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-rw-r--r--src/core/core.cpp32
-rw-r--r--src/core/core.h4
-rw-r--r--src/core/hle/ipc.h4
-rw-r--r--src/core/hle/kernel/address_arbiter.cpp147
-rw-r--r--src/core/hle/kernel/address_arbiter.h74
-rw-r--r--src/core/hle/kernel/hle_ipc.h10
-rw-r--r--src/core/hle/kernel/kernel.cpp30
-rw-r--r--src/core/hle/kernel/kernel.h26
-rw-r--r--src/core/hle/kernel/svc.cpp15
-rw-r--r--src/core/hle/result.h1
-rw-r--r--src/core/hle/service/am/applets/software_keyboard.cpp1
-rw-r--r--src/core/hle/service/am/applets/software_keyboard.h3
-rw-r--r--src/core/hle/service/audio/audout_u.cpp5
-rw-r--r--src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp2
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp2
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp14
-rw-r--r--src/core/hle/service/nvflinger/nvflinger.cpp2
-rw-r--r--src/core/memory.cpp8
-rw-r--r--src/core/settings.h1
-rw-r--r--src/core/telemetry_session.cpp2
20 files changed, 229 insertions, 154 deletions
diff --git a/src/core/core.cpp b/src/core/core.cpp
index ab7181a05..eba2177d1 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -36,7 +36,8 @@
#include "frontend/applets/software_keyboard.h"
#include "frontend/applets/web_browser.h"
#include "video_core/debug_utils/debug_utils.h"
-#include "video_core/gpu.h"
+#include "video_core/gpu_asynch.h"
+#include "video_core/gpu_synch.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
@@ -78,6 +79,7 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
return vfs->OpenFile(path, FileSys::Mode::Read);
}
struct System::Impl {
+ explicit Impl(System& system) : kernel{system} {}
Cpu& CurrentCpuCore() {
return cpu_core_manager.GetCurrentCore();
@@ -95,7 +97,7 @@ struct System::Impl {
LOG_DEBUG(HW_Memory, "initialized OK");
core_timing.Initialize();
- kernel.Initialize(core_timing);
+ kernel.Initialize();
const auto current_time = std::chrono::duration_cast<std::chrono::seconds>(
std::chrono::system_clock::now().time_since_epoch());
@@ -128,10 +130,16 @@ struct System::Impl {
return ResultStatus::ErrorVideoCore;
}
- gpu_core = std::make_unique<Tegra::GPU>(system, renderer->Rasterizer());
+ is_powered_on = true;
+
+ if (Settings::values.use_asynchronous_gpu_emulation) {
+ gpu_core = std::make_unique<VideoCommon::GPUAsynch>(system, *renderer);
+ } else {
+ gpu_core = std::make_unique<VideoCommon::GPUSynch>(system, *renderer);
+ }
cpu_core_manager.Initialize(system);
- is_powered_on = true;
+
LOG_DEBUG(Core, "Initialized OK");
// Reset counters and set time origin to current frame
@@ -182,13 +190,13 @@ struct System::Impl {
void Shutdown() {
// Log last frame performance stats
- auto perf_results = GetAndResetPerfStats();
- Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_EmulationSpeed",
- perf_results.emulation_speed * 100.0);
- Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_Framerate",
- perf_results.game_fps);
- Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime",
- perf_results.frametime * 1000.0);
+ const auto perf_results = GetAndResetPerfStats();
+ telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_EmulationSpeed",
+ perf_results.emulation_speed * 100.0);
+ telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Framerate",
+ perf_results.game_fps);
+ telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime",
+ perf_results.frametime * 1000.0);
is_powered_on = false;
@@ -265,7 +273,7 @@ struct System::Impl {
Core::FrameLimiter frame_limiter;
};
-System::System() : impl{std::make_unique<Impl>()} {}
+System::System() : impl{std::make_unique<Impl>(*this)} {}
System::~System() = default;
Cpu& System::CurrentCpuCore() {
diff --git a/src/core/core.h b/src/core/core.h
index d720013f7..ba76a41d8 100644
--- a/src/core/core.h
+++ b/src/core/core.h
@@ -293,10 +293,6 @@ inline ARM_Interface& CurrentArmInterface() {
return System::GetInstance().CurrentArmInterface();
}
-inline TelemetrySession& Telemetry() {
- return System::GetInstance().TelemetrySession();
-}
-
inline Kernel::Process* CurrentProcess() {
return System::GetInstance().CurrentProcess();
}
diff --git a/src/core/hle/ipc.h b/src/core/hle/ipc.h
index ed84197b3..455d1f346 100644
--- a/src/core/hle/ipc.h
+++ b/src/core/hle/ipc.h
@@ -4,10 +4,10 @@
#pragma once
+#include "common/bit_field.h"
+#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
-#include "core/hle/kernel/errors.h"
-#include "core/memory.h"
namespace IPC {
diff --git a/src/core/hle/kernel/address_arbiter.cpp b/src/core/hle/kernel/address_arbiter.cpp
index a250d088d..9780a7849 100644
--- a/src/core/hle/kernel/address_arbiter.cpp
+++ b/src/core/hle/kernel/address_arbiter.cpp
@@ -9,6 +9,7 @@
#include "common/common_types.h"
#include "core/core.h"
#include "core/core_cpu.h"
+#include "core/hle/kernel/address_arbiter.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/process.h"
@@ -17,58 +18,16 @@
#include "core/hle/result.h"
#include "core/memory.h"
-namespace Kernel::AddressArbiter {
-
-// Performs actual address waiting logic.
-static ResultCode WaitForAddress(VAddr address, s64 timeout) {
- SharedPtr<Thread> current_thread = GetCurrentThread();
- current_thread->SetArbiterWaitAddress(address);
- current_thread->SetStatus(ThreadStatus::WaitArb);
- current_thread->InvalidateWakeupCallback();
-
- current_thread->WakeAfterDelay(timeout);
-
- Core::System::GetInstance().CpuCore(current_thread->GetProcessorID()).PrepareReschedule();
- return RESULT_TIMEOUT;
-}
-
-// Gets the threads waiting on an address.
-static std::vector<SharedPtr<Thread>> GetThreadsWaitingOnAddress(VAddr address) {
- const auto RetrieveWaitingThreads = [](std::size_t core_index,
- std::vector<SharedPtr<Thread>>& waiting_threads,
- VAddr arb_addr) {
- const auto& scheduler = Core::System::GetInstance().Scheduler(core_index);
- const auto& thread_list = scheduler.GetThreadList();
-
- for (const auto& thread : thread_list) {
- if (thread->GetArbiterWaitAddress() == arb_addr)
- waiting_threads.push_back(thread);
- }
- };
-
- // Retrieve all threads that are waiting for this address.
- std::vector<SharedPtr<Thread>> threads;
- RetrieveWaitingThreads(0, threads, address);
- RetrieveWaitingThreads(1, threads, address);
- RetrieveWaitingThreads(2, threads, address);
- RetrieveWaitingThreads(3, threads, address);
-
- // Sort them by priority, such that the highest priority ones come first.
- std::sort(threads.begin(), threads.end(),
- [](const SharedPtr<Thread>& lhs, const SharedPtr<Thread>& rhs) {
- return lhs->GetPriority() < rhs->GetPriority();
- });
-
- return threads;
-}
-
+namespace Kernel {
+namespace {
// Wake up num_to_wake (or all) threads in a vector.
-static void WakeThreads(std::vector<SharedPtr<Thread>>& waiting_threads, s32 num_to_wake) {
+void WakeThreads(const std::vector<SharedPtr<Thread>>& waiting_threads, s32 num_to_wake) {
// Only process up to 'target' threads, unless 'target' is <= 0, in which case process
// them all.
std::size_t last = waiting_threads.size();
- if (num_to_wake > 0)
+ if (num_to_wake > 0) {
last = num_to_wake;
+ }
// Signal the waiting threads.
for (std::size_t i = 0; i < last; i++) {
@@ -78,42 +37,41 @@ static void WakeThreads(std::vector<SharedPtr<Thread>>& waiting_threads, s32 num
waiting_threads[i]->ResumeFromWait();
}
}
+} // Anonymous namespace
-// Signals an address being waited on.
-ResultCode SignalToAddress(VAddr address, s32 num_to_wake) {
- std::vector<SharedPtr<Thread>> waiting_threads = GetThreadsWaitingOnAddress(address);
+AddressArbiter::AddressArbiter(Core::System& system) : system{system} {}
+AddressArbiter::~AddressArbiter() = default;
+ResultCode AddressArbiter::SignalToAddress(VAddr address, s32 num_to_wake) {
+ const std::vector<SharedPtr<Thread>> waiting_threads = GetThreadsWaitingOnAddress(address);
WakeThreads(waiting_threads, num_to_wake);
return RESULT_SUCCESS;
}
-// Signals an address being waited on and increments its value if equal to the value argument.
-ResultCode IncrementAndSignalToAddressIfEqual(VAddr address, s32 value, s32 num_to_wake) {
+ResultCode AddressArbiter::IncrementAndSignalToAddressIfEqual(VAddr address, s32 value,
+ s32 num_to_wake) {
// Ensure that we can write to the address.
if (!Memory::IsValidVirtualAddress(address)) {
return ERR_INVALID_ADDRESS_STATE;
}
- if (static_cast<s32>(Memory::Read32(address)) == value) {
- Memory::Write32(address, static_cast<u32>(value + 1));
- } else {
+ if (static_cast<s32>(Memory::Read32(address)) != value) {
return ERR_INVALID_STATE;
}
+ Memory::Write32(address, static_cast<u32>(value + 1));
return SignalToAddress(address, num_to_wake);
}
-// Signals an address being waited on and modifies its value based on waiting thread count if equal
-// to the value argument.
-ResultCode ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 value,
- s32 num_to_wake) {
+ResultCode AddressArbiter::ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 value,
+ s32 num_to_wake) {
// Ensure that we can write to the address.
if (!Memory::IsValidVirtualAddress(address)) {
return ERR_INVALID_ADDRESS_STATE;
}
// Get threads waiting on the address.
- std::vector<SharedPtr<Thread>> waiting_threads = GetThreadsWaitingOnAddress(address);
+ const std::vector<SharedPtr<Thread>> waiting_threads = GetThreadsWaitingOnAddress(address);
// Determine the modified value depending on the waiting count.
s32 updated_value;
@@ -125,31 +83,31 @@ ResultCode ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 valu
updated_value = value;
}
- if (static_cast<s32>(Memory::Read32(address)) == value) {
- Memory::Write32(address, static_cast<u32>(updated_value));
- } else {
+ if (static_cast<s32>(Memory::Read32(address)) != value) {
return ERR_INVALID_STATE;
}
+ Memory::Write32(address, static_cast<u32>(updated_value));
WakeThreads(waiting_threads, num_to_wake);
return RESULT_SUCCESS;
}
-// Waits on an address if the value passed is less than the argument value, optionally decrementing.
-ResultCode WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout, bool should_decrement) {
+ResultCode AddressArbiter::WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout,
+ bool should_decrement) {
// Ensure that we can read the address.
if (!Memory::IsValidVirtualAddress(address)) {
return ERR_INVALID_ADDRESS_STATE;
}
- s32 cur_value = static_cast<s32>(Memory::Read32(address));
- if (cur_value < value) {
- if (should_decrement) {
- Memory::Write32(address, static_cast<u32>(cur_value - 1));
- }
- } else {
+ const s32 cur_value = static_cast<s32>(Memory::Read32(address));
+ if (cur_value >= value) {
return ERR_INVALID_STATE;
}
+
+ if (should_decrement) {
+ Memory::Write32(address, static_cast<u32>(cur_value - 1));
+ }
+
// Short-circuit without rescheduling, if timeout is zero.
if (timeout == 0) {
return RESULT_TIMEOUT;
@@ -158,8 +116,7 @@ ResultCode WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout, bool
return WaitForAddress(address, timeout);
}
-// Waits on an address if the value passed is equal to the argument value.
-ResultCode WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout) {
+ResultCode AddressArbiter::WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout) {
// Ensure that we can read the address.
if (!Memory::IsValidVirtualAddress(address)) {
return ERR_INVALID_ADDRESS_STATE;
@@ -175,4 +132,46 @@ ResultCode WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout) {
return WaitForAddress(address, timeout);
}
-} // namespace Kernel::AddressArbiter
+
+ResultCode AddressArbiter::WaitForAddress(VAddr address, s64 timeout) {
+ SharedPtr<Thread> current_thread = system.CurrentScheduler().GetCurrentThread();
+ current_thread->SetArbiterWaitAddress(address);
+ current_thread->SetStatus(ThreadStatus::WaitArb);
+ current_thread->InvalidateWakeupCallback();
+
+ current_thread->WakeAfterDelay(timeout);
+
+ system.CpuCore(current_thread->GetProcessorID()).PrepareReschedule();
+ return RESULT_TIMEOUT;
+}
+
+std::vector<SharedPtr<Thread>> AddressArbiter::GetThreadsWaitingOnAddress(VAddr address) const {
+ const auto RetrieveWaitingThreads = [this](std::size_t core_index,
+ std::vector<SharedPtr<Thread>>& waiting_threads,
+ VAddr arb_addr) {
+ const auto& scheduler = system.Scheduler(core_index);
+ const auto& thread_list = scheduler.GetThreadList();
+
+ for (const auto& thread : thread_list) {
+ if (thread->GetArbiterWaitAddress() == arb_addr) {
+ waiting_threads.push_back(thread);
+ }
+ }
+ };
+
+ // Retrieve all threads that are waiting for this address.
+ std::vector<SharedPtr<Thread>> threads;
+ RetrieveWaitingThreads(0, threads, address);
+ RetrieveWaitingThreads(1, threads, address);
+ RetrieveWaitingThreads(2, threads, address);
+ RetrieveWaitingThreads(3, threads, address);
+
+ // Sort them by priority, such that the highest priority ones come first.
+ std::sort(threads.begin(), threads.end(),
+ [](const SharedPtr<Thread>& lhs, const SharedPtr<Thread>& rhs) {
+ return lhs->GetPriority() < rhs->GetPriority();
+ });
+
+ return threads;
+}
+} // namespace Kernel
diff --git a/src/core/hle/kernel/address_arbiter.h b/src/core/hle/kernel/address_arbiter.h
index b58f21bec..e0c36f2e3 100644
--- a/src/core/hle/kernel/address_arbiter.h
+++ b/src/core/hle/kernel/address_arbiter.h
@@ -5,28 +5,68 @@
#pragma once
#include "common/common_types.h"
+#include "core/hle/kernel/address_arbiter.h"
union ResultCode;
-namespace Kernel::AddressArbiter {
+namespace Core {
+class System;
+}
-enum class ArbitrationType {
- WaitIfLessThan = 0,
- DecrementAndWaitIfLessThan = 1,
- WaitIfEqual = 2,
-};
+namespace Kernel {
-enum class SignalType {
- Signal = 0,
- IncrementAndSignalIfEqual = 1,
- ModifyByWaitingCountAndSignalIfEqual = 2,
-};
+class Thread;
+
+class AddressArbiter {
+public:
+ enum class ArbitrationType {
+ WaitIfLessThan = 0,
+ DecrementAndWaitIfLessThan = 1,
+ WaitIfEqual = 2,
+ };
+
+ enum class SignalType {
+ Signal = 0,
+ IncrementAndSignalIfEqual = 1,
+ ModifyByWaitingCountAndSignalIfEqual = 2,
+ };
+
+ explicit AddressArbiter(Core::System& system);
+ ~AddressArbiter();
+
+ AddressArbiter(const AddressArbiter&) = delete;
+ AddressArbiter& operator=(const AddressArbiter&) = delete;
+
+ AddressArbiter(AddressArbiter&&) = default;
+ AddressArbiter& operator=(AddressArbiter&&) = delete;
-ResultCode SignalToAddress(VAddr address, s32 num_to_wake);
-ResultCode IncrementAndSignalToAddressIfEqual(VAddr address, s32 value, s32 num_to_wake);
-ResultCode ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 value, s32 num_to_wake);
+ /// Signals an address being waited on.
+ ResultCode SignalToAddress(VAddr address, s32 num_to_wake);
-ResultCode WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout, bool should_decrement);
-ResultCode WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout);
+ /// Signals an address being waited on and increments its value if equal to the value argument.
+ ResultCode IncrementAndSignalToAddressIfEqual(VAddr address, s32 value, s32 num_to_wake);
+
+ /// Signals an address being waited on and modifies its value based on waiting thread count if
+ /// equal to the value argument.
+ ResultCode ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 value,
+ s32 num_to_wake);
+
+ /// Waits on an address if the value passed is less than the argument value,
+ /// optionally decrementing.
+ ResultCode WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout,
+ bool should_decrement);
+
+ /// Waits on an address if the value passed is equal to the argument value.
+ ResultCode WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout);
+
+private:
+ // Waits on the given address with a timeout in nanoseconds
+ ResultCode WaitForAddress(VAddr address, s64 timeout);
+
+ // Gets the threads waiting on an address.
+ std::vector<SharedPtr<Thread>> GetThreadsWaitingOnAddress(VAddr address) const;
+
+ Core::System& system;
+};
-} // namespace Kernel::AddressArbiter
+} // namespace Kernel
diff --git a/src/core/hle/kernel/hle_ipc.h b/src/core/hle/kernel/hle_ipc.h
index cb1c5aff3..0107acea4 100644
--- a/src/core/hle/kernel/hle_ipc.h
+++ b/src/core/hle/kernel/hle_ipc.h
@@ -15,6 +15,8 @@
#include "core/hle/ipc.h"
#include "core/hle/kernel/object.h"
+union ResultCode;
+
namespace Service {
class ServiceFrameworkBase;
}
@@ -208,14 +210,12 @@ public:
template <typename T>
SharedPtr<T> GetCopyObject(std::size_t index) {
- ASSERT(index < copy_objects.size());
- return DynamicObjectCast<T>(copy_objects[index]);
+ return DynamicObjectCast<T>(copy_objects.at(index));
}
template <typename T>
SharedPtr<T> GetMoveObject(std::size_t index) {
- ASSERT(index < move_objects.size());
- return DynamicObjectCast<T>(move_objects[index]);
+ return DynamicObjectCast<T>(move_objects.at(index));
}
void AddMoveObject(SharedPtr<Object> object) {
@@ -232,7 +232,7 @@ public:
template <typename T>
std::shared_ptr<T> GetDomainRequestHandler(std::size_t index) const {
- return std::static_pointer_cast<T>(domain_request_handlers[index]);
+ return std::static_pointer_cast<T>(domain_request_handlers.at(index));
}
void SetDomainRequestHandlers(
diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp
index dd749eed4..04ea9349e 100644
--- a/src/core/hle/kernel/kernel.cpp
+++ b/src/core/hle/kernel/kernel.cpp
@@ -12,6 +12,7 @@
#include "core/core.h"
#include "core/core_timing.h"
+#include "core/hle/kernel/address_arbiter.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/kernel.h"
@@ -86,11 +87,13 @@ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] int cycles_
}
struct KernelCore::Impl {
- void Initialize(KernelCore& kernel, Core::Timing::CoreTiming& core_timing) {
+ explicit Impl(Core::System& system) : address_arbiter{system}, system{system} {}
+
+ void Initialize(KernelCore& kernel) {
Shutdown();
InitializeSystemResourceLimit(kernel);
- InitializeThreads(core_timing);
+ InitializeThreads();
}
void Shutdown() {
@@ -122,9 +125,9 @@ struct KernelCore::Impl {
ASSERT(system_resource_limit->SetLimitValue(ResourceType::Sessions, 900).IsSuccess());
}
- void InitializeThreads(Core::Timing::CoreTiming& core_timing) {
+ void InitializeThreads() {
thread_wakeup_event_type =
- core_timing.RegisterEvent("ThreadWakeupCallback", ThreadWakeupCallback);
+ system.CoreTiming().RegisterEvent("ThreadWakeupCallback", ThreadWakeupCallback);
}
std::atomic<u32> next_object_id{0};
@@ -135,6 +138,8 @@ struct KernelCore::Impl {
std::vector<SharedPtr<Process>> process_list;
Process* current_process = nullptr;
+ Kernel::AddressArbiter address_arbiter;
+
SharedPtr<ResourceLimit> system_resource_limit;
Core::Timing::EventType* thread_wakeup_event_type = nullptr;
@@ -145,15 +150,18 @@ struct KernelCore::Impl {
/// Map of named ports managed by the kernel, which can be retrieved using
/// the ConnectToPort SVC.
NamedPortTable named_ports;
+
+ // System context
+ Core::System& system;
};
-KernelCore::KernelCore() : impl{std::make_unique<Impl>()} {}
+KernelCore::KernelCore(Core::System& system) : impl{std::make_unique<Impl>(system)} {}
KernelCore::~KernelCore() {
Shutdown();
}
-void KernelCore::Initialize(Core::Timing::CoreTiming& core_timing) {
- impl->Initialize(*this, core_timing);
+void KernelCore::Initialize() {
+ impl->Initialize(*this);
}
void KernelCore::Shutdown() {
@@ -184,6 +192,14 @@ const Process* KernelCore::CurrentProcess() const {
return impl->current_process;
}
+AddressArbiter& KernelCore::AddressArbiter() {
+ return impl->address_arbiter;
+}
+
+const AddressArbiter& KernelCore::AddressArbiter() const {
+ return impl->address_arbiter;
+}
+
void KernelCore::AddNamedPort(std::string name, SharedPtr<ClientPort> port) {
impl->named_ports.emplace(std::move(name), std::move(port));
}
diff --git a/src/core/hle/kernel/kernel.h b/src/core/hle/kernel/kernel.h
index 154bced42..4d292aca9 100644
--- a/src/core/hle/kernel/kernel.h
+++ b/src/core/hle/kernel/kernel.h
@@ -11,6 +11,10 @@
template <typename T>
class ResultVal;
+namespace Core {
+class System;
+}
+
namespace Core::Timing {
class CoreTiming;
struct EventType;
@@ -18,6 +22,7 @@ struct EventType;
namespace Kernel {
+class AddressArbiter;
class ClientPort;
class HandleTable;
class Process;
@@ -30,7 +35,14 @@ private:
using NamedPortTable = std::unordered_map<std::string, SharedPtr<ClientPort>>;
public:
- KernelCore();
+ /// Constructs an instance of the kernel using the given System
+ /// instance as a context for any necessary system-related state,
+ /// such as threads, CPU core state, etc.
+ ///
+ /// @post After execution of the constructor, the provided System
+ /// object *must* outlive the kernel instance itself.
+ ///
+ explicit KernelCore(Core::System& system);
~KernelCore();
KernelCore(const KernelCore&) = delete;
@@ -40,11 +52,7 @@ public:
KernelCore& operator=(KernelCore&&) = delete;
/// Resets the kernel to a clean slate for use.
- ///
- /// @param core_timing CoreTiming instance used to create any necessary
- /// kernel-specific callback events.
- ///
- void Initialize(Core::Timing::CoreTiming& core_timing);
+ void Initialize();
/// Clears all resources in use by the kernel instance.
void Shutdown();
@@ -67,6 +75,12 @@ public:
/// Retrieves a const pointer to the current process.
const Process* CurrentProcess() const;
+ /// Provides a reference to the kernel's address arbiter.
+ Kernel::AddressArbiter& AddressArbiter();
+
+ /// Provides a const reference to the kernel's address arbiter.
+ const Kernel::AddressArbiter& AddressArbiter() const;
+
/// Adds a port to the named port table
void AddNamedPort(std::string name, SharedPtr<ClientPort> port);
diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp
index 223d717e2..7f5c0cc86 100644
--- a/src/core/hle/kernel/svc.cpp
+++ b/src/core/hle/kernel/svc.cpp
@@ -20,6 +20,7 @@
#include "core/hle/kernel/address_arbiter.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/client_session.h"
+#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/mutex.h"
@@ -1478,13 +1479,14 @@ static ResultCode WaitForAddress(VAddr address, u32 type, s32 value, s64 timeout
return ERR_INVALID_ADDRESS;
}
+ auto& address_arbiter = Core::System::GetInstance().Kernel().AddressArbiter();
switch (static_cast<AddressArbiter::ArbitrationType>(type)) {
case AddressArbiter::ArbitrationType::WaitIfLessThan:
- return AddressArbiter::WaitForAddressIfLessThan(address, value, timeout, false);
+ return address_arbiter.WaitForAddressIfLessThan(address, value, timeout, false);
case AddressArbiter::ArbitrationType::DecrementAndWaitIfLessThan:
- return AddressArbiter::WaitForAddressIfLessThan(address, value, timeout, true);
+ return address_arbiter.WaitForAddressIfLessThan(address, value, timeout, true);
case AddressArbiter::ArbitrationType::WaitIfEqual:
- return AddressArbiter::WaitForAddressIfEqual(address, value, timeout);
+ return address_arbiter.WaitForAddressIfEqual(address, value, timeout);
default:
LOG_ERROR(Kernel_SVC,
"Invalid arbitration type, expected WaitIfLessThan, DecrementAndWaitIfLessThan "
@@ -1509,13 +1511,14 @@ static ResultCode SignalToAddress(VAddr address, u32 type, s32 value, s32 num_to
return ERR_INVALID_ADDRESS;
}
+ auto& address_arbiter = Core::System::GetInstance().Kernel().AddressArbiter();
switch (static_cast<AddressArbiter::SignalType>(type)) {
case AddressArbiter::SignalType::Signal:
- return AddressArbiter::SignalToAddress(address, num_to_wake);
+ return address_arbiter.SignalToAddress(address, num_to_wake);
case AddressArbiter::SignalType::IncrementAndSignalIfEqual:
- return AddressArbiter::IncrementAndSignalToAddressIfEqual(address, value, num_to_wake);
+ return address_arbiter.IncrementAndSignalToAddressIfEqual(address, value, num_to_wake);
case AddressArbiter::SignalType::ModifyByWaitingCountAndSignalIfEqual:
- return AddressArbiter::ModifyByWaitingCountAndSignalToAddressIfEqual(address, value,
+ return address_arbiter.ModifyByWaitingCountAndSignalToAddressIfEqual(address, value,
num_to_wake);
default:
LOG_ERROR(Kernel_SVC,
diff --git a/src/core/hle/result.h b/src/core/hle/result.h
index bfb77cc31..1ed144481 100644
--- a/src/core/hle/result.h
+++ b/src/core/hle/result.h
@@ -8,7 +8,6 @@
#include <utility>
#include "common/assert.h"
#include "common/bit_field.h"
-#include "common/common_funcs.h"
#include "common/common_types.h"
// All the constants in this file come from http://switchbrew.org/index.php?title=Error_codes
diff --git a/src/core/hle/service/am/applets/software_keyboard.cpp b/src/core/hle/service/am/applets/software_keyboard.cpp
index f255f74b5..8c5bd6059 100644
--- a/src/core/hle/service/am/applets/software_keyboard.cpp
+++ b/src/core/hle/service/am/applets/software_keyboard.cpp
@@ -7,6 +7,7 @@
#include "common/string_util.h"
#include "core/core.h"
#include "core/frontend/applets/software_keyboard.h"
+#include "core/hle/result.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applets/software_keyboard.h"
diff --git a/src/core/hle/service/am/applets/software_keyboard.h b/src/core/hle/service/am/applets/software_keyboard.h
index efd5753a1..b93a30d28 100644
--- a/src/core/hle/service/am/applets/software_keyboard.h
+++ b/src/core/hle/service/am/applets/software_keyboard.h
@@ -9,10 +9,13 @@
#include <vector>
#include "common/common_funcs.h"
+#include "common/common_types.h"
#include "common/swap.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applets/applets.h"
+union ResultCode;
+
namespace Service::AM::Applets {
enum class KeysetDisable : u32 {
diff --git a/src/core/hle/service/audio/audout_u.cpp b/src/core/hle/service/audio/audout_u.cpp
index 1c04d21cf..21f5e64c7 100644
--- a/src/core/hle/service/audio/audout_u.cpp
+++ b/src/core/hle/service/audio/audout_u.cpp
@@ -107,7 +107,9 @@ private:
void StopAudioOut(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
- audio_core.StopStream(stream);
+ if (stream->IsPlaying()) {
+ audio_core.StopStream(stream);
+ }
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
@@ -138,6 +140,7 @@ private:
if (!audio_core.QueueBuffer(stream, tag, std::move(samples))) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERR_BUFFER_COUNT_EXCEEDED);
+ return;
}
IPC::ResponseBuilder rb{ctx, 2};
diff --git a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp
index dbe7ee6e8..20c7c39aa 100644
--- a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp
@@ -36,7 +36,7 @@ void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u3
auto& instance = Core::System::GetInstance();
instance.GetPerfStats().EndGameFrame();
- instance.Renderer().SwapBuffers(framebuffer);
+ instance.GPU().SwapBuffers(framebuffer);
}
} // namespace Service::Nvidia::Devices
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp b/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp
index 466db7ccd..a34b9e753 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp
@@ -178,7 +178,7 @@ u32 nvhost_as_gpu::UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& ou
auto& gpu = system_instance.GPU();
auto cpu_addr = gpu.MemoryManager().GpuToCpuAddress(params.offset);
ASSERT(cpu_addr);
- system_instance.Renderer().Rasterizer().FlushAndInvalidateRegion(*cpu_addr, itr->second.size);
+ gpu.FlushAndInvalidateRegion(*cpu_addr, itr->second.size);
params.offset = gpu.MemoryManager().UnmapBuffer(params.offset, itr->second.size);
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp b/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp
index 0a650f36c..8ce7bc7a5 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp
@@ -136,16 +136,6 @@ u32 nvhost_gpu::AllocateObjectContext(const std::vector<u8>& input, std::vector<
return 0;
}
-static void PushGPUEntries(Tegra::CommandList&& entries) {
- if (entries.empty()) {
- return;
- }
-
- auto& dma_pusher{Core::System::GetInstance().GPU().DmaPusher()};
- dma_pusher.Push(std::move(entries));
- dma_pusher.DispatchCalls();
-}
-
u32 nvhost_gpu::SubmitGPFIFO(const std::vector<u8>& input, std::vector<u8>& output) {
if (input.size() < sizeof(IoctlSubmitGpfifo)) {
UNIMPLEMENTED();
@@ -163,7 +153,7 @@ u32 nvhost_gpu::SubmitGPFIFO(const std::vector<u8>& input, std::vector<u8>& outp
std::memcpy(entries.data(), &input[sizeof(IoctlSubmitGpfifo)],
params.num_entries * sizeof(Tegra::CommandListHeader));
- PushGPUEntries(std::move(entries));
+ Core::System::GetInstance().GPU().PushGPUEntries(std::move(entries));
params.fence_out.id = 0;
params.fence_out.value = 0;
@@ -184,7 +174,7 @@ u32 nvhost_gpu::KickoffPB(const std::vector<u8>& input, std::vector<u8>& output)
Memory::ReadBlock(params.address, entries.data(),
params.num_entries * sizeof(Tegra::CommandListHeader));
- PushGPUEntries(std::move(entries));
+ Core::System::GetInstance().GPU().PushGPUEntries(std::move(entries));
params.fence_out.id = 0;
params.fence_out.value = 0;
diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp
index 56f31e2ac..fc496b654 100644
--- a/src/core/hle/service/nvflinger/nvflinger.cpp
+++ b/src/core/hle/service/nvflinger/nvflinger.cpp
@@ -186,7 +186,7 @@ void NVFlinger::Compose() {
// There was no queued buffer to draw, render previous frame
system_instance.GetPerfStats().EndGameFrame();
- system_instance.Renderer().SwapBuffers({});
+ system_instance.GPU().SwapBuffers({});
continue;
}
diff --git a/src/core/memory.cpp b/src/core/memory.cpp
index ec279cef8..6591c45d2 100644
--- a/src/core/memory.cpp
+++ b/src/core/memory.cpp
@@ -356,16 +356,16 @@ void RasterizerFlushVirtualRegion(VAddr start, u64 size, FlushMode mode) {
const VAddr overlap_end = std::min(end, region_end);
const VAddr overlap_size = overlap_end - overlap_start;
- auto& rasterizer = system_instance.Renderer().Rasterizer();
+ auto& gpu = system_instance.GPU();
switch (mode) {
case FlushMode::Flush:
- rasterizer.FlushRegion(overlap_start, overlap_size);
+ gpu.FlushRegion(overlap_start, overlap_size);
break;
case FlushMode::Invalidate:
- rasterizer.InvalidateRegion(overlap_start, overlap_size);
+ gpu.InvalidateRegion(overlap_start, overlap_size);
break;
case FlushMode::FlushAndInvalidate:
- rasterizer.FlushAndInvalidateRegion(overlap_start, overlap_size);
+ gpu.FlushAndInvalidateRegion(overlap_start, overlap_size);
break;
}
};
diff --git a/src/core/settings.h b/src/core/settings.h
index 7e76e0466..cdfb2f742 100644
--- a/src/core/settings.h
+++ b/src/core/settings.h
@@ -393,6 +393,7 @@ struct Values {
u16 frame_limit;
bool use_disk_shader_cache;
bool use_accurate_gpu_emulation;
+ bool use_asynchronous_gpu_emulation;
float bg_red;
float bg_green;
diff --git a/src/core/telemetry_session.cpp b/src/core/telemetry_session.cpp
index 58dfcc4df..e1db06811 100644
--- a/src/core/telemetry_session.cpp
+++ b/src/core/telemetry_session.cpp
@@ -162,6 +162,8 @@ TelemetrySession::TelemetrySession() {
Settings::values.use_disk_shader_cache);
AddField(Telemetry::FieldType::UserConfig, "Renderer_UseAccurateGpuEmulation",
Settings::values.use_accurate_gpu_emulation);
+ AddField(Telemetry::FieldType::UserConfig, "Renderer_UseAsynchronousGpuEmulation",
+ Settings::values.use_asynchronous_gpu_emulation);
AddField(Telemetry::FieldType::UserConfig, "System_UseDockedMode",
Settings::values.use_docked_mode);
}