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-rw-r--r--src/common/CMakeLists.txt41
-rw-r--r--src/common/chunk_file.h5
-rw-r--r--src/common/common.h48
-rw-r--r--src/common/common.vcxproj3
-rw-r--r--src/common/common.vcxproj.filters5
-rw-r--r--src/common/common_types.h4
-rw-r--r--src/common/log.h2
-rw-r--r--src/common/log_manager.cpp2
-rw-r--r--src/common/platform.h4
-rw-r--r--src/common/register_set.h161
10 files changed, 260 insertions, 15 deletions
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt
index 5eaf67365..aae183393 100644
--- a/src/common/CMakeLists.txt
+++ b/src/common/CMakeLists.txt
@@ -19,4 +19,43 @@ set(SRCS break_points.cpp
timer.cpp
utf8.cpp)
-add_library(common STATIC ${SRCS})
+set(HEADERS atomic.h
+ atomic_gcc.h
+ atomic_win32.h
+ bit_field.h
+ break_points.h
+ chunk_file.h
+ common_funcs.h
+ common_paths.h
+ common_types.h
+ common.h
+ console_listener.h
+ cpu_detect.h
+ debug_interface.h
+ emu_window.h
+ extended_trace.h
+ fifo_queue.h
+ file_search.h
+ file_util.h
+ hash.h
+ linear_disk_cache.h
+ log_manager.h
+ log.h
+ math_util.h
+ mem_arena.h
+ memory_util.h
+ msg_handler.h
+ platform.h
+ scm_rev.h
+ std_condition_variable.h
+ std_mutex.h
+ std_thread.h
+ string_util.h
+ swap.h
+ symbols.h
+ thread.h
+ thunk.h
+ timer.h
+ utf8.h)
+
+add_library(common STATIC ${SRCS} ${HEADERS})
diff --git a/src/common/chunk_file.h b/src/common/chunk_file.h
index a41205857..8c9f839da 100644
--- a/src/common/chunk_file.h
+++ b/src/common/chunk_file.h
@@ -654,7 +654,8 @@ inline PointerWrapSection::~PointerWrapSection() {
}
-class CChunkFileReader
+// Commented out because it is currently unused, and breaks builds on OSX
+/*class CChunkFileReader
{
public:
enum Error {
@@ -869,6 +870,6 @@ private:
int UncompressedSize;
char GitVersion[32];
};
-};
+}; */
#endif // _POINTERWRAP_H_
diff --git a/src/common/common.h b/src/common/common.h
index 418757855..09027cae1 100644
--- a/src/common/common.h
+++ b/src/common/common.h
@@ -21,7 +21,7 @@
#define STACKALIGN
-#if __cplusplus >= 201103 || defined(_MSC_VER) || defined(__GXX_EXPERIMENTAL_CXX0X__)
+#if __cplusplus >= 201103L || defined(_MSC_VER) || defined(__GXX_EXPERIMENTAL_CXX0X__)
#define HAVE_CXX11_SYNTAX 1
#endif
@@ -96,8 +96,6 @@ private:
// Windows compatibility
#ifndef _WIN32
-#include <limits.h>
-#define MAX_PATH PATH_MAX
#ifdef _LP64
#define _M_X64 1
#else
@@ -159,4 +157,48 @@ enum EMUSTATE_CHANGE
EMUSTATE_CHANGE_STOP
};
+
+#ifdef _MSC_VER
+#ifndef _XBOX
+inline unsigned long long bswap64(unsigned long long x) { return _byteswap_uint64(x); }
+inline unsigned int bswap32(unsigned int x) { return _byteswap_ulong(x); }
+inline unsigned short bswap16(unsigned short x) { return _byteswap_ushort(x); }
+#else
+inline unsigned long long bswap64(unsigned long long x) { return __loaddoublewordbytereverse(0, &x); }
+inline unsigned int bswap32(unsigned int x) { return __loadwordbytereverse(0, &x); }
+inline unsigned short bswap16(unsigned short x) { return __loadshortbytereverse(0, &x); }
+#endif
+#else
+// TODO: speedup
+inline unsigned short bswap16(unsigned short x) { return (x << 8) | (x >> 8); }
+inline unsigned int bswap32(unsigned int x) { return (x >> 24) | ((x & 0xFF0000) >> 8) | ((x & 0xFF00) << 8) | (x << 24);}
+inline unsigned long long bswap64(unsigned long long x) {return ((unsigned long long)bswap32(x) << 32) | bswap32(x >> 32); }
+#endif
+
+inline float bswapf(float f) {
+ union {
+ float f;
+ unsigned int u32;
+ } dat1, dat2;
+
+ dat1.f = f;
+ dat2.u32 = bswap32(dat1.u32);
+
+ return dat2.f;
+}
+
+inline double bswapd(double f) {
+ union {
+ double f;
+ unsigned long long u64;
+ } dat1, dat2;
+
+ dat1.f = f;
+ dat2.u64 = bswap64(dat1.u64);
+
+ return dat2.f;
+}
+
+#include "swap.h"
+
#endif // _COMMON_H_
diff --git a/src/common/common.vcxproj b/src/common/common.vcxproj
index 86295a480..1f5c714c3 100644
--- a/src/common/common.vcxproj
+++ b/src/common/common.vcxproj
@@ -182,6 +182,7 @@
<ClInclude Include="mem_arena.h" />
<ClInclude Include="msg_handler.h" />
<ClInclude Include="platform.h" />
+ <ClInclude Include="register_set.h" />
<ClInclude Include="scm_rev.h" />
<ClInclude Include="std_condition_variable.h" />
<ClInclude Include="std_mutex.h" />
@@ -221,4 +222,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
-</Project> \ No newline at end of file
+</Project>
diff --git a/src/common/common.vcxproj.filters b/src/common/common.vcxproj.filters
index 84cfa8837..e8c4ce360 100644
--- a/src/common/common.vcxproj.filters
+++ b/src/common/common.vcxproj.filters
@@ -4,6 +4,7 @@
<ClInclude Include="atomic.h" />
<ClInclude Include="atomic_gcc.h" />
<ClInclude Include="atomic_win32.h" />
+ <ClInclude Include="bit_field.h" />
<ClInclude Include="break_points.h" />
<ClInclude Include="chunk_file.h" />
<ClInclude Include="common.h" />
@@ -28,6 +29,7 @@
<ClInclude Include="memory_util.h" />
<ClInclude Include="msg_handler.h" />
<ClInclude Include="platform.h" />
+ <ClInclude Include="register_set.h" />
<ClInclude Include="std_condition_variable.h" />
<ClInclude Include="std_mutex.h" />
<ClInclude Include="std_thread.h" />
@@ -39,7 +41,6 @@
<ClInclude Include="utf8.h" />
<ClInclude Include="symbols.h" />
<ClInclude Include="scm_rev.h" />
- <ClInclude Include="bit_field.h" />
<ClInclude Include="thread_queue_list.h" />
</ItemGroup>
<ItemGroup>
@@ -65,4 +66,4 @@
<ItemGroup>
<Text Include="CMakeLists.txt" />
</ItemGroup>
-</Project> \ No newline at end of file
+</Project>
diff --git a/src/common/common_types.h b/src/common/common_types.h
index 4289b88d3..402410507 100644
--- a/src/common/common_types.h
+++ b/src/common/common_types.h
@@ -62,7 +62,7 @@ typedef signed long long s64; ///< 64-bit signed int
typedef float f32; ///< 32-bit floating point
typedef double f64; ///< 64-bit floating point
-#include "common/swap.h"
+#include "common/common.h"
/// Union for fast 16-bit type casting
union t16 {
@@ -100,6 +100,7 @@ union t128 {
__m128 a; ///< 128-bit floating point (__m128 maps to the XMM[0-7] registers)
};
+namespace common {
/// Rectangle data structure
class Rect {
public:
@@ -123,3 +124,4 @@ public:
return (x0_ == val.x0_ && y0_ == val.y0_ && x1_ == val.x1_ && y1_ == val.y1_);
}
};
+}
diff --git a/src/common/log.h b/src/common/log.h
index a3c8bdde6..e923224ed 100644
--- a/src/common/log.h
+++ b/src/common/log.h
@@ -63,7 +63,7 @@ enum LOG_TYPE {
NDMA,
HLE,
RENDER,
- LCD,
+ GPU,
HW,
TIME,
NETPLAY,
diff --git a/src/common/log_manager.cpp b/src/common/log_manager.cpp
index b6caba3bf..4e1cb60bd 100644
--- a/src/common/log_manager.cpp
+++ b/src/common/log_manager.cpp
@@ -67,7 +67,7 @@ LogManager::LogManager()
m_Log[LogTypes::WII_IPC_ES] = new LogContainer("WII_IPC_ES", "WII IPC ES");
m_Log[LogTypes::WII_IPC_FILEIO] = new LogContainer("WII_IPC_FILEIO", "WII IPC FILEIO");
m_Log[LogTypes::RENDER] = new LogContainer("RENDER", "RENDER");
- m_Log[LogTypes::LCD] = new LogContainer("LCD", "LCD");
+ m_Log[LogTypes::GPU] = new LogContainer("GPU", "GPU");
m_Log[LogTypes::SVC] = new LogContainer("SVC", "Supervisor Call HLE");
m_Log[LogTypes::NDMA] = new LogContainer("NDMA", "NDMA");
m_Log[LogTypes::HLE] = new LogContainer("HLE", "High Level Emulation");
diff --git a/src/common/platform.h b/src/common/platform.h
index 1e8dffbd4..b02b52cd2 100644
--- a/src/common/platform.h
+++ b/src/common/platform.h
@@ -47,7 +47,7 @@
#define EMU_PLATFORM PLATFORM_WINDOWS
#elif defined( __APPLE__ ) || defined( __APPLE_CC__ )
-#define EMU_PLATFORM PLATFORM_MAXOSX
+#define EMU_PLATFORM PLATFORM_MACOSX
#elif defined(__linux__)
#define EMU_PLATFORM PLATFORM_LINUX
@@ -87,7 +87,6 @@ inline struct tm* localtime_r(const time_t *clock, struct tm *result) {
#define __stdcall
#define __cdecl
-#define LONG long
#define BOOL bool
#define DWORD u32
@@ -97,7 +96,6 @@ inline struct tm* localtime_r(const time_t *clock, struct tm *result) {
// TODO: Hacks..
#include <limits.h>
-#define MAX_PATH PATH_MAX
#include <strings.h>
#define stricmp(str1, str2) strcasecmp(str1, str2)
diff --git a/src/common/register_set.h b/src/common/register_set.h
new file mode 100644
index 000000000..0418551b3
--- /dev/null
+++ b/src/common/register_set.h
@@ -0,0 +1,161 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2
+// Refer to the license.txt file included.
+
+#pragma once
+
+// Copyright 2014 Tony Wasserka
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above copyright
+// notice, this list of conditions and the following disclaimer in the
+// documentation and/or other materials provided with the distribution.
+// * Neither the name of the owner nor the names of its contributors may
+// be used to endorse or promote products derived from this software
+// without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+/*
+ * Standardized way to define a group of registers and corresponding data structures. To define
+ * a new register set, first define struct containing an enumeration called "Id" containing
+ * all register IDs and a template union called "Struct". Specialize the Struct union for any
+ * register ID which needs to be accessed in a specialized way. You can then declare the object
+ * containing all register values using the RegisterSet<BaseType, DefiningStruct> type, where
+ * BaseType is the underlying type of each register (e.g. u32).
+ * Of course, you'll usually want to implement the Struct template such that they are of the same
+ * size as BaseType. However, it's also possible to make it larger, e.g. when you want to describe
+ * multiple registers with the same structure.
+ *
+ * Example:
+ *
+ * struct Regs {
+ * enum Id : u32 {
+ * Value1 = 0,
+ * Value2 = 1,
+ * Value3 = 2,
+ * NumIds = 3
+ * };
+ *
+ * // declare register definition structures
+ * template<Id id>
+ * union Struct;
+ * };
+ *
+ * // Define register set object
+ * RegisterSet<u32, CommandIds> registers;
+ *
+ * // define register definition structures
+ * template<>
+ * union Regs::Struct<Regs::Value1> {
+ * BitField<0, 4, u32> some_field;
+ * BitField<4, 3, u32> some_other_field;
+ * };
+ *
+ * Usage in external code (within SomeNamespace scope):
+ *
+ * For a register which maps to a single index:
+ * registers.Get<Regs::Value1>().some_field = some_value;
+ *
+ * For a register which maps to different indices, e.g. a group of similar registers
+ * registers.Get<Regs::Value1>(index).some_field = some_value;
+ *
+ *
+ * @tparam BaseType Base type used for storing individual registers, e.g. u32
+ * @tparam RegDefinition Class defining an enumeration called "Id" and a template<Id id> union, as described above.
+ * @note RegDefinition::Id needs to have an enum value called NumIds defining the number of registers to be allocated.
+ */
+template<typename BaseType, typename RegDefinition>
+struct RegisterSet {
+ // Register IDs
+ using Id = typename RegDefinition::Id;
+
+ // type used for *this
+ using ThisType = RegisterSet<BaseType, RegDefinition>;
+
+ // Register definition structs, defined in RegDefinition
+ template<Id id>
+ using Struct = typename RegDefinition::template Struct<id>;
+
+
+ /*
+ * Lookup register with the given id and return it as the corresponding structure type.
+ * @note This just forwards the arguments to Get(Id).
+ */
+ template<Id id>
+ const Struct<id>& Get() const {
+ return Get<id>(id);
+ }
+
+ /*
+ * Lookup register with the given id and return it as the corresponding structure type.
+ * @note This just forwards the arguments to Get(Id).
+ */
+ template<Id id>
+ Struct<id>& Get() {
+ return Get<id>(id);
+ }
+
+ /*
+ * Lookup register with the given index and return it as the corresponding structure type.
+ * @todo Is this portable with regards to structures larger than BaseType?
+ * @note if index==id, you don't need to specify the function parameter.
+ */
+ template<Id id>
+ const Struct<id>& Get(const Id& index) const {
+ const int idx = static_cast<size_t>(index);
+ return *reinterpret_cast<const Struct<id>*>(&raw[idx]);
+ }
+
+ /*
+ * Lookup register with the given index and return it as the corresponding structure type.
+ * @note This just forwards the arguments to the const version of Get(Id).
+ * @note if index==id, you don't need to specify the function parameter.
+ */
+ template<Id id>
+ Struct<id>& Get(const Id& index) {
+ return const_cast<Struct<id>&>(GetThis().Get<id>(index));
+ }
+
+ /*
+ * Plain array access.
+ * @note If you want to have this casted to a register defininition struct, use Get() instead.
+ */
+ const BaseType& operator[] (const Id& id) const {
+ return raw[static_cast<size_t>(id)];
+ }
+
+ /*
+ * Plain array access.
+ * @note If you want to have this casted to a register defininition struct, use Get() instead.
+ * @note This operator just forwards its argument to the const version.
+ */
+ BaseType& operator[] (const Id& id) {
+ return const_cast<BaseType&>(GetThis()[id]);
+ }
+
+private:
+ /*
+ * Returns a const reference to "this".
+ */
+ const ThisType& GetThis() const {
+ return static_cast<const ThisType&>(*this);
+ }
+
+ BaseType raw[Id::NumIds];
+};