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Diffstat (limited to 'src/citron/configuration/configure_input_player.h')
-rw-r--r-- | src/citron/configuration/configure_input_player.h | 228 |
1 files changed, 228 insertions, 0 deletions
diff --git a/src/citron/configuration/configure_input_player.h b/src/citron/configuration/configure_input_player.h new file mode 100644 index 000000000..fda09e925 --- /dev/null +++ b/src/citron/configuration/configure_input_player.h @@ -0,0 +1,228 @@ +// SPDX-FileCopyrightText: 2016 Citra Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include <array> +#include <functional> +#include <memory> +#include <optional> +#include <string> +#include <vector> + +#include <QWidget> + +#include "common/param_package.h" +#include "common/settings.h" +#include "ui_configure_input.h" + +class QCheckBox; +class QKeyEvent; +class QLabel; +class QPushButton; +class QSlider; +class QSpinBox; +class QString; +class QTimer; +class QWidget; + +class InputProfiles; + +namespace InputCommon { +class InputSubsystem; +} + +namespace InputCommon::Polling { +enum class InputType; +} // namespace InputCommon::Polling + +namespace Ui { +class ConfigureInputPlayer; +} // namespace Ui + +namespace Core::HID { +class HIDCore; +class EmulatedController; +enum class NpadStyleIndex : u8; +} // namespace Core::HID + +class ConfigureInputPlayer : public QWidget { + Q_OBJECT + +public: + explicit ConfigureInputPlayer(QWidget* parent, std::size_t player_index, QWidget* bottom_row, + InputCommon::InputSubsystem* input_subsystem_, + InputProfiles* profiles_, Core::HID::HIDCore& hid_core_, + bool is_powered_on_, bool debug = false); + ~ConfigureInputPlayer() override; + + /// Save all button configurations to settings file. + void ApplyConfiguration(); + + /// Set the connection state checkbox (used to sync state). + void ConnectPlayer(bool connected); + + /// Update the input devices combobox. + void UpdateInputDeviceCombobox(); + + /// Updates the list of controller profiles. + void UpdateInputProfiles(); + + /// Restore all buttons to their default values. + void RestoreDefaults(); + + /// Clear all input configuration. + void ClearAll(); + +signals: + /// Emitted when this controller is (dis)connected by the user. + void Connected(bool connected); + /// Emitted when the Handheld mode is selected (undocked with dual joycons attached). + void HandheldStateChanged(bool is_handheld); + /// Emitted when the input devices combobox is being refreshed. + void RefreshInputDevices(); + /** + * Emitted when the input profiles combobox is being refreshed. + * The player_index represents the current player's index, and the profile combobox + * will not be updated for this index as they are already updated by other mechanisms. + */ + void RefreshInputProfiles(std::size_t player_index); + +protected: + void showEvent(QShowEvent* event) override; + +private: + QString ButtonToText(const Common::ParamPackage& param); + + QString AnalogToText(const Common::ParamPackage& param, const std::string& dir); + + void changeEvent(QEvent* event) override; + void RetranslateUI(); + + /// Load configuration settings. + void LoadConfiguration(); + + /// Called when the button was pressed. + void HandleClick(QPushButton* button, std::size_t button_id, + std::function<void(const Common::ParamPackage&)> new_input_setter, + InputCommon::Polling::InputType type); + + /// Finish polling and configure input using the input_setter. + void SetPollingResult(const Common::ParamPackage& params, bool abort); + + /// Checks whether a given input can be accepted. + bool IsInputAcceptable(const Common::ParamPackage& params) const; + + /// Handle mouse button press events. + void mousePressEvent(QMouseEvent* event) override; + + /// Handle mouse wheel move events. + void wheelEvent(QWheelEvent* event) override; + + /// Handle key press events. + void keyPressEvent(QKeyEvent* event) override; + + /// Handle combobox list refresh + bool eventFilter(QObject* object, QEvent* event) override; + + /// Update UI to reflect current configuration. + void UpdateUI(); + + /// Sets the available controllers. + void SetConnectableControllers(); + + /// Gets the Controller Type for a given controller combobox index. + Core::HID::NpadStyleIndex GetControllerTypeFromIndex(int index) const; + + /// Gets the controller combobox index for a given Controller Type. + int GetIndexFromControllerType(Core::HID::NpadStyleIndex type) const; + + /// Update the available input devices. + void UpdateInputDevices(); + + /// Hides and disables controller settings based on the current controller type. + void UpdateControllerAvailableButtons(); + + /// Disables controller settings based on the current controller type. + void UpdateControllerEnabledButtons(); + + /// Shows or hides motion groupboxes based on the current controller type. + void UpdateMotionButtons(); + + /// Alters the button names based on the current controller type. + void UpdateControllerButtonNames(); + + /// Gets the default controller mapping for this device and auto configures the input to match. + void UpdateMappingWithDefaults(); + + /// Creates a controller profile. + void CreateProfile(); + + /// Deletes the selected controller profile. + void DeleteProfile(); + + /// Loads the selected controller profile. + void LoadProfile(); + + /// Saves the current controller configuration into a selected controller profile. + void SaveProfile(); + + std::unique_ptr<Ui::ConfigureInputPlayer> ui; + + std::size_t player_index; + bool debug; + bool is_powered_on; + + InputCommon::InputSubsystem* input_subsystem; + + InputProfiles* profiles; + + std::unique_ptr<QTimer> timeout_timer; + std::unique_ptr<QTimer> poll_timer; + + /// Stores a pair of "Connected Controllers" combobox index and Controller Type enum. + std::vector<std::pair<int, Core::HID::NpadStyleIndex>> index_controller_type_pairs; + + /// This will be the the setting function when an input is awaiting configuration. + std::optional<std::function<void(const Common::ParamPackage&)>> input_setter; + + Core::HID::EmulatedController* emulated_controller; + + static constexpr int ANALOG_SUB_BUTTONS_NUM = 4; + + /// Each button input is represented by a QPushButton. + std::array<QPushButton*, Settings::NativeButton::NumButtons> button_map; + + /// A group of four QPushButtons represent one analog input. The buttons each represent up, + /// down, left, right, respectively. + std::array<std::array<QPushButton*, ANALOG_SUB_BUTTONS_NUM>, Settings::NativeAnalog::NumAnalogs> + analog_map_buttons; + + /// Each motion input is represented by a QPushButton. + std::array<QPushButton*, Settings::NativeMotion::NumMotions> motion_map; + + std::array<QLabel*, Settings::NativeAnalog::NumAnalogs> analog_map_deadzone_label; + std::array<QSlider*, Settings::NativeAnalog::NumAnalogs> analog_map_deadzone_slider; + std::array<QGroupBox*, Settings::NativeAnalog::NumAnalogs> analog_map_modifier_groupbox; + std::array<QPushButton*, Settings::NativeAnalog::NumAnalogs> analog_map_modifier_button; + std::array<QLabel*, Settings::NativeAnalog::NumAnalogs> analog_map_modifier_label; + std::array<QSlider*, Settings::NativeAnalog::NumAnalogs> analog_map_modifier_slider; + std::array<QGroupBox*, Settings::NativeAnalog::NumAnalogs> analog_map_range_groupbox; + std::array<QSpinBox*, Settings::NativeAnalog::NumAnalogs> analog_map_range_spinbox; + + static const std::array<std::string, ANALOG_SUB_BUTTONS_NUM> analog_sub_buttons; + + /// A flag to indicate that the "Map Analog Stick" pop-up has been shown and accepted once. + bool map_analog_stick_accepted{}; + + /// List of physical devices users can map with. If a SDL backed device is selected, then you + /// can use this device to get a default mapping. + std::vector<Common::ParamPackage> input_devices; + + /// Bottom row is where console wide settings are held, and its "owned" by the parent + /// ConfigureInput widget. On show, add this widget to the main layout. This will change the + /// parent of the widget to this widget (but that's fine). + QWidget* bottom_row; + + Core::HID::HIDCore& hid_core; +}; |