diff options
Diffstat (limited to 'src/input_common/udp')
| -rw-r--r-- | src/input_common/udp/client.cpp | 118 | ||||
| -rw-r--r-- | src/input_common/udp/client.h | 24 | ||||
| -rw-r--r-- | src/input_common/udp/protocol.h | 16 | ||||
| -rw-r--r-- | src/input_common/udp/udp.cpp | 32 | 
4 files changed, 104 insertions, 86 deletions
| diff --git a/src/input_common/udp/client.cpp b/src/input_common/udp/client.cpp index 412d57896..e7e50d789 100644 --- a/src/input_common/udp/client.cpp +++ b/src/input_common/udp/client.cpp @@ -136,6 +136,7 @@ static void SocketLoop(Socket* socket) {  Client::Client() {      LOG_INFO(Input, "Udp Initialization started"); +    finger_id.fill(MAX_TOUCH_FINGERS);      ReloadSockets();  } @@ -176,7 +177,7 @@ void Client::ReloadSockets() {      std::string server_token;      std::size_t client = 0;      while (std::getline(servers_ss, server_token, ',')) { -        if (client == max_udp_clients) { +        if (client == MAX_UDP_CLIENTS) {              break;          }          std::stringstream server_ss(server_token); @@ -194,7 +195,7 @@ void Client::ReloadSockets() {          for (std::size_t pad = 0; pad < 4; ++pad) {              const std::size_t client_number =                  GetClientNumber(udp_input_address, udp_input_port, pad); -            if (client_number != max_udp_clients) { +            if (client_number != MAX_UDP_CLIENTS) {                  LOG_ERROR(Input, "Duplicated UDP servers found");                  continue;              } @@ -213,7 +214,7 @@ std::size_t Client::GetClientNumber(std::string_view host, u16 port, std::size_t              return client;          }      } -    return max_udp_clients; +    return MAX_UDP_CLIENTS;  }  void Client::OnVersion([[maybe_unused]] Response::Version data) { @@ -259,33 +260,14 @@ void Client::OnPadData(Response::PadData data, std::size_t client) {          std::lock_guard guard(clients[client].status.update_mutex);          clients[client].status.motion_status = clients[client].motion.GetMotion(); -        // TODO: add a setting for "click" touch. Click touch refers to a device that differentiates -        // between a simple "tap" and a hard press that causes the touch screen to click. -        const bool is_active = data.touch_1.is_active != 0; - -        float x = 0; -        float y = 0; - -        if (is_active && clients[client].status.touch_calibration) { -            const u16 min_x = clients[client].status.touch_calibration->min_x; -            const u16 max_x = clients[client].status.touch_calibration->max_x; -            const u16 min_y = clients[client].status.touch_calibration->min_y; -            const u16 max_y = clients[client].status.touch_calibration->max_y; - -            x = static_cast<float>(std::clamp(static_cast<u16>(data.touch_1.x), min_x, max_x) - -                                   min_x) / -                static_cast<float>(max_x - min_x); -            y = static_cast<float>(std::clamp(static_cast<u16>(data.touch_1.y), min_y, max_y) - -                                   min_y) / -                static_cast<float>(max_y - min_y); +        for (std::size_t id = 0; id < data.touch.size(); ++id) { +            UpdateTouchInput(data.touch[id], client, id);          } -        clients[client].status.touch_status = {x, y, is_active}; -          if (configuring) {              const Common::Vec3f gyroscope = clients[client].motion.GetGyroscope();              const Common::Vec3f accelerometer = clients[client].motion.GetAcceleration(); -            UpdateYuzuSettings(client, accelerometer, gyroscope, is_active); +            UpdateYuzuSettings(client, accelerometer, gyroscope);          }      }  } @@ -320,21 +302,17 @@ void Client::Reset() {  }  void Client::UpdateYuzuSettings(std::size_t client, const Common::Vec3<float>& acc, -                                const Common::Vec3<float>& gyro, bool touch) { +                                const Common::Vec3<float>& gyro) {      if (gyro.Length() > 0.2f) { -        LOG_DEBUG(Input, "UDP Controller {}: gyro=({}, {}, {}), accel=({}, {}, {}), touch={}", -                  client, gyro[0], gyro[1], gyro[2], acc[0], acc[1], acc[2], touch); +        LOG_DEBUG(Input, "UDP Controller {}: gyro=({}, {}, {}), accel=({}, {}, {})", client, +                  gyro[0], gyro[1], gyro[2], acc[0], acc[1], acc[2]);      }      UDPPadStatus pad{          .host = clients[client].host,          .port = clients[client].port,          .pad_index = clients[client].pad_index,      }; -    if (touch) { -        pad.touch = PadTouch::Click; -        pad_queue.Push(pad); -    } -    for (size_t i = 0; i < 3; ++i) { +    for (std::size_t i = 0; i < 3; ++i) {          if (gyro[i] > 5.0f || gyro[i] < -5.0f) {              pad.motion = static_cast<PadMotion>(i);              pad.motion_value = gyro[i]; @@ -348,6 +326,50 @@ void Client::UpdateYuzuSettings(std::size_t client, const Common::Vec3<float>& a      }  } +std::optional<std::size_t> Client::GetUnusedFingerID() const { +    std::size_t first_free_id = 0; +    while (first_free_id < MAX_TOUCH_FINGERS) { +        if (!std::get<2>(touch_status[first_free_id])) { +            return first_free_id; +        } else { +            first_free_id++; +        } +    } +    return std::nullopt; +} + +void Client::UpdateTouchInput(Response::TouchPad& touch_pad, std::size_t client, std::size_t id) { +    // TODO: Use custom calibration per device +    const Common::ParamPackage touch_param(Settings::values.touch_device); +    const u16 min_x = static_cast<u16>(touch_param.Get("min_x", 100)); +    const u16 min_y = static_cast<u16>(touch_param.Get("min_y", 50)); +    const u16 max_x = static_cast<u16>(touch_param.Get("max_x", 1800)); +    const u16 max_y = static_cast<u16>(touch_param.Get("max_y", 850)); +    const std::size_t touch_id = client * 2 + id; +    if (touch_pad.is_active) { +        if (finger_id[touch_id] == MAX_TOUCH_FINGERS) { +            const auto first_free_id = GetUnusedFingerID(); +            if (!first_free_id) { +                // Invalid finger id skip to next input +                return; +            } +            finger_id[touch_id] = *first_free_id; +        } +        auto& [x, y, pressed] = touch_status[finger_id[touch_id]]; +        x = static_cast<float>(std::clamp(static_cast<u16>(touch_pad.x), min_x, max_x) - min_x) / +            static_cast<float>(max_x - min_x); +        y = static_cast<float>(std::clamp(static_cast<u16>(touch_pad.y), min_y, max_y) - min_y) / +            static_cast<float>(max_y - min_y); +        pressed = true; +        return; +    } + +    if (finger_id[touch_id] != MAX_TOUCH_FINGERS) { +        touch_status[finger_id[touch_id]] = {}; +        finger_id[touch_id] = MAX_TOUCH_FINGERS; +    } +} +  void Client::BeginConfiguration() {      pad_queue.Clear();      configuring = true; @@ -360,7 +382,7 @@ void Client::EndConfiguration() {  DeviceStatus& Client::GetPadState(const std::string& host, u16 port, std::size_t pad) {      const std::size_t client_number = GetClientNumber(host, port, pad); -    if (client_number == max_udp_clients) { +    if (client_number == MAX_UDP_CLIENTS) {          return clients[0].status;      }      return clients[client_number].status; @@ -368,12 +390,20 @@ DeviceStatus& Client::GetPadState(const std::string& host, u16 port, std::size_t  const DeviceStatus& Client::GetPadState(const std::string& host, u16 port, std::size_t pad) const {      const std::size_t client_number = GetClientNumber(host, port, pad); -    if (client_number == max_udp_clients) { +    if (client_number == MAX_UDP_CLIENTS) {          return clients[0].status;      }      return clients[client_number].status;  } +Input::TouchStatus& Client::GetTouchState() { +    return touch_status; +} + +const Input::TouchStatus& Client::GetTouchState() const { +    return touch_status; +} +  Common::SPSCQueue<UDPPadStatus>& Client::GetPadQueue() {      return pad_queue;  } @@ -426,24 +456,24 @@ CalibrationConfigurationJob::CalibrationConfigurationJob(                                          current_status = Status::Ready;                                          status_callback(current_status);                                      } -                                    if (data.touch_1.is_active == 0) { +                                    if (data.touch[0].is_active == 0) {                                          return;                                      } -                                    LOG_DEBUG(Input, "Current touch: {} {}", data.touch_1.x, -                                              data.touch_1.y); -                                    min_x = std::min(min_x, static_cast<u16>(data.touch_1.x)); -                                    min_y = std::min(min_y, static_cast<u16>(data.touch_1.y)); +                                    LOG_DEBUG(Input, "Current touch: {} {}", data.touch[0].x, +                                              data.touch[0].y); +                                    min_x = std::min(min_x, static_cast<u16>(data.touch[0].x)); +                                    min_y = std::min(min_y, static_cast<u16>(data.touch[0].y));                                      if (current_status == Status::Ready) {                                          // First touch - min data (min_x/min_y)                                          current_status = Status::Stage1Completed;                                          status_callback(current_status);                                      } -                                    if (data.touch_1.x - min_x > CALIBRATION_THRESHOLD && -                                        data.touch_1.y - min_y > CALIBRATION_THRESHOLD) { +                                    if (data.touch[0].x - min_x > CALIBRATION_THRESHOLD && +                                        data.touch[0].y - min_y > CALIBRATION_THRESHOLD) {                                          // Set the current position as max value and finishes                                          // configuration -                                        max_x = data.touch_1.x; -                                        max_y = data.touch_1.y; +                                        max_x = data.touch[0].x; +                                        max_y = data.touch[0].y;                                          current_status = Status::Completed;                                          data_callback(min_x, min_y, max_x, max_y);                                          status_callback(current_status); diff --git a/src/input_common/udp/client.h b/src/input_common/udp/client.h index 00c8b09f5..822f9c550 100644 --- a/src/input_common/udp/client.h +++ b/src/input_common/udp/client.h @@ -28,6 +28,7 @@ class Socket;  namespace Response {  struct PadData;  struct PortInfo; +struct TouchPad;  struct Version;  } // namespace Response @@ -50,7 +51,6 @@ struct UDPPadStatus {      std::string host{"127.0.0.1"};      u16 port{26760};      std::size_t pad_index{}; -    PadTouch touch{PadTouch::Undefined};      PadMotion motion{PadMotion::Undefined};      f32 motion_value{0.0f};  }; @@ -93,6 +93,9 @@ public:      DeviceStatus& GetPadState(const std::string& host, u16 port, std::size_t pad);      const DeviceStatus& GetPadState(const std::string& host, u16 port, std::size_t pad) const; +    Input::TouchStatus& GetTouchState(); +    const Input::TouchStatus& GetTouchState() const; +  private:      struct ClientData {          std::string host{"127.0.0.1"}; @@ -122,14 +125,25 @@ private:      void StartCommunication(std::size_t client, const std::string& host, u16 port,                              std::size_t pad_index, u32 client_id);      void UpdateYuzuSettings(std::size_t client, const Common::Vec3<float>& acc, -                            const Common::Vec3<float>& gyro, bool touch); +                            const Common::Vec3<float>& gyro); + +    // Returns an unused finger id, if there is no fingers available std::nullopt will be +    // returned +    std::optional<std::size_t> GetUnusedFingerID() const; + +    // Merges and updates all touch inputs into the touch_status array +    void UpdateTouchInput(Response::TouchPad& touch_pad, std::size_t client, std::size_t id);      bool configuring = false;      // Allocate clients for 8 udp servers -    const std::size_t max_udp_clients = 32; -    std::array<ClientData, 4 * 8> clients; -    Common::SPSCQueue<UDPPadStatus> pad_queue; +    static constexpr std::size_t MAX_UDP_CLIENTS = 4 * 8; +    // Each client can have up 2 touch inputs +    static constexpr std::size_t MAX_TOUCH_FINGERS = MAX_UDP_CLIENTS * 2; +    std::array<ClientData, MAX_UDP_CLIENTS> clients{}; +    Common::SPSCQueue<UDPPadStatus> pad_queue{}; +    Input::TouchStatus touch_status{}; +    std::array<std::size_t, MAX_TOUCH_FINGERS> finger_id{};  };  /// An async job allowing configuration of the touchpad calibration. diff --git a/src/input_common/udp/protocol.h b/src/input_common/udp/protocol.h index fc1aea4b9..a3d276697 100644 --- a/src/input_common/udp/protocol.h +++ b/src/input_common/udp/protocol.h @@ -140,6 +140,14 @@ static_assert(sizeof(PortInfo) == 12, "UDP Response PortInfo struct has wrong si  static_assert(std::is_trivially_copyable_v<PortInfo>,                "UDP Response PortInfo is not trivially copyable"); +struct TouchPad { +    u8 is_active{}; +    u8 id{}; +    u16_le x{}; +    u16_le y{}; +}; +static_assert(sizeof(TouchPad) == 6, "UDP Response TouchPad struct has wrong size "); +  #pragma pack(push, 1)  struct PadData {      PortInfo info{}; @@ -190,12 +198,7 @@ struct PadData {          u8 button_13{};      } analog_button; -    struct TouchPad { -        u8 is_active{}; -        u8 id{}; -        u16_le x{}; -        u16_le y{}; -    } touch_1, touch_2; +    std::array<TouchPad, 2> touch;      u64_le motion_timestamp; @@ -222,7 +225,6 @@ static_assert(sizeof(Message<PadData>) == MAX_PACKET_SIZE,  static_assert(sizeof(PadData::AnalogButton) == 12,                "UDP Response AnalogButton struct has wrong size "); -static_assert(sizeof(PadData::TouchPad) == 6, "UDP Response TouchPad struct has wrong size ");  static_assert(sizeof(PadData::Accelerometer) == 12,                "UDP Response Accelerometer struct has wrong size ");  static_assert(sizeof(PadData::Gyroscope) == 12, "UDP Response Gyroscope struct has wrong size "); diff --git a/src/input_common/udp/udp.cpp b/src/input_common/udp/udp.cpp index c5da27a38..b630281a0 100644 --- a/src/input_common/udp/udp.cpp +++ b/src/input_common/udp/udp.cpp @@ -78,8 +78,8 @@ public:      explicit UDPTouch(std::string ip_, u16 port_, u16 pad_, CemuhookUDP::Client* client_)          : ip(std::move(ip_)), port(port_), pad(pad_), client(client_) {} -    std::tuple<float, float, bool> GetStatus() const override { -        return client->GetPadState(ip, port, pad).touch_status; +    Input::TouchStatus GetStatus() const override { +        return client->GetTouchState();      }  private: @@ -107,32 +107,4 @@ std::unique_ptr<Input::TouchDevice> UDPTouchFactory::Create(const Common::ParamP      return std::make_unique<UDPTouch>(std::move(ip), port, pad, client.get());  } -void UDPTouchFactory::BeginConfiguration() { -    polling = true; -    client->BeginConfiguration(); -} - -void UDPTouchFactory::EndConfiguration() { -    polling = false; -    client->EndConfiguration(); -} - -Common::ParamPackage UDPTouchFactory::GetNextInput() { -    Common::ParamPackage params; -    CemuhookUDP::UDPPadStatus pad; -    auto& queue = client->GetPadQueue(); -    while (queue.Pop(pad)) { -        if (pad.touch == CemuhookUDP::PadTouch::Undefined) { -            continue; -        } -        params.Set("engine", "cemuhookudp"); -        params.Set("ip", pad.host); -        params.Set("port", static_cast<u16>(pad.port)); -        params.Set("pad_index", static_cast<u16>(pad.pad_index)); -        params.Set("touch", static_cast<u16>(pad.touch)); -        return params; -    } -    return params; -} -  } // namespace InputCommon | 
