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Diffstat (limited to 'src/citron/configuration/configure_input_advanced.cpp')
-rw-r--r--src/citron/configuration/configure_input_advanced.cpp204
1 files changed, 204 insertions, 0 deletions
diff --git a/src/citron/configuration/configure_input_advanced.cpp b/src/citron/configuration/configure_input_advanced.cpp
new file mode 100644
index 000000000..d6c4e09ec
--- /dev/null
+++ b/src/citron/configuration/configure_input_advanced.cpp
@@ -0,0 +1,204 @@
+// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include <QColorDialog>
+#include "common/settings.h"
+#include "core/core.h"
+#include "hid_core/frontend/emulated_controller.h"
+#include "hid_core/hid_core.h"
+#include "ui_configure_input_advanced.h"
+#include "yuzu/configuration/configure_input_advanced.h"
+
+ConfigureInputAdvanced::ConfigureInputAdvanced(Core::HID::HIDCore& hid_core_, QWidget* parent)
+ : QWidget(parent), ui(std::make_unique<Ui::ConfigureInputAdvanced>()), hid_core{hid_core_} {
+ ui->setupUi(this);
+
+ controllers_color_buttons = {{
+ {
+ ui->player1_left_body_button,
+ ui->player1_left_buttons_button,
+ ui->player1_right_body_button,
+ ui->player1_right_buttons_button,
+ },
+ {
+ ui->player2_left_body_button,
+ ui->player2_left_buttons_button,
+ ui->player2_right_body_button,
+ ui->player2_right_buttons_button,
+ },
+ {
+ ui->player3_left_body_button,
+ ui->player3_left_buttons_button,
+ ui->player3_right_body_button,
+ ui->player3_right_buttons_button,
+ },
+ {
+ ui->player4_left_body_button,
+ ui->player4_left_buttons_button,
+ ui->player4_right_body_button,
+ ui->player4_right_buttons_button,
+ },
+ {
+ ui->player5_left_body_button,
+ ui->player5_left_buttons_button,
+ ui->player5_right_body_button,
+ ui->player5_right_buttons_button,
+ },
+ {
+ ui->player6_left_body_button,
+ ui->player6_left_buttons_button,
+ ui->player6_right_body_button,
+ ui->player6_right_buttons_button,
+ },
+ {
+ ui->player7_left_body_button,
+ ui->player7_left_buttons_button,
+ ui->player7_right_body_button,
+ ui->player7_right_buttons_button,
+ },
+ {
+ ui->player8_left_body_button,
+ ui->player8_left_buttons_button,
+ ui->player8_right_body_button,
+ ui->player8_right_buttons_button,
+ },
+ }};
+
+ for (std::size_t player_idx = 0; player_idx < controllers_color_buttons.size(); ++player_idx) {
+ auto& color_buttons = controllers_color_buttons[player_idx];
+ for (std::size_t button_idx = 0; button_idx < color_buttons.size(); ++button_idx) {
+ connect(color_buttons[button_idx], &QPushButton::clicked, this,
+ [this, player_idx, button_idx] {
+ OnControllerButtonClick(player_idx, button_idx);
+ });
+ }
+ }
+
+ connect(ui->mouse_enabled, &QCheckBox::stateChanged, this,
+ &ConfigureInputAdvanced::UpdateUIEnabled);
+ connect(ui->debug_enabled, &QCheckBox::stateChanged, this,
+ &ConfigureInputAdvanced::UpdateUIEnabled);
+ connect(ui->touchscreen_enabled, &QCheckBox::stateChanged, this,
+ &ConfigureInputAdvanced::UpdateUIEnabled);
+ connect(ui->enable_ring_controller, &QCheckBox::stateChanged, this,
+ &ConfigureInputAdvanced::UpdateUIEnabled);
+
+ connect(ui->debug_configure, &QPushButton::clicked, this,
+ [this] { CallDebugControllerDialog(); });
+ connect(ui->touchscreen_advanced, &QPushButton::clicked, this,
+ [this] { CallTouchscreenConfigDialog(); });
+ connect(ui->buttonMotionTouch, &QPushButton::clicked, this,
+ [this] { CallMotionTouchConfigDialog(); });
+ connect(ui->ring_controller_configure, &QPushButton::clicked, this,
+ [this] { CallRingControllerDialog(); });
+ connect(ui->camera_configure, &QPushButton::clicked, this, [this] { CallCameraDialog(); });
+
+#ifndef _WIN32
+ ui->enable_raw_input->setVisible(false);
+#endif
+
+ LoadConfiguration();
+}
+
+ConfigureInputAdvanced::~ConfigureInputAdvanced() = default;
+
+void ConfigureInputAdvanced::OnControllerButtonClick(std::size_t player_idx,
+ std::size_t button_idx) {
+ const QColor new_bg_color = QColorDialog::getColor(controllers_colors[player_idx][button_idx]);
+ if (!new_bg_color.isValid()) {
+ return;
+ }
+ controllers_colors[player_idx][button_idx] = new_bg_color;
+ controllers_color_buttons[player_idx][button_idx]->setStyleSheet(
+ QStringLiteral("background-color: %1; min-width: 60px;")
+ .arg(controllers_colors[player_idx][button_idx].name()));
+}
+
+void ConfigureInputAdvanced::ApplyConfiguration() {
+ for (std::size_t player_idx = 0; player_idx < controllers_color_buttons.size(); ++player_idx) {
+ auto& player = Settings::values.players.GetValue()[player_idx];
+ std::array<u32, 4> colors{};
+ std::transform(controllers_colors[player_idx].begin(), controllers_colors[player_idx].end(),
+ colors.begin(), [](QColor color) { return color.rgb(); });
+
+ player.body_color_left = colors[0];
+ player.button_color_left = colors[1];
+ player.body_color_right = colors[2];
+ player.button_color_right = colors[3];
+
+ hid_core.GetEmulatedControllerByIndex(player_idx)->ReloadColorsFromSettings();
+ }
+
+ Settings::values.debug_pad_enabled = ui->debug_enabled->isChecked();
+ Settings::values.mouse_enabled = ui->mouse_enabled->isChecked();
+ Settings::values.keyboard_enabled = ui->keyboard_enabled->isChecked();
+ Settings::values.emulate_analog_keyboard = ui->emulate_analog_keyboard->isChecked();
+ Settings::values.touchscreen.enabled = ui->touchscreen_enabled->isChecked();
+ Settings::values.enable_raw_input = ui->enable_raw_input->isChecked();
+ Settings::values.enable_udp_controller = ui->enable_udp_controller->isChecked();
+ Settings::values.controller_navigation = ui->controller_navigation->isChecked();
+ Settings::values.enable_ring_controller = ui->enable_ring_controller->isChecked();
+ Settings::values.enable_ir_sensor = ui->enable_ir_sensor->isChecked();
+ Settings::values.enable_joycon_driver = ui->enable_joycon_driver->isChecked();
+ Settings::values.enable_procon_driver = ui->enable_procon_driver->isChecked();
+ Settings::values.random_amiibo_id = ui->random_amiibo_id->isChecked();
+}
+
+void ConfigureInputAdvanced::LoadConfiguration() {
+ for (std::size_t player_idx = 0; player_idx < controllers_color_buttons.size(); ++player_idx) {
+ auto& player = Settings::values.players.GetValue()[player_idx];
+ std::array<u32, 4> colors = {
+ player.body_color_left,
+ player.button_color_left,
+ player.body_color_right,
+ player.button_color_right,
+ };
+
+ std::transform(colors.begin(), colors.end(), controllers_colors[player_idx].begin(),
+ [](u32 rgb) { return QColor::fromRgb(rgb); });
+
+ for (std::size_t button_idx = 0; button_idx < colors.size(); ++button_idx) {
+ controllers_color_buttons[player_idx][button_idx]->setStyleSheet(
+ QStringLiteral("background-color: %1; min-width: 60px;")
+ .arg(controllers_colors[player_idx][button_idx].name()));
+ }
+ }
+
+ ui->debug_enabled->setChecked(Settings::values.debug_pad_enabled.GetValue());
+ ui->mouse_enabled->setChecked(Settings::values.mouse_enabled.GetValue());
+ ui->keyboard_enabled->setChecked(Settings::values.keyboard_enabled.GetValue());
+ ui->emulate_analog_keyboard->setChecked(Settings::values.emulate_analog_keyboard.GetValue());
+ ui->touchscreen_enabled->setChecked(Settings::values.touchscreen.enabled);
+ ui->enable_raw_input->setChecked(Settings::values.enable_raw_input.GetValue());
+ ui->enable_udp_controller->setChecked(Settings::values.enable_udp_controller.GetValue());
+ ui->controller_navigation->setChecked(Settings::values.controller_navigation.GetValue());
+ ui->enable_ring_controller->setChecked(Settings::values.enable_ring_controller.GetValue());
+ ui->enable_ir_sensor->setChecked(Settings::values.enable_ir_sensor.GetValue());
+ ui->enable_joycon_driver->setChecked(Settings::values.enable_joycon_driver.GetValue());
+ ui->enable_procon_driver->setChecked(Settings::values.enable_procon_driver.GetValue());
+ ui->random_amiibo_id->setChecked(Settings::values.random_amiibo_id.GetValue());
+
+ UpdateUIEnabled();
+}
+
+void ConfigureInputAdvanced::changeEvent(QEvent* event) {
+ if (event->type() == QEvent::LanguageChange) {
+ RetranslateUI();
+ }
+
+ QWidget::changeEvent(event);
+}
+
+void ConfigureInputAdvanced::RetranslateUI() {
+ ui->retranslateUi(this);
+}
+
+void ConfigureInputAdvanced::UpdateUIEnabled() {
+ ui->debug_configure->setEnabled(ui->debug_enabled->isChecked());
+ ui->touchscreen_advanced->setEnabled(ui->touchscreen_enabled->isChecked());
+ ui->ring_controller_configure->setEnabled(ui->enable_ring_controller->isChecked());
+#if QT_VERSION > QT_VERSION_CHECK(6, 0, 0) || !defined(YUZU_USE_QT_MULTIMEDIA)
+ ui->enable_ir_sensor->setEnabled(false);
+ ui->camera_configure->setEnabled(false);
+#endif
+}