diff options
Diffstat (limited to 'src/common/settings.h')
-rw-r--r-- | src/common/settings.h | 13 |
1 files changed, 12 insertions, 1 deletions
diff --git a/src/common/settings.h b/src/common/settings.h index b0bc6519a..82ec9077e 100644 --- a/src/common/settings.h +++ b/src/common/settings.h @@ -348,6 +348,8 @@ struct Values { Category::RendererDebug}; Setting<bool> disable_shader_loop_safety_checks{ linkage, false, "disable_shader_loop_safety_checks", Category::RendererDebug}; + Setting<bool> enable_renderdoc_hotkey{linkage, false, "renderdoc_hotkey", + Category::RendererDebug}; // System SwitchableSetting<Language, true> language_index{linkage, @@ -379,7 +381,13 @@ struct Values { Setting<s32> current_user{linkage, 0, "current_user", Category::System}; - SwitchableSetting<bool> use_docked_mode{linkage, true, "use_docked_mode", Category::System}; + SwitchableSetting<ConsoleMode> use_docked_mode{linkage, + ConsoleMode::Docked, + "use_docked_mode", + Category::System, + Specialization::Radio, + true, + true}; // Controls InputSetting<std::array<PlayerInput, 10>> players; @@ -519,12 +527,15 @@ bool IsGPULevelHigh(); bool IsFastmemEnabled(); +bool IsDockedMode(); + float Volume(); std::string GetTimeZoneString(TimeZone time_zone); void LogSettings(); +void TranslateResolutionInfo(ResolutionSetup setup, ResolutionScalingInfo& info); void UpdateRescalingInfo(); // Restore the global state of all applicable settings in the Values struct |