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Diffstat (limited to 'src/citron/loading_screen.h')
-rw-r--r-- | src/citron/loading_screen.h | 94 |
1 files changed, 94 insertions, 0 deletions
diff --git a/src/citron/loading_screen.h b/src/citron/loading_screen.h new file mode 100644 index 000000000..17045595d --- /dev/null +++ b/src/citron/loading_screen.h @@ -0,0 +1,94 @@ +// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include <chrono> +#include <memory> +#include <QString> +#include <QWidget> +#include <QtGlobal> + +#if !QT_CONFIG(movie) +#define YUZU_QT_MOVIE_MISSING 1 +#endif + +namespace Loader { +class AppLoader; +} + +namespace Ui { +class LoadingScreen; +} + +namespace VideoCore { +enum class LoadCallbackStage; +} + +class QBuffer; +class QByteArray; +class QGraphicsOpacityEffect; +class QMovie; +class QPropertyAnimation; + +class LoadingScreen : public QWidget { + Q_OBJECT + +public: + explicit LoadingScreen(QWidget* parent = nullptr); + + ~LoadingScreen(); + + /// Call before showing the loading screen to load the widgets with the logo and banner for the + /// currently loaded application. + void Prepare(Loader::AppLoader& loader); + + /// After the loading screen is hidden, the owner of this class can call this to clean up any + /// used resources such as the logo and banner. + void Clear(); + + /// Slot used to update the status of the progress bar + void OnLoadProgress(VideoCore::LoadCallbackStage stage, std::size_t value, std::size_t total); + + /// Hides the LoadingScreen with a fade out effect + void OnLoadComplete(); + + // In order to use a custom widget with a stylesheet, you need to override the paintEvent + // See https://wiki.qt.io/How_to_Change_the_Background_Color_of_QWidget + void paintEvent(QPaintEvent* event) override; + +signals: + void LoadProgress(VideoCore::LoadCallbackStage stage, std::size_t value, std::size_t total); + /// Signals that this widget is completely hidden now and should be replaced with the other + /// widget + void Hidden(); + +private: +#ifndef YUZU_QT_MOVIE_MISSING + std::unique_ptr<QMovie> animation; + std::unique_ptr<QBuffer> backing_buf; + std::unique_ptr<QByteArray> backing_mem; +#endif + std::unique_ptr<Ui::LoadingScreen> ui; + std::size_t previous_total = 0; + VideoCore::LoadCallbackStage previous_stage; + + QGraphicsOpacityEffect* opacity_effect = nullptr; + std::unique_ptr<QPropertyAnimation> fadeout_animation; + + // Definitions for the differences in text and styling for each stage + std::unordered_map<VideoCore::LoadCallbackStage, const char*> progressbar_style; + std::unordered_map<VideoCore::LoadCallbackStage, QString> stage_translations; + + // newly generated shaders are added to the end of the file, so when loading and compiling + // shaders, it will start quickly but end slow if new shaders were added since previous launch. + // These variables are used to detect the change in speed so we can generate an ETA + bool slow_shader_compile_start = false; + std::chrono::steady_clock::time_point slow_shader_start; + std::chrono::steady_clock::time_point previous_time; + std::size_t slow_shader_first_value = 0; +}; + +#if QT_VERSION < QT_VERSION_CHECK(6, 0, 0) +Q_DECLARE_METATYPE(VideoCore::LoadCallbackStage); +#endif |