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-rw-r--r--src/common/settings.h1
-rw-r--r--src/common/uuid.cpp2
2 files changed, 2 insertions, 1 deletions
diff --git a/src/common/settings.h b/src/common/settings.h
index cfc1ab46f..a88ee045d 100644
--- a/src/common/settings.h
+++ b/src/common/settings.h
@@ -319,6 +319,7 @@ struct Values {
// Renderer
Setting<RendererBackend> renderer_backend{RendererBackend::OpenGL, "backend"};
BasicSetting<bool> renderer_debug{false, "debug"};
+ BasicSetting<bool> renderer_shader_feedback{false, "shader_feedback"};
BasicSetting<bool> enable_nsight_aftermath{false, "nsight_aftermath"};
BasicSetting<bool> disable_shader_loop_safety_checks{false,
"disable_shader_loop_safety_checks"};
diff --git a/src/common/uuid.cpp b/src/common/uuid.cpp
index 26db03fba..18303a1e3 100644
--- a/src/common/uuid.cpp
+++ b/src/common/uuid.cpp
@@ -18,7 +18,7 @@ UUID UUID::Generate() {
}
std::string UUID::Format() const {
- return fmt::format("0x{:016X}{:016X}", uuid[1], uuid[0]);
+ return fmt::format("{:016x}{:016x}", uuid[1], uuid[0]);
}
std::string UUID::FormatSwitch() const {