diff options
Diffstat (limited to 'src/input_common/drivers/tas_input.h')
-rw-r--r-- | src/input_common/drivers/tas_input.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/input_common/drivers/tas_input.h b/src/input_common/drivers/tas_input.h index 5be66d142..6f770f6f5 100644 --- a/src/input_common/drivers/tas_input.h +++ b/src/input_common/drivers/tas_input.h @@ -1,4 +1,4 @@ -// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project +// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project & 2025 citron Homebrew Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once @@ -11,7 +11,7 @@ #include "input_common/input_engine.h" /* -To play back TAS scripts on Yuzu, select the folder with scripts in the configuration menu below +To play back TAS scripts on Citron, select the folder with scripts in the configuration menu below Tools -> Configure TAS. The file itself has normal text format and has to be called script0-1.txt for controller 1, script0-2.txt for controller 2 and so forth (with max. 8 players). @@ -26,7 +26,7 @@ A script file has the same format as TAS-nx uses, so final files will look like 46 KEY_A 32767;0 0;0 47 KEY_A 32767;0 0;0 -After placing the file at the correct location, it can be read into Yuzu with the (default) hotkey +After placing the file at the correct location, it can be read into Citron with the (default) hotkey CTRL+F6 (refresh). In the bottom left corner, it will display the amount of frames the script file has. Playback can be started or stopped using CTRL+F5. |