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+// SPDX-FileCopyrightText: 2014 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <condition_variable>
+#include <cstddef>
+#include <memory>
+#include <mutex>
+#include <utility>
+#include <vector>
+
+#include <QByteArray>
+#include <QImage>
+#include <QObject>
+#include <QPoint>
+#include <QString>
+#include <QStringList>
+#include <QThread>
+#include <QTimer>
+#include <QWidget>
+#include <qglobal.h>
+#include <qnamespace.h>
+#include <qobjectdefs.h>
+
+#include "common/common_types.h"
+#include "common/logging/log.h"
+#include "common/polyfill_thread.h"
+#include "common/thread.h"
+#include "core/frontend/emu_window.h"
+
+class GMainWindow;
+class QCamera;
+class QCameraImageCapture;
+class QCloseEvent;
+class QFocusEvent;
+class QKeyEvent;
+class QMouseEvent;
+class QObject;
+class QResizeEvent;
+class QShowEvent;
+class QTouchEvent;
+class QWheelEvent;
+
+namespace Core {
+class System;
+} // namespace Core
+
+namespace InputCommon {
+class InputSubsystem;
+enum class MouseButton;
+} // namespace InputCommon
+
+namespace InputCommon::TasInput {
+enum class TasState;
+} // namespace InputCommon::TasInput
+
+namespace VideoCore {
+enum class LoadCallbackStage;
+} // namespace VideoCore
+
+class EmuThread final : public QThread {
+ Q_OBJECT
+
+public:
+ explicit EmuThread(Core::System& system);
+ ~EmuThread() override;
+
+ /**
+ * Start emulation (on new thread)
+ * @warning Only call when not running!
+ */
+ void run() override;
+
+ /**
+ * Sets whether the emulation thread should run or not
+ * @param should_run Boolean value, set the emulation thread to running if true
+ */
+ void SetRunning(bool should_run) {
+ // TODO: Prevent other threads from modifying the state until we finish.
+ {
+ // Notify the running thread to change state.
+ std::unique_lock run_lk{m_should_run_mutex};
+ m_should_run = should_run;
+ m_should_run_cv.notify_one();
+ }
+
+ // Wait until paused, if pausing.
+ if (!should_run) {
+ m_stopped.Wait();
+ }
+ }
+
+ /**
+ * Check if the emulation thread is running or not
+ * @return True if the emulation thread is running, otherwise false
+ */
+ bool IsRunning() const {
+ return m_should_run;
+ }
+
+ /**
+ * Requests for the emulation thread to immediately stop running
+ */
+ void ForceStop() {
+ LOG_WARNING(Frontend, "Force stopping EmuThread");
+ m_stop_source.request_stop();
+ }
+
+private:
+ void EmulationPaused(std::unique_lock<std::mutex>& lk);
+ void EmulationResumed(std::unique_lock<std::mutex>& lk);
+
+private:
+ Core::System& m_system;
+
+ std::stop_source m_stop_source;
+ std::mutex m_should_run_mutex;
+ std::condition_variable_any m_should_run_cv;
+ Common::Event m_stopped;
+ bool m_should_run{true};
+
+signals:
+ /**
+ * Emitted when the CPU has halted execution
+ *
+ * @warning When connecting to this signal from other threads, make sure to specify either
+ * Qt::QueuedConnection (invoke slot within the destination object's message thread) or even
+ * Qt::BlockingQueuedConnection (additionally block source thread until slot returns)
+ */
+ void DebugModeEntered();
+
+ /**
+ * Emitted right before the CPU continues execution
+ *
+ * @warning When connecting to this signal from other threads, make sure to specify either
+ * Qt::QueuedConnection (invoke slot within the destination object's message thread) or even
+ * Qt::BlockingQueuedConnection (additionally block source thread until slot returns)
+ */
+ void DebugModeLeft();
+
+ void LoadProgress(VideoCore::LoadCallbackStage stage, std::size_t value, std::size_t total);
+};
+
+class GRenderWindow : public QWidget, public Core::Frontend::EmuWindow {
+ Q_OBJECT
+
+public:
+ explicit GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_,
+ std::shared_ptr<InputCommon::InputSubsystem> input_subsystem_,
+ Core::System& system_);
+ ~GRenderWindow() override;
+
+ // EmuWindow implementation.
+ void OnFrameDisplayed() override;
+ bool IsShown() const override;
+ std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override;
+
+ void BackupGeometry();
+ void RestoreGeometry();
+ void restoreGeometry(const QByteArray& geometry_); // overridden
+ QByteArray saveGeometry(); // overridden
+
+ qreal windowPixelRatio() const;
+
+ std::pair<u32, u32> ScaleTouch(const QPointF& pos) const;
+
+ void closeEvent(QCloseEvent* event) override;
+ void leaveEvent(QEvent* event) override;
+
+ void resizeEvent(QResizeEvent* event) override;
+
+ /// Converts a Qt keyboard key into NativeKeyboard key
+ static int QtKeyToSwitchKey(Qt::Key qt_keys);
+
+ /// Converts a Qt modifier keys into NativeKeyboard modifier keys
+ static int QtModifierToSwitchModifier(Qt::KeyboardModifiers qt_modifiers);
+
+ void keyPressEvent(QKeyEvent* event) override;
+ void keyReleaseEvent(QKeyEvent* event) override;
+
+ /// Converts a Qt mouse button into MouseInput mouse button
+ static InputCommon::MouseButton QtButtonToMouseButton(Qt::MouseButton button);
+
+ void mousePressEvent(QMouseEvent* event) override;
+ void mouseMoveEvent(QMouseEvent* event) override;
+ void mouseReleaseEvent(QMouseEvent* event) override;
+ void wheelEvent(QWheelEvent* event) override;
+
+ void InitializeCamera();
+ void FinalizeCamera();
+
+ bool event(QEvent* event) override;
+
+ void focusOutEvent(QFocusEvent* event) override;
+
+ bool InitRenderTarget();
+
+ /// Destroy the previous run's child_widget which should also destroy the child_window
+ void ReleaseRenderTarget();
+
+ bool IsLoadingComplete() const;
+
+ void CaptureScreenshot(const QString& screenshot_path);
+
+ /**
+ * Instructs the window to re-launch the application using the specified program_index.
+ * @param program_index Specifies the index within the application of the program to launch.
+ */
+ void ExecuteProgram(std::size_t program_index);
+
+ /// Instructs the window to exit the application.
+ void Exit();
+
+public slots:
+ void OnEmulationStarting(EmuThread* emu_thread_);
+ void OnEmulationStopping();
+ void OnFramebufferSizeChanged();
+
+signals:
+ /// Emitted when the window is closed
+ void Closed();
+ void FirstFrameDisplayed();
+ void ExecuteProgramSignal(std::size_t program_index);
+ void ExitSignal();
+ void MouseActivity();
+ void TasPlaybackStateChanged();
+
+private:
+ void TouchBeginEvent(const QTouchEvent* event);
+ void TouchUpdateEvent(const QTouchEvent* event);
+ void TouchEndEvent();
+ void ConstrainMouse();
+
+ void RequestCameraCapture();
+ void OnCameraCapture(int requestId, const QImage& img);
+
+ void OnMinimalClientAreaChangeRequest(std::pair<u32, u32> minimal_size) override;
+
+ bool InitializeOpenGL();
+ bool InitializeVulkan();
+ void InitializeNull();
+ bool LoadOpenGL();
+ QStringList GetUnsupportedGLExtensions() const;
+
+ EmuThread* emu_thread;
+ std::shared_ptr<InputCommon::InputSubsystem> input_subsystem;
+
+ // Main context that will be shared with all other contexts that are requested.
+ // If this is used in a shared context setting, then this should not be used directly, but
+ // should instead be shared from
+ std::shared_ptr<Core::Frontend::GraphicsContext> main_context;
+
+ /// Temporary storage of the screenshot taken
+ QImage screenshot_image;
+
+ QByteArray geometry;
+
+ QWidget* child_widget = nullptr;
+
+ bool first_frame = false;
+ InputCommon::TasInput::TasState last_tas_state;
+
+#if (QT_VERSION < QT_VERSION_CHECK(6, 0, 0)) && YUZU_USE_QT_MULTIMEDIA
+ bool is_virtual_camera;
+ int pending_camera_snapshots;
+ std::vector<u32> camera_data;
+ std::unique_ptr<QCamera> camera;
+ std::unique_ptr<QCameraImageCapture> camera_capture;
+ std::unique_ptr<QTimer> camera_timer;
+#endif
+
+ QTimer mouse_constrain_timer;
+
+ Core::System& system;
+
+protected:
+ void showEvent(QShowEvent* event) override;
+ bool eventFilter(QObject* object, QEvent* event) override;
+};