diff options
Diffstat (limited to 'src/core')
| -rw-r--r-- | src/core/hle/syscall.cpp | 26 | ||||
| -rw-r--r-- | src/core/mem_map.h | 25 | ||||
| -rw-r--r-- | src/core/mem_map_funcs.cpp | 26 | 
3 files changed, 76 insertions, 1 deletions
diff --git a/src/core/hle/syscall.cpp b/src/core/hle/syscall.cpp index c5b887795..0cb563955 100644 --- a/src/core/hle/syscall.cpp +++ b/src/core/hle/syscall.cpp @@ -4,6 +4,10 @@  #include <map> +#include "core/mem_map.h" + +#include "core/hw/hw_lcd.h" +  #include "core/hle/function_wrappers.h"  #include "core/hle/syscall.h"  #include "core/hle/service/service.h" @@ -13,6 +17,26 @@  namespace Syscall { +/// Map application or GSP heap memory +Result ControlMemory(void* outaddr, u32 addr0, u32 addr1, u32 size, u32 operation, u32 permissions) { +    u32 virtual_address = 0x00000000; + +    switch (operation) { + +    // Map GSP heap memory? +    case 0x00010003: +        virtual_address = Memory::MapBlock_HeapGSP(size, operation, permissions); +        break; + +    // Unknown ControlMemory operation +    default: +        ERROR_LOG(OSHLE, "Unknown ControlMemory operation %08X", operation); +    } + +    Core::g_app_core->SetReg(1,  Memory::MapBlock_HeapGSP(size, operation, permissions)); +    return 0; +} +  /// Connect to an OS service given the port name, returns the handle to the port to out  Result ConnectToPort(void* out, const char* port_name) {      Service::Interface* service = Service::g_manager->FetchFromPortName(port_name); @@ -41,7 +65,7 @@ Result WaitSynchronization1(Handle handle, s64 nanoseconds) {  const HLE::FunctionDef Syscall_Table[] = {      {0x00,  NULL,                               "Unknown"}, -    {0x01,  NULL,                               "ControlMemory"}, +    {0x01,  WrapI_VUUUUU<ControlMemory>,        "ControlMemory"},      {0x02,  NULL,                               "QueryMemory"},      {0x03,  NULL,                               "ExitProcess"},      {0x04,  NULL,                               "GetProcessAffinityMask"}, diff --git a/src/core/mem_map.h b/src/core/mem_map.h index 9931daece..ab1eb2606 100644 --- a/src/core/mem_map.h +++ b/src/core/mem_map.h @@ -49,6 +49,23 @@ enum {  //////////////////////////////////////////////////////////////////////////////////////////////////// +/// Represents a block of heap memory mapped by ControlMemory +struct HeapBlock { +    HeapBlock() : base_address(0), address(0), size(0), operation(0), permissions(0) { +    } +    u32 base_address; +    u32 address; +    u32 size; +    u32 operation; +    u32 permissions; + +    const u32 GetVirtualAddress() const{ +        return base_address + address; +    } +}; + +//////////////////////////////////////////////////////////////////////////////////////////////////// +  // Base is a pointer to the base of the memory map. Yes, some MMU tricks  // are used to set up a full GC or Wii memory map in process memory.  on  // 32-bit, you have to mask your offsets with 0x3FFFFFFF. This means that @@ -81,6 +98,14 @@ void Write32(const u32 addr, const u32 data);  u8* GetPointer(const u32 Address); +/** + * Maps a block of memory on the GSP heap + * @param size Size of block in bytes + * @param operation Control memory operation + * @param permissions Control memory permissions + */ +u32 MapBlock_HeapGSP(u32 size, u32 operation, u32 permissions); +  inline const char* GetCharPointer(const u32 address) {      return (const char *)GetPointer(address);  } diff --git a/src/core/mem_map_funcs.cpp b/src/core/mem_map_funcs.cpp index 8e97ef111..af4cfacbd 100644 --- a/src/core/mem_map_funcs.cpp +++ b/src/core/mem_map_funcs.cpp @@ -2,6 +2,8 @@  // Licensed under GPLv2  // Refer to the license.txt file included. +#include <map> +  #include "common/common.h"  #include "core/mem_map.h" @@ -10,6 +12,8 @@  namespace Memory { +std::map<u32, HeapBlock> g_heap_gsp_map; +  /// Convert a physical address to virtual address  u32 _AddressPhysicalToVirtual(const u32 addr) {      // Our memory interface read/write functions assume virtual addresses. Put any physical address  @@ -116,6 +120,28 @@ u8 *GetPointer(const u32 addr) {      }  } +/** + * Maps a block of memory on the GSP heap + * @param size Size of block in bytes + * @param flags Memory allocation flags + */ +u32 MapBlock_HeapGSP(u32 size, u32 operation, u32 permissions) { +    HeapBlock block; +     +    block.base_address  = HEAP_GSP_VADDR; +    block.size          = size; +    block.operation     = operation; +    block.permissions   = permissions; +     +    if (g_heap_gsp_map.size() > 0) { +        const HeapBlock last_block = g_heap_gsp_map.rbegin()->second; +        block.address = last_block.address + last_block.size; +    } +    g_heap_gsp_map[block.GetVirtualAddress()] = block; + +    return block.GetVirtualAddress(); +} +  u8 Read8(const u32 addr) {      u8 _var = 0;      _Read<u8>(_var, addr);  | 
