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Diffstat (limited to 'src/citron/configuration/configure_input.h')
-rw-r--r-- | src/citron/configuration/configure_input.h | 81 |
1 files changed, 81 insertions, 0 deletions
diff --git a/src/citron/configuration/configure_input.h b/src/citron/configuration/configure_input.h new file mode 100644 index 000000000..beb503dae --- /dev/null +++ b/src/citron/configuration/configure_input.h @@ -0,0 +1,81 @@ +// SPDX-FileCopyrightText: 2016 Citra Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include <array> +#include <memory> + +#include <QKeyEvent> +#include <QList> +#include <QWidget> + +namespace Core { +class System; +} + +class QCheckBox; +class QString; +class QTimer; + +class ConfigureInputAdvanced; +class ConfigureInputPlayer; + +class InputProfiles; + +namespace InputCommon { +class InputSubsystem; +} + +namespace Ui { +class ConfigureInput; +} + +void OnDockedModeChanged(bool last_state, bool new_state, Core::System& system); + +class ConfigureInput : public QWidget { + Q_OBJECT + +public: + explicit ConfigureInput(Core::System& system_, QWidget* parent = nullptr); + ~ConfigureInput() override; + + /// Initializes the input dialog with the given input subsystem. + void Initialize(InputCommon::InputSubsystem* input_subsystem_, std::size_t max_players = 8); + + /// Save all button configurations to settings file. + void ApplyConfiguration(); + + QList<QWidget*> GetSubTabs() const; + +private: + void changeEvent(QEvent* event) override; + void RetranslateUI(); + void ClearAll(); + + void UpdateDockedState(bool is_handheld); + void UpdateAllInputDevices(); + void UpdateAllInputProfiles(std::size_t player_index); + // Enable preceding controllers or disable following ones + void PropagatePlayerNumberChanged(size_t player_index, bool checked, + bool reconnect_current = false); + + /// Load configuration settings. + void LoadConfiguration(); + void LoadPlayerControllerIndices(); + + /// Restore all buttons to their default values. + void RestoreDefaults(); + + std::unique_ptr<Ui::ConfigureInput> ui; + + std::unique_ptr<InputProfiles> profiles; + + std::array<ConfigureInputPlayer*, 8> player_controllers; + std::array<QWidget*, 8> player_tabs; + // Checkboxes representing the "Connected Controllers". + std::array<QCheckBox*, 8> connected_controller_checkboxes; + ConfigureInputAdvanced* advanced; + + Core::System& system; +}; |