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-rw-r--r--src/common/logging/backend.cpp1
-rw-r--r--src/common/logging/log.h1
-rw-r--r--src/common/thread.h8
3 files changed, 2 insertions, 8 deletions
diff --git a/src/common/logging/backend.cpp b/src/common/logging/backend.cpp
index efd776db6..9f5918851 100644
--- a/src/common/logging/backend.cpp
+++ b/src/common/logging/backend.cpp
@@ -183,6 +183,7 @@ void FileBackend::Write(const Entry& entry) {
SUB(Service, FS) \
SUB(Service, GRC) \
SUB(Service, HID) \
+ SUB(Service, IRS) \
SUB(Service, LBL) \
SUB(Service, LDN) \
SUB(Service, LDR) \
diff --git a/src/common/logging/log.h b/src/common/logging/log.h
index 4d577524f..abbd056ee 100644
--- a/src/common/logging/log.h
+++ b/src/common/logging/log.h
@@ -70,6 +70,7 @@ enum class Class : ClassType {
Service_FS, ///< The FS (Filesystem) service
Service_GRC, ///< The game recording service
Service_HID, ///< The HID (Human interface device) service
+ Service_IRS, ///< The IRS service
Service_LBL, ///< The LBL (LCD backlight) service
Service_LDN, ///< The LDN (Local domain network) service
Service_LDR, ///< The loader service
diff --git a/src/common/thread.h b/src/common/thread.h
index 12a1c095c..6cbdb96a3 100644
--- a/src/common/thread.h
+++ b/src/common/thread.h
@@ -87,14 +87,6 @@ private:
void SleepCurrentThread(int ms);
void SwitchCurrentThread(); // On Linux, this is equal to sleep 1ms
-
-// Use this function during a spin-wait to make the current thread
-// relax while another thread is working. This may be more efficient
-// than using events because event functions use kernel calls.
-inline void YieldCPU() {
- std::this_thread::yield();
-}
-
void SetCurrentThreadName(const char* name);
} // namespace Common