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-rw-r--r--src/core/file_sys/vfs_vector.cpp2
-rw-r--r--src/core/frontend/emu_window.cpp2
-rw-r--r--src/core/frontend/emu_window.h2
-rw-r--r--src/core/frontend/framebuffer_layout.cpp12
-rw-r--r--src/core/frontend/framebuffer_layout.h2
-rw-r--r--src/core/frontend/input.h2
-rw-r--r--src/core/hle/kernel/errors.h1
-rw-r--r--src/core/hle/kernel/handle_table.cpp40
-rw-r--r--src/core/hle/kernel/handle_table.h25
-rw-r--r--src/core/hle/kernel/process.cpp8
-rw-r--r--src/core/hle/kernel/process_capability.cpp4
-rw-r--r--src/core/hle/kernel/process_capability.h4
-rw-r--r--src/core/hle/service/audio/audren_u.cpp26
-rw-r--r--src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp2
-rw-r--r--src/core/hle/service/nvdrv/devices/nvdisp_disp0.h2
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue.cpp2
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue.h4
-rw-r--r--src/core/hle/service/nvflinger/nvflinger.cpp76
-rw-r--r--src/core/hle/service/nvflinger/nvflinger.h11
-rw-r--r--src/core/hle/service/vi/display/vi_display.cpp49
-rw-r--r--src/core/hle/service/vi/display/vi_display.h74
-rw-r--r--src/core/hle/service/vi/layer/vi_layer.cpp3
-rw-r--r--src/core/hle/service/vi/layer/vi_layer.h37
-rw-r--r--src/core/hle/service/vi/vi.cpp29
-rw-r--r--src/core/memory.cpp17
25 files changed, 314 insertions, 122 deletions
diff --git a/src/core/file_sys/vfs_vector.cpp b/src/core/file_sys/vfs_vector.cpp
index 515626658..75fc04302 100644
--- a/src/core/file_sys/vfs_vector.cpp
+++ b/src/core/file_sys/vfs_vector.cpp
@@ -47,7 +47,7 @@ std::size_t VectorVfsFile::Write(const u8* data_, std::size_t length, std::size_
if (offset + length > data.size())
data.resize(offset + length);
const auto write = std::min(length, data.size() - offset);
- std::memcpy(data.data(), data_, write);
+ std::memcpy(data.data() + offset, data_, write);
return write;
}
diff --git a/src/core/frontend/emu_window.cpp b/src/core/frontend/emu_window.cpp
index 9dd493efb..e29afd630 100644
--- a/src/core/frontend/emu_window.cpp
+++ b/src/core/frontend/emu_window.cpp
@@ -67,7 +67,7 @@ static bool IsWithinTouchscreen(const Layout::FramebufferLayout& layout, unsigne
framebuffer_x >= layout.screen.left && framebuffer_x < layout.screen.right);
}
-std::tuple<unsigned, unsigned> EmuWindow::ClipToTouchScreen(unsigned new_x, unsigned new_y) {
+std::tuple<unsigned, unsigned> EmuWindow::ClipToTouchScreen(unsigned new_x, unsigned new_y) const {
new_x = std::max(new_x, framebuffer_layout.screen.left);
new_x = std::min(new_x, framebuffer_layout.screen.right - 1);
diff --git a/src/core/frontend/emu_window.h b/src/core/frontend/emu_window.h
index 7006a37b3..d0bcb4660 100644
--- a/src/core/frontend/emu_window.h
+++ b/src/core/frontend/emu_window.h
@@ -166,7 +166,7 @@ private:
/**
* Clip the provided coordinates to be inside the touchscreen area.
*/
- std::tuple<unsigned, unsigned> ClipToTouchScreen(unsigned new_x, unsigned new_y);
+ std::tuple<unsigned, unsigned> ClipToTouchScreen(unsigned new_x, unsigned new_y) const;
};
} // namespace Core::Frontend
diff --git a/src/core/frontend/framebuffer_layout.cpp b/src/core/frontend/framebuffer_layout.cpp
index f8662d193..a1357179f 100644
--- a/src/core/frontend/framebuffer_layout.cpp
+++ b/src/core/frontend/framebuffer_layout.cpp
@@ -12,12 +12,12 @@ namespace Layout {
// Finds the largest size subrectangle contained in window area that is confined to the aspect ratio
template <class T>
-static MathUtil::Rectangle<T> maxRectangle(MathUtil::Rectangle<T> window_area,
- float screen_aspect_ratio) {
+static Common::Rectangle<T> MaxRectangle(Common::Rectangle<T> window_area,
+ float screen_aspect_ratio) {
float scale = std::min(static_cast<float>(window_area.GetWidth()),
window_area.GetHeight() / screen_aspect_ratio);
- return MathUtil::Rectangle<T>{0, 0, static_cast<T>(std::round(scale)),
- static_cast<T>(std::round(scale * screen_aspect_ratio))};
+ return Common::Rectangle<T>{0, 0, static_cast<T>(std::round(scale)),
+ static_cast<T>(std::round(scale * screen_aspect_ratio))};
}
FramebufferLayout DefaultFrameLayout(unsigned width, unsigned height) {
@@ -29,8 +29,8 @@ FramebufferLayout DefaultFrameLayout(unsigned width, unsigned height) {
const float emulation_aspect_ratio{static_cast<float>(ScreenUndocked::Height) /
ScreenUndocked::Width};
- MathUtil::Rectangle<unsigned> screen_window_area{0, 0, width, height};
- MathUtil::Rectangle<unsigned> screen = maxRectangle(screen_window_area, emulation_aspect_ratio);
+ Common::Rectangle<unsigned> screen_window_area{0, 0, width, height};
+ Common::Rectangle<unsigned> screen = MaxRectangle(screen_window_area, emulation_aspect_ratio);
float window_aspect_ratio = static_cast<float>(height) / width;
diff --git a/src/core/frontend/framebuffer_layout.h b/src/core/frontend/framebuffer_layout.h
index e06647794..c2c63d08c 100644
--- a/src/core/frontend/framebuffer_layout.h
+++ b/src/core/frontend/framebuffer_layout.h
@@ -16,7 +16,7 @@ struct FramebufferLayout {
unsigned width{ScreenUndocked::Width};
unsigned height{ScreenUndocked::Height};
- MathUtil::Rectangle<unsigned> screen;
+ Common::Rectangle<unsigned> screen;
/**
* Returns the ration of pixel size of the screen, compared to the native size of the undocked
diff --git a/src/core/frontend/input.h b/src/core/frontend/input.h
index 16fdcd376..7c11d7546 100644
--- a/src/core/frontend/input.h
+++ b/src/core/frontend/input.h
@@ -124,7 +124,7 @@ using AnalogDevice = InputDevice<std::tuple<float, float>>;
* Orientation is determined by right-hand rule.
* Units: deg/sec
*/
-using MotionDevice = InputDevice<std::tuple<Math::Vec3<float>, Math::Vec3<float>>>;
+using MotionDevice = InputDevice<std::tuple<Common::Vec3<float>, Common::Vec3<float>>>;
/**
* A touch device is an input device that returns a tuple of two floats and a bool. The floats are
diff --git a/src/core/hle/kernel/errors.h b/src/core/hle/kernel/errors.h
index d17eb0cb6..8097b3863 100644
--- a/src/core/hle/kernel/errors.h
+++ b/src/core/hle/kernel/errors.h
@@ -14,6 +14,7 @@ constexpr ResultCode ERR_MAX_CONNECTIONS_REACHED{ErrorModule::Kernel, 7};
constexpr ResultCode ERR_INVALID_CAPABILITY_DESCRIPTOR{ErrorModule::Kernel, 14};
constexpr ResultCode ERR_INVALID_SIZE{ErrorModule::Kernel, 101};
constexpr ResultCode ERR_INVALID_ADDRESS{ErrorModule::Kernel, 102};
+constexpr ResultCode ERR_OUT_OF_MEMORY{ErrorModule::Kernel, 104};
constexpr ResultCode ERR_HANDLE_TABLE_FULL{ErrorModule::Kernel, 105};
constexpr ResultCode ERR_INVALID_ADDRESS_STATE{ErrorModule::Kernel, 106};
constexpr ResultCode ERR_INVALID_MEMORY_PERMISSIONS{ErrorModule::Kernel, 108};
diff --git a/src/core/hle/kernel/handle_table.cpp b/src/core/hle/kernel/handle_table.cpp
index c8acde5b1..bdfaa977f 100644
--- a/src/core/hle/kernel/handle_table.cpp
+++ b/src/core/hle/kernel/handle_table.cpp
@@ -14,32 +14,47 @@
namespace Kernel {
namespace {
constexpr u16 GetSlot(Handle handle) {
- return handle >> 15;
+ return static_cast<u16>(handle >> 15);
}
constexpr u16 GetGeneration(Handle handle) {
- return handle & 0x7FFF;
+ return static_cast<u16>(handle & 0x7FFF);
}
} // Anonymous namespace
HandleTable::HandleTable() {
- next_generation = 1;
Clear();
}
HandleTable::~HandleTable() = default;
+ResultCode HandleTable::SetSize(s32 handle_table_size) {
+ if (static_cast<u32>(handle_table_size) > MAX_COUNT) {
+ return ERR_OUT_OF_MEMORY;
+ }
+
+ // Values less than or equal to zero indicate to use the maximum allowable
+ // size for the handle table in the actual kernel, so we ignore the given
+ // value in that case, since we assume this by default unless this function
+ // is called.
+ if (handle_table_size > 0) {
+ table_size = static_cast<u16>(handle_table_size);
+ }
+
+ return RESULT_SUCCESS;
+}
+
ResultVal<Handle> HandleTable::Create(SharedPtr<Object> obj) {
DEBUG_ASSERT(obj != nullptr);
- u16 slot = next_free_slot;
- if (slot >= generations.size()) {
+ const u16 slot = next_free_slot;
+ if (slot >= table_size) {
LOG_ERROR(Kernel, "Unable to allocate Handle, too many slots in use.");
return ERR_HANDLE_TABLE_FULL;
}
next_free_slot = generations[slot];
- u16 generation = next_generation++;
+ const u16 generation = next_generation++;
// Overflow count so it fits in the 15 bits dedicated to the generation in the handle.
// Horizon OS uses zero to represent an invalid handle, so skip to 1.
@@ -64,10 +79,11 @@ ResultVal<Handle> HandleTable::Duplicate(Handle handle) {
}
ResultCode HandleTable::Close(Handle handle) {
- if (!IsValid(handle))
+ if (!IsValid(handle)) {
return ERR_INVALID_HANDLE;
+ }
- u16 slot = GetSlot(handle);
+ const u16 slot = GetSlot(handle);
objects[slot] = nullptr;
@@ -77,10 +93,10 @@ ResultCode HandleTable::Close(Handle handle) {
}
bool HandleTable::IsValid(Handle handle) const {
- std::size_t slot = GetSlot(handle);
- u16 generation = GetGeneration(handle);
+ const std::size_t slot = GetSlot(handle);
+ const u16 generation = GetGeneration(handle);
- return slot < MAX_COUNT && objects[slot] != nullptr && generations[slot] == generation;
+ return slot < table_size && objects[slot] != nullptr && generations[slot] == generation;
}
SharedPtr<Object> HandleTable::GetGeneric(Handle handle) const {
@@ -97,7 +113,7 @@ SharedPtr<Object> HandleTable::GetGeneric(Handle handle) const {
}
void HandleTable::Clear() {
- for (u16 i = 0; i < MAX_COUNT; ++i) {
+ for (u16 i = 0; i < table_size; ++i) {
generations[i] = i + 1;
objects[i] = nullptr;
}
diff --git a/src/core/hle/kernel/handle_table.h b/src/core/hle/kernel/handle_table.h
index 89a3bc740..44901391b 100644
--- a/src/core/hle/kernel/handle_table.h
+++ b/src/core/hle/kernel/handle_table.h
@@ -50,6 +50,20 @@ public:
~HandleTable();
/**
+ * Sets the number of handles that may be in use at one time
+ * for this handle table.
+ *
+ * @param handle_table_size The desired size to limit the handle table to.
+ *
+ * @returns an error code indicating if initialization was successful.
+ * If initialization was not successful, then ERR_OUT_OF_MEMORY
+ * will be returned.
+ *
+ * @pre handle_table_size must be within the range [0, 1024]
+ */
+ ResultCode SetSize(s32 handle_table_size);
+
+ /**
* Allocates a handle for the given object.
* @return The created Handle or one of the following errors:
* - `ERR_HANDLE_TABLE_FULL`: the maximum number of handles has been exceeded.
@@ -104,13 +118,20 @@ private:
std::array<u16, MAX_COUNT> generations;
/**
+ * The limited size of the handle table. This can be specified by process
+ * capabilities in order to restrict the overall number of handles that
+ * can be created in a process instance
+ */
+ u16 table_size = static_cast<u16>(MAX_COUNT);
+
+ /**
* Global counter of the number of created handles. Stored in `generations` when a handle is
* created, and wraps around to 1 when it hits 0x8000.
*/
- u16 next_generation;
+ u16 next_generation = 1;
/// Head of the free slots linked list.
- u16 next_free_slot;
+ u16 next_free_slot = 0;
};
} // namespace Kernel
diff --git a/src/core/hle/kernel/process.cpp b/src/core/hle/kernel/process.cpp
index c5aa19afa..8009150e0 100644
--- a/src/core/hle/kernel/process.cpp
+++ b/src/core/hle/kernel/process.cpp
@@ -99,7 +99,13 @@ ResultCode Process::LoadFromMetadata(const FileSys::ProgramMetadata& metadata) {
vm_manager.Reset(metadata.GetAddressSpaceType());
const auto& caps = metadata.GetKernelCapabilities();
- return capabilities.InitializeForUserProcess(caps.data(), caps.size(), vm_manager);
+ const auto capability_init_result =
+ capabilities.InitializeForUserProcess(caps.data(), caps.size(), vm_manager);
+ if (capability_init_result.IsError()) {
+ return capability_init_result;
+ }
+
+ return handle_table.SetSize(capabilities.GetHandleTableSize());
}
void Process::Run(VAddr entry_point, s32 main_thread_priority, u32 stack_size) {
diff --git a/src/core/hle/kernel/process_capability.cpp b/src/core/hle/kernel/process_capability.cpp
index 3a2164b25..583e35b79 100644
--- a/src/core/hle/kernel/process_capability.cpp
+++ b/src/core/hle/kernel/process_capability.cpp
@@ -96,7 +96,7 @@ void ProcessCapabilities::InitializeForMetadatalessProcess() {
interrupt_capabilities.set();
// Allow using the maximum possible amount of handles
- handle_table_size = static_cast<u32>(HandleTable::MAX_COUNT);
+ handle_table_size = static_cast<s32>(HandleTable::MAX_COUNT);
// Allow all debugging capabilities.
is_debuggable = true;
@@ -337,7 +337,7 @@ ResultCode ProcessCapabilities::HandleHandleTableFlags(u32 flags) {
return ERR_RESERVED_VALUE;
}
- handle_table_size = (flags >> 16) & 0x3FF;
+ handle_table_size = static_cast<s32>((flags >> 16) & 0x3FF);
return RESULT_SUCCESS;
}
diff --git a/src/core/hle/kernel/process_capability.h b/src/core/hle/kernel/process_capability.h
index fbc8812a3..5cdd80747 100644
--- a/src/core/hle/kernel/process_capability.h
+++ b/src/core/hle/kernel/process_capability.h
@@ -156,7 +156,7 @@ public:
}
/// Gets the number of total allowable handles for the process' handle table.
- u32 GetHandleTableSize() const {
+ s32 GetHandleTableSize() const {
return handle_table_size;
}
@@ -252,7 +252,7 @@ private:
u64 core_mask = 0;
u64 priority_mask = 0;
- u32 handle_table_size = 0;
+ s32 handle_table_size = 0;
u32 kernel_version = 0;
ProgramType program_type = ProgramType::SysModule;
diff --git a/src/core/hle/service/audio/audren_u.cpp b/src/core/hle/service/audio/audren_u.cpp
index 7e0cc64a8..49648394c 100644
--- a/src/core/hle/service/audio/audren_u.cpp
+++ b/src/core/hle/service/audio/audren_u.cpp
@@ -262,20 +262,20 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
u64 buffer_sz = Common::AlignUp(4 * params.mix_buffer_count, 0x40);
- buffer_sz += params.unknown_c * 1024;
- buffer_sz += 0x940 * (params.unknown_c + 1);
+ buffer_sz += params.submix_count * 1024;
+ buffer_sz += 0x940 * (params.submix_count + 1);
buffer_sz += 0x3F0 * params.voice_count;
- buffer_sz += Common::AlignUp(8 * (params.unknown_c + 1), 0x10);
+ buffer_sz += Common::AlignUp(8 * (params.submix_count + 1), 0x10);
buffer_sz += Common::AlignUp(8 * params.voice_count, 0x10);
- buffer_sz +=
- Common::AlignUp((0x3C0 * (params.sink_count + params.unknown_c) + 4 * params.sample_count) *
- (params.mix_buffer_count + 6),
- 0x40);
+ buffer_sz += Common::AlignUp(
+ (0x3C0 * (params.sink_count + params.submix_count) + 4 * params.sample_count) *
+ (params.mix_buffer_count + 6),
+ 0x40);
if (IsFeatureSupported(AudioFeatures::Splitter, params.revision)) {
- u32 count = params.unknown_c + 1;
+ const u32 count = params.submix_count + 1;
u64 node_count = Common::AlignUp(count, 0x40);
- u64 node_state_buffer_sz =
+ const u64 node_state_buffer_sz =
4 * (node_count * node_count) + 0xC * node_count + 2 * (node_count / 8);
u64 edge_matrix_buffer_sz = 0;
node_count = Common::AlignUp(count * count, 0x40);
@@ -289,19 +289,19 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
buffer_sz += 0x20 * (params.effect_count + 4 * params.voice_count) + 0x50;
if (IsFeatureSupported(AudioFeatures::Splitter, params.revision)) {
- buffer_sz += 0xE0 * params.unknown_2c;
+ buffer_sz += 0xE0 * params.num_splitter_send_channels;
buffer_sz += 0x20 * params.splitter_count;
- buffer_sz += Common::AlignUp(4 * params.unknown_2c, 0x10);
+ buffer_sz += Common::AlignUp(4 * params.num_splitter_send_channels, 0x10);
}
buffer_sz = Common::AlignUp(buffer_sz, 0x40) + 0x170 * params.sink_count;
u64 output_sz = buffer_sz + 0x280 * params.sink_count + 0x4B0 * params.effect_count +
((params.voice_count * 256) | 0x40);
- if (params.unknown_1c >= 1) {
+ if (params.performance_frame_count >= 1) {
output_sz = Common::AlignUp(((16 * params.sink_count + 16 * params.effect_count +
16 * params.voice_count + 16) +
0x658) *
- (params.unknown_1c + 1) +
+ (params.performance_frame_count + 1) +
0xc0,
0x40) +
output_sz;
diff --git a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp
index 21ccfe1f8..dbe7ee6e8 100644
--- a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp
@@ -23,7 +23,7 @@ u32 nvdisp_disp0::ioctl(Ioctl command, const std::vector<u8>& input, std::vector
void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u32 height,
u32 stride, NVFlinger::BufferQueue::BufferTransformFlags transform,
- const MathUtil::Rectangle<int>& crop_rect) {
+ const Common::Rectangle<int>& crop_rect) {
VAddr addr = nvmap_dev->GetObjectAddress(buffer_handle);
LOG_TRACE(Service,
"Drawing from address {:X} offset {:08X} Width {} Height {} Stride {} Format {}",
diff --git a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.h b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.h
index a45086e45..ace71169f 100644
--- a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.h
+++ b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.h
@@ -25,7 +25,7 @@ public:
/// Performs a screen flip, drawing the buffer pointed to by the handle.
void flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u32 height, u32 stride,
NVFlinger::BufferQueue::BufferTransformFlags transform,
- const MathUtil::Rectangle<int>& crop_rect);
+ const Common::Rectangle<int>& crop_rect);
private:
std::shared_ptr<nvmap> nvmap_dev;
diff --git a/src/core/hle/service/nvflinger/buffer_queue.cpp b/src/core/hle/service/nvflinger/buffer_queue.cpp
index fc07d9bb8..4d150fc71 100644
--- a/src/core/hle/service/nvflinger/buffer_queue.cpp
+++ b/src/core/hle/service/nvflinger/buffer_queue.cpp
@@ -63,7 +63,7 @@ const IGBPBuffer& BufferQueue::RequestBuffer(u32 slot) const {
}
void BufferQueue::QueueBuffer(u32 slot, BufferTransformFlags transform,
- const MathUtil::Rectangle<int>& crop_rect) {
+ const Common::Rectangle<int>& crop_rect) {
auto itr = std::find_if(queue.begin(), queue.end(),
[&](const Buffer& buffer) { return buffer.slot == slot; });
ASSERT(itr != queue.end());
diff --git a/src/core/hle/service/nvflinger/buffer_queue.h b/src/core/hle/service/nvflinger/buffer_queue.h
index ab90d591e..e1ccb6171 100644
--- a/src/core/hle/service/nvflinger/buffer_queue.h
+++ b/src/core/hle/service/nvflinger/buffer_queue.h
@@ -67,14 +67,14 @@ public:
Status status = Status::Free;
IGBPBuffer igbp_buffer;
BufferTransformFlags transform;
- MathUtil::Rectangle<int> crop_rect;
+ Common::Rectangle<int> crop_rect;
};
void SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer);
std::optional<u32> DequeueBuffer(u32 width, u32 height);
const IGBPBuffer& RequestBuffer(u32 slot) const;
void QueueBuffer(u32 slot, BufferTransformFlags transform,
- const MathUtil::Rectangle<int>& crop_rect);
+ const Common::Rectangle<int>& crop_rect);
std::optional<std::reference_wrapper<const Buffer>> AcquireBuffer();
void ReleaseBuffer(u32 slot);
u32 Query(QueryType type);
diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp
index b5d452db1..56f31e2ac 100644
--- a/src/core/hle/service/nvflinger/nvflinger.cpp
+++ b/src/core/hle/service/nvflinger/nvflinger.cpp
@@ -28,9 +28,13 @@ namespace Service::NVFlinger {
constexpr std::size_t SCREEN_REFRESH_RATE = 60;
constexpr u64 frame_ticks = static_cast<u64>(Core::Timing::BASE_CLOCK_RATE / SCREEN_REFRESH_RATE);
-NVFlinger::NVFlinger(Core::Timing::CoreTiming& core_timing)
- : displays{{0, "Default"}, {1, "External"}, {2, "Edid"}, {3, "Internal"}, {4, "Null"}},
- core_timing{core_timing} {
+NVFlinger::NVFlinger(Core::Timing::CoreTiming& core_timing) : core_timing{core_timing} {
+ displays.emplace_back(0, "Default");
+ displays.emplace_back(1, "External");
+ displays.emplace_back(2, "Edid");
+ displays.emplace_back(3, "Internal");
+ displays.emplace_back(4, "Null");
+
// Schedule the screen composition events
composition_event =
core_timing.RegisterEvent("ScreenComposition", [this](u64 userdata, int cycles_late) {
@@ -55,13 +59,14 @@ std::optional<u64> NVFlinger::OpenDisplay(std::string_view name) {
// TODO(Subv): Currently we only support the Default display.
ASSERT(name == "Default");
- const auto itr = std::find_if(displays.begin(), displays.end(),
- [&](const VI::Display& display) { return display.name == name; });
+ const auto itr =
+ std::find_if(displays.begin(), displays.end(),
+ [&](const VI::Display& display) { return display.GetName() == name; });
if (itr == displays.end()) {
return {};
}
- return itr->id;
+ return itr->GetID();
}
std::optional<u64> NVFlinger::CreateLayer(u64 display_id) {
@@ -71,13 +76,10 @@ std::optional<u64> NVFlinger::CreateLayer(u64 display_id) {
return {};
}
- ASSERT_MSG(display->layers.empty(), "Only one layer is supported per display at the moment");
-
const u64 layer_id = next_layer_id++;
const u32 buffer_queue_id = next_buffer_queue_id++;
- auto buffer_queue = std::make_shared<BufferQueue>(buffer_queue_id, layer_id);
- display->layers.emplace_back(layer_id, buffer_queue);
- buffer_queues.emplace_back(std::move(buffer_queue));
+ buffer_queues.emplace_back(buffer_queue_id, layer_id);
+ display->CreateLayer(layer_id, buffer_queues.back());
return layer_id;
}
@@ -88,7 +90,7 @@ std::optional<u32> NVFlinger::FindBufferQueueId(u64 display_id, u64 layer_id) co
return {};
}
- return layer->buffer_queue->GetId();
+ return layer->GetBufferQueue().GetId();
}
Kernel::SharedPtr<Kernel::ReadableEvent> NVFlinger::FindVsyncEvent(u64 display_id) const {
@@ -98,12 +100,20 @@ Kernel::SharedPtr<Kernel::ReadableEvent> NVFlinger::FindVsyncEvent(u64 display_i
return nullptr;
}
- return display->vsync_event.readable;
+ return display->GetVSyncEvent();
}
-std::shared_ptr<BufferQueue> NVFlinger::FindBufferQueue(u32 id) const {
+BufferQueue& NVFlinger::FindBufferQueue(u32 id) {
const auto itr = std::find_if(buffer_queues.begin(), buffer_queues.end(),
- [&](const auto& queue) { return queue->GetId() == id; });
+ [id](const auto& queue) { return queue.GetId() == id; });
+
+ ASSERT(itr != buffer_queues.end());
+ return *itr;
+}
+
+const BufferQueue& NVFlinger::FindBufferQueue(u32 id) const {
+ const auto itr = std::find_if(buffer_queues.begin(), buffer_queues.end(),
+ [id](const auto& queue) { return queue.GetId() == id; });
ASSERT(itr != buffer_queues.end());
return *itr;
@@ -112,7 +122,7 @@ std::shared_ptr<BufferQueue> NVFlinger::FindBufferQueue(u32 id) const {
VI::Display* NVFlinger::FindDisplay(u64 display_id) {
const auto itr =
std::find_if(displays.begin(), displays.end(),
- [&](const VI::Display& display) { return display.id == display_id; });
+ [&](const VI::Display& display) { return display.GetID() == display_id; });
if (itr == displays.end()) {
return nullptr;
@@ -124,7 +134,7 @@ VI::Display* NVFlinger::FindDisplay(u64 display_id) {
const VI::Display* NVFlinger::FindDisplay(u64 display_id) const {
const auto itr =
std::find_if(displays.begin(), displays.end(),
- [&](const VI::Display& display) { return display.id == display_id; });
+ [&](const VI::Display& display) { return display.GetID() == display_id; });
if (itr == displays.end()) {
return nullptr;
@@ -140,14 +150,7 @@ VI::Layer* NVFlinger::FindLayer(u64 display_id, u64 layer_id) {
return nullptr;
}
- const auto itr = std::find_if(display->layers.begin(), display->layers.end(),
- [&](const VI::Layer& layer) { return layer.id == layer_id; });
-
- if (itr == display->layers.end()) {
- return nullptr;
- }
-
- return &*itr;
+ return display->FindLayer(layer_id);
}
const VI::Layer* NVFlinger::FindLayer(u64 display_id, u64 layer_id) const {
@@ -157,33 +160,24 @@ const VI::Layer* NVFlinger::FindLayer(u64 display_id, u64 layer_id) const {
return nullptr;
}
- const auto itr = std::find_if(display->layers.begin(), display->layers.end(),
- [&](const VI::Layer& layer) { return layer.id == layer_id; });
-
- if (itr == display->layers.end()) {
- return nullptr;
- }
-
- return &*itr;
+ return display->FindLayer(layer_id);
}
void NVFlinger::Compose() {
for (auto& display : displays) {
// Trigger vsync for this display at the end of drawing
- SCOPE_EXIT({ display.vsync_event.writable->Signal(); });
+ SCOPE_EXIT({ display.SignalVSyncEvent(); });
// Don't do anything for displays without layers.
- if (display.layers.empty())
+ if (!display.HasLayers())
continue;
// TODO(Subv): Support more than 1 layer.
- ASSERT_MSG(display.layers.size() == 1, "Max 1 layer per display is supported");
-
- VI::Layer& layer = display.layers[0];
- auto& buffer_queue = layer.buffer_queue;
+ VI::Layer& layer = display.GetLayer(0);
+ auto& buffer_queue = layer.GetBufferQueue();
// Search for a queued buffer and acquire it
- auto buffer = buffer_queue->AcquireBuffer();
+ auto buffer = buffer_queue.AcquireBuffer();
MicroProfileFlip();
@@ -208,7 +202,7 @@ void NVFlinger::Compose() {
igbp_buffer.width, igbp_buffer.height, igbp_buffer.stride,
buffer->get().transform, buffer->get().crop_rect);
- buffer_queue->ReleaseBuffer(buffer->get().slot);
+ buffer_queue.ReleaseBuffer(buffer->get().slot);
}
}
diff --git a/src/core/hle/service/nvflinger/nvflinger.h b/src/core/hle/service/nvflinger/nvflinger.h
index 2e000af91..c0a83fffb 100644
--- a/src/core/hle/service/nvflinger/nvflinger.h
+++ b/src/core/hle/service/nvflinger/nvflinger.h
@@ -28,8 +28,8 @@ class Module;
} // namespace Service::Nvidia
namespace Service::VI {
-struct Display;
-struct Layer;
+class Display;
+class Layer;
} // namespace Service::VI
namespace Service::NVFlinger {
@@ -65,7 +65,10 @@ public:
Kernel::SharedPtr<Kernel::ReadableEvent> FindVsyncEvent(u64 display_id) const;
/// Obtains a buffer queue identified by the ID.
- std::shared_ptr<BufferQueue> FindBufferQueue(u32 id) const;
+ BufferQueue& FindBufferQueue(u32 id);
+
+ /// Obtains a buffer queue identified by the ID.
+ const BufferQueue& FindBufferQueue(u32 id) const;
/// Performs a composition request to the emulated nvidia GPU and triggers the vsync events when
/// finished.
@@ -87,7 +90,7 @@ private:
std::shared_ptr<Nvidia::Module> nvdrv;
std::vector<VI::Display> displays;
- std::vector<std::shared_ptr<BufferQueue>> buffer_queues;
+ std::vector<BufferQueue> buffer_queues;
/// Id to use for the next layer that is created, this counter is shared among all displays.
u64 next_layer_id = 1;
diff --git a/src/core/hle/service/vi/display/vi_display.cpp b/src/core/hle/service/vi/display/vi_display.cpp
index a108e468f..01d80311b 100644
--- a/src/core/hle/service/vi/display/vi_display.cpp
+++ b/src/core/hle/service/vi/display/vi_display.cpp
@@ -2,8 +2,12 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <algorithm>
+#include <utility>
+
#include <fmt/format.h>
+#include "common/assert.h"
#include "core/core.h"
#include "core/hle/kernel/readable_event.h"
#include "core/hle/service/vi/display/vi_display.h"
@@ -19,4 +23,49 @@ Display::Display(u64 id, std::string name) : id{id}, name{std::move(name)} {
Display::~Display() = default;
+Layer& Display::GetLayer(std::size_t index) {
+ return layers.at(index);
+}
+
+const Layer& Display::GetLayer(std::size_t index) const {
+ return layers.at(index);
+}
+
+Kernel::SharedPtr<Kernel::ReadableEvent> Display::GetVSyncEvent() const {
+ return vsync_event.readable;
+}
+
+void Display::SignalVSyncEvent() {
+ vsync_event.writable->Signal();
+}
+
+void Display::CreateLayer(u64 id, NVFlinger::BufferQueue& buffer_queue) {
+ // TODO(Subv): Support more than 1 layer.
+ ASSERT_MSG(layers.empty(), "Only one layer is supported per display at the moment");
+
+ layers.emplace_back(id, buffer_queue);
+}
+
+Layer* Display::FindLayer(u64 id) {
+ const auto itr = std::find_if(layers.begin(), layers.end(),
+ [id](const VI::Layer& layer) { return layer.GetID() == id; });
+
+ if (itr == layers.end()) {
+ return nullptr;
+ }
+
+ return &*itr;
+}
+
+const Layer* Display::FindLayer(u64 id) const {
+ const auto itr = std::find_if(layers.begin(), layers.end(),
+ [id](const VI::Layer& layer) { return layer.GetID() == id; });
+
+ if (itr == layers.end()) {
+ return nullptr;
+ }
+
+ return &*itr;
+}
+
} // namespace Service::VI
diff --git a/src/core/hle/service/vi/display/vi_display.h b/src/core/hle/service/vi/display/vi_display.h
index df44db306..2acd46ff8 100644
--- a/src/core/hle/service/vi/display/vi_display.h
+++ b/src/core/hle/service/vi/display/vi_display.h
@@ -10,14 +10,84 @@
#include "common/common_types.h"
#include "core/hle/kernel/writable_event.h"
+namespace Service::NVFlinger {
+class BufferQueue;
+}
+
namespace Service::VI {
-struct Layer;
+class Layer;
-struct Display {
+/// Represents a single display type
+class Display {
+public:
+ /// Constructs a display with a given unique ID and name.
+ ///
+ /// @param id The unique ID for this display.
+ /// @param name The name for this display.
+ ///
Display(u64 id, std::string name);
~Display();
+ Display(const Display&) = delete;
+ Display& operator=(const Display&) = delete;
+
+ Display(Display&&) = default;
+ Display& operator=(Display&&) = default;
+
+ /// Gets the unique ID assigned to this display.
+ u64 GetID() const {
+ return id;
+ }
+
+ /// Gets the name of this display
+ const std::string& GetName() const {
+ return name;
+ }
+
+ /// Whether or not this display has any layers added to it.
+ bool HasLayers() const {
+ return !layers.empty();
+ }
+
+ /// Gets a layer for this display based off an index.
+ Layer& GetLayer(std::size_t index);
+
+ /// Gets a layer for this display based off an index.
+ const Layer& GetLayer(std::size_t index) const;
+
+ /// Gets the readable vsync event.
+ Kernel::SharedPtr<Kernel::ReadableEvent> GetVSyncEvent() const;
+
+ /// Signals the internal vsync event.
+ void SignalVSyncEvent();
+
+ /// Creates and adds a layer to this display with the given ID.
+ ///
+ /// @param id The ID to assign to the created layer.
+ /// @param buffer_queue The buffer queue for the layer instance to use.
+ ///
+ void CreateLayer(u64 id, NVFlinger::BufferQueue& buffer_queue);
+
+ /// Attempts to find a layer with the given ID.
+ ///
+ /// @param id The layer ID.
+ ///
+ /// @returns If found, the Layer instance with the given ID.
+ /// If not found, then nullptr is returned.
+ ///
+ Layer* FindLayer(u64 id);
+
+ /// Attempts to find a layer with the given ID.
+ ///
+ /// @param id The layer ID.
+ ///
+ /// @returns If found, the Layer instance with the given ID.
+ /// If not found, then nullptr is returned.
+ ///
+ const Layer* FindLayer(u64 id) const;
+
+private:
u64 id;
std::string name;
diff --git a/src/core/hle/service/vi/layer/vi_layer.cpp b/src/core/hle/service/vi/layer/vi_layer.cpp
index 3a83e5b95..954225c26 100644
--- a/src/core/hle/service/vi/layer/vi_layer.cpp
+++ b/src/core/hle/service/vi/layer/vi_layer.cpp
@@ -6,8 +6,7 @@
namespace Service::VI {
-Layer::Layer(u64 id, std::shared_ptr<NVFlinger::BufferQueue> queue)
- : id{id}, buffer_queue{std::move(queue)} {}
+Layer::Layer(u64 id, NVFlinger::BufferQueue& queue) : id{id}, buffer_queue{queue} {}
Layer::~Layer() = default;
diff --git a/src/core/hle/service/vi/layer/vi_layer.h b/src/core/hle/service/vi/layer/vi_layer.h
index df328e09f..c6bfd01f6 100644
--- a/src/core/hle/service/vi/layer/vi_layer.h
+++ b/src/core/hle/service/vi/layer/vi_layer.h
@@ -4,8 +4,6 @@
#pragma once
-#include <memory>
-
#include "common/common_types.h"
namespace Service::NVFlinger {
@@ -14,12 +12,41 @@ class BufferQueue;
namespace Service::VI {
-struct Layer {
- Layer(u64 id, std::shared_ptr<NVFlinger::BufferQueue> queue);
+/// Represents a single display layer.
+class Layer {
+public:
+ /// Constructs a layer with a given ID and buffer queue.
+ ///
+ /// @param id The ID to assign to this layer.
+ /// @param queue The buffer queue for this layer to use.
+ ///
+ Layer(u64 id, NVFlinger::BufferQueue& queue);
~Layer();
+ Layer(const Layer&) = delete;
+ Layer& operator=(const Layer&) = delete;
+
+ Layer(Layer&&) = default;
+ Layer& operator=(Layer&&) = delete;
+
+ /// Gets the ID for this layer.
+ u64 GetID() const {
+ return id;
+ }
+
+ /// Gets a reference to the buffer queue this layer is using.
+ NVFlinger::BufferQueue& GetBufferQueue() {
+ return buffer_queue;
+ }
+
+ /// Gets a const reference to the buffer queue this layer is using.
+ const NVFlinger::BufferQueue& GetBufferQueue() const {
+ return buffer_queue;
+ }
+
+private:
u64 id;
- std::shared_ptr<NVFlinger::BufferQueue> buffer_queue;
+ NVFlinger::BufferQueue& buffer_queue;
};
} // namespace Service::VI
diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp
index a317a2885..a975767bb 100644
--- a/src/core/hle/service/vi/vi.cpp
+++ b/src/core/hle/service/vi/vi.cpp
@@ -420,7 +420,7 @@ public:
u32_le fence_is_valid;
std::array<Fence, 2> fences;
- MathUtil::Rectangle<int> GetCropRect() const {
+ Common::Rectangle<int> GetCropRect() const {
return {crop_left, crop_top, crop_right, crop_bottom};
}
};
@@ -525,7 +525,7 @@ private:
LOG_DEBUG(Service_VI, "called. id=0x{:08X} transaction={:X}, flags=0x{:08X}", id,
static_cast<u32>(transaction), flags);
- auto buffer_queue = nv_flinger->FindBufferQueue(id);
+ auto& buffer_queue = nv_flinger->FindBufferQueue(id);
if (transaction == TransactionId::Connect) {
IGBPConnectRequestParcel request{ctx.ReadBuffer()};
@@ -538,7 +538,7 @@ private:
} else if (transaction == TransactionId::SetPreallocatedBuffer) {
IGBPSetPreallocatedBufferRequestParcel request{ctx.ReadBuffer()};
- buffer_queue->SetPreallocatedBuffer(request.data.slot, request.buffer);
+ buffer_queue.SetPreallocatedBuffer(request.data.slot, request.buffer);
IGBPSetPreallocatedBufferResponseParcel response{};
ctx.WriteBuffer(response.Serialize());
@@ -546,7 +546,7 @@ private:
IGBPDequeueBufferRequestParcel request{ctx.ReadBuffer()};
const u32 width{request.data.width};
const u32 height{request.data.height};
- std::optional<u32> slot = buffer_queue->DequeueBuffer(width, height);
+ std::optional<u32> slot = buffer_queue.DequeueBuffer(width, height);
if (slot) {
// Buffer is available
@@ -559,8 +559,8 @@ private:
[=](Kernel::SharedPtr<Kernel::Thread> thread, Kernel::HLERequestContext& ctx,
Kernel::ThreadWakeupReason reason) {
// Repeat TransactParcel DequeueBuffer when a buffer is available
- auto buffer_queue = nv_flinger->FindBufferQueue(id);
- std::optional<u32> slot = buffer_queue->DequeueBuffer(width, height);
+ auto& buffer_queue = nv_flinger->FindBufferQueue(id);
+ std::optional<u32> slot = buffer_queue.DequeueBuffer(width, height);
ASSERT_MSG(slot != std::nullopt, "Could not dequeue buffer.");
IGBPDequeueBufferResponseParcel response{*slot};
@@ -568,28 +568,28 @@ private:
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
},
- buffer_queue->GetWritableBufferWaitEvent());
+ buffer_queue.GetWritableBufferWaitEvent());
}
} else if (transaction == TransactionId::RequestBuffer) {
IGBPRequestBufferRequestParcel request{ctx.ReadBuffer()};
- auto& buffer = buffer_queue->RequestBuffer(request.slot);
+ auto& buffer = buffer_queue.RequestBuffer(request.slot);
IGBPRequestBufferResponseParcel response{buffer};
ctx.WriteBuffer(response.Serialize());
} else if (transaction == TransactionId::QueueBuffer) {
IGBPQueueBufferRequestParcel request{ctx.ReadBuffer()};
- buffer_queue->QueueBuffer(request.data.slot, request.data.transform,
- request.data.GetCropRect());
+ buffer_queue.QueueBuffer(request.data.slot, request.data.transform,
+ request.data.GetCropRect());
IGBPQueueBufferResponseParcel response{1280, 720};
ctx.WriteBuffer(response.Serialize());
} else if (transaction == TransactionId::Query) {
IGBPQueryRequestParcel request{ctx.ReadBuffer()};
- u32 value =
- buffer_queue->Query(static_cast<NVFlinger::BufferQueue::QueryType>(request.type));
+ const u32 value =
+ buffer_queue.Query(static_cast<NVFlinger::BufferQueue::QueryType>(request.type));
IGBPQueryResponseParcel response{value};
ctx.WriteBuffer(response.Serialize());
@@ -629,12 +629,12 @@ private:
LOG_WARNING(Service_VI, "(STUBBED) called id={}, unknown={:08X}", id, unknown);
- const auto buffer_queue = nv_flinger->FindBufferQueue(id);
+ const auto& buffer_queue = nv_flinger->FindBufferQueue(id);
// TODO(Subv): Find out what this actually is.
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushCopyObjects(buffer_queue->GetBufferWaitEvent());
+ rb.PushCopyObjects(buffer_queue.GetBufferWaitEvent());
}
std::shared_ptr<NVFlinger::NVFlinger> nv_flinger;
@@ -752,6 +752,7 @@ public:
{1102, nullptr, "GetDisplayResolution"},
{2010, &IManagerDisplayService::CreateManagedLayer, "CreateManagedLayer"},
{2011, nullptr, "DestroyManagedLayer"},
+ {2012, nullptr, "CreateStrayLayer"},
{2050, nullptr, "CreateIndirectLayer"},
{2051, nullptr, "DestroyIndirectLayer"},
{2052, nullptr, "CreateIndirectProducerEndPoint"},
diff --git a/src/core/memory.cpp b/src/core/memory.cpp
index e9166dbd9..f809567b6 100644
--- a/src/core/memory.cpp
+++ b/src/core/memory.cpp
@@ -71,15 +71,20 @@ static void MapPages(PageTable& page_table, VAddr base, u64 size, u8* memory, Pa
FlushMode::FlushAndInvalidate);
VAddr end = base + size;
- while (base != end) {
- ASSERT_MSG(base < page_table.pointers.size(), "out of range mapping at {:016X}", base);
+ ASSERT_MSG(end <= page_table.pointers.size(), "out of range mapping at {:016X}",
+ base + page_table.pointers.size());
- page_table.attributes[base] = type;
- page_table.pointers[base] = memory;
+ std::fill(page_table.attributes.begin() + base, page_table.attributes.begin() + end, type);
- base += 1;
- if (memory != nullptr)
+ if (memory == nullptr) {
+ std::fill(page_table.pointers.begin() + base, page_table.pointers.begin() + end, memory);
+ } else {
+ while (base != end) {
+ page_table.pointers[base] = memory;
+
+ base += 1;
memory += PAGE_SIZE;
+ }
}
}