diff options
Diffstat (limited to 'src/core')
| -rw-r--r-- | src/core/hw/gpu.cpp | 42 | 
1 files changed, 20 insertions, 22 deletions
| diff --git a/src/core/hw/gpu.cpp b/src/core/hw/gpu.cpp index 67a8bc324..7e70b34c1 100644 --- a/src/core/hw/gpu.cpp +++ b/src/core/hw/gpu.cpp @@ -21,12 +21,10 @@ namespace GPU {  Regs g_regs; -u32 g_cur_line = 0;         ///< Current vertical screen line -u64 g_last_line_ticks = 0;  ///< CPU tick count from last vertical screen line -u64 g_last_frame_ticks = 0; ///< CPU tick count from last frame - -static u32 kFrameCycles = 0; ///< 268MHz / 60 frames per second -static u32 kFrameTicks  = 0; ///< Approximate number of instructions/frame +static u64 frame_ticks      = 0;    ///< 268MHz / 60 frames per second +static u32 cur_line         = 0;    ///< Current vertical screen line +static u64 last_frame_ticks = 0;    ///< CPU tick count from last frame +static u64 last_update_tick = 0;    ///< CPU ticl count from last GPU update  template <typename T>  inline void Read(T &var, const u32 raw_addr) { @@ -34,7 +32,7 @@ inline void Read(T &var, const u32 raw_addr) {      u32 index = addr / 4;      // Reads other than u32 are untested, so I'd rather have them abort than silently fail -    if (index >= Regs::NumIds() || !std::is_same<T,u32>::value) { +    if (index >= Regs::NumIds() || !std::is_same<T, u32>::value) {          LOG_ERROR(HW_GPU, "unknown Read%lu @ 0x%08X", sizeof(var) * 8, addr);          return;      } @@ -48,7 +46,7 @@ inline void Write(u32 addr, const T data) {      u32 index = addr / 4;      // Writes other than u32 are untested, so I'd rather have them abort than silently fail -    if (index >= Regs::NumIds() || !std::is_same<T,u32>::value) { +    if (index >= Regs::NumIds() || !std::is_same<T, u32>::value) {          LOG_ERROR(HW_GPU, "unknown Write%lu 0x%08X @ 0x%08X", sizeof(data) * 8, (u32)data, addr);          return;      } @@ -179,7 +177,6 @@ template void Write<u8>(u32 addr, const u8 data);  /// Update hardware  void Update() {      auto& framebuffer_top = g_regs.framebuffer_config[0]; -    u64 current_ticks = Core::g_app_core->GetTicks();      // Update the frame after a certain number of CPU ticks have elapsed. This assumes that the      // active frame in memory is always complete to render. There also may be issues with this @@ -189,9 +186,9 @@ void Update() {      // primitive homebrew relies on a vertical blank interrupt to happen inevitably (regardless of a      // threading reschedule). -    if ((current_ticks - g_last_frame_ticks) > GPU::kFrameTicks) { +    if ((Core::g_app_core->GetTicks() - last_frame_ticks) > (GPU::frame_ticks)) {          VideoCore::g_renderer->SwapBuffers(); -        g_last_frame_ticks = current_ticks; +        last_frame_ticks = Core::g_app_core->GetTicks();      }      // Synchronize GPU on a thread reschedule: Because we cannot accurately predict a vertical @@ -199,17 +196,20 @@ void Update() {      // accurately when this is signalled between thread switches.      if (HLE::g_reschedule) { +        u64 current_ticks = Core::g_app_core->GetTicks(); +        u64 line_ticks = (GPU::frame_ticks / framebuffer_top.height) * 16; -        // Synchronize line... -        if ((current_ticks - g_last_line_ticks) >= GPU::kFrameTicks / framebuffer_top.height) { +        //// Synchronize line... +        if ((current_ticks - last_update_tick) >= line_ticks) {              GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PDC0); -            g_cur_line++; -            g_last_line_ticks = current_ticks; +            cur_line++; +            last_update_tick += line_ticks;          }          // Synchronize frame... -        if (g_cur_line >= framebuffer_top.height) { -            g_cur_line = 0; +        if (cur_line >= framebuffer_top.height) { +            cur_line = 0; +            VideoCore::g_renderer->SwapBuffers();              GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PDC1);          }      } @@ -217,11 +217,9 @@ void Update() {  /// Initialize hardware  void Init() { -    kFrameCycles = 268123480 / Settings::values.gpu_refresh_rate; -    kFrameTicks  = kFrameCycles / 3; - -    g_cur_line = 0; -    g_last_frame_ticks = g_last_line_ticks = Core::g_app_core->GetTicks(); +    frame_ticks = 268123480 / Settings::values.gpu_refresh_rate; +    cur_line = 0; +    last_update_tick = last_frame_ticks = Core::g_app_core->GetTicks();      auto& framebuffer_top = g_regs.framebuffer_config[0];      auto& framebuffer_sub = g_regs.framebuffer_config[1]; | 
