diff options
Diffstat (limited to 'src/core/hw/gpu.cpp')
-rw-r--r-- | src/core/hw/gpu.cpp | 253 |
1 files changed, 175 insertions, 78 deletions
diff --git a/src/core/hw/gpu.cpp b/src/core/hw/gpu.cpp index f0ca4eada..c00be2a83 100644 --- a/src/core/hw/gpu.cpp +++ b/src/core/hw/gpu.cpp @@ -15,48 +15,58 @@ namespace GPU { -Registers g_regs; +RegisterSet<u32, Regs> g_regs; u64 g_last_ticks = 0; ///< Last CPU ticks /** * Sets whether the framebuffers are in the GSP heap (FCRAM) or VRAM - * @param + * @param */ void SetFramebufferLocation(const FramebufferLocation mode) { switch (mode) { case FRAMEBUFFER_LOCATION_FCRAM: - g_regs.framebuffer_top_left_1 = PADDR_TOP_LEFT_FRAME1; - g_regs.framebuffer_top_left_2 = PADDR_TOP_LEFT_FRAME2; - g_regs.framebuffer_top_right_1 = PADDR_TOP_RIGHT_FRAME1; - g_regs.framebuffer_top_right_2 = PADDR_TOP_RIGHT_FRAME2; - g_regs.framebuffer_sub_left_1 = PADDR_SUB_FRAME1; - //g_regs.framebuffer_sub_left_2 = unknown; - g_regs.framebuffer_sub_right_1 = PADDR_SUB_FRAME2; - //g_regs.framebufferr_sub_right_2 = unknown; + { + auto& framebuffer_top = g_regs.Get<Regs::FramebufferTop>(); + auto& framebuffer_sub = g_regs.Get<Regs::FramebufferBottom>(); + + framebuffer_top.address_left1 = PADDR_TOP_LEFT_FRAME1; + framebuffer_top.address_left2 = PADDR_TOP_LEFT_FRAME2; + framebuffer_top.address_right1 = PADDR_TOP_RIGHT_FRAME1; + framebuffer_top.address_right2 = PADDR_TOP_RIGHT_FRAME2; + framebuffer_sub.address_left1 = PADDR_SUB_FRAME1; + //framebuffer_sub.address_left2 = unknown; + framebuffer_sub.address_right1 = PADDR_SUB_FRAME2; + //framebuffer_sub.address_right2 = unknown; break; + } case FRAMEBUFFER_LOCATION_VRAM: - g_regs.framebuffer_top_left_1 = PADDR_VRAM_TOP_LEFT_FRAME1; - g_regs.framebuffer_top_left_2 = PADDR_VRAM_TOP_LEFT_FRAME2; - g_regs.framebuffer_top_right_1 = PADDR_VRAM_TOP_RIGHT_FRAME1; - g_regs.framebuffer_top_right_2 = PADDR_VRAM_TOP_RIGHT_FRAME2; - g_regs.framebuffer_sub_left_1 = PADDR_VRAM_SUB_FRAME1; - //g_regs.framebuffer_sub_left_2 = unknown; - g_regs.framebuffer_sub_right_1 = PADDR_VRAM_SUB_FRAME2; - //g_regs.framebufferr_sub_right_2 = unknown; + { + auto& framebuffer_top = g_regs.Get<Regs::FramebufferTop>(); + auto& framebuffer_sub = g_regs.Get<Regs::FramebufferBottom>(); + + framebuffer_top.address_left1 = PADDR_VRAM_TOP_LEFT_FRAME1; + framebuffer_top.address_left2 = PADDR_VRAM_TOP_LEFT_FRAME2; + framebuffer_top.address_right1 = PADDR_VRAM_TOP_RIGHT_FRAME1; + framebuffer_top.address_right2 = PADDR_VRAM_TOP_RIGHT_FRAME2; + framebuffer_sub.address_left1 = PADDR_VRAM_SUB_FRAME1; + //framebuffer_sub.address_left2 = unknown; + framebuffer_sub.address_right1 = PADDR_VRAM_SUB_FRAME2; + //framebuffer_sub.address_right2 = unknown; break; } + } } /** * Gets the location of the framebuffers * @return Location of framebuffers as FramebufferLocation enum */ -const FramebufferLocation GetFramebufferLocation() { - if ((g_regs.framebuffer_top_right_1 & ~Memory::VRAM_MASK) == Memory::VRAM_PADDR) { +FramebufferLocation GetFramebufferLocation(u32 address) { + if ((address & ~Memory::VRAM_MASK) == Memory::VRAM_PADDR) { return FRAMEBUFFER_LOCATION_VRAM; - } else if ((g_regs.framebuffer_top_right_1 & ~Memory::FCRAM_MASK) == Memory::FCRAM_PADDR) { + } else if ((address & ~Memory::FCRAM_MASK) == Memory::FCRAM_PADDR) { return FRAMEBUFFER_LOCATION_FCRAM; } else { ERROR_LOG(GPU, "unknown framebuffer location!"); @@ -64,91 +74,161 @@ const FramebufferLocation GetFramebufferLocation() { return FRAMEBUFFER_LOCATION_UNKNOWN; } +u32 GetFramebufferAddr(const u32 address) { + switch (GetFramebufferLocation(address)) { + case FRAMEBUFFER_LOCATION_FCRAM: + return Memory::VirtualAddressFromPhysical_FCRAM(address); + case FRAMEBUFFER_LOCATION_VRAM: + return Memory::VirtualAddressFromPhysical_VRAM(address); + default: + ERROR_LOG(GPU, "unknown framebuffer location"); + } + return 0; +} + /** * Gets a read-only pointer to a framebuffer in memory * @param address Physical address of framebuffer * @return Returns const pointer to raw framebuffer */ const u8* GetFramebufferPointer(const u32 address) { - switch (GetFramebufferLocation()) { - case FRAMEBUFFER_LOCATION_FCRAM: - return (const u8*)Memory::GetPointer(Memory::VirtualAddressFromPhysical_FCRAM(address)); - case FRAMEBUFFER_LOCATION_VRAM: - return (const u8*)Memory::GetPointer(Memory::VirtualAddressFromPhysical_VRAM(address)); - default: - ERROR_LOG(GPU, "unknown framebuffer location"); - } - return NULL; + u32 addr = GetFramebufferAddr(address); + return (addr != 0) ? Memory::GetPointer(addr) : nullptr; } template <typename T> -inline void Read(T &var, const u32 addr) { - switch (addr) { - case Registers::FramebufferTopLeft1: - var = g_regs.framebuffer_top_left_1; - break; +inline void Read(T &var, const u32 raw_addr) { + u32 addr = raw_addr - 0x1EF00000; + int index = addr / 4; - case Registers::FramebufferTopLeft2: - var = g_regs.framebuffer_top_left_2; - break; + // Reads other than u32 are untested, so I'd rather have them abort than silently fail + if (index >= Regs::NumIds || !std::is_same<T,u32>::value) + { + ERROR_LOG(GPU, "unknown Read%d @ 0x%08X", sizeof(var) * 8, addr); + return; + } - case Registers::FramebufferTopRight1: - var = g_regs.framebuffer_top_right_1; - break; + var = g_regs[static_cast<Regs::Id>(addr / 4)]; +} - case Registers::FramebufferTopRight2: - var = g_regs.framebuffer_top_right_2; - break; +template <typename T> +inline void Write(u32 addr, const T data) { + addr -= 0x1EF00000; + int index = addr / 4; - case Registers::FramebufferSubLeft1: - var = g_regs.framebuffer_sub_left_1; - break; + // Writes other than u32 are untested, so I'd rather have them abort than silently fail + if (index >= Regs::NumIds || !std::is_same<T,u32>::value) + { + ERROR_LOG(GPU, "unknown Write%d 0x%08X @ 0x%08X", sizeof(data) * 8, data, addr); + return; + } - case Registers::FramebufferSubRight1: - var = g_regs.framebuffer_sub_right_1; - break; + g_regs[static_cast<Regs::Id>(index)] = data; - case Registers::CommandListSize: - var = g_regs.command_list_size; - break; + switch (static_cast<Regs::Id>(index)) { - case Registers::CommandListAddress: - var = g_regs.command_list_address; - break; + // Memory fills are triggered once the fill value is written. + // NOTE: This is not verified. + case Regs::MemoryFill + 3: + case Regs::MemoryFill + 7: + { + const auto& config = g_regs.Get<Regs::MemoryFill>(static_cast<Regs::Id>(index - 3)); - case Registers::ProcessCommandList: - var = g_regs.command_processing_enabled; - break; + // TODO: Not sure if this check should be done at GSP level instead + if (config.address_start) { + // TODO: Not sure if this algorithm is correct, particularly because it doesn't use the size member at all + u32* start = (u32*)Memory::GetPointer(config.GetStartAddress()); + u32* end = (u32*)Memory::GetPointer(config.GetEndAddress()); + for (u32* ptr = start; ptr < end; ++ptr) + *ptr = bswap32(config.value); // TODO: This is just a workaround to missing framebuffer format emulation - default: - ERROR_LOG(GPU, "unknown Read%d @ 0x%08X", sizeof(var) * 8, addr); + DEBUG_LOG(GPU, "MemoryFill from 0x%08x to 0x%08x", config.GetStartAddress(), config.GetEndAddress()); + } break; } -} - -template <typename T> -inline void Write(u32 addr, const T data) { - switch (static_cast<Registers::Id>(addr)) { - case Registers::CommandListSize: - g_regs.command_list_size = data; - break; - case Registers::CommandListAddress: - g_regs.command_list_address = data; + case Regs::DisplayTransfer + 6: + { + const auto& config = g_regs.Get<Regs::DisplayTransfer>(); + if (config.trigger & 1) { + u8* source_pointer = Memory::GetPointer(config.GetPhysicalInputAddress()); + u8* dest_pointer = Memory::GetPointer(config.GetPhysicalOutputAddress()); + + for (int y = 0; y < config.output_height; ++y) { + // TODO: Why does the register seem to hold twice the framebuffer width? + for (int x = 0; x < config.output_width / 2; ++x) { + struct { + int r, g, b, a; + } source_color = { 0, 0, 0, 0 }; + + switch (config.input_format) { + case Regs::FramebufferFormat::RGBA8: + { + // TODO: Most likely got the component order messed up. + u8* srcptr = source_pointer + x * 4 + y * config.input_width * 4 / 2; + source_color.r = srcptr[0]; // blue + source_color.g = srcptr[1]; // green + source_color.b = srcptr[2]; // red + source_color.a = srcptr[3]; // alpha + break; + } + + default: + ERROR_LOG(GPU, "Unknown source framebuffer format %x", config.input_format.Value()); + break; + } + + switch (config.output_format) { + /*case Regs::FramebufferFormat::RGBA8: + { + // TODO: Untested + u8* dstptr = (u32*)(dest_pointer + x * 4 + y * config.output_width * 4); + dstptr[0] = source_color.r; + dstptr[1] = source_color.g; + dstptr[2] = source_color.b; + dstptr[3] = source_color.a; + break; + }*/ + + case Regs::FramebufferFormat::RGB8: + { + // TODO: Most likely got the component order messed up. + u8* dstptr = dest_pointer + x * 3 + y * config.output_width * 3 / 2; + dstptr[0] = source_color.r; // blue + dstptr[1] = source_color.g; // green + dstptr[2] = source_color.b; // red + break; + } + + default: + ERROR_LOG(GPU, "Unknown destination framebuffer format %x", config.output_format.Value()); + break; + } + } + } + + DEBUG_LOG(GPU, "DisplayTriggerTransfer: 0x%08x bytes from 0x%08x(%dx%d)-> 0x%08x(%dx%d), dst format %x", + config.output_height * config.output_width * 4, + config.GetPhysicalInputAddress(), (int)config.input_width, (int)config.input_height, + config.GetPhysicalOutputAddress(), (int)config.output_width, (int)config.output_height, + config.output_format.Value()); + } break; + } - case Registers::ProcessCommandList: - g_regs.command_processing_enabled = data; - if (g_regs.command_processing_enabled & 1) + case Regs::CommandProcessor + 4: + { + const auto& config = g_regs.Get<Regs::CommandProcessor>(); + if (config.trigger & 1) { - // u32* buffer = (u32*)Memory::GetPointer(g_regs.command_list_address << 3); - ERROR_LOG(GPU, "Beginning %x bytes of commands from address %x", g_regs.command_list_size, g_regs.command_list_address << 3); + // u32* buffer = (u32*)Memory::GetPointer(config.address << 3); + ERROR_LOG(GPU, "Beginning 0x%08x bytes of commands from address 0x%08x", config.size, config.address << 3); // TODO: Process command list! } break; + } default: - ERROR_LOG(GPU, "unknown Write%d 0x%08X @ 0x%08X", sizeof(data) * 8, data, addr); break; } } @@ -180,7 +260,24 @@ void Update() { /// Initialize hardware void Init() { g_last_ticks = Core::g_app_core->GetTicks(); - SetFramebufferLocation(FRAMEBUFFER_LOCATION_FCRAM); +// SetFramebufferLocation(FRAMEBUFFER_LOCATION_FCRAM); + SetFramebufferLocation(FRAMEBUFFER_LOCATION_VRAM); + + auto& framebuffer_top = g_regs.Get<Regs::FramebufferTop>(); + auto& framebuffer_sub = g_regs.Get<Regs::FramebufferBottom>(); + // TODO: Width should be 240 instead? + framebuffer_top.width = 480; + framebuffer_top.height = 400; + framebuffer_top.stride = 480*3; + framebuffer_top.color_format = Regs::FramebufferFormat::RGB8; + framebuffer_top.active_fb = 0; + + framebuffer_sub.width = 480; + framebuffer_sub.height = 400; + framebuffer_sub.stride = 480*3; + framebuffer_sub.color_format = Regs::FramebufferFormat::RGB8; + framebuffer_sub.active_fb = 0; + NOTICE_LOG(GPU, "initialized OK"); } |