diff options
Diffstat (limited to 'src/common')
-rw-r--r-- | src/common/settings.cpp | 2 | ||||
-rw-r--r-- | src/common/settings.h | 3 |
2 files changed, 5 insertions, 0 deletions
diff --git a/src/common/settings.cpp b/src/common/settings.cpp index 149e621f9..1638b79f5 100644 --- a/src/common/settings.cpp +++ b/src/common/settings.cpp @@ -185,6 +185,7 @@ void RestoreGlobalState(bool is_powered_on) { // Renderer values.fsr_sharpening_slider.SetGlobal(true); values.renderer_backend.SetGlobal(true); + values.renderer_force_max_clock.SetGlobal(true); values.vulkan_device.SetGlobal(true); values.aspect_ratio.SetGlobal(true); values.max_anisotropy.SetGlobal(true); @@ -200,6 +201,7 @@ void RestoreGlobalState(bool is_powered_on) { values.use_asynchronous_shaders.SetGlobal(true); values.use_fast_gpu_time.SetGlobal(true); values.use_pessimistic_flushes.SetGlobal(true); + values.use_vulkan_driver_pipeline_cache.SetGlobal(true); values.bg_red.SetGlobal(true); values.bg_green.SetGlobal(true); values.bg_blue.SetGlobal(true); diff --git a/src/common/settings.h b/src/common/settings.h index 5017951c5..9eb3711ca 100644 --- a/src/common/settings.h +++ b/src/common/settings.h @@ -415,6 +415,7 @@ struct Values { // Renderer SwitchableSetting<RendererBackend, true> renderer_backend{ RendererBackend::Vulkan, RendererBackend::OpenGL, RendererBackend::Null, "backend"}; + SwitchableSetting<bool> renderer_force_max_clock{true, "force_max_clock"}; Setting<bool> renderer_debug{false, "debug"}; Setting<bool> renderer_shader_feedback{false, "shader_feedback"}; Setting<bool> enable_nsight_aftermath{false, "nsight_aftermath"}; @@ -451,6 +452,8 @@ struct Values { SwitchableSetting<bool> use_asynchronous_shaders{false, "use_asynchronous_shaders"}; SwitchableSetting<bool> use_fast_gpu_time{true, "use_fast_gpu_time"}; SwitchableSetting<bool> use_pessimistic_flushes{false, "use_pessimistic_flushes"}; + SwitchableSetting<bool> use_vulkan_driver_pipeline_cache{true, + "use_vulkan_driver_pipeline_cache"}; SwitchableSetting<u8> bg_red{0, "bg_red"}; SwitchableSetting<u8> bg_green{0, "bg_green"}; |