summaryrefslogtreecommitdiff
path: root/src/citron/configuration/configure_input.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/citron/configuration/configure_input.h')
-rw-r--r--src/citron/configuration/configure_input.h81
1 files changed, 81 insertions, 0 deletions
diff --git a/src/citron/configuration/configure_input.h b/src/citron/configuration/configure_input.h
new file mode 100644
index 000000000..beb503dae
--- /dev/null
+++ b/src/citron/configuration/configure_input.h
@@ -0,0 +1,81 @@
+// SPDX-FileCopyrightText: 2016 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <array>
+#include <memory>
+
+#include <QKeyEvent>
+#include <QList>
+#include <QWidget>
+
+namespace Core {
+class System;
+}
+
+class QCheckBox;
+class QString;
+class QTimer;
+
+class ConfigureInputAdvanced;
+class ConfigureInputPlayer;
+
+class InputProfiles;
+
+namespace InputCommon {
+class InputSubsystem;
+}
+
+namespace Ui {
+class ConfigureInput;
+}
+
+void OnDockedModeChanged(bool last_state, bool new_state, Core::System& system);
+
+class ConfigureInput : public QWidget {
+ Q_OBJECT
+
+public:
+ explicit ConfigureInput(Core::System& system_, QWidget* parent = nullptr);
+ ~ConfigureInput() override;
+
+ /// Initializes the input dialog with the given input subsystem.
+ void Initialize(InputCommon::InputSubsystem* input_subsystem_, std::size_t max_players = 8);
+
+ /// Save all button configurations to settings file.
+ void ApplyConfiguration();
+
+ QList<QWidget*> GetSubTabs() const;
+
+private:
+ void changeEvent(QEvent* event) override;
+ void RetranslateUI();
+ void ClearAll();
+
+ void UpdateDockedState(bool is_handheld);
+ void UpdateAllInputDevices();
+ void UpdateAllInputProfiles(std::size_t player_index);
+ // Enable preceding controllers or disable following ones
+ void PropagatePlayerNumberChanged(size_t player_index, bool checked,
+ bool reconnect_current = false);
+
+ /// Load configuration settings.
+ void LoadConfiguration();
+ void LoadPlayerControllerIndices();
+
+ /// Restore all buttons to their default values.
+ void RestoreDefaults();
+
+ std::unique_ptr<Ui::ConfigureInput> ui;
+
+ std::unique_ptr<InputProfiles> profiles;
+
+ std::array<ConfigureInputPlayer*, 8> player_controllers;
+ std::array<QWidget*, 8> player_tabs;
+ // Checkboxes representing the "Connected Controllers".
+ std::array<QCheckBox*, 8> connected_controller_checkboxes;
+ ConfigureInputAdvanced* advanced;
+
+ Core::System& system;
+};