summaryrefslogtreecommitdiff
path: root/src/common
diff options
context:
space:
mode:
Diffstat (limited to 'src/common')
-rw-r--r--src/common/CMakeLists.txt2
-rw-r--r--src/common/bit_util.h49
-rw-r--r--src/common/nvidia_flags.cpp27
-rw-r--r--src/common/nvidia_flags.h10
4 files changed, 53 insertions, 35 deletions
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt
index f77575a00..bfd11e76d 100644
--- a/src/common/CMakeLists.txt
+++ b/src/common/CMakeLists.txt
@@ -138,6 +138,8 @@ add_library(common STATIC
microprofile.h
microprofileui.h
misc.cpp
+ nvidia_flags.cpp
+ nvidia_flags.h
page_table.cpp
page_table.h
param_package.cpp
diff --git a/src/common/bit_util.h b/src/common/bit_util.h
index 685e7fc9b..64520ca4e 100644
--- a/src/common/bit_util.h
+++ b/src/common/bit_util.h
@@ -4,13 +4,10 @@
#pragma once
+#include <bit>
#include <climits>
#include <cstddef>
-#ifdef _MSC_VER
-#include <intrin.h>
-#endif
-
#include "common/common_types.h"
namespace Common {
@@ -21,48 +18,30 @@ template <typename T>
return sizeof(T) * CHAR_BIT;
}
-#ifdef _MSC_VER
-
-[[nodiscard]] inline u32 MostSignificantBit32(const u32 value) {
- unsigned long result;
- _BitScanReverse(&result, value);
- return static_cast<u32>(result);
-}
-
-[[nodiscard]] inline u32 MostSignificantBit64(const u64 value) {
- unsigned long result;
- _BitScanReverse64(&result, value);
- return static_cast<u32>(result);
-}
-
-#else
-
-[[nodiscard]] inline u32 MostSignificantBit32(const u32 value) {
- return 31U - static_cast<u32>(__builtin_clz(value));
+[[nodiscard]] constexpr u32 MostSignificantBit32(const u32 value) {
+ return 31U - static_cast<u32>(std::countl_zero(value));
}
-[[nodiscard]] inline u32 MostSignificantBit64(const u64 value) {
- return 63U - static_cast<u32>(__builtin_clzll(value));
+[[nodiscard]] constexpr u32 MostSignificantBit64(const u64 value) {
+ return 63U - static_cast<u32>(std::countl_zero(value));
}
-#endif
-
-[[nodiscard]] inline u32 Log2Floor32(const u32 value) {
+[[nodiscard]] constexpr u32 Log2Floor32(const u32 value) {
return MostSignificantBit32(value);
}
-[[nodiscard]] inline u32 Log2Ceil32(const u32 value) {
- const u32 log2_f = Log2Floor32(value);
- return log2_f + ((value ^ (1U << log2_f)) != 0U);
+[[nodiscard]] constexpr u32 Log2Floor64(const u64 value) {
+ return MostSignificantBit64(value);
}
-[[nodiscard]] inline u32 Log2Floor64(const u64 value) {
- return MostSignificantBit64(value);
+[[nodiscard]] constexpr u32 Log2Ceil32(const u32 value) {
+ const u32 log2_f = Log2Floor32(value);
+ return log2_f + static_cast<u32>((value ^ (1U << log2_f)) != 0U);
}
-[[nodiscard]] inline u32 Log2Ceil64(const u64 value) {
- const u64 log2_f = static_cast<u64>(Log2Floor64(value));
- return static_cast<u32>(log2_f + ((value ^ (1ULL << log2_f)) != 0ULL));
+[[nodiscard]] constexpr u32 Log2Ceil64(const u64 value) {
+ const u64 log2_f = Log2Floor64(value);
+ return static_cast<u32>(log2_f + static_cast<u64>((value ^ (1ULL << log2_f)) != 0ULL));
}
} // namespace Common
diff --git a/src/common/nvidia_flags.cpp b/src/common/nvidia_flags.cpp
new file mode 100644
index 000000000..d537517db
--- /dev/null
+++ b/src/common/nvidia_flags.cpp
@@ -0,0 +1,27 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <filesystem>
+#include <stdlib.h>
+
+#include <fmt/format.h>
+
+#include "common/file_util.h"
+#include "common/nvidia_flags.h"
+
+namespace Common {
+
+void ConfigureNvidiaEnvironmentFlags() {
+#ifdef _WIN32
+ const std::string shader_path = Common::FS::SanitizePath(
+ fmt::format("{}/nvidia/", Common::FS::GetUserPath(Common::FS::UserPath::ShaderDir)));
+ const std::string windows_path =
+ Common::FS::SanitizePath(shader_path, Common::FS::DirectorySeparator::BackwardSlash);
+ void(Common::FS::CreateFullPath(shader_path + '/'));
+ void(_putenv(fmt::format("__GL_SHADER_DISK_CACHE_PATH={}", windows_path).c_str()));
+ void(_putenv("__GL_SHADER_DISK_CACHE_SKIP_CLEANUP=1"));
+#endif
+}
+
+} // namespace Common
diff --git a/src/common/nvidia_flags.h b/src/common/nvidia_flags.h
new file mode 100644
index 000000000..75a0233ac
--- /dev/null
+++ b/src/common/nvidia_flags.h
@@ -0,0 +1,10 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+namespace Common {
+
+/// Configure platform specific flags for Nvidia's driver
+void ConfigureNvidiaEnvironmentFlags();
+
+} // namespace Common