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-rw-r--r--src/core/CMakeLists.txt19
-rw-r--r--src/core/arm/dynarmic/arm_dynarmic.cpp15
-rw-r--r--src/core/arm/dynarmic/arm_dynarmic.h12
-rw-r--r--src/core/arm/unicorn/arm_unicorn.cpp6
-rw-r--r--src/core/arm/unicorn/arm_unicorn.h8
-rw-r--r--src/core/core.cpp60
-rw-r--r--src/core/core.h18
-rw-r--r--src/core/core_cpu.cpp24
-rw-r--r--src/core/core_cpu.h12
-rw-r--r--src/core/core_timing.cpp201
-rw-r--r--src/core/core_timing.h215
-rw-r--r--src/core/core_timing_util.cpp10
-rw-r--r--src/core/core_timing_util.h7
-rw-r--r--src/core/cpu_core_manager.cpp2
-rw-r--r--src/core/crypto/key_manager.cpp3
-rw-r--r--src/core/file_sys/cheat_engine.cpp492
-rw-r--r--src/core/file_sys/cheat_engine.h234
-rw-r--r--src/core/file_sys/content_archive.h15
-rw-r--r--src/core/file_sys/errors.h3
-rw-r--r--src/core/file_sys/patch_manager.cpp79
-rw-r--r--src/core/file_sys/patch_manager.h9
-rw-r--r--src/core/file_sys/registered_cache.cpp2
-rw-r--r--src/core/file_sys/system_archive/system_archive.cpp3
-rw-r--r--src/core/file_sys/system_archive/system_version.cpp52
-rw-r--r--src/core/file_sys/system_archive/system_version.h16
-rw-r--r--src/core/file_sys/vfs_vector.cpp2
-rw-r--r--src/core/frontend/emu_window.cpp8
-rw-r--r--src/core/frontend/emu_window.h2
-rw-r--r--src/core/frontend/framebuffer_layout.cpp12
-rw-r--r--src/core/frontend/framebuffer_layout.h2
-rw-r--r--src/core/frontend/input.h2
-rw-r--r--src/core/hle/ipc.h48
-rw-r--r--src/core/hle/ipc_helpers.h50
-rw-r--r--src/core/hle/kernel/address_arbiter.cpp187
-rw-r--r--src/core/hle/kernel/address_arbiter.h80
-rw-r--r--src/core/hle/kernel/client_port.cpp9
-rw-r--r--src/core/hle/kernel/client_session.cpp14
-rw-r--r--src/core/hle/kernel/client_session.h9
-rw-r--r--src/core/hle/kernel/code_set.cpp12
-rw-r--r--src/core/hle/kernel/code_set.h89
-rw-r--r--src/core/hle/kernel/errors.h1
-rw-r--r--src/core/hle/kernel/handle_table.cpp40
-rw-r--r--src/core/hle/kernel/handle_table.h25
-rw-r--r--src/core/hle/kernel/hle_ipc.cpp22
-rw-r--r--src/core/hle/kernel/hle_ipc.h25
-rw-r--r--src/core/hle/kernel/kernel.cpp27
-rw-r--r--src/core/hle/kernel/kernel.h25
-rw-r--r--src/core/hle/kernel/mutex.cpp35
-rw-r--r--src/core/hle/kernel/mutex.h20
-rw-r--r--src/core/hle/kernel/object.cpp2
-rw-r--r--src/core/hle/kernel/object.h2
-rw-r--r--src/core/hle/kernel/process.cpp75
-rw-r--r--src/core/hle/kernel/process.h121
-rw-r--r--src/core/hle/kernel/process_capability.cpp4
-rw-r--r--src/core/hle/kernel/process_capability.h4
-rw-r--r--src/core/hle/kernel/readable_event.cpp2
-rw-r--r--src/core/hle/kernel/readable_event.h2
-rw-r--r--src/core/hle/kernel/resource_limit.cpp7
-rw-r--r--src/core/hle/kernel/resource_limit.h11
-rw-r--r--src/core/hle/kernel/scheduler.cpp80
-rw-r--r--src/core/hle/kernel/scheduler.h12
-rw-r--r--src/core/hle/kernel/server_port.cpp6
-rw-r--r--src/core/hle/kernel/server_port.h35
-rw-r--r--src/core/hle/kernel/server_session.cpp93
-rw-r--r--src/core/hle/kernel/server_session.h55
-rw-r--r--src/core/hle/kernel/shared_memory.cpp16
-rw-r--r--src/core/hle/kernel/shared_memory.h10
-rw-r--r--src/core/hle/kernel/svc.cpp361
-rw-r--r--src/core/hle/kernel/svc_wrap.h8
-rw-r--r--src/core/hle/kernel/thread.cpp113
-rw-r--r--src/core/hle/kernel/thread.h32
-rw-r--r--src/core/hle/kernel/transfer_memory.cpp73
-rw-r--r--src/core/hle/kernel/transfer_memory.h91
-rw-r--r--src/core/hle/kernel/vm_manager.cpp145
-rw-r--r--src/core/hle/kernel/vm_manager.h93
-rw-r--r--src/core/hle/kernel/wait_object.h2
-rw-r--r--src/core/hle/result.h19
-rw-r--r--src/core/hle/service/am/am.cpp170
-rw-r--r--src/core/hle/service/am/am.h31
-rw-r--r--src/core/hle/service/am/applets/software_keyboard.cpp1
-rw-r--r--src/core/hle/service/am/applets/software_keyboard.h3
-rw-r--r--src/core/hle/service/audio/audout_u.cpp27
-rw-r--r--src/core/hle/service/audio/audren_u.cpp73
-rw-r--r--src/core/hle/service/audio/audren_u.h3
-rw-r--r--src/core/hle/service/audio/errors.h15
-rw-r--r--src/core/hle/service/audio/hwopus.cpp206
-rw-r--r--src/core/hle/service/fatal/fatal.cpp89
-rw-r--r--src/core/hle/service/filesystem/fsp_srv.cpp5
-rw-r--r--src/core/hle/service/filesystem/fsp_srv.h1
-rw-r--r--src/core/hle/service/hid/controllers/controller_base.h7
-rw-r--r--src/core/hle/service/hid/controllers/debug_pad.cpp5
-rw-r--r--src/core/hle/service/hid/controllers/debug_pad.h32
-rw-r--r--src/core/hle/service/hid/controllers/gesture.cpp5
-rw-r--r--src/core/hle/service/hid/controllers/gesture.h2
-rw-r--r--src/core/hle/service/hid/controllers/keyboard.cpp5
-rw-r--r--src/core/hle/service/hid/controllers/keyboard.h2
-rw-r--r--src/core/hle/service/hid/controllers/mouse.cpp5
-rw-r--r--src/core/hle/service/hid/controllers/mouse.h2
-rw-r--r--src/core/hle/service/hid/controllers/npad.cpp5
-rw-r--r--src/core/hle/service/hid/controllers/npad.h104
-rw-r--r--src/core/hle/service/hid/controllers/stubbed.cpp5
-rw-r--r--src/core/hle/service/hid/controllers/stubbed.h2
-rw-r--r--src/core/hle/service/hid/controllers/touchscreen.cpp7
-rw-r--r--src/core/hle/service/hid/controllers/touchscreen.h6
-rw-r--r--src/core/hle/service/hid/controllers/xpad.cpp5
-rw-r--r--src/core/hle/service/hid/controllers/xpad.h2
-rw-r--r--src/core/hle/service/hid/hid.cpp21
-rw-r--r--src/core/hle/service/hid/hid.h11
-rw-r--r--src/core/hle/service/hid/irs.cpp2
-rw-r--r--src/core/hle/service/ldr/ldr.cpp8
-rw-r--r--src/core/hle/service/lm/lm.cpp2
-rw-r--r--src/core/hle/service/nfc/nfc.cpp2
-rw-r--r--src/core/hle/service/nfp/nfp.cpp2
-rw-r--r--src/core/hle/service/nvdrv/devices/nvdevice.h10
-rw-r--r--src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp10
-rw-r--r--src/core/hle/service/nvdrv/devices/nvdisp_disp0.h2
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp17
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.cpp3
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp14
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue.cpp2
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue.h8
-rw-r--r--src/core/hle/service/nvflinger/nvflinger.cpp114
-rw-r--r--src/core/hle/service/nvflinger/nvflinger.h64
-rw-r--r--src/core/hle/service/service.cpp15
-rw-r--r--src/core/hle/service/service.h15
-rw-r--r--src/core/hle/service/set/set_sys.cpp79
-rw-r--r--src/core/hle/service/set/set_sys.h2
-rw-r--r--src/core/hle/service/sm/controller.cpp2
-rw-r--r--src/core/hle/service/sm/sm.h2
-rw-r--r--src/core/hle/service/time/time.cpp9
-rw-r--r--src/core/hle/service/vi/display/vi_display.cpp71
-rw-r--r--src/core/hle/service/vi/display/vi_display.h98
-rw-r--r--src/core/hle/service/vi/layer/vi_layer.cpp13
-rw-r--r--src/core/hle/service/vi/layer/vi_layer.h52
-rw-r--r--src/core/hle/service/vi/vi.cpp67
-rw-r--r--src/core/hle/service/vi/vi.h40
-rw-r--r--src/core/hle/service/vi/vi_m.cpp12
-rw-r--r--src/core/hle/service/vi/vi_m.h19
-rw-r--r--src/core/hle/service/vi/vi_s.cpp12
-rw-r--r--src/core/hle/service/vi/vi_s.h19
-rw-r--r--src/core/hle/service/vi/vi_u.cpp12
-rw-r--r--src/core/hle/service/vi/vi_u.h19
-rw-r--r--src/core/loader/elf.cpp3
-rw-r--r--src/core/loader/linker.cpp147
-rw-r--r--src/core/loader/linker.h36
-rw-r--r--src/core/loader/nro.cpp3
-rw-r--r--src/core/loader/nro.h4
-rw-r--r--src/core/loader/nso.cpp117
-rw-r--r--src/core/loader/nso.h43
-rw-r--r--src/core/memory.cpp241
-rw-r--r--src/core/memory.h83
-rw-r--r--src/core/memory_hook.cpp11
-rw-r--r--src/core/memory_hook.h47
-rw-r--r--src/core/memory_setup.h19
-rw-r--r--src/core/perf_stats.cpp10
-rw-r--r--src/core/settings.cpp4
-rw-r--r--src/core/settings.h2
-rw-r--r--src/core/telemetry_session.cpp2
158 files changed, 4134 insertions, 2050 deletions
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index f61bcd40d..c59107102 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -31,6 +31,8 @@ add_library(core STATIC
file_sys/bis_factory.h
file_sys/card_image.cpp
file_sys/card_image.h
+ file_sys/cheat_engine.cpp
+ file_sys/cheat_engine.h
file_sys/content_archive.cpp
file_sys/content_archive.h
file_sys/control_metadata.cpp
@@ -68,6 +70,8 @@ add_library(core STATIC
file_sys/system_archive/ng_word.h
file_sys/system_archive/system_archive.cpp
file_sys/system_archive/system_archive.h
+ file_sys/system_archive/system_version.cpp
+ file_sys/system_archive/system_version.h
file_sys/vfs.cpp
file_sys/vfs.h
file_sys/vfs_concat.cpp
@@ -107,6 +111,8 @@ add_library(core STATIC
hle/kernel/client_port.h
hle/kernel/client_session.cpp
hle/kernel/client_session.h
+ hle/kernel/code_set.cpp
+ hle/kernel/code_set.h
hle/kernel/errors.h
hle/kernel/handle_table.cpp
hle/kernel/handle_table.h
@@ -140,6 +146,8 @@ add_library(core STATIC
hle/kernel/svc_wrap.h
hle/kernel/thread.cpp
hle/kernel/thread.h
+ hle/kernel/transfer_memory.cpp
+ hle/kernel/transfer_memory.h
hle/kernel/vm_manager.cpp
hle/kernel/vm_manager.h
hle/kernel/wait_object.cpp
@@ -217,6 +225,7 @@ add_library(core STATIC
hle/service/audio/audren_u.h
hle/service/audio/codecctl.cpp
hle/service/audio/codecctl.h
+ hle/service/audio/errors.h
hle/service/audio/hwopus.cpp
hle/service/audio/hwopus.h
hle/service/bcat/bcat.cpp
@@ -400,6 +409,10 @@ add_library(core STATIC
hle/service/time/time.h
hle/service/usb/usb.cpp
hle/service/usb/usb.h
+ hle/service/vi/display/vi_display.cpp
+ hle/service/vi/display/vi_display.h
+ hle/service/vi/layer/vi_layer.cpp
+ hle/service/vi/layer/vi_layer.h
hle/service/vi/vi.cpp
hle/service/vi/vi.h
hle/service/vi/vi_m.cpp
@@ -414,8 +427,6 @@ add_library(core STATIC
loader/deconstructed_rom_directory.h
loader/elf.cpp
loader/elf.h
- loader/linker.cpp
- loader/linker.h
loader/loader.cpp
loader/loader.h
loader/nax.cpp
@@ -432,8 +443,6 @@ add_library(core STATIC
loader/xci.h
memory.cpp
memory.h
- memory_hook.cpp
- memory_hook.h
memory_setup.h
perf_stats.cpp
perf_stats.h
@@ -449,7 +458,7 @@ add_library(core STATIC
create_target_directory_groups(core)
target_link_libraries(core PUBLIC common PRIVATE audio_core video_core)
-target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt lz4_static mbedtls opus unicorn open_source_archives)
+target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt mbedtls opus unicorn open_source_archives)
if (ENABLE_WEB_SERVICE)
target_compile_definitions(core PRIVATE -DENABLE_WEB_SERVICE)
target_link_libraries(core PRIVATE web_service)
diff --git a/src/core/arm/dynarmic/arm_dynarmic.cpp b/src/core/arm/dynarmic/arm_dynarmic.cpp
index afbda8d8b..4fdc12f11 100644
--- a/src/core/arm/dynarmic/arm_dynarmic.cpp
+++ b/src/core/arm/dynarmic/arm_dynarmic.cpp
@@ -12,6 +12,7 @@
#include "core/core.h"
#include "core/core_cpu.h"
#include "core/core_timing.h"
+#include "core/core_timing_util.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/svc.h"
@@ -112,14 +113,14 @@ public:
// Always execute at least one tick.
amortized_ticks = std::max<u64>(amortized_ticks, 1);
- CoreTiming::AddTicks(amortized_ticks);
+ parent.core_timing.AddTicks(amortized_ticks);
num_interpreted_instructions = 0;
}
u64 GetTicksRemaining() override {
- return std::max(CoreTiming::GetDowncount(), 0);
+ return std::max(parent.core_timing.GetDowncount(), 0);
}
u64 GetCNTPCT() override {
- return CoreTiming::GetTicks();
+ return Timing::CpuCyclesToClockCycles(parent.core_timing.GetTicks());
}
ARM_Dynarmic& parent;
@@ -151,7 +152,7 @@ std::unique_ptr<Dynarmic::A64::Jit> ARM_Dynarmic::MakeJit() const {
config.tpidr_el0 = &cb->tpidr_el0;
config.dczid_el0 = 4;
config.ctr_el0 = 0x8444c004;
- config.cntfrq_el0 = 19200000; // Value from fusee.
+ config.cntfrq_el0 = Timing::CNTFREQ;
// Unpredictable instructions
config.define_unpredictable_behaviour = true;
@@ -172,8 +173,10 @@ void ARM_Dynarmic::Step() {
cb->InterpreterFallback(jit->GetPC(), 1);
}
-ARM_Dynarmic::ARM_Dynarmic(ExclusiveMonitor& exclusive_monitor, std::size_t core_index)
- : cb(std::make_unique<ARM_Dynarmic_Callbacks>(*this)), core_index{core_index},
+ARM_Dynarmic::ARM_Dynarmic(Timing::CoreTiming& core_timing, ExclusiveMonitor& exclusive_monitor,
+ std::size_t core_index)
+ : cb(std::make_unique<ARM_Dynarmic_Callbacks>(*this)), inner_unicorn{core_timing},
+ core_index{core_index}, core_timing{core_timing},
exclusive_monitor{dynamic_cast<DynarmicExclusiveMonitor&>(exclusive_monitor)} {
ThreadContext ctx{};
inner_unicorn.SaveContext(ctx);
diff --git a/src/core/arm/dynarmic/arm_dynarmic.h b/src/core/arm/dynarmic/arm_dynarmic.h
index 512bf8ce9..aada1e862 100644
--- a/src/core/arm/dynarmic/arm_dynarmic.h
+++ b/src/core/arm/dynarmic/arm_dynarmic.h
@@ -12,10 +12,14 @@
#include "core/arm/exclusive_monitor.h"
#include "core/arm/unicorn/arm_unicorn.h"
-namespace Memory {
+namespace Common {
struct PageTable;
}
+namespace Core::Timing {
+class CoreTiming;
+}
+
namespace Core {
class ARM_Dynarmic_Callbacks;
@@ -23,7 +27,8 @@ class DynarmicExclusiveMonitor;
class ARM_Dynarmic final : public ARM_Interface {
public:
- ARM_Dynarmic(ExclusiveMonitor& exclusive_monitor, std::size_t core_index);
+ ARM_Dynarmic(Timing::CoreTiming& core_timing, ExclusiveMonitor& exclusive_monitor,
+ std::size_t core_index);
~ARM_Dynarmic();
void MapBackingMemory(VAddr address, std::size_t size, u8* memory,
@@ -62,9 +67,10 @@ private:
ARM_Unicorn inner_unicorn;
std::size_t core_index;
+ Timing::CoreTiming& core_timing;
DynarmicExclusiveMonitor& exclusive_monitor;
- Memory::PageTable* current_page_table = nullptr;
+ Common::PageTable* current_page_table = nullptr;
};
class DynarmicExclusiveMonitor final : public ExclusiveMonitor {
diff --git a/src/core/arm/unicorn/arm_unicorn.cpp b/src/core/arm/unicorn/arm_unicorn.cpp
index c455c81fb..a542a098b 100644
--- a/src/core/arm/unicorn/arm_unicorn.cpp
+++ b/src/core/arm/unicorn/arm_unicorn.cpp
@@ -72,7 +72,7 @@ static bool UnmappedMemoryHook(uc_engine* uc, uc_mem_type type, u64 addr, int si
return {};
}
-ARM_Unicorn::ARM_Unicorn() {
+ARM_Unicorn::ARM_Unicorn(Timing::CoreTiming& core_timing) : core_timing{core_timing} {
CHECKED(uc_open(UC_ARCH_ARM64, UC_MODE_ARM, &uc));
auto fpv = 3 << 20;
@@ -177,7 +177,7 @@ void ARM_Unicorn::Run() {
if (GDBStub::IsServerEnabled()) {
ExecuteInstructions(std::max(4000000, 0));
} else {
- ExecuteInstructions(std::max(CoreTiming::GetDowncount(), 0));
+ ExecuteInstructions(std::max(core_timing.GetDowncount(), 0));
}
}
@@ -190,7 +190,7 @@ MICROPROFILE_DEFINE(ARM_Jit_Unicorn, "ARM JIT", "Unicorn", MP_RGB(255, 64, 64));
void ARM_Unicorn::ExecuteInstructions(int num_instructions) {
MICROPROFILE_SCOPE(ARM_Jit_Unicorn);
CHECKED(uc_emu_start(uc, GetPC(), 1ULL << 63, 0, num_instructions));
- CoreTiming::AddTicks(num_instructions);
+ core_timing.AddTicks(num_instructions);
if (GDBStub::IsServerEnabled()) {
if (last_bkpt_hit) {
uc_reg_write(uc, UC_ARM64_REG_PC, &last_bkpt.address);
diff --git a/src/core/arm/unicorn/arm_unicorn.h b/src/core/arm/unicorn/arm_unicorn.h
index 75761950b..dbd6955ea 100644
--- a/src/core/arm/unicorn/arm_unicorn.h
+++ b/src/core/arm/unicorn/arm_unicorn.h
@@ -9,12 +9,17 @@
#include "core/arm/arm_interface.h"
#include "core/gdbstub/gdbstub.h"
+namespace Core::Timing {
+class CoreTiming;
+}
+
namespace Core {
class ARM_Unicorn final : public ARM_Interface {
public:
- ARM_Unicorn();
+ explicit ARM_Unicorn(Timing::CoreTiming& core_timing);
~ARM_Unicorn();
+
void MapBackingMemory(VAddr address, std::size_t size, u8* memory,
Kernel::VMAPermission perms) override;
void UnmapMemory(VAddr address, std::size_t size) override;
@@ -43,6 +48,7 @@ public:
private:
uc_engine* uc{};
+ Timing::CoreTiming& core_timing;
GDBStub::BreakpointAddress last_bkpt{};
bool last_bkpt_hit;
};
diff --git a/src/core/core.cpp b/src/core/core.cpp
index 1dd576c26..4fe77c25b 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -32,11 +32,13 @@
#include "core/perf_stats.h"
#include "core/settings.h"
#include "core/telemetry_session.h"
+#include "file_sys/cheat_engine.h"
#include "frontend/applets/profile_select.h"
#include "frontend/applets/software_keyboard.h"
#include "frontend/applets/web_browser.h"
#include "video_core/debug_utils/debug_utils.h"
-#include "video_core/gpu.h"
+#include "video_core/gpu_asynch.h"
+#include "video_core/gpu_synch.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
@@ -78,6 +80,7 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
return vfs->OpenFile(path, FileSys::Mode::Read);
}
struct System::Impl {
+ explicit Impl(System& system) : kernel{system} {}
Cpu& CurrentCpuCore() {
return cpu_core_manager.GetCurrentCore();
@@ -94,7 +97,7 @@ struct System::Impl {
ResultStatus Init(System& system, Frontend::EmuWindow& emu_window) {
LOG_DEBUG(HW_Memory, "initialized OK");
- CoreTiming::Init();
+ core_timing.Initialize();
kernel.Initialize();
const auto current_time = std::chrono::duration_cast<std::chrono::seconds>(
@@ -114,13 +117,13 @@ struct System::Impl {
if (web_browser == nullptr)
web_browser = std::make_unique<Core::Frontend::DefaultWebBrowserApplet>();
- auto main_process = Kernel::Process::Create(kernel, "main");
+ auto main_process = Kernel::Process::Create(system, "main");
kernel.MakeCurrentProcess(main_process.get());
telemetry_session = std::make_unique<Core::TelemetrySession>();
service_manager = std::make_shared<Service::SM::ServiceManager>();
- Service::Init(service_manager, *virtual_filesystem);
+ Service::Init(service_manager, system, *virtual_filesystem);
GDBStub::Init();
renderer = VideoCore::CreateRenderer(emu_window, system);
@@ -128,10 +131,16 @@ struct System::Impl {
return ResultStatus::ErrorVideoCore;
}
- gpu_core = std::make_unique<Tegra::GPU>(renderer->Rasterizer());
+ is_powered_on = true;
+
+ if (Settings::values.use_asynchronous_gpu_emulation) {
+ gpu_core = std::make_unique<VideoCommon::GPUAsynch>(system, *renderer);
+ } else {
+ gpu_core = std::make_unique<VideoCommon::GPUSynch>(system, *renderer);
+ }
cpu_core_manager.Initialize(system);
- is_powered_on = true;
+
LOG_DEBUG(Core, "Initialized OK");
// Reset counters and set time origin to current frame
@@ -182,13 +191,13 @@ struct System::Impl {
void Shutdown() {
// Log last frame performance stats
- auto perf_results = GetAndResetPerfStats();
- Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_EmulationSpeed",
- perf_results.emulation_speed * 100.0);
- Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_Framerate",
- perf_results.game_fps);
- Telemetry().AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime",
- perf_results.frametime * 1000.0);
+ const auto perf_results = GetAndResetPerfStats();
+ telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_EmulationSpeed",
+ perf_results.emulation_speed * 100.0);
+ telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Framerate",
+ perf_results.game_fps);
+ telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime",
+ perf_results.frametime * 1000.0);
is_powered_on = false;
@@ -197,6 +206,7 @@ struct System::Impl {
GDBStub::Shutdown();
Service::Shutdown();
service_manager.reset();
+ cheat_engine.reset();
telemetry_session.reset();
gpu_core.reset();
@@ -205,7 +215,7 @@ struct System::Impl {
// Shutdown kernel and core timing
kernel.Shutdown();
- CoreTiming::Shutdown();
+ core_timing.Shutdown();
// Close app loader
app_loader.reset();
@@ -232,9 +242,10 @@ struct System::Impl {
}
PerfStatsResults GetAndResetPerfStats() {
- return perf_stats.GetAndResetStats(CoreTiming::GetGlobalTimeUs());
+ return perf_stats.GetAndResetStats(core_timing.GetGlobalTimeUs());
}
+ Timing::CoreTiming core_timing;
Kernel::KernelCore kernel;
/// RealVfsFilesystem instance
FileSys::VirtualFilesystem virtual_filesystem;
@@ -246,6 +257,8 @@ struct System::Impl {
CpuCoreManager cpu_core_manager;
bool is_powered_on = false;
+ std::unique_ptr<FileSys::CheatEngine> cheat_engine;
+
/// Frontend applets
std::unique_ptr<Core::Frontend::ProfileSelectApplet> profile_selector;
std::unique_ptr<Core::Frontend::SoftwareKeyboardApplet> software_keyboard;
@@ -264,7 +277,7 @@ struct System::Impl {
Core::FrameLimiter frame_limiter;
};
-System::System() : impl{std::make_unique<Impl>()} {}
+System::System() : impl{std::make_unique<Impl>(*this)} {}
System::~System() = default;
Cpu& System::CurrentCpuCore() {
@@ -396,6 +409,14 @@ const Kernel::KernelCore& System::Kernel() const {
return impl->kernel;
}
+Timing::CoreTiming& System::CoreTiming() {
+ return impl->core_timing;
+}
+
+const Timing::CoreTiming& System::CoreTiming() const {
+ return impl->core_timing;
+}
+
Core::PerfStats& System::GetPerfStats() {
return impl->perf_stats;
}
@@ -436,6 +457,13 @@ Tegra::DebugContext* System::GetGPUDebugContext() const {
return impl->debug_context.get();
}
+void System::RegisterCheatList(const std::vector<FileSys::CheatList>& list,
+ const std::string& build_id, VAddr code_region_start,
+ VAddr code_region_end) {
+ impl->cheat_engine = std::make_unique<FileSys::CheatEngine>(*this, list, build_id,
+ code_region_start, code_region_end);
+}
+
void System::SetFilesystem(std::shared_ptr<FileSys::VfsFilesystem> vfs) {
impl->virtual_filesystem = std::move(vfs);
}
diff --git a/src/core/core.h b/src/core/core.h
index 511a5ad3a..4d83b93cc 100644
--- a/src/core/core.h
+++ b/src/core/core.h
@@ -20,6 +20,7 @@ class WebBrowserApplet;
} // namespace Core::Frontend
namespace FileSys {
+class CheatList;
class VfsFilesystem;
} // namespace FileSys
@@ -47,6 +48,10 @@ namespace VideoCore {
class RendererBase;
} // namespace VideoCore
+namespace Core::Timing {
+class CoreTiming;
+}
+
namespace Core {
class ARM_Interface;
@@ -205,6 +210,12 @@ public:
/// Provides a constant pointer to the current process.
const Kernel::Process* CurrentProcess() const;
+ /// Provides a reference to the core timing instance.
+ Timing::CoreTiming& CoreTiming();
+
+ /// Provides a constant reference to the core timing instance.
+ const Timing::CoreTiming& CoreTiming() const;
+
/// Provides a reference to the kernel instance.
Kernel::KernelCore& Kernel();
@@ -243,6 +254,9 @@ public:
std::shared_ptr<FileSys::VfsFilesystem> GetFilesystem() const;
+ void RegisterCheatList(const std::vector<FileSys::CheatList>& list, const std::string& build_id,
+ VAddr code_region_start, VAddr code_region_end);
+
void SetProfileSelector(std::unique_ptr<Frontend::ProfileSelectApplet> applet);
const Frontend::ProfileSelectApplet& GetProfileSelector() const;
@@ -283,10 +297,6 @@ inline ARM_Interface& CurrentArmInterface() {
return System::GetInstance().CurrentArmInterface();
}
-inline TelemetrySession& Telemetry() {
- return System::GetInstance().TelemetrySession();
-}
-
inline Kernel::Process* CurrentProcess() {
return System::GetInstance().CurrentProcess();
}
diff --git a/src/core/core_cpu.cpp b/src/core/core_cpu.cpp
index fffda8a99..e75741db0 100644
--- a/src/core/core_cpu.cpp
+++ b/src/core/core_cpu.cpp
@@ -11,6 +11,7 @@
#endif
#include "core/arm/exclusive_monitor.h"
#include "core/arm/unicorn/arm_unicorn.h"
+#include "core/core.h"
#include "core/core_cpu.h"
#include "core/core_timing.h"
#include "core/hle/kernel/scheduler.h"
@@ -21,7 +22,7 @@
namespace Core {
void CpuBarrier::NotifyEnd() {
- std::unique_lock<std::mutex> lock(mutex);
+ std::unique_lock lock{mutex};
end = true;
condition.notify_all();
}
@@ -33,7 +34,7 @@ bool CpuBarrier::Rendezvous() {
}
if (!end) {
- std::unique_lock<std::mutex> lock(mutex);
+ std::unique_lock lock{mutex};
--cores_waiting;
if (!cores_waiting) {
@@ -49,20 +50,21 @@ bool CpuBarrier::Rendezvous() {
return false;
}
-Cpu::Cpu(ExclusiveMonitor& exclusive_monitor, CpuBarrier& cpu_barrier, std::size_t core_index)
- : cpu_barrier{cpu_barrier}, core_index{core_index} {
+Cpu::Cpu(System& system, ExclusiveMonitor& exclusive_monitor, CpuBarrier& cpu_barrier,
+ std::size_t core_index)
+ : cpu_barrier{cpu_barrier}, core_timing{system.CoreTiming()}, core_index{core_index} {
if (Settings::values.use_cpu_jit) {
#ifdef ARCHITECTURE_x86_64
- arm_interface = std::make_unique<ARM_Dynarmic>(exclusive_monitor, core_index);
+ arm_interface = std::make_unique<ARM_Dynarmic>(core_timing, exclusive_monitor, core_index);
#else
arm_interface = std::make_unique<ARM_Unicorn>();
LOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available");
#endif
} else {
- arm_interface = std::make_unique<ARM_Unicorn>();
+ arm_interface = std::make_unique<ARM_Unicorn>(core_timing);
}
- scheduler = std::make_unique<Kernel::Scheduler>(*arm_interface);
+ scheduler = std::make_unique<Kernel::Scheduler>(system, *arm_interface);
}
Cpu::~Cpu() = default;
@@ -93,14 +95,14 @@ void Cpu::RunLoop(bool tight_loop) {
if (IsMainCore()) {
// TODO(Subv): Only let CoreTiming idle if all 4 cores are idling.
- CoreTiming::Idle();
- CoreTiming::Advance();
+ core_timing.Idle();
+ core_timing.Advance();
}
PrepareReschedule();
} else {
if (IsMainCore()) {
- CoreTiming::Advance();
+ core_timing.Advance();
}
if (tight_loop) {
@@ -129,7 +131,7 @@ void Cpu::Reschedule() {
reschedule_pending = false;
// Lock the global kernel mutex when we manipulate the HLE state
- std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
+ std::lock_guard lock{HLE::g_hle_lock};
scheduler->Reschedule();
}
diff --git a/src/core/core_cpu.h b/src/core/core_cpu.h
index 1d2bdc6cd..7589beb8c 100644
--- a/src/core/core_cpu.h
+++ b/src/core/core_cpu.h
@@ -16,6 +16,14 @@ class Scheduler;
}
namespace Core {
+class System;
+}
+
+namespace Core::Timing {
+class CoreTiming;
+}
+
+namespace Core {
class ARM_Interface;
class ExclusiveMonitor;
@@ -41,7 +49,8 @@ private:
class Cpu {
public:
- Cpu(ExclusiveMonitor& exclusive_monitor, CpuBarrier& cpu_barrier, std::size_t core_index);
+ Cpu(System& system, ExclusiveMonitor& exclusive_monitor, CpuBarrier& cpu_barrier,
+ std::size_t core_index);
~Cpu();
void RunLoop(bool tight_loop = true);
@@ -82,6 +91,7 @@ private:
std::unique_ptr<ARM_Interface> arm_interface;
CpuBarrier& cpu_barrier;
std::unique_ptr<Kernel::Scheduler> scheduler;
+ Timing::CoreTiming& core_timing;
std::atomic<bool> reschedule_pending = false;
std::size_t core_index;
diff --git a/src/core/core_timing.cpp b/src/core/core_timing.cpp
index 7953c8720..41adb2302 100644
--- a/src/core/core_timing.cpp
+++ b/src/core/core_timing.cpp
@@ -8,149 +8,98 @@
#include <mutex>
#include <string>
#include <tuple>
-#include <unordered_map>
-#include <vector>
+
#include "common/assert.h"
#include "common/thread.h"
-#include "common/threadsafe_queue.h"
#include "core/core_timing_util.h"
-namespace CoreTiming {
-
-static s64 global_timer;
-static int slice_length;
-static int downcount;
+namespace Core::Timing {
-struct EventType {
- TimedCallback callback;
- const std::string* name;
-};
+constexpr int MAX_SLICE_LENGTH = 20000;
-struct Event {
+struct CoreTiming::Event {
s64 time;
u64 fifo_order;
u64 userdata;
const EventType* type;
-};
-
-// Sort by time, unless the times are the same, in which case sort by the order added to the queue
-static bool operator>(const Event& left, const Event& right) {
- return std::tie(left.time, left.fifo_order) > std::tie(right.time, right.fifo_order);
-}
-
-static bool operator<(const Event& left, const Event& right) {
- return std::tie(left.time, left.fifo_order) < std::tie(right.time, right.fifo_order);
-}
-
-// unordered_map stores each element separately as a linked list node so pointers to elements
-// remain stable regardless of rehashes/resizing.
-static std::unordered_map<std::string, EventType> event_types;
-// The queue is a min-heap using std::make_heap/push_heap/pop_heap.
-// We don't use std::priority_queue because we need to be able to serialize, unserialize and
-// erase arbitrary events (RemoveEvent()) regardless of the queue order. These aren't accomodated
-// by the standard adaptor class.
-static std::vector<Event> event_queue;
-static u64 event_fifo_id;
-// the queue for storing the events from other threads threadsafe until they will be added
-// to the event_queue by the emu thread
-static Common::MPSCQueue<Event, false> ts_queue;
-
-// the queue for unscheduling the events from other threads threadsafe
-static Common::MPSCQueue<std::pair<const EventType*, u64>, false> unschedule_queue;
-
-constexpr int MAX_SLICE_LENGTH = 20000;
-
-static s64 idled_cycles;
-
-// Are we in a function that has been called from Advance()
-// If events are sheduled from a function that gets called from Advance(),
-// don't change slice_length and downcount.
-static bool is_global_timer_sane;
-
-static EventType* ev_lost = nullptr;
-
-static void EmptyTimedCallback(u64 userdata, s64 cyclesLate) {}
-
-EventType* RegisterEvent(const std::string& name, TimedCallback callback) {
- // check for existing type with same name.
- // we want event type names to remain unique so that we can use them for serialization.
- ASSERT_MSG(event_types.find(name) == event_types.end(),
- "CoreTiming Event \"{}\" is already registered. Events should only be registered "
- "during Init to avoid breaking save states.",
- name.c_str());
+ // Sort by time, unless the times are the same, in which case sort by
+ // the order added to the queue
+ friend bool operator>(const Event& left, const Event& right) {
+ return std::tie(left.time, left.fifo_order) > std::tie(right.time, right.fifo_order);
+ }
- auto info = event_types.emplace(name, EventType{callback, nullptr});
- EventType* event_type = &info.first->second;
- event_type->name = &info.first->first;
- return event_type;
-}
+ friend bool operator<(const Event& left, const Event& right) {
+ return std::tie(left.time, left.fifo_order) < std::tie(right.time, right.fifo_order);
+ }
+};
-void UnregisterAllEvents() {
- ASSERT_MSG(event_queue.empty(), "Cannot unregister events with events pending");
- event_types.clear();
-}
+CoreTiming::CoreTiming() = default;
+CoreTiming::~CoreTiming() = default;
-void Init() {
+void CoreTiming::Initialize() {
downcount = MAX_SLICE_LENGTH;
slice_length = MAX_SLICE_LENGTH;
global_timer = 0;
idled_cycles = 0;
- // The time between CoreTiming being intialized and the first call to Advance() is considered
+ // The time between CoreTiming being initialized and the first call to Advance() is considered
// the slice boundary between slice -1 and slice 0. Dispatcher loops must call Advance() before
// executing the first cycle of each slice to prepare the slice length and downcount for
// that slice.
is_global_timer_sane = true;
event_fifo_id = 0;
- ev_lost = RegisterEvent("_lost_event", &EmptyTimedCallback);
+
+ const auto empty_timed_callback = [](u64, s64) {};
+ ev_lost = RegisterEvent("_lost_event", empty_timed_callback);
}
-void Shutdown() {
+void CoreTiming::Shutdown() {
MoveEvents();
ClearPendingEvents();
UnregisterAllEvents();
}
-// This should only be called from the CPU thread. If you are calling
-// it from any other thread, you are doing something evil
-u64 GetTicks() {
- u64 ticks = static_cast<u64>(global_timer);
- if (!is_global_timer_sane) {
- ticks += slice_length - downcount;
- }
- return ticks;
-}
-
-void AddTicks(u64 ticks) {
- downcount -= static_cast<int>(ticks);
-}
+EventType* CoreTiming::RegisterEvent(const std::string& name, TimedCallback callback) {
+ // check for existing type with same name.
+ // we want event type names to remain unique so that we can use them for serialization.
+ ASSERT_MSG(event_types.find(name) == event_types.end(),
+ "CoreTiming Event \"{}\" is already registered. Events should only be registered "
+ "during Init to avoid breaking save states.",
+ name.c_str());
-u64 GetIdleTicks() {
- return static_cast<u64>(idled_cycles);
+ auto info = event_types.emplace(name, EventType{callback, nullptr});
+ EventType* event_type = &info.first->second;
+ event_type->name = &info.first->first;
+ return event_type;
}
-void ClearPendingEvents() {
- event_queue.clear();
+void CoreTiming::UnregisterAllEvents() {
+ ASSERT_MSG(event_queue.empty(), "Cannot unregister events with events pending");
+ event_types.clear();
}
-void ScheduleEvent(s64 cycles_into_future, const EventType* event_type, u64 userdata) {
+void CoreTiming::ScheduleEvent(s64 cycles_into_future, const EventType* event_type, u64 userdata) {
ASSERT(event_type != nullptr);
- s64 timeout = GetTicks() + cycles_into_future;
+ const s64 timeout = GetTicks() + cycles_into_future;
+
// If this event needs to be scheduled before the next advance(), force one early
- if (!is_global_timer_sane)
+ if (!is_global_timer_sane) {
ForceExceptionCheck(cycles_into_future);
+ }
+
event_queue.emplace_back(Event{timeout, event_fifo_id++, userdata, event_type});
std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
}
-void ScheduleEventThreadsafe(s64 cycles_into_future, const EventType* event_type, u64 userdata) {
+void CoreTiming::ScheduleEventThreadsafe(s64 cycles_into_future, const EventType* event_type,
+ u64 userdata) {
ts_queue.Push(Event{global_timer + cycles_into_future, 0, userdata, event_type});
}
-void UnscheduleEvent(const EventType* event_type, u64 userdata) {
- auto itr = std::remove_if(event_queue.begin(), event_queue.end(), [&](const Event& e) {
+void CoreTiming::UnscheduleEvent(const EventType* event_type, u64 userdata) {
+ const auto itr = std::remove_if(event_queue.begin(), event_queue.end(), [&](const Event& e) {
return e.type == event_type && e.userdata == userdata;
});
@@ -161,13 +110,33 @@ void UnscheduleEvent(const EventType* event_type, u64 userdata) {
}
}
-void UnscheduleEventThreadsafe(const EventType* event_type, u64 userdata) {
+void CoreTiming::UnscheduleEventThreadsafe(const EventType* event_type, u64 userdata) {
unschedule_queue.Push(std::make_pair(event_type, userdata));
}
-void RemoveEvent(const EventType* event_type) {
- auto itr = std::remove_if(event_queue.begin(), event_queue.end(),
- [&](const Event& e) { return e.type == event_type; });
+u64 CoreTiming::GetTicks() const {
+ u64 ticks = static_cast<u64>(global_timer);
+ if (!is_global_timer_sane) {
+ ticks += slice_length - downcount;
+ }
+ return ticks;
+}
+
+u64 CoreTiming::GetIdleTicks() const {
+ return static_cast<u64>(idled_cycles);
+}
+
+void CoreTiming::AddTicks(u64 ticks) {
+ downcount -= static_cast<int>(ticks);
+}
+
+void CoreTiming::ClearPendingEvents() {
+ event_queue.clear();
+}
+
+void CoreTiming::RemoveEvent(const EventType* event_type) {
+ const auto itr = std::remove_if(event_queue.begin(), event_queue.end(),
+ [&](const Event& e) { return e.type == event_type; });
// Removing random items breaks the invariant so we have to re-establish it.
if (itr != event_queue.end()) {
@@ -176,22 +145,24 @@ void RemoveEvent(const EventType* event_type) {
}
}
-void RemoveNormalAndThreadsafeEvent(const EventType* event_type) {
+void CoreTiming::RemoveNormalAndThreadsafeEvent(const EventType* event_type) {
MoveEvents();
RemoveEvent(event_type);
}
-void ForceExceptionCheck(s64 cycles) {
+void CoreTiming::ForceExceptionCheck(s64 cycles) {
cycles = std::max<s64>(0, cycles);
- if (downcount > cycles) {
- // downcount is always (much) smaller than MAX_INT so we can safely cast cycles to an int
- // here. Account for cycles already executed by adjusting the g.slice_length
- slice_length -= downcount - static_cast<int>(cycles);
- downcount = static_cast<int>(cycles);
+ if (downcount <= cycles) {
+ return;
}
+
+ // downcount is always (much) smaller than MAX_INT so we can safely cast cycles to an int
+ // here. Account for cycles already executed by adjusting the g.slice_length
+ slice_length -= downcount - static_cast<int>(cycles);
+ downcount = static_cast<int>(cycles);
}
-void MoveEvents() {
+void CoreTiming::MoveEvents() {
for (Event ev; ts_queue.Pop(ev);) {
ev.fifo_order = event_fifo_id++;
event_queue.emplace_back(std::move(ev));
@@ -199,13 +170,13 @@ void MoveEvents() {
}
}
-void Advance() {
+void CoreTiming::Advance() {
MoveEvents();
for (std::pair<const EventType*, u64> ev; unschedule_queue.Pop(ev);) {
UnscheduleEvent(ev.first, ev.second);
}
- int cycles_executed = slice_length - downcount;
+ const int cycles_executed = slice_length - downcount;
global_timer += cycles_executed;
slice_length = MAX_SLICE_LENGTH;
@@ -215,7 +186,7 @@ void Advance() {
Event evt = std::move(event_queue.front());
std::pop_heap(event_queue.begin(), event_queue.end(), std::greater<>());
event_queue.pop_back();
- evt.type->callback(evt.userdata, static_cast<int>(global_timer - evt.time));
+ evt.type->callback(evt.userdata, global_timer - evt.time);
}
is_global_timer_sane = false;
@@ -229,17 +200,17 @@ void Advance() {
downcount = slice_length;
}
-void Idle() {
+void CoreTiming::Idle() {
idled_cycles += downcount;
downcount = 0;
}
-std::chrono::microseconds GetGlobalTimeUs() {
+std::chrono::microseconds CoreTiming::GetGlobalTimeUs() const {
return std::chrono::microseconds{GetTicks() * 1000000 / BASE_CLOCK_RATE};
}
-int GetDowncount() {
+int CoreTiming::GetDowncount() const {
return downcount;
}
-} // namespace CoreTiming
+} // namespace Core::Timing
diff --git a/src/core/core_timing.h b/src/core/core_timing.h
index 9ed757bd7..9d2efde37 100644
--- a/src/core/core_timing.h
+++ b/src/core/core_timing.h
@@ -4,6 +4,27 @@
#pragma once
+#include <chrono>
+#include <functional>
+#include <string>
+#include <unordered_map>
+#include <vector>
+#include "common/common_types.h"
+#include "common/threadsafe_queue.h"
+
+namespace Core::Timing {
+
+/// A callback that may be scheduled for a particular core timing event.
+using TimedCallback = std::function<void(u64 userdata, s64 cycles_late)>;
+
+/// Contains the characteristics of a particular event.
+struct EventType {
+ /// The event's callback function.
+ TimedCallback callback;
+ /// A pointer to the name of the event.
+ const std::string* name;
+};
+
/**
* This is a system to schedule events into the emulated machine's future. Time is measured
* in main CPU clock cycles.
@@ -16,80 +37,120 @@
* inside callback:
* ScheduleEvent(periodInCycles - cyclesLate, callback, "whatever")
*/
-
-#include <chrono>
-#include <functional>
-#include <string>
-#include "common/common_types.h"
-
-namespace CoreTiming {
-
-struct EventType;
-
-using TimedCallback = std::function<void(u64 userdata, int cycles_late)>;
-
-/**
- * CoreTiming begins at the boundary of timing slice -1. An initial call to Advance() is
- * required to end slice -1 and start slice 0 before the first cycle of code is executed.
- */
-void Init();
-void Shutdown();
-
-/**
- * This should only be called from the emu thread, if you are calling it any other thread, you are
- * doing something evil
- */
-u64 GetTicks();
-u64 GetIdleTicks();
-void AddTicks(u64 ticks);
-
-/**
- * Returns the event_type identifier. if name is not unique, it will assert.
- */
-EventType* RegisterEvent(const std::string& name, TimedCallback callback);
-void UnregisterAllEvents();
-
-/**
- * After the first Advance, the slice lengths and the downcount will be reduced whenever an event
- * is scheduled earlier than the current values.
- * Scheduling from a callback will not update the downcount until the Advance() completes.
- */
-void ScheduleEvent(s64 cycles_into_future, const EventType* event_type, u64 userdata = 0);
-
-/**
- * This is to be called when outside of hle threads, such as the graphics thread, wants to
- * schedule things to be executed on the main thread.
- * Not that this doesn't change slice_length and thus events scheduled by this might be called
- * with a delay of up to MAX_SLICE_LENGTH
- */
-void ScheduleEventThreadsafe(s64 cycles_into_future, const EventType* event_type, u64 userdata);
-
-void UnscheduleEvent(const EventType* event_type, u64 userdata);
-void UnscheduleEventThreadsafe(const EventType* event_type, u64 userdata);
-
-/// We only permit one event of each type in the queue at a time.
-void RemoveEvent(const EventType* event_type);
-void RemoveNormalAndThreadsafeEvent(const EventType* event_type);
-
-/** Advance must be called at the beginning of dispatcher loops, not the end. Advance() ends
- * the previous timing slice and begins the next one, you must Advance from the previous
- * slice to the current one before executing any cycles. CoreTiming starts in slice -1 so an
- * Advance() is required to initialize the slice length before the first cycle of emulated
- * instructions is executed.
- */
-void Advance();
-void MoveEvents();
-
-/// Pretend that the main CPU has executed enough cycles to reach the next event.
-void Idle();
-
-/// Clear all pending events. This should ONLY be done on exit.
-void ClearPendingEvents();
-
-void ForceExceptionCheck(s64 cycles);
-
-std::chrono::microseconds GetGlobalTimeUs();
-
-int GetDowncount();
-
-} // namespace CoreTiming
+class CoreTiming {
+public:
+ CoreTiming();
+ ~CoreTiming();
+
+ CoreTiming(const CoreTiming&) = delete;
+ CoreTiming(CoreTiming&&) = delete;
+
+ CoreTiming& operator=(const CoreTiming&) = delete;
+ CoreTiming& operator=(CoreTiming&&) = delete;
+
+ /// CoreTiming begins at the boundary of timing slice -1. An initial call to Advance() is
+ /// required to end slice - 1 and start slice 0 before the first cycle of code is executed.
+ void Initialize();
+
+ /// Tears down all timing related functionality.
+ void Shutdown();
+
+ /// Registers a core timing event with the given name and callback.
+ ///
+ /// @param name The name of the core timing event to register.
+ /// @param callback The callback to execute for the event.
+ ///
+ /// @returns An EventType instance representing the registered event.
+ ///
+ /// @pre The name of the event being registered must be unique among all
+ /// registered events.
+ ///
+ EventType* RegisterEvent(const std::string& name, TimedCallback callback);
+
+ /// Unregisters all registered events thus far.
+ void UnregisterAllEvents();
+
+ /// After the first Advance, the slice lengths and the downcount will be reduced whenever an
+ /// event is scheduled earlier than the current values.
+ ///
+ /// Scheduling from a callback will not update the downcount until the Advance() completes.
+ void ScheduleEvent(s64 cycles_into_future, const EventType* event_type, u64 userdata = 0);
+
+ /// This is to be called when outside of hle threads, such as the graphics thread, wants to
+ /// schedule things to be executed on the main thread.
+ ///
+ /// @note This doesn't change slice_length and thus events scheduled by this might be
+ /// called with a delay of up to MAX_SLICE_LENGTH
+ void ScheduleEventThreadsafe(s64 cycles_into_future, const EventType* event_type,
+ u64 userdata = 0);
+
+ void UnscheduleEvent(const EventType* event_type, u64 userdata);
+ void UnscheduleEventThreadsafe(const EventType* event_type, u64 userdata);
+
+ /// We only permit one event of each type in the queue at a time.
+ void RemoveEvent(const EventType* event_type);
+ void RemoveNormalAndThreadsafeEvent(const EventType* event_type);
+
+ void ForceExceptionCheck(s64 cycles);
+
+ /// This should only be called from the emu thread, if you are calling it any other thread,
+ /// you are doing something evil
+ u64 GetTicks() const;
+
+ u64 GetIdleTicks() const;
+
+ void AddTicks(u64 ticks);
+
+ /// Advance must be called at the beginning of dispatcher loops, not the end. Advance() ends
+ /// the previous timing slice and begins the next one, you must Advance from the previous
+ /// slice to the current one before executing any cycles. CoreTiming starts in slice -1 so an
+ /// Advance() is required to initialize the slice length before the first cycle of emulated
+ /// instructions is executed.
+ void Advance();
+
+ /// Pretend that the main CPU has executed enough cycles to reach the next event.
+ void Idle();
+
+ std::chrono::microseconds GetGlobalTimeUs() const;
+
+ int GetDowncount() const;
+
+private:
+ struct Event;
+
+ /// Clear all pending events. This should ONLY be done on exit.
+ void ClearPendingEvents();
+ void MoveEvents();
+
+ s64 global_timer = 0;
+ s64 idled_cycles = 0;
+ int slice_length = 0;
+ int downcount = 0;
+
+ // Are we in a function that has been called from Advance()
+ // If events are scheduled from a function that gets called from Advance(),
+ // don't change slice_length and downcount.
+ bool is_global_timer_sane = false;
+
+ // The queue is a min-heap using std::make_heap/push_heap/pop_heap.
+ // We don't use std::priority_queue because we need to be able to serialize, unserialize and
+ // erase arbitrary events (RemoveEvent()) regardless of the queue order. These aren't
+ // accomodated by the standard adaptor class.
+ std::vector<Event> event_queue;
+ u64 event_fifo_id = 0;
+
+ // Stores each element separately as a linked list node so pointers to elements
+ // remain stable regardless of rehashes/resizing.
+ std::unordered_map<std::string, EventType> event_types;
+
+ // The queue for storing the events from other threads threadsafe until they will be added
+ // to the event_queue by the emu thread
+ Common::MPSCQueue<Event> ts_queue;
+
+ // The queue for unscheduling the events from other threads threadsafe
+ Common::MPSCQueue<std::pair<const EventType*, u64>> unschedule_queue;
+
+ EventType* ev_lost = nullptr;
+};
+
+} // namespace Core::Timing
diff --git a/src/core/core_timing_util.cpp b/src/core/core_timing_util.cpp
index 73dea4edb..7942f30d6 100644
--- a/src/core/core_timing_util.cpp
+++ b/src/core/core_timing_util.cpp
@@ -7,8 +7,9 @@
#include <cinttypes>
#include <limits>
#include "common/logging/log.h"
+#include "common/uint128.h"
-namespace CoreTiming {
+namespace Core::Timing {
constexpr u64 MAX_VALUE_TO_MULTIPLY = std::numeric_limits<s64>::max() / BASE_CLOCK_RATE;
@@ -60,4 +61,9 @@ s64 nsToCycles(u64 ns) {
return (BASE_CLOCK_RATE * static_cast<s64>(ns)) / 1000000000;
}
-} // namespace CoreTiming
+u64 CpuCyclesToClockCycles(u64 ticks) {
+ const u128 temporal = Common::Multiply64Into128(ticks, CNTFREQ);
+ return Common::Divide128On32(temporal, static_cast<u32>(BASE_CLOCK_RATE)).first;
+}
+
+} // namespace Core::Timing
diff --git a/src/core/core_timing_util.h b/src/core/core_timing_util.h
index 5c3718782..679aa3123 100644
--- a/src/core/core_timing_util.h
+++ b/src/core/core_timing_util.h
@@ -6,11 +6,12 @@
#include "common/common_types.h"
-namespace CoreTiming {
+namespace Core::Timing {
// The below clock rate is based on Switch's clockspeed being widely known as 1.020GHz
// The exact value used is of course unverified.
constexpr u64 BASE_CLOCK_RATE = 1019215872; // Switch clock speed is 1020MHz un/docked
+constexpr u64 CNTFREQ = 19200000; // Value from fusee.
inline s64 msToCycles(int ms) {
// since ms is int there is no way to overflow
@@ -61,4 +62,6 @@ inline u64 cyclesToMs(s64 cycles) {
return cycles * 1000 / BASE_CLOCK_RATE;
}
-} // namespace CoreTiming
+u64 CpuCyclesToClockCycles(u64 ticks);
+
+} // namespace Core::Timing
diff --git a/src/core/cpu_core_manager.cpp b/src/core/cpu_core_manager.cpp
index 769a6fefa..93bc5619c 100644
--- a/src/core/cpu_core_manager.cpp
+++ b/src/core/cpu_core_manager.cpp
@@ -27,7 +27,7 @@ void CpuCoreManager::Initialize(System& system) {
exclusive_monitor = Cpu::MakeExclusiveMonitor(cores.size());
for (std::size_t index = 0; index < cores.size(); ++index) {
- cores[index] = std::make_unique<Cpu>(*exclusive_monitor, *barrier, index);
+ cores[index] = std::make_unique<Cpu>(system, *exclusive_monitor, *barrier, index);
}
// Create threads for CPU cores 1-3, and build thread_to_cpu map
diff --git a/src/core/crypto/key_manager.cpp b/src/core/crypto/key_manager.cpp
index ca12fb4ab..dfac9a4b3 100644
--- a/src/core/crypto/key_manager.cpp
+++ b/src/core/crypto/key_manager.cpp
@@ -398,7 +398,8 @@ static bool ValidCryptoRevisionString(std::string_view base, size_t begin, size_
}
void KeyManager::LoadFromFile(const std::string& filename, bool is_title_keys) {
- std::ifstream file(filename);
+ std::ifstream file;
+ OpenFStream(file, filename, std::ios_base::in);
if (!file.is_open())
return;
diff --git a/src/core/file_sys/cheat_engine.cpp b/src/core/file_sys/cheat_engine.cpp
new file mode 100644
index 000000000..b06c2f20a
--- /dev/null
+++ b/src/core/file_sys/cheat_engine.cpp
@@ -0,0 +1,492 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <locale>
+#include "common/hex_util.h"
+#include "common/microprofile.h"
+#include "common/swap.h"
+#include "core/core.h"
+#include "core/core_timing.h"
+#include "core/core_timing_util.h"
+#include "core/file_sys/cheat_engine.h"
+#include "core/hle/kernel/process.h"
+#include "core/hle/service/hid/controllers/npad.h"
+#include "core/hle/service/hid/hid.h"
+#include "core/hle/service/sm/sm.h"
+
+namespace FileSys {
+
+constexpr s64 CHEAT_ENGINE_TICKS = static_cast<s64>(Core::Timing::BASE_CLOCK_RATE / 60);
+constexpr u32 KEYPAD_BITMASK = 0x3FFFFFF;
+
+u64 Cheat::Address() const {
+ u64 out;
+ std::memcpy(&out, raw.data(), sizeof(u64));
+ return Common::swap64(out) & 0xFFFFFFFFFF;
+}
+
+u64 Cheat::ValueWidth(u64 offset) const {
+ return Value(offset, width);
+}
+
+u64 Cheat::Value(u64 offset, u64 width) const {
+ u64 out;
+ std::memcpy(&out, raw.data() + offset, sizeof(u64));
+ out = Common::swap64(out);
+ if (width == 8)
+ return out;
+ return out & ((1ull << (width * CHAR_BIT)) - 1);
+}
+
+u32 Cheat::KeypadValue() const {
+ u32 out;
+ std::memcpy(&out, raw.data(), sizeof(u32));
+ return Common::swap32(out) & 0x0FFFFFFF;
+}
+
+void CheatList::SetMemoryParameters(VAddr main_begin, VAddr heap_begin, VAddr main_end,
+ VAddr heap_end, MemoryWriter writer, MemoryReader reader) {
+ this->main_region_begin = main_begin;
+ this->main_region_end = main_end;
+ this->heap_region_begin = heap_begin;
+ this->heap_region_end = heap_end;
+ this->writer = writer;
+ this->reader = reader;
+}
+
+MICROPROFILE_DEFINE(Cheat_Engine, "Add-Ons", "Cheat Engine", MP_RGB(70, 200, 70));
+
+void CheatList::Execute() {
+ MICROPROFILE_SCOPE(Cheat_Engine);
+
+ std::fill(scratch.begin(), scratch.end(), 0);
+ in_standard = false;
+ for (std::size_t i = 0; i < master_list.size(); ++i) {
+ LOG_DEBUG(Common_Filesystem, "Executing block #{:08X} ({})", i, master_list[i].first);
+ current_block = i;
+ ExecuteBlock(master_list[i].second);
+ }
+
+ in_standard = true;
+ for (std::size_t i = 0; i < standard_list.size(); ++i) {
+ LOG_DEBUG(Common_Filesystem, "Executing block #{:08X} ({})", i, standard_list[i].first);
+ current_block = i;
+ ExecuteBlock(standard_list[i].second);
+ }
+}
+
+CheatList::CheatList(const Core::System& system_, ProgramSegment master, ProgramSegment standard)
+ : master_list{std::move(master)}, standard_list{std::move(standard)}, system{&system_} {}
+
+bool CheatList::EvaluateConditional(const Cheat& cheat) const {
+ using ComparisonFunction = bool (*)(u64, u64);
+ constexpr std::array<ComparisonFunction, 6> comparison_functions{
+ [](u64 a, u64 b) { return a > b; }, [](u64 a, u64 b) { return a >= b; },
+ [](u64 a, u64 b) { return a < b; }, [](u64 a, u64 b) { return a <= b; },
+ [](u64 a, u64 b) { return a == b; }, [](u64 a, u64 b) { return a != b; },
+ };
+
+ if (cheat.type == CodeType::ConditionalInput) {
+ const auto applet_resource =
+ system->ServiceManager().GetService<Service::HID::Hid>("hid")->GetAppletResource();
+ if (applet_resource == nullptr) {
+ LOG_WARNING(
+ Common_Filesystem,
+ "Attempted to evaluate input conditional, but applet resource is not initialized!");
+ return false;
+ }
+
+ const auto press_state =
+ applet_resource
+ ->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad)
+ .GetAndResetPressState();
+ return ((press_state & cheat.KeypadValue()) & KEYPAD_BITMASK) != 0;
+ }
+
+ ASSERT(cheat.type == CodeType::Conditional);
+
+ const auto offset =
+ cheat.memory_type == MemoryType::MainNSO ? main_region_begin : heap_region_begin;
+ ASSERT(static_cast<u8>(cheat.comparison_op.Value()) < 6);
+ auto* function = comparison_functions[static_cast<u8>(cheat.comparison_op.Value())];
+ const auto addr = cheat.Address() + offset;
+
+ return function(reader(cheat.width, SanitizeAddress(addr)), cheat.ValueWidth(8));
+}
+
+void CheatList::ProcessBlockPairs(const Block& block) {
+ block_pairs.clear();
+
+ u64 scope = 0;
+ std::map<u64, u64> pairs;
+
+ for (std::size_t i = 0; i < block.size(); ++i) {
+ const auto& cheat = block[i];
+
+ switch (cheat.type) {
+ case CodeType::Conditional:
+ case CodeType::ConditionalInput:
+ pairs.insert_or_assign(scope, i);
+ ++scope;
+ break;
+ case CodeType::EndConditional: {
+ --scope;
+ const auto idx = pairs.at(scope);
+ block_pairs.insert_or_assign(idx, i);
+ break;
+ }
+ case CodeType::Loop: {
+ if (cheat.end_of_loop) {
+ --scope;
+ const auto idx = pairs.at(scope);
+ block_pairs.insert_or_assign(idx, i);
+ } else {
+ pairs.insert_or_assign(scope, i);
+ ++scope;
+ }
+ break;
+ }
+ }
+ }
+}
+
+void CheatList::WriteImmediate(const Cheat& cheat) {
+ const auto offset =
+ cheat.memory_type == MemoryType::MainNSO ? main_region_begin : heap_region_begin;
+ const auto& register_3 = scratch.at(cheat.register_3);
+
+ const auto addr = cheat.Address() + offset + register_3;
+ LOG_DEBUG(Common_Filesystem, "writing value={:016X} to addr={:016X}", addr,
+ cheat.Value(8, cheat.width));
+ writer(cheat.width, SanitizeAddress(addr), cheat.ValueWidth(8));
+}
+
+void CheatList::BeginConditional(const Cheat& cheat) {
+ if (EvaluateConditional(cheat)) {
+ return;
+ }
+
+ const auto iter = block_pairs.find(current_index);
+ ASSERT(iter != block_pairs.end());
+ current_index = iter->second - 1;
+}
+
+void CheatList::EndConditional(const Cheat& cheat) {
+ LOG_DEBUG(Common_Filesystem, "Ending conditional block.");
+}
+
+void CheatList::Loop(const Cheat& cheat) {
+ if (cheat.end_of_loop.Value())
+ ASSERT(!cheat.end_of_loop.Value());
+
+ auto& register_3 = scratch.at(cheat.register_3);
+ const auto iter = block_pairs.find(current_index);
+ ASSERT(iter != block_pairs.end());
+ ASSERT(iter->first < iter->second);
+
+ const s32 initial_value = static_cast<s32>(cheat.Value(4, sizeof(s32)));
+ for (s32 i = initial_value; i >= 0; --i) {
+ register_3 = static_cast<u64>(i);
+ for (std::size_t c = iter->first + 1; c < iter->second; ++c) {
+ current_index = c;
+ ExecuteSingleCheat(
+ (in_standard ? standard_list : master_list)[current_block].second[c]);
+ }
+ }
+
+ current_index = iter->second;
+}
+
+void CheatList::LoadImmediate(const Cheat& cheat) {
+ auto& register_3 = scratch.at(cheat.register_3);
+
+ LOG_DEBUG(Common_Filesystem, "setting register={:01X} equal to value={:016X}", cheat.register_3,
+ cheat.Value(4, 8));
+ register_3 = cheat.Value(4, 8);
+}
+
+void CheatList::LoadIndexed(const Cheat& cheat) {
+ const auto offset =
+ cheat.memory_type == MemoryType::MainNSO ? main_region_begin : heap_region_begin;
+ auto& register_3 = scratch.at(cheat.register_3);
+
+ const auto addr = (cheat.load_from_register.Value() ? register_3 : offset) + cheat.Address();
+ LOG_DEBUG(Common_Filesystem, "writing indexed value to register={:01X}, addr={:016X}",
+ cheat.register_3, addr);
+ register_3 = reader(cheat.width, SanitizeAddress(addr));
+}
+
+void CheatList::StoreIndexed(const Cheat& cheat) {
+ const auto& register_3 = scratch.at(cheat.register_3);
+
+ const auto addr =
+ register_3 + (cheat.add_additional_register.Value() ? scratch.at(cheat.register_6) : 0);
+ LOG_DEBUG(Common_Filesystem, "writing value={:016X} to addr={:016X}",
+ cheat.Value(4, cheat.width), addr);
+ writer(cheat.width, SanitizeAddress(addr), cheat.ValueWidth(4));
+}
+
+void CheatList::RegisterArithmetic(const Cheat& cheat) {
+ using ArithmeticFunction = u64 (*)(u64, u64);
+ constexpr std::array<ArithmeticFunction, 5> arithmetic_functions{
+ [](u64 a, u64 b) { return a + b; }, [](u64 a, u64 b) { return a - b; },
+ [](u64 a, u64 b) { return a * b; }, [](u64 a, u64 b) { return a << b; },
+ [](u64 a, u64 b) { return a >> b; },
+ };
+
+ using ArithmeticOverflowCheck = bool (*)(u64, u64);
+ constexpr std::array<ArithmeticOverflowCheck, 5> arithmetic_overflow_checks{
+ [](u64 a, u64 b) { return a > (std::numeric_limits<u64>::max() - b); }, // a + b
+ [](u64 a, u64 b) { return a > (std::numeric_limits<u64>::max() + b); }, // a - b
+ [](u64 a, u64 b) { return a > (std::numeric_limits<u64>::max() / b); }, // a * b
+ [](u64 a, u64 b) { return b >= 64 || (a & ~((1ull << (64 - b)) - 1)) != 0; }, // a << b
+ [](u64 a, u64 b) { return b >= 64 || (a & ((1ull << b) - 1)) != 0; }, // a >> b
+ };
+
+ static_assert(sizeof(arithmetic_functions) == sizeof(arithmetic_overflow_checks),
+ "Missing or have extra arithmetic overflow checks compared to functions!");
+
+ auto& register_3 = scratch.at(cheat.register_3);
+
+ ASSERT(static_cast<u8>(cheat.arithmetic_op.Value()) < 5);
+ auto* function = arithmetic_functions[static_cast<u8>(cheat.arithmetic_op.Value())];
+ auto* overflow_function =
+ arithmetic_overflow_checks[static_cast<u8>(cheat.arithmetic_op.Value())];
+ LOG_DEBUG(Common_Filesystem, "performing arithmetic with register={:01X}, value={:016X}",
+ cheat.register_3, cheat.ValueWidth(4));
+
+ if (overflow_function(register_3, cheat.ValueWidth(4))) {
+ LOG_WARNING(Common_Filesystem,
+ "overflow will occur when performing arithmetic operation={:02X} with operands "
+ "a={:016X}, b={:016X}!",
+ static_cast<u8>(cheat.arithmetic_op.Value()), register_3, cheat.ValueWidth(4));
+ }
+
+ register_3 = function(register_3, cheat.ValueWidth(4));
+}
+
+void CheatList::BeginConditionalInput(const Cheat& cheat) {
+ if (EvaluateConditional(cheat))
+ return;
+
+ const auto iter = block_pairs.find(current_index);
+ ASSERT(iter != block_pairs.end());
+ current_index = iter->second - 1;
+}
+
+VAddr CheatList::SanitizeAddress(VAddr in) const {
+ if ((in < main_region_begin || in >= main_region_end) &&
+ (in < heap_region_begin || in >= heap_region_end)) {
+ LOG_ERROR(Common_Filesystem,
+ "Cheat attempting to access memory at invalid address={:016X}, if this persists, "
+ "the cheat may be incorrect. However, this may be normal early in execution if "
+ "the game has not properly set up yet.",
+ in);
+ return 0; ///< Invalid addresses will hard crash
+ }
+
+ return in;
+}
+
+void CheatList::ExecuteSingleCheat(const Cheat& cheat) {
+ using CheatOperationFunction = void (CheatList::*)(const Cheat&);
+ constexpr std::array<CheatOperationFunction, 9> cheat_operation_functions{
+ &CheatList::WriteImmediate, &CheatList::BeginConditional,
+ &CheatList::EndConditional, &CheatList::Loop,
+ &CheatList::LoadImmediate, &CheatList::LoadIndexed,
+ &CheatList::StoreIndexed, &CheatList::RegisterArithmetic,
+ &CheatList::BeginConditionalInput,
+ };
+
+ const auto index = static_cast<u8>(cheat.type.Value());
+ ASSERT(index < sizeof(cheat_operation_functions));
+ const auto op = cheat_operation_functions[index];
+ (this->*op)(cheat);
+}
+
+void CheatList::ExecuteBlock(const Block& block) {
+ encountered_loops.clear();
+
+ ProcessBlockPairs(block);
+ for (std::size_t i = 0; i < block.size(); ++i) {
+ current_index = i;
+ ExecuteSingleCheat(block[i]);
+ i = current_index;
+ }
+}
+
+CheatParser::~CheatParser() = default;
+
+CheatList CheatParser::MakeCheatList(const Core::System& system, CheatList::ProgramSegment master,
+ CheatList::ProgramSegment standard) const {
+ return {system, std::move(master), std::move(standard)};
+}
+
+TextCheatParser::~TextCheatParser() = default;
+
+CheatList TextCheatParser::Parse(const Core::System& system, const std::vector<u8>& data) const {
+ std::stringstream ss;
+ ss.write(reinterpret_cast<const char*>(data.data()), data.size());
+
+ std::vector<std::string> lines;
+ std::string stream_line;
+ while (std::getline(ss, stream_line)) {
+ // Remove a trailing \r
+ if (!stream_line.empty() && stream_line.back() == '\r')
+ stream_line.pop_back();
+ lines.push_back(std::move(stream_line));
+ }
+
+ CheatList::ProgramSegment master_list;
+ CheatList::ProgramSegment standard_list;
+
+ for (std::size_t i = 0; i < lines.size(); ++i) {
+ auto line = lines[i];
+
+ if (!line.empty() && (line[0] == '[' || line[0] == '{')) {
+ const auto master = line[0] == '{';
+ const auto begin = master ? line.find('{') : line.find('[');
+ const auto end = master ? line.rfind('}') : line.rfind(']');
+
+ ASSERT(begin != std::string::npos && end != std::string::npos);
+
+ const std::string patch_name{line.begin() + begin + 1, line.begin() + end};
+ CheatList::Block block{};
+
+ while (i < lines.size() - 1) {
+ line = lines[++i];
+ if (!line.empty() && (line[0] == '[' || line[0] == '{')) {
+ --i;
+ break;
+ }
+
+ if (line.size() < 8)
+ continue;
+
+ Cheat out{};
+ out.raw = ParseSingleLineCheat(line);
+ block.push_back(out);
+ }
+
+ (master ? master_list : standard_list).emplace_back(patch_name, block);
+ }
+ }
+
+ return MakeCheatList(system, master_list, standard_list);
+}
+
+std::array<u8, 16> TextCheatParser::ParseSingleLineCheat(const std::string& line) const {
+ std::array<u8, 16> out{};
+
+ if (line.size() < 8)
+ return out;
+
+ const auto word1 = Common::HexStringToArray<sizeof(u32)>(std::string_view{line.data(), 8});
+ std::memcpy(out.data(), word1.data(), sizeof(u32));
+
+ if (line.size() < 17 || line[8] != ' ')
+ return out;
+
+ const auto word2 = Common::HexStringToArray<sizeof(u32)>(std::string_view{line.data() + 9, 8});
+ std::memcpy(out.data() + sizeof(u32), word2.data(), sizeof(u32));
+
+ if (line.size() < 26 || line[17] != ' ') {
+ // Perform shifting in case value is truncated early.
+ const auto type = static_cast<CodeType>((out[0] & 0xF0) >> 4);
+ if (type == CodeType::Loop || type == CodeType::LoadImmediate ||
+ type == CodeType::StoreIndexed || type == CodeType::RegisterArithmetic) {
+ std::memcpy(out.data() + 8, out.data() + 4, sizeof(u32));
+ std::memset(out.data() + 4, 0, sizeof(u32));
+ }
+
+ return out;
+ }
+
+ const auto word3 = Common::HexStringToArray<sizeof(u32)>(std::string_view{line.data() + 18, 8});
+ std::memcpy(out.data() + 2 * sizeof(u32), word3.data(), sizeof(u32));
+
+ if (line.size() < 35 || line[26] != ' ') {
+ // Perform shifting in case value is truncated early.
+ const auto type = static_cast<CodeType>((out[0] & 0xF0) >> 4);
+ if (type == CodeType::WriteImmediate || type == CodeType::Conditional) {
+ std::memcpy(out.data() + 12, out.data() + 8, sizeof(u32));
+ std::memset(out.data() + 8, 0, sizeof(u32));
+ }
+
+ return out;
+ }
+
+ const auto word4 = Common::HexStringToArray<sizeof(u32)>(std::string_view{line.data() + 27, 8});
+ std::memcpy(out.data() + 3 * sizeof(u32), word4.data(), sizeof(u32));
+
+ return out;
+}
+
+namespace {
+u64 MemoryReadImpl(u32 width, VAddr addr) {
+ switch (width) {
+ case 1:
+ return Memory::Read8(addr);
+ case 2:
+ return Memory::Read16(addr);
+ case 4:
+ return Memory::Read32(addr);
+ case 8:
+ return Memory::Read64(addr);
+ default:
+ UNREACHABLE();
+ return 0;
+ }
+}
+
+void MemoryWriteImpl(u32 width, VAddr addr, u64 value) {
+ switch (width) {
+ case 1:
+ Memory::Write8(addr, static_cast<u8>(value));
+ break;
+ case 2:
+ Memory::Write16(addr, static_cast<u16>(value));
+ break;
+ case 4:
+ Memory::Write32(addr, static_cast<u32>(value));
+ break;
+ case 8:
+ Memory::Write64(addr, value);
+ break;
+ default:
+ UNREACHABLE();
+ }
+}
+} // Anonymous namespace
+
+CheatEngine::CheatEngine(Core::System& system, std::vector<CheatList> cheats_,
+ const std::string& build_id, VAddr code_region_start,
+ VAddr code_region_end)
+ : cheats{std::move(cheats_)}, core_timing{system.CoreTiming()} {
+ event = core_timing.RegisterEvent(
+ "CheatEngine::FrameCallback::" + build_id,
+ [this](u64 userdata, s64 cycles_late) { FrameCallback(userdata, cycles_late); });
+ core_timing.ScheduleEvent(CHEAT_ENGINE_TICKS, event);
+
+ const auto& vm_manager = system.CurrentProcess()->VMManager();
+ for (auto& list : this->cheats) {
+ list.SetMemoryParameters(code_region_start, vm_manager.GetHeapRegionBaseAddress(),
+ code_region_end, vm_manager.GetHeapRegionEndAddress(),
+ &MemoryWriteImpl, &MemoryReadImpl);
+ }
+}
+
+CheatEngine::~CheatEngine() {
+ core_timing.UnscheduleEvent(event, 0);
+}
+
+void CheatEngine::FrameCallback(u64 userdata, s64 cycles_late) {
+ for (auto& list : cheats) {
+ list.Execute();
+ }
+
+ core_timing.ScheduleEvent(CHEAT_ENGINE_TICKS - cycles_late, event);
+}
+
+} // namespace FileSys
diff --git a/src/core/file_sys/cheat_engine.h b/src/core/file_sys/cheat_engine.h
new file mode 100644
index 000000000..ac22a82cb
--- /dev/null
+++ b/src/core/file_sys/cheat_engine.h
@@ -0,0 +1,234 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <map>
+#include <set>
+#include <vector>
+#include "common/bit_field.h"
+#include "common/common_types.h"
+
+namespace Core {
+class System;
+}
+
+namespace Core::Timing {
+class CoreTiming;
+struct EventType;
+} // namespace Core::Timing
+
+namespace FileSys {
+
+enum class CodeType : u32 {
+ // 0TMR00AA AAAAAAAA YYYYYYYY YYYYYYYY
+ // Writes a T sized value Y to the address A added to the value of register R in memory domain M
+ WriteImmediate = 0,
+
+ // 1TMC00AA AAAAAAAA YYYYYYYY YYYYYYYY
+ // Compares the T sized value Y to the value at address A in memory domain M using the
+ // conditional function C. If success, continues execution. If failure, jumps to the matching
+ // EndConditional statement.
+ Conditional = 1,
+
+ // 20000000
+ // Terminates a Conditional or ConditionalInput block.
+ EndConditional = 2,
+
+ // 300R0000 VVVVVVVV
+ // Starts looping V times, storing the current count in register R.
+ // Loop block is terminated with a matching 310R0000.
+ Loop = 3,
+
+ // 400R0000 VVVVVVVV VVVVVVVV
+ // Sets the value of register R to the value V.
+ LoadImmediate = 4,
+
+ // 5TMRI0AA AAAAAAAA
+ // Sets the value of register R to the value of width T at address A in memory domain M, with
+ // the current value of R added to the address if I == 1.
+ LoadIndexed = 5,
+
+ // 6T0RIFG0 VVVVVVVV VVVVVVVV
+ // Writes the value V of width T to the memory address stored in register R. Adds the value of
+ // register G to the final calculation if F is nonzero. Increments the value of register R by T
+ // after operation if I is nonzero.
+ StoreIndexed = 6,
+
+ // 7T0RA000 VVVVVVVV
+ // Performs the arithmetic operation A on the value in register R and the value V of width T,
+ // storing the result in register R.
+ RegisterArithmetic = 7,
+
+ // 8KKKKKKK
+ // Checks to see if any of the buttons defined by the bitmask K are pressed. If any are,
+ // execution continues. If none are, execution skips to the next EndConditional command.
+ ConditionalInput = 8,
+};
+
+enum class MemoryType : u32 {
+ // Addressed relative to start of main NSO
+ MainNSO = 0,
+
+ // Addressed relative to start of heap
+ Heap = 1,
+};
+
+enum class ArithmeticOp : u32 {
+ Add = 0,
+ Sub = 1,
+ Mult = 2,
+ LShift = 3,
+ RShift = 4,
+};
+
+enum class ComparisonOp : u32 {
+ GreaterThan = 1,
+ GreaterThanEqual = 2,
+ LessThan = 3,
+ LessThanEqual = 4,
+ Equal = 5,
+ Inequal = 6,
+};
+
+union Cheat {
+ std::array<u8, 16> raw;
+
+ BitField<4, 4, CodeType> type;
+ BitField<0, 4, u32> width; // Can be 1, 2, 4, or 8. Measured in bytes.
+ BitField<0, 4, u32> end_of_loop;
+ BitField<12, 4, MemoryType> memory_type;
+ BitField<8, 4, u32> register_3;
+ BitField<8, 4, ComparisonOp> comparison_op;
+ BitField<20, 4, u32> load_from_register;
+ BitField<20, 4, u32> increment_register;
+ BitField<20, 4, ArithmeticOp> arithmetic_op;
+ BitField<16, 4, u32> add_additional_register;
+ BitField<28, 4, u32> register_6;
+
+ u64 Address() const;
+ u64 ValueWidth(u64 offset) const;
+ u64 Value(u64 offset, u64 width) const;
+ u32 KeypadValue() const;
+};
+
+class CheatParser;
+
+// Represents a full collection of cheats for a game. The Execute function should be called every
+// interval that all cheats should be executed. Clients should not directly instantiate this class
+// (hence private constructor), they should instead receive an instance from CheatParser, which
+// guarantees the list is always in an acceptable state.
+class CheatList {
+public:
+ friend class CheatParser;
+
+ using Block = std::vector<Cheat>;
+ using ProgramSegment = std::vector<std::pair<std::string, Block>>;
+
+ // (width in bytes, address, value)
+ using MemoryWriter = void (*)(u32, VAddr, u64);
+ // (width in bytes, address) -> value
+ using MemoryReader = u64 (*)(u32, VAddr);
+
+ void SetMemoryParameters(VAddr main_begin, VAddr heap_begin, VAddr main_end, VAddr heap_end,
+ MemoryWriter writer, MemoryReader reader);
+
+ void Execute();
+
+private:
+ CheatList(const Core::System& system_, ProgramSegment master, ProgramSegment standard);
+
+ void ProcessBlockPairs(const Block& block);
+ void ExecuteSingleCheat(const Cheat& cheat);
+
+ void ExecuteBlock(const Block& block);
+
+ bool EvaluateConditional(const Cheat& cheat) const;
+
+ // Individual cheat operations
+ void WriteImmediate(const Cheat& cheat);
+ void BeginConditional(const Cheat& cheat);
+ void EndConditional(const Cheat& cheat);
+ void Loop(const Cheat& cheat);
+ void LoadImmediate(const Cheat& cheat);
+ void LoadIndexed(const Cheat& cheat);
+ void StoreIndexed(const Cheat& cheat);
+ void RegisterArithmetic(const Cheat& cheat);
+ void BeginConditionalInput(const Cheat& cheat);
+
+ VAddr SanitizeAddress(VAddr in) const;
+
+ // Master Codes are defined as codes that cannot be disabled and are run prior to all
+ // others.
+ ProgramSegment master_list;
+ // All other codes
+ ProgramSegment standard_list;
+
+ bool in_standard = false;
+
+ // 16 (0x0-0xF) scratch registers that can be used by cheats
+ std::array<u64, 16> scratch{};
+
+ MemoryWriter writer = nullptr;
+ MemoryReader reader = nullptr;
+
+ u64 main_region_begin{};
+ u64 heap_region_begin{};
+ u64 main_region_end{};
+ u64 heap_region_end{};
+
+ u64 current_block{};
+ // The current index of the cheat within the current Block
+ u64 current_index{};
+
+ // The 'stack' of the program. When a conditional or loop statement is encountered, its index is
+ // pushed onto this queue. When a end block is encountered, the condition is checked.
+ std::map<u64, u64> block_pairs;
+
+ std::set<u64> encountered_loops;
+
+ const Core::System* system;
+};
+
+// Intermediary class that parses a text file or other disk format for storing cheats into a
+// CheatList object, that can be used for execution.
+class CheatParser {
+public:
+ virtual ~CheatParser();
+
+ virtual CheatList Parse(const Core::System& system, const std::vector<u8>& data) const = 0;
+
+protected:
+ CheatList MakeCheatList(const Core::System& system_, CheatList::ProgramSegment master,
+ CheatList::ProgramSegment standard) const;
+};
+
+// CheatParser implementation that parses text files
+class TextCheatParser final : public CheatParser {
+public:
+ ~TextCheatParser() override;
+
+ CheatList Parse(const Core::System& system, const std::vector<u8>& data) const override;
+
+private:
+ std::array<u8, 16> ParseSingleLineCheat(const std::string& line) const;
+};
+
+// Class that encapsulates a CheatList and manages its interaction with memory and CoreTiming
+class CheatEngine final {
+public:
+ CheatEngine(Core::System& system_, std::vector<CheatList> cheats_, const std::string& build_id,
+ VAddr code_region_start, VAddr code_region_end);
+ ~CheatEngine();
+
+private:
+ void FrameCallback(u64 userdata, s64 cycles_late);
+
+ std::vector<CheatList> cheats;
+
+ Core::Timing::EventType* event;
+ Core::Timing::CoreTiming& core_timing;
+};
+
+} // namespace FileSys
diff --git a/src/core/file_sys/content_archive.h b/src/core/file_sys/content_archive.h
index 5d4d05c82..15b9e6624 100644
--- a/src/core/file_sys/content_archive.h
+++ b/src/core/file_sys/content_archive.h
@@ -24,13 +24,26 @@ namespace FileSys {
union NCASectionHeader;
+/// Describes the type of content within an NCA archive.
enum class NCAContentType : u8 {
+ /// Executable-related data
Program = 0,
+
+ /// Metadata.
Meta = 1,
+
+ /// Access control data.
Control = 2,
+
+ /// Information related to the game manual
+ /// e.g. Legal information, etc.
Manual = 3,
+
+ /// System data.
Data = 4,
- Data_Unknown5 = 5, ///< Seems to be used on some system archives
+
+ /// Data that can be accessed by applications.
+ PublicData = 5,
};
enum class NCASectionCryptoType : u8 {
diff --git a/src/core/file_sys/errors.h b/src/core/file_sys/errors.h
index e4a4ee4ab..bb4654366 100644
--- a/src/core/file_sys/errors.h
+++ b/src/core/file_sys/errors.h
@@ -11,6 +11,9 @@ namespace FileSys {
constexpr ResultCode ERROR_PATH_NOT_FOUND{ErrorModule::FS, 1};
constexpr ResultCode ERROR_ENTITY_NOT_FOUND{ErrorModule::FS, 1002};
constexpr ResultCode ERROR_SD_CARD_NOT_FOUND{ErrorModule::FS, 2001};
+constexpr ResultCode ERROR_OUT_OF_BOUNDS{ErrorModule::FS, 3005};
+constexpr ResultCode ERROR_FAILED_MOUNT_ARCHIVE{ErrorModule::FS, 3223};
+constexpr ResultCode ERROR_INVALID_ARGUMENT{ErrorModule::FS, 6001};
constexpr ResultCode ERROR_INVALID_OFFSET{ErrorModule::FS, 6061};
constexpr ResultCode ERROR_INVALID_SIZE{ErrorModule::FS, 6062};
diff --git a/src/core/file_sys/patch_manager.cpp b/src/core/file_sys/patch_manager.cpp
index 61706966e..e11217708 100644
--- a/src/core/file_sys/patch_manager.cpp
+++ b/src/core/file_sys/patch_manager.cpp
@@ -7,6 +7,7 @@
#include <cstddef>
#include <cstring>
+#include "common/file_util.h"
#include "common/hex_util.h"
#include "common/logging/log.h"
#include "core/file_sys/content_archive.h"
@@ -19,6 +20,7 @@
#include "core/file_sys/vfs_vector.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/loader/loader.h"
+#include "core/loader/nso.h"
#include "core/settings.h"
namespace FileSys {
@@ -31,14 +33,6 @@ constexpr std::array<const char*, 14> EXEFS_FILE_NAMES{
"subsdk3", "subsdk4", "subsdk5", "subsdk6", "subsdk7", "subsdk8", "subsdk9",
};
-struct NSOBuildHeader {
- u32_le magic;
- INSERT_PADDING_BYTES(0x3C);
- std::array<u8, 0x20> build_id;
- INSERT_PADDING_BYTES(0xA0);
-};
-static_assert(sizeof(NSOBuildHeader) == 0x100, "NSOBuildHeader has incorrect size.");
-
std::string FormatTitleVersion(u32 version, TitleVersionFormat format) {
std::array<u8, sizeof(u32)> bytes{};
bytes[0] = version % SINGLE_BYTE_MODULUS;
@@ -162,14 +156,16 @@ std::vector<VirtualFile> PatchManager::CollectPatches(const std::vector<VirtualD
}
std::vector<u8> PatchManager::PatchNSO(const std::vector<u8>& nso) const {
- if (nso.size() < 0x100)
+ if (nso.size() < sizeof(Loader::NSOHeader)) {
return nso;
+ }
- NSOBuildHeader header;
- std::memcpy(&header, nso.data(), sizeof(NSOBuildHeader));
+ Loader::NSOHeader header;
+ std::memcpy(&header, nso.data(), sizeof(header));
- if (header.magic != Common::MakeMagic('N', 'S', 'O', '0'))
+ if (header.magic != Common::MakeMagic('N', 'S', 'O', '0')) {
return nso;
+ }
const auto build_id_raw = Common::HexArrayToString(header.build_id);
const auto build_id = build_id_raw.substr(0, build_id_raw.find_last_not_of('0') + 1);
@@ -212,9 +208,11 @@ std::vector<u8> PatchManager::PatchNSO(const std::vector<u8>& nso) const {
}
}
- if (out.size() < 0x100)
+ if (out.size() < sizeof(Loader::NSOHeader)) {
return nso;
- std::memcpy(out.data(), &header, sizeof(NSOBuildHeader));
+ }
+
+ std::memcpy(out.data(), &header, sizeof(header));
return out;
}
@@ -232,6 +230,57 @@ bool PatchManager::HasNSOPatch(const std::array<u8, 32>& build_id_) const {
return !CollectPatches(patch_dirs, build_id).empty();
}
+static std::optional<CheatList> ReadCheatFileFromFolder(const Core::System& system, u64 title_id,
+ const std::array<u8, 0x20>& build_id_,
+ const VirtualDir& base_path, bool upper) {
+ const auto build_id_raw = Common::HexArrayToString(build_id_, upper);
+ const auto build_id = build_id_raw.substr(0, sizeof(u64) * 2);
+ const auto file = base_path->GetFile(fmt::format("{}.txt", build_id));
+
+ if (file == nullptr) {
+ LOG_INFO(Common_Filesystem, "No cheats file found for title_id={:016X}, build_id={}",
+ title_id, build_id);
+ return std::nullopt;
+ }
+
+ std::vector<u8> data(file->GetSize());
+ if (file->Read(data.data(), data.size()) != data.size()) {
+ LOG_INFO(Common_Filesystem, "Failed to read cheats file for title_id={:016X}, build_id={}",
+ title_id, build_id);
+ return std::nullopt;
+ }
+
+ TextCheatParser parser;
+ return parser.Parse(system, data);
+}
+
+std::vector<CheatList> PatchManager::CreateCheatList(const Core::System& system,
+ const std::array<u8, 32>& build_id_) const {
+ const auto load_dir = Service::FileSystem::GetModificationLoadRoot(title_id);
+ auto patch_dirs = load_dir->GetSubdirectories();
+ std::sort(patch_dirs.begin(), patch_dirs.end(),
+ [](const VirtualDir& l, const VirtualDir& r) { return l->GetName() < r->GetName(); });
+
+ std::vector<CheatList> out;
+ out.reserve(patch_dirs.size());
+ for (const auto& subdir : patch_dirs) {
+ auto cheats_dir = subdir->GetSubdirectory("cheats");
+ if (cheats_dir != nullptr) {
+ auto res = ReadCheatFileFromFolder(system, title_id, build_id_, cheats_dir, true);
+ if (res.has_value()) {
+ out.push_back(std::move(*res));
+ continue;
+ }
+
+ res = ReadCheatFileFromFolder(system, title_id, build_id_, cheats_dir, false);
+ if (res.has_value())
+ out.push_back(std::move(*res));
+ }
+ }
+
+ return out;
+}
+
static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, ContentRecordType type) {
const auto load_dir = Service::FileSystem::GetModificationLoadRoot(title_id);
if ((type != ContentRecordType::Program && type != ContentRecordType::Data) ||
@@ -403,6 +452,8 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam
}
if (IsDirValidAndNonEmpty(mod->GetSubdirectory("romfs")))
AppendCommaIfNotEmpty(types, "LayeredFS");
+ if (IsDirValidAndNonEmpty(mod->GetSubdirectory("cheats")))
+ AppendCommaIfNotEmpty(types, "Cheats");
if (types.empty())
continue;
diff --git a/src/core/file_sys/patch_manager.h b/src/core/file_sys/patch_manager.h
index b8a1652fd..de2672c76 100644
--- a/src/core/file_sys/patch_manager.h
+++ b/src/core/file_sys/patch_manager.h
@@ -8,9 +8,14 @@
#include <memory>
#include <string>
#include "common/common_types.h"
+#include "core/file_sys/cheat_engine.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/vfs.h"
+namespace Core {
+class System;
+}
+
namespace FileSys {
class NCA;
@@ -45,6 +50,10 @@ public:
// Used to prevent expensive copies in NSO loader.
bool HasNSOPatch(const std::array<u8, 0x20>& build_id) const;
+ // Creates a CheatList object with all
+ std::vector<CheatList> CreateCheatList(const Core::System& system,
+ const std::array<u8, 0x20>& build_id) const;
+
// Currently tracked RomFS patches:
// - Game Updates
// - LayeredFS
diff --git a/src/core/file_sys/registered_cache.cpp b/src/core/file_sys/registered_cache.cpp
index 128199063..1c6bacace 100644
--- a/src/core/file_sys/registered_cache.cpp
+++ b/src/core/file_sys/registered_cache.cpp
@@ -94,7 +94,7 @@ static ContentRecordType GetCRTypeFromNCAType(NCAContentType type) {
case NCAContentType::Control:
return ContentRecordType::Control;
case NCAContentType::Data:
- case NCAContentType::Data_Unknown5:
+ case NCAContentType::PublicData:
return ContentRecordType::Data;
case NCAContentType::Manual:
// TODO(DarkLordZach): Peek at NCA contents to differentiate Manual and Legal.
diff --git a/src/core/file_sys/system_archive/system_archive.cpp b/src/core/file_sys/system_archive/system_archive.cpp
index e3e79f40a..c9722ed77 100644
--- a/src/core/file_sys/system_archive/system_archive.cpp
+++ b/src/core/file_sys/system_archive/system_archive.cpp
@@ -6,6 +6,7 @@
#include "core/file_sys/romfs.h"
#include "core/file_sys/system_archive/ng_word.h"
#include "core/file_sys/system_archive/system_archive.h"
+#include "core/file_sys/system_archive/system_version.h"
namespace FileSys::SystemArchive {
@@ -30,7 +31,7 @@ constexpr std::array<SystemArchiveDescriptor, SYSTEM_ARCHIVE_COUNT> SYSTEM_ARCHI
{0x0100000000000806, "NgWord", &NgWord1},
{0x0100000000000807, "SsidList", nullptr},
{0x0100000000000808, "Dictionary", nullptr},
- {0x0100000000000809, "SystemVersion", nullptr},
+ {0x0100000000000809, "SystemVersion", &SystemVersion},
{0x010000000000080A, "AvatarImage", nullptr},
{0x010000000000080B, "LocalNews", nullptr},
{0x010000000000080C, "Eula", nullptr},
diff --git a/src/core/file_sys/system_archive/system_version.cpp b/src/core/file_sys/system_archive/system_version.cpp
new file mode 100644
index 000000000..6e22f97b0
--- /dev/null
+++ b/src/core/file_sys/system_archive/system_version.cpp
@@ -0,0 +1,52 @@
+// Copyright 2019 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/file_sys/system_archive/system_version.h"
+#include "core/file_sys/vfs_vector.h"
+
+namespace FileSys::SystemArchive {
+
+namespace SystemVersionData {
+
+// This section should reflect the best system version to describe yuzu's HLE api.
+// TODO(DarkLordZach): Update when HLE gets better.
+
+constexpr u8 VERSION_MAJOR = 5;
+constexpr u8 VERSION_MINOR = 1;
+constexpr u8 VERSION_MICRO = 0;
+
+constexpr u8 REVISION_MAJOR = 3;
+constexpr u8 REVISION_MINOR = 0;
+
+constexpr char PLATFORM_STRING[] = "NX";
+constexpr char VERSION_HASH[] = "23f9df53e25709d756e0c76effcb2473bd3447dd";
+constexpr char DISPLAY_VERSION[] = "5.1.0";
+constexpr char DISPLAY_TITLE[] = "NintendoSDK Firmware for NX 5.1.0-3.0";
+
+} // namespace SystemVersionData
+
+std::string GetLongDisplayVersion() {
+ return SystemVersionData::DISPLAY_TITLE;
+}
+
+VirtualDir SystemVersion() {
+ VirtualFile file = std::make_shared<VectorVfsFile>(std::vector<u8>(0x100), "file");
+ file->WriteObject(SystemVersionData::VERSION_MAJOR, 0);
+ file->WriteObject(SystemVersionData::VERSION_MINOR, 1);
+ file->WriteObject(SystemVersionData::VERSION_MICRO, 2);
+ file->WriteObject(SystemVersionData::REVISION_MAJOR, 4);
+ file->WriteObject(SystemVersionData::REVISION_MINOR, 5);
+ file->WriteArray(SystemVersionData::PLATFORM_STRING,
+ std::min<u64>(sizeof(SystemVersionData::PLATFORM_STRING), 0x20ULL), 0x8);
+ file->WriteArray(SystemVersionData::VERSION_HASH,
+ std::min<u64>(sizeof(SystemVersionData::VERSION_HASH), 0x40ULL), 0x28);
+ file->WriteArray(SystemVersionData::DISPLAY_VERSION,
+ std::min<u64>(sizeof(SystemVersionData::DISPLAY_VERSION), 0x18ULL), 0x68);
+ file->WriteArray(SystemVersionData::DISPLAY_TITLE,
+ std::min<u64>(sizeof(SystemVersionData::DISPLAY_TITLE), 0x80ULL), 0x80);
+ return std::make_shared<VectorVfsDirectory>(std::vector<VirtualFile>{file},
+ std::vector<VirtualDir>{}, "data");
+}
+
+} // namespace FileSys::SystemArchive
diff --git a/src/core/file_sys/system_archive/system_version.h b/src/core/file_sys/system_archive/system_version.h
new file mode 100644
index 000000000..deed79b26
--- /dev/null
+++ b/src/core/file_sys/system_archive/system_version.h
@@ -0,0 +1,16 @@
+// Copyright 2019 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <string>
+#include "core/file_sys/vfs_types.h"
+
+namespace FileSys::SystemArchive {
+
+std::string GetLongDisplayVersion();
+
+VirtualDir SystemVersion();
+
+} // namespace FileSys::SystemArchive
diff --git a/src/core/file_sys/vfs_vector.cpp b/src/core/file_sys/vfs_vector.cpp
index 515626658..75fc04302 100644
--- a/src/core/file_sys/vfs_vector.cpp
+++ b/src/core/file_sys/vfs_vector.cpp
@@ -47,7 +47,7 @@ std::size_t VectorVfsFile::Write(const u8* data_, std::size_t length, std::size_
if (offset + length > data.size())
data.resize(offset + length);
const auto write = std::min(length, data.size() - offset);
- std::memcpy(data.data(), data_, write);
+ std::memcpy(data.data() + offset, data_, write);
return write;
}
diff --git a/src/core/frontend/emu_window.cpp b/src/core/frontend/emu_window.cpp
index 9dd493efb..1320bbe77 100644
--- a/src/core/frontend/emu_window.cpp
+++ b/src/core/frontend/emu_window.cpp
@@ -30,7 +30,7 @@ private:
explicit Device(std::weak_ptr<TouchState>&& touch_state) : touch_state(touch_state) {}
std::tuple<float, float, bool> GetStatus() const override {
if (auto state = touch_state.lock()) {
- std::lock_guard<std::mutex> guard(state->mutex);
+ std::lock_guard guard{state->mutex};
return std::make_tuple(state->touch_x, state->touch_y, state->touch_pressed);
}
return std::make_tuple(0.0f, 0.0f, false);
@@ -67,7 +67,7 @@ static bool IsWithinTouchscreen(const Layout::FramebufferLayout& layout, unsigne
framebuffer_x >= layout.screen.left && framebuffer_x < layout.screen.right);
}
-std::tuple<unsigned, unsigned> EmuWindow::ClipToTouchScreen(unsigned new_x, unsigned new_y) {
+std::tuple<unsigned, unsigned> EmuWindow::ClipToTouchScreen(unsigned new_x, unsigned new_y) const {
new_x = std::max(new_x, framebuffer_layout.screen.left);
new_x = std::min(new_x, framebuffer_layout.screen.right - 1);
@@ -81,7 +81,7 @@ void EmuWindow::TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y) {
if (!IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y))
return;
- std::lock_guard<std::mutex> guard(touch_state->mutex);
+ std::lock_guard guard{touch_state->mutex};
touch_state->touch_x = static_cast<float>(framebuffer_x - framebuffer_layout.screen.left) /
(framebuffer_layout.screen.right - framebuffer_layout.screen.left);
touch_state->touch_y = static_cast<float>(framebuffer_y - framebuffer_layout.screen.top) /
@@ -91,7 +91,7 @@ void EmuWindow::TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y) {
}
void EmuWindow::TouchReleased() {
- std::lock_guard<std::mutex> guard(touch_state->mutex);
+ std::lock_guard guard{touch_state->mutex};
touch_state->touch_pressed = false;
touch_state->touch_x = 0;
touch_state->touch_y = 0;
diff --git a/src/core/frontend/emu_window.h b/src/core/frontend/emu_window.h
index 7006a37b3..d0bcb4660 100644
--- a/src/core/frontend/emu_window.h
+++ b/src/core/frontend/emu_window.h
@@ -166,7 +166,7 @@ private:
/**
* Clip the provided coordinates to be inside the touchscreen area.
*/
- std::tuple<unsigned, unsigned> ClipToTouchScreen(unsigned new_x, unsigned new_y);
+ std::tuple<unsigned, unsigned> ClipToTouchScreen(unsigned new_x, unsigned new_y) const;
};
} // namespace Core::Frontend
diff --git a/src/core/frontend/framebuffer_layout.cpp b/src/core/frontend/framebuffer_layout.cpp
index f8662d193..a1357179f 100644
--- a/src/core/frontend/framebuffer_layout.cpp
+++ b/src/core/frontend/framebuffer_layout.cpp
@@ -12,12 +12,12 @@ namespace Layout {
// Finds the largest size subrectangle contained in window area that is confined to the aspect ratio
template <class T>
-static MathUtil::Rectangle<T> maxRectangle(MathUtil::Rectangle<T> window_area,
- float screen_aspect_ratio) {
+static Common::Rectangle<T> MaxRectangle(Common::Rectangle<T> window_area,
+ float screen_aspect_ratio) {
float scale = std::min(static_cast<float>(window_area.GetWidth()),
window_area.GetHeight() / screen_aspect_ratio);
- return MathUtil::Rectangle<T>{0, 0, static_cast<T>(std::round(scale)),
- static_cast<T>(std::round(scale * screen_aspect_ratio))};
+ return Common::Rectangle<T>{0, 0, static_cast<T>(std::round(scale)),
+ static_cast<T>(std::round(scale * screen_aspect_ratio))};
}
FramebufferLayout DefaultFrameLayout(unsigned width, unsigned height) {
@@ -29,8 +29,8 @@ FramebufferLayout DefaultFrameLayout(unsigned width, unsigned height) {
const float emulation_aspect_ratio{static_cast<float>(ScreenUndocked::Height) /
ScreenUndocked::Width};
- MathUtil::Rectangle<unsigned> screen_window_area{0, 0, width, height};
- MathUtil::Rectangle<unsigned> screen = maxRectangle(screen_window_area, emulation_aspect_ratio);
+ Common::Rectangle<unsigned> screen_window_area{0, 0, width, height};
+ Common::Rectangle<unsigned> screen = MaxRectangle(screen_window_area, emulation_aspect_ratio);
float window_aspect_ratio = static_cast<float>(height) / width;
diff --git a/src/core/frontend/framebuffer_layout.h b/src/core/frontend/framebuffer_layout.h
index e06647794..c2c63d08c 100644
--- a/src/core/frontend/framebuffer_layout.h
+++ b/src/core/frontend/framebuffer_layout.h
@@ -16,7 +16,7 @@ struct FramebufferLayout {
unsigned width{ScreenUndocked::Width};
unsigned height{ScreenUndocked::Height};
- MathUtil::Rectangle<unsigned> screen;
+ Common::Rectangle<unsigned> screen;
/**
* Returns the ration of pixel size of the screen, compared to the native size of the undocked
diff --git a/src/core/frontend/input.h b/src/core/frontend/input.h
index 16fdcd376..7c11d7546 100644
--- a/src/core/frontend/input.h
+++ b/src/core/frontend/input.h
@@ -124,7 +124,7 @@ using AnalogDevice = InputDevice<std::tuple<float, float>>;
* Orientation is determined by right-hand rule.
* Units: deg/sec
*/
-using MotionDevice = InputDevice<std::tuple<Math::Vec3<float>, Math::Vec3<float>>>;
+using MotionDevice = InputDevice<std::tuple<Common::Vec3<float>, Common::Vec3<float>>>;
/**
* A touch device is an input device that returns a tuple of two floats and a bool. The floats are
diff --git a/src/core/hle/ipc.h b/src/core/hle/ipc.h
index ed84197b3..fae54bcc7 100644
--- a/src/core/hle/ipc.h
+++ b/src/core/hle/ipc.h
@@ -4,10 +4,10 @@
#pragma once
+#include "common/bit_field.h"
+#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
-#include "core/hle/kernel/errors.h"
-#include "core/memory.h"
namespace IPC {
@@ -39,10 +39,10 @@ struct CommandHeader {
union {
u32_le raw_low;
BitField<0, 16, CommandType> type;
- BitField<16, 4, u32_le> num_buf_x_descriptors;
- BitField<20, 4, u32_le> num_buf_a_descriptors;
- BitField<24, 4, u32_le> num_buf_b_descriptors;
- BitField<28, 4, u32_le> num_buf_w_descriptors;
+ BitField<16, 4, u32> num_buf_x_descriptors;
+ BitField<20, 4, u32> num_buf_a_descriptors;
+ BitField<24, 4, u32> num_buf_b_descriptors;
+ BitField<28, 4, u32> num_buf_w_descriptors;
};
enum class BufferDescriptorCFlag : u32 {
@@ -53,28 +53,28 @@ struct CommandHeader {
union {
u32_le raw_high;
- BitField<0, 10, u32_le> data_size;
+ BitField<0, 10, u32> data_size;
BitField<10, 4, BufferDescriptorCFlag> buf_c_descriptor_flags;
- BitField<31, 1, u32_le> enable_handle_descriptor;
+ BitField<31, 1, u32> enable_handle_descriptor;
};
};
static_assert(sizeof(CommandHeader) == 8, "CommandHeader size is incorrect");
union HandleDescriptorHeader {
u32_le raw_high;
- BitField<0, 1, u32_le> send_current_pid;
- BitField<1, 4, u32_le> num_handles_to_copy;
- BitField<5, 4, u32_le> num_handles_to_move;
+ BitField<0, 1, u32> send_current_pid;
+ BitField<1, 4, u32> num_handles_to_copy;
+ BitField<5, 4, u32> num_handles_to_move;
};
static_assert(sizeof(HandleDescriptorHeader) == 4, "HandleDescriptorHeader size is incorrect");
struct BufferDescriptorX {
union {
- BitField<0, 6, u32_le> counter_bits_0_5;
- BitField<6, 3, u32_le> address_bits_36_38;
- BitField<9, 3, u32_le> counter_bits_9_11;
- BitField<12, 4, u32_le> address_bits_32_35;
- BitField<16, 16, u32_le> size;
+ BitField<0, 6, u32> counter_bits_0_5;
+ BitField<6, 3, u32> address_bits_36_38;
+ BitField<9, 3, u32> counter_bits_9_11;
+ BitField<12, 4, u32> address_bits_32_35;
+ BitField<16, 16, u32> size;
};
u32_le address_bits_0_31;
@@ -103,10 +103,10 @@ struct BufferDescriptorABW {
u32_le address_bits_0_31;
union {
- BitField<0, 2, u32_le> flags;
- BitField<2, 3, u32_le> address_bits_36_38;
- BitField<24, 4, u32_le> size_bits_32_35;
- BitField<28, 4, u32_le> address_bits_32_35;
+ BitField<0, 2, u32> flags;
+ BitField<2, 3, u32> address_bits_36_38;
+ BitField<24, 4, u32> size_bits_32_35;
+ BitField<28, 4, u32> address_bits_32_35;
};
VAddr Address() const {
@@ -128,8 +128,8 @@ struct BufferDescriptorC {
u32_le address_bits_0_31;
union {
- BitField<0, 16, u32_le> address_bits_32_47;
- BitField<16, 16, u32_le> size;
+ BitField<0, 16, u32> address_bits_32_47;
+ BitField<16, 16, u32> size;
};
VAddr Address() const {
@@ -167,8 +167,8 @@ struct DomainMessageHeader {
struct {
union {
BitField<0, 8, CommandType> command;
- BitField<8, 8, u32_le> input_object_count;
- BitField<16, 16, u32_le> size;
+ BitField<8, 8, u32> input_object_count;
+ BitField<16, 16, u32> size;
};
u32_le object_id;
INSERT_PADDING_WORDS(2);
diff --git a/src/core/hle/ipc_helpers.h b/src/core/hle/ipc_helpers.h
index 90f276ee8..68406eb63 100644
--- a/src/core/hle/ipc_helpers.h
+++ b/src/core/hle/ipc_helpers.h
@@ -19,9 +19,12 @@
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/server_session.h"
+#include "core/hle/result.h"
namespace IPC {
+constexpr ResultCode ERR_REMOTE_PROCESS_DEAD{ErrorModule::HIPC, 301};
+
class RequestHelperBase {
protected:
Kernel::HLERequestContext* context = nullptr;
@@ -272,6 +275,20 @@ inline void ResponseBuilder::Push(u64 value) {
}
template <>
+inline void ResponseBuilder::Push(float value) {
+ u32 integral;
+ std::memcpy(&integral, &value, sizeof(u32));
+ Push(integral);
+}
+
+template <>
+inline void ResponseBuilder::Push(double value) {
+ u64 integral;
+ std::memcpy(&integral, &value, sizeof(u64));
+ Push(integral);
+}
+
+template <>
inline void ResponseBuilder::Push(bool value) {
Push(static_cast<u8>(value));
}
@@ -350,7 +367,7 @@ public:
template <class T>
std::shared_ptr<T> PopIpcInterface() {
ASSERT(context->Session()->IsDomain());
- ASSERT(context->GetDomainMessageHeader()->input_object_count > 0);
+ ASSERT(context->GetDomainMessageHeader().input_object_count > 0);
return context->GetDomainRequestHandler<T>(Pop<u32>() - 1);
}
};
@@ -362,6 +379,11 @@ inline u32 RequestParser::Pop() {
return cmdbuf[index++];
}
+template <>
+inline s32 RequestParser::Pop() {
+ return static_cast<s32>(Pop<u32>());
+}
+
template <typename T>
void RequestParser::PopRaw(T& value) {
std::memcpy(&value, cmdbuf + index, sizeof(T));
@@ -393,11 +415,37 @@ inline u64 RequestParser::Pop() {
}
template <>
+inline s8 RequestParser::Pop() {
+ return static_cast<s8>(Pop<u8>());
+}
+
+template <>
+inline s16 RequestParser::Pop() {
+ return static_cast<s16>(Pop<u16>());
+}
+
+template <>
inline s64 RequestParser::Pop() {
return static_cast<s64>(Pop<u64>());
}
template <>
+inline float RequestParser::Pop() {
+ const u32 value = Pop<u32>();
+ float real;
+ std::memcpy(&real, &value, sizeof(real));
+ return real;
+}
+
+template <>
+inline double RequestParser::Pop() {
+ const u64 value = Pop<u64>();
+ float real;
+ std::memcpy(&real, &value, sizeof(real));
+ return real;
+}
+
+template <>
inline bool RequestParser::Pop() {
return Pop<u8>() != 0;
}
diff --git a/src/core/hle/kernel/address_arbiter.cpp b/src/core/hle/kernel/address_arbiter.cpp
index 57157beb4..c8842410b 100644
--- a/src/core/hle/kernel/address_arbiter.cpp
+++ b/src/core/hle/kernel/address_arbiter.cpp
@@ -9,6 +9,7 @@
#include "common/common_types.h"
#include "core/core.h"
#include "core/core_cpu.h"
+#include "core/hle/kernel/address_arbiter.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/process.h"
@@ -18,58 +19,15 @@
#include "core/memory.h"
namespace Kernel {
-namespace AddressArbiter {
-
-// Performs actual address waiting logic.
-static ResultCode WaitForAddress(VAddr address, s64 timeout) {
- SharedPtr<Thread> current_thread = GetCurrentThread();
- current_thread->SetArbiterWaitAddress(address);
- current_thread->SetStatus(ThreadStatus::WaitArb);
- current_thread->InvalidateWakeupCallback();
-
- current_thread->WakeAfterDelay(timeout);
-
- Core::System::GetInstance().CpuCore(current_thread->GetProcessorID()).PrepareReschedule();
- return RESULT_TIMEOUT;
-}
-
-// Gets the threads waiting on an address.
-static std::vector<SharedPtr<Thread>> GetThreadsWaitingOnAddress(VAddr address) {
- const auto RetrieveWaitingThreads = [](std::size_t core_index,
- std::vector<SharedPtr<Thread>>& waiting_threads,
- VAddr arb_addr) {
- const auto& scheduler = Core::System::GetInstance().Scheduler(core_index);
- const auto& thread_list = scheduler.GetThreadList();
-
- for (const auto& thread : thread_list) {
- if (thread->GetArbiterWaitAddress() == arb_addr)
- waiting_threads.push_back(thread);
- }
- };
-
- // Retrieve all threads that are waiting for this address.
- std::vector<SharedPtr<Thread>> threads;
- RetrieveWaitingThreads(0, threads, address);
- RetrieveWaitingThreads(1, threads, address);
- RetrieveWaitingThreads(2, threads, address);
- RetrieveWaitingThreads(3, threads, address);
-
- // Sort them by priority, such that the highest priority ones come first.
- std::sort(threads.begin(), threads.end(),
- [](const SharedPtr<Thread>& lhs, const SharedPtr<Thread>& rhs) {
- return lhs->GetPriority() < rhs->GetPriority();
- });
-
- return threads;
-}
-
+namespace {
// Wake up num_to_wake (or all) threads in a vector.
-static void WakeThreads(std::vector<SharedPtr<Thread>>& waiting_threads, s32 num_to_wake) {
+void WakeThreads(const std::vector<SharedPtr<Thread>>& waiting_threads, s32 num_to_wake) {
// Only process up to 'target' threads, unless 'target' is <= 0, in which case process
// them all.
std::size_t last = waiting_threads.size();
- if (num_to_wake > 0)
- last = num_to_wake;
+ if (num_to_wake > 0) {
+ last = std::min(last, static_cast<std::size_t>(num_to_wake));
+ }
// Signal the waiting threads.
for (std::size_t i = 0; i < last; i++) {
@@ -79,88 +37,114 @@ static void WakeThreads(std::vector<SharedPtr<Thread>>& waiting_threads, s32 num
waiting_threads[i]->ResumeFromWait();
}
}
+} // Anonymous namespace
+
+AddressArbiter::AddressArbiter(Core::System& system) : system{system} {}
+AddressArbiter::~AddressArbiter() = default;
+
+ResultCode AddressArbiter::SignalToAddress(VAddr address, SignalType type, s32 value,
+ s32 num_to_wake) {
+ switch (type) {
+ case SignalType::Signal:
+ return SignalToAddressOnly(address, num_to_wake);
+ case SignalType::IncrementAndSignalIfEqual:
+ return IncrementAndSignalToAddressIfEqual(address, value, num_to_wake);
+ case SignalType::ModifyByWaitingCountAndSignalIfEqual:
+ return ModifyByWaitingCountAndSignalToAddressIfEqual(address, value, num_to_wake);
+ default:
+ return ERR_INVALID_ENUM_VALUE;
+ }
+}
-// Signals an address being waited on.
-ResultCode SignalToAddress(VAddr address, s32 num_to_wake) {
- std::vector<SharedPtr<Thread>> waiting_threads = GetThreadsWaitingOnAddress(address);
-
+ResultCode AddressArbiter::SignalToAddressOnly(VAddr address, s32 num_to_wake) {
+ const std::vector<SharedPtr<Thread>> waiting_threads = GetThreadsWaitingOnAddress(address);
WakeThreads(waiting_threads, num_to_wake);
return RESULT_SUCCESS;
}
-// Signals an address being waited on and increments its value if equal to the value argument.
-ResultCode IncrementAndSignalToAddressIfEqual(VAddr address, s32 value, s32 num_to_wake) {
+ResultCode AddressArbiter::IncrementAndSignalToAddressIfEqual(VAddr address, s32 value,
+ s32 num_to_wake) {
// Ensure that we can write to the address.
if (!Memory::IsValidVirtualAddress(address)) {
return ERR_INVALID_ADDRESS_STATE;
}
- if (static_cast<s32>(Memory::Read32(address)) == value) {
- Memory::Write32(address, static_cast<u32>(value + 1));
- } else {
+ if (static_cast<s32>(Memory::Read32(address)) != value) {
return ERR_INVALID_STATE;
}
- return SignalToAddress(address, num_to_wake);
+ Memory::Write32(address, static_cast<u32>(value + 1));
+ return SignalToAddressOnly(address, num_to_wake);
}
-// Signals an address being waited on and modifies its value based on waiting thread count if equal
-// to the value argument.
-ResultCode ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 value,
- s32 num_to_wake) {
+ResultCode AddressArbiter::ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 value,
+ s32 num_to_wake) {
// Ensure that we can write to the address.
if (!Memory::IsValidVirtualAddress(address)) {
return ERR_INVALID_ADDRESS_STATE;
}
// Get threads waiting on the address.
- std::vector<SharedPtr<Thread>> waiting_threads = GetThreadsWaitingOnAddress(address);
+ const std::vector<SharedPtr<Thread>> waiting_threads = GetThreadsWaitingOnAddress(address);
// Determine the modified value depending on the waiting count.
s32 updated_value;
if (waiting_threads.empty()) {
- updated_value = value - 1;
- } else if (num_to_wake <= 0 || waiting_threads.size() <= static_cast<u32>(num_to_wake)) {
updated_value = value + 1;
+ } else if (num_to_wake <= 0 || waiting_threads.size() <= static_cast<u32>(num_to_wake)) {
+ updated_value = value - 1;
} else {
updated_value = value;
}
- if (static_cast<s32>(Memory::Read32(address)) == value) {
- Memory::Write32(address, static_cast<u32>(updated_value));
- } else {
+ if (static_cast<s32>(Memory::Read32(address)) != value) {
return ERR_INVALID_STATE;
}
+ Memory::Write32(address, static_cast<u32>(updated_value));
WakeThreads(waiting_threads, num_to_wake);
return RESULT_SUCCESS;
}
-// Waits on an address if the value passed is less than the argument value, optionally decrementing.
-ResultCode WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout, bool should_decrement) {
+ResultCode AddressArbiter::WaitForAddress(VAddr address, ArbitrationType type, s32 value,
+ s64 timeout_ns) {
+ switch (type) {
+ case ArbitrationType::WaitIfLessThan:
+ return WaitForAddressIfLessThan(address, value, timeout_ns, false);
+ case ArbitrationType::DecrementAndWaitIfLessThan:
+ return WaitForAddressIfLessThan(address, value, timeout_ns, true);
+ case ArbitrationType::WaitIfEqual:
+ return WaitForAddressIfEqual(address, value, timeout_ns);
+ default:
+ return ERR_INVALID_ENUM_VALUE;
+ }
+}
+
+ResultCode AddressArbiter::WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout,
+ bool should_decrement) {
// Ensure that we can read the address.
if (!Memory::IsValidVirtualAddress(address)) {
return ERR_INVALID_ADDRESS_STATE;
}
- s32 cur_value = static_cast<s32>(Memory::Read32(address));
- if (cur_value < value) {
- if (should_decrement) {
- Memory::Write32(address, static_cast<u32>(cur_value - 1));
- }
- } else {
+ const s32 cur_value = static_cast<s32>(Memory::Read32(address));
+ if (cur_value >= value) {
return ERR_INVALID_STATE;
}
+
+ if (should_decrement) {
+ Memory::Write32(address, static_cast<u32>(cur_value - 1));
+ }
+
// Short-circuit without rescheduling, if timeout is zero.
if (timeout == 0) {
return RESULT_TIMEOUT;
}
- return WaitForAddress(address, timeout);
+ return WaitForAddressImpl(address, timeout);
}
-// Waits on an address if the value passed is equal to the argument value.
-ResultCode WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout) {
+ResultCode AddressArbiter::WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout) {
// Ensure that we can read the address.
if (!Memory::IsValidVirtualAddress(address)) {
return ERR_INVALID_ADDRESS_STATE;
@@ -174,7 +158,48 @@ ResultCode WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout) {
return RESULT_TIMEOUT;
}
- return WaitForAddress(address, timeout);
+ return WaitForAddressImpl(address, timeout);
+}
+
+ResultCode AddressArbiter::WaitForAddressImpl(VAddr address, s64 timeout) {
+ SharedPtr<Thread> current_thread = system.CurrentScheduler().GetCurrentThread();
+ current_thread->SetArbiterWaitAddress(address);
+ current_thread->SetStatus(ThreadStatus::WaitArb);
+ current_thread->InvalidateWakeupCallback();
+
+ current_thread->WakeAfterDelay(timeout);
+
+ system.CpuCore(current_thread->GetProcessorID()).PrepareReschedule();
+ return RESULT_TIMEOUT;
+}
+
+std::vector<SharedPtr<Thread>> AddressArbiter::GetThreadsWaitingOnAddress(VAddr address) const {
+ const auto RetrieveWaitingThreads = [this](std::size_t core_index,
+ std::vector<SharedPtr<Thread>>& waiting_threads,
+ VAddr arb_addr) {
+ const auto& scheduler = system.Scheduler(core_index);
+ const auto& thread_list = scheduler.GetThreadList();
+
+ for (const auto& thread : thread_list) {
+ if (thread->GetArbiterWaitAddress() == arb_addr) {
+ waiting_threads.push_back(thread);
+ }
+ }
+ };
+
+ // Retrieve all threads that are waiting for this address.
+ std::vector<SharedPtr<Thread>> threads;
+ RetrieveWaitingThreads(0, threads, address);
+ RetrieveWaitingThreads(1, threads, address);
+ RetrieveWaitingThreads(2, threads, address);
+ RetrieveWaitingThreads(3, threads, address);
+
+ // Sort them by priority, such that the highest priority ones come first.
+ std::sort(threads.begin(), threads.end(),
+ [](const SharedPtr<Thread>& lhs, const SharedPtr<Thread>& rhs) {
+ return lhs->GetPriority() < rhs->GetPriority();
+ });
+
+ return threads;
}
-} // namespace AddressArbiter
} // namespace Kernel
diff --git a/src/core/hle/kernel/address_arbiter.h b/src/core/hle/kernel/address_arbiter.h
index e3657b8e9..ed0d0e69f 100644
--- a/src/core/hle/kernel/address_arbiter.h
+++ b/src/core/hle/kernel/address_arbiter.h
@@ -4,31 +4,77 @@
#pragma once
+#include <vector>
+
#include "common/common_types.h"
+#include "core/hle/kernel/object.h"
union ResultCode;
+namespace Core {
+class System;
+}
+
namespace Kernel {
-namespace AddressArbiter {
-enum class ArbitrationType {
- WaitIfLessThan = 0,
- DecrementAndWaitIfLessThan = 1,
- WaitIfEqual = 2,
-};
+class Thread;
-enum class SignalType {
- Signal = 0,
- IncrementAndSignalIfEqual = 1,
- ModifyByWaitingCountAndSignalIfEqual = 2,
-};
+class AddressArbiter {
+public:
+ enum class ArbitrationType {
+ WaitIfLessThan = 0,
+ DecrementAndWaitIfLessThan = 1,
+ WaitIfEqual = 2,
+ };
+
+ enum class SignalType {
+ Signal = 0,
+ IncrementAndSignalIfEqual = 1,
+ ModifyByWaitingCountAndSignalIfEqual = 2,
+ };
+
+ explicit AddressArbiter(Core::System& system);
+ ~AddressArbiter();
+
+ AddressArbiter(const AddressArbiter&) = delete;
+ AddressArbiter& operator=(const AddressArbiter&) = delete;
+
+ AddressArbiter(AddressArbiter&&) = default;
+ AddressArbiter& operator=(AddressArbiter&&) = delete;
+
+ /// Signals an address being waited on with a particular signaling type.
+ ResultCode SignalToAddress(VAddr address, SignalType type, s32 value, s32 num_to_wake);
-ResultCode SignalToAddress(VAddr address, s32 num_to_wake);
-ResultCode IncrementAndSignalToAddressIfEqual(VAddr address, s32 value, s32 num_to_wake);
-ResultCode ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 value, s32 num_to_wake);
+ /// Waits on an address with a particular arbitration type.
+ ResultCode WaitForAddress(VAddr address, ArbitrationType type, s32 value, s64 timeout_ns);
-ResultCode WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout, bool should_decrement);
-ResultCode WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout);
-} // namespace AddressArbiter
+private:
+ /// Signals an address being waited on.
+ ResultCode SignalToAddressOnly(VAddr address, s32 num_to_wake);
+
+ /// Signals an address being waited on and increments its value if equal to the value argument.
+ ResultCode IncrementAndSignalToAddressIfEqual(VAddr address, s32 value, s32 num_to_wake);
+
+ /// Signals an address being waited on and modifies its value based on waiting thread count if
+ /// equal to the value argument.
+ ResultCode ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 value,
+ s32 num_to_wake);
+
+ /// Waits on an address if the value passed is less than the argument value,
+ /// optionally decrementing.
+ ResultCode WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout,
+ bool should_decrement);
+
+ /// Waits on an address if the value passed is equal to the argument value.
+ ResultCode WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout);
+
+ // Waits on the given address with a timeout in nanoseconds
+ ResultCode WaitForAddressImpl(VAddr address, s64 timeout);
+
+ // Gets the threads waiting on an address.
+ std::vector<SharedPtr<Thread>> GetThreadsWaitingOnAddress(VAddr address) const;
+
+ Core::System& system;
+};
} // namespace Kernel
diff --git a/src/core/hle/kernel/client_port.cpp b/src/core/hle/kernel/client_port.cpp
index d4c91d529..aa432658e 100644
--- a/src/core/hle/kernel/client_port.cpp
+++ b/src/core/hle/kernel/client_port.cpp
@@ -33,10 +33,11 @@ ResultVal<SharedPtr<ClientSession>> ClientPort::Connect() {
// Create a new session pair, let the created sessions inherit the parent port's HLE handler.
auto sessions = ServerSession::CreateSessionPair(kernel, server_port->GetName(), this);
- if (server_port->hle_handler)
- server_port->hle_handler->ClientConnected(std::get<SharedPtr<ServerSession>>(sessions));
- else
- server_port->pending_sessions.push_back(std::get<SharedPtr<ServerSession>>(sessions));
+ if (server_port->HasHLEHandler()) {
+ server_port->GetHLEHandler()->ClientConnected(std::get<SharedPtr<ServerSession>>(sessions));
+ } else {
+ server_port->AppendPendingSession(std::get<SharedPtr<ServerSession>>(sessions));
+ }
// Wake the threads waiting on the ServerPort
server_port->WakeupAllWaitingThreads();
diff --git a/src/core/hle/kernel/client_session.cpp b/src/core/hle/kernel/client_session.cpp
index 704e82824..c17baa50a 100644
--- a/src/core/hle/kernel/client_session.cpp
+++ b/src/core/hle/kernel/client_session.cpp
@@ -17,21 +17,11 @@ ClientSession::~ClientSession() {
// This destructor will be called automatically when the last ClientSession handle is closed by
// the emulated application.
- // Local references to ServerSession and SessionRequestHandler are necessary to guarantee they
+ // A local reference to the ServerSession is necessary to guarantee it
// will be kept alive until after ClientDisconnected() returns.
SharedPtr<ServerSession> server = parent->server;
if (server) {
- std::shared_ptr<SessionRequestHandler> hle_handler = server->hle_handler;
- if (hle_handler)
- hle_handler->ClientDisconnected(server);
-
- // TODO(Subv): Force a wake up of all the ServerSession's waiting threads and set
- // their WaitSynchronization result to 0xC920181A.
-
- // Clean up the list of client threads with pending requests, they are unneeded now that the
- // client endpoint is closed.
- server->pending_requesting_threads.clear();
- server->currently_handling = nullptr;
+ server->ClientDisconnected();
}
parent->client = nullptr;
diff --git a/src/core/hle/kernel/client_session.h b/src/core/hle/kernel/client_session.h
index 4c18de69c..b1f39aad7 100644
--- a/src/core/hle/kernel/client_session.h
+++ b/src/core/hle/kernel/client_session.h
@@ -36,14 +36,15 @@ public:
ResultCode SendSyncRequest(SharedPtr<Thread> thread);
- std::string name; ///< Name of client port (optional)
+private:
+ explicit ClientSession(KernelCore& kernel);
+ ~ClientSession() override;
/// The parent session, which links to the server endpoint.
std::shared_ptr<Session> parent;
-private:
- explicit ClientSession(KernelCore& kernel);
- ~ClientSession() override;
+ /// Name of the client session (optional)
+ std::string name;
};
} // namespace Kernel
diff --git a/src/core/hle/kernel/code_set.cpp b/src/core/hle/kernel/code_set.cpp
new file mode 100644
index 000000000..1f434e9af
--- /dev/null
+++ b/src/core/hle/kernel/code_set.cpp
@@ -0,0 +1,12 @@
+// Copyright 2019 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/hle/kernel/code_set.h"
+
+namespace Kernel {
+
+CodeSet::CodeSet() = default;
+CodeSet::~CodeSet() = default;
+
+} // namespace Kernel
diff --git a/src/core/hle/kernel/code_set.h b/src/core/hle/kernel/code_set.h
new file mode 100644
index 000000000..879957dcb
--- /dev/null
+++ b/src/core/hle/kernel/code_set.h
@@ -0,0 +1,89 @@
+// Copyright 2019 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <cstddef>
+#include <vector>
+
+#include "common/common_types.h"
+
+namespace Kernel {
+
+/**
+ * Represents executable data that may be loaded into a kernel process.
+ *
+ * A code set consists of three basic segments:
+ * - A code (AKA text) segment,
+ * - A read-only data segment (rodata)
+ * - A data segment
+ *
+ * The code segment is the portion of the object file that contains
+ * executable instructions.
+ *
+ * The read-only data segment in the portion of the object file that
+ * contains (as one would expect) read-only data, such as fixed constant
+ * values and data structures.
+ *
+ * The data segment is similar to the read-only data segment -- it contains
+ * variables and data structures that have predefined values, however,
+ * entities within this segment can be modified.
+ */
+struct CodeSet final {
+ /// A single segment within a code set.
+ struct Segment final {
+ /// The byte offset that this segment is located at.
+ std::size_t offset = 0;
+
+ /// The address to map this segment to.
+ VAddr addr = 0;
+
+ /// The size of this segment in bytes.
+ u32 size = 0;
+ };
+
+ explicit CodeSet();
+ ~CodeSet();
+
+ CodeSet(const CodeSet&) = delete;
+ CodeSet& operator=(const CodeSet&) = delete;
+
+ CodeSet(CodeSet&&) = default;
+ CodeSet& operator=(CodeSet&&) = default;
+
+ Segment& CodeSegment() {
+ return segments[0];
+ }
+
+ const Segment& CodeSegment() const {
+ return segments[0];
+ }
+
+ Segment& RODataSegment() {
+ return segments[1];
+ }
+
+ const Segment& RODataSegment() const {
+ return segments[1];
+ }
+
+ Segment& DataSegment() {
+ return segments[2];
+ }
+
+ const Segment& DataSegment() const {
+ return segments[2];
+ }
+
+ /// The overall data that backs this code set.
+ std::vector<u8> memory;
+
+ /// The segments that comprise this code set.
+ std::array<Segment, 3> segments;
+
+ /// The entry point address for this code set.
+ VAddr entrypoint = 0;
+};
+
+} // namespace Kernel
diff --git a/src/core/hle/kernel/errors.h b/src/core/hle/kernel/errors.h
index d17eb0cb6..8097b3863 100644
--- a/src/core/hle/kernel/errors.h
+++ b/src/core/hle/kernel/errors.h
@@ -14,6 +14,7 @@ constexpr ResultCode ERR_MAX_CONNECTIONS_REACHED{ErrorModule::Kernel, 7};
constexpr ResultCode ERR_INVALID_CAPABILITY_DESCRIPTOR{ErrorModule::Kernel, 14};
constexpr ResultCode ERR_INVALID_SIZE{ErrorModule::Kernel, 101};
constexpr ResultCode ERR_INVALID_ADDRESS{ErrorModule::Kernel, 102};
+constexpr ResultCode ERR_OUT_OF_MEMORY{ErrorModule::Kernel, 104};
constexpr ResultCode ERR_HANDLE_TABLE_FULL{ErrorModule::Kernel, 105};
constexpr ResultCode ERR_INVALID_ADDRESS_STATE{ErrorModule::Kernel, 106};
constexpr ResultCode ERR_INVALID_MEMORY_PERMISSIONS{ErrorModule::Kernel, 108};
diff --git a/src/core/hle/kernel/handle_table.cpp b/src/core/hle/kernel/handle_table.cpp
index c8acde5b1..bdfaa977f 100644
--- a/src/core/hle/kernel/handle_table.cpp
+++ b/src/core/hle/kernel/handle_table.cpp
@@ -14,32 +14,47 @@
namespace Kernel {
namespace {
constexpr u16 GetSlot(Handle handle) {
- return handle >> 15;
+ return static_cast<u16>(handle >> 15);
}
constexpr u16 GetGeneration(Handle handle) {
- return handle & 0x7FFF;
+ return static_cast<u16>(handle & 0x7FFF);
}
} // Anonymous namespace
HandleTable::HandleTable() {
- next_generation = 1;
Clear();
}
HandleTable::~HandleTable() = default;
+ResultCode HandleTable::SetSize(s32 handle_table_size) {
+ if (static_cast<u32>(handle_table_size) > MAX_COUNT) {
+ return ERR_OUT_OF_MEMORY;
+ }
+
+ // Values less than or equal to zero indicate to use the maximum allowable
+ // size for the handle table in the actual kernel, so we ignore the given
+ // value in that case, since we assume this by default unless this function
+ // is called.
+ if (handle_table_size > 0) {
+ table_size = static_cast<u16>(handle_table_size);
+ }
+
+ return RESULT_SUCCESS;
+}
+
ResultVal<Handle> HandleTable::Create(SharedPtr<Object> obj) {
DEBUG_ASSERT(obj != nullptr);
- u16 slot = next_free_slot;
- if (slot >= generations.size()) {
+ const u16 slot = next_free_slot;
+ if (slot >= table_size) {
LOG_ERROR(Kernel, "Unable to allocate Handle, too many slots in use.");
return ERR_HANDLE_TABLE_FULL;
}
next_free_slot = generations[slot];
- u16 generation = next_generation++;
+ const u16 generation = next_generation++;
// Overflow count so it fits in the 15 bits dedicated to the generation in the handle.
// Horizon OS uses zero to represent an invalid handle, so skip to 1.
@@ -64,10 +79,11 @@ ResultVal<Handle> HandleTable::Duplicate(Handle handle) {
}
ResultCode HandleTable::Close(Handle handle) {
- if (!IsValid(handle))
+ if (!IsValid(handle)) {
return ERR_INVALID_HANDLE;
+ }
- u16 slot = GetSlot(handle);
+ const u16 slot = GetSlot(handle);
objects[slot] = nullptr;
@@ -77,10 +93,10 @@ ResultCode HandleTable::Close(Handle handle) {
}
bool HandleTable::IsValid(Handle handle) const {
- std::size_t slot = GetSlot(handle);
- u16 generation = GetGeneration(handle);
+ const std::size_t slot = GetSlot(handle);
+ const u16 generation = GetGeneration(handle);
- return slot < MAX_COUNT && objects[slot] != nullptr && generations[slot] == generation;
+ return slot < table_size && objects[slot] != nullptr && generations[slot] == generation;
}
SharedPtr<Object> HandleTable::GetGeneric(Handle handle) const {
@@ -97,7 +113,7 @@ SharedPtr<Object> HandleTable::GetGeneric(Handle handle) const {
}
void HandleTable::Clear() {
- for (u16 i = 0; i < MAX_COUNT; ++i) {
+ for (u16 i = 0; i < table_size; ++i) {
generations[i] = i + 1;
objects[i] = nullptr;
}
diff --git a/src/core/hle/kernel/handle_table.h b/src/core/hle/kernel/handle_table.h
index 89a3bc740..44901391b 100644
--- a/src/core/hle/kernel/handle_table.h
+++ b/src/core/hle/kernel/handle_table.h
@@ -50,6 +50,20 @@ public:
~HandleTable();
/**
+ * Sets the number of handles that may be in use at one time
+ * for this handle table.
+ *
+ * @param handle_table_size The desired size to limit the handle table to.
+ *
+ * @returns an error code indicating if initialization was successful.
+ * If initialization was not successful, then ERR_OUT_OF_MEMORY
+ * will be returned.
+ *
+ * @pre handle_table_size must be within the range [0, 1024]
+ */
+ ResultCode SetSize(s32 handle_table_size);
+
+ /**
* Allocates a handle for the given object.
* @return The created Handle or one of the following errors:
* - `ERR_HANDLE_TABLE_FULL`: the maximum number of handles has been exceeded.
@@ -104,13 +118,20 @@ private:
std::array<u16, MAX_COUNT> generations;
/**
+ * The limited size of the handle table. This can be specified by process
+ * capabilities in order to restrict the overall number of handles that
+ * can be created in a process instance
+ */
+ u16 table_size = static_cast<u16>(MAX_COUNT);
+
+ /**
* Global counter of the number of created handles. Stored in `generations` when a handle is
* created, and wraps around to 1 when it hits 0x8000.
*/
- u16 next_generation;
+ u16 next_generation = 1;
/// Head of the free slots linked list.
- u16 next_free_slot;
+ u16 next_free_slot = 0;
};
} // namespace Kernel
diff --git a/src/core/hle/kernel/hle_ipc.cpp b/src/core/hle/kernel/hle_ipc.cpp
index 5dd855db8..fe710eb6e 100644
--- a/src/core/hle/kernel/hle_ipc.cpp
+++ b/src/core/hle/kernel/hle_ipc.cpp
@@ -86,7 +86,7 @@ HLERequestContext::~HLERequestContext() = default;
void HLERequestContext::ParseCommandBuffer(const HandleTable& handle_table, u32_le* src_cmdbuf,
bool incoming) {
IPC::RequestParser rp(src_cmdbuf);
- command_header = std::make_shared<IPC::CommandHeader>(rp.PopRaw<IPC::CommandHeader>());
+ command_header = rp.PopRaw<IPC::CommandHeader>();
if (command_header->type == IPC::CommandType::Close) {
// Close does not populate the rest of the IPC header
@@ -95,8 +95,7 @@ void HLERequestContext::ParseCommandBuffer(const HandleTable& handle_table, u32_
// If handle descriptor is present, add size of it
if (command_header->enable_handle_descriptor) {
- handle_descriptor_header =
- std::make_shared<IPC::HandleDescriptorHeader>(rp.PopRaw<IPC::HandleDescriptorHeader>());
+ handle_descriptor_header = rp.PopRaw<IPC::HandleDescriptorHeader>();
if (handle_descriptor_header->send_current_pid) {
rp.Skip(2, false);
}
@@ -140,16 +139,15 @@ void HLERequestContext::ParseCommandBuffer(const HandleTable& handle_table, u32_
// If this is an incoming message, only CommandType "Request" has a domain header
// All outgoing domain messages have the domain header, if only incoming has it
if (incoming || domain_message_header) {
- domain_message_header =
- std::make_shared<IPC::DomainMessageHeader>(rp.PopRaw<IPC::DomainMessageHeader>());
+ domain_message_header = rp.PopRaw<IPC::DomainMessageHeader>();
} else {
- if (Session()->IsDomain())
+ if (Session()->IsDomain()) {
LOG_WARNING(IPC, "Domain request has no DomainMessageHeader!");
+ }
}
}
- data_payload_header =
- std::make_shared<IPC::DataPayloadHeader>(rp.PopRaw<IPC::DataPayloadHeader>());
+ data_payload_header = rp.PopRaw<IPC::DataPayloadHeader>();
data_payload_offset = rp.GetCurrentOffset();
@@ -264,11 +262,11 @@ ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(Thread& thread) {
// Write the domain objects to the command buffer, these go after the raw untranslated data.
// TODO(Subv): This completely ignores C buffers.
std::size_t domain_offset = size - domain_message_header->num_objects;
- auto& request_handlers = server_session->domain_request_handlers;
- for (auto& object : domain_objects) {
- request_handlers.emplace_back(object);
- dst_cmdbuf[domain_offset++] = static_cast<u32_le>(request_handlers.size());
+ for (const auto& object : domain_objects) {
+ server_session->AppendDomainRequestHandler(object);
+ dst_cmdbuf[domain_offset++] =
+ static_cast<u32_le>(server_session->NumDomainRequestHandlers());
}
}
diff --git a/src/core/hle/kernel/hle_ipc.h b/src/core/hle/kernel/hle_ipc.h
index cb1c5aff3..2bdd9f02c 100644
--- a/src/core/hle/kernel/hle_ipc.h
+++ b/src/core/hle/kernel/hle_ipc.h
@@ -6,6 +6,7 @@
#include <array>
#include <memory>
+#include <optional>
#include <string>
#include <type_traits>
#include <vector>
@@ -15,6 +16,8 @@
#include "core/hle/ipc.h"
#include "core/hle/kernel/object.h"
+union ResultCode;
+
namespace Service {
class ServiceFrameworkBase;
}
@@ -166,12 +169,12 @@ public:
return buffer_c_desciptors;
}
- const IPC::DomainMessageHeader* GetDomainMessageHeader() const {
- return domain_message_header.get();
+ const IPC::DomainMessageHeader& GetDomainMessageHeader() const {
+ return domain_message_header.value();
}
bool HasDomainMessageHeader() const {
- return domain_message_header != nullptr;
+ return domain_message_header.has_value();
}
/// Helper function to read a buffer using the appropriate buffer descriptor
@@ -208,14 +211,12 @@ public:
template <typename T>
SharedPtr<T> GetCopyObject(std::size_t index) {
- ASSERT(index < copy_objects.size());
- return DynamicObjectCast<T>(copy_objects[index]);
+ return DynamicObjectCast<T>(copy_objects.at(index));
}
template <typename T>
SharedPtr<T> GetMoveObject(std::size_t index) {
- ASSERT(index < move_objects.size());
- return DynamicObjectCast<T>(move_objects[index]);
+ return DynamicObjectCast<T>(move_objects.at(index));
}
void AddMoveObject(SharedPtr<Object> object) {
@@ -232,7 +233,7 @@ public:
template <typename T>
std::shared_ptr<T> GetDomainRequestHandler(std::size_t index) const {
- return std::static_pointer_cast<T>(domain_request_handlers[index]);
+ return std::static_pointer_cast<T>(domain_request_handlers.at(index));
}
void SetDomainRequestHandlers(
@@ -272,10 +273,10 @@ private:
boost::container::small_vector<SharedPtr<Object>, 8> copy_objects;
boost::container::small_vector<std::shared_ptr<SessionRequestHandler>, 8> domain_objects;
- std::shared_ptr<IPC::CommandHeader> command_header;
- std::shared_ptr<IPC::HandleDescriptorHeader> handle_descriptor_header;
- std::shared_ptr<IPC::DataPayloadHeader> data_payload_header;
- std::shared_ptr<IPC::DomainMessageHeader> domain_message_header;
+ std::optional<IPC::CommandHeader> command_header;
+ std::optional<IPC::HandleDescriptorHeader> handle_descriptor_header;
+ std::optional<IPC::DataPayloadHeader> data_payload_header;
+ std::optional<IPC::DomainMessageHeader> domain_message_header;
std::vector<IPC::BufferDescriptorX> buffer_x_desciptors;
std::vector<IPC::BufferDescriptorABW> buffer_a_desciptors;
std::vector<IPC::BufferDescriptorABW> buffer_b_desciptors;
diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp
index 7a524ce5a..3f14bfa86 100644
--- a/src/core/hle/kernel/kernel.cpp
+++ b/src/core/hle/kernel/kernel.cpp
@@ -12,6 +12,7 @@
#include "core/core.h"
#include "core/core_timing.h"
+#include "core/hle/kernel/address_arbiter.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/kernel.h"
@@ -28,12 +29,12 @@ namespace Kernel {
* @param thread_handle The handle of the thread that's been awoken
* @param cycles_late The number of CPU cycles that have passed since the desired wakeup time
*/
-static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] int cycles_late) {
+static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] s64 cycles_late) {
const auto proper_handle = static_cast<Handle>(thread_handle);
const auto& system = Core::System::GetInstance();
// Lock the global kernel mutex when we enter the kernel HLE.
- std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
+ std::lock_guard lock{HLE::g_hle_lock};
SharedPtr<Thread> thread =
system.Kernel().RetrieveThreadFromWakeupCallbackHandleTable(proper_handle);
@@ -61,7 +62,8 @@ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] int cycles_
if (thread->GetMutexWaitAddress() != 0 || thread->GetCondVarWaitAddress() != 0 ||
thread->GetWaitHandle() != 0) {
- ASSERT(thread->GetStatus() == ThreadStatus::WaitMutex);
+ ASSERT(thread->GetStatus() == ThreadStatus::WaitMutex ||
+ thread->GetStatus() == ThreadStatus::WaitCondVar);
thread->SetMutexWaitAddress(0);
thread->SetCondVarWaitAddress(0);
thread->SetWaitHandle(0);
@@ -86,6 +88,8 @@ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] int cycles_
}
struct KernelCore::Impl {
+ explicit Impl(Core::System& system) : system{system} {}
+
void Initialize(KernelCore& kernel) {
Shutdown();
@@ -111,7 +115,7 @@ struct KernelCore::Impl {
// Creates the default system resource limit
void InitializeSystemResourceLimit(KernelCore& kernel) {
- system_resource_limit = ResourceLimit::Create(kernel, "System");
+ system_resource_limit = ResourceLimit::Create(kernel);
// If setting the default system values fails, then something seriously wrong has occurred.
ASSERT(system_resource_limit->SetLimitValue(ResourceType::PhysicalMemory, 0x200000000)
@@ -124,7 +128,7 @@ struct KernelCore::Impl {
void InitializeThreads() {
thread_wakeup_event_type =
- CoreTiming::RegisterEvent("ThreadWakeupCallback", ThreadWakeupCallback);
+ system.CoreTiming().RegisterEvent("ThreadWakeupCallback", ThreadWakeupCallback);
}
std::atomic<u32> next_object_id{0};
@@ -137,7 +141,7 @@ struct KernelCore::Impl {
SharedPtr<ResourceLimit> system_resource_limit;
- CoreTiming::EventType* thread_wakeup_event_type = nullptr;
+ Core::Timing::EventType* thread_wakeup_event_type = nullptr;
// TODO(yuriks): This can be removed if Thread objects are explicitly pooled in the future,
// allowing us to simply use a pool index or similar.
Kernel::HandleTable thread_wakeup_callback_handle_table;
@@ -145,9 +149,12 @@ struct KernelCore::Impl {
/// Map of named ports managed by the kernel, which can be retrieved using
/// the ConnectToPort SVC.
NamedPortTable named_ports;
+
+ // System context
+ Core::System& system;
};
-KernelCore::KernelCore() : impl{std::make_unique<Impl>()} {}
+KernelCore::KernelCore(Core::System& system) : impl{std::make_unique<Impl>(system)} {}
KernelCore::~KernelCore() {
Shutdown();
}
@@ -184,6 +191,10 @@ const Process* KernelCore::CurrentProcess() const {
return impl->current_process;
}
+const std::vector<SharedPtr<Process>>& KernelCore::GetProcessList() const {
+ return impl->process_list;
+}
+
void KernelCore::AddNamedPort(std::string name, SharedPtr<ClientPort> port) {
impl->named_ports.emplace(std::move(name), std::move(port));
}
@@ -213,7 +224,7 @@ u64 KernelCore::CreateNewProcessID() {
return impl->next_process_id++;
}
-CoreTiming::EventType* KernelCore::ThreadWakeupCallbackEventType() const {
+Core::Timing::EventType* KernelCore::ThreadWakeupCallbackEventType() const {
return impl->thread_wakeup_event_type;
}
diff --git a/src/core/hle/kernel/kernel.h b/src/core/hle/kernel/kernel.h
index c643a6401..6b8738599 100644
--- a/src/core/hle/kernel/kernel.h
+++ b/src/core/hle/kernel/kernel.h
@@ -8,15 +8,18 @@
#include <unordered_map>
#include "core/hle/kernel/object.h"
-template <typename T>
-class ResultVal;
+namespace Core {
+class System;
+}
-namespace CoreTiming {
+namespace Core::Timing {
+class CoreTiming;
struct EventType;
-}
+} // namespace Core::Timing
namespace Kernel {
+class AddressArbiter;
class ClientPort;
class HandleTable;
class Process;
@@ -29,7 +32,14 @@ private:
using NamedPortTable = std::unordered_map<std::string, SharedPtr<ClientPort>>;
public:
- KernelCore();
+ /// Constructs an instance of the kernel using the given System
+ /// instance as a context for any necessary system-related state,
+ /// such as threads, CPU core state, etc.
+ ///
+ /// @post After execution of the constructor, the provided System
+ /// object *must* outlive the kernel instance itself.
+ ///
+ explicit KernelCore(Core::System& system);
~KernelCore();
KernelCore(const KernelCore&) = delete;
@@ -62,6 +72,9 @@ public:
/// Retrieves a const pointer to the current process.
const Process* CurrentProcess() const;
+ /// Retrieves the list of processes.
+ const std::vector<SharedPtr<Process>>& GetProcessList() const;
+
/// Adds a port to the named port table
void AddNamedPort(std::string name, SharedPtr<ClientPort> port);
@@ -89,7 +102,7 @@ private:
u64 CreateNewThreadID();
/// Retrieves the event type used for thread wakeup callbacks.
- CoreTiming::EventType* ThreadWakeupCallbackEventType() const;
+ Core::Timing::EventType* ThreadWakeupCallbackEventType() const;
/// Provides a reference to the thread wakeup callback handle table.
Kernel::HandleTable& ThreadWakeupCallbackHandleTable();
diff --git a/src/core/hle/kernel/mutex.cpp b/src/core/hle/kernel/mutex.cpp
index 0743670ad..98e87313b 100644
--- a/src/core/hle/kernel/mutex.cpp
+++ b/src/core/hle/kernel/mutex.cpp
@@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include <map>
#include <utility>
#include <vector>
@@ -10,8 +9,11 @@
#include "core/core.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/handle_table.h"
+#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/mutex.h"
#include "core/hle/kernel/object.h"
+#include "core/hle/kernel/process.h"
+#include "core/hle/kernel/scheduler.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/result.h"
#include "core/memory.h"
@@ -57,41 +59,47 @@ static void TransferMutexOwnership(VAddr mutex_addr, SharedPtr<Thread> current_t
}
}
-ResultCode Mutex::TryAcquire(HandleTable& handle_table, VAddr address, Handle holding_thread_handle,
+Mutex::Mutex(Core::System& system) : system{system} {}
+Mutex::~Mutex() = default;
+
+ResultCode Mutex::TryAcquire(VAddr address, Handle holding_thread_handle,
Handle requesting_thread_handle) {
// The mutex address must be 4-byte aligned
if ((address % sizeof(u32)) != 0) {
return ERR_INVALID_ADDRESS;
}
+ const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
+ Thread* const current_thread = system.CurrentScheduler().GetCurrentThread();
SharedPtr<Thread> holding_thread = handle_table.Get<Thread>(holding_thread_handle);
SharedPtr<Thread> requesting_thread = handle_table.Get<Thread>(requesting_thread_handle);
// TODO(Subv): It is currently unknown if it is possible to lock a mutex in behalf of another
// thread.
- ASSERT(requesting_thread == GetCurrentThread());
+ ASSERT(requesting_thread == current_thread);
- u32 addr_value = Memory::Read32(address);
+ const u32 addr_value = Memory::Read32(address);
// If the mutex isn't being held, just return success.
if (addr_value != (holding_thread_handle | Mutex::MutexHasWaitersFlag)) {
return RESULT_SUCCESS;
}
- if (holding_thread == nullptr)
+ if (holding_thread == nullptr) {
return ERR_INVALID_HANDLE;
+ }
// Wait until the mutex is released
- GetCurrentThread()->SetMutexWaitAddress(address);
- GetCurrentThread()->SetWaitHandle(requesting_thread_handle);
+ current_thread->SetMutexWaitAddress(address);
+ current_thread->SetWaitHandle(requesting_thread_handle);
- GetCurrentThread()->SetStatus(ThreadStatus::WaitMutex);
- GetCurrentThread()->InvalidateWakeupCallback();
+ current_thread->SetStatus(ThreadStatus::WaitMutex);
+ current_thread->InvalidateWakeupCallback();
// Update the lock holder thread's priority to prevent priority inversion.
- holding_thread->AddMutexWaiter(GetCurrentThread());
+ holding_thread->AddMutexWaiter(current_thread);
- Core::System::GetInstance().PrepareReschedule();
+ system.PrepareReschedule();
return RESULT_SUCCESS;
}
@@ -102,7 +110,8 @@ ResultCode Mutex::Release(VAddr address) {
return ERR_INVALID_ADDRESS;
}
- auto [thread, num_waiters] = GetHighestPriorityMutexWaitingThread(GetCurrentThread(), address);
+ auto* const current_thread = system.CurrentScheduler().GetCurrentThread();
+ auto [thread, num_waiters] = GetHighestPriorityMutexWaitingThread(current_thread, address);
// There are no more threads waiting for the mutex, release it completely.
if (thread == nullptr) {
@@ -111,7 +120,7 @@ ResultCode Mutex::Release(VAddr address) {
}
// Transfer the ownership of the mutex from the previous owner to the new one.
- TransferMutexOwnership(address, GetCurrentThread(), thread);
+ TransferMutexOwnership(address, current_thread, thread);
u32 mutex_value = thread->GetWaitHandle();
diff --git a/src/core/hle/kernel/mutex.h b/src/core/hle/kernel/mutex.h
index 81e62d497..b904de2e8 100644
--- a/src/core/hle/kernel/mutex.h
+++ b/src/core/hle/kernel/mutex.h
@@ -5,32 +5,34 @@
#pragma once
#include "common/common_types.h"
-#include "core/hle/kernel/object.h"
union ResultCode;
-namespace Kernel {
+namespace Core {
+class System;
+}
-class HandleTable;
-class Thread;
+namespace Kernel {
class Mutex final {
public:
+ explicit Mutex(Core::System& system);
+ ~Mutex();
+
/// Flag that indicates that a mutex still has threads waiting for it.
static constexpr u32 MutexHasWaitersFlag = 0x40000000;
/// Mask of the bits in a mutex address value that contain the mutex owner.
static constexpr u32 MutexOwnerMask = 0xBFFFFFFF;
/// Attempts to acquire a mutex at the specified address.
- static ResultCode TryAcquire(HandleTable& handle_table, VAddr address,
- Handle holding_thread_handle, Handle requesting_thread_handle);
+ ResultCode TryAcquire(VAddr address, Handle holding_thread_handle,
+ Handle requesting_thread_handle);
/// Releases the mutex at the specified address.
- static ResultCode Release(VAddr address);
+ ResultCode Release(VAddr address);
private:
- Mutex() = default;
- ~Mutex() = default;
+ Core::System& system;
};
} // namespace Kernel
diff --git a/src/core/hle/kernel/object.cpp b/src/core/hle/kernel/object.cpp
index 8870463d0..10431e94c 100644
--- a/src/core/hle/kernel/object.cpp
+++ b/src/core/hle/kernel/object.cpp
@@ -23,7 +23,7 @@ bool Object::IsWaitable() const {
case HandleType::Unknown:
case HandleType::WritableEvent:
case HandleType::SharedMemory:
- case HandleType::AddressArbiter:
+ case HandleType::TransferMemory:
case HandleType::ResourceLimit:
case HandleType::ClientPort:
case HandleType::ClientSession:
diff --git a/src/core/hle/kernel/object.h b/src/core/hle/kernel/object.h
index 4c2505908..332876c27 100644
--- a/src/core/hle/kernel/object.h
+++ b/src/core/hle/kernel/object.h
@@ -22,9 +22,9 @@ enum class HandleType : u32 {
WritableEvent,
ReadableEvent,
SharedMemory,
+ TransferMemory,
Thread,
Process,
- AddressArbiter,
ResourceLimit,
ClientPort,
ServerPort,
diff --git a/src/core/hle/kernel/process.cpp b/src/core/hle/kernel/process.cpp
index c5aa19afa..041267318 100644
--- a/src/core/hle/kernel/process.cpp
+++ b/src/core/hle/kernel/process.cpp
@@ -5,10 +5,12 @@
#include <algorithm>
#include <memory>
#include <random>
+#include "common/alignment.h"
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/file_sys/program_metadata.h"
+#include "core/hle/kernel/code_set.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/process.h"
@@ -31,7 +33,7 @@ namespace {
*/
void SetupMainThread(Process& owner_process, KernelCore& kernel, VAddr entry_point, u32 priority) {
// Setup page table so we can write to memory
- SetCurrentPageTable(&owner_process.VMManager().page_table);
+ Memory::SetCurrentPageTable(&owner_process.VMManager().page_table);
// Initialize new "main" thread
const VAddr stack_top = owner_process.VMManager().GetTLSIORegionEndAddress();
@@ -50,12 +52,10 @@ void SetupMainThread(Process& owner_process, KernelCore& kernel, VAddr entry_poi
}
} // Anonymous namespace
-CodeSet::CodeSet() = default;
-CodeSet::~CodeSet() = default;
-
-SharedPtr<Process> Process::Create(KernelCore& kernel, std::string&& name) {
- SharedPtr<Process> process(new Process(kernel));
+SharedPtr<Process> Process::Create(Core::System& system, std::string&& name) {
+ auto& kernel = system.Kernel();
+ SharedPtr<Process> process(new Process(system));
process->name = std::move(name);
process->resource_limit = kernel.GetSystemResourceLimit();
process->status = ProcessStatus::Created;
@@ -76,6 +76,18 @@ SharedPtr<ResourceLimit> Process::GetResourceLimit() const {
return resource_limit;
}
+u64 Process::GetTotalPhysicalMemoryUsed() const {
+ return vm_manager.GetCurrentHeapSize() + main_thread_stack_size + code_memory_size;
+}
+
+void Process::RegisterThread(const Thread* thread) {
+ thread_list.push_back(thread);
+}
+
+void Process::UnregisterThread(const Thread* thread) {
+ thread_list.remove(thread);
+}
+
ResultCode Process::ClearSignalState() {
if (status == ProcessStatus::Exited) {
LOG_ERROR(Kernel, "called on a terminated process instance.");
@@ -99,17 +111,26 @@ ResultCode Process::LoadFromMetadata(const FileSys::ProgramMetadata& metadata) {
vm_manager.Reset(metadata.GetAddressSpaceType());
const auto& caps = metadata.GetKernelCapabilities();
- return capabilities.InitializeForUserProcess(caps.data(), caps.size(), vm_manager);
+ const auto capability_init_result =
+ capabilities.InitializeForUserProcess(caps.data(), caps.size(), vm_manager);
+ if (capability_init_result.IsError()) {
+ return capability_init_result;
+ }
+
+ return handle_table.SetSize(capabilities.GetHandleTableSize());
}
-void Process::Run(VAddr entry_point, s32 main_thread_priority, u32 stack_size) {
+void Process::Run(VAddr entry_point, s32 main_thread_priority, u64 stack_size) {
+ // The kernel always ensures that the given stack size is page aligned.
+ main_thread_stack_size = Common::AlignUp(stack_size, Memory::PAGE_SIZE);
+
// Allocate and map the main thread stack
// TODO(bunnei): This is heap area that should be allocated by the kernel and not mapped as part
// of the user address space.
+ const VAddr mapping_address = vm_manager.GetTLSIORegionEndAddress() - main_thread_stack_size;
vm_manager
- .MapMemoryBlock(vm_manager.GetTLSIORegionEndAddress() - stack_size,
- std::make_shared<std::vector<u8>>(stack_size, 0), 0, stack_size,
- MemoryState::Stack)
+ .MapMemoryBlock(mapping_address, std::make_shared<std::vector<u8>>(main_thread_stack_size),
+ 0, main_thread_stack_size, MemoryState::Stack)
.Unwrap();
vm_manager.LogLayout();
@@ -126,7 +147,7 @@ void Process::PrepareForTermination() {
if (thread->GetOwnerProcess() != this)
continue;
- if (thread == GetCurrentThread())
+ if (thread == system.CurrentScheduler().GetCurrentThread())
continue;
// TODO(Subv): When are the other running/ready threads terminated?
@@ -138,7 +159,6 @@ void Process::PrepareForTermination() {
}
};
- const auto& system = Core::System::GetInstance();
stop_threads(system.Scheduler(0).GetThreadList());
stop_threads(system.Scheduler(1).GetThreadList());
stop_threads(system.Scheduler(2).GetThreadList());
@@ -206,35 +226,38 @@ void Process::FreeTLSSlot(VAddr tls_address) {
}
void Process::LoadModule(CodeSet module_, VAddr base_addr) {
- const auto MapSegment = [&](CodeSet::Segment& segment, VMAPermission permissions,
+ const auto memory = std::make_shared<std::vector<u8>>(std::move(module_.memory));
+
+ const auto MapSegment = [&](const CodeSet::Segment& segment, VMAPermission permissions,
MemoryState memory_state) {
const auto vma = vm_manager
- .MapMemoryBlock(segment.addr + base_addr, module_.memory,
- segment.offset, segment.size, memory_state)
+ .MapMemoryBlock(segment.addr + base_addr, memory, segment.offset,
+ segment.size, memory_state)
.Unwrap();
vm_manager.Reprotect(vma, permissions);
};
// Map CodeSet segments
- MapSegment(module_.CodeSegment(), VMAPermission::ReadExecute, MemoryState::CodeStatic);
- MapSegment(module_.RODataSegment(), VMAPermission::Read, MemoryState::CodeMutable);
- MapSegment(module_.DataSegment(), VMAPermission::ReadWrite, MemoryState::CodeMutable);
+ MapSegment(module_.CodeSegment(), VMAPermission::ReadExecute, MemoryState::Code);
+ MapSegment(module_.RODataSegment(), VMAPermission::Read, MemoryState::CodeData);
+ MapSegment(module_.DataSegment(), VMAPermission::ReadWrite, MemoryState::CodeData);
+
+ code_memory_size += module_.memory.size();
// Clear instruction cache in CPU JIT
- Core::System::GetInstance().ArmInterface(0).ClearInstructionCache();
- Core::System::GetInstance().ArmInterface(1).ClearInstructionCache();
- Core::System::GetInstance().ArmInterface(2).ClearInstructionCache();
- Core::System::GetInstance().ArmInterface(3).ClearInstructionCache();
+ system.InvalidateCpuInstructionCaches();
}
-Kernel::Process::Process(KernelCore& kernel) : WaitObject{kernel} {}
-Kernel::Process::~Process() {}
+Process::Process(Core::System& system)
+ : WaitObject{system.Kernel()}, address_arbiter{system}, mutex{system}, system{system} {}
+
+Process::~Process() = default;
void Process::Acquire(Thread* thread) {
ASSERT_MSG(!ShouldWait(thread), "Object unavailable!");
}
-bool Process::ShouldWait(Thread* thread) const {
+bool Process::ShouldWait(const Thread* thread) const {
return !is_signaled;
}
diff --git a/src/core/hle/kernel/process.h b/src/core/hle/kernel/process.h
index dcc57ae9f..f060f2a3b 100644
--- a/src/core/hle/kernel/process.h
+++ b/src/core/hle/kernel/process.h
@@ -7,17 +7,23 @@
#include <array>
#include <bitset>
#include <cstddef>
-#include <memory>
+#include <list>
#include <string>
#include <vector>
#include <boost/container/static_vector.hpp>
#include "common/common_types.h"
+#include "core/hle/kernel/address_arbiter.h"
#include "core/hle/kernel/handle_table.h"
+#include "core/hle/kernel/mutex.h"
#include "core/hle/kernel/process_capability.h"
#include "core/hle/kernel/vm_manager.h"
#include "core/hle/kernel/wait_object.h"
#include "core/hle/result.h"
+namespace Core {
+class System;
+}
+
namespace FileSys {
class ProgramMetadata;
}
@@ -28,13 +34,7 @@ class KernelCore;
class ResourceLimit;
class Thread;
-struct AddressMapping {
- // Address and size must be page-aligned
- VAddr address;
- u64 size;
- bool read_only;
- bool unk_flag;
-};
+struct CodeSet;
enum class MemoryRegion : u16 {
APPLICATION = 1,
@@ -60,46 +60,6 @@ enum class ProcessStatus {
DebugBreak,
};
-struct CodeSet final {
- struct Segment {
- std::size_t offset = 0;
- VAddr addr = 0;
- u32 size = 0;
- };
-
- explicit CodeSet();
- ~CodeSet();
-
- Segment& CodeSegment() {
- return segments[0];
- }
-
- const Segment& CodeSegment() const {
- return segments[0];
- }
-
- Segment& RODataSegment() {
- return segments[1];
- }
-
- const Segment& RODataSegment() const {
- return segments[1];
- }
-
- Segment& DataSegment() {
- return segments[2];
- }
-
- const Segment& DataSegment() const {
- return segments[2];
- }
-
- std::shared_ptr<std::vector<u8>> memory;
-
- std::array<Segment, 3> segments;
- VAddr entrypoint = 0;
-};
-
class Process final : public WaitObject {
public:
enum : u64 {
@@ -116,7 +76,7 @@ public:
static constexpr std::size_t RANDOM_ENTROPY_SIZE = 4;
- static SharedPtr<Process> Create(KernelCore& kernel, std::string&& name);
+ static SharedPtr<Process> Create(Core::System& system, std::string&& name);
std::string GetTypeName() const override {
return "Process";
@@ -150,6 +110,26 @@ public:
return handle_table;
}
+ /// Gets a reference to the process' address arbiter.
+ AddressArbiter& GetAddressArbiter() {
+ return address_arbiter;
+ }
+
+ /// Gets a const reference to the process' address arbiter.
+ const AddressArbiter& GetAddressArbiter() const {
+ return address_arbiter;
+ }
+
+ /// Gets a reference to the process' mutex lock.
+ Mutex& GetMutex() {
+ return mutex;
+ }
+
+ /// Gets a const reference to the process' mutex lock
+ const Mutex& GetMutex() const {
+ return mutex;
+ }
+
/// Gets the current status of the process
ProcessStatus GetStatus() const {
return status;
@@ -207,6 +187,22 @@ public:
return random_entropy.at(index);
}
+ /// Retrieves the total physical memory used by this process in bytes.
+ u64 GetTotalPhysicalMemoryUsed() const;
+
+ /// Gets the list of all threads created with this process as their owner.
+ const std::list<const Thread*>& GetThreadList() const {
+ return thread_list;
+ }
+
+ /// Registers a thread as being created under this process,
+ /// adding it to this process' thread list.
+ void RegisterThread(const Thread* thread);
+
+ /// Unregisters a thread from this process, removing it
+ /// from this process' thread list.
+ void UnregisterThread(const Thread* thread);
+
/// Clears the signaled state of the process if and only if it's signaled.
///
/// @pre The process must not be already terminated. If this is called on a
@@ -231,7 +227,7 @@ public:
/**
* Applies address space changes and launches the process main thread.
*/
- void Run(VAddr entry_point, s32 main_thread_priority, u32 stack_size);
+ void Run(VAddr entry_point, s32 main_thread_priority, u64 stack_size);
/**
* Prepares a process for termination by stopping all of its threads
@@ -251,11 +247,11 @@ public:
void FreeTLSSlot(VAddr tls_address);
private:
- explicit Process(KernelCore& kernel);
+ explicit Process(Core::System& system);
~Process() override;
/// Checks if the specified thread should wait until this process is available.
- bool ShouldWait(Thread* thread) const override;
+ bool ShouldWait(const Thread* thread) const override;
/// Acquires/locks this process for the specified thread if it's available.
void Acquire(Thread* thread) override;
@@ -268,6 +264,12 @@ private:
/// Memory manager for this process.
Kernel::VMManager vm_manager;
+ /// Size of the main thread's stack in bytes.
+ u64 main_thread_stack_size = 0;
+
+ /// Size of the loaded code memory in bytes.
+ u64 code_memory_size = 0;
+
/// Current status of the process
ProcessStatus status;
@@ -309,9 +311,24 @@ private:
/// Per-process handle table for storing created object handles in.
HandleTable handle_table;
+ /// Per-process address arbiter.
+ AddressArbiter address_arbiter;
+
+ /// The per-process mutex lock instance used for handling various
+ /// forms of services, such as lock arbitration, and condition
+ /// variable related facilities.
+ Mutex mutex;
+
/// Random values for svcGetInfo RandomEntropy
std::array<u64, RANDOM_ENTROPY_SIZE> random_entropy;
+ /// List of threads that are running with this process as their owner.
+ std::list<const Thread*> thread_list;
+
+ /// System context
+ Core::System& system;
+
+ /// Name of this process
std::string name;
};
diff --git a/src/core/hle/kernel/process_capability.cpp b/src/core/hle/kernel/process_capability.cpp
index 3a2164b25..583e35b79 100644
--- a/src/core/hle/kernel/process_capability.cpp
+++ b/src/core/hle/kernel/process_capability.cpp
@@ -96,7 +96,7 @@ void ProcessCapabilities::InitializeForMetadatalessProcess() {
interrupt_capabilities.set();
// Allow using the maximum possible amount of handles
- handle_table_size = static_cast<u32>(HandleTable::MAX_COUNT);
+ handle_table_size = static_cast<s32>(HandleTable::MAX_COUNT);
// Allow all debugging capabilities.
is_debuggable = true;
@@ -337,7 +337,7 @@ ResultCode ProcessCapabilities::HandleHandleTableFlags(u32 flags) {
return ERR_RESERVED_VALUE;
}
- handle_table_size = (flags >> 16) & 0x3FF;
+ handle_table_size = static_cast<s32>((flags >> 16) & 0x3FF);
return RESULT_SUCCESS;
}
diff --git a/src/core/hle/kernel/process_capability.h b/src/core/hle/kernel/process_capability.h
index fbc8812a3..5cdd80747 100644
--- a/src/core/hle/kernel/process_capability.h
+++ b/src/core/hle/kernel/process_capability.h
@@ -156,7 +156,7 @@ public:
}
/// Gets the number of total allowable handles for the process' handle table.
- u32 GetHandleTableSize() const {
+ s32 GetHandleTableSize() const {
return handle_table_size;
}
@@ -252,7 +252,7 @@ private:
u64 core_mask = 0;
u64 priority_mask = 0;
- u32 handle_table_size = 0;
+ s32 handle_table_size = 0;
u32 kernel_version = 0;
ProgramType program_type = ProgramType::SysModule;
diff --git a/src/core/hle/kernel/readable_event.cpp b/src/core/hle/kernel/readable_event.cpp
index 0e5083f70..c2b798a4e 100644
--- a/src/core/hle/kernel/readable_event.cpp
+++ b/src/core/hle/kernel/readable_event.cpp
@@ -14,7 +14,7 @@ namespace Kernel {
ReadableEvent::ReadableEvent(KernelCore& kernel) : WaitObject{kernel} {}
ReadableEvent::~ReadableEvent() = default;
-bool ReadableEvent::ShouldWait(Thread* thread) const {
+bool ReadableEvent::ShouldWait(const Thread* thread) const {
return !signaled;
}
diff --git a/src/core/hle/kernel/readable_event.h b/src/core/hle/kernel/readable_event.h
index 77a9c362c..2eb9dcbb7 100644
--- a/src/core/hle/kernel/readable_event.h
+++ b/src/core/hle/kernel/readable_event.h
@@ -36,7 +36,7 @@ public:
return HANDLE_TYPE;
}
- bool ShouldWait(Thread* thread) const override;
+ bool ShouldWait(const Thread* thread) const override;
void Acquire(Thread* thread) override;
/// Unconditionally clears the readable event's state.
diff --git a/src/core/hle/kernel/resource_limit.cpp b/src/core/hle/kernel/resource_limit.cpp
index 2f9695005..173f69915 100644
--- a/src/core/hle/kernel/resource_limit.cpp
+++ b/src/core/hle/kernel/resource_limit.cpp
@@ -16,11 +16,8 @@ constexpr std::size_t ResourceTypeToIndex(ResourceType type) {
ResourceLimit::ResourceLimit(KernelCore& kernel) : Object{kernel} {}
ResourceLimit::~ResourceLimit() = default;
-SharedPtr<ResourceLimit> ResourceLimit::Create(KernelCore& kernel, std::string name) {
- SharedPtr<ResourceLimit> resource_limit(new ResourceLimit(kernel));
-
- resource_limit->name = std::move(name);
- return resource_limit;
+SharedPtr<ResourceLimit> ResourceLimit::Create(KernelCore& kernel) {
+ return new ResourceLimit(kernel);
}
s64 ResourceLimit::GetCurrentResourceValue(ResourceType resource) const {
diff --git a/src/core/hle/kernel/resource_limit.h b/src/core/hle/kernel/resource_limit.h
index 59dc11c22..70e09858a 100644
--- a/src/core/hle/kernel/resource_limit.h
+++ b/src/core/hle/kernel/resource_limit.h
@@ -31,16 +31,14 @@ constexpr bool IsValidResourceType(ResourceType type) {
class ResourceLimit final : public Object {
public:
- /**
- * Creates a resource limit object.
- */
- static SharedPtr<ResourceLimit> Create(KernelCore& kernel, std::string name = "Unknown");
+ /// Creates a resource limit object.
+ static SharedPtr<ResourceLimit> Create(KernelCore& kernel);
std::string GetTypeName() const override {
return "ResourceLimit";
}
std::string GetName() const override {
- return name;
+ return GetTypeName();
}
static const HandleType HANDLE_TYPE = HandleType::ResourceLimit;
@@ -95,9 +93,6 @@ private:
ResourceArray limits{};
/// Current resource limit values.
ResourceArray values{};
-
- /// Name of resource limit object.
- std::string name;
};
} // namespace Kernel
diff --git a/src/core/hle/kernel/scheduler.cpp b/src/core/hle/kernel/scheduler.cpp
index df4d6cf0a..ac501bf7f 100644
--- a/src/core/hle/kernel/scheduler.cpp
+++ b/src/core/hle/kernel/scheduler.cpp
@@ -19,7 +19,8 @@ namespace Kernel {
std::mutex Scheduler::scheduler_mutex;
-Scheduler::Scheduler(Core::ARM_Interface& cpu_core) : cpu_core(cpu_core) {}
+Scheduler::Scheduler(Core::System& system, Core::ARM_Interface& cpu_core)
+ : cpu_core{cpu_core}, system{system} {}
Scheduler::~Scheduler() {
for (auto& thread : thread_list) {
@@ -28,8 +29,8 @@ Scheduler::~Scheduler() {
}
bool Scheduler::HaveReadyThreads() const {
- std::lock_guard<std::mutex> lock(scheduler_mutex);
- return ready_queue.get_first() != nullptr;
+ std::lock_guard lock{scheduler_mutex};
+ return !ready_queue.empty();
}
Thread* Scheduler::GetCurrentThread() const {
@@ -45,23 +46,28 @@ Thread* Scheduler::PopNextReadyThread() {
Thread* thread = GetCurrentThread();
if (thread && thread->GetStatus() == ThreadStatus::Running) {
+ if (ready_queue.empty()) {
+ return thread;
+ }
// We have to do better than the current thread.
// This call returns null when that's not possible.
- next = ready_queue.pop_first_better(thread->GetPriority());
- if (!next) {
- // Otherwise just keep going with the current thread
+ next = ready_queue.front();
+ if (next == nullptr || next->GetPriority() >= thread->GetPriority()) {
next = thread;
}
} else {
- next = ready_queue.pop_first();
+ if (ready_queue.empty()) {
+ return nullptr;
+ }
+ next = ready_queue.front();
}
return next;
}
void Scheduler::SwitchContext(Thread* new_thread) {
- Thread* const previous_thread = GetCurrentThread();
- Process* const previous_process = Core::CurrentProcess();
+ Thread* previous_thread = GetCurrentThread();
+ Process* const previous_process = system.Kernel().CurrentProcess();
UpdateLastContextSwitchTime(previous_thread, previous_process);
@@ -74,7 +80,7 @@ void Scheduler::SwitchContext(Thread* new_thread) {
if (previous_thread->GetStatus() == ThreadStatus::Running) {
// This is only the case when a reschedule is triggered without the current thread
// yielding execution (i.e. an event triggered, system core time-sliced, etc)
- ready_queue.push_front(previous_thread->GetPriority(), previous_thread);
+ ready_queue.add(previous_thread, previous_thread->GetPriority(), false);
previous_thread->SetStatus(ThreadStatus::Ready);
}
}
@@ -89,13 +95,13 @@ void Scheduler::SwitchContext(Thread* new_thread) {
current_thread = new_thread;
- ready_queue.remove(new_thread->GetPriority(), new_thread);
+ ready_queue.remove(new_thread, new_thread->GetPriority());
new_thread->SetStatus(ThreadStatus::Running);
auto* const thread_owner_process = current_thread->GetOwnerProcess();
if (previous_process != thread_owner_process) {
- Core::System::GetInstance().Kernel().MakeCurrentProcess(thread_owner_process);
- SetCurrentPageTable(&Core::CurrentProcess()->VMManager().page_table);
+ system.Kernel().MakeCurrentProcess(thread_owner_process);
+ Memory::SetCurrentPageTable(&thread_owner_process->VMManager().page_table);
}
cpu_core.LoadContext(new_thread->GetContext());
@@ -111,7 +117,7 @@ void Scheduler::SwitchContext(Thread* new_thread) {
void Scheduler::UpdateLastContextSwitchTime(Thread* thread, Process* process) {
const u64 prev_switch_ticks = last_context_switch_time;
- const u64 most_recent_switch_ticks = CoreTiming::GetTicks();
+ const u64 most_recent_switch_ticks = system.CoreTiming().GetTicks();
const u64 update_ticks = most_recent_switch_ticks - prev_switch_ticks;
if (thread != nullptr) {
@@ -126,7 +132,7 @@ void Scheduler::UpdateLastContextSwitchTime(Thread* thread, Process* process) {
}
void Scheduler::Reschedule() {
- std::lock_guard<std::mutex> lock(scheduler_mutex);
+ std::lock_guard lock{scheduler_mutex};
Thread* cur = GetCurrentThread();
Thread* next = PopNextReadyThread();
@@ -142,51 +148,54 @@ void Scheduler::Reschedule() {
SwitchContext(next);
}
-void Scheduler::AddThread(SharedPtr<Thread> thread, u32 priority) {
- std::lock_guard<std::mutex> lock(scheduler_mutex);
+void Scheduler::AddThread(SharedPtr<Thread> thread) {
+ std::lock_guard lock{scheduler_mutex};
thread_list.push_back(std::move(thread));
- ready_queue.prepare(priority);
}
void Scheduler::RemoveThread(Thread* thread) {
- std::lock_guard<std::mutex> lock(scheduler_mutex);
+ std::lock_guard lock{scheduler_mutex};
thread_list.erase(std::remove(thread_list.begin(), thread_list.end(), thread),
thread_list.end());
}
void Scheduler::ScheduleThread(Thread* thread, u32 priority) {
- std::lock_guard<std::mutex> lock(scheduler_mutex);
+ std::lock_guard lock{scheduler_mutex};
ASSERT(thread->GetStatus() == ThreadStatus::Ready);
- ready_queue.push_back(priority, thread);
+ ready_queue.add(thread, priority);
}
void Scheduler::UnscheduleThread(Thread* thread, u32 priority) {
- std::lock_guard<std::mutex> lock(scheduler_mutex);
+ std::lock_guard lock{scheduler_mutex};
ASSERT(thread->GetStatus() == ThreadStatus::Ready);
- ready_queue.remove(priority, thread);
+ ready_queue.remove(thread, priority);
}
void Scheduler::SetThreadPriority(Thread* thread, u32 priority) {
- std::lock_guard<std::mutex> lock(scheduler_mutex);
+ std::lock_guard lock{scheduler_mutex};
+ if (thread->GetPriority() == priority) {
+ return;
+ }
// If thread was ready, adjust queues
if (thread->GetStatus() == ThreadStatus::Ready)
- ready_queue.move(thread, thread->GetPriority(), priority);
- else
- ready_queue.prepare(priority);
+ ready_queue.adjust(thread, thread->GetPriority(), priority);
}
Thread* Scheduler::GetNextSuggestedThread(u32 core, u32 maximum_priority) const {
- std::lock_guard<std::mutex> lock(scheduler_mutex);
+ std::lock_guard lock{scheduler_mutex};
const u32 mask = 1U << core;
- return ready_queue.get_first_filter([mask, maximum_priority](Thread const* thread) {
- return (thread->GetAffinityMask() & mask) != 0 && thread->GetPriority() < maximum_priority;
- });
+ for (auto* thread : ready_queue) {
+ if ((thread->GetAffinityMask() & mask) != 0 && thread->GetPriority() < maximum_priority) {
+ return thread;
+ }
+ }
+ return nullptr;
}
void Scheduler::YieldWithoutLoadBalancing(Thread* thread) {
@@ -198,8 +207,7 @@ void Scheduler::YieldWithoutLoadBalancing(Thread* thread) {
ASSERT(thread->GetPriority() < THREADPRIO_COUNT);
// Yield this thread -- sleep for zero time and force reschedule to different thread
- WaitCurrentThread_Sleep();
- GetCurrentThread()->WakeAfterDelay(0);
+ GetCurrentThread()->Sleep(0);
}
void Scheduler::YieldWithLoadBalancing(Thread* thread) {
@@ -214,8 +222,7 @@ void Scheduler::YieldWithLoadBalancing(Thread* thread) {
ASSERT(priority < THREADPRIO_COUNT);
// Sleep for zero time to be able to force reschedule to different thread
- WaitCurrentThread_Sleep();
- GetCurrentThread()->WakeAfterDelay(0);
+ GetCurrentThread()->Sleep(0);
Thread* suggested_thread = nullptr;
@@ -223,8 +230,7 @@ void Scheduler::YieldWithLoadBalancing(Thread* thread) {
// Take the first non-nullptr one
for (unsigned cur_core = 0; cur_core < Core::NUM_CPU_CORES; ++cur_core) {
const auto res =
- Core::System::GetInstance().CpuCore(cur_core).Scheduler().GetNextSuggestedThread(
- core, priority);
+ system.CpuCore(cur_core).Scheduler().GetNextSuggestedThread(core, priority);
// If scheduler provides a suggested thread
if (res != nullptr) {
diff --git a/src/core/hle/kernel/scheduler.h b/src/core/hle/kernel/scheduler.h
index 97ced4dfc..b29bf7be8 100644
--- a/src/core/hle/kernel/scheduler.h
+++ b/src/core/hle/kernel/scheduler.h
@@ -7,13 +7,14 @@
#include <mutex>
#include <vector>
#include "common/common_types.h"
-#include "common/thread_queue_list.h"
+#include "common/multi_level_queue.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/thread.h"
namespace Core {
class ARM_Interface;
-}
+class System;
+} // namespace Core
namespace Kernel {
@@ -21,7 +22,7 @@ class Process;
class Scheduler final {
public:
- explicit Scheduler(Core::ARM_Interface& cpu_core);
+ explicit Scheduler(Core::System& system, Core::ARM_Interface& cpu_core);
~Scheduler();
/// Returns whether there are any threads that are ready to run.
@@ -37,7 +38,7 @@ public:
u64 GetLastContextSwitchTicks() const;
/// Adds a new thread to the scheduler
- void AddThread(SharedPtr<Thread> thread, u32 priority);
+ void AddThread(SharedPtr<Thread> thread);
/// Removes a thread from the scheduler
void RemoveThread(Thread* thread);
@@ -155,13 +156,14 @@ private:
std::vector<SharedPtr<Thread>> thread_list;
/// Lists only ready thread ids.
- Common::ThreadQueueList<Thread*, THREADPRIO_LOWEST + 1> ready_queue;
+ Common::MultiLevelQueue<Thread*, THREADPRIO_LOWEST + 1> ready_queue;
SharedPtr<Thread> current_thread = nullptr;
Core::ARM_Interface& cpu_core;
u64 last_context_switch_time = 0;
+ Core::System& system;
static std::mutex scheduler_mutex;
};
diff --git a/src/core/hle/kernel/server_port.cpp b/src/core/hle/kernel/server_port.cpp
index d6ceeb2da..708fdf9e1 100644
--- a/src/core/hle/kernel/server_port.cpp
+++ b/src/core/hle/kernel/server_port.cpp
@@ -26,7 +26,11 @@ ResultVal<SharedPtr<ServerSession>> ServerPort::Accept() {
return MakeResult(std::move(session));
}
-bool ServerPort::ShouldWait(Thread* thread) const {
+void ServerPort::AppendPendingSession(SharedPtr<ServerSession> pending_session) {
+ pending_sessions.push_back(std::move(pending_session));
+}
+
+bool ServerPort::ShouldWait(const Thread* thread) const {
// If there are no pending sessions, we wait until a new one is added.
return pending_sessions.empty();
}
diff --git a/src/core/hle/kernel/server_port.h b/src/core/hle/kernel/server_port.h
index e52f8245f..76293cb8b 100644
--- a/src/core/hle/kernel/server_port.h
+++ b/src/core/hle/kernel/server_port.h
@@ -22,6 +22,8 @@ class SessionRequestHandler;
class ServerPort final : public WaitObject {
public:
+ using HLEHandler = std::shared_ptr<SessionRequestHandler>;
+
/**
* Creates a pair of ServerPort and an associated ClientPort.
*
@@ -51,29 +53,44 @@ public:
*/
ResultVal<SharedPtr<ServerSession>> Accept();
+ /// Whether or not this server port has an HLE handler available.
+ bool HasHLEHandler() const {
+ return hle_handler != nullptr;
+ }
+
+ /// Gets the HLE handler for this port.
+ HLEHandler GetHLEHandler() const {
+ return hle_handler;
+ }
+
/**
* Sets the HLE handler template for the port. ServerSessions crated by connecting to this port
* will inherit a reference to this handler.
*/
- void SetHleHandler(std::shared_ptr<SessionRequestHandler> hle_handler_) {
+ void SetHleHandler(HLEHandler hle_handler_) {
hle_handler = std::move(hle_handler_);
}
- std::string name; ///< Name of port (optional)
+ /// Appends a ServerSession to the collection of ServerSessions
+ /// waiting to be accepted by this port.
+ void AppendPendingSession(SharedPtr<ServerSession> pending_session);
+
+ bool ShouldWait(const Thread* thread) const override;
+ void Acquire(Thread* thread) override;
+
+private:
+ explicit ServerPort(KernelCore& kernel);
+ ~ServerPort() override;
/// ServerSessions waiting to be accepted by the port
std::vector<SharedPtr<ServerSession>> pending_sessions;
/// This session's HLE request handler template (optional)
/// ServerSessions created from this port inherit a reference to this handler.
- std::shared_ptr<SessionRequestHandler> hle_handler;
-
- bool ShouldWait(Thread* thread) const override;
- void Acquire(Thread* thread) override;
+ HLEHandler hle_handler;
-private:
- explicit ServerPort(KernelCore& kernel);
- ~ServerPort() override;
+ /// Name of the port (optional)
+ std::string name;
};
} // namespace Kernel
diff --git a/src/core/hle/kernel/server_session.cpp b/src/core/hle/kernel/server_session.cpp
index 027434f92..40cec143e 100644
--- a/src/core/hle/kernel/server_session.cpp
+++ b/src/core/hle/kernel/server_session.cpp
@@ -46,7 +46,7 @@ ResultVal<SharedPtr<ServerSession>> ServerSession::Create(KernelCore& kernel, st
return MakeResult(std::move(server_session));
}
-bool ServerSession::ShouldWait(Thread* thread) const {
+bool ServerSession::ShouldWait(const Thread* thread) const {
// Closed sessions should never wait, an error will be returned from svcReplyAndReceive.
if (parent->client == nullptr)
return false;
@@ -63,42 +63,71 @@ void ServerSession::Acquire(Thread* thread) {
pending_requesting_threads.pop_back();
}
+void ServerSession::ClientDisconnected() {
+ // We keep a shared pointer to the hle handler to keep it alive throughout
+ // the call to ClientDisconnected, as ClientDisconnected invalidates the
+ // hle_handler member itself during the course of the function executing.
+ std::shared_ptr<SessionRequestHandler> handler = hle_handler;
+ if (handler) {
+ // Note that after this returns, this server session's hle_handler is
+ // invalidated (set to null).
+ handler->ClientDisconnected(this);
+ }
+
+ // TODO(Subv): Force a wake up of all the ServerSession's waiting threads and set
+ // their WaitSynchronization result to 0xC920181A.
+
+ // Clean up the list of client threads with pending requests, they are unneeded now that the
+ // client endpoint is closed.
+ pending_requesting_threads.clear();
+ currently_handling = nullptr;
+}
+
+void ServerSession::AppendDomainRequestHandler(std::shared_ptr<SessionRequestHandler> handler) {
+ domain_request_handlers.push_back(std::move(handler));
+}
+
+std::size_t ServerSession::NumDomainRequestHandlers() const {
+ return domain_request_handlers.size();
+}
+
ResultCode ServerSession::HandleDomainSyncRequest(Kernel::HLERequestContext& context) {
- auto* const domain_message_header = context.GetDomainMessageHeader();
- if (domain_message_header) {
- // Set domain handlers in HLE context, used for domain objects (IPC interfaces) as inputs
- context.SetDomainRequestHandlers(domain_request_handlers);
-
- // If there is a DomainMessageHeader, then this is CommandType "Request"
- const u32 object_id{context.GetDomainMessageHeader()->object_id};
- switch (domain_message_header->command) {
- case IPC::DomainMessageHeader::CommandType::SendMessage:
- if (object_id > domain_request_handlers.size()) {
- LOG_CRITICAL(IPC,
- "object_id {} is too big! This probably means a recent service call "
- "to {} needed to return a new interface!",
- object_id, name);
- UNREACHABLE();
- return RESULT_SUCCESS; // Ignore error if asserts are off
- }
- return domain_request_handlers[object_id - 1]->HandleSyncRequest(context);
-
- case IPC::DomainMessageHeader::CommandType::CloseVirtualHandle: {
- LOG_DEBUG(IPC, "CloseVirtualHandle, object_id=0x{:08X}", object_id);
-
- domain_request_handlers[object_id - 1] = nullptr;
-
- IPC::ResponseBuilder rb{context, 2};
- rb.Push(RESULT_SUCCESS);
- return RESULT_SUCCESS;
- }
+ if (!context.HasDomainMessageHeader()) {
+ return RESULT_SUCCESS;
+ }
+
+ // Set domain handlers in HLE context, used for domain objects (IPC interfaces) as inputs
+ context.SetDomainRequestHandlers(domain_request_handlers);
+
+ // If there is a DomainMessageHeader, then this is CommandType "Request"
+ const auto& domain_message_header = context.GetDomainMessageHeader();
+ const u32 object_id{domain_message_header.object_id};
+ switch (domain_message_header.command) {
+ case IPC::DomainMessageHeader::CommandType::SendMessage:
+ if (object_id > domain_request_handlers.size()) {
+ LOG_CRITICAL(IPC,
+ "object_id {} is too big! This probably means a recent service call "
+ "to {} needed to return a new interface!",
+ object_id, name);
+ UNREACHABLE();
+ return RESULT_SUCCESS; // Ignore error if asserts are off
}
+ return domain_request_handlers[object_id - 1]->HandleSyncRequest(context);
- LOG_CRITICAL(IPC, "Unknown domain command={}",
- static_cast<int>(domain_message_header->command.Value()));
- ASSERT(false);
+ case IPC::DomainMessageHeader::CommandType::CloseVirtualHandle: {
+ LOG_DEBUG(IPC, "CloseVirtualHandle, object_id=0x{:08X}", object_id);
+
+ domain_request_handlers[object_id - 1] = nullptr;
+
+ IPC::ResponseBuilder rb{context, 2};
+ rb.Push(RESULT_SUCCESS);
+ return RESULT_SUCCESS;
+ }
}
+ LOG_CRITICAL(IPC, "Unknown domain command={}",
+ static_cast<int>(domain_message_header.command.Value()));
+ ASSERT(false);
return RESULT_SUCCESS;
}
diff --git a/src/core/hle/kernel/server_session.h b/src/core/hle/kernel/server_session.h
index e0e9d64c8..79b84bade 100644
--- a/src/core/hle/kernel/server_session.h
+++ b/src/core/hle/kernel/server_session.h
@@ -46,6 +46,14 @@ public:
return HANDLE_TYPE;
}
+ Session* GetParent() {
+ return parent.get();
+ }
+
+ const Session* GetParent() const {
+ return parent.get();
+ }
+
using SessionPair = std::tuple<SharedPtr<ServerSession>, SharedPtr<ClientSession>>;
/**
@@ -74,27 +82,20 @@ public:
*/
ResultCode HandleSyncRequest(SharedPtr<Thread> thread);
- bool ShouldWait(Thread* thread) const override;
+ bool ShouldWait(const Thread* thread) const override;
void Acquire(Thread* thread) override;
- std::string name; ///< The name of this session (optional)
- std::shared_ptr<Session> parent; ///< The parent session, which links to the client endpoint.
- std::shared_ptr<SessionRequestHandler>
- hle_handler; ///< This session's HLE request handler (applicable when not a domain)
+ /// Called when a client disconnection occurs.
+ void ClientDisconnected();
- /// This is the list of domain request handlers (after conversion to a domain)
- std::vector<std::shared_ptr<SessionRequestHandler>> domain_request_handlers;
-
- /// List of threads that are pending a response after a sync request. This list is processed in
- /// a LIFO manner, thus, the last request will be dispatched first.
- /// TODO(Subv): Verify if this is indeed processed in LIFO using a hardware test.
- std::vector<SharedPtr<Thread>> pending_requesting_threads;
+ /// Adds a new domain request handler to the collection of request handlers within
+ /// this ServerSession instance.
+ void AppendDomainRequestHandler(std::shared_ptr<SessionRequestHandler> handler);
- /// Thread whose request is currently being handled. A request is considered "handled" when a
- /// response is sent via svcReplyAndReceive.
- /// TODO(Subv): Find a better name for this.
- SharedPtr<Thread> currently_handling;
+ /// Retrieves the total number of domain request handlers that have been
+ /// appended to this ServerSession instance.
+ std::size_t NumDomainRequestHandlers() const;
/// Returns true if the session has been converted to a domain, otherwise False
bool IsDomain() const {
@@ -129,8 +130,30 @@ private:
/// object handle.
ResultCode HandleDomainSyncRequest(Kernel::HLERequestContext& context);
+ /// The parent session, which links to the client endpoint.
+ std::shared_ptr<Session> parent;
+
+ /// This session's HLE request handler (applicable when not a domain)
+ std::shared_ptr<SessionRequestHandler> hle_handler;
+
+ /// This is the list of domain request handlers (after conversion to a domain)
+ std::vector<std::shared_ptr<SessionRequestHandler>> domain_request_handlers;
+
+ /// List of threads that are pending a response after a sync request. This list is processed in
+ /// a LIFO manner, thus, the last request will be dispatched first.
+ /// TODO(Subv): Verify if this is indeed processed in LIFO using a hardware test.
+ std::vector<SharedPtr<Thread>> pending_requesting_threads;
+
+ /// Thread whose request is currently being handled. A request is considered "handled" when a
+ /// response is sent via svcReplyAndReceive.
+ /// TODO(Subv): Find a better name for this.
+ SharedPtr<Thread> currently_handling;
+
/// When set to True, converts the session to a domain at the end of the command
bool convert_to_domain{};
+
+ /// The name of this session (optional)
+ std::string name;
};
} // namespace Kernel
diff --git a/src/core/hle/kernel/shared_memory.cpp b/src/core/hle/kernel/shared_memory.cpp
index 22d0c1dd5..f15c5ee36 100644
--- a/src/core/hle/kernel/shared_memory.cpp
+++ b/src/core/hle/kernel/shared_memory.cpp
@@ -6,11 +6,9 @@
#include "common/assert.h"
#include "common/logging/log.h"
-#include "core/core.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/shared_memory.h"
-#include "core/memory.h"
namespace Kernel {
@@ -34,8 +32,8 @@ SharedPtr<SharedMemory> SharedMemory::Create(KernelCore& kernel, Process* owner_
shared_memory->backing_block_offset = 0;
// Refresh the address mappings for the current process.
- if (Core::CurrentProcess() != nullptr) {
- Core::CurrentProcess()->VMManager().RefreshMemoryBlockMappings(
+ if (kernel.CurrentProcess() != nullptr) {
+ kernel.CurrentProcess()->VMManager().RefreshMemoryBlockMappings(
shared_memory->backing_block.get());
}
} else {
@@ -120,7 +118,15 @@ ResultCode SharedMemory::Map(Process& target_process, VAddr address, MemoryPermi
ConvertPermissions(permissions));
}
-ResultCode SharedMemory::Unmap(Process& target_process, VAddr address) {
+ResultCode SharedMemory::Unmap(Process& target_process, VAddr address, u64 unmap_size) {
+ if (unmap_size != size) {
+ LOG_ERROR(Kernel,
+ "Invalid size passed to Unmap. Size must be equal to the size of the "
+ "memory managed. Shared memory size=0x{:016X}, Unmap size=0x{:016X}",
+ size, unmap_size);
+ return ERR_INVALID_SIZE;
+ }
+
// TODO(Subv): Verify what happens if the application tries to unmap an address that is not
// mapped to a SharedMemory.
return target_process.VMManager().UnmapRange(address, size);
diff --git a/src/core/hle/kernel/shared_memory.h b/src/core/hle/kernel/shared_memory.h
index dab2a6bea..37e18c443 100644
--- a/src/core/hle/kernel/shared_memory.h
+++ b/src/core/hle/kernel/shared_memory.h
@@ -104,11 +104,17 @@ public:
/**
* Unmaps a shared memory block from the specified address in system memory
+ *
* @param target_process Process from which to unmap the memory block.
- * @param address Address in system memory where the shared memory block is mapped
+ * @param address Address in system memory where the shared memory block is mapped.
+ * @param unmap_size The amount of bytes to unmap from this shared memory instance.
+ *
* @return Result code of the unmap operation
+ *
+ * @pre The given size to unmap must be the same size as the amount of memory managed by
+ * the SharedMemory instance itself, otherwise ERR_INVALID_SIZE will be returned.
*/
- ResultCode Unmap(Process& target_process, VAddr address);
+ ResultCode Unmap(Process& target_process, VAddr address, u64 unmap_size);
/**
* Gets a pointer to the shared memory block
diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp
index 7cfecb68c..ab10db3df 100644
--- a/src/core/hle/kernel/svc.cpp
+++ b/src/core/hle/kernel/svc.cpp
@@ -20,6 +20,7 @@
#include "core/hle/kernel/address_arbiter.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/client_session.h"
+#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/mutex.h"
@@ -31,6 +32,7 @@
#include "core/hle/kernel/svc.h"
#include "core/hle/kernel/svc_wrap.h"
#include "core/hle/kernel/thread.h"
+#include "core/hle/kernel/transfer_memory.h"
#include "core/hle/kernel/writable_event.h"
#include "core/hle/lock.h"
#include "core/hle/result.h"
@@ -47,23 +49,6 @@ constexpr bool IsValidAddressRange(VAddr address, u64 size) {
return address + size > address;
}
-// Checks if a given address range lies within a larger address range.
-constexpr bool IsInsideAddressRange(VAddr address, u64 size, VAddr address_range_begin,
- VAddr address_range_end) {
- const VAddr end_address = address + size - 1;
- return address_range_begin <= address && end_address <= address_range_end - 1;
-}
-
-bool IsInsideAddressSpace(const VMManager& vm, VAddr address, u64 size) {
- return IsInsideAddressRange(address, size, vm.GetAddressSpaceBaseAddress(),
- vm.GetAddressSpaceEndAddress());
-}
-
-bool IsInsideNewMapRegion(const VMManager& vm, VAddr address, u64 size) {
- return IsInsideAddressRange(address, size, vm.GetNewMapRegionBaseAddress(),
- vm.GetNewMapRegionEndAddress());
-}
-
// 8 GiB
constexpr u64 MAIN_MEMORY_SIZE = 0x200000000;
@@ -105,14 +90,14 @@ ResultCode MapUnmapMemorySanityChecks(const VMManager& vm_manager, VAddr dst_add
return ERR_INVALID_ADDRESS_STATE;
}
- if (!IsInsideAddressSpace(vm_manager, src_addr, size)) {
+ if (!vm_manager.IsWithinAddressSpace(src_addr, size)) {
LOG_ERROR(Kernel_SVC,
"Source is not within the address space, addr=0x{:016X}, size=0x{:016X}",
src_addr, size);
return ERR_INVALID_ADDRESS_STATE;
}
- if (!IsInsideNewMapRegion(vm_manager, dst_addr, size)) {
+ if (!vm_manager.IsWithinNewMapRegion(dst_addr, size)) {
LOG_ERROR(Kernel_SVC,
"Destination is not within the new map region, addr=0x{:016X}, size=0x{:016X}",
dst_addr, size);
@@ -190,11 +175,8 @@ static ResultCode SetHeapSize(VAddr* heap_addr, u64 heap_size) {
return ERR_INVALID_SIZE;
}
- auto& vm_manager = Core::CurrentProcess()->VMManager();
- const VAddr heap_base = vm_manager.GetHeapRegionBaseAddress();
- const auto alloc_result =
- vm_manager.HeapAllocate(heap_base, heap_size, VMAPermission::ReadWrite);
-
+ auto& vm_manager = Core::System::GetInstance().Kernel().CurrentProcess()->VMManager();
+ const auto alloc_result = vm_manager.SetHeapSize(heap_size);
if (alloc_result.Failed()) {
return alloc_result.Code();
}
@@ -238,7 +220,7 @@ static ResultCode SetMemoryPermission(VAddr addr, u64 size, u32 prot) {
auto* const current_process = Core::CurrentProcess();
auto& vm_manager = current_process->VMManager();
- if (!IsInsideAddressSpace(vm_manager, addr, size)) {
+ if (!vm_manager.IsWithinAddressSpace(addr, size)) {
LOG_ERROR(Kernel_SVC,
"Source is not within the address space, addr=0x{:016X}, size=0x{:016X}", addr,
size);
@@ -299,7 +281,7 @@ static ResultCode SetMemoryAttribute(VAddr address, u64 size, u32 mask, u32 attr
}
auto& vm_manager = Core::CurrentProcess()->VMManager();
- if (!IsInsideAddressSpace(vm_manager, address, size)) {
+ if (!vm_manager.IsWithinAddressSpace(address, size)) {
LOG_ERROR(Kernel_SVC,
"Given address (0x{:016X}) is outside the bounds of the address space.", address);
return ERR_INVALID_ADDRESS_STATE;
@@ -567,9 +549,9 @@ static ResultCode ArbitrateLock(Handle holding_thread_handle, VAddr mutex_addr,
return ERR_INVALID_ADDRESS;
}
- auto& handle_table = Core::CurrentProcess()->GetHandleTable();
- return Mutex::TryAcquire(handle_table, mutex_addr, holding_thread_handle,
- requesting_thread_handle);
+ auto* const current_process = Core::System::GetInstance().Kernel().CurrentProcess();
+ return current_process->GetMutex().TryAcquire(mutex_addr, holding_thread_handle,
+ requesting_thread_handle);
}
/// Unlock a mutex
@@ -587,7 +569,8 @@ static ResultCode ArbitrateUnlock(VAddr mutex_addr) {
return ERR_INVALID_ADDRESS;
}
- return Mutex::Release(mutex_addr);
+ auto* const current_process = Core::System::GetInstance().Kernel().CurrentProcess();
+ return current_process->GetMutex().Release(mutex_addr);
}
enum class BreakType : u32 {
@@ -726,7 +709,7 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
HeapRegionBaseAddr = 4,
HeapRegionSize = 5,
TotalMemoryUsage = 6,
- TotalHeapUsage = 7,
+ TotalPhysicalMemoryUsed = 7,
IsCurrentProcessBeingDebugged = 8,
RegisterResourceLimit = 9,
IdleTickCount = 10,
@@ -762,7 +745,7 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
case GetInfoType::NewMapRegionBaseAddr:
case GetInfoType::NewMapRegionSize:
case GetInfoType::TotalMemoryUsage:
- case GetInfoType::TotalHeapUsage:
+ case GetInfoType::TotalPhysicalMemoryUsed:
case GetInfoType::IsVirtualAddressMemoryEnabled:
case GetInfoType::PersonalMmHeapUsage:
case GetInfoType::TitleId:
@@ -822,8 +805,8 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
*result = process->VMManager().GetTotalMemoryUsage();
return RESULT_SUCCESS;
- case GetInfoType::TotalHeapUsage:
- *result = process->VMManager().GetTotalHeapUsage();
+ case GetInfoType::TotalPhysicalMemoryUsed:
+ *result = process->GetTotalPhysicalMemoryUsed();
return RESULT_SUCCESS;
case GetInfoType::IsVirtualAddressMemoryEnabled:
@@ -918,6 +901,7 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
}
const auto& system = Core::System::GetInstance();
+ const auto& core_timing = system.CoreTiming();
const auto& scheduler = system.CurrentScheduler();
const auto* const current_thread = scheduler.GetCurrentThread();
const bool same_thread = current_thread == thread;
@@ -927,9 +911,9 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
if (same_thread && info_sub_id == 0xFFFFFFFFFFFFFFFF) {
const u64 thread_ticks = current_thread->GetTotalCPUTimeTicks();
- out_ticks = thread_ticks + (CoreTiming::GetTicks() - prev_ctx_ticks);
+ out_ticks = thread_ticks + (core_timing.GetTicks() - prev_ctx_ticks);
} else if (same_thread && info_sub_id == system.CurrentCoreIndex()) {
- out_ticks = CoreTiming::GetTicks() - prev_ctx_ticks;
+ out_ticks = core_timing.GetTicks() - prev_ctx_ticks;
}
*result = out_ticks;
@@ -1156,7 +1140,7 @@ static ResultCode UnmapSharedMemory(Handle shared_memory_handle, VAddr addr, u64
return ERR_INVALID_MEMORY_RANGE;
}
- return shared_memory->Unmap(*current_process, addr);
+ return shared_memory->Unmap(*current_process, addr, size);
}
static ResultCode QueryProcessMemory(VAddr memory_info_address, VAddr page_info_address,
@@ -1299,10 +1283,14 @@ static ResultCode StartThread(Handle thread_handle) {
/// Called when a thread exits
static void ExitThread() {
- LOG_TRACE(Kernel_SVC, "called, pc=0x{:08X}", Core::CurrentArmInterface().GetPC());
+ auto& system = Core::System::GetInstance();
- ExitCurrentThread();
- Core::System::GetInstance().PrepareReschedule();
+ LOG_TRACE(Kernel_SVC, "called, pc=0x{:08X}", system.CurrentArmInterface().GetPC());
+
+ auto* const current_thread = system.CurrentScheduler().GetCurrentThread();
+ current_thread->Stop();
+ system.CurrentScheduler().RemoveThread(current_thread);
+ system.PrepareReschedule();
}
/// Sleep the current thread
@@ -1315,32 +1303,32 @@ static void SleepThread(s64 nanoseconds) {
YieldAndWaitForLoadBalancing = -2,
};
+ auto& system = Core::System::GetInstance();
+ auto& scheduler = system.CurrentScheduler();
+ auto* const current_thread = scheduler.GetCurrentThread();
+
if (nanoseconds <= 0) {
- auto& scheduler{Core::System::GetInstance().CurrentScheduler()};
switch (static_cast<SleepType>(nanoseconds)) {
case SleepType::YieldWithoutLoadBalancing:
- scheduler.YieldWithoutLoadBalancing(GetCurrentThread());
+ scheduler.YieldWithoutLoadBalancing(current_thread);
break;
case SleepType::YieldWithLoadBalancing:
- scheduler.YieldWithLoadBalancing(GetCurrentThread());
+ scheduler.YieldWithLoadBalancing(current_thread);
break;
case SleepType::YieldAndWaitForLoadBalancing:
- scheduler.YieldAndWaitForLoadBalancing(GetCurrentThread());
+ scheduler.YieldAndWaitForLoadBalancing(current_thread);
break;
default:
UNREACHABLE_MSG("Unimplemented sleep yield type '{:016X}'!", nanoseconds);
}
} else {
- // Sleep current thread and check for next thread to schedule
- WaitCurrentThread_Sleep();
-
- // Create an event to wake the thread up after the specified nanosecond delay has passed
- GetCurrentThread()->WakeAfterDelay(nanoseconds);
+ current_thread->Sleep(nanoseconds);
}
// Reschedule all CPU cores
- for (std::size_t i = 0; i < Core::NUM_CPU_CORES; ++i)
- Core::System::GetInstance().CpuCore(i).PrepareReschedule();
+ for (std::size_t i = 0; i < Core::NUM_CPU_CORES; ++i) {
+ system.CpuCore(i).PrepareReschedule();
+ }
}
/// Wait process wide key atomic
@@ -1351,17 +1339,21 @@ static ResultCode WaitProcessWideKeyAtomic(VAddr mutex_addr, VAddr condition_var
"called mutex_addr={:X}, condition_variable_addr={:X}, thread_handle=0x{:08X}, timeout={}",
mutex_addr, condition_variable_addr, thread_handle, nano_seconds);
- const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
+ auto* const current_process = Core::System::GetInstance().Kernel().CurrentProcess();
+ const auto& handle_table = current_process->GetHandleTable();
SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
ASSERT(thread);
- CASCADE_CODE(Mutex::Release(mutex_addr));
+ const auto release_result = current_process->GetMutex().Release(mutex_addr);
+ if (release_result.IsError()) {
+ return release_result;
+ }
SharedPtr<Thread> current_thread = GetCurrentThread();
current_thread->SetCondVarWaitAddress(condition_variable_addr);
current_thread->SetMutexWaitAddress(mutex_addr);
current_thread->SetWaitHandle(thread_handle);
- current_thread->SetStatus(ThreadStatus::WaitMutex);
+ current_thread->SetStatus(ThreadStatus::WaitCondVar);
current_thread->InvalidateWakeupCallback();
current_thread->WakeAfterDelay(nano_seconds);
@@ -1405,10 +1397,10 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
// them all.
std::size_t last = waiting_threads.size();
if (target != -1)
- last = target;
+ last = std::min(waiting_threads.size(), static_cast<std::size_t>(target));
// If there are no threads waiting on this condition variable, just exit
- if (last > waiting_threads.size())
+ if (last == 0)
return RESULT_SUCCESS;
for (std::size_t index = 0; index < last; ++index) {
@@ -1416,6 +1408,9 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
ASSERT(thread->GetCondVarWaitAddress() == condition_variable_addr);
+ // liberate Cond Var Thread.
+ thread->SetCondVarWaitAddress(0);
+
std::size_t current_core = Core::System::GetInstance().CurrentCoreIndex();
auto& monitor = Core::System::GetInstance().Monitor();
@@ -1434,10 +1429,9 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
}
} while (!monitor.ExclusiveWrite32(current_core, thread->GetMutexWaitAddress(),
thread->GetWaitHandle()));
-
if (mutex_val == 0) {
// We were able to acquire the mutex, resume this thread.
- ASSERT(thread->GetStatus() == ThreadStatus::WaitMutex);
+ ASSERT(thread->GetStatus() == ThreadStatus::WaitCondVar);
thread->ResumeFromWait();
auto* const lock_owner = thread->GetLockOwner();
@@ -1447,8 +1441,8 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
thread->SetLockOwner(nullptr);
thread->SetMutexWaitAddress(0);
- thread->SetCondVarWaitAddress(0);
thread->SetWaitHandle(0);
+ Core::System::GetInstance().CpuCore(thread->GetProcessorID()).PrepareReschedule();
} else {
// Atomically signal that the mutex now has a waiting thread.
do {
@@ -1467,12 +1461,11 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
auto owner = handle_table.Get<Thread>(owner_handle);
ASSERT(owner);
- ASSERT(thread->GetStatus() == ThreadStatus::WaitMutex);
+ ASSERT(thread->GetStatus() == ThreadStatus::WaitCondVar);
thread->InvalidateWakeupCallback();
+ thread->SetStatus(ThreadStatus::WaitMutex);
owner->AddMutexWaiter(thread);
-
- Core::System::GetInstance().CpuCore(thread->GetProcessorID()).PrepareReschedule();
}
}
@@ -1494,20 +1487,10 @@ static ResultCode WaitForAddress(VAddr address, u32 type, s32 value, s64 timeout
return ERR_INVALID_ADDRESS;
}
- switch (static_cast<AddressArbiter::ArbitrationType>(type)) {
- case AddressArbiter::ArbitrationType::WaitIfLessThan:
- return AddressArbiter::WaitForAddressIfLessThan(address, value, timeout, false);
- case AddressArbiter::ArbitrationType::DecrementAndWaitIfLessThan:
- return AddressArbiter::WaitForAddressIfLessThan(address, value, timeout, true);
- case AddressArbiter::ArbitrationType::WaitIfEqual:
- return AddressArbiter::WaitForAddressIfEqual(address, value, timeout);
- default:
- LOG_ERROR(Kernel_SVC,
- "Invalid arbitration type, expected WaitIfLessThan, DecrementAndWaitIfLessThan "
- "or WaitIfEqual but got {}",
- type);
- return ERR_INVALID_ENUM_VALUE;
- }
+ const auto arbitration_type = static_cast<AddressArbiter::ArbitrationType>(type);
+ auto& address_arbiter =
+ Core::System::GetInstance().Kernel().CurrentProcess()->GetAddressArbiter();
+ return address_arbiter.WaitForAddress(address, arbitration_type, value, timeout);
}
// Signals to an address (via Address Arbiter)
@@ -1525,31 +1508,21 @@ static ResultCode SignalToAddress(VAddr address, u32 type, s32 value, s32 num_to
return ERR_INVALID_ADDRESS;
}
- switch (static_cast<AddressArbiter::SignalType>(type)) {
- case AddressArbiter::SignalType::Signal:
- return AddressArbiter::SignalToAddress(address, num_to_wake);
- case AddressArbiter::SignalType::IncrementAndSignalIfEqual:
- return AddressArbiter::IncrementAndSignalToAddressIfEqual(address, value, num_to_wake);
- case AddressArbiter::SignalType::ModifyByWaitingCountAndSignalIfEqual:
- return AddressArbiter::ModifyByWaitingCountAndSignalToAddressIfEqual(address, value,
- num_to_wake);
- default:
- LOG_ERROR(Kernel_SVC,
- "Invalid signal type, expected Signal, IncrementAndSignalIfEqual "
- "or ModifyByWaitingCountAndSignalIfEqual but got {}",
- type);
- return ERR_INVALID_ENUM_VALUE;
- }
+ const auto signal_type = static_cast<AddressArbiter::SignalType>(type);
+ auto& address_arbiter =
+ Core::System::GetInstance().Kernel().CurrentProcess()->GetAddressArbiter();
+ return address_arbiter.SignalToAddress(address, signal_type, value, num_to_wake);
}
/// This returns the total CPU ticks elapsed since the CPU was powered-on
static u64 GetSystemTick() {
LOG_TRACE(Kernel_SVC, "called");
- const u64 result{CoreTiming::GetTicks()};
+ auto& core_timing = Core::System::GetInstance().CoreTiming();
+ const u64 result{core_timing.GetTicks()};
// Advance time to defeat dumb games that busy-wait for the frame to end.
- CoreTiming::AddTicks(400);
+ core_timing.AddTicks(400);
return result;
}
@@ -1612,14 +1585,121 @@ static ResultCode CreateTransferMemory(Handle* handle, VAddr addr, u64 size, u32
}
auto& kernel = Core::System::GetInstance().Kernel();
- auto process = kernel.CurrentProcess();
- auto& handle_table = process->GetHandleTable();
- const auto shared_mem_handle = SharedMemory::Create(kernel, process, size, perms, perms, addr);
+ auto transfer_mem_handle = TransferMemory::Create(kernel, addr, size, perms);
- CASCADE_RESULT(*handle, handle_table.Create(shared_mem_handle));
+ auto& handle_table = kernel.CurrentProcess()->GetHandleTable();
+ const auto result = handle_table.Create(std::move(transfer_mem_handle));
+ if (result.Failed()) {
+ return result.Code();
+ }
+
+ *handle = *result;
return RESULT_SUCCESS;
}
+static ResultCode MapTransferMemory(Handle handle, VAddr address, u64 size, u32 permission_raw) {
+ LOG_DEBUG(Kernel_SVC,
+ "called. handle=0x{:08X}, address=0x{:016X}, size=0x{:016X}, permissions=0x{:08X}",
+ handle, address, size, permission_raw);
+
+ if (!Common::Is4KBAligned(address)) {
+ LOG_ERROR(Kernel_SVC, "Transfer memory addresses must be 4KB aligned (size=0x{:016X}).",
+ address);
+ return ERR_INVALID_ADDRESS;
+ }
+
+ if (size == 0 || !Common::Is4KBAligned(size)) {
+ LOG_ERROR(Kernel_SVC,
+ "Transfer memory sizes must be 4KB aligned and not be zero (size=0x{:016X}).",
+ size);
+ return ERR_INVALID_SIZE;
+ }
+
+ if (!IsValidAddressRange(address, size)) {
+ LOG_ERROR(Kernel_SVC,
+ "Given address and size overflows the 64-bit range (address=0x{:016X}, "
+ "size=0x{:016X}).",
+ address, size);
+ return ERR_INVALID_ADDRESS_STATE;
+ }
+
+ const auto permissions = static_cast<MemoryPermission>(permission_raw);
+ if (permissions != MemoryPermission::None && permissions != MemoryPermission::Read &&
+ permissions != MemoryPermission::ReadWrite) {
+ LOG_ERROR(Kernel_SVC, "Invalid transfer memory permissions given (permissions=0x{:08X}).",
+ permission_raw);
+ return ERR_INVALID_STATE;
+ }
+
+ const auto& kernel = Core::System::GetInstance().Kernel();
+ const auto* const current_process = kernel.CurrentProcess();
+ const auto& handle_table = current_process->GetHandleTable();
+
+ auto transfer_memory = handle_table.Get<TransferMemory>(handle);
+ if (!transfer_memory) {
+ LOG_ERROR(Kernel_SVC, "Nonexistent transfer memory handle given (handle=0x{:08X}).",
+ handle);
+ return ERR_INVALID_HANDLE;
+ }
+
+ if (!current_process->VMManager().IsWithinASLRRegion(address, size)) {
+ LOG_ERROR(Kernel_SVC,
+ "Given address and size don't fully fit within the ASLR region "
+ "(address=0x{:016X}, size=0x{:016X}).",
+ address, size);
+ return ERR_INVALID_MEMORY_RANGE;
+ }
+
+ return transfer_memory->MapMemory(address, size, permissions);
+}
+
+static ResultCode UnmapTransferMemory(Handle handle, VAddr address, u64 size) {
+ LOG_DEBUG(Kernel_SVC, "called. handle=0x{:08X}, address=0x{:016X}, size=0x{:016X}", handle,
+ address, size);
+
+ if (!Common::Is4KBAligned(address)) {
+ LOG_ERROR(Kernel_SVC, "Transfer memory addresses must be 4KB aligned (size=0x{:016X}).",
+ address);
+ return ERR_INVALID_ADDRESS;
+ }
+
+ if (size == 0 || !Common::Is4KBAligned(size)) {
+ LOG_ERROR(Kernel_SVC,
+ "Transfer memory sizes must be 4KB aligned and not be zero (size=0x{:016X}).",
+ size);
+ return ERR_INVALID_SIZE;
+ }
+
+ if (!IsValidAddressRange(address, size)) {
+ LOG_ERROR(Kernel_SVC,
+ "Given address and size overflows the 64-bit range (address=0x{:016X}, "
+ "size=0x{:016X}).",
+ address, size);
+ return ERR_INVALID_ADDRESS_STATE;
+ }
+
+ const auto& kernel = Core::System::GetInstance().Kernel();
+ const auto* const current_process = kernel.CurrentProcess();
+ const auto& handle_table = current_process->GetHandleTable();
+
+ auto transfer_memory = handle_table.Get<TransferMemory>(handle);
+ if (!transfer_memory) {
+ LOG_ERROR(Kernel_SVC, "Nonexistent transfer memory handle given (handle=0x{:08X}).",
+ handle);
+ return ERR_INVALID_HANDLE;
+ }
+
+ if (!current_process->VMManager().IsWithinASLRRegion(address, size)) {
+ LOG_ERROR(Kernel_SVC,
+ "Given address and size don't fully fit within the ASLR region "
+ "(address=0x{:016X}, size=0x{:016X}).",
+ address, size);
+ return ERR_INVALID_MEMORY_RANGE;
+ }
+
+ return transfer_memory->UnmapMemory(address, size);
+}
+
static ResultCode GetThreadCoreMask(Handle thread_handle, u32* core, u64* mask) {
LOG_TRACE(Kernel_SVC, "called, handle=0x{:08X}", thread_handle);
@@ -1903,6 +1983,83 @@ static ResultCode SetResourceLimitLimitValue(Handle resource_limit, u32 resource
return RESULT_SUCCESS;
}
+static ResultCode GetProcessList(u32* out_num_processes, VAddr out_process_ids,
+ u32 out_process_ids_size) {
+ LOG_DEBUG(Kernel_SVC, "called. out_process_ids=0x{:016X}, out_process_ids_size={}",
+ out_process_ids, out_process_ids_size);
+
+ // If the supplied size is negative or greater than INT32_MAX / sizeof(u64), bail.
+ if ((out_process_ids_size & 0xF0000000) != 0) {
+ LOG_ERROR(Kernel_SVC,
+ "Supplied size outside [0, 0x0FFFFFFF] range. out_process_ids_size={}",
+ out_process_ids_size);
+ return ERR_OUT_OF_RANGE;
+ }
+
+ const auto& kernel = Core::System::GetInstance().Kernel();
+ const auto& vm_manager = kernel.CurrentProcess()->VMManager();
+ const auto total_copy_size = out_process_ids_size * sizeof(u64);
+
+ if (out_process_ids_size > 0 &&
+ !vm_manager.IsWithinAddressSpace(out_process_ids, total_copy_size)) {
+ LOG_ERROR(Kernel_SVC, "Address range outside address space. begin=0x{:016X}, end=0x{:016X}",
+ out_process_ids, out_process_ids + total_copy_size);
+ return ERR_INVALID_ADDRESS_STATE;
+ }
+
+ const auto& process_list = kernel.GetProcessList();
+ const auto num_processes = process_list.size();
+ const auto copy_amount = std::min(std::size_t{out_process_ids_size}, num_processes);
+
+ for (std::size_t i = 0; i < copy_amount; ++i) {
+ Memory::Write64(out_process_ids, process_list[i]->GetProcessID());
+ out_process_ids += sizeof(u64);
+ }
+
+ *out_num_processes = static_cast<u32>(num_processes);
+ return RESULT_SUCCESS;
+}
+
+ResultCode GetThreadList(u32* out_num_threads, VAddr out_thread_ids, u32 out_thread_ids_size,
+ Handle debug_handle) {
+ // TODO: Handle this case when debug events are supported.
+ UNIMPLEMENTED_IF(debug_handle != InvalidHandle);
+
+ LOG_DEBUG(Kernel_SVC, "called. out_thread_ids=0x{:016X}, out_thread_ids_size={}",
+ out_thread_ids, out_thread_ids_size);
+
+ // If the size is negative or larger than INT32_MAX / sizeof(u64)
+ if ((out_thread_ids_size & 0xF0000000) != 0) {
+ LOG_ERROR(Kernel_SVC, "Supplied size outside [0, 0x0FFFFFFF] range. size={}",
+ out_thread_ids_size);
+ return ERR_OUT_OF_RANGE;
+ }
+
+ const auto* const current_process = Core::System::GetInstance().Kernel().CurrentProcess();
+ const auto& vm_manager = current_process->VMManager();
+ const auto total_copy_size = out_thread_ids_size * sizeof(u64);
+
+ if (out_thread_ids_size > 0 &&
+ !vm_manager.IsWithinAddressSpace(out_thread_ids, total_copy_size)) {
+ LOG_ERROR(Kernel_SVC, "Address range outside address space. begin=0x{:016X}, end=0x{:016X}",
+ out_thread_ids, out_thread_ids + total_copy_size);
+ return ERR_INVALID_ADDRESS_STATE;
+ }
+
+ const auto& thread_list = current_process->GetThreadList();
+ const auto num_threads = thread_list.size();
+ const auto copy_amount = std::min(std::size_t{out_thread_ids_size}, num_threads);
+
+ auto list_iter = thread_list.cbegin();
+ for (std::size_t i = 0; i < copy_amount; ++i, ++list_iter) {
+ Memory::Write64(out_thread_ids, (*list_iter)->GetThreadID());
+ out_thread_ids += sizeof(u64);
+ }
+
+ *out_num_threads = static_cast<u32>(num_threads);
+ return RESULT_SUCCESS;
+}
+
namespace {
struct FunctionDef {
using Func = void();
@@ -1995,8 +2152,8 @@ static const FunctionDef SVC_Table[] = {
{0x4E, nullptr, "ReadWriteRegister"},
{0x4F, nullptr, "SetProcessActivity"},
{0x50, SvcWrap<CreateSharedMemory>, "CreateSharedMemory"},
- {0x51, nullptr, "MapTransferMemory"},
- {0x52, nullptr, "UnmapTransferMemory"},
+ {0x51, SvcWrap<MapTransferMemory>, "MapTransferMemory"},
+ {0x52, SvcWrap<UnmapTransferMemory>, "UnmapTransferMemory"},
{0x53, nullptr, "CreateInterruptEvent"},
{0x54, nullptr, "QueryPhysicalAddress"},
{0x55, nullptr, "QueryIoMapping"},
@@ -2015,8 +2172,8 @@ static const FunctionDef SVC_Table[] = {
{0x62, nullptr, "TerminateDebugProcess"},
{0x63, nullptr, "GetDebugEvent"},
{0x64, nullptr, "ContinueDebugEvent"},
- {0x65, nullptr, "GetProcessList"},
- {0x66, nullptr, "GetThreadList"},
+ {0x65, SvcWrap<GetProcessList>, "GetProcessList"},
+ {0x66, SvcWrap<GetThreadList>, "GetThreadList"},
{0x67, nullptr, "GetDebugThreadContext"},
{0x68, nullptr, "SetDebugThreadContext"},
{0x69, nullptr, "QueryDebugProcessMemory"},
@@ -2058,7 +2215,7 @@ void CallSVC(u32 immediate) {
MICROPROFILE_SCOPE(Kernel_SVC);
// Lock the global kernel mutex when we enter the kernel HLE.
- std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
+ std::lock_guard lock{HLE::g_hle_lock};
const FunctionDef* info = GetSVCInfo(immediate);
if (info) {
diff --git a/src/core/hle/kernel/svc_wrap.h b/src/core/hle/kernel/svc_wrap.h
index 2a2c2c5ea..b3733680f 100644
--- a/src/core/hle/kernel/svc_wrap.h
+++ b/src/core/hle/kernel/svc_wrap.h
@@ -78,6 +78,14 @@ void SvcWrap() {
FuncReturn(retval);
}
+template <ResultCode func(u32*, u64, u32)>
+void SvcWrap() {
+ u32 param_1 = 0;
+ const u32 retval = func(&param_1, Param(1), static_cast<u32>(Param(2))).raw;
+ Core::CurrentArmInterface().SetReg(1, param_1);
+ FuncReturn(retval);
+}
+
template <ResultCode func(u64*, u32)>
void SvcWrap() {
u64 param_1 = 0;
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp
index d3984dfc4..1b891f632 100644
--- a/src/core/hle/kernel/thread.cpp
+++ b/src/core/hle/kernel/thread.cpp
@@ -7,8 +7,6 @@
#include <optional>
#include <vector>
-#include <boost/range/algorithm_ext/erase.hpp>
-
#include "common/assert.h"
#include "common/common_types.h"
#include "common/logging/log.h"
@@ -30,7 +28,7 @@
namespace Kernel {
-bool Thread::ShouldWait(Thread* thread) const {
+bool Thread::ShouldWait(const Thread* thread) const {
return status != ThreadStatus::Dead;
}
@@ -43,7 +41,8 @@ Thread::~Thread() = default;
void Thread::Stop() {
// Cancel any outstanding wakeup events for this thread
- CoreTiming::UnscheduleEvent(kernel.ThreadWakeupCallbackEventType(), callback_handle);
+ Core::System::GetInstance().CoreTiming().UnscheduleEvent(kernel.ThreadWakeupCallbackEventType(),
+ callback_handle);
kernel.ThreadWakeupCallbackHandleTable().Close(callback_handle);
callback_handle = 0;
@@ -63,21 +62,12 @@ void Thread::Stop() {
}
wait_objects.clear();
+ owner_process->UnregisterThread(this);
+
// Mark the TLS slot in the thread's page as free.
owner_process->FreeTLSSlot(tls_address);
}
-void WaitCurrentThread_Sleep() {
- Thread* thread = GetCurrentThread();
- thread->SetStatus(ThreadStatus::WaitSleep);
-}
-
-void ExitCurrentThread() {
- Thread* thread = GetCurrentThread();
- thread->Stop();
- Core::System::GetInstance().CurrentScheduler().RemoveThread(thread);
-}
-
void Thread::WakeAfterDelay(s64 nanoseconds) {
// Don't schedule a wakeup if the thread wants to wait forever
if (nanoseconds == -1)
@@ -85,12 +75,14 @@ void Thread::WakeAfterDelay(s64 nanoseconds) {
// This function might be called from any thread so we have to be cautious and use the
// thread-safe version of ScheduleEvent.
- CoreTiming::ScheduleEventThreadsafe(CoreTiming::nsToCycles(nanoseconds),
- kernel.ThreadWakeupCallbackEventType(), callback_handle);
+ Core::System::GetInstance().CoreTiming().ScheduleEventThreadsafe(
+ Core::Timing::nsToCycles(nanoseconds), kernel.ThreadWakeupCallbackEventType(),
+ callback_handle);
}
void Thread::CancelWakeupTimer() {
- CoreTiming::UnscheduleEventThreadsafe(kernel.ThreadWakeupCallbackEventType(), callback_handle);
+ Core::System::GetInstance().CoreTiming().UnscheduleEventThreadsafe(
+ kernel.ThreadWakeupCallbackEventType(), callback_handle);
}
static std::optional<s32> GetNextProcessorId(u64 mask) {
@@ -115,6 +107,7 @@ void Thread::ResumeFromWait() {
case ThreadStatus::WaitSleep:
case ThreadStatus::WaitIPC:
case ThreadStatus::WaitMutex:
+ case ThreadStatus::WaitCondVar:
case ThreadStatus::WaitArb:
break;
@@ -181,14 +174,13 @@ ResultVal<SharedPtr<Thread>> Thread::Create(KernelCore& kernel, std::string name
return ERR_INVALID_PROCESSOR_ID;
}
- // TODO(yuriks): Other checks, returning 0xD9001BEA
-
if (!Memory::IsValidVirtualAddress(owner_process, entry_point)) {
LOG_ERROR(Kernel_SVC, "(name={}): invalid entry {:016X}", name, entry_point);
// TODO (bunnei): Find the correct error code to use here
return ResultCode(-1);
}
+ auto& system = Core::System::GetInstance();
SharedPtr<Thread> thread(new Thread(kernel));
thread->thread_id = kernel.CreateNewThreadID();
@@ -197,7 +189,7 @@ ResultVal<SharedPtr<Thread>> Thread::Create(KernelCore& kernel, std::string name
thread->stack_top = stack_top;
thread->tpidr_el0 = 0;
thread->nominal_priority = thread->current_priority = priority;
- thread->last_running_ticks = CoreTiming::GetTicks();
+ thread->last_running_ticks = system.CoreTiming().GetTicks();
thread->processor_id = processor_id;
thread->ideal_core = processor_id;
thread->affinity_mask = 1ULL << processor_id;
@@ -208,10 +200,12 @@ ResultVal<SharedPtr<Thread>> Thread::Create(KernelCore& kernel, std::string name
thread->name = std::move(name);
thread->callback_handle = kernel.ThreadWakeupCallbackHandleTable().Create(thread).Unwrap();
thread->owner_process = &owner_process;
- thread->scheduler = &Core::System::GetInstance().Scheduler(processor_id);
- thread->scheduler->AddThread(thread, priority);
+ thread->scheduler = &system.Scheduler(processor_id);
+ thread->scheduler->AddThread(thread);
thread->tls_address = thread->owner_process->MarkNextAvailableTLSSlotAsUsed(*thread);
+ thread->owner_process->RegisterThread(thread.get());
+
// TODO(peachum): move to ScheduleThread() when scheduler is added so selected core is used
// to initialize the context
ResetThreadContext(thread->context, stack_top, entry_point, arg);
@@ -239,16 +233,16 @@ void Thread::SetWaitSynchronizationOutput(s32 output) {
context.cpu_registers[1] = output;
}
-s32 Thread::GetWaitObjectIndex(WaitObject* object) const {
+s32 Thread::GetWaitObjectIndex(const WaitObject* object) const {
ASSERT_MSG(!wait_objects.empty(), "Thread is not waiting for anything");
- auto match = std::find(wait_objects.rbegin(), wait_objects.rend(), object);
+ const auto match = std::find(wait_objects.rbegin(), wait_objects.rend(), object);
return static_cast<s32>(std::distance(match, wait_objects.rend()) - 1);
}
VAddr Thread::GetCommandBufferAddress() const {
// Offset from the start of TLS at which the IPC command buffer begins.
- static constexpr int CommandHeaderOffset = 0x80;
- return GetTLSAddress() + CommandHeaderOffset;
+ constexpr u64 command_header_offset = 0x80;
+ return GetTLSAddress() + command_header_offset;
}
void Thread::SetStatus(ThreadStatus new_status) {
@@ -257,7 +251,7 @@ void Thread::SetStatus(ThreadStatus new_status) {
}
if (status == ThreadStatus::Running) {
- last_running_ticks = CoreTiming::GetTicks();
+ last_running_ticks = Core::System::GetInstance().CoreTiming().GetTicks();
}
status = new_status;
@@ -267,8 +261,8 @@ void Thread::AddMutexWaiter(SharedPtr<Thread> thread) {
if (thread->lock_owner == this) {
// If the thread is already waiting for this thread to release the mutex, ensure that the
// waiters list is consistent and return without doing anything.
- auto itr = std::find(wait_mutex_threads.begin(), wait_mutex_threads.end(), thread);
- ASSERT(itr != wait_mutex_threads.end());
+ const auto iter = std::find(wait_mutex_threads.begin(), wait_mutex_threads.end(), thread);
+ ASSERT(iter != wait_mutex_threads.end());
return;
}
@@ -276,11 +270,16 @@ void Thread::AddMutexWaiter(SharedPtr<Thread> thread) {
ASSERT(thread->lock_owner == nullptr);
// Ensure that the thread is not already in the list of mutex waiters
- auto itr = std::find(wait_mutex_threads.begin(), wait_mutex_threads.end(), thread);
- ASSERT(itr == wait_mutex_threads.end());
-
+ const auto iter = std::find(wait_mutex_threads.begin(), wait_mutex_threads.end(), thread);
+ ASSERT(iter == wait_mutex_threads.end());
+
+ // Keep the list in an ordered fashion
+ const auto insertion_point = std::find_if(
+ wait_mutex_threads.begin(), wait_mutex_threads.end(),
+ [&thread](const auto& entry) { return entry->GetPriority() > thread->GetPriority(); });
+ wait_mutex_threads.insert(insertion_point, thread);
thread->lock_owner = this;
- wait_mutex_threads.emplace_back(std::move(thread));
+
UpdatePriority();
}
@@ -288,32 +287,44 @@ void Thread::RemoveMutexWaiter(SharedPtr<Thread> thread) {
ASSERT(thread->lock_owner == this);
// Ensure that the thread is in the list of mutex waiters
- auto itr = std::find(wait_mutex_threads.begin(), wait_mutex_threads.end(), thread);
- ASSERT(itr != wait_mutex_threads.end());
+ const auto iter = std::find(wait_mutex_threads.begin(), wait_mutex_threads.end(), thread);
+ ASSERT(iter != wait_mutex_threads.end());
+
+ wait_mutex_threads.erase(iter);
- boost::remove_erase(wait_mutex_threads, thread);
thread->lock_owner = nullptr;
UpdatePriority();
}
void Thread::UpdatePriority() {
- // Find the highest priority among all the threads that are waiting for this thread's lock
+ // If any of the threads waiting on the mutex have a higher priority
+ // (taking into account priority inheritance), then this thread inherits
+ // that thread's priority.
u32 new_priority = nominal_priority;
- for (const auto& thread : wait_mutex_threads) {
- if (thread->nominal_priority < new_priority)
- new_priority = thread->nominal_priority;
+ if (!wait_mutex_threads.empty()) {
+ if (wait_mutex_threads.front()->current_priority < new_priority) {
+ new_priority = wait_mutex_threads.front()->current_priority;
+ }
}
- if (new_priority == current_priority)
+ if (new_priority == current_priority) {
return;
+ }
scheduler->SetThreadPriority(this, new_priority);
-
current_priority = new_priority;
+ if (!lock_owner) {
+ return;
+ }
+
+ // Ensure that the thread is within the correct location in the waiting list.
+ auto old_owner = lock_owner;
+ lock_owner->RemoveMutexWaiter(this);
+ old_owner->AddMutexWaiter(this);
+
// Recursively update the priority of the thread that depends on the priority of this one.
- if (lock_owner)
- lock_owner->UpdatePriority();
+ lock_owner->UpdatePriority();
}
void Thread::ChangeCore(u32 core, u64 mask) {
@@ -345,7 +356,7 @@ void Thread::ChangeScheduler() {
if (*new_processor_id != processor_id) {
// Remove thread from previous core's scheduler
scheduler->RemoveThread(this);
- next_scheduler.AddThread(this, current_priority);
+ next_scheduler.AddThread(this);
}
processor_id = *new_processor_id;
@@ -360,7 +371,7 @@ void Thread::ChangeScheduler() {
system.CpuCore(processor_id).PrepareReschedule();
}
-bool Thread::AllWaitObjectsReady() {
+bool Thread::AllWaitObjectsReady() const {
return std::none_of(
wait_objects.begin(), wait_objects.end(),
[this](const SharedPtr<WaitObject>& object) { return object->ShouldWait(this); });
@@ -389,6 +400,14 @@ void Thread::SetActivity(ThreadActivity value) {
}
}
+void Thread::Sleep(s64 nanoseconds) {
+ // Sleep current thread and check for next thread to schedule
+ SetStatus(ThreadStatus::WaitSleep);
+
+ // Create an event to wake the thread up after the specified nanosecond delay has passed
+ WakeAfterDelay(nanoseconds);
+}
+
////////////////////////////////////////////////////////////////////////////////////////////////////
/**
diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h
index c48b21aba..73e5d1bb4 100644
--- a/src/core/hle/kernel/thread.h
+++ b/src/core/hle/kernel/thread.h
@@ -51,7 +51,8 @@ enum class ThreadStatus {
WaitIPC, ///< Waiting for the reply from an IPC request
WaitSynchAny, ///< Waiting due to WaitSynch1 or WaitSynchN with wait_all = false
WaitSynchAll, ///< Waiting due to WaitSynchronizationN with wait_all = true
- WaitMutex, ///< Waiting due to an ArbitrateLock/WaitProcessWideKey svc
+ WaitMutex, ///< Waiting due to an ArbitrateLock svc
+ WaitCondVar, ///< Waiting due to an WaitProcessWideKey svc
WaitArb, ///< Waiting due to a SignalToAddress/WaitForAddress svc
Dormant, ///< Created but not yet made ready
Dead ///< Run to completion, or forcefully terminated
@@ -110,7 +111,7 @@ public:
return HANDLE_TYPE;
}
- bool ShouldWait(Thread* thread) const override;
+ bool ShouldWait(const Thread* thread) const override;
void Acquire(Thread* thread) override;
/**
@@ -204,7 +205,7 @@ public:
* object in the list.
* @param object Object to query the index of.
*/
- s32 GetWaitObjectIndex(WaitObject* object) const;
+ s32 GetWaitObjectIndex(const WaitObject* object) const;
/**
* Stops a thread, invalidating it from further use
@@ -298,7 +299,7 @@ public:
}
/// Determines whether all the objects this thread is waiting on are ready.
- bool AllWaitObjectsReady();
+ bool AllWaitObjectsReady() const;
const MutexWaitingThreads& GetMutexWaitingThreads() const {
return wait_mutex_threads;
@@ -383,6 +384,9 @@ public:
void SetActivity(ThreadActivity value);
+ /// Sleeps this thread for the given amount of nanoseconds.
+ void Sleep(s64 nanoseconds);
+
private:
explicit Thread(KernelCore& kernel);
~Thread() override;
@@ -398,8 +402,14 @@ private:
VAddr entry_point = 0;
VAddr stack_top = 0;
- u32 nominal_priority = 0; ///< Nominal thread priority, as set by the emulated application
- u32 current_priority = 0; ///< Current thread priority, can be temporarily changed
+ /// Nominal thread priority, as set by the emulated application.
+ /// The nominal priority is the thread priority without priority
+ /// inheritance taken into account.
+ u32 nominal_priority = 0;
+
+ /// Current thread priority. This may change over the course of the
+ /// thread's lifetime in order to facilitate priority inheritance.
+ u32 current_priority = 0;
u64 total_cpu_time_ticks = 0; ///< Total CPU running ticks.
u64 last_running_ticks = 0; ///< CPU tick when thread was last running
@@ -460,14 +470,4 @@ private:
*/
Thread* GetCurrentThread();
-/**
- * Waits the current thread on a sleep
- */
-void WaitCurrentThread_Sleep();
-
-/**
- * Stops the current thread and removes it from the thread_list
- */
-void ExitCurrentThread();
-
} // namespace Kernel
diff --git a/src/core/hle/kernel/transfer_memory.cpp b/src/core/hle/kernel/transfer_memory.cpp
new file mode 100644
index 000000000..23228e1b5
--- /dev/null
+++ b/src/core/hle/kernel/transfer_memory.cpp
@@ -0,0 +1,73 @@
+// Copyright 2019 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/hle/kernel/errors.h"
+#include "core/hle/kernel/kernel.h"
+#include "core/hle/kernel/process.h"
+#include "core/hle/kernel/shared_memory.h"
+#include "core/hle/kernel/transfer_memory.h"
+#include "core/hle/result.h"
+
+namespace Kernel {
+
+TransferMemory::TransferMemory(KernelCore& kernel) : Object{kernel} {}
+TransferMemory::~TransferMemory() = default;
+
+SharedPtr<TransferMemory> TransferMemory::Create(KernelCore& kernel, VAddr base_address,
+ size_t size, MemoryPermission permissions) {
+ SharedPtr<TransferMemory> transfer_memory{new TransferMemory(kernel)};
+
+ transfer_memory->base_address = base_address;
+ transfer_memory->memory_size = size;
+ transfer_memory->owner_permissions = permissions;
+ transfer_memory->owner_process = kernel.CurrentProcess();
+
+ return transfer_memory;
+}
+
+ResultCode TransferMemory::MapMemory(VAddr address, size_t size, MemoryPermission permissions) {
+ if (memory_size != size) {
+ return ERR_INVALID_SIZE;
+ }
+
+ if (owner_permissions != permissions) {
+ return ERR_INVALID_STATE;
+ }
+
+ if (is_mapped) {
+ return ERR_INVALID_STATE;
+ }
+
+ const auto map_state = owner_permissions == MemoryPermission::None
+ ? MemoryState::TransferMemoryIsolated
+ : MemoryState::TransferMemory;
+ auto& vm_manager = owner_process->VMManager();
+ const auto map_result = vm_manager.MapMemoryBlock(
+ address, std::make_shared<std::vector<u8>>(size), 0, size, map_state);
+
+ if (map_result.Failed()) {
+ return map_result.Code();
+ }
+
+ is_mapped = true;
+ return RESULT_SUCCESS;
+}
+
+ResultCode TransferMemory::UnmapMemory(VAddr address, size_t size) {
+ if (memory_size != size) {
+ return ERR_INVALID_SIZE;
+ }
+
+ auto& vm_manager = owner_process->VMManager();
+ const auto result = vm_manager.UnmapRange(address, size);
+
+ if (result.IsError()) {
+ return result;
+ }
+
+ is_mapped = false;
+ return RESULT_SUCCESS;
+}
+
+} // namespace Kernel
diff --git a/src/core/hle/kernel/transfer_memory.h b/src/core/hle/kernel/transfer_memory.h
new file mode 100644
index 000000000..ec294951e
--- /dev/null
+++ b/src/core/hle/kernel/transfer_memory.h
@@ -0,0 +1,91 @@
+// Copyright 2019 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "core/hle/kernel/object.h"
+
+union ResultCode;
+
+namespace Kernel {
+
+class KernelCore;
+class Process;
+
+enum class MemoryPermission : u32;
+
+/// Defines the interface for transfer memory objects.
+///
+/// Transfer memory is typically used for the purpose of
+/// transferring memory between separate process instances,
+/// thus the name.
+///
+class TransferMemory final : public Object {
+public:
+ static constexpr HandleType HANDLE_TYPE = HandleType::TransferMemory;
+
+ static SharedPtr<TransferMemory> Create(KernelCore& kernel, VAddr base_address, size_t size,
+ MemoryPermission permissions);
+
+ TransferMemory(const TransferMemory&) = delete;
+ TransferMemory& operator=(const TransferMemory&) = delete;
+
+ TransferMemory(TransferMemory&&) = delete;
+ TransferMemory& operator=(TransferMemory&&) = delete;
+
+ std::string GetTypeName() const override {
+ return "TransferMemory";
+ }
+
+ std::string GetName() const override {
+ return GetTypeName();
+ }
+
+ HandleType GetHandleType() const override {
+ return HANDLE_TYPE;
+ }
+
+ /// Attempts to map transfer memory with the given range and memory permissions.
+ ///
+ /// @param address The base address to being mapping memory at.
+ /// @param size The size of the memory to map, in bytes.
+ /// @param permissions The memory permissions to check against when mapping memory.
+ ///
+ /// @pre The given address, size, and memory permissions must all match
+ /// the same values that were given when creating the transfer memory
+ /// instance.
+ ///
+ ResultCode MapMemory(VAddr address, size_t size, MemoryPermission permissions);
+
+ /// Unmaps the transfer memory with the given range
+ ///
+ /// @param address The base address to begin unmapping memory at.
+ /// @param size The size of the memory to unmap, in bytes.
+ ///
+ /// @pre The given address and size must be the same as the ones used
+ /// to create the transfer memory instance.
+ ///
+ ResultCode UnmapMemory(VAddr address, size_t size);
+
+private:
+ explicit TransferMemory(KernelCore& kernel);
+ ~TransferMemory() override;
+
+ /// The base address for the memory managed by this instance.
+ VAddr base_address = 0;
+
+ /// Size of the memory, in bytes, that this instance manages.
+ size_t memory_size = 0;
+
+ /// The memory permissions that are applied to this instance.
+ MemoryPermission owner_permissions{};
+
+ /// The process that this transfer memory instance was created under.
+ Process* owner_process = nullptr;
+
+ /// Whether or not this transfer memory instance has mapped memory.
+ bool is_mapped = false;
+};
+
+} // namespace Kernel
diff --git a/src/core/hle/kernel/vm_manager.cpp b/src/core/hle/kernel/vm_manager.cpp
index 10ad94aa6..ec0a480ce 100644
--- a/src/core/hle/kernel/vm_manager.cpp
+++ b/src/core/hle/kernel/vm_manager.cpp
@@ -7,34 +7,42 @@
#include <utility>
#include "common/assert.h"
#include "common/logging/log.h"
+#include "common/memory_hook.h"
#include "core/arm/arm_interface.h"
#include "core/core.h"
#include "core/file_sys/program_metadata.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/vm_manager.h"
#include "core/memory.h"
-#include "core/memory_hook.h"
#include "core/memory_setup.h"
namespace Kernel {
-
-static const char* GetMemoryStateName(MemoryState state) {
+namespace {
+const char* GetMemoryStateName(MemoryState state) {
static constexpr const char* names[] = {
- "Unmapped", "Io",
- "Normal", "CodeStatic",
- "CodeMutable", "Heap",
- "Shared", "Unknown1",
- "ModuleCodeStatic", "ModuleCodeMutable",
- "IpcBuffer0", "Stack",
- "ThreadLocal", "TransferMemoryIsolated",
- "TransferMemory", "ProcessMemory",
- "Inaccessible", "IpcBuffer1",
- "IpcBuffer3", "KernelStack",
+ "Unmapped", "Io",
+ "Normal", "Code",
+ "CodeData", "Heap",
+ "Shared", "Unknown1",
+ "ModuleCode", "ModuleCodeData",
+ "IpcBuffer0", "Stack",
+ "ThreadLocal", "TransferMemoryIsolated",
+ "TransferMemory", "ProcessMemory",
+ "Inaccessible", "IpcBuffer1",
+ "IpcBuffer3", "KernelStack",
};
return names[ToSvcMemoryState(state)];
}
+// Checks if a given address range lies within a larger address range.
+constexpr bool IsInsideAddressRange(VAddr address, u64 size, VAddr address_range_begin,
+ VAddr address_range_end) {
+ const VAddr end_address = address + size - 1;
+ return address_range_begin <= address && end_address <= address_range_end - 1;
+}
+} // Anonymous namespace
+
bool VirtualMemoryArea::CanBeMergedWith(const VirtualMemoryArea& next) const {
ASSERT(base + size == next.base);
if (permissions != next.permissions || state != next.state || attribute != next.attribute ||
@@ -169,7 +177,7 @@ ResultVal<VAddr> VMManager::FindFreeRegion(u64 size) const {
ResultVal<VMManager::VMAHandle> VMManager::MapMMIO(VAddr target, PAddr paddr, u64 size,
MemoryState state,
- Memory::MemoryHookPointer mmio_handler) {
+ Common::MemoryHookPointer mmio_handler) {
// This is the appropriately sized VMA that will turn into our allocation.
CASCADE_RESULT(VMAIter vma_handle, CarveVMA(target, size));
VirtualMemoryArea& final_vma = vma_handle->second;
@@ -248,59 +256,50 @@ ResultCode VMManager::ReprotectRange(VAddr target, u64 size, VMAPermission new_p
return RESULT_SUCCESS;
}
-ResultVal<VAddr> VMManager::HeapAllocate(VAddr target, u64 size, VMAPermission perms) {
- if (target < GetHeapRegionBaseAddress() || target + size > GetHeapRegionEndAddress() ||
- target + size < target) {
- return ERR_INVALID_ADDRESS;
+ResultVal<VAddr> VMManager::SetHeapSize(u64 size) {
+ if (size > GetHeapRegionSize()) {
+ return ERR_OUT_OF_MEMORY;
+ }
+
+ // No need to do any additional work if the heap is already the given size.
+ if (size == GetCurrentHeapSize()) {
+ return MakeResult(heap_region_base);
}
if (heap_memory == nullptr) {
// Initialize heap
- heap_memory = std::make_shared<std::vector<u8>>();
- heap_start = heap_end = target;
+ heap_memory = std::make_shared<std::vector<u8>>(size);
+ heap_end = heap_region_base + size;
} else {
- UnmapRange(heap_start, heap_end - heap_start);
- }
-
- // If necessary, expand backing vector to cover new heap extents.
- if (target < heap_start) {
- heap_memory->insert(begin(*heap_memory), heap_start - target, 0);
- heap_start = target;
- RefreshMemoryBlockMappings(heap_memory.get());
- }
- if (target + size > heap_end) {
- heap_memory->insert(end(*heap_memory), (target + size) - heap_end, 0);
- heap_end = target + size;
- RefreshMemoryBlockMappings(heap_memory.get());
+ UnmapRange(heap_region_base, GetCurrentHeapSize());
}
- ASSERT(heap_end - heap_start == heap_memory->size());
- CASCADE_RESULT(auto vma, MapMemoryBlock(target, heap_memory, target - heap_start, size,
- MemoryState::Heap));
- Reprotect(vma, perms);
+ // If necessary, expand backing vector to cover new heap extents in
+ // the case of allocating. Otherwise, shrink the backing memory,
+ // if a smaller heap has been requested.
+ const u64 old_heap_size = GetCurrentHeapSize();
+ if (size > old_heap_size) {
+ const u64 alloc_size = size - old_heap_size;
- heap_used = size;
-
- return MakeResult<VAddr>(heap_end - size);
-}
+ heap_memory->insert(heap_memory->end(), alloc_size, 0);
+ RefreshMemoryBlockMappings(heap_memory.get());
+ } else if (size < old_heap_size) {
+ heap_memory->resize(size);
+ heap_memory->shrink_to_fit();
-ResultCode VMManager::HeapFree(VAddr target, u64 size) {
- if (target < GetHeapRegionBaseAddress() || target + size > GetHeapRegionEndAddress() ||
- target + size < target) {
- return ERR_INVALID_ADDRESS;
+ RefreshMemoryBlockMappings(heap_memory.get());
}
- if (size == 0) {
- return RESULT_SUCCESS;
- }
+ heap_end = heap_region_base + size;
+ ASSERT(GetCurrentHeapSize() == heap_memory->size());
- const ResultCode result = UnmapRange(target, size);
- if (result.IsError()) {
- return result;
+ const auto mapping_result =
+ MapMemoryBlock(heap_region_base, heap_memory, 0, size, MemoryState::Heap);
+ if (mapping_result.Failed()) {
+ return mapping_result.Code();
}
- heap_used -= size;
- return RESULT_SUCCESS;
+ return MakeResult<VAddr>(heap_region_base);
}
MemoryInfo VMManager::QueryMemory(VAddr address) const {
@@ -592,6 +591,7 @@ void VMManager::InitializeMemoryRegionRanges(FileSys::ProgramAddressSpaceType ty
heap_region_base = map_region_end;
heap_region_end = heap_region_base + heap_region_size;
+ heap_end = heap_region_base;
new_map_region_base = heap_region_end;
new_map_region_end = new_map_region_base + new_map_region_size;
@@ -618,7 +618,7 @@ void VMManager::ClearPageTable() {
std::fill(page_table.pointers.begin(), page_table.pointers.end(), nullptr);
page_table.special_regions.clear();
std::fill(page_table.attributes.begin(), page_table.attributes.end(),
- Memory::PageType::Unmapped);
+ Common::PageType::Unmapped);
}
VMManager::CheckResults VMManager::CheckRangeState(VAddr address, u64 size, MemoryState state_mask,
@@ -686,10 +686,6 @@ u64 VMManager::GetTotalMemoryUsage() const {
return 0xF8000000;
}
-u64 VMManager::GetTotalHeapUsage() const {
- return heap_used;
-}
-
VAddr VMManager::GetAddressSpaceBaseAddress() const {
return address_space_base;
}
@@ -706,6 +702,11 @@ u64 VMManager::GetAddressSpaceWidth() const {
return address_space_width;
}
+bool VMManager::IsWithinAddressSpace(VAddr address, u64 size) const {
+ return IsInsideAddressRange(address, size, GetAddressSpaceBaseAddress(),
+ GetAddressSpaceEndAddress());
+}
+
VAddr VMManager::GetASLRRegionBaseAddress() const {
return aslr_region_base;
}
@@ -750,6 +751,11 @@ u64 VMManager::GetCodeRegionSize() const {
return code_region_end - code_region_base;
}
+bool VMManager::IsWithinCodeRegion(VAddr address, u64 size) const {
+ return IsInsideAddressRange(address, size, GetCodeRegionBaseAddress(),
+ GetCodeRegionEndAddress());
+}
+
VAddr VMManager::GetHeapRegionBaseAddress() const {
return heap_region_base;
}
@@ -762,6 +768,15 @@ u64 VMManager::GetHeapRegionSize() const {
return heap_region_end - heap_region_base;
}
+u64 VMManager::GetCurrentHeapSize() const {
+ return heap_end - heap_region_base;
+}
+
+bool VMManager::IsWithinHeapRegion(VAddr address, u64 size) const {
+ return IsInsideAddressRange(address, size, GetHeapRegionBaseAddress(),
+ GetHeapRegionEndAddress());
+}
+
VAddr VMManager::GetMapRegionBaseAddress() const {
return map_region_base;
}
@@ -774,6 +789,10 @@ u64 VMManager::GetMapRegionSize() const {
return map_region_end - map_region_base;
}
+bool VMManager::IsWithinMapRegion(VAddr address, u64 size) const {
+ return IsInsideAddressRange(address, size, GetMapRegionBaseAddress(), GetMapRegionEndAddress());
+}
+
VAddr VMManager::GetNewMapRegionBaseAddress() const {
return new_map_region_base;
}
@@ -786,6 +805,11 @@ u64 VMManager::GetNewMapRegionSize() const {
return new_map_region_end - new_map_region_base;
}
+bool VMManager::IsWithinNewMapRegion(VAddr address, u64 size) const {
+ return IsInsideAddressRange(address, size, GetNewMapRegionBaseAddress(),
+ GetNewMapRegionEndAddress());
+}
+
VAddr VMManager::GetTLSIORegionBaseAddress() const {
return tls_io_region_base;
}
@@ -798,4 +822,9 @@ u64 VMManager::GetTLSIORegionSize() const {
return tls_io_region_end - tls_io_region_base;
}
+bool VMManager::IsWithinTLSIORegion(VAddr address, u64 size) const {
+ return IsInsideAddressRange(address, size, GetTLSIORegionBaseAddress(),
+ GetTLSIORegionEndAddress());
+}
+
} // namespace Kernel
diff --git a/src/core/hle/kernel/vm_manager.h b/src/core/hle/kernel/vm_manager.h
index 6091533bc..6f484b7bf 100644
--- a/src/core/hle/kernel/vm_manager.h
+++ b/src/core/hle/kernel/vm_manager.h
@@ -9,9 +9,10 @@
#include <tuple>
#include <vector>
#include "common/common_types.h"
+#include "common/memory_hook.h"
+#include "common/page_table.h"
#include "core/hle/result.h"
#include "core/memory.h"
-#include "core/memory_hook.h"
namespace FileSys {
enum class ProgramAddressSpaceType : u8;
@@ -164,12 +165,12 @@ enum class MemoryState : u32 {
Unmapped = 0x00,
Io = 0x01 | FlagMapped,
Normal = 0x02 | FlagMapped | FlagQueryPhysicalAddressAllowed,
- CodeStatic = 0x03 | CodeFlags | FlagMapProcess,
- CodeMutable = 0x04 | CodeFlags | FlagMapProcess | FlagCodeMemory,
+ Code = 0x03 | CodeFlags | FlagMapProcess,
+ CodeData = 0x04 | DataFlags | FlagMapProcess | FlagCodeMemory,
Heap = 0x05 | DataFlags | FlagCodeMemory,
Shared = 0x06 | FlagMapped | FlagMemoryPoolAllocated,
- ModuleCodeStatic = 0x08 | CodeFlags | FlagModule | FlagMapProcess,
- ModuleCodeMutable = 0x09 | DataFlags | FlagModule | FlagMapProcess | FlagCodeMemory,
+ ModuleCode = 0x08 | CodeFlags | FlagModule | FlagMapProcess,
+ ModuleCodeData = 0x09 | DataFlags | FlagModule | FlagMapProcess | FlagCodeMemory,
IpcBuffer0 = 0x0A | FlagMapped | FlagQueryPhysicalAddressAllowed | FlagMemoryPoolAllocated |
IPCFlags | FlagSharedDevice | FlagSharedDeviceAligned,
@@ -290,7 +291,7 @@ struct VirtualMemoryArea {
// Settings for type = MMIO
/// Physical address of the register area this VMA maps to.
PAddr paddr = 0;
- Memory::MemoryHookPointer mmio_handler = nullptr;
+ Common::MemoryHookPointer mmio_handler = nullptr;
/// Tests if this area can be merged to the right with `next`.
bool CanBeMergedWith(const VirtualMemoryArea& next) const;
@@ -368,7 +369,7 @@ public:
* @param mmio_handler The handler that will implement read and write for this MMIO region.
*/
ResultVal<VMAHandle> MapMMIO(VAddr target, PAddr paddr, u64 size, MemoryState state,
- Memory::MemoryHookPointer mmio_handler);
+ Common::MemoryHookPointer mmio_handler);
/// Unmaps a range of addresses, splitting VMAs as necessary.
ResultCode UnmapRange(VAddr target, u64 size);
@@ -379,11 +380,41 @@ public:
/// Changes the permissions of a range of addresses, splitting VMAs as necessary.
ResultCode ReprotectRange(VAddr target, u64 size, VMAPermission new_perms);
- ResultVal<VAddr> HeapAllocate(VAddr target, u64 size, VMAPermission perms);
- ResultCode HeapFree(VAddr target, u64 size);
-
ResultCode MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size, MemoryState state);
+ /// Attempts to allocate a heap with the given size.
+ ///
+ /// @param size The size of the heap to allocate in bytes.
+ ///
+ /// @note If a heap is currently allocated, and this is called
+ /// with a size that is equal to the size of the current heap,
+ /// then this function will do nothing and return the current
+ /// heap's starting address, as there's no need to perform
+ /// any additional heap allocation work.
+ ///
+ /// @note If a heap is currently allocated, and this is called
+ /// with a size less than the current heap's size, then
+ /// this function will attempt to shrink the heap.
+ ///
+ /// @note If a heap is currently allocated, and this is called
+ /// with a size larger than the current heap's size, then
+ /// this function will attempt to extend the size of the heap.
+ ///
+ /// @returns A result indicating either success or failure.
+ /// <p>
+ /// If successful, this function will return a result
+ /// containing the starting address to the allocated heap.
+ /// <p>
+ /// If unsuccessful, this function will return a result
+ /// containing an error code.
+ ///
+ /// @pre The given size must lie within the allowable heap
+ /// memory region managed by this VMManager instance.
+ /// Failure to abide by this will result in ERR_OUT_OF_MEMORY
+ /// being returned as the result.
+ ///
+ ResultVal<VAddr> SetHeapSize(u64 size);
+
/// Queries the memory manager for information about the given address.
///
/// @param address The address to query the memory manager about for information.
@@ -417,9 +448,6 @@ public:
/// Gets the total memory usage, used by svcGetInfo
u64 GetTotalMemoryUsage() const;
- /// Gets the total heap usage, used by svcGetInfo
- u64 GetTotalHeapUsage() const;
-
/// Gets the address space base address
VAddr GetAddressSpaceBaseAddress() const;
@@ -432,18 +460,21 @@ public:
/// Gets the address space width in bits.
u64 GetAddressSpaceWidth() const;
+ /// Determines whether or not the given address range lies within the address space.
+ bool IsWithinAddressSpace(VAddr address, u64 size) const;
+
/// Gets the base address of the ASLR region.
VAddr GetASLRRegionBaseAddress() const;
/// Gets the end address of the ASLR region.
VAddr GetASLRRegionEndAddress() const;
- /// Determines whether or not the specified address range is within the ASLR region.
- bool IsWithinASLRRegion(VAddr address, u64 size) const;
-
/// Gets the size of the ASLR region
u64 GetASLRRegionSize() const;
+ /// Determines whether or not the specified address range is within the ASLR region.
+ bool IsWithinASLRRegion(VAddr address, u64 size) const;
+
/// Gets the base address of the code region.
VAddr GetCodeRegionBaseAddress() const;
@@ -453,6 +484,9 @@ public:
/// Gets the total size of the code region in bytes.
u64 GetCodeRegionSize() const;
+ /// Determines whether or not the specified range is within the code region.
+ bool IsWithinCodeRegion(VAddr address, u64 size) const;
+
/// Gets the base address of the heap region.
VAddr GetHeapRegionBaseAddress() const;
@@ -462,6 +496,16 @@ public:
/// Gets the total size of the heap region in bytes.
u64 GetHeapRegionSize() const;
+ /// Gets the total size of the current heap in bytes.
+ ///
+ /// @note This is the current allocated heap size, not the size
+ /// of the region it's allowed to exist within.
+ ///
+ u64 GetCurrentHeapSize() const;
+
+ /// Determines whether or not the specified range is within the heap region.
+ bool IsWithinHeapRegion(VAddr address, u64 size) const;
+
/// Gets the base address of the map region.
VAddr GetMapRegionBaseAddress() const;
@@ -471,6 +515,9 @@ public:
/// Gets the total size of the map region in bytes.
u64 GetMapRegionSize() const;
+ /// Determines whether or not the specified range is within the map region.
+ bool IsWithinMapRegion(VAddr address, u64 size) const;
+
/// Gets the base address of the new map region.
VAddr GetNewMapRegionBaseAddress() const;
@@ -480,6 +527,9 @@ public:
/// Gets the total size of the new map region in bytes.
u64 GetNewMapRegionSize() const;
+ /// Determines whether or not the given address range is within the new map region
+ bool IsWithinNewMapRegion(VAddr address, u64 size) const;
+
/// Gets the base address of the TLS IO region.
VAddr GetTLSIORegionBaseAddress() const;
@@ -489,9 +539,12 @@ public:
/// Gets the total size of the TLS IO region in bytes.
u64 GetTLSIORegionSize() const;
+ /// Determines if the given address range is within the TLS IO region.
+ bool IsWithinTLSIORegion(VAddr address, u64 size) const;
+
/// Each VMManager has its own page table, which is set as the main one when the owning process
/// is scheduled.
- Memory::PageTable page_table;
+ Common::PageTable page_table{Memory::PAGE_BITS};
private:
using VMAIter = VMAMap::iterator;
@@ -606,9 +659,9 @@ private:
// This makes deallocation and reallocation of holes fast and keeps process memory contiguous
// in the emulator address space, allowing Memory::GetPointer to be reasonably safe.
std::shared_ptr<std::vector<u8>> heap_memory;
- // The left/right bounds of the address space covered by heap_memory.
- VAddr heap_start = 0;
+
+ // The end of the currently allocated heap. This is not an inclusive
+ // end of the range. This is essentially 'base_address + current_size'.
VAddr heap_end = 0;
- u64 heap_used = 0;
};
} // namespace Kernel
diff --git a/src/core/hle/kernel/wait_object.h b/src/core/hle/kernel/wait_object.h
index 5987fb971..04464a51a 100644
--- a/src/core/hle/kernel/wait_object.h
+++ b/src/core/hle/kernel/wait_object.h
@@ -24,7 +24,7 @@ public:
* @param thread The thread about which we're deciding.
* @return True if the current thread should wait due to this object being unavailable
*/
- virtual bool ShouldWait(Thread* thread) const = 0;
+ virtual bool ShouldWait(const Thread* thread) const = 0;
/// Acquire/lock the object for the specified thread if it is available
virtual void Acquire(Thread* thread) = 0;
diff --git a/src/core/hle/result.h b/src/core/hle/result.h
index bfb77cc31..ab84f5ddc 100644
--- a/src/core/hle/result.h
+++ b/src/core/hle/result.h
@@ -8,20 +8,11 @@
#include <utility>
#include "common/assert.h"
#include "common/bit_field.h"
-#include "common/common_funcs.h"
#include "common/common_types.h"
// All the constants in this file come from http://switchbrew.org/index.php?title=Error_codes
/**
- * Detailed description of the error. Code 0 always means success.
- */
-enum class ErrorDescription : u32 {
- Success = 0,
- RemoteProcessDead = 301,
-};
-
-/**
* Identifies the module which caused the error. Error codes can be propagated through a call
* chain, meaning that this doesn't always correspond to the module where the API call made is
* contained.
@@ -121,7 +112,7 @@ enum class ErrorModule : u32 {
ShopN = 811,
};
-/// Encapsulates a CTR-OS error code, allowing it to be separated into its constituent fields.
+/// Encapsulates a Horizon OS error code, allowing it to be separated into its constituent fields.
union ResultCode {
u32 raw;
@@ -134,17 +125,9 @@ union ResultCode {
constexpr explicit ResultCode(u32 raw) : raw(raw) {}
- constexpr ResultCode(ErrorModule module, ErrorDescription description)
- : ResultCode(module, static_cast<u32>(description)) {}
-
constexpr ResultCode(ErrorModule module_, u32 description_)
: raw(module.FormatValue(module_) | description.FormatValue(description_)) {}
- constexpr ResultCode& operator=(const ResultCode& o) {
- raw = o.raw;
- return *this;
- }
-
constexpr bool IsSuccess() const {
return raw == 0;
}
diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp
index 3f009d2b7..d31ab7970 100644
--- a/src/core/hle/service/am/am.cpp
+++ b/src/core/hle/service/am/am.cpp
@@ -2,10 +2,10 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <algorithm>
#include <array>
#include <cinttypes>
#include <cstring>
-#include <stack>
#include "audio_core/audio_renderer.h"
#include "core/core.h"
#include "core/file_sys/savedata_factory.h"
@@ -93,38 +93,84 @@ void IWindowController::AcquireForegroundRights(Kernel::HLERequestContext& ctx)
}
IAudioController::IAudioController() : ServiceFramework("IAudioController") {
+ // clang-format off
static const FunctionInfo functions[] = {
{0, &IAudioController::SetExpectedMasterVolume, "SetExpectedMasterVolume"},
- {1, &IAudioController::GetMainAppletExpectedMasterVolume,
- "GetMainAppletExpectedMasterVolume"},
- {2, &IAudioController::GetLibraryAppletExpectedMasterVolume,
- "GetLibraryAppletExpectedMasterVolume"},
- {3, nullptr, "ChangeMainAppletMasterVolume"},
- {4, nullptr, "SetTransparentVolumeRate"},
+ {1, &IAudioController::GetMainAppletExpectedMasterVolume, "GetMainAppletExpectedMasterVolume"},
+ {2, &IAudioController::GetLibraryAppletExpectedMasterVolume, "GetLibraryAppletExpectedMasterVolume"},
+ {3, &IAudioController::ChangeMainAppletMasterVolume, "ChangeMainAppletMasterVolume"},
+ {4, &IAudioController::SetTransparentAudioRate, "SetTransparentVolumeRate"},
};
+ // clang-format on
+
RegisterHandlers(functions);
}
IAudioController::~IAudioController() = default;
void IAudioController::SetExpectedMasterVolume(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_AM, "(STUBBED) called");
+ IPC::RequestParser rp{ctx};
+ const float main_applet_volume_tmp = rp.Pop<float>();
+ const float library_applet_volume_tmp = rp.Pop<float>();
+
+ LOG_DEBUG(Service_AM, "called. main_applet_volume={}, library_applet_volume={}",
+ main_applet_volume_tmp, library_applet_volume_tmp);
+
+ // Ensure the volume values remain within the 0-100% range
+ main_applet_volume = std::clamp(main_applet_volume_tmp, min_allowed_volume, max_allowed_volume);
+ library_applet_volume =
+ std::clamp(library_applet_volume_tmp, min_allowed_volume, max_allowed_volume);
+
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void IAudioController::GetMainAppletExpectedMasterVolume(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_AM, "(STUBBED) called");
+ LOG_DEBUG(Service_AM, "called. main_applet_volume={}", main_applet_volume);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
- rb.Push(volume);
+ rb.Push(main_applet_volume);
}
void IAudioController::GetLibraryAppletExpectedMasterVolume(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_AM, "(STUBBED) called");
+ LOG_DEBUG(Service_AM, "called. library_applet_volume={}", library_applet_volume);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
- rb.Push(volume);
+ rb.Push(library_applet_volume);
+}
+
+void IAudioController::ChangeMainAppletMasterVolume(Kernel::HLERequestContext& ctx) {
+ struct Parameters {
+ float volume;
+ s64 fade_time_ns;
+ };
+ static_assert(sizeof(Parameters) == 16);
+
+ IPC::RequestParser rp{ctx};
+ const auto parameters = rp.PopRaw<Parameters>();
+
+ LOG_DEBUG(Service_AM, "called. volume={}, fade_time_ns={}", parameters.volume,
+ parameters.fade_time_ns);
+
+ main_applet_volume = std::clamp(parameters.volume, min_allowed_volume, max_allowed_volume);
+ fade_time_ns = std::chrono::nanoseconds{parameters.fade_time_ns};
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+}
+
+void IAudioController::SetTransparentAudioRate(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const float transparent_volume_rate_tmp = rp.Pop<float>();
+
+ LOG_DEBUG(Service_AM, "called. transparent_volume_rate={}", transparent_volume_rate_tmp);
+
+ // Clamp volume range to 0-100%.
+ transparent_volume_rate =
+ std::clamp(transparent_volume_rate_tmp, min_allowed_volume, max_allowed_volume);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
}
IDisplayController::IDisplayController() : ServiceFramework("IDisplayController") {
@@ -169,7 +215,21 @@ IDisplayController::IDisplayController() : ServiceFramework("IDisplayController"
IDisplayController::~IDisplayController() = default;
-IDebugFunctions::IDebugFunctions() : ServiceFramework("IDebugFunctions") {}
+IDebugFunctions::IDebugFunctions() : ServiceFramework{"IDebugFunctions"} {
+ // clang-format off
+ static const FunctionInfo functions[] = {
+ {0, nullptr, "NotifyMessageToHomeMenuForDebug"},
+ {1, nullptr, "OpenMainApplication"},
+ {10, nullptr, "EmulateButtonEvent"},
+ {20, nullptr, "InvalidateTransitionLayer"},
+ {30, nullptr, "RequestLaunchApplicationWithUserAndArgumentForDebug"},
+ {40, nullptr, "GetAppletResourceUsageInfo"},
+ };
+ // clang-format on
+
+ RegisterHandlers(functions);
+}
+
IDebugFunctions::~IDebugFunctions() = default;
ISelfController::ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger)
@@ -179,8 +239,8 @@ ISelfController::ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger
{0, nullptr, "Exit"},
{1, &ISelfController::LockExit, "LockExit"},
{2, &ISelfController::UnlockExit, "UnlockExit"},
- {3, nullptr, "EnterFatalSection"},
- {4, nullptr, "LeaveFatalSection"},
+ {3, &ISelfController::EnterFatalSection, "EnterFatalSection"},
+ {4, &ISelfController::LeaveFatalSection, "LeaveFatalSection"},
{9, &ISelfController::GetLibraryAppletLaunchableEvent, "GetLibraryAppletLaunchableEvent"},
{10, &ISelfController::SetScreenShotPermission, "SetScreenShotPermission"},
{11, &ISelfController::SetOperationModeChangedNotification, "SetOperationModeChangedNotification"},
@@ -225,41 +285,54 @@ ISelfController::ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger
ISelfController::~ISelfController() = default;
-void ISelfController::SetFocusHandlingMode(Kernel::HLERequestContext& ctx) {
- // Takes 3 input u8s with each field located immediately after the previous
- // u8, these are bool flags. No output.
+void ISelfController::LockExit(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
- IPC::RequestParser rp{ctx};
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+}
- struct FocusHandlingModeParams {
- u8 unknown0;
- u8 unknown1;
- u8 unknown2;
- };
- auto flags = rp.PopRaw<FocusHandlingModeParams>();
+void ISelfController::UnlockExit(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_AM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
-void ISelfController::SetRestartMessageEnabled(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_AM, "(STUBBED) called");
+void ISelfController::EnterFatalSection(Kernel::HLERequestContext& ctx) {
+ ++num_fatal_sections_entered;
+ LOG_DEBUG(Service_AM, "called. Num fatal sections entered: {}", num_fatal_sections_entered);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
-void ISelfController::SetPerformanceModeChangedNotification(Kernel::HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
+void ISelfController::LeaveFatalSection(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_AM, "called.");
- bool flag = rp.Pop<bool>();
- LOG_WARNING(Service_AM, "(STUBBED) called flag={}", flag);
+ // Entry and exit of fatal sections must be balanced.
+ if (num_fatal_sections_entered == 0) {
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultCode{ErrorModule::AM, 512});
+ return;
+ }
+
+ --num_fatal_sections_entered;
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
+void ISelfController::GetLibraryAppletLaunchableEvent(Kernel::HLERequestContext& ctx) {
+ LOG_WARNING(Service_AM, "(STUBBED) called");
+
+ launchable_event.writable->Signal();
+
+ IPC::ResponseBuilder rb{ctx, 2, 1};
+ rb.Push(RESULT_SUCCESS);
+ rb.PushCopyObjects(launchable_event.readable);
+}
+
void ISelfController::SetScreenShotPermission(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
@@ -277,40 +350,51 @@ void ISelfController::SetOperationModeChangedNotification(Kernel::HLERequestCont
rb.Push(RESULT_SUCCESS);
}
-void ISelfController::SetOutOfFocusSuspendingEnabled(Kernel::HLERequestContext& ctx) {
- // Takes 3 input u8s with each field located immediately after the previous
- // u8, these are bool flags. No output.
+void ISelfController::SetPerformanceModeChangedNotification(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
- bool enabled = rp.Pop<bool>();
- LOG_WARNING(Service_AM, "(STUBBED) called enabled={}", enabled);
+ bool flag = rp.Pop<bool>();
+ LOG_WARNING(Service_AM, "(STUBBED) called flag={}", flag);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
-void ISelfController::LockExit(Kernel::HLERequestContext& ctx) {
+void ISelfController::SetFocusHandlingMode(Kernel::HLERequestContext& ctx) {
+ // Takes 3 input u8s with each field located immediately after the previous
+ // u8, these are bool flags. No output.
LOG_WARNING(Service_AM, "(STUBBED) called");
+ IPC::RequestParser rp{ctx};
+
+ struct FocusHandlingModeParams {
+ u8 unknown0;
+ u8 unknown1;
+ u8 unknown2;
+ };
+ auto flags = rp.PopRaw<FocusHandlingModeParams>();
+
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
-void ISelfController::UnlockExit(Kernel::HLERequestContext& ctx) {
+void ISelfController::SetRestartMessageEnabled(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
-void ISelfController::GetLibraryAppletLaunchableEvent(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_AM, "(STUBBED) called");
+void ISelfController::SetOutOfFocusSuspendingEnabled(Kernel::HLERequestContext& ctx) {
+ // Takes 3 input u8s with each field located immediately after the previous
+ // u8, these are bool flags. No output.
+ IPC::RequestParser rp{ctx};
- launchable_event.writable->Signal();
+ bool enabled = rp.Pop<bool>();
+ LOG_WARNING(Service_AM, "(STUBBED) called enabled={}", enabled);
- IPC::ResponseBuilder rb{ctx, 2, 1};
+ IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
- rb.PushCopyObjects(launchable_event.readable);
}
void ISelfController::SetScreenShotImageOrientation(Kernel::HLERequestContext& ctx) {
diff --git a/src/core/hle/service/am/am.h b/src/core/hle/service/am/am.h
index b6113cfdd..991b7d47c 100644
--- a/src/core/hle/service/am/am.h
+++ b/src/core/hle/service/am/am.h
@@ -4,6 +4,7 @@
#pragma once
+#include <chrono>
#include <memory>
#include <queue>
#include "core/hle/kernel/writable_event.h"
@@ -81,8 +82,21 @@ private:
void SetExpectedMasterVolume(Kernel::HLERequestContext& ctx);
void GetMainAppletExpectedMasterVolume(Kernel::HLERequestContext& ctx);
void GetLibraryAppletExpectedMasterVolume(Kernel::HLERequestContext& ctx);
+ void ChangeMainAppletMasterVolume(Kernel::HLERequestContext& ctx);
+ void SetTransparentAudioRate(Kernel::HLERequestContext& ctx);
- u32 volume{100};
+ static constexpr float min_allowed_volume = 0.0f;
+ static constexpr float max_allowed_volume = 1.0f;
+
+ float main_applet_volume{0.25f};
+ float library_applet_volume{max_allowed_volume};
+ float transparent_volume_rate{min_allowed_volume};
+
+ // Volume transition fade time in nanoseconds.
+ // e.g. If the main applet volume was 0% and was changed to 50%
+ // with a fade of 50ns, then over the course of 50ns,
+ // the volume will gradually fade up to 50%
+ std::chrono::nanoseconds fade_time_ns{0};
};
class IDisplayController final : public ServiceFramework<IDisplayController> {
@@ -103,17 +117,19 @@ public:
~ISelfController() override;
private:
- void SetFocusHandlingMode(Kernel::HLERequestContext& ctx);
- void SetRestartMessageEnabled(Kernel::HLERequestContext& ctx);
- void SetPerformanceModeChangedNotification(Kernel::HLERequestContext& ctx);
- void SetOperationModeChangedNotification(Kernel::HLERequestContext& ctx);
- void SetOutOfFocusSuspendingEnabled(Kernel::HLERequestContext& ctx);
void LockExit(Kernel::HLERequestContext& ctx);
void UnlockExit(Kernel::HLERequestContext& ctx);
+ void EnterFatalSection(Kernel::HLERequestContext& ctx);
+ void LeaveFatalSection(Kernel::HLERequestContext& ctx);
void GetLibraryAppletLaunchableEvent(Kernel::HLERequestContext& ctx);
+ void SetScreenShotPermission(Kernel::HLERequestContext& ctx);
+ void SetOperationModeChangedNotification(Kernel::HLERequestContext& ctx);
+ void SetPerformanceModeChangedNotification(Kernel::HLERequestContext& ctx);
+ void SetFocusHandlingMode(Kernel::HLERequestContext& ctx);
+ void SetRestartMessageEnabled(Kernel::HLERequestContext& ctx);
+ void SetOutOfFocusSuspendingEnabled(Kernel::HLERequestContext& ctx);
void SetScreenShotImageOrientation(Kernel::HLERequestContext& ctx);
void CreateManagedDisplayLayer(Kernel::HLERequestContext& ctx);
- void SetScreenShotPermission(Kernel::HLERequestContext& ctx);
void SetHandlesRequestToDisplay(Kernel::HLERequestContext& ctx);
void SetIdleTimeDetectionExtension(Kernel::HLERequestContext& ctx);
void GetIdleTimeDetectionExtension(Kernel::HLERequestContext& ctx);
@@ -121,6 +137,7 @@ private:
std::shared_ptr<NVFlinger::NVFlinger> nvflinger;
Kernel::EventPair launchable_event;
u32 idle_time_detection_extension = 0;
+ u64 num_fatal_sections_entered = 0;
};
class ICommonStateGetter final : public ServiceFramework<ICommonStateGetter> {
diff --git a/src/core/hle/service/am/applets/software_keyboard.cpp b/src/core/hle/service/am/applets/software_keyboard.cpp
index f255f74b5..8c5bd6059 100644
--- a/src/core/hle/service/am/applets/software_keyboard.cpp
+++ b/src/core/hle/service/am/applets/software_keyboard.cpp
@@ -7,6 +7,7 @@
#include "common/string_util.h"
#include "core/core.h"
#include "core/frontend/applets/software_keyboard.h"
+#include "core/hle/result.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applets/software_keyboard.h"
diff --git a/src/core/hle/service/am/applets/software_keyboard.h b/src/core/hle/service/am/applets/software_keyboard.h
index efd5753a1..b93a30d28 100644
--- a/src/core/hle/service/am/applets/software_keyboard.h
+++ b/src/core/hle/service/am/applets/software_keyboard.h
@@ -9,10 +9,13 @@
#include <vector>
#include "common/common_funcs.h"
+#include "common/common_types.h"
#include "common/swap.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applets/applets.h"
+union ResultCode;
+
namespace Service::AM::Applets {
enum class KeysetDisable : u32 {
diff --git a/src/core/hle/service/audio/audout_u.cpp b/src/core/hle/service/audio/audout_u.cpp
index dc6a6b188..21f5e64c7 100644
--- a/src/core/hle/service/audio/audout_u.cpp
+++ b/src/core/hle/service/audio/audout_u.cpp
@@ -18,17 +18,11 @@
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/audio/audout_u.h"
+#include "core/hle/service/audio/errors.h"
#include "core/memory.h"
namespace Service::Audio {
-namespace ErrCodes {
-enum {
- ErrorUnknown = 2,
- BufferCountExceeded = 8,
-};
-}
-
constexpr std::array<char, 10> DefaultDevice{{"DeviceOut"}};
constexpr int DefaultSampleRate{48000};
@@ -68,12 +62,12 @@ public:
RegisterHandlers(functions);
// This is the event handle used to check if the audio buffer was released
- auto& kernel = Core::System::GetInstance().Kernel();
- buffer_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Sticky,
- "IAudioOutBufferReleased");
+ auto& system = Core::System::GetInstance();
+ buffer_event = Kernel::WritableEvent::CreateEventPair(
+ system.Kernel(), Kernel::ResetType::Sticky, "IAudioOutBufferReleased");
- stream = audio_core.OpenStream(audio_params.sample_rate, audio_params.channel_count,
- std::move(unique_name),
+ stream = audio_core.OpenStream(system.CoreTiming(), audio_params.sample_rate,
+ audio_params.channel_count, std::move(unique_name),
[=]() { buffer_event.writable->Signal(); });
}
@@ -100,7 +94,7 @@ private:
if (stream->IsPlaying()) {
IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultCode(ErrorModule::Audio, ErrCodes::ErrorUnknown));
+ rb.Push(ERR_OPERATION_FAILED);
return;
}
@@ -113,7 +107,9 @@ private:
void StopAudioOut(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
- audio_core.StopStream(stream);
+ if (stream->IsPlaying()) {
+ audio_core.StopStream(stream);
+ }
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
@@ -143,7 +139,8 @@ private:
if (!audio_core.QueueBuffer(stream, tag, std::move(samples))) {
IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultCode(ErrorModule::Audio, ErrCodes::BufferCountExceeded));
+ rb.Push(ERR_BUFFER_COUNT_EXCEEDED);
+ return;
}
IPC::ResponseBuilder rb{ctx, 2};
diff --git a/src/core/hle/service/audio/audren_u.cpp b/src/core/hle/service/audio/audren_u.cpp
index 76cc48254..c9de10a24 100644
--- a/src/core/hle/service/audio/audren_u.cpp
+++ b/src/core/hle/service/audio/audren_u.cpp
@@ -17,6 +17,7 @@
#include "core/hle/kernel/readable_event.h"
#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/audio/audren_u.h"
+#include "core/hle/service/audio/errors.h"
namespace Service::Audio {
@@ -37,15 +38,16 @@ public:
{8, &IAudioRenderer::SetRenderingTimeLimit, "SetRenderingTimeLimit"},
{9, &IAudioRenderer::GetRenderingTimeLimit, "GetRenderingTimeLimit"},
{10, &IAudioRenderer::RequestUpdateImpl, "RequestUpdateAuto"},
- {11, nullptr, "ExecuteAudioRendererRendering"},
+ {11, &IAudioRenderer::ExecuteAudioRendererRendering, "ExecuteAudioRendererRendering"},
};
// clang-format on
RegisterHandlers(functions);
- auto& kernel = Core::System::GetInstance().Kernel();
- system_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Sticky,
- "IAudioRenderer:SystemEvent");
- renderer = std::make_unique<AudioCore::AudioRenderer>(audren_params, system_event.writable);
+ auto& system = Core::System::GetInstance();
+ system_event = Kernel::WritableEvent::CreateEventPair(
+ system.Kernel(), Kernel::ResetType::Sticky, "IAudioRenderer:SystemEvent");
+ renderer = std::make_unique<AudioCore::AudioRenderer>(system.CoreTiming(), audren_params,
+ system_event.writable);
}
private:
@@ -137,6 +139,17 @@ private:
rb.Push(rendering_time_limit_percent);
}
+ void ExecuteAudioRendererRendering(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Audio, "called");
+
+ // This service command currently only reports an unsupported operation
+ // error code, or aborts. Given that, we just always return an error
+ // code in this case.
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ERR_NOT_SUPPORTED);
+ }
+
Kernel::EventPair system_event;
std::unique_ptr<AudioCore::AudioRenderer> renderer;
u32 rendering_time_limit_percent = 100;
@@ -234,7 +247,7 @@ AudRenU::AudRenU() : ServiceFramework("audren:u") {
{0, &AudRenU::OpenAudioRenderer, "OpenAudioRenderer"},
{1, &AudRenU::GetAudioRendererWorkBufferSize, "GetAudioRendererWorkBufferSize"},
{2, &AudRenU::GetAudioDeviceService, "GetAudioDeviceService"},
- {3, nullptr, "OpenAudioRendererAuto"},
+ {3, &AudRenU::OpenAudioRendererAuto, "OpenAudioRendererAuto"},
{4, &AudRenU::GetAudioDeviceServiceWithRevisionInfo, "GetAudioDeviceServiceWithRevisionInfo"},
};
// clang-format on
@@ -247,12 +260,7 @@ AudRenU::~AudRenU() = default;
void AudRenU::OpenAudioRenderer(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
- IPC::RequestParser rp{ctx};
- auto params = rp.PopRaw<AudioCore::AudioRendererParameter>();
- IPC::ResponseBuilder rb{ctx, 2, 0, 1};
-
- rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<Audio::IAudioRenderer>(std::move(params));
+ OpenAudioRendererImpl(ctx);
}
void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
@@ -261,20 +269,20 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
u64 buffer_sz = Common::AlignUp(4 * params.mix_buffer_count, 0x40);
- buffer_sz += params.unknown_c * 1024;
- buffer_sz += 0x940 * (params.unknown_c + 1);
+ buffer_sz += params.submix_count * 1024;
+ buffer_sz += 0x940 * (params.submix_count + 1);
buffer_sz += 0x3F0 * params.voice_count;
- buffer_sz += Common::AlignUp(8 * (params.unknown_c + 1), 0x10);
+ buffer_sz += Common::AlignUp(8 * (params.submix_count + 1), 0x10);
buffer_sz += Common::AlignUp(8 * params.voice_count, 0x10);
- buffer_sz +=
- Common::AlignUp((0x3C0 * (params.sink_count + params.unknown_c) + 4 * params.sample_count) *
- (params.mix_buffer_count + 6),
- 0x40);
+ buffer_sz += Common::AlignUp(
+ (0x3C0 * (params.sink_count + params.submix_count) + 4 * params.sample_count) *
+ (params.mix_buffer_count + 6),
+ 0x40);
if (IsFeatureSupported(AudioFeatures::Splitter, params.revision)) {
- u32 count = params.unknown_c + 1;
+ const u32 count = params.submix_count + 1;
u64 node_count = Common::AlignUp(count, 0x40);
- u64 node_state_buffer_sz =
+ const u64 node_state_buffer_sz =
4 * (node_count * node_count) + 0xC * node_count + 2 * (node_count / 8);
u64 edge_matrix_buffer_sz = 0;
node_count = Common::AlignUp(count * count, 0x40);
@@ -288,19 +296,19 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
buffer_sz += 0x20 * (params.effect_count + 4 * params.voice_count) + 0x50;
if (IsFeatureSupported(AudioFeatures::Splitter, params.revision)) {
- buffer_sz += 0xE0 * params.unknown_2c;
+ buffer_sz += 0xE0 * params.num_splitter_send_channels;
buffer_sz += 0x20 * params.splitter_count;
- buffer_sz += Common::AlignUp(4 * params.unknown_2c, 0x10);
+ buffer_sz += Common::AlignUp(4 * params.num_splitter_send_channels, 0x10);
}
buffer_sz = Common::AlignUp(buffer_sz, 0x40) + 0x170 * params.sink_count;
u64 output_sz = buffer_sz + 0x280 * params.sink_count + 0x4B0 * params.effect_count +
((params.voice_count * 256) | 0x40);
- if (params.unknown_1c >= 1) {
+ if (params.performance_frame_count >= 1) {
output_sz = Common::AlignUp(((16 * params.sink_count + 16 * params.effect_count +
16 * params.voice_count + 16) +
0x658) *
- (params.unknown_1c + 1) +
+ (params.performance_frame_count + 1) +
0xc0,
0x40) +
output_sz;
@@ -324,6 +332,12 @@ void AudRenU::GetAudioDeviceService(Kernel::HLERequestContext& ctx) {
rb.PushIpcInterface<Audio::IAudioDevice>();
}
+void AudRenU::OpenAudioRendererAuto(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Audio, "called");
+
+ OpenAudioRendererImpl(ctx);
+}
+
void AudRenU::GetAudioDeviceServiceWithRevisionInfo(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Audio, "(STUBBED) called");
@@ -334,6 +348,15 @@ void AudRenU::GetAudioDeviceServiceWithRevisionInfo(Kernel::HLERequestContext& c
// based on the current revision
}
+void AudRenU::OpenAudioRendererImpl(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto params = rp.PopRaw<AudioCore::AudioRendererParameter>();
+ IPC::ResponseBuilder rb{ctx, 2, 0, 1};
+
+ rb.Push(RESULT_SUCCESS);
+ rb.PushIpcInterface<IAudioRenderer>(params);
+}
+
bool AudRenU::IsFeatureSupported(AudioFeatures feature, u32_le revision) const {
u32_be version_num = (revision - Common::MakeMagic('R', 'E', 'V', '0')); // Byte swap
switch (feature) {
diff --git a/src/core/hle/service/audio/audren_u.h b/src/core/hle/service/audio/audren_u.h
index 3d63388fb..e55d25973 100644
--- a/src/core/hle/service/audio/audren_u.h
+++ b/src/core/hle/service/audio/audren_u.h
@@ -21,8 +21,11 @@ private:
void OpenAudioRenderer(Kernel::HLERequestContext& ctx);
void GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx);
void GetAudioDeviceService(Kernel::HLERequestContext& ctx);
+ void OpenAudioRendererAuto(Kernel::HLERequestContext& ctx);
void GetAudioDeviceServiceWithRevisionInfo(Kernel::HLERequestContext& ctx);
+ void OpenAudioRendererImpl(Kernel::HLERequestContext& ctx);
+
enum class AudioFeatures : u32 {
Splitter,
};
diff --git a/src/core/hle/service/audio/errors.h b/src/core/hle/service/audio/errors.h
new file mode 100644
index 000000000..6f8c09bcf
--- /dev/null
+++ b/src/core/hle/service/audio/errors.h
@@ -0,0 +1,15 @@
+// Copyright 2019 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "core/hle/result.h"
+
+namespace Service::Audio {
+
+constexpr ResultCode ERR_OPERATION_FAILED{ErrorModule::Audio, 2};
+constexpr ResultCode ERR_BUFFER_COUNT_EXCEEDED{ErrorModule::Audio, 8};
+constexpr ResultCode ERR_NOT_SUPPORTED{ErrorModule::Audio, 513};
+
+} // namespace Service::Audio
diff --git a/src/core/hle/service/audio/hwopus.cpp b/src/core/hle/service/audio/hwopus.cpp
index 11eba4a12..cb4a1160d 100644
--- a/src/core/hle/service/audio/hwopus.cpp
+++ b/src/core/hle/service/audio/hwopus.cpp
@@ -8,44 +8,34 @@
#include <vector>
#include <opus.h>
+#include <opus_multistream.h>
-#include "common/common_funcs.h"
+#include "common/assert.h"
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/audio/hwopus.h"
namespace Service::Audio {
-
+namespace {
struct OpusDeleter {
- void operator()(void* ptr) const {
- operator delete(ptr);
+ void operator()(OpusMSDecoder* ptr) const {
+ opus_multistream_decoder_destroy(ptr);
}
};
-class IHardwareOpusDecoderManager final : public ServiceFramework<IHardwareOpusDecoderManager> {
-public:
- IHardwareOpusDecoderManager(std::unique_ptr<OpusDecoder, OpusDeleter> decoder, u32 sample_rate,
- u32 channel_count)
- : ServiceFramework("IHardwareOpusDecoderManager"), decoder(std::move(decoder)),
- sample_rate(sample_rate), channel_count(channel_count) {
- // clang-format off
- static const FunctionInfo functions[] = {
- {0, &IHardwareOpusDecoderManager::DecodeInterleavedOld, "DecodeInterleavedOld"},
- {1, nullptr, "SetContext"},
- {2, nullptr, "DecodeInterleavedForMultiStreamOld"},
- {3, nullptr, "SetContextForMultiStream"},
- {4, &IHardwareOpusDecoderManager::DecodeInterleavedWithPerfOld, "DecodeInterleavedWithPerfOld"},
- {5, nullptr, "DecodeInterleavedForMultiStreamWithPerfOld"},
- {6, &IHardwareOpusDecoderManager::DecodeInterleaved, "DecodeInterleaved"},
- {7, nullptr, "DecodeInterleavedForMultiStream"},
- };
- // clang-format on
+using OpusDecoderPtr = std::unique_ptr<OpusMSDecoder, OpusDeleter>;
- RegisterHandlers(functions);
- }
+struct OpusPacketHeader {
+ // Packet size in bytes.
+ u32_be size;
+ // Indicates the final range of the codec's entropy coder.
+ u32_be final_range;
+};
+static_assert(sizeof(OpusPacketHeader) == 0x8, "OpusHeader is an invalid size");
-private:
+class OpusDecoderState {
+public:
/// Describes extra behavior that may be asked of the decoding context.
enum class ExtraBehavior {
/// No extra behavior.
@@ -55,30 +45,27 @@ private:
ResetContext,
};
- void DecodeInterleavedOld(Kernel::HLERequestContext& ctx) {
- LOG_DEBUG(Audio, "called");
-
- DecodeInterleavedHelper(ctx, nullptr, ExtraBehavior::None);
- }
-
- void DecodeInterleavedWithPerfOld(Kernel::HLERequestContext& ctx) {
- LOG_DEBUG(Audio, "called");
-
- u64 performance = 0;
- DecodeInterleavedHelper(ctx, &performance, ExtraBehavior::None);
- }
-
- void DecodeInterleaved(Kernel::HLERequestContext& ctx) {
- LOG_DEBUG(Audio, "called");
-
- IPC::RequestParser rp{ctx};
- const auto extra_behavior =
- rp.Pop<bool>() ? ExtraBehavior::ResetContext : ExtraBehavior::None;
+ enum class PerfTime {
+ Disabled,
+ Enabled,
+ };
- u64 performance = 0;
- DecodeInterleavedHelper(ctx, &performance, extra_behavior);
+ explicit OpusDecoderState(OpusDecoderPtr decoder, u32 sample_rate, u32 channel_count)
+ : decoder{std::move(decoder)}, sample_rate{sample_rate}, channel_count{channel_count} {}
+
+ // Decodes interleaved Opus packets. Optionally allows reporting time taken to
+ // perform the decoding, as well as any relevant extra behavior.
+ void DecodeInterleaved(Kernel::HLERequestContext& ctx, PerfTime perf_time,
+ ExtraBehavior extra_behavior) {
+ if (perf_time == PerfTime::Disabled) {
+ DecodeInterleavedHelper(ctx, nullptr, extra_behavior);
+ } else {
+ u64 performance = 0;
+ DecodeInterleavedHelper(ctx, &performance, extra_behavior);
+ }
}
+private:
void DecodeInterleavedHelper(Kernel::HLERequestContext& ctx, u64* performance,
ExtraBehavior extra_behavior) {
u32 consumed = 0;
@@ -89,8 +76,7 @@ private:
ResetDecoderContext();
}
- if (!Decoder_DecodeInterleaved(consumed, sample_count, ctx.ReadBuffer(), samples,
- performance)) {
+ if (!DecodeOpusData(consumed, sample_count, ctx.ReadBuffer(), samples, performance)) {
LOG_ERROR(Audio, "Failed to decode opus data");
IPC::ResponseBuilder rb{ctx, 2};
// TODO(ogniK): Use correct error code
@@ -109,27 +95,27 @@ private:
ctx.WriteBuffer(samples.data(), samples.size() * sizeof(s16));
}
- bool Decoder_DecodeInterleaved(u32& consumed, u32& sample_count, const std::vector<u8>& input,
- std::vector<opus_int16>& output, u64* out_performance_time) {
+ bool DecodeOpusData(u32& consumed, u32& sample_count, const std::vector<u8>& input,
+ std::vector<opus_int16>& output, u64* out_performance_time) const {
const auto start_time = std::chrono::high_resolution_clock::now();
const std::size_t raw_output_sz = output.size() * sizeof(opus_int16);
- if (sizeof(OpusHeader) > input.size()) {
+ if (sizeof(OpusPacketHeader) > input.size()) {
LOG_ERROR(Audio, "Input is smaller than the header size, header_sz={}, input_sz={}",
- sizeof(OpusHeader), input.size());
+ sizeof(OpusPacketHeader), input.size());
return false;
}
- OpusHeader hdr{};
- std::memcpy(&hdr, input.data(), sizeof(OpusHeader));
- if (sizeof(OpusHeader) + static_cast<u32>(hdr.sz) > input.size()) {
+ OpusPacketHeader hdr{};
+ std::memcpy(&hdr, input.data(), sizeof(OpusPacketHeader));
+ if (sizeof(OpusPacketHeader) + static_cast<u32>(hdr.size) > input.size()) {
LOG_ERROR(Audio, "Input does not fit in the opus header size. data_sz={}, input_sz={}",
- sizeof(OpusHeader) + static_cast<u32>(hdr.sz), input.size());
+ sizeof(OpusPacketHeader) + static_cast<u32>(hdr.size), input.size());
return false;
}
- const auto frame = input.data() + sizeof(OpusHeader);
+ const auto frame = input.data() + sizeof(OpusPacketHeader);
const auto decoded_sample_count = opus_packet_get_nb_samples(
- frame, static_cast<opus_int32>(input.size() - sizeof(OpusHeader)),
+ frame, static_cast<opus_int32>(input.size() - sizeof(OpusPacketHeader)),
static_cast<opus_int32>(sample_rate));
if (decoded_sample_count * channel_count * sizeof(u16) > raw_output_sz) {
LOG_ERROR(
@@ -141,18 +127,18 @@ private:
const int frame_size = (static_cast<int>(raw_output_sz / sizeof(s16) / channel_count));
const auto out_sample_count =
- opus_decode(decoder.get(), frame, hdr.sz, output.data(), frame_size, 0);
+ opus_multistream_decode(decoder.get(), frame, hdr.size, output.data(), frame_size, 0);
if (out_sample_count < 0) {
LOG_ERROR(Audio,
"Incorrect sample count received from opus_decode, "
"output_sample_count={}, frame_size={}, data_sz_from_hdr={}",
- out_sample_count, frame_size, static_cast<u32>(hdr.sz));
+ out_sample_count, frame_size, static_cast<u32>(hdr.size));
return false;
}
const auto end_time = std::chrono::high_resolution_clock::now() - start_time;
sample_count = out_sample_count;
- consumed = static_cast<u32>(sizeof(OpusHeader) + hdr.sz);
+ consumed = static_cast<u32>(sizeof(OpusPacketHeader) + hdr.size);
if (out_performance_time != nullptr) {
*out_performance_time =
std::chrono::duration_cast<std::chrono::milliseconds>(end_time).count();
@@ -164,25 +150,86 @@ private:
void ResetDecoderContext() {
ASSERT(decoder != nullptr);
- opus_decoder_ctl(decoder.get(), OPUS_RESET_STATE);
+ opus_multistream_decoder_ctl(decoder.get(), OPUS_RESET_STATE);
}
- struct OpusHeader {
- u32_be sz; // Needs to be BE for some odd reason
- INSERT_PADDING_WORDS(1);
- };
- static_assert(sizeof(OpusHeader) == 0x8, "OpusHeader is an invalid size");
-
- std::unique_ptr<OpusDecoder, OpusDeleter> decoder;
+ OpusDecoderPtr decoder;
u32 sample_rate;
u32 channel_count;
};
-static std::size_t WorkerBufferSize(u32 channel_count) {
+class IHardwareOpusDecoderManager final : public ServiceFramework<IHardwareOpusDecoderManager> {
+public:
+ explicit IHardwareOpusDecoderManager(OpusDecoderState decoder_state)
+ : ServiceFramework("IHardwareOpusDecoderManager"), decoder_state{std::move(decoder_state)} {
+ // clang-format off
+ static const FunctionInfo functions[] = {
+ {0, &IHardwareOpusDecoderManager::DecodeInterleavedOld, "DecodeInterleavedOld"},
+ {1, nullptr, "SetContext"},
+ {2, nullptr, "DecodeInterleavedForMultiStreamOld"},
+ {3, nullptr, "SetContextForMultiStream"},
+ {4, &IHardwareOpusDecoderManager::DecodeInterleavedWithPerfOld, "DecodeInterleavedWithPerfOld"},
+ {5, nullptr, "DecodeInterleavedForMultiStreamWithPerfOld"},
+ {6, &IHardwareOpusDecoderManager::DecodeInterleaved, "DecodeInterleaved"},
+ {7, nullptr, "DecodeInterleavedForMultiStream"},
+ };
+ // clang-format on
+
+ RegisterHandlers(functions);
+ }
+
+private:
+ void DecodeInterleavedOld(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Audio, "called");
+
+ decoder_state.DecodeInterleaved(ctx, OpusDecoderState::PerfTime::Disabled,
+ OpusDecoderState::ExtraBehavior::None);
+ }
+
+ void DecodeInterleavedWithPerfOld(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Audio, "called");
+
+ decoder_state.DecodeInterleaved(ctx, OpusDecoderState::PerfTime::Enabled,
+ OpusDecoderState::ExtraBehavior::None);
+ }
+
+ void DecodeInterleaved(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Audio, "called");
+
+ IPC::RequestParser rp{ctx};
+ const auto extra_behavior = rp.Pop<bool>() ? OpusDecoderState::ExtraBehavior::ResetContext
+ : OpusDecoderState::ExtraBehavior::None;
+
+ decoder_state.DecodeInterleaved(ctx, OpusDecoderState::PerfTime::Enabled, extra_behavior);
+ }
+
+ OpusDecoderState decoder_state;
+};
+
+std::size_t WorkerBufferSize(u32 channel_count) {
ASSERT_MSG(channel_count == 1 || channel_count == 2, "Invalid channel count");
- return opus_decoder_get_size(static_cast<int>(channel_count));
+ constexpr int num_streams = 1;
+ const int num_stereo_streams = channel_count == 2 ? 1 : 0;
+ return opus_multistream_decoder_get_size(num_streams, num_stereo_streams);
}
+// Creates the mapping table that maps the input channels to the particular
+// output channels. In the stereo case, we map the left and right input channels
+// to the left and right output channels respectively.
+//
+// However, in the monophonic case, we only map the one available channel
+// to the sole output channel. We specify 255 for the would-be right channel
+// as this is a special value defined by Opus to indicate to the decoder to
+// ignore that channel.
+std::array<u8, 2> CreateMappingTable(u32 channel_count) {
+ if (channel_count == 2) {
+ return {{0, 1}};
+ }
+
+ return {{0, 255}};
+}
+} // Anonymous namespace
+
void HwOpus::GetWorkBufferSize(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto sample_rate = rp.Pop<u32>();
@@ -220,10 +267,15 @@ void HwOpus::OpenOpusDecoder(Kernel::HLERequestContext& ctx) {
const std::size_t worker_sz = WorkerBufferSize(channel_count);
ASSERT_MSG(buffer_sz >= worker_sz, "Worker buffer too large");
- std::unique_ptr<OpusDecoder, OpusDeleter> decoder{
- static_cast<OpusDecoder*>(operator new(worker_sz))};
- if (const int err = opus_decoder_init(decoder.get(), sample_rate, channel_count)) {
- LOG_ERROR(Audio, "Failed to init opus decoder with error={}", err);
+ const int num_stereo_streams = channel_count == 2 ? 1 : 0;
+ const auto mapping_table = CreateMappingTable(channel_count);
+
+ int error = 0;
+ OpusDecoderPtr decoder{
+ opus_multistream_decoder_create(sample_rate, static_cast<int>(channel_count), 1,
+ num_stereo_streams, mapping_table.data(), &error)};
+ if (error != OPUS_OK || decoder == nullptr) {
+ LOG_ERROR(Audio, "Failed to create Opus decoder (error={}).", error);
IPC::ResponseBuilder rb{ctx, 2};
// TODO(ogniK): Use correct error code
rb.Push(ResultCode(-1));
@@ -232,8 +284,8 @@ void HwOpus::OpenOpusDecoder(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IHardwareOpusDecoderManager>(std::move(decoder), sample_rate,
- channel_count);
+ rb.PushIpcInterface<IHardwareOpusDecoderManager>(
+ OpusDecoderState{std::move(decoder), sample_rate, channel_count});
}
HwOpus::HwOpus() : ServiceFramework("hwopus") {
diff --git a/src/core/hle/service/fatal/fatal.cpp b/src/core/hle/service/fatal/fatal.cpp
index 770590d0b..2c229bcad 100644
--- a/src/core/hle/service/fatal/fatal.cpp
+++ b/src/core/hle/service/fatal/fatal.cpp
@@ -25,21 +25,34 @@ Module::Interface::Interface(std::shared_ptr<Module> module, const char* name)
Module::Interface::~Interface() = default;
struct FatalInfo {
- std::array<u64_le, 31> registers{}; // TODO(ogniK): See if this actually is registers or
- // not(find a game which has non zero valeus)
- u64_le unk0{};
- u64_le unk1{};
- u64_le unk2{};
- u64_le unk3{};
- u64_le unk4{};
- u64_le unk5{};
- u64_le unk6{};
+ enum class Architecture : s32 {
+ AArch64,
+ AArch32,
+ };
+
+ const char* ArchAsString() const {
+ return arch == Architecture::AArch64 ? "AArch64" : "AArch32";
+ }
+
+ std::array<u64_le, 31> registers{};
+ u64_le sp{};
+ u64_le pc{};
+ u64_le pstate{};
+ u64_le afsr0{};
+ u64_le afsr1{};
+ u64_le esr{};
+ u64_le far{};
std::array<u64_le, 32> backtrace{};
- u64_le unk7{};
- u64_le unk8{};
+ u64_le program_entry_point{};
+
+ // Bit flags that indicate which registers have been set with values
+ // for this context. The service itself uses these to determine which
+ // registers to specifically print out.
+ u64_le set_flags{};
+
u32_le backtrace_size{};
- u32_le unk9{};
+ Architecture arch{};
u32_le unk10{}; // TODO(ogniK): Is this even used or is it just padding?
};
static_assert(sizeof(FatalInfo) == 0x250, "FatalInfo is an invalid size");
@@ -52,36 +65,36 @@ enum class FatalType : u32 {
static void GenerateErrorReport(ResultCode error_code, const FatalInfo& info) {
const auto title_id = Core::CurrentProcess()->GetTitleID();
- std::string crash_report =
- fmt::format("Yuzu {}-{} crash report\n"
- "Title ID: {:016x}\n"
- "Result: 0x{:X} ({:04}-{:04d})\n"
- "\n",
- Common::g_scm_branch, Common::g_scm_desc, title_id, error_code.raw,
- 2000 + static_cast<u32>(error_code.module.Value()),
- static_cast<u32>(error_code.description.Value()), info.unk8, info.unk7);
+ std::string crash_report = fmt::format(
+ "Yuzu {}-{} crash report\n"
+ "Title ID: {:016x}\n"
+ "Result: 0x{:X} ({:04}-{:04d})\n"
+ "Set flags: 0x{:16X}\n"
+ "Program entry point: 0x{:16X}\n"
+ "\n",
+ Common::g_scm_branch, Common::g_scm_desc, title_id, error_code.raw,
+ 2000 + static_cast<u32>(error_code.module.Value()),
+ static_cast<u32>(error_code.description.Value()), info.set_flags, info.program_entry_point);
if (info.backtrace_size != 0x0) {
crash_report += "Registers:\n";
- // TODO(ogniK): This is just a guess, find a game which actually has non zero values
for (size_t i = 0; i < info.registers.size(); i++) {
crash_report +=
fmt::format(" X[{:02d}]: {:016x}\n", i, info.registers[i]);
}
- crash_report += fmt::format(" Unknown 0: {:016x}\n", info.unk0);
- crash_report += fmt::format(" Unknown 1: {:016x}\n", info.unk1);
- crash_report += fmt::format(" Unknown 2: {:016x}\n", info.unk2);
- crash_report += fmt::format(" Unknown 3: {:016x}\n", info.unk3);
- crash_report += fmt::format(" Unknown 4: {:016x}\n", info.unk4);
- crash_report += fmt::format(" Unknown 5: {:016x}\n", info.unk5);
- crash_report += fmt::format(" Unknown 6: {:016x}\n", info.unk6);
+ crash_report += fmt::format(" SP: {:016x}\n", info.sp);
+ crash_report += fmt::format(" PC: {:016x}\n", info.pc);
+ crash_report += fmt::format(" PSTATE: {:016x}\n", info.pstate);
+ crash_report += fmt::format(" AFSR0: {:016x}\n", info.afsr0);
+ crash_report += fmt::format(" AFSR1: {:016x}\n", info.afsr1);
+ crash_report += fmt::format(" ESR: {:016x}\n", info.esr);
+ crash_report += fmt::format(" FAR: {:016x}\n", info.far);
crash_report += "\nBacktrace:\n";
for (size_t i = 0; i < info.backtrace_size; i++) {
crash_report +=
fmt::format(" Backtrace[{:02d}]: {:016x}\n", i, info.backtrace[i]);
}
- crash_report += fmt::format("\nUnknown 7: 0x{:016x}\n", info.unk7);
- crash_report += fmt::format("Unknown 8: 0x{:016x}\n", info.unk8);
- crash_report += fmt::format("Unknown 9: 0x{:016x}\n", info.unk9);
+
+ crash_report += fmt::format("Architecture: {}\n", info.ArchAsString());
crash_report += fmt::format("Unknown 10: 0x{:016x}\n", info.unk10);
}
@@ -125,13 +138,13 @@ static void ThrowFatalError(ResultCode error_code, FatalType fatal_type, const F
case FatalType::ErrorReport:
GenerateErrorReport(error_code, info);
break;
- };
+ }
}
void Module::Interface::ThrowFatal(Kernel::HLERequestContext& ctx) {
LOG_ERROR(Service_Fatal, "called");
IPC::RequestParser rp{ctx};
- auto error_code = rp.Pop<ResultCode>();
+ const auto error_code = rp.Pop<ResultCode>();
ThrowFatalError(error_code, FatalType::ErrorScreen, {});
IPC::ResponseBuilder rb{ctx, 2};
@@ -141,8 +154,8 @@ void Module::Interface::ThrowFatal(Kernel::HLERequestContext& ctx) {
void Module::Interface::ThrowFatalWithPolicy(Kernel::HLERequestContext& ctx) {
LOG_ERROR(Service_Fatal, "called");
IPC::RequestParser rp(ctx);
- auto error_code = rp.Pop<ResultCode>();
- auto fatal_type = rp.PopEnum<FatalType>();
+ const auto error_code = rp.Pop<ResultCode>();
+ const auto fatal_type = rp.PopEnum<FatalType>();
ThrowFatalError(error_code, fatal_type, {}); // No info is passed with ThrowFatalWithPolicy
IPC::ResponseBuilder rb{ctx, 2};
@@ -152,9 +165,9 @@ void Module::Interface::ThrowFatalWithPolicy(Kernel::HLERequestContext& ctx) {
void Module::Interface::ThrowFatalWithCpuContext(Kernel::HLERequestContext& ctx) {
LOG_ERROR(Service_Fatal, "called");
IPC::RequestParser rp(ctx);
- auto error_code = rp.Pop<ResultCode>();
- auto fatal_type = rp.PopEnum<FatalType>();
- auto fatal_info = ctx.ReadBuffer();
+ const auto error_code = rp.Pop<ResultCode>();
+ const auto fatal_type = rp.PopEnum<FatalType>();
+ const auto fatal_info = ctx.ReadBuffer();
FatalInfo info{};
ASSERT_MSG(fatal_info.size() == sizeof(FatalInfo), "Invalid fatal info buffer size!");
diff --git a/src/core/hle/service/filesystem/fsp_srv.cpp b/src/core/hle/service/filesystem/fsp_srv.cpp
index 54959edd8..f03fb629c 100644
--- a/src/core/hle/service/filesystem/fsp_srv.cpp
+++ b/src/core/hle/service/filesystem/fsp_srv.cpp
@@ -733,7 +733,10 @@ FSP_SRV::FSP_SRV() : ServiceFramework("fsp-srv") {
FSP_SRV::~FSP_SRV() = default;
void FSP_SRV::SetCurrentProcess(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_FS, "(STUBBED) called");
+ IPC::RequestParser rp{ctx};
+ current_process_id = rp.Pop<u64>();
+
+ LOG_DEBUG(Service_FS, "called. current_process_id=0x{:016X}", current_process_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
diff --git a/src/core/hle/service/filesystem/fsp_srv.h b/src/core/hle/service/filesystem/fsp_srv.h
index 3a5f4e200..d7572ba7a 100644
--- a/src/core/hle/service/filesystem/fsp_srv.h
+++ b/src/core/hle/service/filesystem/fsp_srv.h
@@ -32,6 +32,7 @@ private:
void OpenPatchDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx);
FileSys::VirtualFile romfs;
+ u64 current_process_id = 0;
};
} // namespace Service::FileSystem
diff --git a/src/core/hle/service/hid/controllers/controller_base.h b/src/core/hle/service/hid/controllers/controller_base.h
index f0e092b1b..5e5097a03 100644
--- a/src/core/hle/service/hid/controllers/controller_base.h
+++ b/src/core/hle/service/hid/controllers/controller_base.h
@@ -7,6 +7,10 @@
#include "common/common_types.h"
#include "common/swap.h"
+namespace Core::Timing {
+class CoreTiming;
+}
+
namespace Service::HID {
class ControllerBase {
public:
@@ -20,7 +24,8 @@ public:
virtual void OnRelease() = 0;
// When the controller is requesting an update for the shared memory
- virtual void OnUpdate(u8* data, std::size_t size) = 0;
+ virtual void OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data,
+ std::size_t size) = 0;
// Called when input devices should be loaded
virtual void OnLoadInputDevices() = 0;
diff --git a/src/core/hle/service/hid/controllers/debug_pad.cpp b/src/core/hle/service/hid/controllers/debug_pad.cpp
index c22357d8c..c5c2e032a 100644
--- a/src/core/hle/service/hid/controllers/debug_pad.cpp
+++ b/src/core/hle/service/hid/controllers/debug_pad.cpp
@@ -21,8 +21,9 @@ void Controller_DebugPad::OnInit() {}
void Controller_DebugPad::OnRelease() {}
-void Controller_DebugPad::OnUpdate(u8* data, std::size_t size) {
- shared_memory.header.timestamp = CoreTiming::GetTicks();
+void Controller_DebugPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data,
+ std::size_t size) {
+ shared_memory.header.timestamp = core_timing.GetTicks();
shared_memory.header.total_entry_count = 17;
if (!IsControllerActivated()) {
diff --git a/src/core/hle/service/hid/controllers/debug_pad.h b/src/core/hle/service/hid/controllers/debug_pad.h
index 68b734248..e584b92ec 100644
--- a/src/core/hle/service/hid/controllers/debug_pad.h
+++ b/src/core/hle/service/hid/controllers/debug_pad.h
@@ -26,7 +26,7 @@ public:
void OnRelease() override;
// When the controller is requesting an update for the shared memory
- void OnUpdate(u8* data, std::size_t size) override;
+ void OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t size) override;
// Called when input devices should be loaded
void OnLoadInputDevices() override;
@@ -41,20 +41,20 @@ private:
struct PadState {
union {
u32_le raw{};
- BitField<0, 1, u32_le> a;
- BitField<1, 1, u32_le> b;
- BitField<2, 1, u32_le> x;
- BitField<3, 1, u32_le> y;
- BitField<4, 1, u32_le> l;
- BitField<5, 1, u32_le> r;
- BitField<6, 1, u32_le> zl;
- BitField<7, 1, u32_le> zr;
- BitField<8, 1, u32_le> plus;
- BitField<9, 1, u32_le> minus;
- BitField<10, 1, u32_le> d_left;
- BitField<11, 1, u32_le> d_up;
- BitField<12, 1, u32_le> d_right;
- BitField<13, 1, u32_le> d_down;
+ BitField<0, 1, u32> a;
+ BitField<1, 1, u32> b;
+ BitField<2, 1, u32> x;
+ BitField<3, 1, u32> y;
+ BitField<4, 1, u32> l;
+ BitField<5, 1, u32> r;
+ BitField<6, 1, u32> zl;
+ BitField<7, 1, u32> zr;
+ BitField<8, 1, u32> plus;
+ BitField<9, 1, u32> minus;
+ BitField<10, 1, u32> d_left;
+ BitField<11, 1, u32> d_up;
+ BitField<12, 1, u32> d_right;
+ BitField<13, 1, u32> d_down;
};
};
static_assert(sizeof(PadState) == 0x4, "PadState is an invalid size");
@@ -62,7 +62,7 @@ private:
struct Attributes {
union {
u32_le raw{};
- BitField<0, 1, u32_le> connected;
+ BitField<0, 1, u32> connected;
};
};
static_assert(sizeof(Attributes) == 0x4, "Attributes is an invalid size");
diff --git a/src/core/hle/service/hid/controllers/gesture.cpp b/src/core/hle/service/hid/controllers/gesture.cpp
index 898572277..a179252e3 100644
--- a/src/core/hle/service/hid/controllers/gesture.cpp
+++ b/src/core/hle/service/hid/controllers/gesture.cpp
@@ -17,8 +17,9 @@ void Controller_Gesture::OnInit() {}
void Controller_Gesture::OnRelease() {}
-void Controller_Gesture::OnUpdate(u8* data, std::size_t size) {
- shared_memory.header.timestamp = CoreTiming::GetTicks();
+void Controller_Gesture::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data,
+ std::size_t size) {
+ shared_memory.header.timestamp = core_timing.GetTicks();
shared_memory.header.total_entry_count = 17;
if (!IsControllerActivated()) {
diff --git a/src/core/hle/service/hid/controllers/gesture.h b/src/core/hle/service/hid/controllers/gesture.h
index 1056ffbcd..f305fe90f 100644
--- a/src/core/hle/service/hid/controllers/gesture.h
+++ b/src/core/hle/service/hid/controllers/gesture.h
@@ -22,7 +22,7 @@ public:
void OnRelease() override;
// When the controller is requesting an update for the shared memory
- void OnUpdate(u8* data, size_t size) override;
+ void OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, size_t size) override;
// Called when input devices should be loaded
void OnLoadInputDevices() override;
diff --git a/src/core/hle/service/hid/controllers/keyboard.cpp b/src/core/hle/service/hid/controllers/keyboard.cpp
index ca75adc2b..92d7bfb52 100644
--- a/src/core/hle/service/hid/controllers/keyboard.cpp
+++ b/src/core/hle/service/hid/controllers/keyboard.cpp
@@ -19,8 +19,9 @@ void Controller_Keyboard::OnInit() {}
void Controller_Keyboard::OnRelease() {}
-void Controller_Keyboard::OnUpdate(u8* data, std::size_t size) {
- shared_memory.header.timestamp = CoreTiming::GetTicks();
+void Controller_Keyboard::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data,
+ std::size_t size) {
+ shared_memory.header.timestamp = core_timing.GetTicks();
shared_memory.header.total_entry_count = 17;
if (!IsControllerActivated()) {
diff --git a/src/core/hle/service/hid/controllers/keyboard.h b/src/core/hle/service/hid/controllers/keyboard.h
index f52775456..73cd2c7bb 100644
--- a/src/core/hle/service/hid/controllers/keyboard.h
+++ b/src/core/hle/service/hid/controllers/keyboard.h
@@ -25,7 +25,7 @@ public:
void OnRelease() override;
// When the controller is requesting an update for the shared memory
- void OnUpdate(u8* data, std::size_t size) override;
+ void OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t size) override;
// Called when input devices should be loaded
void OnLoadInputDevices() override;
diff --git a/src/core/hle/service/hid/controllers/mouse.cpp b/src/core/hle/service/hid/controllers/mouse.cpp
index 63391dbe9..11ab096d9 100644
--- a/src/core/hle/service/hid/controllers/mouse.cpp
+++ b/src/core/hle/service/hid/controllers/mouse.cpp
@@ -17,8 +17,9 @@ Controller_Mouse::~Controller_Mouse() = default;
void Controller_Mouse::OnInit() {}
void Controller_Mouse::OnRelease() {}
-void Controller_Mouse::OnUpdate(u8* data, std::size_t size) {
- shared_memory.header.timestamp = CoreTiming::GetTicks();
+void Controller_Mouse::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data,
+ std::size_t size) {
+ shared_memory.header.timestamp = core_timing.GetTicks();
shared_memory.header.total_entry_count = 17;
if (!IsControllerActivated()) {
diff --git a/src/core/hle/service/hid/controllers/mouse.h b/src/core/hle/service/hid/controllers/mouse.h
index 70b654d07..9d46eecbe 100644
--- a/src/core/hle/service/hid/controllers/mouse.h
+++ b/src/core/hle/service/hid/controllers/mouse.h
@@ -24,7 +24,7 @@ public:
void OnRelease() override;
// When the controller is requesting an update for the shared memory
- void OnUpdate(u8* data, std::size_t size) override;
+ void OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t size) override;
// Called when input devices should be loaded
void OnLoadInputDevices() override;
diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp
index 04c8c35a8..e7fc7a619 100644
--- a/src/core/hle/service/hid/controllers/npad.cpp
+++ b/src/core/hle/service/hid/controllers/npad.cpp
@@ -288,7 +288,8 @@ void Controller_NPad::RequestPadStateUpdate(u32 npad_id) {
rstick_entry.y = static_cast<s32>(stick_r_y_f * HID_JOYSTICK_MAX);
}
-void Controller_NPad::OnUpdate(u8* data, std::size_t data_len) {
+void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data,
+ std::size_t data_len) {
if (!IsControllerActivated())
return;
for (std::size_t i = 0; i < shared_memory_entries.size(); i++) {
@@ -308,7 +309,7 @@ void Controller_NPad::OnUpdate(u8* data, std::size_t data_len) {
const auto& last_entry =
main_controller->npad[main_controller->common.last_entry_index];
- main_controller->common.timestamp = CoreTiming::GetTicks();
+ main_controller->common.timestamp = core_timing.GetTicks();
main_controller->common.last_entry_index =
(main_controller->common.last_entry_index + 1) % 17;
diff --git a/src/core/hle/service/hid/controllers/npad.h b/src/core/hle/service/hid/controllers/npad.h
index 106cf58c8..4ff50b3cd 100644
--- a/src/core/hle/service/hid/controllers/npad.h
+++ b/src/core/hle/service/hid/controllers/npad.h
@@ -30,7 +30,7 @@ public:
void OnRelease() override;
// When the controller is requesting an update for the shared memory
- void OnUpdate(u8* data, std::size_t size) override;
+ void OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t size) override;
// Called when input devices should be loaded
void OnLoadInputDevices() override;
@@ -39,13 +39,13 @@ public:
union {
u32_le raw{};
- BitField<0, 1, u32_le> pro_controller;
- BitField<1, 1, u32_le> handheld;
- BitField<2, 1, u32_le> joycon_dual;
- BitField<3, 1, u32_le> joycon_left;
- BitField<4, 1, u32_le> joycon_right;
+ BitField<0, 1, u32> pro_controller;
+ BitField<1, 1, u32> handheld;
+ BitField<2, 1, u32> joycon_dual;
+ BitField<3, 1, u32> joycon_left;
+ BitField<4, 1, u32> joycon_right;
- BitField<6, 1, u32_le> pokeball; // TODO(ogniK): Confirm when possible
+ BitField<6, 1, u32> pokeball; // TODO(ogniK): Confirm when possible
};
};
static_assert(sizeof(NPadType) == 4, "NPadType is an invalid size");
@@ -150,43 +150,43 @@ private:
union {
u64_le raw{};
// Button states
- BitField<0, 1, u64_le> a;
- BitField<1, 1, u64_le> b;
- BitField<2, 1, u64_le> x;
- BitField<3, 1, u64_le> y;
- BitField<4, 1, u64_le> l_stick;
- BitField<5, 1, u64_le> r_stick;
- BitField<6, 1, u64_le> l;
- BitField<7, 1, u64_le> r;
- BitField<8, 1, u64_le> zl;
- BitField<9, 1, u64_le> zr;
- BitField<10, 1, u64_le> plus;
- BitField<11, 1, u64_le> minus;
+ BitField<0, 1, u64> a;
+ BitField<1, 1, u64> b;
+ BitField<2, 1, u64> x;
+ BitField<3, 1, u64> y;
+ BitField<4, 1, u64> l_stick;
+ BitField<5, 1, u64> r_stick;
+ BitField<6, 1, u64> l;
+ BitField<7, 1, u64> r;
+ BitField<8, 1, u64> zl;
+ BitField<9, 1, u64> zr;
+ BitField<10, 1, u64> plus;
+ BitField<11, 1, u64> minus;
// D-Pad
- BitField<12, 1, u64_le> d_left;
- BitField<13, 1, u64_le> d_up;
- BitField<14, 1, u64_le> d_right;
- BitField<15, 1, u64_le> d_down;
+ BitField<12, 1, u64> d_left;
+ BitField<13, 1, u64> d_up;
+ BitField<14, 1, u64> d_right;
+ BitField<15, 1, u64> d_down;
// Left JoyStick
- BitField<16, 1, u64_le> l_stick_left;
- BitField<17, 1, u64_le> l_stick_up;
- BitField<18, 1, u64_le> l_stick_right;
- BitField<19, 1, u64_le> l_stick_down;
+ BitField<16, 1, u64> l_stick_left;
+ BitField<17, 1, u64> l_stick_up;
+ BitField<18, 1, u64> l_stick_right;
+ BitField<19, 1, u64> l_stick_down;
// Right JoyStick
- BitField<20, 1, u64_le> r_stick_left;
- BitField<21, 1, u64_le> r_stick_up;
- BitField<22, 1, u64_le> r_stick_right;
- BitField<23, 1, u64_le> r_stick_down;
+ BitField<20, 1, u64> r_stick_left;
+ BitField<21, 1, u64> r_stick_up;
+ BitField<22, 1, u64> r_stick_right;
+ BitField<23, 1, u64> r_stick_down;
// Not always active?
- BitField<24, 1, u64_le> left_sl;
- BitField<25, 1, u64_le> left_sr;
+ BitField<24, 1, u64> left_sl;
+ BitField<25, 1, u64> left_sr;
- BitField<26, 1, u64_le> right_sl;
- BitField<27, 1, u64_le> right_sr;
+ BitField<26, 1, u64> right_sl;
+ BitField<27, 1, u64> right_sr;
};
};
static_assert(sizeof(ControllerPadState) == 8, "ControllerPadState is an invalid size");
@@ -200,12 +200,12 @@ private:
struct ConnectionState {
union {
u32_le raw{};
- BitField<0, 1, u32_le> IsConnected;
- BitField<1, 1, u32_le> IsWired;
- BitField<2, 1, u32_le> IsLeftJoyConnected;
- BitField<3, 1, u32_le> IsLeftJoyWired;
- BitField<4, 1, u32_le> IsRightJoyConnected;
- BitField<5, 1, u32_le> IsRightJoyWired;
+ BitField<0, 1, u32> IsConnected;
+ BitField<1, 1, u32> IsWired;
+ BitField<2, 1, u32> IsLeftJoyConnected;
+ BitField<3, 1, u32> IsLeftJoyWired;
+ BitField<4, 1, u32> IsRightJoyConnected;
+ BitField<5, 1, u32> IsRightJoyWired;
};
};
static_assert(sizeof(ConnectionState) == 4, "ConnectionState is an invalid size");
@@ -240,23 +240,23 @@ private:
struct NPadProperties {
union {
s64_le raw{};
- BitField<11, 1, s64_le> is_vertical;
- BitField<12, 1, s64_le> is_horizontal;
- BitField<13, 1, s64_le> use_plus;
- BitField<14, 1, s64_le> use_minus;
+ BitField<11, 1, s64> is_vertical;
+ BitField<12, 1, s64> is_horizontal;
+ BitField<13, 1, s64> use_plus;
+ BitField<14, 1, s64> use_minus;
};
};
struct NPadDevice {
union {
u32_le raw{};
- BitField<0, 1, s32_le> pro_controller;
- BitField<1, 1, s32_le> handheld;
- BitField<2, 1, s32_le> handheld_left;
- BitField<3, 1, s32_le> handheld_right;
- BitField<4, 1, s32_le> joycon_left;
- BitField<5, 1, s32_le> joycon_right;
- BitField<6, 1, s32_le> pokeball;
+ BitField<0, 1, s32> pro_controller;
+ BitField<1, 1, s32> handheld;
+ BitField<2, 1, s32> handheld_left;
+ BitField<3, 1, s32> handheld_right;
+ BitField<4, 1, s32> joycon_left;
+ BitField<5, 1, s32> joycon_right;
+ BitField<6, 1, s32> pokeball;
};
};
diff --git a/src/core/hle/service/hid/controllers/stubbed.cpp b/src/core/hle/service/hid/controllers/stubbed.cpp
index 02fcfadd9..946948f5e 100644
--- a/src/core/hle/service/hid/controllers/stubbed.cpp
+++ b/src/core/hle/service/hid/controllers/stubbed.cpp
@@ -16,13 +16,14 @@ void Controller_Stubbed::OnInit() {}
void Controller_Stubbed::OnRelease() {}
-void Controller_Stubbed::OnUpdate(u8* data, std::size_t size) {
+void Controller_Stubbed::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data,
+ std::size_t size) {
if (!smart_update) {
return;
}
CommonHeader header{};
- header.timestamp = CoreTiming::GetTicks();
+ header.timestamp = core_timing.GetTicks();
header.total_entry_count = 17;
header.entry_count = 0;
header.last_entry_index = 0;
diff --git a/src/core/hle/service/hid/controllers/stubbed.h b/src/core/hle/service/hid/controllers/stubbed.h
index 4a21c643e..24469f03e 100644
--- a/src/core/hle/service/hid/controllers/stubbed.h
+++ b/src/core/hle/service/hid/controllers/stubbed.h
@@ -20,7 +20,7 @@ public:
void OnRelease() override;
// When the controller is requesting an update for the shared memory
- void OnUpdate(u8* data, std::size_t size) override;
+ void OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t size) override;
// Called when input devices should be loaded
void OnLoadInputDevices() override;
diff --git a/src/core/hle/service/hid/controllers/touchscreen.cpp b/src/core/hle/service/hid/controllers/touchscreen.cpp
index f666b1bd8..1a8445a43 100644
--- a/src/core/hle/service/hid/controllers/touchscreen.cpp
+++ b/src/core/hle/service/hid/controllers/touchscreen.cpp
@@ -20,8 +20,9 @@ void Controller_Touchscreen::OnInit() {}
void Controller_Touchscreen::OnRelease() {}
-void Controller_Touchscreen::OnUpdate(u8* data, std::size_t size) {
- shared_memory.header.timestamp = CoreTiming::GetTicks();
+void Controller_Touchscreen::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data,
+ std::size_t size) {
+ shared_memory.header.timestamp = core_timing.GetTicks();
shared_memory.header.total_entry_count = 17;
if (!IsControllerActivated()) {
@@ -48,7 +49,7 @@ void Controller_Touchscreen::OnUpdate(u8* data, std::size_t size) {
touch_entry.diameter_x = Settings::values.touchscreen.diameter_x;
touch_entry.diameter_y = Settings::values.touchscreen.diameter_y;
touch_entry.rotation_angle = Settings::values.touchscreen.rotation_angle;
- const u64 tick = CoreTiming::GetTicks();
+ const u64 tick = core_timing.GetTicks();
touch_entry.delta_time = tick - last_touch;
last_touch = tick;
touch_entry.finger = Settings::values.touchscreen.finger;
diff --git a/src/core/hle/service/hid/controllers/touchscreen.h b/src/core/hle/service/hid/controllers/touchscreen.h
index 94cd0eba9..76fc340e9 100644
--- a/src/core/hle/service/hid/controllers/touchscreen.h
+++ b/src/core/hle/service/hid/controllers/touchscreen.h
@@ -24,7 +24,7 @@ public:
void OnRelease() override;
// When the controller is requesting an update for the shared memory
- void OnUpdate(u8* data, std::size_t size) override;
+ void OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t size) override;
// Called when input devices should be loaded
void OnLoadInputDevices() override;
@@ -33,8 +33,8 @@ private:
struct Attributes {
union {
u32 raw{};
- BitField<0, 1, u32_le> start_touch;
- BitField<1, 1, u32_le> end_touch;
+ BitField<0, 1, u32> start_touch;
+ BitField<1, 1, u32> end_touch;
};
};
static_assert(sizeof(Attributes) == 0x4, "Attributes is an invalid size");
diff --git a/src/core/hle/service/hid/controllers/xpad.cpp b/src/core/hle/service/hid/controllers/xpad.cpp
index cd397c70b..1a9da9576 100644
--- a/src/core/hle/service/hid/controllers/xpad.cpp
+++ b/src/core/hle/service/hid/controllers/xpad.cpp
@@ -17,9 +17,10 @@ void Controller_XPad::OnInit() {}
void Controller_XPad::OnRelease() {}
-void Controller_XPad::OnUpdate(u8* data, std::size_t size) {
+void Controller_XPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data,
+ std::size_t size) {
for (auto& xpad_entry : shared_memory.shared_memory_entries) {
- xpad_entry.header.timestamp = CoreTiming::GetTicks();
+ xpad_entry.header.timestamp = core_timing.GetTicks();
xpad_entry.header.total_entry_count = 17;
if (!IsControllerActivated()) {
diff --git a/src/core/hle/service/hid/controllers/xpad.h b/src/core/hle/service/hid/controllers/xpad.h
index ff836989f..2864e6617 100644
--- a/src/core/hle/service/hid/controllers/xpad.h
+++ b/src/core/hle/service/hid/controllers/xpad.h
@@ -22,7 +22,7 @@ public:
void OnRelease() override;
// When the controller is requesting an update for the shared memory
- void OnUpdate(u8* data, std::size_t size) override;
+ void OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t size) override;
// Called when input devices should be loaded
void OnLoadInputDevices() override;
diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp
index 008bf3f02..63b55758b 100644
--- a/src/core/hle/service/hid/hid.cpp
+++ b/src/core/hle/service/hid/hid.cpp
@@ -36,9 +36,9 @@ namespace Service::HID {
// Updating period for each HID device.
// TODO(ogniK): Find actual polling rate of hid
-constexpr u64 pad_update_ticks = CoreTiming::BASE_CLOCK_RATE / 66;
-constexpr u64 accelerometer_update_ticks = CoreTiming::BASE_CLOCK_RATE / 100;
-constexpr u64 gyroscope_update_ticks = CoreTiming::BASE_CLOCK_RATE / 100;
+constexpr s64 pad_update_ticks = static_cast<s64>(Core::Timing::BASE_CLOCK_RATE / 66);
+constexpr s64 accelerometer_update_ticks = static_cast<s64>(Core::Timing::BASE_CLOCK_RATE / 100);
+constexpr s64 gyroscope_update_ticks = static_cast<s64>(Core::Timing::BASE_CLOCK_RATE / 100);
constexpr std::size_t SHARED_MEMORY_SIZE = 0x40000;
IAppletResource::IAppletResource() : ServiceFramework("IAppletResource") {
@@ -73,14 +73,15 @@ IAppletResource::IAppletResource() : ServiceFramework("IAppletResource") {
GetController<Controller_Stubbed>(HidController::Unknown3).SetCommonHeaderOffset(0x5000);
// Register update callbacks
+ auto& core_timing = Core::System::GetInstance().CoreTiming();
pad_update_event =
- CoreTiming::RegisterEvent("HID::UpdatePadCallback", [this](u64 userdata, int cycles_late) {
+ core_timing.RegisterEvent("HID::UpdatePadCallback", [this](u64 userdata, s64 cycles_late) {
UpdateControllers(userdata, cycles_late);
});
// TODO(shinyquagsire23): Other update callbacks? (accel, gyro?)
- CoreTiming::ScheduleEvent(pad_update_ticks, pad_update_event);
+ core_timing.ScheduleEvent(pad_update_ticks, pad_update_event);
ReloadInputDevices();
}
@@ -94,7 +95,7 @@ void IAppletResource::DeactivateController(HidController controller) {
}
IAppletResource ::~IAppletResource() {
- CoreTiming::UnscheduleEvent(pad_update_event, 0);
+ Core::System::GetInstance().CoreTiming().UnscheduleEvent(pad_update_event, 0);
}
void IAppletResource::GetSharedMemoryHandle(Kernel::HLERequestContext& ctx) {
@@ -105,16 +106,18 @@ void IAppletResource::GetSharedMemoryHandle(Kernel::HLERequestContext& ctx) {
rb.PushCopyObjects(shared_mem);
}
-void IAppletResource::UpdateControllers(u64 userdata, int cycles_late) {
+void IAppletResource::UpdateControllers(u64 userdata, s64 cycles_late) {
+ auto& core_timing = Core::System::GetInstance().CoreTiming();
+
const bool should_reload = Settings::values.is_device_reload_pending.exchange(false);
for (const auto& controller : controllers) {
if (should_reload) {
controller->OnLoadInputDevices();
}
- controller->OnUpdate(shared_mem->GetPointer(), SHARED_MEMORY_SIZE);
+ controller->OnUpdate(core_timing, shared_mem->GetPointer(), SHARED_MEMORY_SIZE);
}
- CoreTiming::ScheduleEvent(pad_update_ticks - cycles_late, pad_update_event);
+ core_timing.ScheduleEvent(pad_update_ticks - cycles_late, pad_update_event);
}
class IActiveVibrationDeviceList final : public ServiceFramework<IActiveVibrationDeviceList> {
diff --git a/src/core/hle/service/hid/hid.h b/src/core/hle/service/hid/hid.h
index eca27c056..d3660cad2 100644
--- a/src/core/hle/service/hid/hid.h
+++ b/src/core/hle/service/hid/hid.h
@@ -4,10 +4,13 @@
#pragma once
+#include "core/hle/service/hid/controllers/controller_base.h"
+#include "core/hle/service/service.h"
+
#include "controllers/controller_base.h"
#include "core/hle/service/service.h"
-namespace CoreTiming {
+namespace Core::Timing {
struct EventType;
}
@@ -15,7 +18,7 @@ namespace Kernel {
class SharedMemory;
}
-namespace SM {
+namespace Service::SM {
class ServiceManager;
}
@@ -62,11 +65,11 @@ private:
}
void GetSharedMemoryHandle(Kernel::HLERequestContext& ctx);
- void UpdateControllers(u64 userdata, int cycles_late);
+ void UpdateControllers(u64 userdata, s64 cycles_late);
Kernel::SharedPtr<Kernel::SharedMemory> shared_mem;
- CoreTiming::EventType* pad_update_event;
+ Core::Timing::EventType* pad_update_event;
std::array<std::unique_ptr<ControllerBase>, static_cast<size_t>(HidController::MaxControllers)>
controllers{};
diff --git a/src/core/hle/service/hid/irs.cpp b/src/core/hle/service/hid/irs.cpp
index 3c7f8b1ee..2c4625c99 100644
--- a/src/core/hle/service/hid/irs.cpp
+++ b/src/core/hle/service/hid/irs.cpp
@@ -98,7 +98,7 @@ void IRS::GetImageTransferProcessorState(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 5};
rb.Push(RESULT_SUCCESS);
- rb.PushRaw<u64>(CoreTiming::GetTicks());
+ rb.PushRaw<u64>(Core::System::GetInstance().CoreTiming().GetTicks());
rb.PushRaw<u32>(0);
}
diff --git a/src/core/hle/service/ldr/ldr.cpp b/src/core/hle/service/ldr/ldr.cpp
index 9df7ac50f..d65693fc7 100644
--- a/src/core/hle/service/ldr/ldr.cpp
+++ b/src/core/hle/service/ldr/ldr.cpp
@@ -319,15 +319,14 @@ public:
}
ASSERT(vm_manager
- .MirrorMemory(*map_address, nro_addr, nro_size,
- Kernel::MemoryState::ModuleCodeStatic)
+ .MirrorMemory(*map_address, nro_addr, nro_size, Kernel::MemoryState::ModuleCode)
.IsSuccess());
ASSERT(vm_manager.UnmapRange(nro_addr, nro_size).IsSuccess());
if (bss_size > 0) {
ASSERT(vm_manager
.MirrorMemory(*map_address + nro_size, bss_addr, bss_size,
- Kernel::MemoryState::ModuleCodeStatic)
+ Kernel::MemoryState::ModuleCode)
.IsSuccess());
ASSERT(vm_manager.UnmapRange(bss_addr, bss_size).IsSuccess());
}
@@ -388,8 +387,7 @@ public:
const auto& nro_size = iter->second.size;
ASSERT(vm_manager
- .MirrorMemory(heap_addr, mapped_addr, nro_size,
- Kernel::MemoryState::ModuleCodeStatic)
+ .MirrorMemory(heap_addr, mapped_addr, nro_size, Kernel::MemoryState::ModuleCode)
.IsSuccess());
ASSERT(vm_manager.UnmapRange(mapped_addr, nro_size).IsSuccess());
diff --git a/src/core/hle/service/lm/lm.cpp b/src/core/hle/service/lm/lm.cpp
index 1f462e087..2a61593e2 100644
--- a/src/core/hle/service/lm/lm.cpp
+++ b/src/core/hle/service/lm/lm.cpp
@@ -42,7 +42,7 @@ private:
union {
BitField<0, 16, Flags> flags;
BitField<16, 8, Severity> severity;
- BitField<24, 8, u32_le> verbosity;
+ BitField<24, 8, u32> verbosity;
};
u32_le payload_size;
diff --git a/src/core/hle/service/nfc/nfc.cpp b/src/core/hle/service/nfc/nfc.cpp
index 5c62d42ba..ca88bf97f 100644
--- a/src/core/hle/service/nfc/nfc.cpp
+++ b/src/core/hle/service/nfc/nfc.cpp
@@ -150,7 +150,7 @@ private:
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
- rb.PushRaw<u8>(Settings::values.enable_nfc);
+ rb.PushRaw<u8>(true);
}
void GetStateOld(Kernel::HLERequestContext& ctx) {
diff --git a/src/core/hle/service/nfp/nfp.cpp b/src/core/hle/service/nfp/nfp.cpp
index 1c4482e47..c6babdd4d 100644
--- a/src/core/hle/service/nfp/nfp.cpp
+++ b/src/core/hle/service/nfp/nfp.cpp
@@ -335,7 +335,7 @@ void Module::Interface::CreateUserInterface(Kernel::HLERequestContext& ctx) {
}
bool Module::Interface::LoadAmiibo(const std::vector<u8>& buffer) {
- std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
+ std::lock_guard lock{HLE::g_hle_lock};
if (buffer.size() < sizeof(AmiiboFile)) {
return false;
}
diff --git a/src/core/hle/service/nvdrv/devices/nvdevice.h b/src/core/hle/service/nvdrv/devices/nvdevice.h
index 0f02a1a18..4f6042b00 100644
--- a/src/core/hle/service/nvdrv/devices/nvdevice.h
+++ b/src/core/hle/service/nvdrv/devices/nvdevice.h
@@ -19,11 +19,11 @@ public:
virtual ~nvdevice() = default;
union Ioctl {
u32_le raw;
- BitField<0, 8, u32_le> cmd;
- BitField<8, 8, u32_le> group;
- BitField<16, 14, u32_le> length;
- BitField<30, 1, u32_le> is_in;
- BitField<31, 1, u32_le> is_out;
+ BitField<0, 8, u32> cmd;
+ BitField<8, 8, u32> group;
+ BitField<16, 14, u32> length;
+ BitField<30, 1, u32> is_in;
+ BitField<31, 1, u32> is_out;
};
/**
diff --git a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp
index 92acc57b1..20c7c39aa 100644
--- a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp
@@ -23,11 +23,11 @@ u32 nvdisp_disp0::ioctl(Ioctl command, const std::vector<u8>& input, std::vector
void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u32 height,
u32 stride, NVFlinger::BufferQueue::BufferTransformFlags transform,
- const MathUtil::Rectangle<int>& crop_rect) {
+ const Common::Rectangle<int>& crop_rect) {
VAddr addr = nvmap_dev->GetObjectAddress(buffer_handle);
- LOG_WARNING(Service,
- "Drawing from address {:X} offset {:08X} Width {} Height {} Stride {} Format {}",
- addr, offset, width, height, stride, format);
+ LOG_TRACE(Service,
+ "Drawing from address {:X} offset {:08X} Width {} Height {} Stride {} Format {}",
+ addr, offset, width, height, stride, format);
using PixelFormat = Tegra::FramebufferConfig::PixelFormat;
const Tegra::FramebufferConfig framebuffer{
@@ -36,7 +36,7 @@ void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u3
auto& instance = Core::System::GetInstance();
instance.GetPerfStats().EndGameFrame();
- instance.Renderer().SwapBuffers(framebuffer);
+ instance.GPU().SwapBuffers(framebuffer);
}
} // namespace Service::Nvidia::Devices
diff --git a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.h b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.h
index a45086e45..ace71169f 100644
--- a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.h
+++ b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.h
@@ -25,7 +25,7 @@ public:
/// Performs a screen flip, drawing the buffer pointed to by the handle.
void flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u32 height, u32 stride,
NVFlinger::BufferQueue::BufferTransformFlags transform,
- const MathUtil::Rectangle<int>& crop_rect);
+ const Common::Rectangle<int>& crop_rect);
private:
std::shared_ptr<nvmap> nvmap_dev;
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp b/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp
index 466db7ccd..af62d33d2 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp
@@ -10,6 +10,7 @@
#include "core/core.h"
#include "core/hle/service/nvdrv/devices/nvhost_as_gpu.h"
#include "core/hle/service/nvdrv/devices/nvmap.h"
+#include "core/memory.h"
#include "video_core/memory_manager.h"
#include "video_core/rasterizer_interface.h"
#include "video_core/renderer_base.h"
@@ -88,7 +89,7 @@ u32 nvhost_as_gpu::Remap(const std::vector<u8>& input, std::vector<u8>& output)
for (const auto& entry : entries) {
LOG_WARNING(Service_NVDRV, "remap entry, offset=0x{:X} handle=0x{:X} pages=0x{:X}",
entry.offset, entry.nvmap_handle, entry.pages);
- Tegra::GPUVAddr offset = static_cast<Tegra::GPUVAddr>(entry.offset) << 0x10;
+ GPUVAddr offset = static_cast<GPUVAddr>(entry.offset) << 0x10;
auto object = nvmap_dev->GetObject(entry.nvmap_handle);
if (!object) {
LOG_CRITICAL(Service_NVDRV, "nvmap {} is an invalid handle!", entry.nvmap_handle);
@@ -101,7 +102,7 @@ u32 nvhost_as_gpu::Remap(const std::vector<u8>& input, std::vector<u8>& output)
u64 size = static_cast<u64>(entry.pages) << 0x10;
ASSERT(size <= object->size);
- Tegra::GPUVAddr returned = gpu.MemoryManager().MapBufferEx(object->addr, offset, size);
+ GPUVAddr returned = gpu.MemoryManager().MapBufferEx(object->addr, offset, size);
ASSERT(returned == offset);
}
std::memcpy(output.data(), entries.data(), output.size());
@@ -172,16 +173,8 @@ u32 nvhost_as_gpu::UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& ou
return 0;
}
- auto& system_instance = Core::System::GetInstance();
-
- // Remove this memory region from the rasterizer cache.
- auto& gpu = system_instance.GPU();
- auto cpu_addr = gpu.MemoryManager().GpuToCpuAddress(params.offset);
- ASSERT(cpu_addr);
- system_instance.Renderer().Rasterizer().FlushAndInvalidateRegion(*cpu_addr, itr->second.size);
-
- params.offset = gpu.MemoryManager().UnmapBuffer(params.offset, itr->second.size);
-
+ params.offset = Core::System::GetInstance().GPU().MemoryManager().UnmapBuffer(params.offset,
+ itr->second.size);
buffer_mappings.erase(itr->second.offset);
std::memcpy(output.data(), &params, output.size());
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.cpp b/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.cpp
index d57a54ee8..45812d238 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.cpp
@@ -5,6 +5,7 @@
#include <cstring>
#include "common/assert.h"
#include "common/logging/log.h"
+#include "core/core.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.h"
@@ -184,7 +185,7 @@ u32 nvhost_ctrl_gpu::GetGpuTime(const std::vector<u8>& input, std::vector<u8>& o
IoctlGetGpuTime params{};
std::memcpy(&params, input.data(), input.size());
- params.gpu_time = CoreTiming::cyclesToNs(CoreTiming::GetTicks());
+ params.gpu_time = Core::Timing::cyclesToNs(Core::System::GetInstance().CoreTiming().GetTicks());
std::memcpy(output.data(), &params, output.size());
return 0;
}
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp b/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp
index 0a650f36c..8ce7bc7a5 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp
@@ -136,16 +136,6 @@ u32 nvhost_gpu::AllocateObjectContext(const std::vector<u8>& input, std::vector<
return 0;
}
-static void PushGPUEntries(Tegra::CommandList&& entries) {
- if (entries.empty()) {
- return;
- }
-
- auto& dma_pusher{Core::System::GetInstance().GPU().DmaPusher()};
- dma_pusher.Push(std::move(entries));
- dma_pusher.DispatchCalls();
-}
-
u32 nvhost_gpu::SubmitGPFIFO(const std::vector<u8>& input, std::vector<u8>& output) {
if (input.size() < sizeof(IoctlSubmitGpfifo)) {
UNIMPLEMENTED();
@@ -163,7 +153,7 @@ u32 nvhost_gpu::SubmitGPFIFO(const std::vector<u8>& input, std::vector<u8>& outp
std::memcpy(entries.data(), &input[sizeof(IoctlSubmitGpfifo)],
params.num_entries * sizeof(Tegra::CommandListHeader));
- PushGPUEntries(std::move(entries));
+ Core::System::GetInstance().GPU().PushGPUEntries(std::move(entries));
params.fence_out.id = 0;
params.fence_out.value = 0;
@@ -184,7 +174,7 @@ u32 nvhost_gpu::KickoffPB(const std::vector<u8>& input, std::vector<u8>& output)
Memory::ReadBlock(params.address, entries.data(),
params.num_entries * sizeof(Tegra::CommandListHeader));
- PushGPUEntries(std::move(entries));
+ Core::System::GetInstance().GPU().PushGPUEntries(std::move(entries));
params.fence_out.id = 0;
params.fence_out.value = 0;
diff --git a/src/core/hle/service/nvflinger/buffer_queue.cpp b/src/core/hle/service/nvflinger/buffer_queue.cpp
index fc07d9bb8..4d150fc71 100644
--- a/src/core/hle/service/nvflinger/buffer_queue.cpp
+++ b/src/core/hle/service/nvflinger/buffer_queue.cpp
@@ -63,7 +63,7 @@ const IGBPBuffer& BufferQueue::RequestBuffer(u32 slot) const {
}
void BufferQueue::QueueBuffer(u32 slot, BufferTransformFlags transform,
- const MathUtil::Rectangle<int>& crop_rect) {
+ const Common::Rectangle<int>& crop_rect) {
auto itr = std::find_if(queue.begin(), queue.end(),
[&](const Buffer& buffer) { return buffer.slot == slot; });
ASSERT(itr != queue.end());
diff --git a/src/core/hle/service/nvflinger/buffer_queue.h b/src/core/hle/service/nvflinger/buffer_queue.h
index b171f256c..e1ccb6171 100644
--- a/src/core/hle/service/nvflinger/buffer_queue.h
+++ b/src/core/hle/service/nvflinger/buffer_queue.h
@@ -13,10 +13,6 @@
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/writable_event.h"
-namespace CoreTiming {
-struct EventType;
-}
-
namespace Service::NVFlinger {
struct IGBPBuffer {
@@ -71,14 +67,14 @@ public:
Status status = Status::Free;
IGBPBuffer igbp_buffer;
BufferTransformFlags transform;
- MathUtil::Rectangle<int> crop_rect;
+ Common::Rectangle<int> crop_rect;
};
void SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer);
std::optional<u32> DequeueBuffer(u32 width, u32 height);
const IGBPBuffer& RequestBuffer(u32 slot) const;
void QueueBuffer(u32 slot, BufferTransformFlags transform,
- const MathUtil::Rectangle<int>& crop_rect);
+ const Common::Rectangle<int>& crop_rect);
std::optional<std::reference_wrapper<const Buffer>> AcquireBuffer();
void ReleaseBuffer(u32 slot);
u32 Query(QueryType type);
diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp
index cde06916d..c7f5bbf28 100644
--- a/src/core/hle/service/nvflinger/nvflinger.cpp
+++ b/src/core/hle/service/nvflinger/nvflinger.cpp
@@ -14,32 +14,39 @@
#include "core/core_timing_util.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/readable_event.h"
-#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/nvdrv/devices/nvdisp_disp0.h"
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/nvflinger/buffer_queue.h"
#include "core/hle/service/nvflinger/nvflinger.h"
+#include "core/hle/service/vi/display/vi_display.h"
+#include "core/hle/service/vi/layer/vi_layer.h"
#include "core/perf_stats.h"
#include "video_core/renderer_base.h"
namespace Service::NVFlinger {
constexpr std::size_t SCREEN_REFRESH_RATE = 60;
-constexpr u64 frame_ticks = static_cast<u64>(CoreTiming::BASE_CLOCK_RATE / SCREEN_REFRESH_RATE);
+constexpr s64 frame_ticks = static_cast<s64>(Core::Timing::BASE_CLOCK_RATE / SCREEN_REFRESH_RATE);
+
+NVFlinger::NVFlinger(Core::Timing::CoreTiming& core_timing) : core_timing{core_timing} {
+ displays.emplace_back(0, "Default");
+ displays.emplace_back(1, "External");
+ displays.emplace_back(2, "Edid");
+ displays.emplace_back(3, "Internal");
+ displays.emplace_back(4, "Null");
-NVFlinger::NVFlinger() {
// Schedule the screen composition events
composition_event =
- CoreTiming::RegisterEvent("ScreenComposition", [this](u64 userdata, int cycles_late) {
+ core_timing.RegisterEvent("ScreenComposition", [this](u64 userdata, s64 cycles_late) {
Compose();
- CoreTiming::ScheduleEvent(frame_ticks - cycles_late, composition_event);
+ this->core_timing.ScheduleEvent(frame_ticks - cycles_late, composition_event);
});
- CoreTiming::ScheduleEvent(frame_ticks, composition_event);
+ core_timing.ScheduleEvent(frame_ticks, composition_event);
}
NVFlinger::~NVFlinger() {
- CoreTiming::UnscheduleEvent(composition_event, 0);
+ core_timing.UnscheduleEvent(composition_event, 0);
}
void NVFlinger::SetNVDrvInstance(std::shared_ptr<Nvidia::Module> instance) {
@@ -52,13 +59,14 @@ std::optional<u64> NVFlinger::OpenDisplay(std::string_view name) {
// TODO(Subv): Currently we only support the Default display.
ASSERT(name == "Default");
- const auto itr = std::find_if(displays.begin(), displays.end(),
- [&](const Display& display) { return display.name == name; });
+ const auto itr =
+ std::find_if(displays.begin(), displays.end(),
+ [&](const VI::Display& display) { return display.GetName() == name; });
if (itr == displays.end()) {
return {};
}
- return itr->id;
+ return itr->GetID();
}
std::optional<u64> NVFlinger::CreateLayer(u64 display_id) {
@@ -68,13 +76,10 @@ std::optional<u64> NVFlinger::CreateLayer(u64 display_id) {
return {};
}
- ASSERT_MSG(display->layers.empty(), "Only one layer is supported per display at the moment");
-
const u64 layer_id = next_layer_id++;
const u32 buffer_queue_id = next_buffer_queue_id++;
- auto buffer_queue = std::make_shared<BufferQueue>(buffer_queue_id, layer_id);
- display->layers.emplace_back(layer_id, buffer_queue);
- buffer_queues.emplace_back(std::move(buffer_queue));
+ buffer_queues.emplace_back(buffer_queue_id, layer_id);
+ display->CreateLayer(layer_id, buffer_queues.back());
return layer_id;
}
@@ -85,7 +90,7 @@ std::optional<u32> NVFlinger::FindBufferQueueId(u64 display_id, u64 layer_id) co
return {};
}
- return layer->buffer_queue->GetId();
+ return layer->GetBufferQueue().GetId();
}
Kernel::SharedPtr<Kernel::ReadableEvent> NVFlinger::FindVsyncEvent(u64 display_id) const {
@@ -95,20 +100,29 @@ Kernel::SharedPtr<Kernel::ReadableEvent> NVFlinger::FindVsyncEvent(u64 display_i
return nullptr;
}
- return display->vsync_event.readable;
+ return display->GetVSyncEvent();
+}
+
+BufferQueue& NVFlinger::FindBufferQueue(u32 id) {
+ const auto itr = std::find_if(buffer_queues.begin(), buffer_queues.end(),
+ [id](const auto& queue) { return queue.GetId() == id; });
+
+ ASSERT(itr != buffer_queues.end());
+ return *itr;
}
-std::shared_ptr<BufferQueue> NVFlinger::FindBufferQueue(u32 id) const {
+const BufferQueue& NVFlinger::FindBufferQueue(u32 id) const {
const auto itr = std::find_if(buffer_queues.begin(), buffer_queues.end(),
- [&](const auto& queue) { return queue->GetId() == id; });
+ [id](const auto& queue) { return queue.GetId() == id; });
ASSERT(itr != buffer_queues.end());
return *itr;
}
-Display* NVFlinger::FindDisplay(u64 display_id) {
- const auto itr = std::find_if(displays.begin(), displays.end(),
- [&](const Display& display) { return display.id == display_id; });
+VI::Display* NVFlinger::FindDisplay(u64 display_id) {
+ const auto itr =
+ std::find_if(displays.begin(), displays.end(),
+ [&](const VI::Display& display) { return display.GetID() == display_id; });
if (itr == displays.end()) {
return nullptr;
@@ -117,9 +131,10 @@ Display* NVFlinger::FindDisplay(u64 display_id) {
return &*itr;
}
-const Display* NVFlinger::FindDisplay(u64 display_id) const {
- const auto itr = std::find_if(displays.begin(), displays.end(),
- [&](const Display& display) { return display.id == display_id; });
+const VI::Display* NVFlinger::FindDisplay(u64 display_id) const {
+ const auto itr =
+ std::find_if(displays.begin(), displays.end(),
+ [&](const VI::Display& display) { return display.GetID() == display_id; });
if (itr == displays.end()) {
return nullptr;
@@ -128,57 +143,41 @@ const Display* NVFlinger::FindDisplay(u64 display_id) const {
return &*itr;
}
-Layer* NVFlinger::FindLayer(u64 display_id, u64 layer_id) {
+VI::Layer* NVFlinger::FindLayer(u64 display_id, u64 layer_id) {
auto* const display = FindDisplay(display_id);
if (display == nullptr) {
return nullptr;
}
- const auto itr = std::find_if(display->layers.begin(), display->layers.end(),
- [&](const Layer& layer) { return layer.id == layer_id; });
-
- if (itr == display->layers.end()) {
- return nullptr;
- }
-
- return &*itr;
+ return display->FindLayer(layer_id);
}
-const Layer* NVFlinger::FindLayer(u64 display_id, u64 layer_id) const {
+const VI::Layer* NVFlinger::FindLayer(u64 display_id, u64 layer_id) const {
const auto* const display = FindDisplay(display_id);
if (display == nullptr) {
return nullptr;
}
- const auto itr = std::find_if(display->layers.begin(), display->layers.end(),
- [&](const Layer& layer) { return layer.id == layer_id; });
-
- if (itr == display->layers.end()) {
- return nullptr;
- }
-
- return &*itr;
+ return display->FindLayer(layer_id);
}
void NVFlinger::Compose() {
for (auto& display : displays) {
// Trigger vsync for this display at the end of drawing
- SCOPE_EXIT({ display.vsync_event.writable->Signal(); });
+ SCOPE_EXIT({ display.SignalVSyncEvent(); });
// Don't do anything for displays without layers.
- if (display.layers.empty())
+ if (!display.HasLayers())
continue;
// TODO(Subv): Support more than 1 layer.
- ASSERT_MSG(display.layers.size() == 1, "Max 1 layer per display is supported");
-
- Layer& layer = display.layers[0];
- auto& buffer_queue = layer.buffer_queue;
+ VI::Layer& layer = display.GetLayer(0);
+ auto& buffer_queue = layer.GetBufferQueue();
// Search for a queued buffer and acquire it
- auto buffer = buffer_queue->AcquireBuffer();
+ auto buffer = buffer_queue.AcquireBuffer();
MicroProfileFlip();
@@ -187,7 +186,7 @@ void NVFlinger::Compose() {
// There was no queued buffer to draw, render previous frame
system_instance.GetPerfStats().EndGameFrame();
- system_instance.Renderer().SwapBuffers({});
+ system_instance.GPU().SwapBuffers({});
continue;
}
@@ -203,19 +202,8 @@ void NVFlinger::Compose() {
igbp_buffer.width, igbp_buffer.height, igbp_buffer.stride,
buffer->get().transform, buffer->get().crop_rect);
- buffer_queue->ReleaseBuffer(buffer->get().slot);
+ buffer_queue.ReleaseBuffer(buffer->get().slot);
}
}
-Layer::Layer(u64 id, std::shared_ptr<BufferQueue> queue) : id(id), buffer_queue(std::move(queue)) {}
-Layer::~Layer() = default;
-
-Display::Display(u64 id, std::string name) : id(id), name(std::move(name)) {
- auto& kernel = Core::System::GetInstance().Kernel();
- vsync_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Sticky,
- fmt::format("Display VSync Event {}", id));
-}
-
-Display::~Display() = default;
-
} // namespace Service::NVFlinger
diff --git a/src/core/hle/service/nvflinger/nvflinger.h b/src/core/hle/service/nvflinger/nvflinger.h
index 4c55e99f4..c0a83fffb 100644
--- a/src/core/hle/service/nvflinger/nvflinger.h
+++ b/src/core/hle/service/nvflinger/nvflinger.h
@@ -4,7 +4,6 @@
#pragma once
-#include <array>
#include <memory>
#include <optional>
#include <string>
@@ -14,9 +13,10 @@
#include "common/common_types.h"
#include "core/hle/kernel/object.h"
-namespace CoreTiming {
+namespace Core::Timing {
+class CoreTiming;
struct EventType;
-}
+} // namespace Core::Timing
namespace Kernel {
class ReadableEvent;
@@ -25,34 +25,20 @@ class WritableEvent;
namespace Service::Nvidia {
class Module;
-}
+} // namespace Service::Nvidia
+
+namespace Service::VI {
+class Display;
+class Layer;
+} // namespace Service::VI
namespace Service::NVFlinger {
class BufferQueue;
-struct Layer {
- Layer(u64 id, std::shared_ptr<BufferQueue> queue);
- ~Layer();
-
- u64 id;
- std::shared_ptr<BufferQueue> buffer_queue;
-};
-
-struct Display {
- Display(u64 id, std::string name);
- ~Display();
-
- u64 id;
- std::string name;
-
- std::vector<Layer> layers;
- Kernel::EventPair vsync_event;
-};
-
class NVFlinger final {
public:
- NVFlinger();
+ explicit NVFlinger(Core::Timing::CoreTiming& core_timing);
~NVFlinger();
/// Sets the NVDrv module instance to use to send buffers to the GPU.
@@ -79,7 +65,10 @@ public:
Kernel::SharedPtr<Kernel::ReadableEvent> FindVsyncEvent(u64 display_id) const;
/// Obtains a buffer queue identified by the ID.
- std::shared_ptr<BufferQueue> FindBufferQueue(u32 id) const;
+ BufferQueue& FindBufferQueue(u32 id);
+
+ /// Obtains a buffer queue identified by the ID.
+ const BufferQueue& FindBufferQueue(u32 id) const;
/// Performs a composition request to the emulated nvidia GPU and triggers the vsync events when
/// finished.
@@ -87,27 +76,21 @@ public:
private:
/// Finds the display identified by the specified ID.
- Display* FindDisplay(u64 display_id);
+ VI::Display* FindDisplay(u64 display_id);
/// Finds the display identified by the specified ID.
- const Display* FindDisplay(u64 display_id) const;
+ const VI::Display* FindDisplay(u64 display_id) const;
/// Finds the layer identified by the specified ID in the desired display.
- Layer* FindLayer(u64 display_id, u64 layer_id);
+ VI::Layer* FindLayer(u64 display_id, u64 layer_id);
/// Finds the layer identified by the specified ID in the desired display.
- const Layer* FindLayer(u64 display_id, u64 layer_id) const;
+ const VI::Layer* FindLayer(u64 display_id, u64 layer_id) const;
std::shared_ptr<Nvidia::Module> nvdrv;
- std::array<Display, 5> displays{{
- {0, "Default"},
- {1, "External"},
- {2, "Edid"},
- {3, "Internal"},
- {4, "Null"},
- }};
- std::vector<std::shared_ptr<BufferQueue>> buffer_queues;
+ std::vector<VI::Display> displays;
+ std::vector<BufferQueue> buffer_queues;
/// Id to use for the next layer that is created, this counter is shared among all displays.
u64 next_layer_id = 1;
@@ -115,8 +98,11 @@ private:
/// layers.
u32 next_buffer_queue_id = 1;
- /// CoreTiming event that handles screen composition.
- CoreTiming::EventType* composition_event;
+ /// Event that handles screen composition.
+ Core::Timing::EventType* composition_event;
+
+ /// Core timing instance for registering/unregistering the composition event.
+ Core::Timing::CoreTiming& core_timing;
};
} // namespace Service::NVFlinger
diff --git a/src/core/hle/service/service.cpp b/src/core/hle/service/service.cpp
index d25b80ab0..00806b0ed 100644
--- a/src/core/hle/service/service.cpp
+++ b/src/core/hle/service/service.cpp
@@ -11,7 +11,6 @@
#include "core/hle/ipc.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/client_port.h"
-#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/server_port.h"
@@ -76,7 +75,8 @@ namespace Service {
* Creates a function string for logging, complete with the name (or header code, depending
* on what's passed in) the port name, and all the cmd_buff arguments.
*/
-[[maybe_unused]] static std::string MakeFunctionString(const char* name, const char* port_name,
+[[maybe_unused]] static std::string MakeFunctionString(std::string_view name,
+ std::string_view port_name,
const u32* cmd_buff) {
// Number of params == bits 0-5 + bits 6-11
int num_params = (cmd_buff[0] & 0x3F) + ((cmd_buff[0] >> 6) & 0x3F);
@@ -158,9 +158,7 @@ void ServiceFrameworkBase::InvokeRequest(Kernel::HLERequestContext& ctx) {
return ReportUnimplementedFunction(ctx, info);
}
- LOG_TRACE(
- Service, "{}",
- MakeFunctionString(info->name, GetServiceName().c_str(), ctx.CommandBuffer()).c_str());
+ LOG_TRACE(Service, "{}", MakeFunctionString(info->name, GetServiceName(), ctx.CommandBuffer()));
handler_invoker(this, info->handler_callback, ctx);
}
@@ -169,7 +167,7 @@ ResultCode ServiceFrameworkBase::HandleSyncRequest(Kernel::HLERequestContext& co
case IPC::CommandType::Close: {
IPC::ResponseBuilder rb{context, 2};
rb.Push(RESULT_SUCCESS);
- return ResultCode(ErrorModule::HIPC, ErrorDescription::RemoteProcessDead);
+ return IPC::ERR_REMOTE_PROCESS_DEAD;
}
case IPC::CommandType::ControlWithContext:
case IPC::CommandType::Control: {
@@ -194,10 +192,11 @@ ResultCode ServiceFrameworkBase::HandleSyncRequest(Kernel::HLERequestContext& co
// Module interface
/// Initialize ServiceManager
-void Init(std::shared_ptr<SM::ServiceManager>& sm, FileSys::VfsFilesystem& vfs) {
+void Init(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system,
+ FileSys::VfsFilesystem& vfs) {
// NVFlinger needs to be accessed by several services like Vi and AppletOE so we instantiate it
// here and pass it into the respective InstallInterfaces functions.
- auto nv_flinger = std::make_shared<NVFlinger::NVFlinger>();
+ auto nv_flinger = std::make_shared<NVFlinger::NVFlinger>(system.CoreTiming());
SM::ServiceManager::InstallInterfaces(sm);
diff --git a/src/core/hle/service/service.h b/src/core/hle/service/service.h
index 029533628..830790269 100644
--- a/src/core/hle/service/service.h
+++ b/src/core/hle/service/service.h
@@ -14,6 +14,14 @@
////////////////////////////////////////////////////////////////////////////////////////////////////
// Namespace Service
+namespace Core {
+class System;
+}
+
+namespace FileSys {
+class VfsFilesystem;
+}
+
namespace Kernel {
class ClientPort;
class ServerPort;
@@ -21,10 +29,6 @@ class ServerSession;
class HLERequestContext;
} // namespace Kernel
-namespace FileSys {
-class VfsFilesystem;
-}
-
namespace Service {
namespace SM {
@@ -178,7 +182,8 @@ private:
};
/// Initialize ServiceManager
-void Init(std::shared_ptr<SM::ServiceManager>& sm, FileSys::VfsFilesystem& vfs);
+void Init(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system,
+ FileSys::VfsFilesystem& vfs);
/// Shutdown ServiceManager
void Shutdown();
diff --git a/src/core/hle/service/set/set_sys.cpp b/src/core/hle/service/set/set_sys.cpp
index c9b4da5b0..ecee554bf 100644
--- a/src/core/hle/service/set/set_sys.cpp
+++ b/src/core/hle/service/set/set_sys.cpp
@@ -2,13 +2,88 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include "common/assert.h"
#include "common/logging/log.h"
+#include "core/file_sys/errors.h"
+#include "core/file_sys/system_archive/system_version.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/client_port.h"
+#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/set/set_sys.h"
namespace Service::Set {
+namespace {
+constexpr u64 SYSTEM_VERSION_FILE_MINOR_REVISION_OFFSET = 0x05;
+
+enum class GetFirmwareVersionType {
+ Version1,
+ Version2,
+};
+
+void GetFirmwareVersionImpl(Kernel::HLERequestContext& ctx, GetFirmwareVersionType type) {
+ LOG_WARNING(Service_SET, "called - Using hardcoded firmware version '{}'",
+ FileSys::SystemArchive::GetLongDisplayVersion());
+
+ ASSERT_MSG(ctx.GetWriteBufferSize() == 0x100,
+ "FirmwareVersion output buffer must be 0x100 bytes in size!");
+
+ // Instead of using the normal procedure of checking for the real system archive and if it
+ // doesn't exist, synthesizing one, I feel that that would lead to strange bugs because a
+ // used is using a really old or really new SystemVersion title. The synthesized one ensures
+ // consistence (currently reports as 5.1.0-0.0)
+ const auto archive = FileSys::SystemArchive::SystemVersion();
+
+ const auto early_exit_failure = [&ctx](const std::string& desc, ResultCode code) {
+ LOG_ERROR(Service_SET, "General failure while attempting to resolve firmware version ({}).",
+ desc.c_str());
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(code);
+ };
+
+ if (archive == nullptr) {
+ early_exit_failure("The system version archive couldn't be synthesized.",
+ FileSys::ERROR_FAILED_MOUNT_ARCHIVE);
+ return;
+ }
+
+ const auto ver_file = archive->GetFile("file");
+ if (ver_file == nullptr) {
+ early_exit_failure("The system version archive didn't contain the file 'file'.",
+ FileSys::ERROR_INVALID_ARGUMENT);
+ return;
+ }
+
+ auto data = ver_file->ReadAllBytes();
+ if (data.size() != 0x100) {
+ early_exit_failure("The system version file 'file' was not the correct size.",
+ FileSys::ERROR_OUT_OF_BOUNDS);
+ return;
+ }
+
+ // If the command is GetFirmwareVersion (as opposed to GetFirmwareVersion2), hardware will
+ // zero out the REVISION_MINOR field.
+ if (type == GetFirmwareVersionType::Version1) {
+ data[SYSTEM_VERSION_FILE_MINOR_REVISION_OFFSET] = 0;
+ }
+
+ ctx.WriteBuffer(data);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+}
+} // Anonymous namespace
+
+void SET_SYS::GetFirmwareVersion(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_SET, "called");
+ GetFirmwareVersionImpl(ctx, GetFirmwareVersionType::Version1);
+}
+
+void SET_SYS::GetFirmwareVersion2(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_SET, "called");
+ GetFirmwareVersionImpl(ctx, GetFirmwareVersionType::Version2);
+}
+
void SET_SYS::GetColorSetId(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_SET, "called");
@@ -33,8 +108,8 @@ SET_SYS::SET_SYS() : ServiceFramework("set:sys") {
{0, nullptr, "SetLanguageCode"},
{1, nullptr, "SetNetworkSettings"},
{2, nullptr, "GetNetworkSettings"},
- {3, nullptr, "GetFirmwareVersion"},
- {4, nullptr, "GetFirmwareVersion2"},
+ {3, &SET_SYS::GetFirmwareVersion, "GetFirmwareVersion"},
+ {4, &SET_SYS::GetFirmwareVersion2, "GetFirmwareVersion2"},
{5, nullptr, "GetFirmwareVersionDigest"},
{7, nullptr, "GetLockScreenFlag"},
{8, nullptr, "SetLockScreenFlag"},
diff --git a/src/core/hle/service/set/set_sys.h b/src/core/hle/service/set/set_sys.h
index f602f3c77..13ee2cf46 100644
--- a/src/core/hle/service/set/set_sys.h
+++ b/src/core/hle/service/set/set_sys.h
@@ -20,6 +20,8 @@ private:
BasicBlack = 1,
};
+ void GetFirmwareVersion(Kernel::HLERequestContext& ctx);
+ void GetFirmwareVersion2(Kernel::HLERequestContext& ctx);
void GetColorSetId(Kernel::HLERequestContext& ctx);
void SetColorSetId(Kernel::HLERequestContext& ctx);
diff --git a/src/core/hle/service/sm/controller.cpp b/src/core/hle/service/sm/controller.cpp
index 74da4d5e6..e9ee73710 100644
--- a/src/core/hle/service/sm/controller.cpp
+++ b/src/core/hle/service/sm/controller.cpp
@@ -30,7 +30,7 @@ void Controller::DuplicateSession(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1, IPC::ResponseBuilder::Flags::AlwaysMoveHandles};
rb.Push(RESULT_SUCCESS);
- Kernel::SharedPtr<Kernel::ClientSession> session{ctx.Session()->parent->client};
+ Kernel::SharedPtr<Kernel::ClientSession> session{ctx.Session()->GetParent()->client};
rb.PushMoveObjects(session);
LOG_DEBUG(Service, "session={}", session->GetObjectId());
diff --git a/src/core/hle/service/sm/sm.h b/src/core/hle/service/sm/sm.h
index bef25433e..b9d6381b4 100644
--- a/src/core/hle/service/sm/sm.h
+++ b/src/core/hle/service/sm/sm.h
@@ -67,7 +67,7 @@ public:
if (port == nullptr) {
return nullptr;
}
- return std::static_pointer_cast<T>(port->hle_handler);
+ return std::static_pointer_cast<T>(port->GetHLEHandler());
}
void InvokeControlRequest(Kernel::HLERequestContext& context);
diff --git a/src/core/hle/service/time/time.cpp b/src/core/hle/service/time/time.cpp
index c13640ad8..aa115935d 100644
--- a/src/core/hle/service/time/time.cpp
+++ b/src/core/hle/service/time/time.cpp
@@ -5,6 +5,7 @@
#include <chrono>
#include <ctime>
#include "common/logging/log.h"
+#include "core/core.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/hle/ipc_helpers.h"
@@ -106,8 +107,9 @@ private:
void GetCurrentTimePoint(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Time, "called");
- SteadyClockTimePoint steady_clock_time_point{
- CoreTiming::cyclesToMs(CoreTiming::GetTicks()) / 1000};
+ const auto& core_timing = Core::System::GetInstance().CoreTiming();
+ const SteadyClockTimePoint steady_clock_time_point{
+ Core::Timing::cyclesToMs(core_timing.GetTicks()) / 1000};
IPC::ResponseBuilder rb{ctx, (sizeof(SteadyClockTimePoint) / 4) + 2};
rb.Push(RESULT_SUCCESS);
rb.PushRaw(steady_clock_time_point);
@@ -281,8 +283,9 @@ void Module::Interface::GetClockSnapshot(Kernel::HLERequestContext& ctx) {
return;
}
+ const auto& core_timing = Core::System::GetInstance().CoreTiming();
const SteadyClockTimePoint steady_clock_time_point{
- CoreTiming::cyclesToMs(CoreTiming::GetTicks()) / 1000, {}};
+ Core::Timing::cyclesToMs(core_timing.GetTicks()) / 1000, {}};
CalendarTime calendar_time{};
calendar_time.year = tm->tm_year + 1900;
diff --git a/src/core/hle/service/vi/display/vi_display.cpp b/src/core/hle/service/vi/display/vi_display.cpp
new file mode 100644
index 000000000..01d80311b
--- /dev/null
+++ b/src/core/hle/service/vi/display/vi_display.cpp
@@ -0,0 +1,71 @@
+// Copyright 2019 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include <utility>
+
+#include <fmt/format.h>
+
+#include "common/assert.h"
+#include "core/core.h"
+#include "core/hle/kernel/readable_event.h"
+#include "core/hle/service/vi/display/vi_display.h"
+#include "core/hle/service/vi/layer/vi_layer.h"
+
+namespace Service::VI {
+
+Display::Display(u64 id, std::string name) : id{id}, name{std::move(name)} {
+ auto& kernel = Core::System::GetInstance().Kernel();
+ vsync_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Sticky,
+ fmt::format("Display VSync Event {}", id));
+}
+
+Display::~Display() = default;
+
+Layer& Display::GetLayer(std::size_t index) {
+ return layers.at(index);
+}
+
+const Layer& Display::GetLayer(std::size_t index) const {
+ return layers.at(index);
+}
+
+Kernel::SharedPtr<Kernel::ReadableEvent> Display::GetVSyncEvent() const {
+ return vsync_event.readable;
+}
+
+void Display::SignalVSyncEvent() {
+ vsync_event.writable->Signal();
+}
+
+void Display::CreateLayer(u64 id, NVFlinger::BufferQueue& buffer_queue) {
+ // TODO(Subv): Support more than 1 layer.
+ ASSERT_MSG(layers.empty(), "Only one layer is supported per display at the moment");
+
+ layers.emplace_back(id, buffer_queue);
+}
+
+Layer* Display::FindLayer(u64 id) {
+ const auto itr = std::find_if(layers.begin(), layers.end(),
+ [id](const VI::Layer& layer) { return layer.GetID() == id; });
+
+ if (itr == layers.end()) {
+ return nullptr;
+ }
+
+ return &*itr;
+}
+
+const Layer* Display::FindLayer(u64 id) const {
+ const auto itr = std::find_if(layers.begin(), layers.end(),
+ [id](const VI::Layer& layer) { return layer.GetID() == id; });
+
+ if (itr == layers.end()) {
+ return nullptr;
+ }
+
+ return &*itr;
+}
+
+} // namespace Service::VI
diff --git a/src/core/hle/service/vi/display/vi_display.h b/src/core/hle/service/vi/display/vi_display.h
new file mode 100644
index 000000000..2acd46ff8
--- /dev/null
+++ b/src/core/hle/service/vi/display/vi_display.h
@@ -0,0 +1,98 @@
+// Copyright 2019 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <string>
+#include <vector>
+
+#include "common/common_types.h"
+#include "core/hle/kernel/writable_event.h"
+
+namespace Service::NVFlinger {
+class BufferQueue;
+}
+
+namespace Service::VI {
+
+class Layer;
+
+/// Represents a single display type
+class Display {
+public:
+ /// Constructs a display with a given unique ID and name.
+ ///
+ /// @param id The unique ID for this display.
+ /// @param name The name for this display.
+ ///
+ Display(u64 id, std::string name);
+ ~Display();
+
+ Display(const Display&) = delete;
+ Display& operator=(const Display&) = delete;
+
+ Display(Display&&) = default;
+ Display& operator=(Display&&) = default;
+
+ /// Gets the unique ID assigned to this display.
+ u64 GetID() const {
+ return id;
+ }
+
+ /// Gets the name of this display
+ const std::string& GetName() const {
+ return name;
+ }
+
+ /// Whether or not this display has any layers added to it.
+ bool HasLayers() const {
+ return !layers.empty();
+ }
+
+ /// Gets a layer for this display based off an index.
+ Layer& GetLayer(std::size_t index);
+
+ /// Gets a layer for this display based off an index.
+ const Layer& GetLayer(std::size_t index) const;
+
+ /// Gets the readable vsync event.
+ Kernel::SharedPtr<Kernel::ReadableEvent> GetVSyncEvent() const;
+
+ /// Signals the internal vsync event.
+ void SignalVSyncEvent();
+
+ /// Creates and adds a layer to this display with the given ID.
+ ///
+ /// @param id The ID to assign to the created layer.
+ /// @param buffer_queue The buffer queue for the layer instance to use.
+ ///
+ void CreateLayer(u64 id, NVFlinger::BufferQueue& buffer_queue);
+
+ /// Attempts to find a layer with the given ID.
+ ///
+ /// @param id The layer ID.
+ ///
+ /// @returns If found, the Layer instance with the given ID.
+ /// If not found, then nullptr is returned.
+ ///
+ Layer* FindLayer(u64 id);
+
+ /// Attempts to find a layer with the given ID.
+ ///
+ /// @param id The layer ID.
+ ///
+ /// @returns If found, the Layer instance with the given ID.
+ /// If not found, then nullptr is returned.
+ ///
+ const Layer* FindLayer(u64 id) const;
+
+private:
+ u64 id;
+ std::string name;
+
+ std::vector<Layer> layers;
+ Kernel::EventPair vsync_event;
+};
+
+} // namespace Service::VI
diff --git a/src/core/hle/service/vi/layer/vi_layer.cpp b/src/core/hle/service/vi/layer/vi_layer.cpp
new file mode 100644
index 000000000..954225c26
--- /dev/null
+++ b/src/core/hle/service/vi/layer/vi_layer.cpp
@@ -0,0 +1,13 @@
+// Copyright 2019 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/hle/service/vi/layer/vi_layer.h"
+
+namespace Service::VI {
+
+Layer::Layer(u64 id, NVFlinger::BufferQueue& queue) : id{id}, buffer_queue{queue} {}
+
+Layer::~Layer() = default;
+
+} // namespace Service::VI
diff --git a/src/core/hle/service/vi/layer/vi_layer.h b/src/core/hle/service/vi/layer/vi_layer.h
new file mode 100644
index 000000000..c6bfd01f6
--- /dev/null
+++ b/src/core/hle/service/vi/layer/vi_layer.h
@@ -0,0 +1,52 @@
+// Copyright 2019 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/common_types.h"
+
+namespace Service::NVFlinger {
+class BufferQueue;
+}
+
+namespace Service::VI {
+
+/// Represents a single display layer.
+class Layer {
+public:
+ /// Constructs a layer with a given ID and buffer queue.
+ ///
+ /// @param id The ID to assign to this layer.
+ /// @param queue The buffer queue for this layer to use.
+ ///
+ Layer(u64 id, NVFlinger::BufferQueue& queue);
+ ~Layer();
+
+ Layer(const Layer&) = delete;
+ Layer& operator=(const Layer&) = delete;
+
+ Layer(Layer&&) = default;
+ Layer& operator=(Layer&&) = delete;
+
+ /// Gets the ID for this layer.
+ u64 GetID() const {
+ return id;
+ }
+
+ /// Gets a reference to the buffer queue this layer is using.
+ NVFlinger::BufferQueue& GetBufferQueue() {
+ return buffer_queue;
+ }
+
+ /// Gets a const reference to the buffer queue this layer is using.
+ const NVFlinger::BufferQueue& GetBufferQueue() const {
+ return buffer_queue;
+ }
+
+private:
+ u64 id;
+ NVFlinger::BufferQueue& buffer_queue;
+};
+
+} // namespace Service::VI
diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp
index a317a2885..566cd6006 100644
--- a/src/core/hle/service/vi/vi.cpp
+++ b/src/core/hle/service/vi/vi.cpp
@@ -24,6 +24,7 @@
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/nvflinger/buffer_queue.h"
#include "core/hle/service/nvflinger/nvflinger.h"
+#include "core/hle/service/service.h"
#include "core/hle/service/vi/vi.h"
#include "core/hle/service/vi/vi_m.h"
#include "core/hle/service/vi/vi_s.h"
@@ -33,6 +34,7 @@
namespace Service::VI {
constexpr ResultCode ERR_OPERATION_FAILED{ErrorModule::VI, 1};
+constexpr ResultCode ERR_PERMISSION_DENIED{ErrorModule::VI, 5};
constexpr ResultCode ERR_UNSUPPORTED{ErrorModule::VI, 6};
constexpr ResultCode ERR_NOT_FOUND{ErrorModule::VI, 7};
@@ -420,7 +422,7 @@ public:
u32_le fence_is_valid;
std::array<Fence, 2> fences;
- MathUtil::Rectangle<int> GetCropRect() const {
+ Common::Rectangle<int> GetCropRect() const {
return {crop_left, crop_top, crop_right, crop_bottom};
}
};
@@ -525,7 +527,7 @@ private:
LOG_DEBUG(Service_VI, "called. id=0x{:08X} transaction={:X}, flags=0x{:08X}", id,
static_cast<u32>(transaction), flags);
- auto buffer_queue = nv_flinger->FindBufferQueue(id);
+ auto& buffer_queue = nv_flinger->FindBufferQueue(id);
if (transaction == TransactionId::Connect) {
IGBPConnectRequestParcel request{ctx.ReadBuffer()};
@@ -538,7 +540,7 @@ private:
} else if (transaction == TransactionId::SetPreallocatedBuffer) {
IGBPSetPreallocatedBufferRequestParcel request{ctx.ReadBuffer()};
- buffer_queue->SetPreallocatedBuffer(request.data.slot, request.buffer);
+ buffer_queue.SetPreallocatedBuffer(request.data.slot, request.buffer);
IGBPSetPreallocatedBufferResponseParcel response{};
ctx.WriteBuffer(response.Serialize());
@@ -546,7 +548,7 @@ private:
IGBPDequeueBufferRequestParcel request{ctx.ReadBuffer()};
const u32 width{request.data.width};
const u32 height{request.data.height};
- std::optional<u32> slot = buffer_queue->DequeueBuffer(width, height);
+ std::optional<u32> slot = buffer_queue.DequeueBuffer(width, height);
if (slot) {
// Buffer is available
@@ -559,8 +561,8 @@ private:
[=](Kernel::SharedPtr<Kernel::Thread> thread, Kernel::HLERequestContext& ctx,
Kernel::ThreadWakeupReason reason) {
// Repeat TransactParcel DequeueBuffer when a buffer is available
- auto buffer_queue = nv_flinger->FindBufferQueue(id);
- std::optional<u32> slot = buffer_queue->DequeueBuffer(width, height);
+ auto& buffer_queue = nv_flinger->FindBufferQueue(id);
+ std::optional<u32> slot = buffer_queue.DequeueBuffer(width, height);
ASSERT_MSG(slot != std::nullopt, "Could not dequeue buffer.");
IGBPDequeueBufferResponseParcel response{*slot};
@@ -568,28 +570,28 @@ private:
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
},
- buffer_queue->GetWritableBufferWaitEvent());
+ buffer_queue.GetWritableBufferWaitEvent());
}
} else if (transaction == TransactionId::RequestBuffer) {
IGBPRequestBufferRequestParcel request{ctx.ReadBuffer()};
- auto& buffer = buffer_queue->RequestBuffer(request.slot);
+ auto& buffer = buffer_queue.RequestBuffer(request.slot);
IGBPRequestBufferResponseParcel response{buffer};
ctx.WriteBuffer(response.Serialize());
} else if (transaction == TransactionId::QueueBuffer) {
IGBPQueueBufferRequestParcel request{ctx.ReadBuffer()};
- buffer_queue->QueueBuffer(request.data.slot, request.data.transform,
- request.data.GetCropRect());
+ buffer_queue.QueueBuffer(request.data.slot, request.data.transform,
+ request.data.GetCropRect());
IGBPQueueBufferResponseParcel response{1280, 720};
ctx.WriteBuffer(response.Serialize());
} else if (transaction == TransactionId::Query) {
IGBPQueryRequestParcel request{ctx.ReadBuffer()};
- u32 value =
- buffer_queue->Query(static_cast<NVFlinger::BufferQueue::QueryType>(request.type));
+ const u32 value =
+ buffer_queue.Query(static_cast<NVFlinger::BufferQueue::QueryType>(request.type));
IGBPQueryResponseParcel response{value};
ctx.WriteBuffer(response.Serialize());
@@ -629,12 +631,12 @@ private:
LOG_WARNING(Service_VI, "(STUBBED) called id={}, unknown={:08X}", id, unknown);
- const auto buffer_queue = nv_flinger->FindBufferQueue(id);
+ const auto& buffer_queue = nv_flinger->FindBufferQueue(id);
// TODO(Subv): Find out what this actually is.
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushCopyObjects(buffer_queue->GetBufferWaitEvent());
+ rb.PushCopyObjects(buffer_queue.GetBufferWaitEvent());
}
std::shared_ptr<NVFlinger::NVFlinger> nv_flinger;
@@ -752,6 +754,7 @@ public:
{1102, nullptr, "GetDisplayResolution"},
{2010, &IManagerDisplayService::CreateManagedLayer, "CreateManagedLayer"},
{2011, nullptr, "DestroyManagedLayer"},
+ {2012, nullptr, "CreateStrayLayer"},
{2050, nullptr, "CreateIndirectLayer"},
{2051, nullptr, "DestroyIndirectLayer"},
{2052, nullptr, "CreateIndirectProducerEndPoint"},
@@ -1202,26 +1205,40 @@ IApplicationDisplayService::IApplicationDisplayService(
RegisterHandlers(functions);
}
-Module::Interface::Interface(std::shared_ptr<Module> module, const char* name,
- std::shared_ptr<NVFlinger::NVFlinger> nv_flinger)
- : ServiceFramework(name), module(std::move(module)), nv_flinger(std::move(nv_flinger)) {}
+static bool IsValidServiceAccess(Permission permission, Policy policy) {
+ if (permission == Permission::User) {
+ return policy == Policy::User;
+ }
+
+ if (permission == Permission::System || permission == Permission::Manager) {
+ return policy == Policy::User || policy == Policy::Compositor;
+ }
-Module::Interface::~Interface() = default;
+ return false;
+}
-void Module::Interface::GetDisplayService(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_VI, "(STUBBED) called");
+void detail::GetDisplayServiceImpl(Kernel::HLERequestContext& ctx,
+ std::shared_ptr<NVFlinger::NVFlinger> nv_flinger,
+ Permission permission) {
+ IPC::RequestParser rp{ctx};
+ const auto policy = rp.PopEnum<Policy>();
+
+ if (!IsValidServiceAccess(permission, policy)) {
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ERR_PERMISSION_DENIED);
+ return;
+ }
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
- rb.PushIpcInterface<IApplicationDisplayService>(nv_flinger);
+ rb.PushIpcInterface<IApplicationDisplayService>(std::move(nv_flinger));
}
void InstallInterfaces(SM::ServiceManager& service_manager,
std::shared_ptr<NVFlinger::NVFlinger> nv_flinger) {
- auto module = std::make_shared<Module>();
- std::make_shared<VI_M>(module, nv_flinger)->InstallAsService(service_manager);
- std::make_shared<VI_S>(module, nv_flinger)->InstallAsService(service_manager);
- std::make_shared<VI_U>(module, nv_flinger)->InstallAsService(service_manager);
+ std::make_shared<VI_M>(nv_flinger)->InstallAsService(service_manager);
+ std::make_shared<VI_S>(nv_flinger)->InstallAsService(service_manager);
+ std::make_shared<VI_U>(nv_flinger)->InstallAsService(service_manager);
}
} // namespace Service::VI
diff --git a/src/core/hle/service/vi/vi.h b/src/core/hle/service/vi/vi.h
index e3963502a..6b66f8b81 100644
--- a/src/core/hle/service/vi/vi.h
+++ b/src/core/hle/service/vi/vi.h
@@ -4,12 +4,21 @@
#pragma once
-#include "core/hle/service/service.h"
+#include <memory>
+#include "common/common_types.h"
+
+namespace Kernel {
+class HLERequestContext;
+}
namespace Service::NVFlinger {
class NVFlinger;
}
+namespace Service::SM {
+class ServiceManager;
+}
+
namespace Service::VI {
enum class DisplayResolution : u32 {
@@ -19,22 +28,25 @@ enum class DisplayResolution : u32 {
UndockedHeight = 720,
};
-class Module final {
-public:
- class Interface : public ServiceFramework<Interface> {
- public:
- explicit Interface(std::shared_ptr<Module> module, const char* name,
- std::shared_ptr<NVFlinger::NVFlinger> nv_flinger);
- ~Interface() override;
-
- void GetDisplayService(Kernel::HLERequestContext& ctx);
+/// Permission level for a particular VI service instance
+enum class Permission {
+ User,
+ System,
+ Manager,
+};
- protected:
- std::shared_ptr<Module> module;
- std::shared_ptr<NVFlinger::NVFlinger> nv_flinger;
- };
+/// A policy type that may be requested via GetDisplayService and
+/// GetDisplayServiceWithProxyNameExchange
+enum class Policy {
+ User,
+ Compositor,
};
+namespace detail {
+void GetDisplayServiceImpl(Kernel::HLERequestContext& ctx,
+ std::shared_ptr<NVFlinger::NVFlinger> nv_flinger, Permission permission);
+} // namespace detail
+
/// Registers all VI services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& service_manager,
std::shared_ptr<NVFlinger::NVFlinger> nv_flinger);
diff --git a/src/core/hle/service/vi/vi_m.cpp b/src/core/hle/service/vi/vi_m.cpp
index 207c06b16..06070087f 100644
--- a/src/core/hle/service/vi/vi_m.cpp
+++ b/src/core/hle/service/vi/vi_m.cpp
@@ -2,12 +2,14 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include "common/logging/log.h"
+#include "core/hle/service/vi/vi.h"
#include "core/hle/service/vi/vi_m.h"
namespace Service::VI {
-VI_M::VI_M(std::shared_ptr<Module> module, std::shared_ptr<NVFlinger::NVFlinger> nv_flinger)
- : Module::Interface(std::move(module), "vi:m", std::move(nv_flinger)) {
+VI_M::VI_M(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger)
+ : ServiceFramework{"vi:m"}, nv_flinger{std::move(nv_flinger)} {
static const FunctionInfo functions[] = {
{2, &VI_M::GetDisplayService, "GetDisplayService"},
{3, nullptr, "GetDisplayServiceWithProxyNameExchange"},
@@ -17,4 +19,10 @@ VI_M::VI_M(std::shared_ptr<Module> module, std::shared_ptr<NVFlinger::NVFlinger>
VI_M::~VI_M() = default;
+void VI_M::GetDisplayService(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_VI, "called");
+
+ detail::GetDisplayServiceImpl(ctx, nv_flinger, Permission::Manager);
+}
+
} // namespace Service::VI
diff --git a/src/core/hle/service/vi/vi_m.h b/src/core/hle/service/vi/vi_m.h
index 487d58d50..290e06689 100644
--- a/src/core/hle/service/vi/vi_m.h
+++ b/src/core/hle/service/vi/vi_m.h
@@ -4,14 +4,27 @@
#pragma once
-#include "core/hle/service/vi/vi.h"
+#include "core/hle/service/service.h"
+
+namespace Kernel {
+class HLERequestContext;
+}
+
+namespace Service::NVFlinger {
+class NVFlinger;
+}
namespace Service::VI {
-class VI_M final : public Module::Interface {
+class VI_M final : public ServiceFramework<VI_M> {
public:
- explicit VI_M(std::shared_ptr<Module> module, std::shared_ptr<NVFlinger::NVFlinger> nv_flinger);
+ explicit VI_M(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger);
~VI_M() override;
+
+private:
+ void GetDisplayService(Kernel::HLERequestContext& ctx);
+
+ std::shared_ptr<NVFlinger::NVFlinger> nv_flinger;
};
} // namespace Service::VI
diff --git a/src/core/hle/service/vi/vi_s.cpp b/src/core/hle/service/vi/vi_s.cpp
index 920e6a1f6..57c596cc4 100644
--- a/src/core/hle/service/vi/vi_s.cpp
+++ b/src/core/hle/service/vi/vi_s.cpp
@@ -2,12 +2,14 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include "common/logging/log.h"
+#include "core/hle/service/vi/vi.h"
#include "core/hle/service/vi/vi_s.h"
namespace Service::VI {
-VI_S::VI_S(std::shared_ptr<Module> module, std::shared_ptr<NVFlinger::NVFlinger> nv_flinger)
- : Module::Interface(std::move(module), "vi:s", std::move(nv_flinger)) {
+VI_S::VI_S(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger)
+ : ServiceFramework{"vi:s"}, nv_flinger{std::move(nv_flinger)} {
static const FunctionInfo functions[] = {
{1, &VI_S::GetDisplayService, "GetDisplayService"},
{3, nullptr, "GetDisplayServiceWithProxyNameExchange"},
@@ -17,4 +19,10 @@ VI_S::VI_S(std::shared_ptr<Module> module, std::shared_ptr<NVFlinger::NVFlinger>
VI_S::~VI_S() = default;
+void VI_S::GetDisplayService(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_VI, "called");
+
+ detail::GetDisplayServiceImpl(ctx, nv_flinger, Permission::System);
+}
+
} // namespace Service::VI
diff --git a/src/core/hle/service/vi/vi_s.h b/src/core/hle/service/vi/vi_s.h
index bbc31148f..47804dc0b 100644
--- a/src/core/hle/service/vi/vi_s.h
+++ b/src/core/hle/service/vi/vi_s.h
@@ -4,14 +4,27 @@
#pragma once
-#include "core/hle/service/vi/vi.h"
+#include "core/hle/service/service.h"
+
+namespace Kernel {
+class HLERequestContext;
+}
+
+namespace Service::NVFlinger {
+class NVFlinger;
+}
namespace Service::VI {
-class VI_S final : public Module::Interface {
+class VI_S final : public ServiceFramework<VI_S> {
public:
- explicit VI_S(std::shared_ptr<Module> module, std::shared_ptr<NVFlinger::NVFlinger> nv_flinger);
+ explicit VI_S(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger);
~VI_S() override;
+
+private:
+ void GetDisplayService(Kernel::HLERequestContext& ctx);
+
+ std::shared_ptr<NVFlinger::NVFlinger> nv_flinger;
};
} // namespace Service::VI
diff --git a/src/core/hle/service/vi/vi_u.cpp b/src/core/hle/service/vi/vi_u.cpp
index d81e410d6..9d5ceb608 100644
--- a/src/core/hle/service/vi/vi_u.cpp
+++ b/src/core/hle/service/vi/vi_u.cpp
@@ -2,12 +2,14 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include "common/logging/log.h"
+#include "core/hle/service/vi/vi.h"
#include "core/hle/service/vi/vi_u.h"
namespace Service::VI {
-VI_U::VI_U(std::shared_ptr<Module> module, std::shared_ptr<NVFlinger::NVFlinger> nv_flinger)
- : Module::Interface(std::move(module), "vi:u", std::move(nv_flinger)) {
+VI_U::VI_U(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger)
+ : ServiceFramework{"vi:u"}, nv_flinger{std::move(nv_flinger)} {
static const FunctionInfo functions[] = {
{0, &VI_U::GetDisplayService, "GetDisplayService"},
};
@@ -16,4 +18,10 @@ VI_U::VI_U(std::shared_ptr<Module> module, std::shared_ptr<NVFlinger::NVFlinger>
VI_U::~VI_U() = default;
+void VI_U::GetDisplayService(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_VI, "called");
+
+ detail::GetDisplayServiceImpl(ctx, nv_flinger, Permission::User);
+}
+
} // namespace Service::VI
diff --git a/src/core/hle/service/vi/vi_u.h b/src/core/hle/service/vi/vi_u.h
index b92f28c92..19bdb73b0 100644
--- a/src/core/hle/service/vi/vi_u.h
+++ b/src/core/hle/service/vi/vi_u.h
@@ -4,14 +4,27 @@
#pragma once
-#include "core/hle/service/vi/vi.h"
+#include "core/hle/service/service.h"
+
+namespace Kernel {
+class HLERequestContext;
+}
+
+namespace Service::NVFlinger {
+class NVFlinger;
+}
namespace Service::VI {
-class VI_U final : public Module::Interface {
+class VI_U final : public ServiceFramework<VI_U> {
public:
- explicit VI_U(std::shared_ptr<Module> module, std::shared_ptr<NVFlinger::NVFlinger> nv_flinger);
+ explicit VI_U(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger);
~VI_U() override;
+
+private:
+ void GetDisplayService(Kernel::HLERequestContext& ctx);
+
+ std::shared_ptr<NVFlinger::NVFlinger> nv_flinger;
};
} // namespace Service::VI
diff --git a/src/core/loader/elf.cpp b/src/core/loader/elf.cpp
index 6057c7f26..46ac372f6 100644
--- a/src/core/loader/elf.cpp
+++ b/src/core/loader/elf.cpp
@@ -9,6 +9,7 @@
#include "common/common_types.h"
#include "common/file_util.h"
#include "common/logging/log.h"
+#include "core/hle/kernel/code_set.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/vm_manager.h"
#include "core/loader/elf.h"
@@ -340,7 +341,7 @@ Kernel::CodeSet ElfReader::LoadInto(VAddr vaddr) {
}
codeset.entrypoint = base_addr + header->e_entry;
- codeset.memory = std::make_shared<std::vector<u8>>(std::move(program_image));
+ codeset.memory = std::move(program_image);
LOG_DEBUG(Loader, "Done loading.");
diff --git a/src/core/loader/linker.cpp b/src/core/loader/linker.cpp
deleted file mode 100644
index 57ca8c3ee..000000000
--- a/src/core/loader/linker.cpp
+++ /dev/null
@@ -1,147 +0,0 @@
-// Copyright 2018 yuzu emulator team
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include <vector>
-
-#include "common/common_funcs.h"
-#include "common/logging/log.h"
-#include "common/swap.h"
-#include "core/loader/linker.h"
-#include "core/memory.h"
-
-namespace Loader {
-
-enum class RelocationType : u32 { ABS64 = 257, GLOB_DAT = 1025, JUMP_SLOT = 1026, RELATIVE = 1027 };
-
-enum DynamicType : u32 {
- DT_NULL = 0,
- DT_PLTRELSZ = 2,
- DT_STRTAB = 5,
- DT_SYMTAB = 6,
- DT_RELA = 7,
- DT_RELASZ = 8,
- DT_STRSZ = 10,
- DT_JMPREL = 23,
-};
-
-struct Elf64_Rela {
- u64_le offset;
- RelocationType type;
- u32_le symbol;
- s64_le addend;
-};
-static_assert(sizeof(Elf64_Rela) == 0x18, "Elf64_Rela has incorrect size.");
-
-struct Elf64_Dyn {
- u64_le tag;
- u64_le value;
-};
-static_assert(sizeof(Elf64_Dyn) == 0x10, "Elf64_Dyn has incorrect size.");
-
-struct Elf64_Sym {
- u32_le name;
- INSERT_PADDING_BYTES(0x2);
- u16_le shndx;
- u64_le value;
- u64_le size;
-};
-static_assert(sizeof(Elf64_Sym) == 0x18, "Elf64_Sym has incorrect size.");
-
-void Linker::WriteRelocations(std::vector<u8>& program_image, const std::vector<Symbol>& symbols,
- u64 relocation_offset, u64 size, VAddr load_base) {
- for (u64 i = 0; i < size; i += sizeof(Elf64_Rela)) {
- Elf64_Rela rela;
- std::memcpy(&rela, &program_image[relocation_offset + i], sizeof(Elf64_Rela));
-
- const Symbol& symbol = symbols[rela.symbol];
- switch (rela.type) {
- case RelocationType::RELATIVE: {
- const u64 value = load_base + rela.addend;
- if (!symbol.name.empty()) {
- exports[symbol.name] = value;
- }
- std::memcpy(&program_image[rela.offset], &value, sizeof(u64));
- break;
- }
- case RelocationType::JUMP_SLOT:
- case RelocationType::GLOB_DAT:
- if (!symbol.value) {
- imports[symbol.name] = {rela.offset + load_base, 0};
- } else {
- exports[symbol.name] = symbol.value;
- std::memcpy(&program_image[rela.offset], &symbol.value, sizeof(u64));
- }
- break;
- case RelocationType::ABS64:
- if (!symbol.value) {
- imports[symbol.name] = {rela.offset + load_base, rela.addend};
- } else {
- const u64 value = symbol.value + rela.addend;
- exports[symbol.name] = value;
- std::memcpy(&program_image[rela.offset], &value, sizeof(u64));
- }
- break;
- default:
- LOG_CRITICAL(Loader, "Unknown relocation type: {}", static_cast<int>(rela.type));
- break;
- }
- }
-}
-
-void Linker::Relocate(std::vector<u8>& program_image, u32 dynamic_section_offset, VAddr load_base) {
- std::map<u64, u64> dynamic;
- while (dynamic_section_offset < program_image.size()) {
- Elf64_Dyn dyn;
- std::memcpy(&dyn, &program_image[dynamic_section_offset], sizeof(Elf64_Dyn));
- dynamic_section_offset += sizeof(Elf64_Dyn);
-
- if (dyn.tag == DT_NULL) {
- break;
- }
- dynamic[dyn.tag] = dyn.value;
- }
-
- u64 offset = dynamic[DT_SYMTAB];
- std::vector<Symbol> symbols;
- while (offset < program_image.size()) {
- Elf64_Sym sym;
- std::memcpy(&sym, &program_image[offset], sizeof(Elf64_Sym));
- offset += sizeof(Elf64_Sym);
-
- if (sym.name >= dynamic[DT_STRSZ]) {
- break;
- }
-
- std::string name = reinterpret_cast<char*>(&program_image[dynamic[DT_STRTAB] + sym.name]);
- if (sym.value) {
- exports[name] = load_base + sym.value;
- symbols.emplace_back(std::move(name), load_base + sym.value);
- } else {
- symbols.emplace_back(std::move(name), 0);
- }
- }
-
- if (dynamic.find(DT_RELA) != dynamic.end()) {
- WriteRelocations(program_image, symbols, dynamic[DT_RELA], dynamic[DT_RELASZ], load_base);
- }
-
- if (dynamic.find(DT_JMPREL) != dynamic.end()) {
- WriteRelocations(program_image, symbols, dynamic[DT_JMPREL], dynamic[DT_PLTRELSZ],
- load_base);
- }
-}
-
-void Linker::ResolveImports() {
- // Resolve imports
- for (const auto& import : imports) {
- const auto& search = exports.find(import.first);
- if (search != exports.end()) {
- Memory::Write64(import.second.ea, search->second + import.second.addend);
- } else {
- LOG_ERROR(Loader, "Unresolved import: {}", import.first);
- }
- }
-}
-
-} // namespace Loader
diff --git a/src/core/loader/linker.h b/src/core/loader/linker.h
deleted file mode 100644
index 107625837..000000000
--- a/src/core/loader/linker.h
+++ /dev/null
@@ -1,36 +0,0 @@
-// Copyright 2018 yuzu emulator team
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <map>
-#include <string>
-#include "common/common_types.h"
-
-namespace Loader {
-
-class Linker {
-protected:
- struct Symbol {
- Symbol(std::string&& name, u64 value) : name(std::move(name)), value(value) {}
- std::string name;
- u64 value;
- };
-
- struct Import {
- VAddr ea;
- s64 addend;
- };
-
- void WriteRelocations(std::vector<u8>& program_image, const std::vector<Symbol>& symbols,
- u64 relocation_offset, u64 size, VAddr load_base);
- void Relocate(std::vector<u8>& program_image, u32 dynamic_section_offset, VAddr load_base);
-
- void ResolveImports();
-
- std::map<std::string, Import> imports;
- std::map<std::string, VAddr> exports;
-};
-
-} // namespace Loader
diff --git a/src/core/loader/nro.cpp b/src/core/loader/nro.cpp
index 4fad0c0dd..31e4a0c84 100644
--- a/src/core/loader/nro.cpp
+++ b/src/core/loader/nro.cpp
@@ -14,6 +14,7 @@
#include "core/file_sys/romfs_factory.h"
#include "core/file_sys/vfs_offset.h"
#include "core/gdbstub/gdbstub.h"
+#include "core/hle/kernel/code_set.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/vm_manager.h"
#include "core/hle/service/filesystem/filesystem.h"
@@ -186,7 +187,7 @@ static bool LoadNroImpl(Kernel::Process& process, const std::vector<u8>& data,
program_image.resize(static_cast<u32>(program_image.size()) + bss_size);
// Load codeset for current process
- codeset.memory = std::make_shared<std::vector<u8>>(std::move(program_image));
+ codeset.memory = std::move(program_image);
process.LoadModule(std::move(codeset), load_base);
// Register module with GDBStub
diff --git a/src/core/loader/nro.h b/src/core/loader/nro.h
index 013d629c0..85b0ed644 100644
--- a/src/core/loader/nro.h
+++ b/src/core/loader/nro.h
@@ -4,10 +4,10 @@
#pragma once
+#include <memory>
#include <string>
#include <vector>
#include "common/common_types.h"
-#include "core/loader/linker.h"
#include "core/loader/loader.h"
namespace FileSys {
@@ -21,7 +21,7 @@ class Process;
namespace Loader {
/// Loads an NRO file
-class AppLoader_NRO final : public AppLoader, Linker {
+class AppLoader_NRO final : public AppLoader {
public:
explicit AppLoader_NRO(FileSys::VirtualFile file);
~AppLoader_NRO() override;
diff --git a/src/core/loader/nso.cpp b/src/core/loader/nso.cpp
index 6ded0b707..ffe2eea8a 100644
--- a/src/core/loader/nso.cpp
+++ b/src/core/loader/nso.cpp
@@ -4,13 +4,17 @@
#include <cinttypes>
#include <vector>
-#include <lz4.h>
+
#include "common/common_funcs.h"
#include "common/file_util.h"
+#include "common/hex_util.h"
#include "common/logging/log.h"
+#include "common/lz4_compression.h"
#include "common/swap.h"
+#include "core/core.h"
#include "core/file_sys/patch_manager.h"
#include "core/gdbstub/gdbstub.h"
+#include "core/hle/kernel/code_set.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/vm_manager.h"
#include "core/loader/nso.h"
@@ -18,36 +22,8 @@
#include "core/settings.h"
namespace Loader {
-
-struct NsoSegmentHeader {
- u32_le offset;
- u32_le location;
- u32_le size;
- union {
- u32_le alignment;
- u32_le bss_size;
- };
-};
-static_assert(sizeof(NsoSegmentHeader) == 0x10, "NsoSegmentHeader has incorrect size.");
-
-struct NsoHeader {
- u32_le magic;
- u32_le version;
- INSERT_PADDING_WORDS(1);
- u8 flags;
- std::array<NsoSegmentHeader, 3> segments; // Text, RoData, Data (in that order)
- std::array<u8, 0x20> build_id;
- std::array<u32_le, 3> segments_compressed_size;
-
- bool IsSegmentCompressed(size_t segment_num) const {
- ASSERT_MSG(segment_num < 3, "Invalid segment {}", segment_num);
- return ((flags >> segment_num) & 1);
- }
-};
-static_assert(sizeof(NsoHeader) == 0x6c, "NsoHeader has incorrect size.");
-static_assert(std::is_trivially_copyable_v<NsoHeader>, "NsoHeader isn't trivially copyable.");
-
-struct ModHeader {
+namespace {
+struct MODHeader {
u32_le magic;
u32_le dynamic_offset;
u32_le bss_start_offset;
@@ -56,7 +32,28 @@ struct ModHeader {
u32_le eh_frame_hdr_end_offset;
u32_le module_offset; // Offset to runtime-generated module object. typically equal to .bss base
};
-static_assert(sizeof(ModHeader) == 0x1c, "ModHeader has incorrect size.");
+static_assert(sizeof(MODHeader) == 0x1c, "MODHeader has incorrect size.");
+
+std::vector<u8> DecompressSegment(const std::vector<u8>& compressed_data,
+ const NSOSegmentHeader& header) {
+ const std::vector<u8> uncompressed_data =
+ Common::Compression::DecompressDataLZ4(compressed_data, header.size);
+
+ ASSERT_MSG(uncompressed_data.size() == static_cast<int>(header.size), "{} != {}", header.size,
+ uncompressed_data.size());
+
+ return uncompressed_data;
+}
+
+constexpr u32 PageAlignSize(u32 size) {
+ return (size + Memory::PAGE_MASK) & ~Memory::PAGE_MASK;
+}
+} // Anonymous namespace
+
+bool NSOHeader::IsSegmentCompressed(size_t segment_num) const {
+ ASSERT_MSG(segment_num < 3, "Invalid segment {}", segment_num);
+ return ((flags >> segment_num) & 1) != 0;
+}
AppLoader_NSO::AppLoader_NSO(FileSys::VirtualFile file) : AppLoader(std::move(file)) {}
@@ -73,38 +70,22 @@ FileType AppLoader_NSO::IdentifyType(const FileSys::VirtualFile& file) {
return FileType::NSO;
}
-static std::vector<u8> DecompressSegment(const std::vector<u8>& compressed_data,
- const NsoSegmentHeader& header) {
- std::vector<u8> uncompressed_data(header.size);
- const int bytes_uncompressed =
- LZ4_decompress_safe(reinterpret_cast<const char*>(compressed_data.data()),
- reinterpret_cast<char*>(uncompressed_data.data()),
- static_cast<int>(compressed_data.size()), header.size);
-
- ASSERT_MSG(bytes_uncompressed == static_cast<int>(header.size) &&
- bytes_uncompressed == static_cast<int>(uncompressed_data.size()),
- "{} != {} != {}", bytes_uncompressed, header.size, uncompressed_data.size());
-
- return uncompressed_data;
-}
-
-static constexpr u32 PageAlignSize(u32 size) {
- return (size + Memory::PAGE_MASK) & ~Memory::PAGE_MASK;
-}
-
std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::Process& process,
const FileSys::VfsFile& file, VAddr load_base,
bool should_pass_arguments,
std::optional<FileSys::PatchManager> pm) {
- if (file.GetSize() < sizeof(NsoHeader))
+ if (file.GetSize() < sizeof(NSOHeader)) {
return {};
+ }
- NsoHeader nso_header{};
- if (sizeof(NsoHeader) != file.ReadObject(&nso_header))
+ NSOHeader nso_header{};
+ if (sizeof(NSOHeader) != file.ReadObject(&nso_header)) {
return {};
+ }
- if (nso_header.magic != Common::MakeMagic('N', 'S', 'O', '0'))
+ if (nso_header.magic != Common::MakeMagic('N', 'S', 'O', '0')) {
return {};
+ }
// Build program image
Kernel::CodeSet codeset;
@@ -140,10 +121,10 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::Process& process,
std::memcpy(&module_offset, program_image.data() + 4, sizeof(u32));
// Read MOD header
- ModHeader mod_header{};
+ MODHeader mod_header{};
// Default .bss to size in segment header if MOD0 section doesn't exist
u32 bss_size{PageAlignSize(nso_header.segments[2].bss_size)};
- std::memcpy(&mod_header, program_image.data() + module_offset, sizeof(ModHeader));
+ std::memcpy(&mod_header, program_image.data() + module_offset, sizeof(MODHeader));
const bool has_mod_header{mod_header.magic == Common::MakeMagic('M', 'O', 'D', '0')};
if (has_mod_header) {
// Resize program image to include .bss section and page align each section
@@ -155,17 +136,29 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::Process& process,
// Apply patches if necessary
if (pm && (pm->HasNSOPatch(nso_header.build_id) || Settings::values.dump_nso)) {
- std::vector<u8> pi_header(program_image.size() + 0x100);
- std::memcpy(pi_header.data(), &nso_header, sizeof(NsoHeader));
- std::memcpy(pi_header.data() + 0x100, program_image.data(), program_image.size());
+ std::vector<u8> pi_header(sizeof(NSOHeader) + program_image.size());
+ pi_header.insert(pi_header.begin(), reinterpret_cast<u8*>(&nso_header),
+ reinterpret_cast<u8*>(&nso_header) + sizeof(NSOHeader));
+ pi_header.insert(pi_header.begin() + sizeof(NSOHeader), program_image.begin(),
+ program_image.end());
pi_header = pm->PatchNSO(pi_header);
- std::memcpy(program_image.data(), pi_header.data() + 0x100, program_image.size());
+ std::copy(pi_header.begin() + sizeof(NSOHeader), pi_header.end(), program_image.begin());
+ }
+
+ // Apply cheats if they exist and the program has a valid title ID
+ if (pm) {
+ auto& system = Core::System::GetInstance();
+ const auto cheats = pm->CreateCheatList(system, nso_header.build_id);
+ if (!cheats.empty()) {
+ system.RegisterCheatList(cheats, Common::HexArrayToString(nso_header.build_id),
+ load_base, load_base + program_image.size());
+ }
}
// Load codeset for current process
- codeset.memory = std::make_shared<std::vector<u8>>(std::move(program_image));
+ codeset.memory = std::move(program_image);
process.LoadModule(std::move(codeset), load_base);
// Register module with GDBStub
diff --git a/src/core/loader/nso.h b/src/core/loader/nso.h
index 135b6ea5a..4674c3724 100644
--- a/src/core/loader/nso.h
+++ b/src/core/loader/nso.h
@@ -4,10 +4,12 @@
#pragma once
+#include <array>
#include <optional>
+#include <type_traits>
#include "common/common_types.h"
+#include "common/swap.h"
#include "core/file_sys/patch_manager.h"
-#include "core/loader/linker.h"
#include "core/loader/loader.h"
namespace Kernel {
@@ -16,6 +18,43 @@ class Process;
namespace Loader {
+struct NSOSegmentHeader {
+ u32_le offset;
+ u32_le location;
+ u32_le size;
+ union {
+ u32_le alignment;
+ u32_le bss_size;
+ };
+};
+static_assert(sizeof(NSOSegmentHeader) == 0x10, "NsoSegmentHeader has incorrect size.");
+
+struct NSOHeader {
+ using SHA256Hash = std::array<u8, 0x20>;
+
+ struct RODataRelativeExtent {
+ u32_le data_offset;
+ u32_le size;
+ };
+
+ u32_le magic;
+ u32_le version;
+ u32 reserved;
+ u32_le flags;
+ std::array<NSOSegmentHeader, 3> segments; // Text, RoData, Data (in that order)
+ std::array<u8, 0x20> build_id;
+ std::array<u32_le, 3> segments_compressed_size;
+ std::array<u8, 0x1C> padding;
+ RODataRelativeExtent api_info_extent;
+ RODataRelativeExtent dynstr_extent;
+ RODataRelativeExtent dynsyn_extent;
+ std::array<SHA256Hash, 3> segment_hashes;
+
+ bool IsSegmentCompressed(size_t segment_num) const;
+};
+static_assert(sizeof(NSOHeader) == 0x100, "NSOHeader has incorrect size.");
+static_assert(std::is_trivially_copyable_v<NSOHeader>, "NSOHeader must be trivially copyable.");
+
constexpr u64 NSO_ARGUMENT_DATA_ALLOCATION_SIZE = 0x9000;
struct NSOArgumentHeader {
@@ -26,7 +65,7 @@ struct NSOArgumentHeader {
static_assert(sizeof(NSOArgumentHeader) == 0x20, "NSOArgumentHeader has incorrect size.");
/// Loads an NSO file
-class AppLoader_NSO final : public AppLoader, Linker {
+class AppLoader_NSO final : public AppLoader {
public:
explicit AppLoader_NSO(FileSys::VirtualFile file);
diff --git a/src/core/memory.cpp b/src/core/memory.cpp
index e9166dbd9..332c1037c 100644
--- a/src/core/memory.cpp
+++ b/src/core/memory.cpp
@@ -10,6 +10,7 @@
#include "common/assert.h"
#include "common/common_types.h"
#include "common/logging/log.h"
+#include "common/page_table.h"
#include "common/swap.h"
#include "core/arm/arm_interface.h"
#include "core/core.h"
@@ -18,13 +19,14 @@
#include "core/hle/lock.h"
#include "core/memory.h"
#include "core/memory_setup.h"
+#include "video_core/gpu.h"
#include "video_core/renderer_base.h"
namespace Memory {
-static PageTable* current_page_table = nullptr;
+static Common::PageTable* current_page_table = nullptr;
-void SetCurrentPageTable(PageTable* page_table) {
+void SetCurrentPageTable(Common::PageTable* page_table) {
current_page_table = page_table;
auto& system = Core::System::GetInstance();
@@ -36,88 +38,80 @@ void SetCurrentPageTable(PageTable* page_table) {
}
}
-PageTable* GetCurrentPageTable() {
+Common::PageTable* GetCurrentPageTable() {
return current_page_table;
}
-PageTable::PageTable() = default;
-
-PageTable::PageTable(std::size_t address_space_width_in_bits) {
- Resize(address_space_width_in_bits);
-}
-
-PageTable::~PageTable() = default;
-
-void PageTable::Resize(std::size_t address_space_width_in_bits) {
- const std::size_t num_page_table_entries = 1ULL << (address_space_width_in_bits - PAGE_BITS);
-
- pointers.resize(num_page_table_entries);
- attributes.resize(num_page_table_entries);
-
- // The default is a 39-bit address space, which causes an initial 1GB allocation size. If the
- // vector size is subsequently decreased (via resize), the vector might not automatically
- // actually reallocate/resize its underlying allocation, which wastes up to ~800 MB for
- // 36-bit titles. Call shrink_to_fit to reduce capacity to what's actually in use.
-
- pointers.shrink_to_fit();
- attributes.shrink_to_fit();
-}
-
-static void MapPages(PageTable& page_table, VAddr base, u64 size, u8* memory, PageType type) {
+static void MapPages(Common::PageTable& page_table, VAddr base, u64 size, u8* memory,
+ Common::PageType type) {
LOG_DEBUG(HW_Memory, "Mapping {} onto {:016X}-{:016X}", fmt::ptr(memory), base * PAGE_SIZE,
(base + size) * PAGE_SIZE);
- RasterizerFlushVirtualRegion(base << PAGE_BITS, size * PAGE_SIZE,
- FlushMode::FlushAndInvalidate);
+ // During boot, current_page_table might not be set yet, in which case we need not flush
+ if (Core::System::GetInstance().IsPoweredOn()) {
+ Core::System::GetInstance().GPU().FlushAndInvalidateRegion(base << PAGE_BITS,
+ size * PAGE_SIZE);
+ }
VAddr end = base + size;
- while (base != end) {
- ASSERT_MSG(base < page_table.pointers.size(), "out of range mapping at {:016X}", base);
+ ASSERT_MSG(end <= page_table.pointers.size(), "out of range mapping at {:016X}",
+ base + page_table.pointers.size());
- page_table.attributes[base] = type;
- page_table.pointers[base] = memory;
+ std::fill(page_table.attributes.begin() + base, page_table.attributes.begin() + end, type);
- base += 1;
- if (memory != nullptr)
+ if (memory == nullptr) {
+ std::fill(page_table.pointers.begin() + base, page_table.pointers.begin() + end, memory);
+ } else {
+ while (base != end) {
+ page_table.pointers[base] = memory;
+
+ base += 1;
memory += PAGE_SIZE;
+ }
}
}
-void MapMemoryRegion(PageTable& page_table, VAddr base, u64 size, u8* target) {
+void MapMemoryRegion(Common::PageTable& page_table, VAddr base, u64 size, u8* target) {
ASSERT_MSG((size & PAGE_MASK) == 0, "non-page aligned size: {:016X}", size);
ASSERT_MSG((base & PAGE_MASK) == 0, "non-page aligned base: {:016X}", base);
- MapPages(page_table, base / PAGE_SIZE, size / PAGE_SIZE, target, PageType::Memory);
+ MapPages(page_table, base / PAGE_SIZE, size / PAGE_SIZE, target, Common::PageType::Memory);
}
-void MapIoRegion(PageTable& page_table, VAddr base, u64 size, MemoryHookPointer mmio_handler) {
+void MapIoRegion(Common::PageTable& page_table, VAddr base, u64 size,
+ Common::MemoryHookPointer mmio_handler) {
ASSERT_MSG((size & PAGE_MASK) == 0, "non-page aligned size: {:016X}", size);
ASSERT_MSG((base & PAGE_MASK) == 0, "non-page aligned base: {:016X}", base);
- MapPages(page_table, base / PAGE_SIZE, size / PAGE_SIZE, nullptr, PageType::Special);
+ MapPages(page_table, base / PAGE_SIZE, size / PAGE_SIZE, nullptr, Common::PageType::Special);
auto interval = boost::icl::discrete_interval<VAddr>::closed(base, base + size - 1);
- SpecialRegion region{SpecialRegion::Type::IODevice, std::move(mmio_handler)};
- page_table.special_regions.add(std::make_pair(interval, std::set<SpecialRegion>{region}));
+ Common::SpecialRegion region{Common::SpecialRegion::Type::IODevice, std::move(mmio_handler)};
+ page_table.special_regions.add(
+ std::make_pair(interval, std::set<Common::SpecialRegion>{region}));
}
-void UnmapRegion(PageTable& page_table, VAddr base, u64 size) {
+void UnmapRegion(Common::PageTable& page_table, VAddr base, u64 size) {
ASSERT_MSG((size & PAGE_MASK) == 0, "non-page aligned size: {:016X}", size);
ASSERT_MSG((base & PAGE_MASK) == 0, "non-page aligned base: {:016X}", base);
- MapPages(page_table, base / PAGE_SIZE, size / PAGE_SIZE, nullptr, PageType::Unmapped);
+ MapPages(page_table, base / PAGE_SIZE, size / PAGE_SIZE, nullptr, Common::PageType::Unmapped);
auto interval = boost::icl::discrete_interval<VAddr>::closed(base, base + size - 1);
page_table.special_regions.erase(interval);
}
-void AddDebugHook(PageTable& page_table, VAddr base, u64 size, MemoryHookPointer hook) {
+void AddDebugHook(Common::PageTable& page_table, VAddr base, u64 size,
+ Common::MemoryHookPointer hook) {
auto interval = boost::icl::discrete_interval<VAddr>::closed(base, base + size - 1);
- SpecialRegion region{SpecialRegion::Type::DebugHook, std::move(hook)};
- page_table.special_regions.add(std::make_pair(interval, std::set<SpecialRegion>{region}));
+ Common::SpecialRegion region{Common::SpecialRegion::Type::DebugHook, std::move(hook)};
+ page_table.special_regions.add(
+ std::make_pair(interval, std::set<Common::SpecialRegion>{region}));
}
-void RemoveDebugHook(PageTable& page_table, VAddr base, u64 size, MemoryHookPointer hook) {
+void RemoveDebugHook(Common::PageTable& page_table, VAddr base, u64 size,
+ Common::MemoryHookPointer hook) {
auto interval = boost::icl::discrete_interval<VAddr>::closed(base, base + size - 1);
- SpecialRegion region{SpecialRegion::Type::DebugHook, std::move(hook)};
- page_table.special_regions.subtract(std::make_pair(interval, std::set<SpecialRegion>{region}));
+ Common::SpecialRegion region{Common::SpecialRegion::Type::DebugHook, std::move(hook)};
+ page_table.special_regions.subtract(
+ std::make_pair(interval, std::set<Common::SpecialRegion>{region}));
}
/**
@@ -166,22 +160,19 @@ T Read(const VAddr vaddr) {
return value;
}
- // The memory access might do an MMIO or cached access, so we have to lock the HLE kernel state
- std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
-
- PageType type = current_page_table->attributes[vaddr >> PAGE_BITS];
+ Common::PageType type = current_page_table->attributes[vaddr >> PAGE_BITS];
switch (type) {
- case PageType::Unmapped:
+ case Common::PageType::Unmapped:
LOG_ERROR(HW_Memory, "Unmapped Read{} @ 0x{:08X}", sizeof(T) * 8, vaddr);
return 0;
- case PageType::Memory:
+ case Common::PageType::Memory:
ASSERT_MSG(false, "Mapped memory page without a pointer @ {:016X}", vaddr);
break;
- case PageType::RasterizerCachedMemory: {
- RasterizerFlushVirtualRegion(vaddr, sizeof(T), FlushMode::Flush);
-
+ case Common::PageType::RasterizerCachedMemory: {
+ auto host_ptr{GetPointerFromVMA(vaddr)};
+ Core::System::GetInstance().GPU().FlushRegion(ToCacheAddr(host_ptr), sizeof(T));
T value;
- std::memcpy(&value, GetPointerFromVMA(vaddr), sizeof(T));
+ std::memcpy(&value, host_ptr, sizeof(T));
return value;
}
default:
@@ -199,21 +190,19 @@ void Write(const VAddr vaddr, const T data) {
return;
}
- // The memory access might do an MMIO or cached access, so we have to lock the HLE kernel state
- std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
-
- PageType type = current_page_table->attributes[vaddr >> PAGE_BITS];
+ Common::PageType type = current_page_table->attributes[vaddr >> PAGE_BITS];
switch (type) {
- case PageType::Unmapped:
+ case Common::PageType::Unmapped:
LOG_ERROR(HW_Memory, "Unmapped Write{} 0x{:08X} @ 0x{:016X}", sizeof(data) * 8,
static_cast<u32>(data), vaddr);
return;
- case PageType::Memory:
+ case Common::PageType::Memory:
ASSERT_MSG(false, "Mapped memory page without a pointer @ {:016X}", vaddr);
break;
- case PageType::RasterizerCachedMemory: {
- RasterizerFlushVirtualRegion(vaddr, sizeof(T), FlushMode::Invalidate);
- std::memcpy(GetPointerFromVMA(vaddr), &data, sizeof(T));
+ case Common::PageType::RasterizerCachedMemory: {
+ auto host_ptr{GetPointerFromVMA(vaddr)};
+ Core::System::GetInstance().GPU().InvalidateRegion(ToCacheAddr(host_ptr), sizeof(T));
+ std::memcpy(host_ptr, &data, sizeof(T));
break;
}
default:
@@ -228,10 +217,10 @@ bool IsValidVirtualAddress(const Kernel::Process& process, const VAddr vaddr) {
if (page_pointer)
return true;
- if (page_table.attributes[vaddr >> PAGE_BITS] == PageType::RasterizerCachedMemory)
+ if (page_table.attributes[vaddr >> PAGE_BITS] == Common::PageType::RasterizerCachedMemory)
return true;
- if (page_table.attributes[vaddr >> PAGE_BITS] != PageType::Special)
+ if (page_table.attributes[vaddr >> PAGE_BITS] != Common::PageType::Special)
return false;
return false;
@@ -251,7 +240,8 @@ u8* GetPointer(const VAddr vaddr) {
return page_pointer + (vaddr & PAGE_MASK);
}
- if (current_page_table->attributes[vaddr >> PAGE_BITS] == PageType::RasterizerCachedMemory) {
+ if (current_page_table->attributes[vaddr >> PAGE_BITS] ==
+ Common::PageType::RasterizerCachedMemory) {
return GetPointerFromVMA(vaddr);
}
@@ -285,20 +275,20 @@ void RasterizerMarkRegionCached(VAddr vaddr, u64 size, bool cached) {
u64 num_pages = ((vaddr + size - 1) >> PAGE_BITS) - (vaddr >> PAGE_BITS) + 1;
for (unsigned i = 0; i < num_pages; ++i, vaddr += PAGE_SIZE) {
- PageType& page_type = current_page_table->attributes[vaddr >> PAGE_BITS];
+ Common::PageType& page_type = current_page_table->attributes[vaddr >> PAGE_BITS];
if (cached) {
// Switch page type to cached if now cached
switch (page_type) {
- case PageType::Unmapped:
+ case Common::PageType::Unmapped:
// It is not necessary for a process to have this region mapped into its address
// space, for example, a system module need not have a VRAM mapping.
break;
- case PageType::Memory:
- page_type = PageType::RasterizerCachedMemory;
+ case Common::PageType::Memory:
+ page_type = Common::PageType::RasterizerCachedMemory;
current_page_table->pointers[vaddr >> PAGE_BITS] = nullptr;
break;
- case PageType::RasterizerCachedMemory:
+ case Common::PageType::RasterizerCachedMemory:
// There can be more than one GPU region mapped per CPU region, so it's common that
// this area is already marked as cached.
break;
@@ -308,23 +298,23 @@ void RasterizerMarkRegionCached(VAddr vaddr, u64 size, bool cached) {
} else {
// Switch page type to uncached if now uncached
switch (page_type) {
- case PageType::Unmapped:
+ case Common::PageType::Unmapped:
// It is not necessary for a process to have this region mapped into its address
// space, for example, a system module need not have a VRAM mapping.
break;
- case PageType::Memory:
+ case Common::PageType::Memory:
// There can be more than one GPU region mapped per CPU region, so it's common that
// this area is already unmarked as cached.
break;
- case PageType::RasterizerCachedMemory: {
+ case Common::PageType::RasterizerCachedMemory: {
u8* pointer = GetPointerFromVMA(vaddr & ~PAGE_MASK);
if (pointer == nullptr) {
// It's possible that this function has been called while updating the pagetable
// after unmapping a VMA. In that case the underlying VMA will no longer exist,
// and we should just leave the pagetable entry blank.
- page_type = PageType::Unmapped;
+ page_type = Common::PageType::Unmapped;
} else {
- page_type = PageType::Memory;
+ page_type = Common::PageType::Memory;
current_page_table->pointers[vaddr >> PAGE_BITS] = pointer;
}
break;
@@ -336,47 +326,6 @@ void RasterizerMarkRegionCached(VAddr vaddr, u64 size, bool cached) {
}
}
-void RasterizerFlushVirtualRegion(VAddr start, u64 size, FlushMode mode) {
- auto& system_instance = Core::System::GetInstance();
-
- // Since pages are unmapped on shutdown after video core is shutdown, the renderer may be
- // null here
- if (!system_instance.IsPoweredOn()) {
- return;
- }
-
- const VAddr end = start + size;
-
- const auto CheckRegion = [&](VAddr region_start, VAddr region_end) {
- if (start >= region_end || end <= region_start) {
- // No overlap with region
- return;
- }
-
- const VAddr overlap_start = std::max(start, region_start);
- const VAddr overlap_end = std::min(end, region_end);
- const VAddr overlap_size = overlap_end - overlap_start;
-
- auto& rasterizer = system_instance.Renderer().Rasterizer();
- switch (mode) {
- case FlushMode::Flush:
- rasterizer.FlushRegion(overlap_start, overlap_size);
- break;
- case FlushMode::Invalidate:
- rasterizer.InvalidateRegion(overlap_start, overlap_size);
- break;
- case FlushMode::FlushAndInvalidate:
- rasterizer.FlushAndInvalidateRegion(overlap_start, overlap_size);
- break;
- }
- };
-
- const auto& vm_manager = Core::CurrentProcess()->VMManager();
-
- CheckRegion(vm_manager.GetCodeRegionBaseAddress(), vm_manager.GetCodeRegionEndAddress());
- CheckRegion(vm_manager.GetHeapRegionBaseAddress(), vm_manager.GetHeapRegionEndAddress());
-}
-
u8 Read8(const VAddr addr) {
return Read<u8>(addr);
}
@@ -407,24 +356,24 @@ void ReadBlock(const Kernel::Process& process, const VAddr src_addr, void* dest_
const VAddr current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
switch (page_table.attributes[page_index]) {
- case PageType::Unmapped: {
+ case Common::PageType::Unmapped: {
LOG_ERROR(HW_Memory,
"Unmapped ReadBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
current_vaddr, src_addr, size);
std::memset(dest_buffer, 0, copy_amount);
break;
}
- case PageType::Memory: {
+ case Common::PageType::Memory: {
DEBUG_ASSERT(page_table.pointers[page_index]);
const u8* src_ptr = page_table.pointers[page_index] + page_offset;
std::memcpy(dest_buffer, src_ptr, copy_amount);
break;
}
- case PageType::RasterizerCachedMemory: {
- RasterizerFlushVirtualRegion(current_vaddr, static_cast<u32>(copy_amount),
- FlushMode::Flush);
- std::memcpy(dest_buffer, GetPointerFromVMA(process, current_vaddr), copy_amount);
+ case Common::PageType::RasterizerCachedMemory: {
+ const auto& host_ptr{GetPointerFromVMA(process, current_vaddr)};
+ Core::System::GetInstance().GPU().FlushRegion(ToCacheAddr(host_ptr), copy_amount);
+ std::memcpy(dest_buffer, host_ptr, copy_amount);
break;
}
default:
@@ -471,23 +420,23 @@ void WriteBlock(const Kernel::Process& process, const VAddr dest_addr, const voi
const VAddr current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
switch (page_table.attributes[page_index]) {
- case PageType::Unmapped: {
+ case Common::PageType::Unmapped: {
LOG_ERROR(HW_Memory,
"Unmapped WriteBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
current_vaddr, dest_addr, size);
break;
}
- case PageType::Memory: {
+ case Common::PageType::Memory: {
DEBUG_ASSERT(page_table.pointers[page_index]);
u8* dest_ptr = page_table.pointers[page_index] + page_offset;
std::memcpy(dest_ptr, src_buffer, copy_amount);
break;
}
- case PageType::RasterizerCachedMemory: {
- RasterizerFlushVirtualRegion(current_vaddr, static_cast<u32>(copy_amount),
- FlushMode::Invalidate);
- std::memcpy(GetPointerFromVMA(process, current_vaddr), src_buffer, copy_amount);
+ case Common::PageType::RasterizerCachedMemory: {
+ const auto& host_ptr{GetPointerFromVMA(process, current_vaddr)};
+ Core::System::GetInstance().GPU().InvalidateRegion(ToCacheAddr(host_ptr), copy_amount);
+ std::memcpy(host_ptr, src_buffer, copy_amount);
break;
}
default:
@@ -517,23 +466,23 @@ void ZeroBlock(const Kernel::Process& process, const VAddr dest_addr, const std:
const VAddr current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
switch (page_table.attributes[page_index]) {
- case PageType::Unmapped: {
+ case Common::PageType::Unmapped: {
LOG_ERROR(HW_Memory,
"Unmapped ZeroBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
current_vaddr, dest_addr, size);
break;
}
- case PageType::Memory: {
+ case Common::PageType::Memory: {
DEBUG_ASSERT(page_table.pointers[page_index]);
u8* dest_ptr = page_table.pointers[page_index] + page_offset;
std::memset(dest_ptr, 0, copy_amount);
break;
}
- case PageType::RasterizerCachedMemory: {
- RasterizerFlushVirtualRegion(current_vaddr, static_cast<u32>(copy_amount),
- FlushMode::Invalidate);
- std::memset(GetPointerFromVMA(process, current_vaddr), 0, copy_amount);
+ case Common::PageType::RasterizerCachedMemory: {
+ const auto& host_ptr{GetPointerFromVMA(process, current_vaddr)};
+ Core::System::GetInstance().GPU().InvalidateRegion(ToCacheAddr(host_ptr), copy_amount);
+ std::memset(host_ptr, 0, copy_amount);
break;
}
default:
@@ -559,23 +508,23 @@ void CopyBlock(const Kernel::Process& process, VAddr dest_addr, VAddr src_addr,
const VAddr current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
switch (page_table.attributes[page_index]) {
- case PageType::Unmapped: {
+ case Common::PageType::Unmapped: {
LOG_ERROR(HW_Memory,
"Unmapped CopyBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
current_vaddr, src_addr, size);
ZeroBlock(process, dest_addr, copy_amount);
break;
}
- case PageType::Memory: {
+ case Common::PageType::Memory: {
DEBUG_ASSERT(page_table.pointers[page_index]);
const u8* src_ptr = page_table.pointers[page_index] + page_offset;
WriteBlock(process, dest_addr, src_ptr, copy_amount);
break;
}
- case PageType::RasterizerCachedMemory: {
- RasterizerFlushVirtualRegion(current_vaddr, static_cast<u32>(copy_amount),
- FlushMode::Flush);
- WriteBlock(process, dest_addr, GetPointerFromVMA(process, current_vaddr), copy_amount);
+ case Common::PageType::RasterizerCachedMemory: {
+ const auto& host_ptr{GetPointerFromVMA(process, current_vaddr)};
+ Core::System::GetInstance().GPU().FlushRegion(ToCacheAddr(host_ptr), copy_amount);
+ WriteBlock(process, dest_addr, host_ptr, copy_amount);
break;
}
default:
diff --git a/src/core/memory.h b/src/core/memory.h
index 1acf5ce8c..1d38cdca8 100644
--- a/src/core/memory.h
+++ b/src/core/memory.h
@@ -6,11 +6,11 @@
#include <cstddef>
#include <string>
-#include <tuple>
-#include <vector>
-#include <boost/icl/interval_map.hpp>
#include "common/common_types.h"
-#include "core/memory_hook.h"
+
+namespace Common {
+struct PageTable;
+}
namespace Kernel {
class Process;
@@ -26,71 +26,6 @@ constexpr std::size_t PAGE_BITS = 12;
constexpr u64 PAGE_SIZE = 1ULL << PAGE_BITS;
constexpr u64 PAGE_MASK = PAGE_SIZE - 1;
-enum class PageType : u8 {
- /// Page is unmapped and should cause an access error.
- Unmapped,
- /// Page is mapped to regular memory. This is the only type you can get pointers to.
- Memory,
- /// Page is mapped to regular memory, but also needs to check for rasterizer cache flushing and
- /// invalidation
- RasterizerCachedMemory,
- /// Page is mapped to a I/O region. Writing and reading to this page is handled by functions.
- Special,
-};
-
-struct SpecialRegion {
- enum class Type {
- DebugHook,
- IODevice,
- } type;
-
- MemoryHookPointer handler;
-
- bool operator<(const SpecialRegion& other) const {
- return std::tie(type, handler) < std::tie(other.type, other.handler);
- }
-
- bool operator==(const SpecialRegion& other) const {
- return std::tie(type, handler) == std::tie(other.type, other.handler);
- }
-};
-
-/**
- * A (reasonably) fast way of allowing switchable and remappable process address spaces. It loosely
- * mimics the way a real CPU page table works.
- */
-struct PageTable {
- explicit PageTable();
- explicit PageTable(std::size_t address_space_width_in_bits);
- ~PageTable();
-
- /**
- * Resizes the page table to be able to accomodate enough pages within
- * a given address space.
- *
- * @param address_space_width_in_bits The address size width in bits.
- */
- void Resize(std::size_t address_space_width_in_bits);
-
- /**
- * Vector of memory pointers backing each page. An entry can only be non-null if the
- * corresponding entry in the `attributes` vector is of type `Memory`.
- */
- std::vector<u8*> pointers;
-
- /**
- * Contains MMIO handlers that back memory regions whose entries in the `attribute` vector is
- * of type `Special`.
- */
- boost::icl::interval_map<VAddr, std::set<SpecialRegion>> special_regions;
-
- /**
- * Vector of fine grained page attributes. If it is set to any value other than `Memory`, then
- * the corresponding entry in `pointers` MUST be set to null.
- */
- std::vector<PageType> attributes;
-};
-
/// Virtual user-space memory regions
enum : VAddr {
/// Read-only page containing kernel and system configuration values.
@@ -116,8 +51,8 @@ enum : VAddr {
};
/// Currently active page table
-void SetCurrentPageTable(PageTable* page_table);
-PageTable* GetCurrentPageTable();
+void SetCurrentPageTable(Common::PageTable* page_table);
+Common::PageTable* GetCurrentPageTable();
/// Determines if the given VAddr is valid for the specified process.
bool IsValidVirtualAddress(const Kernel::Process& process, VAddr vaddr);
@@ -161,10 +96,4 @@ enum class FlushMode {
*/
void RasterizerMarkRegionCached(VAddr vaddr, u64 size, bool cached);
-/**
- * Flushes and invalidates any externally cached rasterizer resources touching the given virtual
- * address region.
- */
-void RasterizerFlushVirtualRegion(VAddr start, u64 size, FlushMode mode);
-
} // namespace Memory
diff --git a/src/core/memory_hook.cpp b/src/core/memory_hook.cpp
deleted file mode 100644
index c61c6c1fb..000000000
--- a/src/core/memory_hook.cpp
+++ /dev/null
@@ -1,11 +0,0 @@
-// Copyright 2018 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#include "core/memory_hook.h"
-
-namespace Memory {
-
-MemoryHook::~MemoryHook() = default;
-
-} // namespace Memory
diff --git a/src/core/memory_hook.h b/src/core/memory_hook.h
deleted file mode 100644
index 940777107..000000000
--- a/src/core/memory_hook.h
+++ /dev/null
@@ -1,47 +0,0 @@
-// Copyright 2016 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <memory>
-#include <optional>
-
-#include "common/common_types.h"
-
-namespace Memory {
-
-/**
- * Memory hooks have two purposes:
- * 1. To allow reads and writes to a region of memory to be intercepted. This is used to implement
- * texture forwarding and memory breakpoints for debugging.
- * 2. To allow for the implementation of MMIO devices.
- *
- * A hook may be mapped to multiple regions of memory.
- *
- * If a std::nullopt or false is returned from a function, the read/write request is passed through
- * to the underlying memory region.
- */
-class MemoryHook {
-public:
- virtual ~MemoryHook();
-
- virtual std::optional<bool> IsValidAddress(VAddr addr) = 0;
-
- virtual std::optional<u8> Read8(VAddr addr) = 0;
- virtual std::optional<u16> Read16(VAddr addr) = 0;
- virtual std::optional<u32> Read32(VAddr addr) = 0;
- virtual std::optional<u64> Read64(VAddr addr) = 0;
-
- virtual bool ReadBlock(VAddr src_addr, void* dest_buffer, std::size_t size) = 0;
-
- virtual bool Write8(VAddr addr, u8 data) = 0;
- virtual bool Write16(VAddr addr, u16 data) = 0;
- virtual bool Write32(VAddr addr, u32 data) = 0;
- virtual bool Write64(VAddr addr, u64 data) = 0;
-
- virtual bool WriteBlock(VAddr dest_addr, const void* src_buffer, std::size_t size) = 0;
-};
-
-using MemoryHookPointer = std::shared_ptr<MemoryHook>;
-} // namespace Memory
diff --git a/src/core/memory_setup.h b/src/core/memory_setup.h
index 9a1a4f4be..5225ee8e2 100644
--- a/src/core/memory_setup.h
+++ b/src/core/memory_setup.h
@@ -5,7 +5,11 @@
#pragma once
#include "common/common_types.h"
-#include "core/memory_hook.h"
+#include "common/memory_hook.h"
+
+namespace Common {
+struct PageTable;
+}
namespace Memory {
@@ -17,7 +21,7 @@ namespace Memory {
* @param size The amount of bytes to map. Must be page-aligned.
* @param target Buffer with the memory backing the mapping. Must be of length at least `size`.
*/
-void MapMemoryRegion(PageTable& page_table, VAddr base, u64 size, u8* target);
+void MapMemoryRegion(Common::PageTable& page_table, VAddr base, u64 size, u8* target);
/**
* Maps a region of the emulated process address space as a IO region.
@@ -26,11 +30,14 @@ void MapMemoryRegion(PageTable& page_table, VAddr base, u64 size, u8* target);
* @param size The amount of bytes to map. Must be page-aligned.
* @param mmio_handler The handler that backs the mapping.
*/
-void MapIoRegion(PageTable& page_table, VAddr base, u64 size, MemoryHookPointer mmio_handler);
+void MapIoRegion(Common::PageTable& page_table, VAddr base, u64 size,
+ Common::MemoryHookPointer mmio_handler);
-void UnmapRegion(PageTable& page_table, VAddr base, u64 size);
+void UnmapRegion(Common::PageTable& page_table, VAddr base, u64 size);
-void AddDebugHook(PageTable& page_table, VAddr base, u64 size, MemoryHookPointer hook);
-void RemoveDebugHook(PageTable& page_table, VAddr base, u64 size, MemoryHookPointer hook);
+void AddDebugHook(Common::PageTable& page_table, VAddr base, u64 size,
+ Common::MemoryHookPointer hook);
+void RemoveDebugHook(Common::PageTable& page_table, VAddr base, u64 size,
+ Common::MemoryHookPointer hook);
} // namespace Memory
diff --git a/src/core/perf_stats.cpp b/src/core/perf_stats.cpp
index c716a462b..4afd6c8a3 100644
--- a/src/core/perf_stats.cpp
+++ b/src/core/perf_stats.cpp
@@ -18,13 +18,13 @@ using std::chrono::microseconds;
namespace Core {
void PerfStats::BeginSystemFrame() {
- std::lock_guard<std::mutex> lock(object_mutex);
+ std::lock_guard lock{object_mutex};
frame_begin = Clock::now();
}
void PerfStats::EndSystemFrame() {
- std::lock_guard<std::mutex> lock(object_mutex);
+ std::lock_guard lock{object_mutex};
auto frame_end = Clock::now();
accumulated_frametime += frame_end - frame_begin;
@@ -35,13 +35,13 @@ void PerfStats::EndSystemFrame() {
}
void PerfStats::EndGameFrame() {
- std::lock_guard<std::mutex> lock(object_mutex);
+ std::lock_guard lock{object_mutex};
game_frames += 1;
}
PerfStatsResults PerfStats::GetAndResetStats(microseconds current_system_time_us) {
- std::lock_guard<std::mutex> lock(object_mutex);
+ std::lock_guard lock{object_mutex};
const auto now = Clock::now();
// Walltime elapsed since stats were reset
@@ -67,7 +67,7 @@ PerfStatsResults PerfStats::GetAndResetStats(microseconds current_system_time_us
}
double PerfStats::GetLastFrameTimeScale() {
- std::lock_guard<std::mutex> lock(object_mutex);
+ std::lock_guard lock{object_mutex};
constexpr double FRAME_LENGTH = 1.0 / 60;
return duration_cast<DoubleSecs>(previous_frame_length).count() / FRAME_LENGTH;
diff --git a/src/core/settings.cpp b/src/core/settings.cpp
index 2e232e1e7..6d32ebea3 100644
--- a/src/core/settings.cpp
+++ b/src/core/settings.cpp
@@ -82,7 +82,6 @@ void LogSetting(const std::string& name, const T& value) {
void LogSettings() {
LOG_INFO(Config, "yuzu Configuration:");
LogSetting("System_UseDockedMode", Settings::values.use_docked_mode);
- LogSetting("System_EnableNfc", Settings::values.enable_nfc);
LogSetting("System_RngSeed", Settings::values.rng_seed.value_or(0));
LogSetting("System_CurrentUser", Settings::values.current_user);
LogSetting("System_LanguageIndex", Settings::values.language_index);
@@ -91,7 +90,10 @@ void LogSettings() {
LogSetting("Renderer_UseResolutionFactor", Settings::values.resolution_factor);
LogSetting("Renderer_UseFrameLimit", Settings::values.use_frame_limit);
LogSetting("Renderer_FrameLimit", Settings::values.frame_limit);
+ LogSetting("Renderer_UseDiskShaderCache", Settings::values.use_disk_shader_cache);
LogSetting("Renderer_UseAccurateGpuEmulation", Settings::values.use_accurate_gpu_emulation);
+ LogSetting("Renderer_UseAsynchronousGpuEmulation",
+ Settings::values.use_asynchronous_gpu_emulation);
LogSetting("Audio_OutputEngine", Settings::values.sink_id);
LogSetting("Audio_EnableAudioStretching", Settings::values.enable_audio_stretching);
LogSetting("Audio_OutputDevice", Settings::values.audio_device_id);
diff --git a/src/core/settings.h b/src/core/settings.h
index 7e76e0466..d543eb32f 100644
--- a/src/core/settings.h
+++ b/src/core/settings.h
@@ -349,7 +349,6 @@ struct TouchscreenInput {
struct Values {
// System
bool use_docked_mode;
- bool enable_nfc;
std::optional<u32> rng_seed;
// Measured in seconds since epoch
std::optional<std::chrono::seconds> custom_rtc;
@@ -393,6 +392,7 @@ struct Values {
u16 frame_limit;
bool use_disk_shader_cache;
bool use_accurate_gpu_emulation;
+ bool use_asynchronous_gpu_emulation;
float bg_red;
float bg_green;
diff --git a/src/core/telemetry_session.cpp b/src/core/telemetry_session.cpp
index 58dfcc4df..e1db06811 100644
--- a/src/core/telemetry_session.cpp
+++ b/src/core/telemetry_session.cpp
@@ -162,6 +162,8 @@ TelemetrySession::TelemetrySession() {
Settings::values.use_disk_shader_cache);
AddField(Telemetry::FieldType::UserConfig, "Renderer_UseAccurateGpuEmulation",
Settings::values.use_accurate_gpu_emulation);
+ AddField(Telemetry::FieldType::UserConfig, "Renderer_UseAsynchronousGpuEmulation",
+ Settings::values.use_asynchronous_gpu_emulation);
AddField(Telemetry::FieldType::UserConfig, "System_UseDockedMode",
Settings::values.use_docked_mode);
}