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-rw-r--r--src/common/fs/fs_util.cpp4
-rw-r--r--src/common/fs/fs_util.h11
-rw-r--r--src/common/settings.h11
3 files changed, 23 insertions, 3 deletions
diff --git a/src/common/fs/fs_util.cpp b/src/common/fs/fs_util.cpp
index 357cf5855..9f8671982 100644
--- a/src/common/fs/fs_util.cpp
+++ b/src/common/fs/fs_util.cpp
@@ -20,6 +20,10 @@ std::string ToUTF8String(std::u8string_view u8_string) {
return std::string{u8_string.begin(), u8_string.end()};
}
+std::string BufferToUTF8String(std::span<const u8> buffer) {
+ return std::string{buffer.begin(), std::ranges::find(buffer, u8{0})};
+}
+
std::string PathToUTF8String(const std::filesystem::path& path) {
return ToUTF8String(path.u8string());
}
diff --git a/src/common/fs/fs_util.h b/src/common/fs/fs_util.h
index ec9950ee7..1ec82eb35 100644
--- a/src/common/fs/fs_util.h
+++ b/src/common/fs/fs_util.h
@@ -47,6 +47,17 @@ concept IsChar = std::same_as<T, char>;
[[nodiscard]] std::string ToUTF8String(std::u8string_view u8_string);
/**
+ * Converts a buffer of bytes to a UTF8-encoded std::string.
+ * This converts from the start of the buffer until the first encountered null-terminator.
+ * If no null-terminator is found, this converts the entire buffer instead.
+ *
+ * @param buffer Buffer of bytes
+ *
+ * @returns UTF-8 encoded std::string.
+ */
+[[nodiscard]] std::string BufferToUTF8String(std::span<const u8> buffer);
+
+/**
* Converts a filesystem path to a UTF-8 encoded std::string.
*
* @param path Filesystem path
diff --git a/src/common/settings.h b/src/common/settings.h
index d8730f515..cfc1ab46f 100644
--- a/src/common/settings.h
+++ b/src/common/settings.h
@@ -42,6 +42,11 @@ enum class CPUAccuracy : u32 {
Unsafe = 2,
};
+enum class FullscreenMode : u32 {
+ Borderless = 0,
+ Exclusive = 1,
+};
+
/** The BasicSetting class is a simple resource manager. It defines a label and default value
* alongside the actual value of the setting for simpler and less-error prone use with frontend
* configurations. Setting a default value and label is required, though subclasses may deviate from
@@ -322,11 +327,11 @@ struct Values {
Setting<u16> resolution_factor{1, "resolution_factor"};
// *nix platforms may have issues with the borderless windowed fullscreen mode.
// Default to exclusive fullscreen on these platforms for now.
- Setting<int> fullscreen_mode{
+ Setting<FullscreenMode> fullscreen_mode{
#ifdef _WIN32
- 0,
+ FullscreenMode::Borderless,
#else
- 1,
+ FullscreenMode::Exclusive,
#endif
"fullscreen_mode"};
Setting<int> aspect_ratio{0, "aspect_ratio"};