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Diffstat (limited to 'src/citron_cmd/citron.cpp')
-rw-r--r-- | src/citron_cmd/citron.cpp | 459 |
1 files changed, 459 insertions, 0 deletions
diff --git a/src/citron_cmd/citron.cpp b/src/citron_cmd/citron.cpp new file mode 100644 index 000000000..8a8cdbc44 --- /dev/null +++ b/src/citron_cmd/citron.cpp @@ -0,0 +1,459 @@ +// SPDX-FileCopyrightText: 2014 Citra Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include <chrono> +#include <iostream> +#include <memory> +#include <regex> +#include <string> +#include <thread> + +#include <fmt/ostream.h> + +#include "common/detached_tasks.h" +#include "common/logging/backend.h" +#include "common/logging/log.h" +#include "common/microprofile.h" +#include "common/nvidia_flags.h" +#include "common/scm_rev.h" +#include "common/scope_exit.h" +#include "common/settings.h" +#include "common/string_util.h" +#include "common/telemetry.h" +#include "core/core.h" +#include "core/core_timing.h" +#include "core/cpu_manager.h" +#include "core/crypto/key_manager.h" +#include "core/file_sys/registered_cache.h" +#include "core/file_sys/vfs/vfs_real.h" +#include "core/hle/service/am/applet_manager.h" +#include "core/hle/service/filesystem/filesystem.h" +#include "core/loader/loader.h" +#include "core/telemetry_session.h" +#include "frontend_common/config.h" +#include "input_common/main.h" +#include "network/network.h" +#include "sdl_config.h" +#include "video_core/renderer_base.h" +#include "yuzu_cmd/emu_window/emu_window_sdl2.h" +#include "yuzu_cmd/emu_window/emu_window_sdl2_gl.h" +#include "yuzu_cmd/emu_window/emu_window_sdl2_null.h" +#include "yuzu_cmd/emu_window/emu_window_sdl2_vk.h" + +#ifdef _WIN32 +// windows.h needs to be included before shellapi.h +#include <windows.h> + +#include <shellapi.h> + +#include "common/windows/timer_resolution.h" +#endif + +#undef _UNICODE +#include <getopt.h> +#ifndef _MSC_VER +#include <unistd.h> +#endif + +#ifdef _WIN32 +extern "C" { +// tells Nvidia and AMD drivers to use the dedicated GPU by default on laptops with switchable +// graphics +__declspec(dllexport) unsigned long NvOptimusEnablement = 0x00000001; +__declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1; +} +#endif + +#ifdef __unix__ +#include "common/linux/gamemode.h" +#endif + +static void PrintHelp(const char* argv0) { + std::cout << "Usage: " << argv0 + << " [options] <filename>\n" + "-c, --config Load the specified configuration file\n" + "-f, --fullscreen Start in fullscreen mode\n" + "-g, --game File path of the game to load\n" + "-h, --help Display this help and exit\n" + "-m, --multiplayer=nick:password@address:port" + " Nickname, password, address and port for multiplayer\n" + "-p, --program Pass following string as arguments to executable\n" + "-u, --user Select a specific user profile from 0 to 7\n" + "-v, --version Output version information and exit\n"; +} + +static void PrintVersion() { + std::cout << "yuzu " << Common::g_scm_branch << " " << Common::g_scm_desc << std::endl; +} + +static void OnStateChanged(const Network::RoomMember::State& state) { + switch (state) { + case Network::RoomMember::State::Idle: + LOG_DEBUG(Network, "Network is idle"); + break; + case Network::RoomMember::State::Joining: + LOG_DEBUG(Network, "Connection sequence to room started"); + break; + case Network::RoomMember::State::Joined: + LOG_DEBUG(Network, "Successfully joined to the room"); + break; + case Network::RoomMember::State::Moderator: + LOG_DEBUG(Network, "Successfully joined the room as a moderator"); + break; + default: + break; + } +} + +static void OnNetworkError(const Network::RoomMember::Error& error) { + switch (error) { + case Network::RoomMember::Error::LostConnection: + LOG_DEBUG(Network, "Lost connection to the room"); + break; + case Network::RoomMember::Error::CouldNotConnect: + LOG_ERROR(Network, "Error: Could not connect"); + exit(1); + break; + case Network::RoomMember::Error::NameCollision: + LOG_ERROR( + Network, + "You tried to use the same nickname as another user that is connected to the Room"); + exit(1); + break; + case Network::RoomMember::Error::IpCollision: + LOG_ERROR(Network, "You tried to use the same fake IP-Address as another user that is " + "connected to the Room"); + exit(1); + break; + case Network::RoomMember::Error::WrongPassword: + LOG_ERROR(Network, "Room replied with: Wrong password"); + exit(1); + break; + case Network::RoomMember::Error::WrongVersion: + LOG_ERROR(Network, + "You are using a different version than the room you are trying to connect to"); + exit(1); + break; + case Network::RoomMember::Error::RoomIsFull: + LOG_ERROR(Network, "The room is full"); + exit(1); + break; + case Network::RoomMember::Error::HostKicked: + LOG_ERROR(Network, "You have been kicked by the host"); + break; + case Network::RoomMember::Error::HostBanned: + LOG_ERROR(Network, "You have been banned by the host"); + break; + case Network::RoomMember::Error::UnknownError: + LOG_ERROR(Network, "UnknownError"); + break; + case Network::RoomMember::Error::PermissionDenied: + LOG_ERROR(Network, "PermissionDenied"); + break; + case Network::RoomMember::Error::NoSuchUser: + LOG_ERROR(Network, "NoSuchUser"); + break; + } +} + +static void OnMessageReceived(const Network::ChatEntry& msg) { + std::cout << std::endl << msg.nickname << ": " << msg.message << std::endl << std::endl; +} + +static void OnStatusMessageReceived(const Network::StatusMessageEntry& msg) { + std::string message; + switch (msg.type) { + case Network::IdMemberJoin: + message = fmt::format("{} has joined", msg.nickname); + break; + case Network::IdMemberLeave: + message = fmt::format("{} has left", msg.nickname); + break; + case Network::IdMemberKicked: + message = fmt::format("{} has been kicked", msg.nickname); + break; + case Network::IdMemberBanned: + message = fmt::format("{} has been banned", msg.nickname); + break; + case Network::IdAddressUnbanned: + message = fmt::format("{} has been unbanned", msg.nickname); + break; + } + if (!message.empty()) + std::cout << std::endl << "* " << message << std::endl << std::endl; +} + +/// Application entry point +int main(int argc, char** argv) { +#ifdef _WIN32 + if (AttachConsole(ATTACH_PARENT_PROCESS)) { + freopen("CONOUT$", "wb", stdout); + freopen("CONOUT$", "wb", stderr); + } +#endif + + Common::Log::Initialize(); + Common::Log::SetColorConsoleBackendEnabled(true); + Common::Log::Start(); + Common::DetachedTasks detached_tasks; + + int option_index = 0; +#ifdef _WIN32 + int argc_w; + auto argv_w = CommandLineToArgvW(GetCommandLineW(), &argc_w); + + if (argv_w == nullptr) { + LOG_CRITICAL(Frontend, "Failed to get command line arguments"); + return -1; + } +#endif + std::string filepath; + std::optional<std::string> config_path; + std::string program_args; + std::optional<int> selected_user; + + bool use_multiplayer = false; + bool fullscreen = false; + std::string nickname{}; + std::string password{}; + std::string address{}; + u16 port = Network::DefaultRoomPort; + + static struct option long_options[] = { + // clang-format off + {"config", required_argument, 0, 'c'}, + {"fullscreen", no_argument, 0, 'f'}, + {"help", no_argument, 0, 'h'}, + {"game", required_argument, 0, 'g'}, + {"multiplayer", required_argument, 0, 'm'}, + {"program", optional_argument, 0, 'p'}, + {"user", required_argument, 0, 'u'}, + {"version", no_argument, 0, 'v'}, + {0, 0, 0, 0}, + // clang-format on + }; + + while (optind < argc) { + int arg = getopt_long(argc, argv, "g:fhvp::c:u:", long_options, &option_index); + if (arg != -1) { + switch (static_cast<char>(arg)) { + case 'c': + config_path = optarg; + break; + case 'f': + fullscreen = true; + LOG_INFO(Frontend, "Starting in fullscreen mode..."); + break; + case 'h': + PrintHelp(argv[0]); + return 0; + case 'g': { + const std::string str_arg(optarg); + filepath = str_arg; + break; + } + case 'm': { + use_multiplayer = true; + const std::string str_arg(optarg); + // regex to check if the format is nickname:password@ip:port + // with optional :password + const std::regex re("^([^:]+)(?::(.+))?@([^:]+)(?::([0-9]+))?$"); + if (!std::regex_match(str_arg, re)) { + std::cout << "Wrong format for option --multiplayer\n"; + PrintHelp(argv[0]); + return 0; + } + + std::smatch match; + std::regex_search(str_arg, match, re); + ASSERT(match.size() == 5); + nickname = match[1]; + password = match[2]; + address = match[3]; + if (!match[4].str().empty()) { + port = static_cast<u16>(std::strtoul(match[4].str().c_str(), nullptr, 0)); + } + std::regex nickname_re("^[a-zA-Z0-9._\\- ]+$"); + if (!std::regex_match(nickname, nickname_re)) { + std::cout + << "Nickname is not valid. Must be 4 to 20 alphanumeric characters.\n"; + return 0; + } + if (address.empty()) { + std::cout << "Address to room must not be empty.\n"; + return 0; + } + break; + } + case 'p': + program_args = argv[optind]; + ++optind; + break; + case 'u': + selected_user = atoi(optarg); + break; + case 'v': + PrintVersion(); + return 0; + } + } else { +#ifdef _WIN32 + filepath = Common::UTF16ToUTF8(argv_w[optind]); +#else + filepath = argv[optind]; +#endif + optind++; + } + } + + SdlConfig config{config_path}; + + // apply the log_filter setting + // the logger was initialized before and doesn't pick up the filter on its own + Common::Log::Filter filter; + filter.ParseFilterString(Settings::values.log_filter.GetValue()); + Common::Log::SetGlobalFilter(filter); + + if (!program_args.empty()) { + Settings::values.program_args = program_args; + } + + if (selected_user.has_value()) { + Settings::values.current_user = std::clamp(*selected_user, 0, 7); + } + +#ifdef _WIN32 + LocalFree(argv_w); +#endif + + MicroProfileOnThreadCreate("EmuThread"); + SCOPE_EXIT { + MicroProfileShutdown(); + }; + + Common::ConfigureNvidiaEnvironmentFlags(); + + if (filepath.empty()) { + LOG_CRITICAL(Frontend, "Failed to load ROM: No ROM specified"); + return -1; + } + + Core::System system{}; + system.Initialize(); + + InputCommon::InputSubsystem input_subsystem{}; + + // Apply the command line arguments + system.ApplySettings(); + + std::unique_ptr<EmuWindow_SDL2> emu_window; + switch (Settings::values.renderer_backend.GetValue()) { + case Settings::RendererBackend::OpenGL: + emu_window = std::make_unique<EmuWindow_SDL2_GL>(&input_subsystem, system, fullscreen); + break; + case Settings::RendererBackend::Vulkan: + emu_window = std::make_unique<EmuWindow_SDL2_VK>(&input_subsystem, system, fullscreen); + break; + case Settings::RendererBackend::Null: + emu_window = std::make_unique<EmuWindow_SDL2_Null>(&input_subsystem, system, fullscreen); + break; + } + +#ifdef _WIN32 + Common::Windows::SetCurrentTimerResolutionToMaximum(); + system.CoreTiming().SetTimerResolutionNs(Common::Windows::GetCurrentTimerResolution()); +#endif + + system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>()); + system.SetFilesystem(std::make_shared<FileSys::RealVfsFilesystem>()); + system.GetFileSystemController().CreateFactories(*system.GetFilesystem()); + system.GetUserChannel().clear(); + + Service::AM::FrontendAppletParameters load_parameters{ + .applet_id = Service::AM::AppletId::Application, + }; + const Core::SystemResultStatus load_result{system.Load(*emu_window, filepath, load_parameters)}; + + switch (load_result) { + case Core::SystemResultStatus::ErrorGetLoader: + LOG_CRITICAL(Frontend, "Failed to obtain loader for {}!", filepath); + return -1; + case Core::SystemResultStatus::ErrorLoader: + LOG_CRITICAL(Frontend, "Failed to load ROM!"); + return -1; + case Core::SystemResultStatus::ErrorNotInitialized: + LOG_CRITICAL(Frontend, "CPUCore not initialized"); + return -1; + case Core::SystemResultStatus::ErrorVideoCore: + LOG_CRITICAL(Frontend, "Failed to initialize VideoCore!"); + return -1; + case Core::SystemResultStatus::Success: + break; // Expected case + default: + if (static_cast<u32>(load_result) > + static_cast<u32>(Core::SystemResultStatus::ErrorLoader)) { + const u16 loader_id = static_cast<u16>(Core::SystemResultStatus::ErrorLoader); + const u16 error_id = static_cast<u16>(load_result) - loader_id; + LOG_CRITICAL(Frontend, + "While attempting to load the ROM requested, an error occurred. Please " + "refer to the yuzu wiki for more information or the yuzu discord for " + "additional help.\n\nError Code: {:04X}-{:04X}\nError Description: {}", + loader_id, error_id, static_cast<Loader::ResultStatus>(error_id)); + } + break; + } + + system.TelemetrySession().AddField(Common::Telemetry::FieldType::App, "Frontend", "SDL"); + + if (use_multiplayer) { + if (auto member = system.GetRoomNetwork().GetRoomMember().lock()) { + member->BindOnChatMessageReceived(OnMessageReceived); + member->BindOnStatusMessageReceived(OnStatusMessageReceived); + member->BindOnStateChanged(OnStateChanged); + member->BindOnError(OnNetworkError); + LOG_DEBUG(Network, "Start connection to {}:{} with nickname {}", address, port, + nickname); + member->Join(nickname, address.c_str(), port, 0, Network::NoPreferredIP, password); + } else { + LOG_ERROR(Network, "Could not access RoomMember"); + return 0; + } + } + + // Core is loaded, start the GPU (makes the GPU contexts current to this thread) + system.GPU().Start(); + system.GetCpuManager().OnGpuReady(); + + if (Settings::values.use_disk_shader_cache.GetValue()) { + system.Renderer().ReadRasterizer()->LoadDiskResources( + system.GetApplicationProcessProgramID(), std::stop_token{}, + [](VideoCore::LoadCallbackStage, size_t value, size_t total) {}); + } + + system.RegisterExitCallback([&] { + // Just exit right away. + exit(0); + }); + +#ifdef __unix__ + Common::Linux::StartGamemode(); +#endif + + void(system.Run()); + if (system.DebuggerEnabled()) { + system.InitializeDebugger(); + } + while (emu_window->IsOpen()) { + emu_window->WaitEvent(); + } + system.DetachDebugger(); + void(system.Pause()); + system.ShutdownMainProcess(); + +#ifdef __unix__ + Common::Linux::StopGamemode(); +#endif + + detached_tasks.WaitForAllTasks(); + return 0; +} |