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-rw-r--r--src/common/threadsafe_queue.h11
1 files changed, 5 insertions, 6 deletions
diff --git a/src/common/threadsafe_queue.h b/src/common/threadsafe_queue.h
index 2c8c2b90e..053798e79 100644
--- a/src/common/threadsafe_queue.h
+++ b/src/common/threadsafe_queue.h
@@ -1,6 +1,5 @@
-// Copyright 2010 Dolphin Emulator Project
-// Licensed under GPLv2+
-// Refer to the license.txt file included.
+// SPDX-FileCopyrightText: 2010 Dolphin Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
@@ -40,7 +39,7 @@ public:
template <typename Arg>
void Push(Arg&& t) {
// create the element, add it to the queue
- write_ptr->current = std::forward<Arg>(t);
+ write_ptr->current = std::move(t);
// set the next pointer to a new element ptr
// then advance the write pointer
ElementPtr* new_ptr = new ElementPtr();
@@ -52,7 +51,7 @@ public:
// line before cv.wait
// TODO(bunnei): This can be replaced with C++20 waitable atomics when properly supported.
// See discussion on https://github.com/yuzu-emu/yuzu/pull/3173 for details.
- std::lock_guard lock{cv_mutex};
+ std::scoped_lock lock{cv_mutex};
cv.notify_one();
}
@@ -159,7 +158,7 @@ public:
template <typename Arg>
void Push(Arg&& t) {
- std::lock_guard lock{write_lock};
+ std::scoped_lock lock{write_lock};
spsc_queue.Push(t);
}