debugger"). + * @param action Name of the action (e.g. "Start Emulation", "Load Image"). * @param widget Parent widget of the returned QShortcut. * @warning If multiple QWidgets' call this function for the same action, the returned QShortcut * will be the same. Thus, you shouldn't rely on the caller really being the QShortcut's parent. diff --git a/src/citra_qt/main.cpp b/src/citra_qt/main.cpp index f765c0147..fd51659b9 100644 --- a/src/citra_qt/main.cpp +++ b/src/citra_qt/main.cpp @@ -54,28 +54,30 @@ Q_IMPORT_PLUGIN(QWindowsIntegrationPlugin); GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr) { Pica::g_debug_context = Pica::DebugContext::Construct(); - + setAcceptDrops(true); ui.setupUi(this); statusBar()->hide(); InitializeWidgets(); - InitializeDebugMenuActions(); + InitializeDebugWidgets(); InitializeRecentFileMenuActions(); InitializeHotkeys(); SetDefaultUIGeometry(); RestoreUIState(); + ConnectMenuEvents(); ConnectWidgetEvents(); - setWindowTitle(QString("Citra | %1-%2").arg(Common::g_scm_branch, Common::g_scm_desc)); + setWindowTitle(QString("Citra %1| %2-%3") + .arg(Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc)); show(); game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan); QStringList args = QApplication::arguments(); if (args.length() >= 2) { - BootGame(args[1].toStdString()); + BootGame(args[1]); } } @@ -94,73 +96,99 @@ void GMainWindow::InitializeWidgets() { game_list = new GameList(); ui.horizontalLayout->addWidget(game_list); - profilerWidget = new ProfilerWidget(this); - addDockWidget(Qt::BottomDockWidgetArea, profilerWidget); - profilerWidget->hide(); + // Create status bar + emu_speed_label = new QLabel(); + emu_speed_label->setToolTip(tr("Current emulation speed. Values higher or lower than 100% " + "indicate emulation is running faster or slower than a 3DS.")); + game_fps_label = new QLabel(); + game_fps_label->setToolTip(tr("How many frames per second the game is currently displaying. " + "This will vary from game to game and scene to scene.")); + emu_frametime_label = new QLabel(); + emu_frametime_label->setToolTip( + tr("Time taken to emulate a 3DS frame, not counting framelimiting or v-sync. For " + "full-speed emulation this should be at most 16.67 ms.")); + + for (auto& label : {emu_speed_label, game_fps_label, emu_frametime_label}) { + label->setVisible(false); + label->setFrameStyle(QFrame::NoFrame); + label->setContentsMargins(4, 0, 4, 0); + statusBar()->addPermanentWidget(label); + } + statusBar()->setVisible(true); +} + +void GMainWindow::InitializeDebugWidgets() { + connect(ui.action_Create_Pica_Surface_Viewer, &QAction::triggered, this, + &GMainWindow::OnCreateGraphicsSurfaceViewer); + + QMenu* debug_menu = ui.menu_View_Debugging; #if MICROPROFILE_ENABLED microProfileDialog = new MicroProfileDialog(this); microProfileDialog->hide(); + debug_menu->addAction(microProfileDialog->toggleViewAction()); #endif disasmWidget = new DisassemblerWidget(this, emu_thread.get()); addDockWidget(Qt::BottomDockWidgetArea, disasmWidget); disasmWidget->hide(); + debug_menu->addAction(disasmWidget->toggleViewAction()); + connect(this, &GMainWindow::EmulationStarting, disasmWidget, + &DisassemblerWidget::OnEmulationStarting); + connect(this, &GMainWindow::EmulationStopping, disasmWidget, + &DisassemblerWidget::OnEmulationStopping); registersWidget = new RegistersWidget(this); addDockWidget(Qt::RightDockWidgetArea, registersWidget); registersWidget->hide(); + debug_menu->addAction(registersWidget->toggleViewAction()); + connect(this, &GMainWindow::EmulationStarting, registersWidget, + &RegistersWidget::OnEmulationStarting); + connect(this, &GMainWindow::EmulationStopping, registersWidget, + &RegistersWidget::OnEmulationStopping); callstackWidget = new CallstackWidget(this); addDockWidget(Qt::RightDockWidgetArea, callstackWidget); callstackWidget->hide(); + debug_menu->addAction(callstackWidget->toggleViewAction()); graphicsWidget = new GPUCommandStreamWidget(this); addDockWidget(Qt::RightDockWidgetArea, graphicsWidget); graphicsWidget->hide(); + debug_menu->addAction(graphicsWidget->toggleViewAction()); graphicsCommandsWidget = new GPUCommandListWidget(this); addDockWidget(Qt::RightDockWidgetArea, graphicsCommandsWidget); graphicsCommandsWidget->hide(); + debug_menu->addAction(graphicsCommandsWidget->toggleViewAction()); graphicsBreakpointsWidget = new GraphicsBreakPointsWidget(Pica::g_debug_context, this); addDockWidget(Qt::RightDockWidgetArea, graphicsBreakpointsWidget); graphicsBreakpointsWidget->hide(); + debug_menu->addAction(graphicsBreakpointsWidget->toggleViewAction()); graphicsVertexShaderWidget = new GraphicsVertexShaderWidget(Pica::g_debug_context, this); addDockWidget(Qt::RightDockWidgetArea, graphicsVertexShaderWidget); graphicsVertexShaderWidget->hide(); + debug_menu->addAction(graphicsVertexShaderWidget->toggleViewAction()); graphicsTracingWidget = new GraphicsTracingWidget(Pica::g_debug_context, this); addDockWidget(Qt::RightDockWidgetArea, graphicsTracingWidget); graphicsTracingWidget->hide(); + debug_menu->addAction(graphicsTracingWidget->toggleViewAction()); + connect(this, &GMainWindow::EmulationStarting, graphicsTracingWidget, + &GraphicsTracingWidget::OnEmulationStarting); + connect(this, &GMainWindow::EmulationStopping, graphicsTracingWidget, + &GraphicsTracingWidget::OnEmulationStopping); waitTreeWidget = new WaitTreeWidget(this); addDockWidget(Qt::LeftDockWidgetArea, waitTreeWidget); waitTreeWidget->hide(); -} - -void GMainWindow::InitializeDebugMenuActions() { - auto graphicsSurfaceViewerAction = new QAction(tr("Create Pica Surface Viewer"), this); - connect(graphicsSurfaceViewerAction, SIGNAL(triggered()), this, - SLOT(OnCreateGraphicsSurfaceViewer())); - - QMenu* debug_menu = ui.menu_View->addMenu(tr("Debugging")); - debug_menu->addAction(graphicsSurfaceViewerAction); - debug_menu->addSeparator(); - debug_menu->addAction(profilerWidget->toggleViewAction()); -#if MICROPROFILE_ENABLED - debug_menu->addAction(microProfileDialog->toggleViewAction()); -#endif - debug_menu->addAction(disasmWidget->toggleViewAction()); - debug_menu->addAction(registersWidget->toggleViewAction()); - debug_menu->addAction(callstackWidget->toggleViewAction()); - debug_menu->addAction(graphicsWidget->toggleViewAction()); - debug_menu->addAction(graphicsCommandsWidget->toggleViewAction()); - debug_menu->addAction(graphicsBreakpointsWidget->toggleViewAction()); - debug_menu->addAction(graphicsVertexShaderWidget->toggleViewAction()); - debug_menu->addAction(graphicsTracingWidget->toggleViewAction()); debug_menu->addAction(waitTreeWidget->toggleViewAction()); + connect(this, &GMainWindow::EmulationStarting, waitTreeWidget, + &WaitTreeWidget::OnEmulationStarting); + connect(this, &GMainWindow::EmulationStopping, waitTreeWidget, + &WaitTreeWidget::OnEmulationStopping); } void GMainWindow::InitializeRecentFileMenuActions() { @@ -215,41 +243,46 @@ void GMainWindow::RestoreUIState() { ui.action_Single_Window_Mode->setChecked(UISettings::values.single_window_mode); ToggleWindowMode(); - ui.actionDisplay_widget_title_bars->setChecked(UISettings::values.display_titlebar); - OnDisplayTitleBars(ui.actionDisplay_widget_title_bars->isChecked()); + ui.action_Display_Dock_Widget_Headers->setChecked(UISettings::values.display_titlebar); + OnDisplayTitleBars(ui.action_Display_Dock_Widget_Headers->isChecked()); + + ui.action_Show_Status_Bar->setChecked(UISettings::values.show_status_bar); + statusBar()->setVisible(ui.action_Show_Status_Bar->isChecked()); } void GMainWindow::ConnectWidgetEvents() { - connect(game_list, SIGNAL(GameChosen(QString)), this, SLOT(OnGameListLoadFile(QString)), - Qt::DirectConnection); + connect(game_list, SIGNAL(GameChosen(QString)), this, SLOT(OnGameListLoadFile(QString))); connect(game_list, SIGNAL(OpenSaveFolderRequested(u64)), this, - SLOT(OnGameListOpenSaveFolder(u64)), Qt::DirectConnection); - connect(ui.action_Configure, SIGNAL(triggered()), this, SLOT(OnConfigure())); - connect(ui.action_Load_File, SIGNAL(triggered()), this, SLOT(OnMenuLoadFile()), - Qt::DirectConnection); - connect(ui.action_Load_Symbol_Map, SIGNAL(triggered()), this, SLOT(OnMenuLoadSymbolMap())); - connect(ui.action_Select_Game_List_Root, SIGNAL(triggered()), this, - SLOT(OnMenuSelectGameListRoot())); - connect(ui.action_Start, SIGNAL(triggered()), this, SLOT(OnStartGame())); - connect(ui.action_Pause, SIGNAL(triggered()), this, SLOT(OnPauseGame())); - connect(ui.action_Stop, SIGNAL(triggered()), this, SLOT(OnStopGame())); - connect(ui.action_Single_Window_Mode, SIGNAL(triggered(bool)), this, SLOT(ToggleWindowMode())); - - connect(this, SIGNAL(EmulationStarting(EmuThread*)), disasmWidget, - SLOT(OnEmulationStarting(EmuThread*))); - connect(this, SIGNAL(EmulationStopping()), disasmWidget, SLOT(OnEmulationStopping())); - connect(this, SIGNAL(EmulationStarting(EmuThread*)), registersWidget, - SLOT(OnEmulationStarting(EmuThread*))); - connect(this, SIGNAL(EmulationStopping()), registersWidget, SLOT(OnEmulationStopping())); + SLOT(OnGameListOpenSaveFolder(u64))); + connect(this, SIGNAL(EmulationStarting(EmuThread*)), render_window, SLOT(OnEmulationStarting(EmuThread*))); connect(this, SIGNAL(EmulationStopping()), render_window, SLOT(OnEmulationStopping())); - connect(this, SIGNAL(EmulationStarting(EmuThread*)), graphicsTracingWidget, - SLOT(OnEmulationStarting(EmuThread*))); - connect(this, SIGNAL(EmulationStopping()), graphicsTracingWidget, SLOT(OnEmulationStopping())); - connect(this, SIGNAL(EmulationStarting(EmuThread*)), waitTreeWidget, - SLOT(OnEmulationStarting(EmuThread*))); - connect(this, SIGNAL(EmulationStopping()), waitTreeWidget, SLOT(OnEmulationStopping())); + + connect(&status_bar_update_timer, &QTimer::timeout, this, &GMainWindow::UpdateStatusBar); +} + +void GMainWindow::ConnectMenuEvents() { + // File + connect(ui.action_Load_File, &QAction::triggered, this, &GMainWindow::OnMenuLoadFile); + connect(ui.action_Load_Symbol_Map, &QAction::triggered, this, + &GMainWindow::OnMenuLoadSymbolMap); + connect(ui.action_Select_Game_List_Root, &QAction::triggered, this, + &GMainWindow::OnMenuSelectGameListRoot); + connect(ui.action_Exit, &QAction::triggered, this, &QMainWindow::close); + + // Emulation + connect(ui.action_Start, &QAction::triggered, this, &GMainWindow::OnStartGame); + connect(ui.action_Pause, &QAction::triggered, this, &GMainWindow::OnPauseGame); + connect(ui.action_Stop, &QAction::triggered, this, &GMainWindow::OnStopGame); + connect(ui.action_Configure, &QAction::triggered, this, &GMainWindow::OnConfigure); + + // View + connect(ui.action_Single_Window_Mode, &QAction::triggered, this, + &GMainWindow::ToggleWindowMode); + connect(ui.action_Display_Dock_Widget_Headers, &QAction::triggered, this, + &GMainWindow::OnDisplayTitleBars); + connect(ui.action_Show_Status_Bar, &QAction::triggered, statusBar(), &QStatusBar::setVisible); } void GMainWindow::OnDisplayTitleBars(bool show) { @@ -272,7 +305,7 @@ void GMainWindow::OnDisplayTitleBars(bool show) { } } -bool GMainWindow::LoadROM(const std::string& filename) { +bool GMainWindow::LoadROM(const QString& filename) { // Shutdown previous session if the emu thread is still active... if (emu_thread != nullptr) ShutdownGame(); @@ -290,12 +323,13 @@ bool GMainWindow::LoadROM(const std::string& filename) { Core::System& system{Core::System::GetInstance()}; - const Core::System::ResultStatus result{system.Load(render_window, filename)}; + const Core::System::ResultStatus result{system.Load(render_window, filename.toStdString())}; if (result != Core::System::ResultStatus::Success) { switch (result) { case Core::System::ResultStatus::ErrorGetLoader: - LOG_CRITICAL(Frontend, "Failed to obtain loader for %s!", filename.c_str()); + LOG_CRITICAL(Frontend, "Failed to obtain loader for %s!", + filename.toStdString().c_str()); QMessageBox::critical(this, tr("Error while loading ROM!"), tr("The ROM format is not supported.")); break; @@ -335,7 +369,7 @@ bool GMainWindow::LoadROM(const std::string& filename) { return true; } -void GMainWindow::BootGame(const std::string& filename) { +void GMainWindow::BootGame(const QString& filename) { LOG_INFO(Frontend, "Citra starting..."); StoreRecentFile(filename); // Put the filename on top of the list @@ -374,6 +408,8 @@ void GMainWindow::BootGame(const std::string& filename) { if (ui.action_Single_Window_Mode->isChecked()) { game_list->hide(); } + status_bar_update_timer.start(2000); + render_window->show(); render_window->setFocus(); @@ -408,11 +444,17 @@ void GMainWindow::ShutdownGame() { render_window->hide(); game_list->show(); + // Disable status bar updates + status_bar_update_timer.stop(); + emu_speed_label->setVisible(false); + game_fps_label->setVisible(false); + emu_frametime_label->setVisible(false); + emulation_running = false; } -void GMainWindow::StoreRecentFile(const std::string& filename) { - UISettings::values.recent_files.prepend(QString::fromStdString(filename)); +void GMainWindow::StoreRecentFile(const QString& filename) { + UISettings::values.recent_files.prepend(filename); UISettings::values.recent_files.removeDuplicates(); while (UISettings::values.recent_files.size() > max_recent_files_item) { UISettings::values.recent_files.removeLast(); @@ -447,7 +489,7 @@ void GMainWindow::UpdateRecentFiles() { } void GMainWindow::OnGameListLoadFile(QString game_path) { - BootGame(game_path.toStdString()); + BootGame(game_path); } void GMainWindow::OnGameListOpenSaveFolder(u64 program_id) { @@ -466,19 +508,25 @@ void GMainWindow::OnGameListOpenSaveFolder(u64 program_id) { } void GMainWindow::OnMenuLoadFile() { - QString filename = - QFileDialog::getOpenFileName(this, tr("Load File"), UISettings::values.roms_path, - tr("3DS executable (*.3ds *.3dsx *.elf *.axf *.cci *.cxi)")); + QString extensions; + for (const auto& piece : game_list->supported_file_extensions) + extensions += "*." + piece + " "; + + QString file_filter = tr("3DS Executable") + " (" + extensions + ")"; + file_filter += ";;" + tr("All Files (*.*)"); + + QString filename = QFileDialog::getOpenFileName(this, tr("Load File"), + UISettings::values.roms_path, file_filter); if (!filename.isEmpty()) { UISettings::values.roms_path = QFileInfo(filename).path(); - BootGame(filename.toStdString()); + BootGame(filename); } } void GMainWindow::OnMenuLoadSymbolMap() { QString filename = QFileDialog::getOpenFileName( - this, tr("Load Symbol Map"), UISettings::values.symbols_path, tr("Symbol map (*)")); + this, tr("Load Symbol Map"), UISettings::values.symbols_path, tr("Symbol Map (*.*)")); if (!filename.isEmpty()) { UISettings::values.symbols_path = QFileInfo(filename).path(); @@ -501,7 +549,7 @@ void GMainWindow::OnMenuRecentFile() { QString filename = action->data().toString(); QFileInfo file_info(filename); if (file_info.exists()) { - BootGame(filename.toStdString()); + BootGame(filename); } else { // Display an error message and remove the file from the list. QMessageBox::information(this, tr("File not found"), @@ -581,6 +629,23 @@ void GMainWindow::OnCreateGraphicsSurfaceViewer() { graphicsSurfaceViewerWidget->show(); } +void GMainWindow::UpdateStatusBar() { + if (emu_thread == nullptr) { + status_bar_update_timer.stop(); + return; + } + + auto results = Core::System::GetInstance().GetAndResetPerfStats(); + + emu_speed_label->setText(tr("Speed: %1%").arg(results.emulation_speed * 100.0, 0, 'f', 0)); + game_fps_label->setText(tr("Game: %1 FPS").arg(results.game_fps, 0, 'f', 0)); + emu_frametime_label->setText(tr("Frame: %1 ms").arg(results.frametime * 1000.0, 0, 'f', 2)); + + emu_speed_label->setVisible(true); + game_fps_label->setVisible(true); + emu_frametime_label->setVisible(true); +} + bool GMainWindow::ConfirmClose() { if (emu_thread == nullptr || !UISettings::values.confirm_before_closing) return true; @@ -605,7 +670,8 @@ void GMainWindow::closeEvent(QCloseEvent* event) { UISettings::values.microprofile_visible = microProfileDialog->isVisible(); #endif UISettings::values.single_window_mode = ui.action_Single_Window_Mode->isChecked(); - UISettings::values.display_titlebar = ui.actionDisplay_widget_title_bars->isChecked(); + UISettings::values.display_titlebar = ui.action_Display_Dock_Widget_Headers->isChecked(); + UISettings::values.show_status_bar = ui.action_Show_Status_Bar->isChecked(); UISettings::values.first_start = false; game_list->SaveInterfaceLayout(); @@ -620,6 +686,40 @@ void GMainWindow::closeEvent(QCloseEvent* event) { QWidget::closeEvent(event); } +static bool IsSingleFileDropEvent(QDropEvent* event) { + const QMimeData* mimeData = event->mimeData(); + return mimeData->hasUrls() && mimeData->urls().length() == 1; +} + +void GMainWindow::dropEvent(QDropEvent* event) { + if (IsSingleFileDropEvent(event) && ConfirmChangeGame()) { + const QMimeData* mimeData = event->mimeData(); + QString filename = mimeData->urls().at(0).toLocalFile(); + BootGame(filename); + } +} + +void GMainWindow::dragEnterEvent(QDragEnterEvent* event) { + if (IsSingleFileDropEvent(event)) { + event->acceptProposedAction(); + } +} + +void GMainWindow::dragMoveEvent(QDragMoveEvent* event) { + event->acceptProposedAction(); +} + +bool GMainWindow::ConfirmChangeGame() { + if (emu_thread == nullptr) + return true; + + auto answer = QMessageBox::question( + this, tr("Citra"), + tr("Are you sure you want to stop the emulation? Any unsaved progress will be lost."), + QMessageBox::Yes | QMessageBox::No, QMessageBox::No); + return answer != QMessageBox::No; +} + #ifdef main #undef main #endif diff --git a/src/citra_qt/main.h b/src/citra_qt/main.h index a2fd45c47..ec841eaa5 100644 --- a/src/citra_qt/main.h +++ b/src/citra_qt/main.h @@ -64,7 +64,7 @@ signals: private: void InitializeWidgets(); - void InitializeDebugMenuActions(); + void InitializeDebugWidgets(); void InitializeRecentFileMenuActions(); void InitializeHotkeys(); @@ -72,15 +72,10 @@ private: void RestoreUIState(); void ConnectWidgetEvents(); + void ConnectMenuEvents(); - /** - * Initializes the emulation system. - * @param system_mode The system mode with which to intialize the kernel. - * @returns Whether the system was properly initialized. - */ - bool InitializeSystem(u32 system_mode); - bool LoadROM(const std::string& filename); - void BootGame(const std::string& filename); + bool LoadROM(const QString& filename); + void BootGame(const QString& filename); void ShutdownGame(); /** @@ -94,7 +89,7 @@ private: * * @param filename the filename to store */ - void StoreRecentFile(const std::string& filename); + void StoreRecentFile(const QString& filename); /** * Updates the recent files menu. @@ -110,6 +105,7 @@ private: * @return true if the user confirmed */ bool ConfirmClose(); + bool ConfirmChangeGame(); void closeEvent(QCloseEvent* event) override; private slots: @@ -131,17 +127,26 @@ private slots: void OnCreateGraphicsSurfaceViewer(); private: + void UpdateStatusBar(); + Ui::MainWindow ui; GRenderWindow* render_window; GameList* game_list; + // Status bar elements + QLabel* emu_speed_label = nullptr; + QLabel* game_fps_label = nullptr; + QLabel* emu_frametime_label = nullptr; + QTimer status_bar_update_timer; + std::unique_ptr<Config> config; // Whether emulation is currently running in Citra. bool emulation_running = false; std::unique_ptr<EmuThread> emu_thread; + // Debugger panes ProfilerWidget* profilerWidget; MicroProfileDialog* microProfileDialog; DisassemblerWidget* disasmWidget; @@ -155,6 +160,11 @@ private: WaitTreeWidget* waitTreeWidget; QAction* actions_recent_files[max_recent_files_item]; + +protected: + void dropEvent(QDropEvent* event) override; + void dragEnterEvent(QDragEnterEvent* event) override; + void dragMoveEvent(QDragMoveEvent* event) override; }; #endif // _CITRA_QT_MAIN_HXX_ diff --git a/src/citra_qt/main.ui b/src/citra_qt/main.ui index adfa3689e..47dbb6ef7 100644 --- a/src/citra_qt/main.ui +++ b/src/citra_qt/main.ui @@ -79,8 +79,17 @@ <property name="title"> <string>&View</string> </property> + <widget class="QMenu" name="menu_View_Debugging"> + <property name="title"> + <string>Debugging</string> + </property> + <addaction name="action_Create_Pica_Surface_Viewer"/> + <addaction name="separator"/> + </widget> <addaction name="action_Single_Window_Mode"/> - <addaction name="actionDisplay_widget_title_bars"/> + <addaction name="action_Display_Dock_Widget_Headers"/> + <addaction name="action_Show_Status_Bar"/> + <addaction name="menu_View_Debugging"/> </widget> <widget class="QMenu" name="menu_Help"> <property name="title"> @@ -93,7 +102,6 @@ <addaction name="menu_View"/> <addaction name="menu_Help"/> </widget> - <widget class="QStatusBar" name="statusbar"/> <action name="action_Load_File"> <property name="text"> <string>Load File...</string> @@ -151,7 +159,7 @@ <string>Configure...</string> </property> </action> - <action name="actionDisplay_widget_title_bars"> + <action name="action_Display_Dock_Widget_Headers"> <property name="checkable"> <bool>true</bool> </property> @@ -159,6 +167,14 @@ <string>Display Dock Widget Headers</string> </property> </action> + <action name="action_Show_Status_Bar"> + <property name="checkable"> + <bool>true</bool> + </property> + <property name="text"> + <string>Show Status Bar</string> + </property> + </action> <action name="action_Select_Game_List_Root"> <property name="text"> <string>Select Game Directory...</string> @@ -167,44 +183,11 @@ <string>Selects a folder to display in the game list</string> </property> </action> + <action name="action_Create_Pica_Surface_Viewer"> + <property name="text"> + <string>Create Pica Surface Viewer</string> + </property> + </action> </widget> <resources/> - <connections> - <connection> - <sender>action_Exit</sender> - <signal>triggered()</signal> - <receiver>MainWindow</receiver> - <slot>close()</slot> - <hints> - <hint type="sourcelabel"> - <x>-1</x> - <y>-1</y> - </hint> - <hint type="destinationlabel"> - <x>367</x> - <y>314</y> - </hint> - </hints> - </connection> - <connection> - <sender>actionDisplay_widget_title_bars</sender> - <signal>triggered(bool)</signal> - <receiver>MainWindow</receiver> - <slot>OnDisplayTitleBars(bool)</slot> - <hints> - <hint type="sourcelabel"> - <x>-1</x> - <y>-1</y> - </hint> - <hint type="destinationlabel"> - <x>540</x> - <y>364</y> - </hint> - </hints> - </connection> - </connections> - <slots> - <slot>OnConfigure()</slot> - <slot>OnDisplayTitleBars(bool)</slot> - </slots> </ui> diff --git a/src/citra_qt/ui_settings.h b/src/citra_qt/ui_settings.h index ed7fdff7e..6408ece2b 100644 --- a/src/citra_qt/ui_settings.h +++ b/src/citra_qt/ui_settings.h @@ -27,6 +27,7 @@ struct Values { bool single_window_mode; bool display_titlebar; + bool show_status_bar; bool confirm_before_closing; bool first_start; |
