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-rw-r--r--src/common/CMakeLists.txt3
-rw-r--r--src/common/alignment.h21
-rw-r--r--src/common/common_funcs.h29
-rw-r--r--src/common/div_ceil.h8
-rw-r--r--src/common/error.cpp (renamed from src/common/misc.cpp)6
-rw-r--r--src/common/error.h21
-rw-r--r--src/common/fs/fs_paths.h1
-rw-r--r--src/common/fs/path_util.cpp1
-rw-r--r--src/common/fs/path_util.h1
-rw-r--r--src/common/host_memory.cpp2
-rw-r--r--src/common/intrusive_red_black_tree.h17
-rw-r--r--src/common/settings.cpp11
-rw-r--r--src/common/settings.h22
-rw-r--r--src/common/thread.cpp6
-rw-r--r--src/common/threadsafe_queue.h27
-rw-r--r--src/common/uuid.h7
-rw-r--r--src/common/vector_math.h4
17 files changed, 129 insertions, 58 deletions
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt
index 57922b51c..b18a2a2f5 100644
--- a/src/common/CMakeLists.txt
+++ b/src/common/CMakeLists.txt
@@ -53,6 +53,8 @@ add_library(common STATIC
div_ceil.h
dynamic_library.cpp
dynamic_library.h
+ error.cpp
+ error.h
fiber.cpp
fiber.h
fs/file.cpp
@@ -88,7 +90,6 @@ add_library(common STATIC
microprofile.cpp
microprofile.h
microprofileui.h
- misc.cpp
nvidia_flags.cpp
nvidia_flags.h
page_table.cpp
diff --git a/src/common/alignment.h b/src/common/alignment.h
index 32d796ffa..1b56569d1 100644
--- a/src/common/alignment.h
+++ b/src/common/alignment.h
@@ -9,41 +9,48 @@
namespace Common {
template <typename T>
-requires std::is_unsigned_v<T>[[nodiscard]] constexpr T AlignUp(T value, size_t size) {
+requires std::is_unsigned_v<T>
+[[nodiscard]] constexpr T AlignUp(T value, size_t size) {
auto mod{static_cast<T>(value % size)};
value -= mod;
return static_cast<T>(mod == T{0} ? value : value + size);
}
template <typename T>
-requires std::is_unsigned_v<T>[[nodiscard]] constexpr T AlignUpLog2(T value, size_t align_log2) {
+requires std::is_unsigned_v<T>
+[[nodiscard]] constexpr T AlignUpLog2(T value, size_t align_log2) {
return static_cast<T>((value + ((1ULL << align_log2) - 1)) >> align_log2 << align_log2);
}
template <typename T>
-requires std::is_unsigned_v<T>[[nodiscard]] constexpr T AlignDown(T value, size_t size) {
+requires std::is_unsigned_v<T>
+[[nodiscard]] constexpr T AlignDown(T value, size_t size) {
return static_cast<T>(value - value % size);
}
template <typename T>
-requires std::is_unsigned_v<T>[[nodiscard]] constexpr bool Is4KBAligned(T value) {
+requires std::is_unsigned_v<T>
+[[nodiscard]] constexpr bool Is4KBAligned(T value) {
return (value & 0xFFF) == 0;
}
template <typename T>
-requires std::is_unsigned_v<T>[[nodiscard]] constexpr bool IsWordAligned(T value) {
+requires std::is_unsigned_v<T>
+[[nodiscard]] constexpr bool IsWordAligned(T value) {
return (value & 0b11) == 0;
}
template <typename T>
-requires std::is_integral_v<T>[[nodiscard]] constexpr bool IsAligned(T value, size_t alignment) {
+requires std::is_integral_v<T>
+[[nodiscard]] constexpr bool IsAligned(T value, size_t alignment) {
using U = typename std::make_unsigned_t<T>;
const U mask = static_cast<U>(alignment - 1);
return (value & mask) == 0;
}
template <typename T, typename U>
-requires std::is_integral_v<T>[[nodiscard]] constexpr T DivideUp(T x, U y) {
+requires std::is_integral_v<T>
+[[nodiscard]] constexpr T DivideUp(T x, U y) {
return (x + (y - 1)) / y;
}
diff --git a/src/common/common_funcs.h b/src/common/common_funcs.h
index 53bd7da60..4c1e29de6 100644
--- a/src/common/common_funcs.h
+++ b/src/common/common_funcs.h
@@ -4,9 +4,8 @@
#pragma once
-#include <algorithm>
#include <array>
-#include <string>
+#include <iterator>
#if !defined(ARCHITECTURE_x86_64)
#include <cstdlib> // for exit
@@ -49,16 +48,6 @@ __declspec(dllimport) void __stdcall DebugBreak(void);
#endif // _MSC_VER ndef
-// Generic function to get last error message.
-// Call directly after the command or use the error num.
-// This function might change the error code.
-// Defined in misc.cpp.
-[[nodiscard]] std::string GetLastErrorMsg();
-
-// Like GetLastErrorMsg(), but passing an explicit error code.
-// Defined in misc.cpp.
-[[nodiscard]] std::string NativeErrorToString(int e);
-
#define DECLARE_ENUM_FLAG_OPERATORS(type) \
[[nodiscard]] constexpr type operator|(type a, type b) noexcept { \
using T = std::underlying_type_t<type>; \
@@ -72,6 +61,14 @@ __declspec(dllimport) void __stdcall DebugBreak(void);
using T = std::underlying_type_t<type>; \
return static_cast<type>(static_cast<T>(a) ^ static_cast<T>(b)); \
} \
+ [[nodiscard]] constexpr type operator<<(type a, type b) noexcept { \
+ using T = std::underlying_type_t<type>; \
+ return static_cast<type>(static_cast<T>(a) << static_cast<T>(b)); \
+ } \
+ [[nodiscard]] constexpr type operator>>(type a, type b) noexcept { \
+ using T = std::underlying_type_t<type>; \
+ return static_cast<type>(static_cast<T>(a) >> static_cast<T>(b)); \
+ } \
constexpr type& operator|=(type& a, type b) noexcept { \
a = a | b; \
return a; \
@@ -84,6 +81,14 @@ __declspec(dllimport) void __stdcall DebugBreak(void);
a = a ^ b; \
return a; \
} \
+ constexpr type& operator<<=(type& a, type b) noexcept { \
+ a = a << b; \
+ return a; \
+ } \
+ constexpr type& operator>>=(type& a, type b) noexcept { \
+ a = a >> b; \
+ return a; \
+ } \
[[nodiscard]] constexpr type operator~(type key) noexcept { \
using T = std::underlying_type_t<type>; \
return static_cast<type>(~static_cast<T>(key)); \
diff --git a/src/common/div_ceil.h b/src/common/div_ceil.h
index 95e1489a9..e1db35464 100644
--- a/src/common/div_ceil.h
+++ b/src/common/div_ceil.h
@@ -11,15 +11,15 @@ namespace Common {
/// Ceiled integer division.
template <typename N, typename D>
-requires std::is_integral_v<N>&& std::is_unsigned_v<D>[[nodiscard]] constexpr N DivCeil(N number,
- D divisor) {
+requires std::is_integral_v<N> && std::is_unsigned_v<D>
+[[nodiscard]] constexpr N DivCeil(N number, D divisor) {
return static_cast<N>((static_cast<D>(number) + divisor - 1) / divisor);
}
/// Ceiled integer division with logarithmic divisor in base 2
template <typename N, typename D>
-requires std::is_integral_v<N>&& std::is_unsigned_v<D>[[nodiscard]] constexpr N DivCeilLog2(
- N value, D alignment_log2) {
+requires std::is_integral_v<N> && std::is_unsigned_v<D>
+[[nodiscard]] constexpr N DivCeilLog2(N value, D alignment_log2) {
return static_cast<N>((static_cast<D>(value) + (D(1) << alignment_log2) - 1) >> alignment_log2);
}
diff --git a/src/common/misc.cpp b/src/common/error.cpp
index 495385b9e..d4455e310 100644
--- a/src/common/misc.cpp
+++ b/src/common/error.cpp
@@ -10,7 +10,9 @@
#include <cstring>
#endif
-#include "common/common_funcs.h"
+#include "common/error.h"
+
+namespace Common {
std::string NativeErrorToString(int e) {
#ifdef _WIN32
@@ -50,3 +52,5 @@ std::string GetLastErrorMsg() {
return NativeErrorToString(errno);
#endif
}
+
+} // namespace Common
diff --git a/src/common/error.h b/src/common/error.h
new file mode 100644
index 000000000..e084d4b0f
--- /dev/null
+++ b/src/common/error.h
@@ -0,0 +1,21 @@
+// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <string>
+
+namespace Common {
+
+// Generic function to get last error message.
+// Call directly after the command or use the error num.
+// This function might change the error code.
+// Defined in error.cpp.
+[[nodiscard]] std::string GetLastErrorMsg();
+
+// Like GetLastErrorMsg(), but passing an explicit error code.
+// Defined in error.cpp.
+[[nodiscard]] std::string NativeErrorToString(int e);
+
+} // namespace Common
diff --git a/src/common/fs/fs_paths.h b/src/common/fs/fs_paths.h
index b32614797..5d447f108 100644
--- a/src/common/fs/fs_paths.h
+++ b/src/common/fs/fs_paths.h
@@ -21,6 +21,7 @@
#define SCREENSHOTS_DIR "screenshots"
#define SDMC_DIR "sdmc"
#define SHADER_DIR "shader"
+#define TAS_DIR "tas"
// yuzu-specific files
diff --git a/src/common/fs/path_util.cpp b/src/common/fs/path_util.cpp
index 6cdd14f13..43b79bd6d 100644
--- a/src/common/fs/path_util.cpp
+++ b/src/common/fs/path_util.cpp
@@ -116,6 +116,7 @@ private:
GenerateYuzuPath(YuzuPath::ScreenshotsDir, yuzu_path / SCREENSHOTS_DIR);
GenerateYuzuPath(YuzuPath::SDMCDir, yuzu_path / SDMC_DIR);
GenerateYuzuPath(YuzuPath::ShaderDir, yuzu_path / SHADER_DIR);
+ GenerateYuzuPath(YuzuPath::TASDir, yuzu_path / TAS_DIR);
}
~PathManagerImpl() = default;
diff --git a/src/common/fs/path_util.h b/src/common/fs/path_util.h
index f956ac9a2..0a9e3a145 100644
--- a/src/common/fs/path_util.h
+++ b/src/common/fs/path_util.h
@@ -23,6 +23,7 @@ enum class YuzuPath {
ScreenshotsDir, // Where yuzu screenshots are stored.
SDMCDir, // Where the emulated SDMC is stored.
ShaderDir, // Where shaders are stored.
+ TASDir, // Where TAS scripts are stored.
};
/**
diff --git a/src/common/host_memory.cpp b/src/common/host_memory.cpp
index 6661244cf..b44a44949 100644
--- a/src/common/host_memory.cpp
+++ b/src/common/host_memory.cpp
@@ -314,8 +314,8 @@ private:
}
void UntrackPlaceholder(boost::icl::separate_interval_set<size_t>::iterator it) {
- placeholders.erase(it);
placeholder_host_pointers.erase(it->lower());
+ placeholders.erase(it);
}
/// Return true when a given memory region is a "nieche" and the placeholders don't have to be
diff --git a/src/common/intrusive_red_black_tree.h b/src/common/intrusive_red_black_tree.h
index 1f696fe80..3173cc449 100644
--- a/src/common/intrusive_red_black_tree.h
+++ b/src/common/intrusive_red_black_tree.h
@@ -235,20 +235,19 @@ public:
template <typename T>
concept HasLightCompareType = requires {
- { std::is_same<typename T::LightCompareType, void>::value }
- ->std::convertible_to<bool>;
+ { std::is_same<typename T::LightCompareType, void>::value } -> std::convertible_to<bool>;
};
namespace impl {
-template <typename T, typename Default>
-consteval auto* GetLightCompareType() {
- if constexpr (HasLightCompareType<T>) {
- return static_cast<typename T::LightCompareType*>(nullptr);
- } else {
- return static_cast<Default*>(nullptr);
+ template <typename T, typename Default>
+ consteval auto* GetLightCompareType() {
+ if constexpr (HasLightCompareType<T>) {
+ return static_cast<typename T::LightCompareType*>(nullptr);
+ } else {
+ return static_cast<Default*>(nullptr);
+ }
}
-}
} // namespace impl
diff --git a/src/common/settings.cpp b/src/common/settings.cpp
index fd3b639cd..9dd5e3efb 100644
--- a/src/common/settings.cpp
+++ b/src/common/settings.cpp
@@ -54,14 +54,13 @@ void LogSettings() {
log_setting("Renderer_GPUAccuracyLevel", values.gpu_accuracy.GetValue());
log_setting("Renderer_UseAsynchronousGpuEmulation",
values.use_asynchronous_gpu_emulation.GetValue());
- log_setting("Renderer_UseNvdecEmulation", values.use_nvdec_emulation.GetValue());
+ log_setting("Renderer_NvdecEmulation", values.nvdec_emulation.GetValue());
log_setting("Renderer_AccelerateASTC", values.accelerate_astc.GetValue());
log_setting("Renderer_UseVsync", values.use_vsync.GetValue());
log_setting("Renderer_ShaderBackend", values.shader_backend.GetValue());
log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue());
log_setting("Renderer_AnisotropicFilteringLevel", values.max_anisotropy.GetValue());
log_setting("Audio_OutputEngine", values.sink_id.GetValue());
- log_setting("Audio_EnableAudioStretching", values.enable_audio_stretching.GetValue());
log_setting("Audio_OutputDevice", values.audio_device_id.GetValue());
log_setting("DataStorage_UseVirtualSd", values.use_virtual_sd.GetValue());
log_path("DataStorage_CacheDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir));
@@ -70,8 +69,9 @@ void LogSettings() {
log_path("DataStorage_NANDDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::NANDDir));
log_path("DataStorage_SDMCDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::SDMCDir));
log_setting("Debugging_ProgramArgs", values.program_args.GetValue());
- log_setting("Services_BCATBackend", values.bcat_backend.GetValue());
- log_setting("Services_BCATBoxcatLocal", values.bcat_boxcat_local.GetValue());
+ log_setting("Input_EnableMotion", values.motion_enabled.GetValue());
+ log_setting("Input_EnableVibration", values.vibration_enabled.GetValue());
+ log_setting("Input_EnableRawInput", values.enable_raw_input.GetValue());
}
bool IsConfiguringGlobal() {
@@ -112,7 +112,6 @@ void RestoreGlobalState(bool is_powered_on) {
}
// Audio
- values.enable_audio_stretching.SetGlobal(true);
values.volume.SetGlobal(true);
// Core
@@ -136,7 +135,7 @@ void RestoreGlobalState(bool is_powered_on) {
values.use_disk_shader_cache.SetGlobal(true);
values.gpu_accuracy.SetGlobal(true);
values.use_asynchronous_gpu_emulation.SetGlobal(true);
- values.use_nvdec_emulation.SetGlobal(true);
+ values.nvdec_emulation.SetGlobal(true);
values.accelerate_astc.SetGlobal(true);
values.use_vsync.SetGlobal(true);
values.shader_backend.SetGlobal(true);
diff --git a/src/common/settings.h b/src/common/settings.h
index ec4d381e8..402339443 100644
--- a/src/common/settings.h
+++ b/src/common/settings.h
@@ -16,7 +16,6 @@
#include "common/common_types.h"
#include "common/settings_input.h"
-#include "input_common/udp/client.h"
namespace Settings {
@@ -48,6 +47,12 @@ enum class FullscreenMode : u32 {
Exclusive = 1,
};
+enum class NvdecEmulation : u32 {
+ Off = 0,
+ CPU = 1,
+ GPU = 2,
+};
+
/** The BasicSetting class is a simple resource manager. It defines a label and default value
* alongside the actual value of the setting for simpler and less-error prone use with frontend
* configurations. Setting a default value and label is required, though subclasses may deviate from
@@ -409,7 +414,6 @@ struct Values {
BasicSetting<std::string> audio_device_id{"auto", "output_device"};
BasicSetting<std::string> sink_id{"auto", "output_engine"};
BasicSetting<bool> audio_muted{false, "audio_muted"};
- Setting<bool> enable_audio_stretching{true, "enable_audio_stretching"};
RangedSetting<u8> volume{100, 0, 100, "volume"};
// Core
@@ -466,7 +470,7 @@ struct Values {
RangedSetting<GPUAccuracy> gpu_accuracy{GPUAccuracy::High, GPUAccuracy::Normal,
GPUAccuracy::Extreme, "gpu_accuracy"};
Setting<bool> use_asynchronous_gpu_emulation{true, "use_asynchronous_gpu_emulation"};
- Setting<bool> use_nvdec_emulation{true, "use_nvdec_emulation"};
+ Setting<NvdecEmulation> nvdec_emulation{NvdecEmulation::GPU, "nvdec_emulation"};
Setting<bool> accelerate_astc{true, "accelerate_astc"};
Setting<bool> use_vsync{true, "use_vsync"};
BasicRangedSetting<u16> fps_cap{1000, 1, 1000, "fps_cap"};
@@ -498,14 +502,20 @@ struct Values {
Setting<bool> use_docked_mode{true, "use_docked_mode"};
+ BasicSetting<bool> enable_raw_input{false, "enable_raw_input"};
+
Setting<bool> vibration_enabled{true, "vibration_enabled"};
Setting<bool> enable_accurate_vibrations{false, "enable_accurate_vibrations"};
Setting<bool> motion_enabled{true, "motion_enabled"};
BasicSetting<std::string> motion_device{"engine:motion_emu,update_period:100,sensitivity:0.01",
"motion_device"};
- BasicSetting<std::string> udp_input_servers{InputCommon::CemuhookUDP::DEFAULT_SRV,
- "udp_input_servers"};
+ BasicSetting<std::string> udp_input_servers{"127.0.0.1:26760", "udp_input_servers"};
+
+ BasicSetting<bool> pause_tas_on_load{true, "pause_tas_on_load"};
+ BasicSetting<bool> tas_enable{false, "tas_enable"};
+ BasicSetting<bool> tas_loop{false, "tas_loop"};
+ BasicSetting<bool> tas_swap_controllers{true, "tas_swap_controllers"};
BasicSetting<bool> mouse_panning{false, "mouse_panning"};
BasicRangedSetting<u8> mouse_panning_sensitivity{10, 1, 100, "mouse_panning_sensitivity"};
@@ -558,8 +568,6 @@ struct Values {
BasicSetting<bool> use_dev_keys{false, "use_dev_keys"};
// Network
- BasicSetting<std::string> bcat_backend{"none", "bcat_backend"};
- BasicSetting<bool> bcat_boxcat_local{false, "bcat_boxcat_local"};
BasicSetting<std::string> network_interface{std::string(), "network_interface"};
// WebService
diff --git a/src/common/thread.cpp b/src/common/thread.cpp
index d2c1ac60d..946a1114d 100644
--- a/src/common/thread.cpp
+++ b/src/common/thread.cpp
@@ -2,7 +2,9 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include "common/common_funcs.h"
+#include <string>
+
+#include "common/error.h"
#include "common/logging/log.h"
#include "common/thread.h"
#ifdef __APPLE__
@@ -21,8 +23,6 @@
#include <unistd.h>
#endif
-#include <string>
-
#ifdef __FreeBSD__
#define cpu_set_t cpuset_t
#endif
diff --git a/src/common/threadsafe_queue.h b/src/common/threadsafe_queue.h
index 8430b9778..2c8c2b90e 100644
--- a/src/common/threadsafe_queue.h
+++ b/src/common/threadsafe_queue.h
@@ -14,7 +14,7 @@
#include <utility>
namespace Common {
-template <typename T>
+template <typename T, bool with_stop_token = false>
class SPSCQueue {
public:
SPSCQueue() {
@@ -84,7 +84,7 @@ public:
void Wait() {
if (Empty()) {
std::unique_lock lock{cv_mutex};
- cv.wait(lock, [this]() { return !Empty(); });
+ cv.wait(lock, [this] { return !Empty(); });
}
}
@@ -95,6 +95,19 @@ public:
return t;
}
+ T PopWait(std::stop_token stop_token) {
+ if (Empty()) {
+ std::unique_lock lock{cv_mutex};
+ cv.wait(lock, stop_token, [this] { return !Empty(); });
+ }
+ if (stop_token.stop_requested()) {
+ return T{};
+ }
+ T t;
+ Pop(t);
+ return t;
+ }
+
// not thread-safe
void Clear() {
size.store(0);
@@ -123,13 +136,13 @@ private:
ElementPtr* read_ptr;
std::atomic_size_t size{0};
std::mutex cv_mutex;
- std::condition_variable cv;
+ std::conditional_t<with_stop_token, std::condition_variable_any, std::condition_variable> cv;
};
// a simple thread-safe,
// single reader, multiple writer queue
-template <typename T>
+template <typename T, bool with_stop_token = false>
class MPSCQueue {
public:
[[nodiscard]] std::size_t Size() const {
@@ -166,13 +179,17 @@ public:
return spsc_queue.PopWait();
}
+ T PopWait(std::stop_token stop_token) {
+ return spsc_queue.PopWait(stop_token);
+ }
+
// not thread-safe
void Clear() {
spsc_queue.Clear();
}
private:
- SPSCQueue<T> spsc_queue;
+ SPSCQueue<T, with_stop_token> spsc_queue;
std::mutex write_lock;
};
} // namespace Common
diff --git a/src/common/uuid.h b/src/common/uuid.h
index 2353179d8..8ea01f8da 100644
--- a/src/common/uuid.h
+++ b/src/common/uuid.h
@@ -58,6 +58,13 @@ struct UUID {
uuid = INVALID_UUID;
}
+ [[nodiscard]] constexpr bool IsInvalid() const {
+ return uuid == INVALID_UUID;
+ }
+ [[nodiscard]] constexpr bool IsValid() const {
+ return !IsInvalid();
+ }
+
// TODO(ogniK): Properly generate a Nintendo ID
[[nodiscard]] constexpr u64 GetNintendoID() const {
return uuid[0];
diff --git a/src/common/vector_math.h b/src/common/vector_math.h
index 22dba3c2d..ba7c363c1 100644
--- a/src/common/vector_math.h
+++ b/src/common/vector_math.h
@@ -667,8 +667,8 @@ template <typename T>
// linear interpolation via float: 0.0=begin, 1.0=end
template <typename X>
-[[nodiscard]] constexpr decltype(X{} * float{} + X{} * float{}) Lerp(const X& begin, const X& end,
- const float t) {
+[[nodiscard]] constexpr decltype(X{} * float{} + X{} * float{})
+ Lerp(const X& begin, const X& end, const float t) {
return begin * (1.f - t) + end * t;
}