diff options
Diffstat (limited to 'src/citron/configuration/configure_per_game.cpp')
-rw-r--r-- | src/citron/configuration/configure_per_game.cpp | 204 |
1 files changed, 204 insertions, 0 deletions
diff --git a/src/citron/configuration/configure_per_game.cpp b/src/citron/configuration/configure_per_game.cpp new file mode 100644 index 000000000..4dbe801a9 --- /dev/null +++ b/src/citron/configuration/configure_per_game.cpp @@ -0,0 +1,204 @@ +// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include <algorithm> +#include <filesystem> +#include <memory> +#include <string> +#include <utility> +#include <vector> + +#include <fmt/format.h> + +#include <QAbstractButton> +#include <QCheckBox> +#include <QPushButton> +#include <QString> +#include <QTimer> + +#include "common/fs/fs_util.h" +#include "common/settings_enums.h" +#include "common/settings_input.h" +#include "configuration/shared_widget.h" +#include "core/core.h" +#include "core/file_sys/control_metadata.h" +#include "core/file_sys/patch_manager.h" +#include "core/file_sys/xts_archive.h" +#include "core/loader/loader.h" +#include "frontend_common/config.h" +#include "ui_configure_per_game.h" +#include "yuzu/configuration/configuration_shared.h" +#include "yuzu/configuration/configure_audio.h" +#include "yuzu/configuration/configure_cpu.h" +#include "yuzu/configuration/configure_graphics.h" +#include "yuzu/configuration/configure_graphics_advanced.h" +#include "yuzu/configuration/configure_input_per_game.h" +#include "yuzu/configuration/configure_linux_tab.h" +#include "yuzu/configuration/configure_per_game.h" +#include "yuzu/configuration/configure_per_game_addons.h" +#include "yuzu/configuration/configure_system.h" +#include "yuzu/uisettings.h" +#include "yuzu/util/util.h" +#include "yuzu/vk_device_info.h" + +ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const std::string& file_name, + std::vector<VkDeviceInfo::Record>& vk_device_records, + Core::System& system_) + : QDialog(parent), + ui(std::make_unique<Ui::ConfigurePerGame>()), title_id{title_id_}, system{system_}, + builder{std::make_unique<ConfigurationShared::Builder>(this, !system_.IsPoweredOn())}, + tab_group{std::make_shared<std::vector<ConfigurationShared::Tab*>>()} { + const auto file_path = std::filesystem::path(Common::FS::ToU8String(file_name)); + const auto config_file_name = title_id == 0 ? Common::FS::PathToUTF8String(file_path.filename()) + : fmt::format("{:016X}", title_id); + game_config = std::make_unique<QtConfig>(config_file_name, Config::ConfigType::PerGameConfig); + addons_tab = std::make_unique<ConfigurePerGameAddons>(system_, this); + audio_tab = std::make_unique<ConfigureAudio>(system_, tab_group, *builder, this); + cpu_tab = std::make_unique<ConfigureCpu>(system_, tab_group, *builder, this); + graphics_advanced_tab = + std::make_unique<ConfigureGraphicsAdvanced>(system_, tab_group, *builder, this); + graphics_tab = std::make_unique<ConfigureGraphics>( + system_, vk_device_records, [&]() { graphics_advanced_tab->ExposeComputeOption(); }, + [](Settings::AspectRatio, Settings::ResolutionSetup) {}, tab_group, *builder, this); + input_tab = std::make_unique<ConfigureInputPerGame>(system_, game_config.get(), this); + linux_tab = std::make_unique<ConfigureLinuxTab>(system_, tab_group, *builder, this); + system_tab = std::make_unique<ConfigureSystem>(system_, tab_group, *builder, this); + + ui->setupUi(this); + + ui->tabWidget->addTab(addons_tab.get(), tr("Add-Ons")); + ui->tabWidget->addTab(system_tab.get(), tr("System")); + ui->tabWidget->addTab(cpu_tab.get(), tr("CPU")); + ui->tabWidget->addTab(graphics_tab.get(), tr("Graphics")); + ui->tabWidget->addTab(graphics_advanced_tab.get(), tr("Adv. Graphics")); + ui->tabWidget->addTab(audio_tab.get(), tr("Audio")); + ui->tabWidget->addTab(input_tab.get(), tr("Input Profiles")); + + // Only show Linux tab on Unix + linux_tab->setVisible(false); +#ifdef __unix__ + linux_tab->setVisible(true); + ui->tabWidget->addTab(linux_tab.get(), tr("Linux")); +#endif + + setFocusPolicy(Qt::ClickFocus); + setWindowTitle(tr("Properties")); + + addons_tab->SetTitleId(title_id); + + scene = new QGraphicsScene; + ui->icon_view->setScene(scene); + + if (system.IsPoweredOn()) { + QPushButton* apply_button = ui->buttonBox->addButton(QDialogButtonBox::Apply); + connect(apply_button, &QAbstractButton::clicked, this, + &ConfigurePerGame::HandleApplyButtonClicked); + } + + LoadConfiguration(); +} + +ConfigurePerGame::~ConfigurePerGame() = default; + +void ConfigurePerGame::ApplyConfiguration() { + for (const auto tab : *tab_group) { + tab->ApplyConfiguration(); + } + addons_tab->ApplyConfiguration(); + input_tab->ApplyConfiguration(); + + if (Settings::IsDockedMode() && Settings::values.players.GetValue()[0].controller_type == + Settings::ControllerType::Handheld) { + Settings::values.use_docked_mode.SetValue(Settings::ConsoleMode::Handheld); + Settings::values.use_docked_mode.SetGlobal(true); + } + + system.ApplySettings(); + Settings::LogSettings(); + + game_config->SaveAllValues(); +} + +void ConfigurePerGame::changeEvent(QEvent* event) { + if (event->type() == QEvent::LanguageChange) { + RetranslateUI(); + } + + QDialog::changeEvent(event); +} + +void ConfigurePerGame::RetranslateUI() { + ui->retranslateUi(this); +} + +void ConfigurePerGame::HandleApplyButtonClicked() { + UISettings::values.configuration_applied = true; + ApplyConfiguration(); +} + +void ConfigurePerGame::LoadFromFile(FileSys::VirtualFile file_) { + file = std::move(file_); + LoadConfiguration(); +} + +void ConfigurePerGame::LoadConfiguration() { + if (file == nullptr) { + return; + } + + addons_tab->LoadFromFile(file); + + ui->display_title_id->setText( + QStringLiteral("%1").arg(title_id, 16, 16, QLatin1Char{'0'}).toUpper()); + + const FileSys::PatchManager pm{title_id, system.GetFileSystemController(), + system.GetContentProvider()}; + const auto control = pm.GetControlMetadata(); + const auto loader = Loader::GetLoader(system, file); + + if (control.first != nullptr) { + ui->display_version->setText(QString::fromStdString(control.first->GetVersionString())); + ui->display_name->setText(QString::fromStdString(control.first->GetApplicationName())); + ui->display_developer->setText(QString::fromStdString(control.first->GetDeveloperName())); + } else { + std::string title; + if (loader->ReadTitle(title) == Loader::ResultStatus::Success) + ui->display_name->setText(QString::fromStdString(title)); + + FileSys::NACP nacp; + if (loader->ReadControlData(nacp) == Loader::ResultStatus::Success) + ui->display_developer->setText(QString::fromStdString(nacp.GetDeveloperName())); + + ui->display_version->setText(QStringLiteral("1.0.0")); + } + + if (control.second != nullptr) { + scene->clear(); + + QPixmap map; + const auto bytes = control.second->ReadAllBytes(); + map.loadFromData(bytes.data(), static_cast<u32>(bytes.size())); + + scene->addPixmap(map.scaled(ui->icon_view->width(), ui->icon_view->height(), + Qt::IgnoreAspectRatio, Qt::SmoothTransformation)); + } else { + std::vector<u8> bytes; + if (loader->ReadIcon(bytes) == Loader::ResultStatus::Success) { + scene->clear(); + + QPixmap map; + map.loadFromData(bytes.data(), static_cast<u32>(bytes.size())); + + scene->addPixmap(map.scaled(ui->icon_view->width(), ui->icon_view->height(), + Qt::IgnoreAspectRatio, Qt::SmoothTransformation)); + } + } + + ui->display_filename->setText(QString::fromStdString(file->GetName())); + + ui->display_format->setText( + QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType()))); + + const auto valueText = ReadableByteSize(file->GetSize()); + ui->display_size->setText(valueText); +} |